Commit Graph

737 Commits

Author SHA1 Message Date
Adubbz a48ec77afc Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-06-10 07:19:33 +10:00
taelnia 15e2ef52f1 Update ItemBOPBucket.java 2013-06-09 17:48:05 -03:00
taelnia 50280e9476 Update BOPLiquids.java 2013-06-09 17:47:19 -03:00
Adubbz 2a2d706ae1 Added German localization 2013-06-09 23:10:20 +10:00
Adubbz 3fb9fed51c Finished localizations 2013-06-09 18:15:39 +10:00
Adubbz 0a618c2b32 Finished off block localizations 2013-06-09 16:47:13 +10:00
Adubbz b693d618e1 Even more work on localizations 2013-06-09 15:47:52 +10:00
Adubbz d9a681676e Plants and Flowers Localizations 2013-06-09 11:57:53 +10:00
Adubbz e30ed2da36 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-06-09 10:39:50 +10:00
Adubbz 5e40753701 Started on Block Localizations 2013-06-09 10:39:12 +10:00
Matt Caughey 92ddefca49 Additional comment warning people that terrain block IDs need to be below 255 2013-06-08 20:32:49 -04:00
Amnet 55ae2d37c0 Added option to disable the Nether
Tweaked picking up apples from apple trees.
Tweaked placing saplings.
Added new stairs as a valid fuel.
2013-06-08 18:58:16 +02:00
Matt Caughey 3eb863e5a0 Added logs4 to the charcoal smelting recipe. 2013-06-08 12:49:51 -04:00
Adubbz f7248ec185 Adjusted Altar hardness 2013-06-08 19:14:17 +10:00
Adubbz 4e4788944a Finished altar frames, now all that needs fixing is their breaking animation 2013-06-08 18:29:24 +10:00
Adubbz 304c44ebc8 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-06-08 17:04:59 +10:00
Adubbz c43dd31d6e Altar blocks getting closer to done, all that's left is some brightness bugs and the lack of gem drops 2013-06-08 17:04:09 +10:00
ted 48e0a0b9c6 Merge pull request #57 from bspkrs/master
fixed mistake in jacaranda tree definition
2013-06-07 22:21:30 -07:00
bspkrs f8b3bfb060 fixed mistake in jacaranda tree def and added a definition to make the BoP version of jungle trees work 2013-06-08 01:05:54 -04:00
Adubbz 0238c806d5 Still trying, still no success 2013-06-08 12:50:47 +10:00
Adubbz 73e458308a Attempt at altar drops 2013-06-08 09:40:48 +10:00
Adubbz e812ebe973 Some work on the Altar Frame, still doesn't remember its state :/ 2013-06-08 09:22:41 +10:00
Adubbz 4a381ce9b3 Started on the Soul Manipulation stuff (I would be more specific, but there's too much to list, and i can't be bothered splitting it into sub-commits) 2013-06-08 07:36:52 +10:00
Matt Caughey 33c884537b Texture/color changes regarding the Coniferous Forest 2013-06-07 14:34:07 -04:00
Matt Caughey 5324614615 Fix Glob spawning. Fixed some stuff with decoration for the Overgrown Beach. 2013-06-07 12:45:13 -04:00
Amnet f607e7f45e Added Globs to API 2013-06-07 10:41:06 +02:00
Matt Caughey c1baff9ae2 Made the Ancient Staff and Dart Blower render like other tools in 3rd person. 2013-06-06 14:19:31 -04:00
bspkrs f4023a866b Add TreeCapitator compatibility 2013-06-05 01:15:15 -04:00
Adubbz 3dc6cf4b4f Moved IMC calls to Init 2013-06-05 06:21:06 +10:00
Adubbz dcd9b3dc75 Added a few Thaumcraft aspects for some things 2013-06-04 19:46:00 +10:00
Adubbz 5b581bfbab Added the rest of the gems to the OreDictionary 2013-06-04 19:45:20 +10:00
Adubbz e78cd64b61 Added rubies and sapphires to the Ore Dictionary 2013-06-04 17:45:40 +10:00
Adubbz 57d856cbe4 Hopefully fixed the bug with bamboo not decaying 2013-06-04 17:45:20 +10:00
Adubbz eed737494f Upped version number to 0.5.5 2013-06-04 17:44:47 +10:00
Matt Caughey e4412c85e3 Added a config option to enable/disable the custom dungeon/village/mineshaft/stronghold loot. 2013-06-03 23:28:02 -04:00
Matt Caughey afdf3d85b9 Added config options for which Nether biomes generate. 2013-06-03 23:14:31 -04:00
Matt Caughey 427476385b Change up the crafting recipe of the Ancient Staff yet again, and made the textures match it. 2013-06-03 00:31:04 -04:00
Matt Caughey 8fd6c93ea4 Removed sapphire gen from the beach variations 2013-06-02 23:02:39 -04:00
Matt Caughey b07b17a766 Added sapphire gem, changed Ancient Staff stuff to use it, added gems to mineshaft and dungeon chest loot. 2013-06-02 22:54:15 -04:00
Matt Caughey 07219fb79b Fixed the harvest level of gems so you can mine them with an iron pickaxe. 2013-06-02 21:22:36 -04:00
Matt Caughey 384c65925d Fixed the temperature/humidity values for the Hot Springs and Mountain biomes. 2013-06-02 20:36:43 -04:00
Matt Caughey ae4139e2d3 Changed the crafting recipe of the Ancient Staff parts to use the new gems, and changed the textures to go with it 2013-06-02 17:25:10 -04:00
