Add a hook for custom particle spawning for slimes

This commit is contained in:
Bernhard Bonigl 2015-12-28 20:16:39 +01:00
parent 7298b21cb5
commit 7f52bc6547
1 changed files with 24 additions and 0 deletions

View File

@ -1,5 +1,14 @@
--- ../src-base/minecraft/net/minecraft/entity/monster/EntitySlime.java
+++ ../src-work/minecraft/net/minecraft/entity/monster/EntitySlime.java
@@ -111,7 +111,7 @@
if (this.field_70122_E && !this.field_175452_bi)
{
int i = this.func_70809_q();
-
+ if (spawnCustomParticles()) { i = 0; } // don't spawn particles if it's handled by the implementation itself
for (int j = 0; j < i * 8; ++j)
{
float f = this.field_70146_Z.nextFloat() * (float)Math.PI * 2.0F;
@@ -271,7 +271,7 @@
BlockPos blockpos = new BlockPos(MathHelper.func_76128_c(this.field_70165_t), 0, MathHelper.func_76128_c(this.field_70161_v));
Chunk chunk = this.field_70170_p.func_175726_f(blockpos);
@ -9,3 +18,18 @@
{
return false;
}
@@ -336,6 +336,14 @@
return super.func_180482_a(p_180482_1_, p_180482_2_);
}
+ /* ======================================== FORGE START =====================================*/
+ /**
+ * Called when the slime spawns particles on landing, see onUpdate.
+ * Return true to prevent the spawning of the default particles.
+ */
+ protected boolean spawnCustomParticles() { return false; }
+ /* ======================================== FORGE END =====================================*/
+
static class AISlimeAttack extends EntityAIBase
{
private EntitySlime field_179466_a;