AlgorithmX2
3c4a2b0f42
In material Liquid Hooks.
2016-02-18 14:41:15 -06:00
Take Weiland
50f77a71ae
Fix Potion.shouldRenderInvText
2016-02-18 00:37:57 +01:00
AlgorithmX2
5c229dd6c7
Fix bug with getLightOpacity based on TileEntities,
...
Capture getLightOpacity prior to removing the tile entity.
2016-02-17 14:14:18 -06:00
LexManos
74fe690227
Fix chat formatting not surviving line wraps in chat messages.
2016-02-15 14:30:24 -08:00
Take Weiland
b875274c4f
Fix the entity shader hook
2016-02-14 15:25:11 +01:00
iLexiconn
776f5b91d5
Added hook to add entity spectator shader
2016-02-13 00:09:04 +01:00
LexManos
06130912c5
Protect BlockSnapshot and Chunk.getTileEntity from mutible BlockPos instances. Closes #2438
2016-02-11 16:48:32 -08:00
LexManos
70fe18c163
Fixed Block.onNeighborChange not being called for all axises. Closes #2428
2016-02-11 16:29:07 -08:00
LexManos
fa6610b3c8
Fixed invalid item being passed to gatherCapabilities when itemstacks changed item. Closes #2445
2016-02-11 16:27:38 -08:00
LexManos
bd6af1e49a
Fixed implementation of RenderEntityItem.shouldSpreadItems. Closes #2448
2016-02-11 16:26:48 -08:00
LexManos
53301e1aeb
Fixed vanilla bug where network clients would see incorrect break progress on blocks. Closes #2462
2016-02-11 16:26:12 -08:00
LexManos
a607a48719
Fixed Block/Item.setRegistryName printing a incorrect warning when used. Closes #2398
2016-02-11 16:25:25 -08:00
LexManos
a9ea634141
Fixed Entity.shouldRiderSit modifying game logic and not just rendering. Closes #2402
2016-02-11 16:24:38 -08:00
LexManos
124799d633
Fixed invalid parameters being sent to LivingSpawnEvent.CheckSpawn. Closes #2453
2016-02-11 16:23:49 -08:00
LexManos
9070ab56e3
Potential fix for NPE when using an item to open a slotless inventory. Closes #1354
2016-02-10 11:25:41 -08:00
RainWarrior
a9a022f45e
Fix incorrectly updated patch to ChunkCache. Related to #2451 .
2016-02-10 10:11:53 +03:00
LexManos
2c6af18a81
Remove Mojang logger spam in EntityItem.
2016-02-07 15:45:06 -08:00
pau101
cb70f1378c
Fix #2321
2016-02-04 22:58:21 -08:00
Matthew Prenger
76f659c02e
Log unknown exceptions in commands. Resolves #2433
2016-02-01 18:25:40 -06:00
RainWarrior
741fdd0a85
Fixed incorrect patch to GenLayer, causing large vanilla biomes to not work properly.
2016-01-28 08:00:27 +03:00
RainWarrior
7b7d18f676
Provide original armor model in the custom armor model hook.
2016-01-28 07:43:55 +03:00
LexManos
b71b963301
Loosen TileEntity's default hasCapability implementation. Modders should specifically opt in.
2016-01-25 11:27:08 -08:00
VikeStep
026d179c0d
Add EntityTravelToDimensionEvent
...
Resolve Merge Conflict
Move event call inside conditional
2016-01-25 17:57:52 +10:00
Fry
e9be24700e
Merge pull request #2331 from RainWarrior/model-animation
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Model animation system
2016-01-24 10:01:58 +03:00
RainWarrior
0710bdf3f5
Model animation system.
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Main things of interest:
* IAnimationStateMachine - state machine for animations; can load
from json.
* AnimationTESR - automatic TESR for animated models.
* AnimationModelBase - same for entities.
* ITimeValue - time-varying value, used to control animation
parameters from code.
* TESRs can now be batched - look at TESR.renderTileEntityFast +
TE.hasFastRenderer.
* RegionRenderCache is not accessible to TESRs and other client-side
logic - MinecraftForgeClient.getRegionRenderCache.
2016-01-24 09:59:38 +03:00
LexManos
5257739d06
Merge pull request #2401 from ShetiPhian/Fix-isBeaconBase-BlockPos
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Fixed: the BlockPos passed to isBeaconBase
2016-01-23 22:07:31 -08:00
LexManos
e9a86f27fb
Merge pull request #2385 from rwtema/master
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Add IItemHandler capability
2016-01-23 22:06:29 -08:00
rwtema
a1e41f5464
Add IItemHandler capability
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Add the actual patches that I forgot.
Add simple implementations of IStorage and the factory methods.
Add ItemStackHandler. A simple IItemHandler implementaton.
return nulls, not throw nulls.
Move the vanilla wrappers to a separate class for now.
Minor clean ups of VanillaWrapper code.
Inline static methods.
Add comments.
Minor cleanup of code.
Remove redundant size field and add a validate slot index method.
Minor formatting issues.
Break early If stacksize to insert is 0.
Remove setByte() methods.
Throw exception if IItemHandler can't be modifyed in NBT loading.
Replace event handler with patches
Add capability to mine cart inventory entities.
Change formatting and registration of capability.
Make InventoryPlayer implements IItemHandler because why not. Also added a field to allow mods that add additional player inventory space to publicly expose them.
Reduce patch sizes
Lazy initialization of the item handler for vanilla tiles.
Minor formatting changes.
Create a single vanilla chest item handler that will merge with adjacent chests when detected. Added hooks to reset the cached adjacent value when a block update is detected and when a chunk loads.
Revert "Make InventoryPlayer implements IItemHandler because why not. Also added a field to allow mods that add additional player inventory space to publicly expose them."
This reverts commit 306d4a37fd0e8c8a0754411c013b750dfe8e2c87.
Fix furnace derp
Replace double chest code with a simpler method.
Vanilla wrappers implement IItemHandlerModifiable (since they are modifiable)
Minor code cleanups
Add an onContentsChanged() and onLoad() callback methods.to the default implementation.
Add slot as a parameter in the callback method.
Change IItemHandlerModifiable.setStackInSlot() to void, and added a note about not being intended for cross-mod use.
Improve ItemStackHandler handling of errored NBT.
Make the stacks array protected.
Fix a lot of derps in SlotItemHandler.
Fix derp in ItemStackHandler
Clarify comments on IItemHandler
ItemStackHandler no longer caches the stack array in local variable.