Amnet 46653ea9ea Fixed a derp with textures. 2013-06-02 22:47:22 +02:00
Amnet bd4bf3aa9f Fixed the names of new ores. 2013-06-02 20:17:53 +02:00
Matt Caughey 451449dcd9 Added the gem ores/blocks and world generation for them 2013-06-02 14:09:16 -04:00
Amnet 39cda1715b Updated some temperatures and humidities for Forestry. 2013-06-02 11:50:56 +02:00
Amnet 20b6a1f0d9 Fixed connected textures bug. 2013-06-02 11:27:05 +02:00
Adubbz 4147d05f45 Made the custom dyes dye sheep and dog collars 2013-06-02 18:02:05 +10:00
Adubbz 0711df52e3 Fixed Thaumcraft errors 2013-06-02 17:41:24 +10:00
Matt Caughey d5c74e4575 Added bamboo thatching > bamboo recipe. Tweaked some stuff with Liquid Poison. 2013-06-01 17:57:41 -04:00
Matt Caughey 291d9f1a07 Fixed tundra boulder gen 2013-06-01 11:00:19 -04:00
Adubbz 08522b5209 Fixed the minor warnings on startup 2013-06-01 23:42:00 +10:00
Adubbz 54bb48e21c Scrapped Mystcraft compatibility for the time being 2013-06-01 23:36:09 +10:00
Adubbz c18a523460 Giving in to nagging Nancies 2013-06-01 21:42:34 +10:00
Adubbz e4b4c7f4fe Blacklist the Nether Biomes (apart from the base one) and the Promised Land Biomes with Mystcraft 2013-06-01 21:23:10 +10:00
Adubbz 20b890cf88 Promised Land portals can no longer be created in dimensions other than the Overworld and Promised Lands 2013-06-01 20:46:28 +10:00
Adubbz 4b87967f05 Made Biomes O Plenty load after Natura 2013-06-01 17:08:59 +10:00
Adubbz d114e72bd6 Finished the BOP part of Natura compat 2013-06-01 16:59:56 +10:00
Adubbz 30ceb464c8 Fixed a crash in the Nether 2013-06-01 15:38:52 +10:00
Adubbz 43504cded9 More work on Natura reflection 2013-06-01 14:37:21 +10:00
Adubbz 3dba445d1e Started on integrating Natura tainted soil, heatsand and glowshrooms 2013-06-01 14:27:17 +10:00
Adubbz 83e413d3fe Deathblooms no longer count as a Forestry flower 2013-06-01 12:51:57 +10:00
Adubbz 19f719d599 Fixed a sever crash due to SideOnlys 2013-06-01 11:43:21 +10:00
Adubbz cd588b7ab3 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-06-01 10:34:30 +10:00
Adubbz 8822e26200 Made the Ancient Staff only usable when it isn't depleted, gave the Promised Lands a movement ratio of 13 and made the Ancient Staff usable in the Promised Lands 2013-06-01 10:29:37 +10:00
Matt Caughey 2057c60649 More changes to Promised Land stuff 2013-05-31 20:29:29 -04:00
Matt Caughey 4dd5221ea6 Added new Promised Land portal design 2013-05-31 19:18:46 -04:00
Matt Caughey 7285d6c1e4 Started on new Promised Land portal design 2013-05-31 18:54:44 -04:00
Matt Caughey 3b628c1231 Tweaked the beach variations. 2013-05-31 16:22:04 -04:00
ted80-PC 7a9cfbcaf5 Added beach gen, Disabled new ocean biomes 2013-05-31 21:57:47 +02:00
Amnet a3e247bde3 Merge remote-tracking branch 'origin/master' 2013-05-31 13:43:27 +02:00
Amnet 0989de20e7 Fixed the Nether to OW ratio.
Added an array list with Nether biomes to the API.
2013-05-31 13:42:57 +02:00
Adubbz 0098a9c978 Liquids are now backwards compatible with the current system and now work with BC pumps 2013-05-31 21:42:41 +10:00
Adubbz 7bf9aec53a Cleanup 2013-05-31 20:34:02 +10:00
Amnet a2e59259b4 Fixed the Portal.
Tweaked bounding boxes on grass.
2013-05-31 11:16:22 +02:00
Matt Caughey df67690299 Finished the Nether biomes 2013-05-30 20:58:03 -04:00
Matt Caughey a770b850cb Tweaked some textures, as well as spring water steam particles. 2013-05-30 16:41:03 -04:00
Amnet e034c02d6f Some bugfixes - array checks for leaves, fix for mangrove and loftwood
saplings.
2013-05-30 15:34:28 +02:00
Amnet 06cf329d13 Merge remote-tracking branch 'origin/master' 2013-05-30 14:31:07 +02:00
Amnet cb05516ccc Portal to the Promised Land is now created above the one using the
Ancient Staff
2013-05-30 14:30:20 +02:00
Adubbz f5cd068c56 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-30 20:33:39 +10:00
Adubbz 860c478150 Finished steam particles for now, would like an animation but i can't figure out how to do them :/ 2013-05-30 20:32:27 +10:00
Amnet 0fabcdd564 Moved the forge fluids API in an appropriate package. 2013-05-30 11:41:07 +02:00
Adubbz 6527afb90a Added steam particles, layering is a bit funky with dandelion particles but oh well 2013-05-30 18:18:07 +10:00
Matt Caughey a63ec77330 Improved the Mangrove biome. 2013-05-29 23:04:52 -04:00
Amnet fa8fd56815 Started working on the Promised Land portal rework - ancient staff is
getting depleted after use and needs charging with another nether star.
