Lex Manos
acf8e468f3
Made WorldGenShrub respect Block.canSustainPlant, Closes #1096
2014-05-24 10:55:57 -07:00
Lex Manos
dc10db1d90
Add new PlayerEvent.Clone called when an EntityPlayer is cloned via dimension travil or respawn.
2014-05-24 10:50:52 -07:00
rwtema
576a1294da
Fixed setBlock not using the location-specific version of getLightOpacity()
2014-05-23 22:37:41 +01:00
Clashsoft
e530089639
Update GuiScreen.java.patch
2014-05-22 16:12:52 +02:00
Lex Manos
7b062dd390
Fixed Stems not droping a random number of seeds based on metadata, Closes #1087
2014-05-19 11:11:04 -07:00
XCompWiz
cdad2dc55a
Bug Fixes to Biome Decoration and Chunk
...
Fixes issue with biome decoration crashing on worlds with exposed void
Fixes same issue in JungleBiome decoration
Fixes forge bug in getting lighting from a block in chunk
2014-05-19 01:37:59 +03:00
Lex Manos
9d66c91c86
Added accessible instance to RenderBlocks and RenderItem for modders to use who don't wish to create there own instance. Warning: Other modders may influance the transient state of the instance, BE WEARY MODDERS.
2014-05-14 12:23:22 -07:00
Lex Manos
1c7341b982
Added Farmland to PLAINS type plants as that has changed in 1.7. Also made BlockTallGrass call it's super.canBlockStay to better support custom soils. Closes #1077
2014-05-14 12:21:24 -07:00
Lex Manos
5e6c346c7c
In Flower Forest biome a Poppy should spawn instead of Blue Orchid Closes #1078
2014-05-14 12:20:04 -07:00
Lex Manos
f95ca18707
Fixed No Blue Orchids spawn in swamp when using bone meal Closes #1072
2014-05-12 12:36:36 -07:00
Adubbz
4454d3f341
Greatly simplified the addition of new biomes to the default world
2014-05-11 15:06:14 +10:00
bspkrs
e625622b6e
Fixed unforeseen NPE
2014-05-08 10:22:48 -04:00
Lex Manos
9e1f038c16
Revert "Implemented hashCode and equals in ItemStack, Closes #986 "
...
This reverts commit 0b01545a03
.
2014-05-07 22:08:06 -07:00
Lex Manos
0b01545a03
Implemented hashCode and equals in ItemStack, Closes #986
2014-05-07 15:28:03 -07:00
Lex Manos
c8abc41aa0
Fix extended entity properties being lost when leaving the end, This introduces the concept of calling IExtendedEntityProperties.init when entites/worlds change. Lets see if mods explode.
2014-05-07 14:52:18 -07:00
bspkrs
eb2549c773
New GuiScreen events and a new ElementType DEBUG for RenderGameOverlayEvent
2014-05-07 16:52:10 -04:00
Lex Manos
d881baa581
Added new hook to WeightedRandom.getItem that allows for use of custom rnadom generators, prevents redundant code in mods.
2014-05-07 13:27:05 -07:00
Lex Manos
f81c0cb58f
Fixed hard references in WorldGenBigTree and ForgeCommand that caused worlds to leak in the client.
2014-05-07 12:18:56 -07:00
Lex Manos
0fe2584b77
Updated FML:
...
MinecraftForge/FML@2c56c32c5a Fix saving backups with the raw name. Fix air block not being assigned as the default.
MinecraftForge/FML@d0f8073fa5 Merge pull request #413 from sfPlayer1/master
MinecraftForge/FML@810b1f3075 Clean some generic warnings up. Make a generic list handler. Helpful for others I think too.
MinecraftForge/FML@fff86ee9d3 Fix refreshResources not happening if an error occurs.
MinecraftForge/FML@76d8d0e870 Fix mod version checking
MinecraftForge/FML@b84d0760ae Fix display of mod status at the server
MinecraftForge/FML@251af1d09d Fixed memory leak on the client caused by Netty holding references to the World.
2014-05-07 12:17:52 -07:00
Azanor
2e1033b045
Fix for Block.getExplosionResistance getting passed the wrong parameters
...
