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https://github.com/Xaymar/obs-StreamFX
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nvidia/vfx/denoising: Add wrapper for Denoising effect
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2 changed files with 438 additions and 0 deletions
370
source/nvidia/vfx/nvidia-vfx-denoising.cpp
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370
source/nvidia/vfx/nvidia-vfx-denoising.cpp
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// Copyright (c) 2021 Michael Fabian Dirks <info@xaymar.com>
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#include "nvidia-vfx-denoising.hpp"
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#include <cmath>
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#include <utility>
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#include "obs/gs/gs-helper.hpp"
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#include "util/util-logging.hpp"
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#include "util/utility.hpp"
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#ifdef _DEBUG
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#define ST_PREFIX "<%s> "
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#define D_LOG_ERROR(x, ...) P_LOG_ERROR(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
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#define D_LOG_WARNING(x, ...) P_LOG_WARN(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
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#define D_LOG_INFO(x, ...) P_LOG_INFO(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
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#define D_LOG_DEBUG(x, ...) P_LOG_DEBUG(ST_PREFIX##x, __FUNCTION_SIG__, __VA_ARGS__)
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#else
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#define ST_PREFIX "<nvidia::vfx::denoising::denoising> "
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#define D_LOG_ERROR(...) P_LOG_ERROR(ST_PREFIX __VA_ARGS__)
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#define D_LOG_WARNING(...) P_LOG_WARN(ST_PREFIX __VA_ARGS__)
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#define D_LOG_INFO(...) P_LOG_INFO(ST_PREFIX __VA_ARGS__)
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#define D_LOG_DEBUG(...) P_LOG_DEBUG(ST_PREFIX __VA_ARGS__)
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#endif
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streamfx::nvidia::vfx::denoising::~denoising()
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{
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auto gctx = ::streamfx::obs::gs::context();
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auto cctx = ::streamfx::nvidia::cuda::obs::get()->get_context()->enter();
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_fx.reset();
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// Clean up state buffer.
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_nvcuda->get_cuda()->cuMemFree(_state);
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// Clean up any CUDA resources in use.
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_input.reset();
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_convert_to_fp32.reset();
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_source.reset();
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_destination.reset();
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_convert_to_u8.reset();
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_output.reset();
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_tmp.reset();
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// Release CUDA, CVImage, and Video Effects SDK.
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_nvvfx.reset();
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_nvcvi.reset();
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_nvcuda.reset();
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}
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streamfx::nvidia::vfx::denoising::denoising()
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: _nvcuda(::streamfx::nvidia::cuda::obs::get()), _nvcvi(::streamfx::nvidia::cv::cv::get()),
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_nvvfx(::streamfx::nvidia::vfx::vfx::get()), _state(0), _state_size(0), _strength(1.), _input(), _source(),
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_destination(), _convert_to_u8(), _output(), _tmp(), _dirty(true)
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{
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// Enter Graphics and CUDA context.
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auto gctx = ::streamfx::obs::gs::context();
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auto cctx = ::streamfx::nvidia::cuda::obs::get()->get_context()->enter();
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{ // Try & Create the Denoising effect.
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::streamfx::nvidia::vfx::handle_t handle;
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if (auto res = _nvvfx->NvVFX_CreateEffect(::streamfx::nvidia::vfx::EFFECT_DENOISING, &handle);
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res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to create effect due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("CreateEffect failed.");
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}
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_fx = std::shared_ptr<void>(handle, [](::streamfx::nvidia::vfx::handle_t handle) {
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::streamfx::nvidia::vfx::vfx::get()->NvVFX_DestroyEffect(handle);
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});
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}
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// Assign the appropriate CUDA stream.
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if (auto res = _nvvfx->NvVFX_SetCudaStream(_fx.get(), ::streamfx::nvidia::vfx::PARAMETER_CUDA_STREAM,
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_nvcuda->get_stream()->get());
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res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to set CUDA stream due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("SetCudaStream failed.");
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}
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// Set the proper model directory.
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if (auto res = _nvvfx->NvVFX_SetString(_fx.get(), ::streamfx::nvidia::vfx::PARAMETER_MODEL_DIRECTORY,
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_nvvfx->model_path().generic_u8string().c_str());
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res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to set model directory due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("SetString failed.");
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}
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// Set the strength, scale and buffers.
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set_strength(_strength);
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resize(160, 90);
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// Load the effect.