2013-05-30 01:24:58 +02:00
Amnet 59e0172dfd Falling out of the world in the Promised Land will teleport to y=256 in
OW.
2013-05-30 00:37:21 +02:00
Adubbz b686323c08 Updated reference to springWater 2013-05-29 11:08:54 +10:00
Adubbz 96c2bceba9 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi 2013-05-29 11:05:53 +10:00
Adubbz b6d7fa7b1d Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper) 2013-05-29 11:05:27 +10:00
Matt Caughey a2c5944287 Changed how quicksand generates. Allowed tiny cacti and thorns to "live" at any light level (For the Nether). 2013-05-28 20:19:44 -04:00
Adubbz cf47ff9e3b Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi 2013-05-29 07:10:07 +10:00
Matt Caughey 31246c579f Added Spring Water and Liquid Poison ponds to certain biomes. 2013-05-28 17:04:03 -04:00
Matt Caughey 5146469d47 Reverted the Tropical Rainforest/Rainforest switch 2013-05-28 14:49:14 -04:00
Matt Caughey 8919484b7c Swapped the Rainforest and Tropical Rainforest biomes. 2013-05-28 14:42:09 -04:00
Adubbz f7b6be1c78 Switched to using the new Liquids API, hopefully also fixed the liquid lag in the Hot Springs 2013-05-28 21:22:54 +10:00
Amnet e64a649bf3 Disabled oil generation for the promised land and nether biomes. 2013-05-28 13:18:48 +02:00
Matt Caughey 1994b2cb03 Added Hot Springs biome and Jacaranda trees. 2013-05-26 15:36:28 -04:00
ted80-PC e632668e97 Re-added ocean biome gen, Fixed memory crash 2013-05-26 14:18:06 +02:00
Adubbz ead9eb8539 Added recipes for the new slabs and stairs 2013-05-26 17:24:04 +10:00
Adubbz 6eda158465 Added Pine, Hell Bark and Jacaranda stairs 2013-05-26 17:23:41 +10:00
Adubbz 3befd832b3 Added Pine, Hell Bark and Jacaranda slabs 2013-05-26 17:22:52 +10:00
Adubbz 533d56d22e Added the "Getting Wood" achievement to the new logs 2013-05-26 17:21:37 +10:00
Adubbz 854873aac1 Added Pine, Hellbark and Jacaranda saplings 2013-05-26 17:21:06 +10:00
Adubbz 49ee409d91 Added the new planks and logs to the Ore Dictionary 2013-05-26 17:19:26 +10:00
Adubbz 06b50d9d19 Added Pine, Hellbark and Jacaranda planks 2013-05-26 17:18:35 +10:00
Adubbz b639694ad5 Fixed the Nether Bushes and Nether Grass Generation from causing crashes 2013-05-26 17:17:11 +10:00
Adubbz 3a415cce9c Added Pine, Hellbark and Jacaranda Leaves 2013-05-26 17:15:11 +10:00
Adubbz d0938fc717 Hell Bark logs are no longer flammable 2013-05-26 17:12:20 +10:00
Adubbz b610d57a1e Made Liquid Poison not spread so far 2013-05-26 10:36:21 +10:00
Adubbz 9f06c2397f Swapped the "confusion" potion effect with hunger (Liquid Poison), made the Nourishment and Regeneration effects only apply when inside Spring Water 2013-05-26 10:22:12 +10:00
Adubbz 535dc7e76b Liquid Poison and Spring Water are no longer infinite, made some minor tweaks to Liquid Poison 2013-05-26 10:14:33 +10:00
Matt Caughey eac11b1c1b Added Hellbark leaves 2013-05-25 19:46:48 -04:00
Amnet 7ab6536a53 Fixed the log textures 2013-05-26 01:14:12 +02:00
Matt Caughey 1fb3a79fbc Tweaked the Canyon a bit. Tweaked the hard dirt, aloe, and fir leaf textures. 2013-05-25 19:11:48 -04:00
Adubbz 541c35f80b Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-26 08:32:44 +10:00
Adubbz 4b29a47402 Started on adding new logs 2013-05-26 08:32:23 +10:00
ted80-PC 62a7478fb4 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-25 23:44:11 +02:00
ted80-PC 8c9edcbc53 removed beaches and ocean biome gen 2013-05-25 23:43:53 +02:00
Matt Caughey 03c1bb5713 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-25 17:31:51 -04:00
Matt Caughey 3575ee78a6 Added pine trees 2013-05-25 17:31:11 -04:00
ted80-PC 828b6d8a21 Started working on beaches and ocean biomes 2013-05-25 23:30:51 +02:00
Matt Caughey 5fa698833b Gave a particle effect to the Deathbloom, and made it apply the Wither effect upon contact. Added status effect icons. 2013-05-25 14:13:33 -04:00
Amnet 7da5a98dc5 Added Paralysis Potion Effect - currently applied when using poison
darts.