Clean up the Chests code to make intentions clearer
Vanilla hoppers have their cooldown activated when an item is inserted. Made this behavior part of an item handler (rather than the insertion code)
Fix mistake in ItemStackHandler
More documentation of potential edge cases in getStackInSlot()
Make limit checking more resiliant.
2016-01-24 05:20:58 +00:00
Timothy Tomkins
3b9741613c
Fixed: BlockPos passed to isBeaconBase
2016-01-22 09:25:55 -05:00
LexManos
d480ae5380
Merge pull request #2378 from blay09/bugfix/slotdrop
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Fix items being dropped through slots outside GUI boundaries
2016-01-21 13:49:32 -08:00
LexManos
bce7c6d61f
Merge pull request #2399 from asiekierka/fix-2388
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Fixed ItemStack.splitStack not preserving capabilities, Closes #2388
2016-01-21 13:42:13 -08:00
LexManos
be6577b9ce
Fix invalid ServerHangWatchdog patch causing it to not apply.
2016-01-21 13:40:00 -08:00
asiekierka
568061864f
Fix #2388
2016-01-21 22:09:23 +01:00
LexManos
812e69cee3
Call deserialze on capabilities in ItemStack.setItem. Closes #2384
2016-01-17 14:19:59 -08:00
cpw
b8238e7f22
Merge pull request #2367 from kashike/feature/quiet-watchdog
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Skip hang detection on first run of the server hang watchdog
2016-01-16 19:16:23 -05:00
Bartek Bok
fae5ff67ed
Allow sleeping without bed
2016-01-17 00:43:29 +01:00
RainWarrior
accf6cf218
Fixed missing model error reporting, made block and item variants sort before loading, to make the splash screen info more useful.
2016-01-17 01:57:06 +03:00
cpw
90d1abebd4
Fix spruce not growing properly
2016-01-16 17:04:16 -05:00
cpw
66895a520a
Fix shouldRefresh not to be so over-eager about modded TEs. Should fix Packet21 causing a TE reset.
2016-01-16 16:11:34 -05:00
Blay09
30ac80f978
Fix items being dropped out of a GuiContainer when dealing with a slot outside of the xSize/ySize boundaries.
2016-01-16 06:34:07 +01:00
mezz
aee1bd6014
Add GuiScreenEvent.BackgroundDrawnEvent
2016-01-13 13:01:16 -08:00
kashike
2ba595b207
Skip hang detection on first run of the server hang watchdog
2016-01-12 04:15:11 -08:00
LexManos
17db34ae31
New Capability system allowing for more manageable world object features.
...
When combined with @Optional this should address all issues of soft dependancy on mods/apis.
This also addresses the issue of dynamic functionality in TileEntities/Entities.
Current capability providers: TileEntity, Entity, ItemStack
Also added INBTSerializeable, a generic interface for game objects that can be written to/from NBT tags.
Vanilla capabilities will be coming soon, mostly on request and review.
So start requesting capabiliteis on vanilla/Forge features.
2016-01-11 16:04:22 -08:00
LexManos
4672f7bab0
Fixed banners not droping the correct item when harvested using modded mechanics. Closes #2258
2016-01-10 21:34:52 -08:00
LexManos
aff6b0004c
Fix jline server console not showing colored text. Closes #2334
2016-01-10 20:39:22 -08:00
RainWarrior
4dbf1965df
Catch GROUND item transform type with the forge hook too.
2016-01-10 13:07:07 +03:00
LexManos
0921473f53
Merge pull request #2355 from williewillus/fixentityitemdupe
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Fix bug with /give command and items with larger than default lifespans
2016-01-08 19:13:52 -08:00
Vincent Lee
591cd5c1b0
Fix visual effect entity persisting longer than it should
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Fix derp
2016-01-08 18:51:08 -06:00
LexManos
c78a7ce41e
Fixed issue with WorldServer.getTileEntities when being called with ranges that overlap chunks oddly. Closes #2350
2016-01-08 14:42:29 -08:00
RainWarrior
d8440de49b
Changed default implementation of Block.getExtendedState. Closes #2309 .
2016-01-04 15:31:03 +03:00
LexManos
1a31ff9f06
Added new get/setRegistryName functions to Item and Block.
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And helper functions in GameRegistry to allow for registering using those names automatically.
This is to simplify registration and get rid of the horrible hacks users are doing now with 'unlocalised names'.
2016-01-02 12:58:57 -08:00
Matthew Messinger
577f607b5f
Add links for messages and other commands
2016-01-01 21:20:27 -05:00
RainWarrior
cf2bbd1353
Fixed RenderingRegistry not working. Closes #2312 .
2016-01-01 02:01:03 +03:00
LexManos
755df95c96
Swap Mod and Realms button to fix new realms 'notification' icon.
2015-12-31 14:41:08 -08:00
RainWarrior
db3e039b31
TESRs registering in preinit don't break pistons anymore. Fixes #2298 .
2015-12-30 11:37:32 +03:00
RainWarrior
09e9a181ee
Fixed color disabling not working for forge pipeline. Closes #2286 .
2015-12-30 11:22:22 +03:00
RainWarrior
56eba05237
1.8.9 update
2015-12-30 07:15:03 +03:00
Bernhard Bonigl
7f52bc6547
Add a hook for custom particle spawning for slimes
2015-12-28 21:01:30 +01:00
Take Weiland
af1e769895
Allow forge-type spawn-eggs to spawn child entities when clicking EntityAgeable
2015-12-28 15:58:37 +01:00
LexManos
d2248c3774
Fix Button/Torch/Lever placement on stairs and slabs. Closes #2291
2015-12-27 14:39:29 -08:00
RainWarrior
097c0c6130
Added an ability to register custom item variants, not ending with "#inventory". Should allow grouping multiple item models into 1 blockstate json.
2015-12-24 06:06:38 +03:00
LexManos
6a8a9b3097
Fixed vanilla bug related to spawning entities on top of fences. Closes #2303
2015-12-22 11:52:36 -08:00
Lunatrius
b665026378
Fix client side commands adding parts of the color codes on autocomplete (prefix "7" and suffix "r").
2015-12-19 12:55:26 +01:00
RainWarrior
d6ee373e87
Preparations for the Animation system.
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Changes to the Model API - IModelState now works with Optional. Handling of parts of the model is not optional, and coordinate space/result interpretation is up to the caller. IModel doesn't extend IModelPart by default anymore; MapModelState uses composition to achieve previous functionality, IModelPart implementations are disjoint now. Updated perspective handing to the new API, removed IPerspectiveState (MapModelState is now the same thing). Perspective transforms for the default fluid model.