It is being sent the x, x, y coordinates instead of x, y, z
2014-05-07 17:21:58 +02:00
LexManos
80fd60eaff
Merge pull request #1051 from Deadrik/ChunkProviderFixes
...
ReplaceBiomeBlocks Event changes
2014-04-29 17:38:37 -07:00
Bioxx
f848955263
Adds a new ReplaceBiomeBlocks Event constructor that supplies the metadata array if applicable and updates the ChunkProviderGenerate class to pass in the metadata array.
2014-04-29 19:40:32 -04:00
CovertJaguar
5f6e1167f4
Fix issue with flexible rail return value
...
Between 1.6 and 1.7 the return value to BlockRailBase.isFlexibleRail()
was inverted. While this is not a huge deal and could be worked around
by simply inverting your return value, it does mean its no longer
consistent with the function name and javadocs.
2014-04-29 14:07:59 -07:00
Lex Manos
172ea90c59
Try and fix invalid framebuffer depth/stencil setup, Thanks Ivoforce. Closes #1032
2014-04-15 12:03:31 -07:00
iChun
cc54645bf3
Fixes stencil buffers on platforms not supporting OpenGL 3.0 or higher.
2014-04-08 01:09:17 +08:00
Alexander Behrhof
36298e2bfe
Small Fix: Held Items & Multiple Render Passes
...
Passes beyond 1 now have the correct icon.
2014-04-06 17:29:23 -04:00
Lex Manos
7b19768c4c
Fix line offset in Minecraft patch, and mix RenderPlayer looping once to many on multi-pass items.
2014-04-04 14:20:56 -07:00
Lex Manos
621fb050ce
Finally do SoundSystem workup for 1.7, Closes #982
2014-04-03 03:12:22 -07:00
Lex Manos
5fbc70173c
Add NPE protection to GuiingameMenu.actionPerformed, Closes #961
2014-04-03 02:11:17 -07:00
Lex Manos
72d22c5827
Update access transformer, Closes #951 and #1021
2014-04-03 02:10:43 -07:00
Lex Manos
5f62afb5f2
Add AnvilUpdateEvent which is fired when a user places a item in both input slots of a Anvil and allows modders to control the output. Closes #838
2014-04-02 18:33:13 -07:00
Lex Manos
33bf2c8a69
Add ANIMALS tpe to PopulateChunkEvent.Populate Custom providers should call this function if they spawn animals curing population. Closes #790
2014-04-02 17:40:03 -07:00
Lex Manos
56084b584d
ItemStack sensitive version of Item.getAttributeModifiers, Closes #816
2014-04-02 17:24:25 -07:00
Lex Manos
b0bfea4e03
New hook to truely seperate the display of the 'durability' bar from the current / max durability. Allowing modders to control that display easier.
2014-04-02 17:08:22 -07:00
Lex Manos
aa0c902d22
Advanced Model Loader available server-side for data driven models. To be cleanuped and re-evaluated in 1.8. Closes #773
2014-04-01 15:02:06 -07:00
Lex Manos
d9a1c718bf
Add position to BreakSpeed event. Closes #621
2014-04-01 15:00:25 -07:00
Lex Manos
f436b3e62d
Update patches for new Fixed FernFlower used in FG 1.2.
2014-03-31 16:48:21 -07:00
AbrarSyed
1d2d0ea5cd
fixed remaining noop patches and exc derp
2014-03-29 01:52:11 -05:00
AbrarSyed
0e1a1202d8
added .exe file.. fixed a bunch of patches
2014-03-29 01:12:45 -05:00
AbrarSyed
2a2e201f4a
COnverted patches to SRG names
2014-03-25 10:13:57 -05:00
Eurymachus
05afb0c347
This correctly uses the world height less one block for placement of a
...
Door.
Required for placing doors inside a littleblocks area.
2014-03-12 13:26:48 +00:00
Lex Manos
185b9f8368
MinecraftForge/FML@ef07de4f65 Fix hard link to DedicatedSerever when opening a LAN connection causing stalls on connecting.
2014-03-11 00:55:57 -07:00
iChun
741a90c6bd
Fixes stencil bits not existing in Minecraft's framebuffer causing stencil test to not work.
2014-03-11 06:40:37 +08:00
Timothy Tomkins
d2d2032f93
Small Fix: Held Items & Multiple Render Passes
...