2013-05-25 18:02:56 +02:00
Adubbz ab70482b37 Liquid poison, tweaks and made BOP buckets use metadata 2013-05-25 23:22:37 +10:00
Amnet 211adb08fe Tweak for the spawning of animals in the Promised Land. 2013-05-25 15:01:16 +02:00
Amnet 8cf4592350 Redid slightly the way potion array is extended. 2013-05-25 12:08:07 +02:00
Adubbz 66239a8687 Created a Potions API 2013-05-25 19:33:37 +10:00
Adubbz 219cdaca8f Created a Liquids API 2013-05-25 19:25:46 +10:00
Adubbz 167c9cb52c Finished off the custom Potion Effect for Spring Water, just needs an Icon now 2013-05-25 18:57:21 +10:00
Adubbz 76c6aa27ec Removed Flower and Still water from the creative menu (You can use buckets now) 2013-05-25 14:10:33 +10:00
Adubbz e2a0160088 Added Spring Water Buckets and tweaked Spring Water 2013-05-25 14:08:06 +10:00
Adubbz 091448efbe Started working on Spring Water 2013-05-25 12:33:57 +10:00
Adubbz 506f3d96b5 Gave Bone Segments conversion recipes to Bonemeal (with a high efficiency version using a TE pulveriser) and gave them TC aspects 2013-05-25 09:41:10 +10:00
Adubbz 6c913fbef3 Upped the Version Number 2013-05-25 09:40:05 +10:00
Adubbz 6dfd91de6c Finished bone resizing 2013-05-25 09:00:43 +10:00
Adubbz 1eb53f291e Made the small bone segment smaller 2013-05-25 08:34:03 +10:00
Adubbz 069caa8fbb Adjusted bone segment sizes 2013-05-25 08:08:58 +10:00
Matt Caughey b4e20e899f Added Timber biome 2013-05-24 17:41:13 -04:00
Matt Caughey e650ecd2b2 Changes to the Deadlands and how Smoldering Grass generates. 2013-05-24 16:51:25 -04:00
Matt Caughey e77aee5360 Overhauled the Bog biome. Changed the Swampwoods to the Sludgepit, and made it the same as the old Bog.
Added placeholders for Ocean sub-biomes.
2013-05-24 13:54:27 -04:00
Matt Caughey 97965c1abc Added beach variation placeholders. 2013-05-24 11:45:47 -04:00
Matt Caughey bd4431b0b8 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-24 10:36:13 -04:00
Matt Caughey e89d9e15ac Changed some biomes. Added a "base" Nether biome, similar to the vanilla Nether. 2013-05-24 10:36:00 -04:00
Adubbz 46f285b665 Made kelp require a block of water above it. This does not apply to all coral added in the future, as some may need to have different requirements 2013-05-24 20:02:47 +10:00
Adubbz bcdb783c0a Cleaning up hitbox code 2013-05-24 20:01:13 +10:00
Adubbz 458c3507b1 Made amethyst tools and armour repairable 2013-05-24 20:00:34 +10:00
Adubbz bc57d5b1d9 Cleaning up, gave the rotated Small and Medium Bone Segments their correct names 2013-05-24 19:59:55 +10:00
Adubbz 1c5d0ed67f Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-24 17:34:40 +10:00
Adubbz 895eafe7ca Bone hitbox fixes, made small bones stretch the whole block 2013-05-24 17:34:08 +10:00
Matt Caughey 485176c63e Reworked a few biomes, including names and IDs. 2013-05-23 16:22:58 -04:00
Matt Caughey d02ea93141 More work on kelp 2013-05-23 11:20:06 -04:00
Adubbz 79628f1ecd Finished bone blocks 2013-05-23 19:06:58 +10:00
Matt Caughey 4bf8c5bdbe Started work on seaweed/coral blocks. 2013-05-22 23:30:41 -04:00
Matt Caughey 50ecb0ccca Made some changes to the Pasture grass color and Barley block texture. 2013-05-22 20:11:31 -04:00
Adubbz d22edc35f3 Fixed Bone Segment naming 2013-05-23 06:29:39 +10:00
Adubbz d9b3519b65 Started on Bone Segments, currently the metdata isn't playing nicely for some reason :/ 2013-05-23 06:08:28 +10:00
Matt Caughey 6ccd3f590d More work on Nether biomes. 2013-05-21 16:35:04 -04:00
Matt Caughey 7e779edfbb Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-20 20:50:20 -04:00
Matt Caughey 0d5ab5b419 More changes to Nether biomes. 2013-05-20 20:49:30 -04:00
Adubbz 003e10b232 Cleanup of unecessary Forestry API components 2013-05-21 06:40:23 +10:00
Matt Caughey b514d4530c Made some changes to the Boreal Forest. 2013-05-20 14:47:39 -04:00
Matt Caughey ea79e20990 Tweaked the algae generation and texture 2013-05-20 12:17:33 -04:00
Matt Caughey 5c53c46290 Added ivy. Nerfed apple tree growth. 2013-05-20 10:41:19 -04:00
Adubbz ca54a1a0de Made berries regrow 2013-05-20 19:33:48 +10:00
Adubbz 114548a9dd Updated Forestry API, made berries produce fruit juice and mulch (5%) in the squeezer 2013-05-20 19:06:50 +10:00
Matt Caughey b479ac96f2 Started working on the Corrupted Sands biome. 2013-05-19 21:29:33 -04:00
Adubbz 27cc86164e Removed Nether Biome Dictionary tags from the Deadlands and Volcano 2013-05-20 06:38:48 +10:00
Adubbz 818e4f7c9f Made berries no longer spawn ontop of the player, made them harvestable by straw golems 2013-05-20 06:11:15 +10:00
Matt Caughey b74853da42 More features added to the Undergarden. Fixed a bug with trees in the Jade Cliffs. 2013-05-19 13:34:19 -04:00
Amnet dadbb815bc Tweaked the particles for dandelions.
Right clicking on apple leaves now just spawns an apple on the leaves,
not on the player.