2015-12-14 23:27:27 +03:00
LexManos
9032f7e37e
Fix enchanting applying the same enchantment multiple times. Closes #2273
2015-12-14 03:49:58 -08:00
cpw
82537e5763
Merge pull request #2272 from AlgorithmX2/addLandingEffects
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Added addLandingEffects allowing mods to override landing particles
2015-12-13 17:09:13 -05:00
AlgorithmX2
a319adba53
Added addLandingEffects allowing mods to override landing particles, for blocks that require world information to determine textures.
2015-12-13 15:35:15 -06:00
AlgorithmX2
8db720151d
Add getHighlightTip allowing a item to override its displayed renderToolHightlight.
2015-12-13 04:47:25 -06:00
LexManos
2ed4f39a13
Merge pull request #2268 from minzmann/master
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[1.8.8] Minor Fixes to PotionEffect.java.patch
2015-12-12 19:48:23 -08:00
minzmann
bf6c31c879
Update PotionEffect.java.patch
2015-12-12 17:05:14 +01:00
LexManos
c6d64cd94a
Merge pull request #2239 from bonii-xx/potionhiding
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Add shouldRender() to Potions that allows to hide them completely in …
2015-12-12 00:18:18 -08:00
cpw
3631955641
Use ItemStack.hasEffect. closes #2230
2015-12-11 15:30:43 -05:00
Fry
5fd04595f2
Merge pull request #2248 from AlgorithmX2/isOpaqueFace
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Added doesSideBlockRendering to provide finer grain face culling.
2015-12-11 22:57:40 +03:00
AlgorithmX2
ea75a3be69
Added doesSideBlockRendering to provide finer grain face culling.
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Implemented for BlockStairs and BlockSlab.
2015-12-11 13:42:04 -06:00
LexManos
c356105e6d
Fix wrong EventType passed for Emerald ore-gen.
2015-12-10 12:41:48 -08:00
LexManos
2302963a9f
Add EMERALD and SILVERFISH to GenerateMinable event. Closes #1158
2015-12-10 02:16:58 -08:00
simon-i1-h
4c4223a817
Fixed that oldLight is not being used.
2015-12-10 00:40:58 +09:00
LexManos
12cd28715a
Fixed colored leather armor, and custom armor textures.
2015-12-08 00:54:27 -08:00
Bernhard Bonigl
2324c2fd20
Add shouldRender() to Potions that allows to hide them completely in the inventory
2015-12-05 10:09:02 +01:00
cpw
f8447264e6
Clean up chunk patch.
2015-12-01 19:54:40 -05:00
cpw
31faf63e94
Most requested feature of all time? TileEntity init method called after it's ready to roll. remove all the if (firstTicks)
2015-12-01 15:20:10 -05:00
cpw
d967c6d5d4
Merge branch 'potionIsBadEffect2' of https://github.com/mezz/MinecraftForge into mezz-potionIsBadEffect2
2015-12-01 09:02:36 -05:00
cpw
8187f48ddc
Allow entity selectors to select "." in entity names. Closes #2125
2015-12-01 00:14:05 -05:00
cpw
a2e06d968e
Merge branch 'Minecrell-jline' into 1.8.8
2015-11-30 14:16:18 -05:00
cpw
ff42107b92
A few fixes
2015-11-30 14:14:56 -05:00
cpw
cf4c0ca001
Fixup Jline integration
2015-11-30 14:14:03 -05:00
cpw
321665efff
Merge branch 'jline' of https://github.com/Minecrell/MinecraftForge into Minecrell-jline
2015-11-30 13:14:49 -05:00
Bernhard Bonigl
57d1a657a0
Add a PotionRegistry to handle dynamic distribution and remapping of Potion IDs
2015-11-29 22:02:55 +01:00
LexManos
a13ed35031
Merge pull request #2209 from lumien231/MemoryWorldLeak1.8.8
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Fixed: Server not being stopped, causing Worlds to stay loaded
2015-11-28 16:51:38 -08:00
LexManos
02e9b9d99c
Add chunk loading protection to WorldSever.getTileEntitiesIn, may prevent orphanced chunks and a CME in EntityPlayerMP. Note: The 'max' parameters are NON-inclusive.
2015-11-28 03:36:33 -08:00
LexManos
d878a2ae26
Fixed Large mushrooms generating incorrectly.
2015-11-26 19:36:53 -08:00
LexManos
81f9f3f20d
Fixed placing blocks on snow layers with more then one layer.
2015-11-26 19:36:38 -08:00
cpw
7e5a2cb5ca
Propogate AbortException. Closes #2206 . Also fix tracing printstream when printStackTrace is called.
2015-11-25 16:28:06 -05:00
Lumien
2ecc92c4b3
Fixed: The Integrated Server not being stopped when exiting a singleplayer world to the main menu
2015-11-25 20:54:48 +01:00
cpw
cde6be7742
Fix up a couple of patches, affected by the recent update
2015-11-25 02:23:21 -05:00
cpw
4f2feee931
Fix button and lever placement problem. Closes #2204
2015-11-24 22:00:27 -05:00
cpw
84c3ef0f5c
Merge branch 'master' into 1.8.8
2015-11-23 22:39:49 -05:00
cpw
918d59d6a6
Fix derpy fir trees in the taiga. So many patches. See if we can find any more mistakes?!
2015-11-22 22:35:21 -05:00
cpw
4320a0f1ed
Fix weird patch issue where the this FG commit: 2f0ca9921b
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breaks if the exact end of a line is a srgname. Not ideal, but should work.
2015-11-22 16:27:13 -05:00
cpw
e70fb50b51
Back to srgnames for patches. We should be starting to look OK now.
2015-11-22 00:46:26 -05:00
cpw
059ba15b5a
Fix a typesig that was broken
2015-11-21 13:23:20 -05:00
Minecrell
e24c38bbb0
Add jline-based console with colors and tab-completion
2015-11-21 15:06:09 +01:00
Lex Manos
1246f1a791
Fix invalid position passed to isAir/getLight in World.playAmbientSound
2015-11-20 11:18:00 -08:00
Lex Manos
6e68d8fe74
Fix bold font rendering, Unicode is 2x pixel density of normal.
2015-11-19 18:38:33 -08:00
Lex Manos
904a30123d
Moved client side Block.onBlockDestroyed to after Item.onBlockDestroyed to match server order.
