Braedon
3e6d3b838a
Karate man combos
2022-01-19 20:48:52 -05:00
Braedon
d10d60358c
Karate Man design overhaul
2022-01-19 00:40:49 -05:00
Braedon
6cf529327b
Buggy timeline object resizing
2022-01-17 14:23:18 -05:00
Braedon
ce193bf572
Improved inputs (A SHIT MORE DYNAMIC BETWEEN GAMES) and a whole lot cleaner code in general
2022-01-17 00:00:26 -05:00
Braedon
38e442da84
Import game icons
2022-01-15 17:52:53 -05:00
Braedon
660af3f678
Game switching in every game
2022-01-15 13:46:50 -05:00
Braedon
bf7d7110bc
Dynamic editor theme (WIP), read desc for more info
...
Spaceball has been improved, you can now hit multiple balls at a time. Fork Lifter and Karate Man need this update soon as well. No idea why I did it the way I did.
Time jumping also has been improved by pausing.
Dynamic editor themes for custom theme support, however that won't be implemented until later.
2022-01-13 21:33:51 -05:00
Braedon
75c98a87fb
Time hopping improvements although still a bit buggy
2022-01-13 19:35:41 -05:00
Starpelly
7928e3f94b
Can pick places on timeline and gamemanager bugs fixed
2022-01-07 18:51:08 -05:00
Starpelly
c838c65494
Playback visualization + started on timeline in editor
2022-01-07 06:36:23 -05:00
Starpelly
ee42be75e0
Initialize game with one script
2022-01-03 17:42:43 -05:00
Starpelly
53afabce35
Kick finalization
2022-01-03 10:15:48 -05:00
Starpelly
b12658a7a7
Most kick animations and functionality complete
2022-01-02 07:09:15 -05:00
Starpelly
88e2264d87
Karate Man Kick started
2022-01-01 13:54:17 -05:00
Starpelly
6482ab3d4c
Spaceball camera and perspective fixes + Karate Man animated background
2021-12-30 07:17:22 -05:00
Starpelly
c5938adb92
Karate Man animation fixes
2021-12-30 03:26:18 -05:00
Starpelly
2677ac1172
Karate Man started.
2021-12-29 01:52:48 -05:00
Starpelly
cec00281c4
Spaceball pretty much finalized.
2021-12-28 02:38:55 -05:00
Starpelly
b5a1651dbc
Further improvements to AudioSource.time (Conductor.cs)
2021-12-27 21:36:27 -05:00
Starpelly
6a45b49521
Fixed AudioSource.time bug, check Conductor.cs for comment.
2021-12-26 23:48:39 -05:00
Starpelly
ba8d5238e2
Spaceball costumes
2021-12-26 02:25:17 -05:00
Starpelly
f68931cb9b
Multiple events can now be called onto same frame + more Spaceball camera fixes
2021-12-26 00:11:54 -05:00
Starpelly
3840870684
Stars background + Camera zooming *UNFINISHED*
2021-12-25 20:04:23 -05:00
Starpelly
23b897206b
Highball added to Spaceball + event types added.
2021-12-25 08:32:52 -05:00
Starpelly
bd40c87b80
Spaceball swing + low ball throw + perspective camera
2021-12-25 07:16:40 -05:00
Starpelly
d116b04c2e
Logo upload + starting Spaceball
2021-12-25 01:22:09 -05:00
Starpelly
3f1b2a328c
Further input latency fixes
2021-12-24 21:37:03 -05:00
Starpelly
7d1d97725d
Better input latency, but not finalized. (weird results on low bpm's)
2021-12-24 18:41:35 -05:00
Starpelly
25e62b4af6
The Clappy Trio finalized (hopefully) + Dynamic "Trio" count.
2021-12-24 03:35:54 -05:00
Starpelly
cb79307b46
Fixed ForkLifter hand grab bug
2021-12-23 22:36:16 -05:00
Starpelly
3d103fbf7a
Fixed problem with Trio faces not changing
2021-12-23 19:58:48 -05:00
Starpelly
dab2379f68
Music sorting
2021-12-23 17:39:03 -05:00
Starpelly
7635cd87b8
Fork Lifter fully functional again + more progress on dynamic event caller
2021-12-22 20:49:16 -05:00
Starpelly
5a9a2bcaae
Dynamic event manager
2021-12-22 19:08:35 -05:00
Starpelly
286c862197
Got rid of all hard-coded ForkLifter code from GameManager.
2021-12-20 23:38:59 -05:00
Starpelly
5d85d9d363
Proper namespaces
2021-12-20 20:10:49 -05:00