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load();
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}
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void streamfx::nvidia::vfx::denoising::set_strength(float strength)
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{
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std::swap(_strength, strength);
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// If anything was changed, flag the effect as dirty.
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if (!::streamfx::util::math::is_close<float>(_strength, strength, 0.01f))
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_dirty = true;
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// Update Effect
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auto gctx = ::streamfx::obs::gs::context();
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auto cctx = _nvcuda->get_context()->enter();
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if (auto res = _nvvfx->NvVFX_SetF32(_fx.get(), ::streamfx::nvidia::vfx::PARAMETER_STRENGTH, _strength);
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res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to set '%s' to %1.3f.", ::streamfx::nvidia::vfx::PARAMETER_STRENGTH, _strength);
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};
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}
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float streamfx::nvidia::vfx::denoising::strength()
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{
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return _strength;
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}
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void streamfx::nvidia::vfx::denoising::size(std::pair<uint32_t, uint32_t>& size)
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{
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constexpr uint32_t min_width = 142;
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constexpr uint32_t min_height = 80;
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uint32_t max_width = 1920;
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uint32_t max_height = 1080;
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// Calculate Size
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if (size.first > size.second) {
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// Dominant Width
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double ar = static_cast<double>(size.second) / static_cast<double>(size.first);
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size.first = std::clamp<uint32_t>(size.first, min_width, max_width);
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size.second = std::clamp<uint32_t>(static_cast<uint32_t>(std::lround(static_cast<double>(size.first) * ar)),
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min_height, max_height);
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} else {
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// Dominant Height
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double ar = static_cast<double>(size.first) / static_cast<double>(size.second);
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size.second = std::clamp<uint32_t>(size.second, min_height, max_height);
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size.first = std::clamp<uint32_t>(static_cast<uint32_t>(std::lround(static_cast<double>(size.second) * ar)),
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min_width, max_width);
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}
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}
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std::shared_ptr<::streamfx::obs::gs::texture>
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streamfx::nvidia::vfx::denoising::process(std::shared_ptr<::streamfx::obs::gs::texture> in)
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{
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// Enter Graphics and CUDA context.
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auto gctx = ::streamfx::obs::gs::context();
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auto cctx = _nvcuda->get_context()->enter();
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#ifdef ENABLE_PROFILING
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::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_magenta, "NvVFX Denoising"};
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#endif
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// Resize if the size or scale was changed.
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resize(in->get_width(), in->get_height());
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// Reload effect if dirty.
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if (_dirty) {
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load();
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}
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{ // Copy parameter to input.
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#ifdef ENABLE_PROFILING
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::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_copy, "Copy In -> Input"};
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#endif
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gs_copy_texture(_input->get_texture()->get_object(), in->get_object());
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}
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{ // Convert Input to Source format
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#ifdef ENABLE_PROFILING
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::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_convert,
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"Convert Input -> Source"};
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#endif
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if (auto res = _nvcvi->NvCVImage_Transfer(_input->get_image(), _convert_to_fp32->get_image(), 1.f / 255.f,
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_nvcuda->get_stream()->get(), _tmp->get_image());
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res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to transfer input to processing source due to error: %s",
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_nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("Transfer failed.");
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}
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}
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{ // Copy input to source.
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#ifdef ENABLE_PROFILING
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::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_copy, "Copy Input -> Source"};
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#endif
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if (auto res = _nvcvi->NvCVImage_Transfer(_convert_to_fp32->get_image(), _source->get_image(), 1.f,
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_nvcuda->get_stream()->get(), _tmp->get_image());
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res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to transfer input to processing source due to error: %s",
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_nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("Transfer failed.");
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}
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}
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{ // Process source to destination.
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#ifdef ENABLE_PROFILING
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::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_cache, "Process"};
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#endif
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if (auto res = _nvvfx->NvVFX_Run(_fx.get(), 0); res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to process due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("Run failed.");
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}
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}
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{ // Convert Destination to Output format
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#ifdef ENABLE_PROFILING
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::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_convert,
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"Convert Destination -> Output"};
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#endif
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if (auto res = _nvcvi->NvCVImage_Transfer(_destination->get_image(), _convert_to_u8->get_image(), 255.f,
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_nvcuda->get_stream()->get(), _tmp->get_image());
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res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to transfer processing result to output due to error: %s",
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_nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("Transfer failed.");
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}
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}
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{ // Copy destination to output.