2015-11-17 04:47:43 -08:00
Lex Manos
a3a16d6593
Fix incorrect position passes to Block.getExplosionResistance from entities.
2015-11-17 04:46:50 -08:00
cpw
eb73c30b28
This should be everything needed to separate blocks and items completely.
2015-11-14 10:52:03 -05:00
RainWarrior
c5ee4e6451
Model stuff: updated to generics, fixed various warnings, added handling of new perspective types.
2015-11-13 17:23:37 +03:00
cpw
fe7f713b67
A few tweaks, things are starting to work now..
2015-11-13 02:59:43 -05:00
cpw
da03639bd7
All the patches done? Some code fixups.. It begins.
2015-11-13 02:32:08 -05:00
cpw
a26c4017b1
Fix a newly missing AT. Remove all CL_ references. OBFID is gone.
2015-11-13 00:09:34 -05:00
cpw
ce40f91fb0
WorldGen rejects, lots of them. Couple of small fixes elsewhere.
2015-11-12 23:30:53 -05:00
cpw
8f94ff14ff
Enchantment,EnchantmentHelper,EntityEnderman,EntityZombie,EntityVillager,FurnaceRecipes,RecipeFireworks,RecipeRepairItem,NetworkSystem,S00PacketServerInfo
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PotionEffect,StatList,Session,WeightedRandomChestContent,Explosion,ExtendedBlockStorage,SaveHandler.
All NBT patches seem to have been merged upstream, so removing. The IntegratedServer and MinecraftServer pending queue changes also removed, as fixed upstream.
2015-11-12 22:02:41 -05:00
RainWarrior
7258d577cd
Overlay patch fix: use the correct block position.
2015-11-13 00:05:19 +03:00
RainWarrior
b77b036459
EntityRenderer, StringTranslate rejects fixed.
2015-11-12 23:26:44 +03:00
RainWarrior
3a5b7427a1
TextureMap, TextureManager and Stitcher rejects fixed.
2015-11-12 22:42:41 +03:00
RainWarrior
e80f66778b
Manually updated WorldChunkManager, Chunk and BiomeDecorator patches, removed imports.
2015-11-12 21:26:52 +03:00
RainWarrior
bf63855292
ItemBlock, ItemBow, ItemMonsterPlacer, ItemReed, ItemSign rejects fixed.
2015-11-12 20:27:54 +03:00
RainWarrior
a8a69775a1
PlayerManager, PlayerProfileCache, ServerConfigurationManager, NetHandlerHandshakeTCP rejects fixed; ItemInWorldManager patch error fixed.
2015-11-12 20:05:25 +03:00
RainWarrior
c976ec494e
TileEntity and TileEntityHopper rejects fixed, GuiOverlayDebug patch fixed.
2015-11-12 19:27:14 +03:00
RainWarrior
8000e22830
ItemRenderer, RenderGlobal, StateMap, RenderItem rejects updated.
2015-11-12 19:12:58 +03:00
RainWarrior
9deb54b75f
RenderEntityItem, RenderPlayer, RendererLivingEntity, LayerArmorBase, ItemStack rejects fixed; changed Armor Layer hook to catch LayerBipedArmor only.
2015-11-12 18:25:08 +03:00
RainWarrior
632c190e6f
GuiButton, GuiChat, GuiCreateWorld, GuiIngameMenu, ServerListEntryNormal, GuiStats rejects updated.
2015-11-11 23:30:06 +03:00
RainWarrior
b6f91817f0
EntityPlayer patch updated.
2015-11-11 22:21:38 +03:00
cpw
13c7d038eb
LoadingScreenRenderer,Minecraft,GuiContainerCreative,PlayerControllerMP,LanguageManager,Locale,SimpleReloadableResourceManager,EntityList,EntityLivingBase,EntityWither,EntityMinecart,EntityPlayerMP
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NethanlderPlayClient patch is now in vanilla. The FMLCommonHandler future exception catcher is not needed anymore, it's in Util. The caching of player profiles is now in vanilla (SkinManager).
2015-11-11 10:33:37 -05:00
RainWarrior
41bd8a41fa
BlockOre, BlockRotatedPillar, SoundManager, EntityPlayerSP, GuiScreen, GuiAchievements, GuiContainer, BlockModelRenderer, ContainerEnchantment, Slot updated manually and imports removed; GitSlot patch updated.
2015-11-11 15:51:32 +03:00
Lex Manos
49d4005805
Merge pull request #2179 from arideus101/patch-1
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Fixed issue where custom colored armor wouldn't be colored. (reverted from commit dee0b2084b
)
2015-11-11 02:57:06 -08:00
arideus101
1f20abde59
Allows Custom Armor Coloring to be done easily
2015-11-10 17:23:58 -08:00
RainWarrior
d31ca0dbd8
EntityAIAttackOnCollide, ServerStatusResponse, MinecraftServer, NetHandlerLoginServer, Vec3, BiomeGenBase, AnvilChunkLoader, ChunkProviderServer, MapGenRavine, MinecraftServer updated; fix in Block, GuiIngameForge; can load the world and play with ~20 more manual error fixes.
2015-11-10 21:47:08 +03:00
RainWarrior
df05edaa11
WorldProvider, WorldType, WorldServer, WorldServerMulti
2015-11-10 20:09:49 +03:00
RainWarrior
adddfab850
IntegratedServer, World, EnumChatFormatting and EnumFacing
2015-11-10 19:39:41 +03:00
RainWarrior
4c4d1096a7
FontRenderer + Item patch update; WorldVertexBufferUploader patch derp fix.
2015-11-10 01:14:37 +03:00
RainWarrior
f20b40fb80
Fix generics and error in the BlockState patch.
2015-11-10 00:42:56 +03:00
RainWarrior
e833ee81fb
Updated various rendering-related patches and classes to 1.8.8; forge still uses vecmath.
2015-11-10 00:03:39 +03:00
cpw
98125a97c9
Patches and rejected patches. Note: some which had imports are not listed here because they need
...
to be refactored not to have imports.
Progress: https://gist.github.com/cpw/29695e426e2b122cf8ff
2015-11-09 01:50:45 -05:00
cpw
1a6c816bac
Test of mcp patching
2015-11-08 23:09:33 -05:00
Lex Manos
bc05bfda4f
Fixed Stronghold Library not having anything in it's chests.
2015-11-08 12:53:01 -08:00
Lex Manos
ffbad6633d
Fixed Open url confirm screen not showing URL.
2015-11-08 12:52:41 -08:00
cpw
b1aa31215f
regenerate reference patchset at patches.mcp. These will be used to generate a new patchtree under patches.