2013-05-19 14:52:55 +02:00
Matt Caughey d9f7e919ee More Nether biome stuff 2013-05-18 18:23:21 -04:00
ted80-PC c9a1076551 Smaller nether biomes 2013-05-18 18:35:01 +02:00
ted80-PC 4fa36210ad IM AN IDIOT 2013-05-18 18:12:18 +02:00
ted80-PC 56f37c8fff Fixed deco not working in nether 2013-05-18 17:33:57 +02:00
Matt Caughey 4c41f69729 Started adding decoration to the Undergarden. 2013-05-18 11:28:50 -04:00
ted80-PC 6266846a47 Added nether biome gen 2013-05-18 17:06:30 +02:00
Matt Caughey d811404e07 Added placeholders for the Nether biomes 2013-05-18 10:37:05 -04:00
Adubbz 21edb9b361 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-18 17:49:13 +10:00
Adubbz 707fc9b7ce Removed the nether tag from the Ominous Woods 2013-05-18 17:48:41 +10:00
Matt Caughey bfef1418d9 Gave berry bushes the use animation when right clicked. Tweaked the apple leaf textures. 2013-05-18 03:09:19 -04:00
Adubbz 5cc2ed58a8 Gave apple leaves the use animation on being "picked" 2013-05-18 08:44:28 +10:00
Matt Caughey b18a02b4b3 Temporarily removed cloud generation from the Promised Land 2013-05-17 07:10:39 -04:00
Adubbz 851e0816be Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-17 21:08:22 +10:00
Adubbz b2701ab656 Made bamboo cut through shrubs on generation 2013-05-17 21:06:57 +10:00
Matt Caughey 0816149d89 Finished up the Glob entity. 2013-05-17 05:59:08 -04:00
Adubbz 7552149aae Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-17 17:19:47 +10:00
Adubbz 97bc8e217f Added the Glob, saved the spawning stuff for Forstride 2013-05-17 17:18:08 +10:00
Matt Caughey 1bb2bc96cb Tweaked some settings with the dandelion particles 2013-05-16 20:36:06 -04:00
Matt Caughey 1932613880 Overhauled the Field biome. 2013-05-16 16:37:43 -04:00
Matt Caughey a8849e1417 Overhauled the Grove biome 2013-05-16 15:16:34 -04:00
Matt Caughey 5146c088ba Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-16 12:48:37 -04:00
Matt Caughey 2b887abc5e Added berries (Food item). Finished up berry bushes. 2013-05-16 12:47:57 -04:00
Amnet 55406d0cff Added checks for array bounds and metadata. 2013-05-16 16:26:39 +02:00
Matt Caughey 7f38e7d047 Added sunflower seeds. Updated Thaumcraft integration. 2013-05-16 10:23:18 -04:00
Amnet 561eaaa315 Fixed dart blower and darts. 2013-05-16 15:50:12 +02:00
Matt Caughey f8d378f4bc Tweaked some stuff with the currently unused berry bushes 2013-05-16 09:48:45 -04:00
Matt Caughey 2715e2cff1 Tweaked some of the plants, and improved a few textures. 2013-05-16 08:06:18 -04:00
Amnet 1c3f1e75b5 Fixed the drop for sunflowers and lilies.
Added BOP wood to trigger "Get Wood" Achievement.
2013-05-16 01:51:16 +02:00
Adubbz 09ed6fc0bc Temporarily disabled Promised Land mobs 2013-05-16 06:09:24 +10:00
Matt Caughey 51eebc193c Tweaked the Savanna. Made some changes to a few textures. 2013-05-15 15:20:32 -04:00
ted80-PC 530ee6fbd9 Added bwg4 acacia trees 2013-05-15 20:38:20 +02:00
Matt Caughey 86753151ff Updated achievement settings 2013-05-15 14:18:18 -04:00
Matt Caughey 93ef449dd6 Tweaked some biome settings. Changed some achievement names/descriptions. Improved some textures. 2013-05-15 11:37:27 -04:00
Matt Caughey d4f4e24a22 Added lilyflower generation. 2013-05-15 08:49:06 -04:00
Adubbz 6895a0c42a Added BuildCraft compatibility for facades 2013-05-15 20:13:52 +10:00
Adubbz 379730186b Merged BlockBOPFlower changes 2013-05-15 19:16:03 +10:00
Adubbz 3ab3d2c72d Fixed dart rendering 2013-05-15 19:15:31 +10:00
Adubbz 3f1e07176a Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-15 19:14:32 +10:00
Adubbz 0b76026762 Made lily flowers render on the water lily and made them replaceable 2013-05-15 19:10:53 +10:00
Adubbz 5d68f74657 Dandelions now spawn particles in the direction being faced by the player 2013-05-15 19:09:13 +10:00
Matt Caughey 231cde7958 Added sunflowers 2013-05-14 10:17:00 -04:00
Adubbz e938cdbda6 Work on dandelions. All that is left is for the particles to spawn properly at the player's face (Sometimes they spawn on the ground, and they don't go in the direction the player is facing). I think this calls for... Amnet! 2013-05-14 17:19:58 +10:00
Matt Caughey 67c4d276b8 Tweaked flower band textures. 2013-05-13 15:51:26 -04:00
Matt Caughey ecf5c68e2d Made some minor changes to the Pasture biome. 2013-05-13 14:10:09 -04:00
Amnet f187d8e4fb Fixed the biome village spawn config option.
Tweaked the offset on barley.
