Commit graph

106 commits

Author SHA1 Message Date
Braedon
4b197594c5 Karate Man combo bugs fixed and a default editor level 2022-01-26 17:41:51 -05:00
Braedon
197fbbeb7d Fixed a space soccer bug that slowly desyncs 2022-01-26 17:23:18 -05:00
Braedon
8268936e6d Some facial expressions for Karate Man 2022-01-26 12:02:44 -05:00
Braedon
5985e17ad8 Update screenshot in README 2022-01-26 00:43:44 -05:00
Braedon
f63c55afe4 Space Soccer HD textures (needs polish) 2022-01-26 00:38:12 -05:00
Braedon
25ecbf8cce Update README.md 2022-01-25 01:30:44 -05:00
Braedon
e4e521d2ac Update README.md 2022-01-25 01:29:34 -05:00
Braedon
c2d23f9be3 Even more space soccer animations + Clappy Trio Autoplay bug fixed 2022-01-24 22:49:40 -05:00
Braedon
b79535168b More space soccer crap, like fixing some animations 2022-01-24 20:02:45 -05:00
Braedon
19ec176092 Space soccer animation testing 2022-01-24 05:13:46 -05:00
Braedon
d88a5614ec I'm tired 2022-01-23 21:15:23 -05:00
Braedon
606ad902e7 Fixed some bugs, including one where the game refuses to load a new game. Also migrating a few games to the new Input system. (Read desc)
However the new input system has a bug where if you press with two events eligible for a press, both of them interact. I don't know whether to fix this or not.
2022-01-23 02:01:59 -05:00
Braedon
5c06642ed0 Add video tutorial to README 2022-01-22 23:58:48 -05:00
Braedon
62c6e65945 Autoplay began 2022-01-22 22:40:53 -05:00
Braedon
923dd15597 Command pattern (Undo/Redo) system began. (Read desc)
I spent about 6 hours trying to fix this one specific bug involving the move undo. Turns out all I had to do was calm down and think logically instead of typing random bullshit for a few hours until it worked. I'm tired and I thank this for ruining my sleep schedule.
2022-01-22 05:44:19 -05:00
Braedon
490f021279 Improvements to editor objects 2022-01-21 16:09:14 -05:00
Braedon
2e9a5fa4ab Merge pull request #2 from chrislo27/patch-1
Update CREDITS.md
2022-01-21 12:34:37 -05:00
Chris
7f151ff868 Update CREDITS.md 2022-01-21 09:31:05 -08:00
Braedon
44e70ddf1e A lot of stuff (Read desc)
Beat action is now used to define one-off objects that is used by the beat but I don't wanna bother making a different script for. Example case: the "hit 3" sprite in Karate Man.

Animation helpers for functions I don't wanna rewrite 100,000 times.

General improvements for Karate Man, like prepare animation and some updates to game events.
2022-01-21 02:09:32 -05:00
Braedon
bf8c2bbc08 Update README.md 2022-01-20 20:37:31 -05:00
Braedon
e7353723ab Multisound + Combo miss animation 2022-01-20 20:24:30 -05:00
Braedon
b8f694eedf Fixed Karate Man combo pot scale bug 2022-01-20 02:26:53 -05:00
Braedon
3e6d3b838a Karate man combos 2022-01-19 20:48:52 -05:00
Braedon
d10d60358c Karate Man design overhaul 2022-01-19 00:40:49 -05:00
Braedon
f7694ba345 Better tooltip 2022-01-17 19:40:23 -05:00
Braedon
55bb69cffb Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania 2022-01-17 18:54:26 -05:00
Braedon
f0f09e44b9 Improved selection, just cleaner overall 2022-01-17 18:54:25 -05:00
Braedon
fa2046c120 remove newtonsoft dependency from README 2022-01-17 17:38:00 -05:00
Braedon
9dd141a6b2 Switch newtonsoft package with official unity one 2022-01-17 17:04:10 -05:00
Braedon
2405e9b211 newtonsoft update 2022-01-17 16:46:30 -05:00
Braedon
b338b05a43 Some resizable fixes 2022-01-17 15:08:32 -05:00
Braedon
6cf529327b Buggy timeline object resizing 2022-01-17 14:23:18 -05:00
Braedon
ce193bf572 Improved inputs (A SHIT MORE DYNAMIC BETWEEN GAMES) and a whole lot cleaner code in general 2022-01-17 00:00:26 -05:00
Braedon
d99d420f59 Fixed some play and pause bugs in the editor 2022-01-16 21:31:49 -05:00
Braedon
902e88092b Update README.md 2022-01-16 20:02:47 -05:00
Braedon
5ac4d0c8fd Finally perfected grid game selector 2022-01-16 19:40:14 -05:00
Braedon
e7d35d45e8 Game event selector needs to be rewritten, will do that soon 2022-01-16 18:29:45 -05:00
Braedon
936448351e Game event selector broken, unity ui fucking sucks 2022-01-16 17:51:57 -05:00
Braedon
959ea5f779 Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania 2022-01-16 14:23:53 -05:00
Braedon
32298d85d6 Box selection improvements 2022-01-16 14:23:46 -05:00
Braedon
ff37c6c529 Credits fonts 2022-01-16 01:22:03 -05:00
Braedon
38e442da84 Import game icons 2022-01-15 17:52:53 -05:00
Braedon
660af3f678 Game switching in every game 2022-01-15 13:46:50 -05:00
Braedon
ff6eb94055 Game switching fixes 2022-01-15 12:45:08 -05:00
Braedon
da7ca44bc5 Timeline playback start clamping 2022-01-15 02:08:23 -05:00
Braedon
6b3a21b7ba Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania 2022-01-15 00:20:48 -05:00
Braedon
11d111b0ac Proper editor button sprites and Tooltip improvements 2022-01-15 00:20:47 -05:00
Braedon
b503581ce9 Update CREDITS.md 2022-01-15 00:17:12 -05:00
Braedon
c92e369d37 Editor ui improvements 2022-01-14 17:46:14 -05:00
Braedon
bf7d7110bc Dynamic editor theme (WIP), read desc for more info
Spaceball has been improved, you can now hit multiple balls at a time. Fork Lifter and Karate Man need this update soon as well. No idea why I did it the way I did.

Time jumping also has been improved by pausing.

Dynamic editor themes for custom theme support, however that won't be implemented until later.
2022-01-13 21:33:51 -05:00