Passes beyond 1 now have the correct icon.
2014-02-27 23:57:44 -05:00
iChun
bad0639e90
Add cancelable RenderHandEvent.
2014-02-22 01:13:40 +08:00
Lex Manos
6f49bba302
Fix a typo in our tile entity fix causing it to be ineffective.
2014-02-20 12:04:27 -08:00
Lex Manos
b01d87f0c6
Fix items with color rendering incorrectly.
2014-02-19 12:34:21 -08:00
Christian
08a636c34f
Update Forge for patch changes
...
MinecraftForge/FML@064b66af3d Prevent players from logging in until server has finished starting.
MinecraftForge/FML@2aa73afa15 Fix ExampleMod.java for build #1024+
MinecraftForge/FML@c890206268 Try and handle removal of mods a bit better. Currently no way to allow a world which has missing blocks to load - but i have the code in place to allow it i think.
MinecraftForge/FML@995c204338 Fix failing to load a world with missing mod blocks and items. There will be a way to force worlds to load when stuff is missing, but for right now, it will fail as this is "world safe".
MinecraftForge/FML@fa5f4c8842 Some argumentation
MinecraftForge/FML@45409bfa0c Prevent player dat files getting reset during disconnects.
MinecraftForge/FML@33100d6bab Merge pull request #371 from bl4ckscor3/patch-1
MinecraftForge/FML@572d32358a Merge pull request #373 from bloodmc/master
MinecraftForge/FML@d0dd05a15c FML expands S3F to support payloads up to 2 megs in size. Should be transparent
2014-02-18 21:03:44 -05:00
Lex Manos
3322996885
Fixeed a missed -1 in SpawnerAnimals patch. Thanks Blood.
2014-02-12 23:06:11 -08:00
Lex Manos
8462f3b17c
Fix AIOOB error with Endermen and blocks >256. Also better support for ID remapping. More to come later.
2014-02-07 19:15:05 -08:00
Lex Manos
e68577ffd3
Updated FML:
...
MinecraftForge/FML@03fb1879d7 Fix obf error when right clicking a Empty Map.
MinecraftForge/FML@6bb9b8b953 Clean up FMLEventChannel. Closes #367 .
MinecraftForge/FML@b7b3450dcd Update MCP mapping snapshot to latest crowdsourced names.
MinecraftForge/FML@8c9e8b5270 Fix isRemote, this is integral to so many parts of the code, everyone knows it by this name, People should not change it.
2014-02-05 01:14:24 -08:00
Lex Manos
539ee0ea88
Fixed missed parens causing trapdoors to fall off incorrectly.
2014-01-31 15:12:19 -08:00
Lex Manos
f85ab543ee
Fixed issue where enchantment effects caused slight rendeirng issue.
2014-01-31 14:32:32 -08:00
Lex Manos
51b008c391
Attempt a AIOOB error fix in tesselator when there are alot of transparent blocks in the rendering range.
2014-01-29 16:17:31 -08:00
Lex Manos
0d84da021f
Fix NPE when breaking ice.
2014-01-29 15:43:13 -08:00
Lex Manos
f8f1b4211b
Fix imporerly efficient tools breaking blocks to fast.
2014-01-24 21:43:47 -08:00
Lex Manos
30a390d4bf
Adds a WeatherRender in the style of SkyRender, Closes #844
2014-01-24 19:38:33 -08:00
Lex Manos
790030ab05
Fixed potential NPE in SlotCrafting, and added ItemStack sensitive version fo hasContainerItem. Closes #854
2014-01-24 19:30:17 -08:00
Lex Manos
d73f4fb7b3
Move change of metadata to immediatly after change of Block, should prevent any 'invalid' tile entities from breaking created. Reference: #897
2014-01-24 19:21:59 -08:00
Lex Manos
6f7ac27c96
New PlayerUseItemEvents, Start, Stop, Tick and Finish. See PlayerUseItemEvent.java for more details. Closes #924
2014-01-24 19:10:51 -08:00
Lex Manos
6ae2353f41
Don't short circuit item icons for multiple render passes while being used. Closes #929
2014-01-24 17:23:49 -08:00
Lex Manos
c62061728b
Add the ability for custom records to have finer control over there sound resource location. Closes #933
2014-01-24 17:16:35 -08:00
Lex Manos
6c6f664c30
Implement PlayerPickupXpEvent, fired when a player aquires XP from a EntityXPOrb. Closes #942
2014-01-24 16:31:38 -08:00
Lex Manos
aaf6dd2b2e
Fix Furnace stopping on 63rd Item, Closes #947
2014-01-22 15:35:55 -08:00
Lex Manos
b917d48cff
Fixed RenderWorldLastEvent never being called, was missed in 1.7 update. Closes #932
2014-01-18 13:22:09 -08:00
Lex Manos
79ebdfa145
Updated FML: MinecraftForge/FML@444a7d7fa1 Move placement of single player world load hook to fix NPEs.