2013-05-13 20:06:49 +02:00
Amnet 72a681fa49 Added random offset to barley. 2013-05-13 19:14:42 +02:00
Matt Caughey 45f7788fa9 Added waterlily texture. 2013-05-13 10:31:21 -04:00
Matt Caughey 7c1bdfd772 Fixed mushrooms. 2013-05-13 10:08:01 -04:00
Matt Caughey 86f5881cad Moved mushrooms to their own class. 2013-05-13 09:43:16 -04:00
Matt Caughey dc44e1c041 Made the Icy Hills hillier. 2013-05-13 08:30:03 -04:00
Matt Caughey e6fee9a480 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-13 07:14:31 -04:00
Matt Caughey d25f608bba Added alternate black and white dye. Added glowshrooms. Tweaked some textures. 2013-05-13 07:13:46 -04:00
Adubbz 01bfcdc963 Fixed particles once and for all, now to just make them spawn from dandelions 2013-05-13 20:33:51 +10:00
Adubbz ad13d2c49d Some work on Dandelion particles. Only seem to use the correct texture every now and then but at least it's getting somewhere. Big thanks to MysteriousAges on this one 2013-05-13 20:11:09 +10:00
Matt Caughey 262a5af199 Added alternate blue, brown, and green dyes crafted from Blue Milk Caps, Mud Balls, and Moss. 2013-05-13 06:05:31 -04:00
Matt Caughey daa70b2792 Made palm tree generation nicer and more life-like. 2013-05-13 05:33:12 -04:00
Adubbz be17f95ed6 Moved particles to a single method 2013-05-13 18:20:06 +10:00
Adubbz 3e58ec3e21 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-13 17:49:38 +10:00
Adubbz c8a70d6a08 Attempted to get particles working. Used the dart blower as the test 2013-05-13 17:49:06 +10:00
Matt Caughey 5705a4d1fb Tweaked apple leaves 2013-05-13 03:47:18 -04:00
Amnet 77d026306a Fixed a bug with mudballs. 2013-05-13 05:07:45 +02:00
Adubbz e738e1ff62 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-13 08:27:23 +10:00
Adubbz af38870e90 Added animals to the Promised Lands. Only thing that is left to do is limiting the amount spawned. 2013-05-13 08:22:17 +10:00
Matt Caughey f93bad1c62 Changed the top/filler layer and sky color of the Badlands. 2013-05-12 14:58:49 -04:00
Matt Caughey 498a5b82bd Made the giant red/yellow flower generation a lot nicer. 2013-05-12 14:16:31 -04:00
Matt Caughey 4a858fd710 Added crafting recipes for Skystone blocks, and tweaked the textures. 2013-05-12 09:26:03 -04:00
Amnet 1778263c8a Fixed picking up slabs with MMB.
Fixed stairs textures.
2013-05-12 15:06:54 +02:00
Matt Caughey e85443bdd0 Added Skystone Cobble/Brick, along with stairs and slabs for both. 2013-05-12 08:38:39 -04:00
Matt Caughey 965d02d518 Changed the names of some of the Promised Land blocks. 2013-05-12 07:31:51 -04:00
Matt Caughey d8890fdce5 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-12 05:56:21 -04:00
Matt Caughey 5563b518c5 Added slimes to other swampy biomes. Added poison dart textures. Tweaked crafting recipes and Promised Land biomes. 2013-05-12 05:55:44 -04:00
Adubbz f922679099 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-12 19:14:10 +10:00
Adubbz b4b927819b Tweaked the temperatures and humidities for bees. Brought to you by: Jadedcat 2013-05-12 19:13:36 +10:00
Matt Caughey 29dc9f97e6 Changed Cloud Block collision box again. 2013-05-12 05:03:14 -04:00
Adubbz 5bd6ffb753 Adjusted forestry temperatures in the Promised Land, they now reflect the strange nature of the Promised Lands 2013-05-12 15:55:16 +10:00
Adubbz f8f335c30f Finished up Poison Darts, just need their own texture now 2013-05-12 13:37:49 +10:00
Adubbz 632afef41c Updated readme, started on Poison Darts 2013-05-12 13:13:14 +10:00
Adubbz 52a32ceff3 Updated the Readme, upped the version number 2013-05-12 10:30:16 +10:00
Adubbz 870d5aef05 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-12 10:07:58 +10:00
Adubbz fd7f2aa2ff Tweaked the cloud collision box, made the sky colour of the Promised Land Biomes configurable, prevented fall damage if landing on a cloud 2013-05-12 10:04:26 +10:00
Matt Caughey d95b2ab829 Fixed the music disc song files. 2013-05-11 10:17:57 -04:00
Adubbz 092c6c180c Made the dart blower use actual darts 2013-05-11 22:51:16 +10:00
Matt Caughey d7bfeb8cda Tweaked clouds. Lowered the amount of Amethyst Ore generated per chunk in the Promised Land. 2013-05-11 07:25:43 -04:00
Amnet f5079e83ce Working head bands. 2013-05-11 13:19:28 +02:00
Amnet dbdd0ff54b Merge remote-tracking branch 'origin/master' 2013-05-11 09:51:23 +02:00
Amnet 1f02cdf425 Fixing cloud rendering. 2013-05-11 09:48:02 +02:00
Matt Caughey 788f2128ff Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-11 03:45:59 -04:00
Matt Caughey e1d46f1bc7 Added big tree variants of the red and orange trees to the Seasonal Forest. 2013-05-11 03:44:32 -04:00