2015-11-08 15:50:52 -05:00
LexManos
d6a6316771
Merge pull request #2146 from bonii-xx/potionidfix
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Fix Potion IDs above 127
2015-10-28 00:29:42 -07:00
LexManos
7d5b860ff3
Merge pull request #2126 from diesieben07/join-world-fix
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Fix CME when entities are spawned from EntityJoinWorldEvent
2015-10-27 18:46:18 -07:00
RainWarrior
dd365d7220
Model pipeline system.
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Should replace all ad-hoc quad generation methods in forge, and make IBakedModel -> WorldRenderer data transfer faster. Added IVertexConsumer + helper classes; lighting that works correctly for non-axis-aligned faces using the new infrastructure. Changed smooth lighting algorithm, now it should work correctly for everything.
New block lighter can be disabled in the forge config options.
2015-10-26 19:25:48 +03:00
Bernhard Bonigl
336eaa336b
Fix Potion IDs above 127
2015-10-25 12:16:17 +01:00
mezz
ebdcc11c80
Allow server to access Potion isBadEffect()
2015-10-12 21:35:15 -07:00
darkevilmac
b9f5e152de
Add PlayerSetSpawnEvent
2015-10-10 15:39:27 -07:00
Take Weiland
76753c06df
Fix CME when entities are spawned from EntityJoinWorldEvent
2015-10-04 18:46:47 +02:00
Ruben Taelman
385159c25e
Fix dispenser action for modded spawn eggs
2015-09-22 19:53:34 +02:00
Lex Manos
fb9ffa40fd
Fix entity count being incorrect for spawning logic. Now filter out 'persistant' entities.
2015-09-14 13:18:34 -07:00
LexManos
fb7b47adb4
Merge pull request #2002 from ganymedes01/master
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Disallow conflicting furnace recipes
2015-09-09 11:23:08 -07:00
ganymedes01
31a3a18ec7
Disallow conflicting furnace recipes
2015-09-02 19:04:57 +01:00
RainWarrior
b175d265b9
Much requested temporary hack for items and TESRs. Context: #1582 , #1597 , #1713 , #2058 and others.
2015-09-02 07:35:24 +03:00
simon816
d61a55b661
Use already provided profile for the player's own skin
2015-08-31 03:28:59 +01:00
Lex Manos
90a88efd8a
Fixed issue where config folder would not be created before SplashProgress tried to read from it.
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Default macs to disable the new loading screen due to to many macs having issues.
Users can enable it again by editing their config.
Catch and gracefully handle more errors when starting up the Splash Screen.
2015-08-22 18:55:32 -07:00
cpw
b211aca5ce
Merge branch 'fg2'
2015-08-20 12:27:20 -07:00
cpw
58ab3de7c1
Remove patches
2015-08-20 12:14:02 -07:00
LexManos
b45fd787f3
Merge pull request #1969 from diesieben07/blockhighlight
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Re-introduce RenderBlockOverlayEvent
2015-08-05 11:48:53 -07:00
cpw
614bbcb0da
FML is no more. FML has ceased to be. FML's expired and gone to meet its maker. FML's a stiff! Bereft of life, FML rests in peace.
2015-08-01 23:51:40 -04:00
Lex Manos
7b18eab02d
Fix placing skulls on fence posts. Closes #2055
2015-07-31 15:10:47 -07:00
LexManos
bd4b3debc3
Merge pull request #1968 from modwizcode/master
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Fix harvest logic running in addition to shearable logic
2015-07-31 12:57:05 -07:00
LexManos
5623634f56
Merge pull request #2048 from shadekiller666/UnlistedPropertyValue
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Fix for ExtendedBlockStates containing at least one IProperty and one IUnlistedProperty preventing block placement.
2015-07-25 15:12:57 -07:00
shadekiller666
87bbbfafcc
Fixed a bug with ExtendedBlockStates containing at least one IProperty and one IUnlistedProperty not allowing blocks to be placed.
2015-07-25 14:55:42 -07:00
LexManos
65123c66a0
Merge pull request #2004 from simon816/sign-nbt-fix
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Fix placing signs with NBT prompting for text
2015-07-24 13:53:27 -07:00
LexManos
5eea9cebae
Merge pull request #1983 from clienthax/patch-1
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Make layer methods public
2015-07-23 12:13:00 -07:00
Ruben Taelman
04d4b2cf76
Make EnumFacing events available server-side
2015-07-23 16:51:45 +02:00
diesieben07
9f571ff15d
Allow the new entity eggs to be created via middle-click
2015-07-16 14:13:48 +02:00
simon816
81eb6a8bb4
Fix placing signs with NBT prompting for text
2015-07-08 22:27:17 +01:00
Clienthax
97f8c246b8
Signed-off-by: Clienthax <clienthax@gmail.com>
2015-06-30 22:29:34 +01:00
RainWarrior
c4f370a7e6
Custom transformations in forge blockstate json.
2015-06-30 21:37:11 +03:00
LexManos
637e2c6f56
Merge pull request #1972 from bonii-xx/StateMapDomainFix
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Fix StateMap always mapping properties to the "minecraft" domain
2015-06-26 04:03:25 -07:00
Lex Manos
2bfa1ffc05
Add debug for max texture size and output when Texture Atlas can not stitch all textures.
2015-06-26 03:32:09 -07:00
Bernhard Bonigl
e55ee43fd5
Fix StateMap always mapping properties to the "minecraft" domain instead of the mods, causing it to not find BlockState definitions.
2015-06-26 10:29:10 +02:00
diesieben07
ebef4553f3
Re-introduce RenderBlockOverlayEvent, seems to have been missed during 1.8 update
2015-06-25 19:09:32 +02:00
Starbuck Johnson
fe2c4c569d
Fix harvest logic running in addition to shearable logic
2015-06-24 14:28:47 -05:00
RainWarrior
8f65678b99
Vanilla models can now use custom textures. Fixes #1962
2015-06-23 16:52:42 +03:00
cpw
bae83e6724
Merge remote-tracking branch 'origin/master'
2015-06-21 22:08:08 -04:00
cpw
16ff1be093
Merge branch '1.7.10'
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Conflicts:
fml/patches/minecraft/net/minecraft/client/Minecraft.java.patch
fml/patches/minecraft/net/minecraft/client/renderer/texture/TextureMap.java.patch
fml/patches/minecraft/net/minecraft/client/resources/SimpleReloadableResourceManager.java.patch
fml/src/main/java/net/minecraftforge/fml/relauncher/CoreModManager.java
patches/minecraft/net/minecraft/client/Minecraft.java.patch
patches/minecraft/net/minecraft/client/network/NetHandlerPlayClient.java.patch
patches/minecraft/net/minecraft/client/renderer/texture/TextureMap.java.patch
src/main/java/net/minecraftforge/client/model/obj/WavefrontObject.java
2015-06-21 21:59:51 -04:00
LexManos
8bb34107f1
Merge pull request #1858 from FlansMods/master
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Hook for Camera Angles, Including Roll
2015-06-21 11:19:26 -07:00
Lex Manos
4235ca36ea
Make TextureMap for items and blocks skip the first pass of loading/stitching textures.