2014-01-18 13:19:51 -08:00
Lex Manos
612a8a71b0
Fix flexible rails, Closes #944
2014-01-18 04:45:25 -08:00
Christian
c71b7554e0
MinecraftForge/FML@b362e8a273 At the request of AbrarSyed.
...
MinecraftForge/FML@e344303ec7 Merge pull request #346 from Jezzadabomb338/master
MinecraftForge/FML@a4686b1261 Added basic Mojang account authentication support for development time login.
MinecraftForge/FML@dd17979a2f Fix bukkit connectivity issue.
2014-01-16 15:07:48 -05:00
LexManos
0296803fe3
Merge pull request #926 from iChun/master
...
Fix erroneous position when getting player position with changed eye height.
2014-01-11 17:32:27 -08:00
iChun
b1f8af7f55
Squash commits so Lex would stop whining. Fix erroneous position when getting player position with changed eye height.
2014-01-12 07:59:39 +08:00
Lex Manos
aab5b04a6d
Attempt to prevent a NPE when MC renders a lot of things at once.
2014-01-06 20:25:34 -08:00
Ken 'Minalien' Murray
9e91b0ca81
Fixed MinecraftForgeClient for custom Item Renderer implementations. Removed check for forward-slashes (/) in texture asset locations (but left check for backslash in place).
2014-01-05 21:55:04 -07:00
Lex Manos
0da954cc10
Fix DoublePlant placement, closes #921
2014-01-04 13:07:05 -08:00
Lex Manos
a1b68d938d
Deprecate BlockFire.func_149842_a, and throw exception if someone tries to set the burn properties for air. Should prevent 'The Air is on fire!' reports.
2014-01-04 13:06:31 -08:00
Lex Manos
3953eb3f6c
Fix panes/iron bars not connecting correctly. Closes #904
2014-01-03 17:26:40 -08:00
Lex Manos
df0b1751e6
Fixing an infinite recursion case, Closes #916
2014-01-03 16:50:02 -08:00
Adubbz
48a9e24630
Made canBeReplacedByLeaves default to whether a block isn't opaque rather than if it is, also uninverted the checks for canBeReplacedByLeaves in WorldGenBigMushroom, WorldGenSwamp, WorldGenTaiga1 and WorldGenTaiga2
2014-01-03 18:00:11 +11:00
Christian
3896a63016
Fix inversion
2014-01-02 22:52:04 -05:00
Adubbz
bd5e7f8118
Fixed sky colour transitions on a render distance of 16, fixed the WorldGen of various things
2014-01-01 18:50:52 +11:00
Lex Manos
32f26561b1
Fix inverted login in BlockPistonBase causing blocks to break incorrectly. Closes #910 #909
2013-12-31 13:07:44 -08:00
Lex Manos
ea0be720a1
Update patches for AT changes.
2013-12-31 13:03:45 -08:00
Adubbz
164fa8f646
Made BlockCrops.getDrops call its super method
2013-12-28 23:15:09 +11:00
Christian
f075264d6f
Allow tools to override their material harvest levels.
2013-12-27 23:48:10 -05:00
Christian
cf3447feea
Tidier implementation of previous commit. Should fix for subclasses of individual tools too
2013-12-27 21:48:42 -05:00
LexManos
46296328ff
Merge pull request #893 from iChun/master
...
Add render offset to event.
2013-12-25 01:05:45 -08:00
iChun
5f3ece629c
Add render offset to event.
2013-12-25 17:03:19 +08:00
Lex Manos
a6827f9820
Fix dig speed on redstone ore and obsidian.