Adubbz f8220b057e Tweaked spider spawn weights in the Ominous Woods 2013-05-11 17:20:33 +10:00
Adubbz fa832bb8b0 Redwood trees now require a 3x3 of redwood saplings 2013-05-11 09:29:29 +10:00
Adubbz 06e8b60240 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-11 07:37:03 +10:00
Adubbz 7c71d7523a Added armour tempt AI Task 2013-05-11 07:36:05 +10:00
Matt Caughey 08df57d666 Added cloud blocks to the Promised Land. 2013-05-10 16:28:30 -04:00
Matt Caughey c10fcfb386 Tweaked a bunch of biomes. Added some new stuff to the Promised Land. 2013-05-10 14:50:44 -04:00
Adubbz 4bd4e7af0c Added Flower Band recipes and completed the achievement to go with them 2013-05-10 17:12:56 +10:00
Adubbz 351182e19d Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-10 16:18:08 +10:00
Adubbz 835cc7d20d Added Flower Power achievement 2013-05-10 16:17:45 +10:00
Matt Caughey 7823b2c727 Finished up the Promised Land sub-biomes. Added item textures for the flower bands. 2013-05-09 09:38:48 -04:00
Adubbz ab65df145f Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-09 20:34:11 +10:00
Adubbz 0465c23ef7 Started work on hippy flower bands, still need recipes and item icons 2013-05-09 20:33:50 +10:00
ted80-PC a590e7b0a7 Changed all stone into holystone 2013-05-09 12:09:58 +02:00
ted80-PC e8d092a223 Fixed biome size in promised lands 2013-05-09 11:26:56 +02:00
ted80-PC 96ea682660 fixed missing snow 2013-05-09 10:48:24 +02:00
Matt Caughey 79a23e1f2a Added Promised Land sub-biomes 2013-05-09 03:00:09 -04:00
Matt Caughey 00e059571a Changed what plants grow from bonemeal. Tweaked dandelion texture. 2013-05-09 01:38:14 -04:00
ted80-PC 50f53c1b30 DISABLED WATERFALLS AGAIN 2013-05-08 22:31:57 +02:00
ted80-PC caa51f23cb changed biome array into arraylist 2013-05-08 22:11:53 +02:00
ted80-PC 8dd3ef9041 added voronoizoom and layerbiomes 2013-05-08 22:00:23 +02:00
ted80-PC bc2e530beb disabled waterfalls in promised lands 2013-05-08 19:18:51 +02:00
Matt Caughey c12f9c2248 Tweaked crafting recipes and some item textures. 2013-05-08 11:12:05 -04:00
Matt Caughey 3ffcb962ba Fixed high grass poisoning the player instead of poison ivy 2013-05-08 10:40:47 -04:00
Amnet d87db66d6a Fixed spawning in the promised land.
Switched back top of the high grass to its metadata.
2013-05-08 15:39:07 +02:00
Matt Caughey b71d1b2df1 Changed some stuff with darts 2013-05-08 08:39:12 -04:00
Amnet 98af2e8a6e Fixed double slab drops.
Fixed a few crafting recipes.
Fixed ticking entity crash with poison Ivy.
Improved Dart Blower.
2013-05-08 14:13:51 +02:00
Matt Caughey 69d4307c92 Fixed mudbrick block crafting recipe 2013-05-08 05:25:15 -04:00
Matt Caughey a06515fbb9 Tweaked some decoration settings for the Promised Land. 2013-05-08 03:53:28 -04:00
Matt Caughey e29dd66ce0 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-07 23:25:39 -04:00
Matt Caughey 37fb9e1370 Renamed the Yucca to Aloe. Changed moss item texture. 2013-05-07 23:25:14 -04:00
ted80-PC 61d0ec6635 fixed black sky in promised lands 2013-05-07 22:12:55 +02:00
ted80-PC e30df56595 disabled deco in promised lands 2013-05-07 22:09:10 +02:00
ted80-PC 9c17815e1a added layer zoom 2013-05-07 21:33:36 +02:00
ted80-PC 5fbd87c64a Changed some file names 2013-05-07 21:14:44 +02:00
ted80-PC 35cfe9a945 New promised lands generator 2013-05-07 21:05:50 +02:00
ted80-PC 31ac3911d5 New promised lands generator 2013-05-07 21:05:01 +02:00
ted80-PC 53283f7e64 started working on layer generator for promised lands 2013-05-07 20:33:31 +02:00
Amnet 94d64d53a8 Fixed ore dictionary 2013-05-07 20:21:23 +02:00
ted80-PC 443082cb9d moved some files 2013-05-07 20:08:35 +02:00
Amnet a71f794523 Fixed the offset for foliage.
Added some more Thermal Expansion compatibility.
2013-05-07 18:58:25 +02:00
Matt Caughey a4ee7e95a1 Added Polar biome in place of the old Ice Sheet biome. 2013-05-07 10:19:54 -04:00
Matt Caughey 111ed34276 Improved the Redwood Forest biome and thin redwood tree generation. 2013-05-07 09:10:33 -04:00
Matt Caughey bb72175452 Added white dandelions. 2013-05-07 07:31:20 -04:00
Matt Caughey a629c97c7c Tweaked the Fungi Forest. Fixed high grass generation in the Marsh. Removed Barley from blacksmith chests. Tweaked Poison Ivy texture. 2013-05-07 04:31:34 -04:00
Adubbz 65ff312ae0 Uncommented canBlockStay 2013-05-07 18:27:51 +10:00
Adubbz 043e749df4 Merged Amnet's changes that i missed 2013-05-07 18:24:45 +10:00
Adubbz 40c2847366 Fixed flowers/thorns once and for all 2013-05-07 18:19:09 +10:00
Adubbz f68fd802b9 Revert "Fixed the world gen for plants and flowers."