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Should decrease loading times for large packs.
May cause issues with some mods so use -Dfml.skipFirstTextureLoad=false to disable.
2015-06-18 20:13:31 -07:00
Lex Manos
ed09a25c65
Patch line number update. Ignore this.
2015-06-18 18:02:22 -07:00
Lex Manos
f59b0a2932
Make Item.shouldCauseReequipAnimation is bit more precise and copy over the new item for rendering even if the animation is diabled.
2015-06-17 20:33:35 -07:00
Lex Manos
030084f2b3
Add vanilla block rotation support back in for certain blocks that were missed in 1.8 update. Closes #1903
2015-06-17 17:28:18 -07:00
LexManos
ed8b8bcf8f
Merge pull request #1932 from cheeserolls/patch-1
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Fix incorrect block position in BlockReed canPlaceBlockAt
2015-06-17 16:48:42 -07:00
LexManos
1dc7a80d4f
Merge pull request #1506 from mezz/GuiScreenInputEvents
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Add GuiScreenEvents for keyboard and mouse input
2015-06-17 16:45:41 -07:00
LexManos
87b55860af
Merge pull request #1781 from ShetiPhian/Block.getPickBlock
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Player sensitive version of Block.getPickBlock
2015-06-17 16:37:03 -07:00
Lex Manos
453ec39496
Add Item.shouldCauseReequipAnimation to allow modders more control over the 'Reequip' animation.
2015-06-17 16:36:41 -07:00
Lex Manos
64263a9f8e
Throw more descriptive errors when mods attempt to register invalid global entity IDs.
2015-06-14 17:06:00 -07:00
Daniel Howard
16be913abc
Fix incorrect block position in BlockReed canPlaceBlockAt
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block.canSustainPlant is called on the wrong block position. It should be called on the block below (the 'soil' block).
2015-06-12 10:14:22 +01:00
LexManos
7406e3df9f
Merge pull request #1795 from lumien231/ExperienceEvent
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Added LivingExperienceDropsEvent to change how much experience an entity drops
2015-06-09 13:23:01 -07:00
LexManos
8b50f9ab36
Merge pull request #1907 from johnjohn/master
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Added ItemMap type check to item frames and ItemRenderer, enabling vanilla style rendering for custom ItemMaps
2015-06-09 12:37:33 -07:00
LexManos
f62ee5c4f5
Merge pull request #1881 from ganymedes01/master
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Added a brewing recipe registry system
2015-06-09 12:05:40 -07:00
johnjohn
486c0955cf
Added ItemMap type check to item frames and ItemRenderer, enabling vanilla style rendering for custom maps
2015-06-09 12:42:45 -06:00
ganymedes01
0373920f99
Added a brewing registry system
2015-06-09 14:01:45 -03:00
Lex Manos
1ad05f7f22
Missed patch for sign fix.
2015-06-08 16:23:30 -07:00
Lex Manos
15a1d4cf0d
Remove worlds from WorldBorder when unloaded tol prevent memory leak, Closes #1923
2015-06-08 16:19:53 -07:00
Lex Manos
1b689802a4
Limit Sign text to 384 json characters and strip control codes. This is 1.8.7's Sign fix. Thanks Searge.
2015-06-08 16:19:02 -07:00
Fry
e007f7cf39
Merge pull request #1868 from fuami/ISmartBlockModel_Damage
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Add Block Breaking Animation for ISmartBlockModels
2015-06-06 03:39:11 +03:00
Fuami
5cd4564a32
Added Breaking Animation for Smart Models, Checking each layer.
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Added Layered Smart Render Test.
2015-06-05 19:23:17 -05:00
Lex Manos
5064d33519
Mitigate potential issue with users requesting lots of server status information by caching ServerStatus json.
2015-06-03 23:16:25 -07:00
Clienthax
9b53b7e111
Add missing forge patch from 1.8 port
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https://github.com/MinecraftForge/MinecraftForge/blob/1.7.10/patches/minecraft/net/minecraft/client/Minecraft.java.patch#L88
2015-06-04 01:55:13 +01:00
LexManos
61f9c5a201
Merge pull request #1885 from LexManos/EnhanvedBlockStateJson
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Hook BlockState's Json loading to add support for simplified Forge format.
2015-06-02 16:52:06 -07:00
Lex Manos
267e1ee62f
Hook BlockState's Json loading to add support for simplified Forge format.
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See https://github.com/MinecraftForge/MinecraftForge/pull/1885 for more details.
2015-06-02 16:49:56 -07:00
LexManos
41cae458a4
Merge pull request #1911 from AlgorithmX2/ItemFramesOnSolidSurfaces
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Allow placing item frames on Solid Block Faces (isSideSolid)
2015-06-01 20:45:28 -07:00
AlgorithmX2
885d7602f9
Allow placing item frames on Solid Block Faces (isSideSolid)
2015-06-01 22:31:55 -05:00
cpw
d02636213a
Merge branch '1.7.10' - imports all the fluid fixups and other stuff from 1.7 into 1.8
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Conflicts:
fml/src/main/java/net/minecraftforge/fml/common/FMLCommonHandler.java
fml/src/main/java/net/minecraftforge/fml/common/Loader.java
patches/minecraft/net/minecraft/client/Minecraft.java.patch
patches/minecraft/net/minecraft/client/renderer/texture/TextureMap.java.patch
patches/minecraft/net/minecraft/item/ItemArmor.java.patch
patches/minecraft/net/minecraft/nbt/CompressedStreamTools.java.patch
patches/minecraft/net/minecraft/nbt/NBTTagCompound.java.patch
patches/minecraft/net/minecraft/nbt/NBTTagList.java.patch
patches/minecraft/net/minecraft/world/World.java.patch
patches/minecraft/net/minecraft/world/WorldProvider.java.patch
src/main/java/net/minecraftforge/common/ForgeVersion.java
src/main/java/net/minecraftforge/common/network/ForgeMessage.java
src/main/java/net/minecraftforge/fluids/BlockFluidBase.java
src/main/java/net/minecraftforge/fluids/FluidContainerRegistry.java
src/main/java/net/minecraftforge/fluids/FluidRegistry.java
src/main/java/net/minecraftforge/oredict/OreDictionary.java
2015-06-01 16:29:34 -04:00
LexManos
f9b1e4e23b
Merge pull request #1892 from AlgorithmX2/vanilla_lighting_bug
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Fix Vanilla Lighting Bug - Fixes Top/Bottom Faces interpolation.