2013-12-25 00:41:21 -08:00
Lex Manos
40d02fe6c3
Add a version check mechanic to startup, it is done in a seperate thread and has a config option to compleetly disable it. This allows us to notify users of new recomended builds. Hopefully stemming the flow of outdated help request. Also adds a warning to the main screen if you are running a 'Beta' Forge. Which means a Forge for a new version of Minecraft that we have not promoted a recomended build for yet.
2013-12-25 00:35:59 -08:00
Lex Manos
572bc48a25
Resize pending tile updates when it goes over the curent length. Fixed AIOOB error.
2013-12-24 19:59:34 -08:00
Lex Manos
1959e414e2
Forgot to regen patches...
2013-12-23 22:45:45 -08:00
Lex Manos
08a875c39a
Added constructor to WorldType, and delegated the BiomeLayer management to it. Also updated the access transformer for Item/Block classes.
2013-12-23 22:40:54 -08:00
Lex Manos
d795f1b898
Fix items rendering on the GUI with invalid state due to glint rendering changing it. Thanks iChun.
2013-12-23 20:58:48 -08:00
Lex Manos
ecf8d29724
Fixed accedential inverted logic that caused Potions to render incorrectly. Thanks iChun.
2013-12-23 20:47:07 -08:00
Lex Manos
8ca1179e04
Move Grass {Flower} registry to BiomeGenBase as 1.7 made flowers Biome specifc, this means modders who wish to add global base flowers need to add them to all the biomes indavidually.
2013-12-23 20:34:39 -08:00
Lex Manos
96e23516f6
Temporary fix for items rendering with effects on one layer. Restores default vanilla rendering, which is considered a bug in modded community.
2013-12-23 20:33:32 -08:00
Lex Manos
9ee5053b71
Fix:
...
Block placement/interaction
Tesselator crash due to wrong mapping
Missing isreplaceable check in world.canPlaceAt
Small foratting/logging cleanup
Temporarly commented out efficancy changes till I implement it.
2013-12-22 18:25:26 -08:00
Lex Manos
30494f8ddb
Fix MethodNotFound crash when shutting down internal server.
2013-12-22 18:22:57 -08:00
Lex Manos
7e668ca9ac
Get object based on identity not name.
2013-12-22 18:21:43 -08:00
bloodshot
8654623271
Refactored BiomeManager stronghold add/remove methods to support new
...
MapGenStronghold dynamic biome changes.
Changed InitNoiseGensEvent to pass a NoiseGenerator array instead of
NoiseGeneratorOctaves due to new NoiseGeneratorPerlin in
ChunkProviderGenerate.
Fixed worldgen crash caused by wrong metadata in Chunk patch.
2013-12-22 18:47:51 -05:00
Lex Manos
a6c45a7ade
Inital patch update for 1.7.2, Doesn't compile, not done yet.
2013-12-22 03:06:10 -08:00
Lex Manos
99faaae9f6
Regenerate all patches, No functional change as added this is a formatting change only.
2013-11-18 17:17:45 -08:00
Lex Manos
45cc0bd87c
Fix NPE in FakePlayers when they are created in a purely client side environment. To remove in 1.7 as FakePlayers should be used for server side interaction with the world on a player's behalf, not for client rendering.
2013-11-16 15:26:52 -08:00
Christian
28abe2cc3c
Updated FML:
...
MinecraftForge/FML@23baf3a8ce Actually fix the nethandler code
Update patches
2013-11-13 19:16:24 -05:00
LexManos
cfd368e18f
Merge pull request #852 from MinecraftForge/breakevent
...
Merge BreakEvent branch, as nobody has told me that it breaks everything. And in prep from 1.7.
2013-11-09 00:43:58 -08:00
LexManos
a47cca7e42
Merge pull request #841 from XCompWiz/biomecheck
...
Adds a Check to prevent Biome Replacement
2013-10-27 22:14:54 -07:00
XCompWiz
80ac3017bd
Adds a Check to prevent Biome Replacement
...
Splits the BiomeGenBase constructor to create one which takes a flag
that indicates whether to insert the biome object into the biomeList
array. The standard constructor calls the new one with the default of
true. This allows biome wrapper-objects to exist.
