Comment on previous commit fix - it worked. Thanks to skyboy and tterrag for investigating and verifying.
A chest as an acheivement icon will recreate the original problem, for note.
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parent
1b7ce7592c
commit
e1c83de490
1 changed files with 8 additions and 6 deletions
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@ -61,16 +61,18 @@
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}
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}
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@@ -260,7 +286,7 @@
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@@ -260,7 +286,9 @@
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GL11.glDepthFunc(GL11.GL_GEQUAL);
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GL11.glPushMatrix();
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GL11.glTranslatef((float)k1, (float)l1, -200.0F);
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- GL11.glScalef(1.0F / this.field_146570_r, 1.0F / this.field_146570_r, 0.0F);
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+ // FIXES models rendering weirdly in the acheivements pane
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+ // see https://github.com/MinecraftForge/MinecraftForge/commit/1b7ce7592caafb760ec93066184182ae0711e793#commitcomment-10512284
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+ GL11.glScalef(1.0F / this.field_146570_r, 1.0F / this.field_146570_r, 1.0F);
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GL11.glEnable(GL11.GL_TEXTURE_2D);
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glEnable(GL12.GL_RESCALE_NORMAL);
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@@ -339,11 +365,12 @@
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@@ -339,11 +367,12 @@
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int j4;
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int l4;
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@ -86,7 +88,7 @@
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{
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j3 = achievement1.field_75993_a * 24 - k + 11;
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k3 = achievement1.field_75991_b * 24 - l + 11;
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@@ -400,9 +427,9 @@
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@@ -400,9 +429,9 @@
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int i5;
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int j5;
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@ -98,7 +100,7 @@
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i5 = achievement2.field_75993_a * 24 - k;
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j5 = achievement2.field_75991_b * 24 - l;
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@@ -444,6 +471,7 @@
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@@ -444,6 +473,7 @@
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this.field_146297_k.func_110434_K().func_110577_a(field_146561_C);
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@ -106,7 +108,7 @@
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if (achievement2.func_75984_f())
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{
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this.func_73729_b(i5 - 2, j5 - 2, 26, 202, 26, 26);
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@@ -452,6 +480,7 @@
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@@ -452,6 +482,7 @@
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{
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this.func_73729_b(i5 - 2, j5 - 2, 0, 202, 26, 26);
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}
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@ -114,7 +116,7 @@
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if (!this.field_146556_E.func_77442_b(achievement2))
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{
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@@ -460,7 +489,7 @@
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@@ -460,7 +491,7 @@
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renderitem.field_77024_a = false;
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}
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