2015-05-26 19:24:37 -07:00
AlgorithmX2
76f8843017
Fix Partial Face Lighting on Top/Bottom Faces ; Vanilla MC-80148
2015-05-26 19:33:56 -05:00
Lex Manos
9fa51447a2
Fixed command exploit with C12
2015-05-25 16:08:42 -07:00
Lex Manos
c608e7c04e
Fixes MC-75630 - Exploit with signs and command blocks
2015-05-25 15:28:14 -07:00
Lex Manos
df5e594e95
Loosen up ServerChatEvent to support IChatComponent Closes #1893
2015-05-25 13:34:34 -07:00
LexManos
8d7b999506
Merge pull request #1804 from Prototik/font
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Add true support for unicode fonts
2015-05-21 10:43:22 -07:00
Prototik
2798fc4e49
Add true support for unicode fonts
2015-05-21 20:14:56 +07:00
Flan
306af4feee
Added CameraSetup sub-event for camera angles
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Allows players to alter yaw and pitch of renderViewEntity, but more importantly, adds the ability to roll the view.
Added camera roll hook
2015-05-19 16:14:44 +01:00
cpw
58fdfb6fa1
Fix patches after last fml merge.
2015-05-14 13:56:10 -04:00
Silfadur
b756bd5f9a
Added hook for IPerspectiveAwareModel in RenderItem.renderItemIntoGUI for ItemCameraTransforms.TransformType.GUI
2015-05-05 02:23:38 +02:00
LexManos
a003d1b360
Merge pull request #1843 from Zaggy1024/getlightvaluefix
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Make World.setBlockState check whether the light value from getLightValue(IBlockAccess, BlockPos) has changed.
2015-05-01 17:58:30 -07:00
Zaggy1024
ee003ef77e
Fixed a bug which caused the light level not to update when a block implements Block.getLightValue(IBlockAccess, BlockPos) to change the light value for different block states.
2015-05-01 17:10:08 -05:00
LexManos
c6525cb3f3
Merge pull request #1832 from Parker8283/lhsf-1.8
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[1.8] Fixes MC-52974: Host's skin doesn't load in LAN
2015-04-25 17:21:30 -07:00
Parker Young
9a7c20e791
Fixes MC-52974: Host's skin doesn't load in LAN
2015-04-25 19:58:24 -04:00
Zaggy1024
2589a0d1f6
Removed @SideOnly(Side.CLIENT) from EnumWorldBlockLayer.
2015-04-25 18:45:49 -05:00
cpw
55cbba0764
MinecraftForge/FML@36688e781a Add in resource reloading to the bar. Tidy up some of the labels a bit.
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MinecraftForge/FML@a1dc465a55 More progress bar action!
MinecraftForge/FML@bfcbf4ef43 More progress bar hooks
MinecraftForge/FML@a6670c415e Thread errors should be correctly displayed in the crash report now
MinecraftForge/FML@9a16d26186 fixed bar text positioning
MinecraftForge/FML@0059c63028 Track mipmaps and texture upload
MinecraftForge/FML@ef5f809752 Fix broken log message in vanilla.
2015-04-24 19:16:55 -04:00
Lex Manos
591971936d
Cleanup RenderEntityItem patch, fixes Z-fighting issue in EntityItems. Closes #1824
2015-04-23 23:46:55 -07:00
Lunatrius
ea9d805e4f
Extracted the creation of RegionRenderCache into a method.
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Classes extending RegionRenderCache can change the behavior of the cache, allowing to visually change blocks (schematics etc).
2015-04-22 15:40:07 +02:00
cpw
7e9d2fb509
Reformat ItemArmor$ArmorMaterial.getBaseItem to use an if/then/else structure. The switch
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causes the generation of an internal class which may derp custom armor addition.
Closes #1799
2015-04-19 12:04:22 -04:00
cpw
178acfbb20
Change logging to avoid the String.format bug. Closes #1809
2015-04-19 11:52:23 -04:00
Lex Manos
1effc27790
Fixed NBTSizeTracker missing a lot of data being read. Also made new NBT object allocation claim 32-bits in the size tracker.
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(cherry picked from commit de066a86da
)
Conflicts:
patches/minecraft/net/minecraft/nbt/CompressedStreamTools.java.patch
patches/minecraft/net/minecraft/nbt/NBTTagList.java.patch
2015-04-18 21:22:44 -04:00
Lex Manos
de066a86da
Fixed NBTSizeTracker missing a lot of data being read. Also made new NBT object allocation claim 32-bits in the size tracker.
2015-04-17 02:07:01 -07:00
Lumien
81ab4cbc5f
Added LivingExperienceDropsEvent to change the amount of experience an entity drops
2015-04-14 11:58:00 +02:00
cpw
eb12936a52
MinecraftForge/FML@0da1263ff9 Enhance error output for bad textures a bit more and try and capture more types of error..
2015-04-11 12:30:20 -04:00
cpw
345d905438
MinecraftForge/FML@be5ec06e31 Cleaning up the missing resource stack spam, and condensing the information into a usefully understandable format.
2015-04-11 01:03:50 -04:00
Timothy Tomkins
dfd42ab573
Player sensitive version of Block.getPickBlock
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Block.getPickBlock was patched in 1.7 but was overlooked in 1.8.
Closes: https://github.com/MinecraftForge/MinecraftForge/issues/1709
2015-04-09 02:09:58 -04:00
iChun
8c35bc1dc7
Reimplement RenderPlayerEvent that was removed in the port to 1.8 from 1.7.10.
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RenderPlayerEvent.Specials was removed because the special effects are done in the LayerRenderer now.
2015-04-03 21:11:43 +01:00
cpw
38b9febfe5
Forge really should have always supported the concept of an "exact spawn". Individual world providers can still
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change this behaviour of course, but for default maps it makes sense to support it as a config option.