2013-10-28 07:11:17 +02:00
Lex Manos
ec517d5f28
Format strings properly in MC's internal logger. Fixes resource pack case warnings.
2013-10-27 11:00:10 -07:00
Christian
efc6b9abbb
Merge branch 'master' of github.com:OniBait/MinecraftForge into breakevent
2013-10-13 23:02:20 -04:00
Christian
f9c283a2e5
Add in an event for zombie summoning. Allows for mods to control summoning behaviour, as well as custom summoned mob.
2013-10-13 12:21:57 -04:00
Christian
6c45b43eee
And set the RIGHT variable *sigh*
2013-10-13 11:55:15 -04:00
Christian
de69b7dfd0
And allow for tweaking baby chance as well.
2013-10-13 11:53:48 -04:00
Christian
5f5b509c7a
Allow configuration of the zombie additional summoning mechanic. The vanilla mechanic is a little borked at times.
2013-10-13 11:39:23 -04:00
Lex Manos
412952be5b
Prevent session from being printed to the console, also make sure the username is not empty. Causes a lot of bugs further down the line.
2013-10-12 23:10:23 -07:00
OniBait
79e0165362
Cleaned up patches to BlockOre and BlockRedstoneOre
...
Fixed trailing whitespace (it bugs me too)
2013-10-10 17:15:38 -05:00
Lex Manos
43a16d5389
Added some missing air checks to world gen features.
2013-10-09 02:47:05 -07:00
OniBait
303288e8b1
Merge branch 'upstream/master'
2013-10-08 19:04:54 -05:00
OniBait
eb5940664c
Add block break events based on @bloodmc's initial 1.5.2 Pull Request
2013-10-08 19:00:02 -05:00
Lex Manos
c8df5b832e
MinecraftForge/FML@a381874bb9 Delay sound system backend initalization to speed up startup and prevent race condition on some computers.
2013-10-06 11:23:36 -07:00
Eurymachus
8d0b58ee6f
Added PlayerOpenContainerEvent and added ForgeHooks.canInteractWith
...
- Used to override the canInteractWith during player tick
- setResult to ALLOW/DENY as required
- Defaults to Vanilla behaviour in any other instance.
Required for LittleBlocks Mod and to Assist Gullivers Mod
2013-10-06 03:58:13 +01:00
OniBait
296a484f4b
Add block break events based on @bloodmc's initial 1.5.2 Pull Request
2013-10-04 00:15:19 -05:00
Lex Manos
7d5d191fc2
Fix missing patch which caused per-world storage to not be saved.
2013-10-01 09:59:13 -07:00
Lex Manos
68669e2679
Make isItemStackDamageable() pass the stack to getMaxDamage() to use the Forge version of getMaxDamage().
...
Fixes display issues with mods using getMaxDamage(ItemStack) instead of the vanilla one. Closes #805
2013-09-30 17:15:18 -07:00
LexManos
4374f67759
Merge pull request #803 from benblank/block-power
...
Allow blocks to choose how they handle indirect power
2013-09-30 17:12:34 -07:00
Lex Manos
2e3d1a3c09
Add cancelable EntityStructByLightningEvent, Closes #789
2013-09-30 16:56:34 -07:00
Lex Manos
96b4fd1da1
Stack sensitive version of Item.getItemStackLimit. Closes #771
2013-09-30 16:21:40 -07:00
LexManos
d3c80c326a
Merge pull request #772 from Lomeli12/master
...
Villager Trading GUI will now not open if Player is sneaking. Allowing for bypassing of the GUI.
2013-09-30 16:01:51 -07:00
Lex Manos
73202259fa
Direct canApplyAtEnchantingTable through canApply Closes #740
2013-09-30 14:51:39 -07:00
Lex Manos
81efd38fee
Fix placement of snow cover over metadata 6. Closes #724
2013-09-30 13:52:17 -07:00
Lex Manos
b3c715c312
Add the ability to register chat commands that only execute on the client. Works with autocomplete.
...
Client commands are gray when shown in the autocomplete list (when you press tab)
Closes #640
2013-09-30 13:08:57 -07:00
Ben Blank
8c54873afd
move shouldCheckWeakPower
to Forge section
2013-09-30 11:54:03 -07:00
Lex Manos
50b9abc13f
Vanilla hopper should obey the IInventory contract, TileEntityHopper now takes into account IInventory.getInventoryStackLimit() when inserting items Closes #597 .