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#ifdef ENABLE_PROFILING
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::streamfx::obs::gs::debug_marker profiler1{::streamfx::obs::gs::debug_color_copy,
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"Copy Destination -> Output"};
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#endif
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if (auto res = _nvcvi->NvCVImage_Transfer(_convert_to_u8->get_image(), _output->get_image(), 1.,
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_nvcuda->get_stream()->get(), _tmp->get_image());
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res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to transfer processing result to output due to error: %s",
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_nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("Transfer failed.");
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}
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}
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// Return output.
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return _output->get_texture();
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}
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void streamfx::nvidia::vfx::denoising::resize(uint32_t width, uint32_t height)
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{
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auto gctx = ::streamfx::obs::gs::context();
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auto cctx = ::streamfx::nvidia::cuda::obs::get()->get_context()->enter();
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if (!_tmp) {
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_tmp = std::make_shared<::streamfx::nvidia::cv::image>(
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width, height, ::streamfx::nvidia::cv::pixel_format::RGBA, ::streamfx::nvidia::cv::component_type::UINT8,
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::streamfx::nvidia::cv::component_layout::PLANAR, ::streamfx::nvidia::cv::memory_location::GPU, 1);
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}
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// Input Size was changed.
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if (!_input || !_source || !_destination || !_output || !_state || (width != _input->get_texture()->get_width())
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|| (height != _input->get_texture()->get_height()) || (width != _output->get_texture()->get_width())
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|| (height != _output->get_texture()->get_height())) {
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if (_input) {
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_input->resize(width, height);
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} else {
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_input = std::make_shared<::streamfx::nvidia::cv::texture>(width, height, GS_RGBA_UNORM);
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}
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if (_convert_to_fp32) {
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_convert_to_fp32->resize(width, height);
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} else {
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_convert_to_fp32 = std::make_shared<::streamfx::nvidia::cv::image>(
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width, height, ::streamfx::nvidia::cv::pixel_format::RGBA, ::streamfx::nvidia::cv::component_type::FP32,
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::streamfx::nvidia::cv::component_layout::PLANAR, ::streamfx::nvidia::cv::memory_location::GPU, 1);
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}
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if (_source) {
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_source->resize(width, height);
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} else {
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_source = std::make_shared<::streamfx::nvidia::cv::image>(
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width, height, ::streamfx::nvidia::cv::pixel_format::BGR, ::streamfx::nvidia::cv::component_type::FP32,
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::streamfx::nvidia::cv::component_layout::PLANAR, ::streamfx::nvidia::cv::memory_location::GPU, 1);
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}
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if (auto res = _nvvfx->NvVFX_SetImage(_fx.get(), ::streamfx::nvidia::vfx::PARAMETER_INPUT_IMAGE_0,
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_source->get_image());
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res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to set input image due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("SetImage failed.");
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}
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if (_destination) {
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_destination->resize(width, height);
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} else {
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_destination = std::make_shared<::streamfx::nvidia::cv::image>(
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width, height, ::streamfx::nvidia::cv::pixel_format::BGR, ::streamfx::nvidia::cv::component_type::FP32,
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::streamfx::nvidia::cv::component_layout::PLANAR, ::streamfx::nvidia::cv::memory_location::GPU, 1);
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}
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if (_convert_to_u8) {
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_convert_to_u8->resize(width, height);
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} else {
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_convert_to_u8 = std::make_shared<::streamfx::nvidia::cv::image>(
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width, height, ::streamfx::nvidia::cv::pixel_format::RGBA,
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::streamfx::nvidia::cv::component_type::UINT8, ::streamfx::nvidia::cv::component_layout::INTERLEAVED,
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::streamfx::nvidia::cv::memory_location::GPU, 1);
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}
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if (_output) {
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_output->resize(width, height);
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} else {
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_output = std::make_shared<::streamfx::nvidia::cv::texture>(width, height, GS_RGBA_UNORM);
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}
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if (auto res = _nvvfx->NvVFX_SetImage(_fx.get(), ::streamfx::nvidia::vfx::PARAMETER_OUTPUT_IMAGE_0,
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_destination->get_image());
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res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to set output image due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("SetImage failed.");
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}
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{ // Reallocate and clean state.