2015-04-03 10:31:25 -04:00
cpw
01000f9d34
Update FML - merge the 1.7.10 changes in to forge @ 1.8. Wow git is (sorta) AWESOME!
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MinecraftForge/FML@6b0ae369eb Try and improve performance of the registry by avoiding superType.cast.
MinecraftForge/FML@dfebcafd49 Something I meant to add a long time ago, but it got overlooked. My apologies. Presend the (int) dimension ID in the serverhello packet. This should be 100% backward compatible with existing servers but bumping a server to this version will allow clients with this version as well to now login in dimensions outside the byte range. Probably fixes a bunch of mods that add dimensions.
MinecraftForge/FML@6011419fa0 Clean up my patch. Terrible person I am..
MinecraftForge/FML@c6bbd0e82d Forgot that I need a noarg ctor. I'm so rusty.
MinecraftForge/FML@6edc1635de Need to load the dimension from disk - do it without filling out the player so that the normal player loading (including events) works properly
MinecraftForge/FML@4ca6f6e19f What a dumb oversight. One needs to copy the active substitution set to the active gamedata. Doesn't work well otherwise.
MinecraftForge/FML@6f6cec96be Substitutions need to be activated when they're registered, otherwise they won't appear in world, ever.
MinecraftForge/FML@13ac015f0c Change iterator behaviour for the registry - include substitutions in the standard iterator, so that vanilla MC methods visit them (so they can get textures etc). The fml special one only visits the absolute set, used mostly for sanity checking and serialization.
MinecraftForge/FML@24cb4a42c4 Enhance output of common FML errors in crash reports and server GUI.
MinecraftForge/FML@12ccf9cf49 Rather than try to fall back to the backup level.dat in case of weirdness in the ID map, just fail hard. There is probably a serious modder derp in this case and there's nothing FML can do to recover the situation except avoid making it worse.
MinecraftForge/FML@e8cd368da3 It's an IllegalState not an IllegalArgument *sigh*
MinecraftForge/FML@2be9c74342 And fix itemblocks being removed, leaving behind a residual block. This is a legitimate action - use the missing mapping event to let the mod tell us about it
MinecraftForge/FML@7d8804cf65 You can't setAction to BLOCKONLY
MinecraftForge/FML@13df640d9d Pull in a lot of the FML tweaks from 1.7 to 1.8
MinecraftForge/FML@447beaa99e Merge remote-tracking branch 'origin/1.7.10'
2015-04-01 17:50:58 -04:00
cpw
8fe5d26e94
Merge remote-tracking branch 'origin/1.7.10'
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Conflicts:
fml
2015-04-01 17:43:25 -04:00
cpw
e1c83de490
Comment on previous commit fix - it worked. Thanks to skyboy and tterrag for investigating and verifying.
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A chest as an acheivement icon will recreate the original problem, for note.
2015-04-01 07:13:14 -04:00
cpw
1b7ce7592c
Experimental "fix" for the weird rendering in the Acheivements screen. Thanks skyboy for spotting this.
2015-03-31 20:50:16 -04:00
simon816
301088acdc
Add getTileData() to TileEntity
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- The same idea as Entity.getEntityData()
2015-03-21 01:23:55 +00:00
cpw
c9fd2b6173
MinecraftForge/FML@6b0ae369eb Try and improve performance of the registry by avoiding superType.cast.
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MinecraftForge/FML@dfebcafd49 Something I meant to add a long time ago, but it got overlooked. My apologies. Presend the (int) dimension ID in the serverhello packet. This should be 100% backward compatible with existing servers but bumping a server to this version will allow clients with this version as well to now login in dimensions outside the byte range. Probably fixes a bunch of mods that add dimensions.
MinecraftForge/FML@6011419fa0 Clean up my patch. Terrible person I am..
MinecraftForge/FML@c6bbd0e82d Forgot that I need a noarg ctor. I'm so rusty.
MinecraftForge/FML@6edc1635de Need to load the dimension from disk - do it without filling out the player so that the normal player loading (including events) works properly
2015-03-20 16:12:05 -04:00
JamiesWhiteShirt
3b567a92d8
Added newVolume and newPitch to PlaySoundAtEntityEvent. Deprecated ForgeEventFactory.onPlaySoundAt, added replacement ForgeEventFactory.onPlaySoundAtEntity.
2015-03-19 12:37:21 +01:00
LexManos
888bab92c3
Merge pull request #1723 from Geforce132/master
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Add an EntityMountEvent.
2015-03-16 10:01:53 -07:00
Geforce132
d2f36d56f1
-Added EntityMountEvent.
2015-03-13 19:12:16 -05:00
LexManos
d93e8bcf48
Merge pull request #1733 from Zot201/enchantment-fix
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Fixed enchanting table applying secondary enchs. Closes #1428
2015-03-02 12:10:12 -08:00
Zot201
ecca5720c8
Fixed enchanting table applying secondary enchs.
2015-03-02 17:00:38 +09:00
LexManos
7355bdf600
Merge pull request #1721 from me4502/update-event
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Added NeighborNotifyEvent fired on server side only, allows for monitoring and disabling world 'physics' updates.
2015-02-28 22:54:48 -08:00
Me4502
c21e38cd3b
Add NeighborNotiftyEvent.
2015-03-01 16:53:32 +10:00
Lex Manos
1af0734f51
Fix compile error in ClientHax's PR.
2015-02-26 23:20:43 -08:00
LexManos
d82e80b2cf
Merge pull request #1729 from clienthax/master
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Add method to set entity placement type.
2015-02-26 22:16:22 -08:00
clienthax
848dee14d2
Current spawner implementation checks the EntitySpawnPlacementRegistry hashmap to check where a entity should spawn
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as there is no way to modify this without the use of reflection or a AT, you can not specify where you want your entity to spawn
adding this helper method will allow developers to specify where they want their entity to spawn.
Signed-off-by: Clienthax <clienthax@gmail.com>
Update EntitySpawnPlacementRegistry.java.patch
2015-02-27 03:58:40 +00:00
Tmtravlr
f152741bba
Added Nether Fortress chest to the ChestGenHooks
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I tried to follow the directions on
https://github.com/MinecraftForge/MinecraftForge/wiki/If-you-want-to-contribute-to-Forge
as best as I could. =)
If anything is wrong, let me know and I'll change it!
2015-02-26 14:25:41 -07:00
Lex Manos
7c03542d94
Fire WorldEvent.Load for Client worlds. Closes #1719
2015-02-23 02:18:58 -08:00