This reverts commit ca5b7b4fe8.
2013-05-07 17:43:37 +10:00
Matt Caughey f7ae70170f Tweaked some biomes. Changed the level of slowness mudballs give when hitting entities. 2013-05-07 00:41:56 -04:00
Amnet 0b8635fbf8 Added foliage offset 2013-05-07 03:06:20 +02:00
Matt Caughey ac6be03582 Started adding the dart blower. Added poison item. 2013-05-06 21:02:25 -04:00
Amnet ca5b7b4fe8 Fixed the world gen for plants and flowers. 2013-05-07 02:04:56 +02:00
Matt Caughey 960be72fe9 Changed the default biome size, distance between villages, and what biomes villages can spawn in. Added poison ivy to Ominous Woods. 2013-05-06 06:27:39 -04:00
Matt Caughey d3af5f7482 Added poison ivy to other biomes 2013-05-06 06:19:33 -04:00
Adubbz 8032a052d5 Removed unecessary { and } use 2013-05-06 20:11:52 +10:00
Adubbz 50969cb1bc Fixed poison ivy 2013-05-06 20:10:01 +10:00
Adubbz 4293e12f4f Work on making Posion Ivy actually poison mobs/the player 2013-05-06 20:04:16 +10:00
Matt Caughey 9120596b79 Added poison ivy, changed high grass (top) metadata value from 6 to 7. 2013-05-06 05:21:53 -04:00
Adubbz b5a8acfae8 Adjusted a few hitboxes. Didn't bother with them all, just the glaringly bad ones. 2013-05-06 18:33:07 +10:00
Adubbz fd6f243456 Fixed BOPFlower checks on World Gen 2013-05-06 17:41:57 +10:00
Adubbz dbf3241b55 Moved BOPCrossIntegration to PostInit (Using Annotations this time!) 2013-05-06 17:11:55 +10:00
Matt Caughey 8b54bb7f66 Finished up what needed to be done with the reeds. Added 2 new mushrooms (Portobello and Blue Milk Cap). 2013-05-06 01:58:23 -04:00
Amnet ebc99f5eb4 Fixed the reeds. 2013-05-05 19:15:49 +02:00
Matt Caughey 8c044949c3 Started adding a new reed plant 2013-05-05 11:45:04 -04:00
Adubbz 62267f5dc8 Merged Forstride's BlockBOPFlower changes 2013-05-05 11:34:32 +10:00
Adubbz 4348490256 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-05 11:27:47 +10:00
Adubbz 52cb252d6f Attempted to properly fix yucca flowers on hard dirt 2013-05-05 11:23:54 +10:00
Matt Caughey 3d4037b544 Made some changes to the Lush Desert 2013-05-04 21:21:08 -04:00
Adubbz 62a45a1baf Made yuccas properly generate in the Canyon 2013-05-05 10:34:46 +10:00
Matt Caughey 32a2940081 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-04 20:06:44 -04:00
Matt Caughey 16eb2a2ea6 Changed around the Canyon biome a bit. 2013-05-04 20:06:17 -04:00
Adubbz 0057913fdd Adjusted humidity of the Heathland and Fen 2013-05-05 09:56:28 +10:00
Adubbz 705105c3e6 Fixed cattail dupe drops on sheared 2013-05-05 09:52:26 +10:00
Adubbz 09f287dada Fixed High Cattail pickblock 2013-05-05 09:52:06 +10:00
Adubbz 59717f6170 Fixed willow colouring 2013-05-05 09:51:19 +10:00
Adubbz c5251b6274 Fire now burns infinitely on ash 2013-05-05 09:50:42 +10:00
Adubbz 07e0611b0a Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-04 20:10:08 +10:00
Adubbz cfe73c2225 Minor tweaks to High Grass and High Cattail 2013-05-04 20:09:29 +10:00
Matt Caughey 561652be8a Added high cattails to other swampy biomes. 2013-05-04 04:58:05 -04:00
Adubbz 73eca33198 Fixed cattail crash, hitboxes for High Grass and High Cattail no longer take up both blocks 2013-05-04 18:33:28 +10:00
Matt Caughey 357142bd6b Work in progress high cattails. Ran into a NullPointerException and need some help fixing it. 2013-05-04 02:44:17 -04:00
Matt Caughey 11aaf4091b Added Yucca flower that generates in desert biomes 2013-05-03 18:28:11 -04:00
Adubbz a508261cf8 Revert Forstride's derp 2013-05-03 23:00:44 +10:00
Matt Caughey d880bd5f61 Setting up SourceTree, yet againn 2013-05-03 08:42:16 -04:00
Matt Caughey bc9bd3bda5 The rudder moves when I turn the wheel. 2013-05-03 06:39:32 -04:00
Adubbz dffcb15204 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-03 17:01:04 +10:00
Adubbz 8d7937def6 Updated to 1.5.2. Not exactly necessary as we are covered by SRG Names, but still a good thing to do 2013-05-03 17:00:20 +10:00
Amnet 53de38ad99 Fixed issue #41. 2013-05-02 20:29:59 +02:00
Adubbz 524eaf27d7 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-01 20:32:45 +10:00
Adubbz 0585d09cbf Removed useless gitignores and gitattributes, removed new the sky colour from the new Jungle Biome. 2013-05-01 20:26:49 +10:00
Amnet ca70475c5d Added the choice of village biomes to the config. 2013-05-01 12:15:03 +02:00