filter/transform: Fix mip-map level calculation

This commit is contained in:
Michael Fabian 'Xaymar' Dirks 2021-11-09 11:34:38 +01:00
parent 10ec6a7ad2
commit d1fdab45fc
1 changed files with 1 additions and 2 deletions

View File

@ -477,8 +477,7 @@ void transform_instance::video_render(gs_effect_t* effect)
streamfx::obs::gs::debug_marker gdr{streamfx::obs::gs::debug_color_allocate, "Allocate Mipmapped Texture"};
#endif
std::size_t mip_levels = std::max(streamfx::util::math::get_power_of_two_exponent_ceil(cache_width),
streamfx::util::math::get_power_of_two_exponent_ceil(cache_height));
std::size_t mip_levels = _mipmapper.calculate_max_mip_level(cache_width, cache_height);
_mipmap_texture = std::make_shared<streamfx::obs::gs::texture>(cache_width, cache_height, GS_RGBA,
static_cast<uint32_t>(mip_levels), nullptr,
streamfx::obs::gs::texture::flags::None);