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_nvvfx->NvVFX_GetU32(_fx.get(), ::streamfx::nvidia::vfx::PARAMETER_STATE_SIZE, &_state_size);
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if (_state) {
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//_nvcuda->get_cuda()->cuMemFree(_state);
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}
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_nvcuda->get_cuda()->cuMemAlloc(&_state, _state_size);
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_nvcuda->get_cuda()->cuMemsetD8(_state, 0, _state_size);
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_states[0] = reinterpret_cast<void*>(_state);
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if (auto res = _nvvfx->NvVFX_SetObject(_fx.get(), ::streamfx::nvidia::vfx::PARAMETER_STATE,
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reinterpret_cast<void*>(_states));
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res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to set state due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("SetObject failed.");
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}
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}
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_dirty = true;
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}
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}
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void streamfx::nvidia::vfx::denoising::load()
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{
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auto gctx = ::streamfx::obs::gs::context();
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{
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auto cctx = ::streamfx::nvidia::cuda::obs::get()->get_context()->enter();
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if (auto res = _nvvfx->NvVFX_SetCudaStream(_fx.get(), ::streamfx::nvidia::vfx::PARAMETER_CUDA_STREAM,
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_nvcuda->get_stream()->get());
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res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to set CUDA stream due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("SetCudaStream failed.");
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}
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}
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{
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auto cctx = ::streamfx::nvidia::cuda::obs::get()->get_context()->enter();
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if (auto res = _nvvfx->NvVFX_Load(_fx.get()); res != ::streamfx::nvidia::cv::result::SUCCESS) {
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D_LOG_ERROR("Failed to initialize effect due to error: %s", _nvcvi->NvCV_GetErrorStringFromCode(res));
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throw std::runtime_error("Load failed.");
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}
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}
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_dirty = false;
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}
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68
source/nvidia/vfx/nvidia-vfx-denoising.hpp
Normal file
68
source/nvidia/vfx/nvidia-vfx-denoising.hpp
Normal file
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@ -0,0 +1,68 @@
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// Copyright (c) 2021 Michael Fabian Dirks <info@xaymar.com>
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
|
||||
#pragma once
|
||||
#include "nvidia-vfx.hpp"
|
||||
#include "nvidia/cuda/nvidia-cuda-gs-texture.hpp"
|
||||
#include "nvidia/cuda/nvidia-cuda-obs.hpp"
|
||||
#include "nvidia/cuda/nvidia-cuda.hpp"
|
||||
#include "nvidia/cv/nvidia-cv-image.hpp"
|
||||
#include "nvidia/cv/nvidia-cv-texture.hpp"
|
||||
#include "obs/gs/gs-texture.hpp"
|
||||
|
||||
namespace streamfx::nvidia::vfx {
|
||||
class denoising {
|
||||
std::shared_ptr<::streamfx::nvidia::cuda::obs> _nvcuda;
|
||||
std::shared_ptr<::streamfx::nvidia::cv::cv> _nvcvi;
|
||||
std::shared_ptr<::streamfx::nvidia::vfx::vfx> _nvvfx;
|
||||
std::shared_ptr<void> _fx;
|
||||
|
||||
std::shared_ptr<::streamfx::nvidia::cv::texture> _input;
|
||||
std::shared_ptr<::streamfx::nvidia::cv::image> _convert_to_fp32;
|
||||
std::shared_ptr<::streamfx::nvidia::cv::image> _source;
|
||||
std::shared_ptr<::streamfx::nvidia::cv::image> _destination;
|
||||
std::shared_ptr<::streamfx::nvidia::cv::image> _convert_to_u8;
|
||||
std::shared_ptr<::streamfx::nvidia::cv::texture> _output;
|
||||
std::shared_ptr<::streamfx::nvidia::cv::image> _tmp;
|
||||
void* _states[1];
|
||||
::streamfx::nvidia::cuda::device_ptr_t _state;
|
||||
uint32_t _state_size;
|
||||
|
||||
float _strength;
|
||||
|
||||
bool _dirty;
|
||||
|
||||
public:
|
||||
~denoising();
|
||||
denoising();
|
||||
|
||||
void set_strength(float strength);
|
||||
float strength();
|
||||
|
||||
void size(std::pair<uint32_t, uint32_t>& size);
|
||||
|
||||
std::shared_ptr<::streamfx::obs::gs::texture> process(std::shared_ptr<::streamfx::obs::gs::texture> in);
|
||||
|
||||
private:
|
||||
void resize(uint32_t width, uint32_t height);
|
||||
|
||||
void load();
|
||||
};
|
||||
} // namespace streamfx::nvidia::vfx
|
Loading…
Reference in a new issue