2013-09-30 11:37:37 -07:00
LexManos
e4714bc4c5
Merge pull request #796 from HoBoS-TaCo/master
...
Added ItemTooltipEvent
2013-09-29 19:55:14 -07:00
HoBoS_TaCo
06e2f914c1
Added ItemTooltipEvent
...
This event is fired at the end of ItemStack.getTooltip(EntityPlayer, boolean), which in turn is called from it's respective GUIContainer. It allows an itemstack's tooltip to be changed depending on the player, itemstack or whether the advanced information on item tooltips is being shown, toggled by F3+H.
2013-09-30 12:41:52 +10:00
Ben Blank
f40bdeca97
allow blocks to choose how they handle indirect power
2013-09-28 17:56:19 -07:00
Lex Manos
ab2d8fa01b
Add wrapper exception to the new Structure ID system to point to the correct Structure.
2013-09-25 16:58:36 -07:00
Lex Manos
70671858c2
Remove some side onlys on BiomeEvents that don't need them.
2013-09-24 21:43:56 -07:00
Christian
a7fde237bb
Clean patch fuzz
2013-09-20 21:17:38 -04:00
Lex Manos
98aecd7f6b
Move have handler creation up, to prevent NPE.
2013-09-19 16:47:46 -07:00
Lex Manos
a525cab5ff
Move the Structure data save files to per-world data folders. Vanilla saves them to the global folder which will potentially cause conflicts if two worlds generate 'Villages'. Which in the modded world is highly likely. Refer back to the long standing vanilla issue where nether 'villages' would override the overworlds villages, it's the same situation.
2013-09-18 23:37:23 -07:00
Lex Manos
6c5ef9347c
Updated FML:
...
MinecraftForge/FML@da70cdd35a Update tweaker for new Launcher API
MinecraftForge/FML@352117fd78 Update for new installer and thank you.
MinecraftForge/FML@40a34af431 Merge branch 'master' into newtweak
MinecraftForge/FML@e77d2547ad Update for pre-ninja 1.6.3 update
MinecraftForge/FML@34493b0d99 Update for real 1.6.3 update
MinecraftForge/FML@95afc95b24 Update mcp mod info
MinecraftForge/FML@ff75416a32 Update mc_versions data and commands patch and eclipse workspace
MinecraftForge/FML@8f2e675581 Update the src distro's eclipse workspace.
2013-09-18 16:10:38 -07:00
Christian
f9087cb291
Revert "Added a RenderType that allows Map-style rendering w/o inheriting from"
...
This reverts commit eb4688bf5e
.
Conflicts:
patches/minecraft/net/minecraft/client/renderer/ItemRenderer.java.patch
2013-09-14 18:43:18 -04:00
cpw
a066018c9f
Merge pull request #782 from CovertJaguar/patch-1
...
Allow Fluids to have Rarities
2013-09-14 05:17:34 -07:00
CovertJaguar
b626c888b0
Allow Fluids to have Rarities
...
Used for tool tips.
2013-09-13 20:17:12 -07:00
Christian
492cbc3628
Move stuff around a bit- also tie range and enabled to options.
2013-09-13 22:11:59 -05:00
Christian
32353f0db1
Merge branch 'master' of github.com:Adubbz/MinecraftForge into Adubbz-master
2013-09-13 21:04:54 -05:00
Adubbz
7aa43a4217
Sky colours now smoothly transition
...
Made transitions even smoother
Sky colours now smoothly transition
2013-09-14 12:00:06 +10:00
Christian
09580515a0
Tweak patch comment
2013-09-13 20:45:30 -05:00
Christian
65165cd41c
Merge branch 'mapStyle' of github.com:Matchlighter/MinecraftForge into Matchlighter-mapStyle
2013-09-13 20:11:13 -05:00
Christian
391668114d
Merge branch 'master' of github.com:micdoodle8/MinecraftForge into micdoodle8-master
2013-09-13 20:06:50 -05:00
iChun
ae80a7b322
Allows proper raytracing from actual player eye position rather than hardcoded eye heights.
2013-09-13 19:56:28 -05:00