Fixed dart blower and darts.

This commit is contained in:
Amnet 2013-05-16 15:50:12 +02:00
parent f8d378f4bc
commit 561eaaa315
4 changed files with 240 additions and 236 deletions

View file

@ -4,15 +4,12 @@ import net.minecraft.client.Minecraft;
import net.minecraft.client.particle.EntityBreakingFX;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.entity.RenderSnowball;
import net.minecraft.world.World;
import biomesoplenty.api.Items;
import biomesoplenty.blocks.renderers.FoliageRenderer;
import biomesoplenty.blocks.renderers.PlantsRenderer;
import biomesoplenty.items.projectiles.EntityDart;
import biomesoplenty.items.projectiles.EntityMudball;
import biomesoplenty.items.projectiles.EntityPoisonDart;
import biomesoplenty.items.projectiles.RenderDart;
import biomesoplenty.items.projectiles.RenderPoisonDart;
import biomesoplenty.particles.EntityDandelionFX;
import cpw.mods.fml.client.registry.RenderingRegistry;
@ -25,7 +22,7 @@ public class ClientProxy extends CommonProxy {
{
RenderingRegistry.registerEntityRenderingHandler(EntityMudball.class, new RenderSnowball(Items.mudball.get(), 0));
RenderingRegistry.registerEntityRenderingHandler(EntityDart.class, new RenderDart());
RenderingRegistry.registerEntityRenderingHandler(EntityPoisonDart.class, new RenderPoisonDart());
//RenderingRegistry.registerEntityRenderingHandler(EntityPoisonDart.class, new RenderPoisonDart());
RenderingRegistry.registerBlockHandler(new FoliageRenderer());
RenderingRegistry.registerBlockHandler(new PlantsRenderer());

View file

@ -1,17 +1,14 @@
package biomesoplenty.items;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import biomesoplenty.BiomesOPlenty;
import biomesoplenty.api.Items;
import biomesoplenty.items.projectiles.EntityDart;
import biomesoplenty.items.projectiles.EntityPoisonDart;
import biomesoplenty.items.projectiles.EntityDart.DartType;
public class ItemDartBlower extends Item
{
@ -33,21 +30,43 @@ public class ItemDartBlower extends Item
{
boolean flag = par3EntityPlayer.capabilities.isCreativeMode;
if (par3EntityPlayer.inventory.hasItem(Items.dart.get().itemID))
if (flag || par3EntityPlayer.inventory.hasItem(Items.dart.get().itemID))
{
//EntityArrow entitydart = new EntityArrow(par2World, par3EntityPlayer, 2.0F);
EntityDart entityDart = new EntityDart(par2World, par3EntityPlayer, 1.25F);
itemStack.damageItem(1, par3EntityPlayer);
par2World.playSoundAtEntity(par3EntityPlayer, "random.bow", 1.0F, 2.0F / (1.0F * 0.4F + 1.2F) + 1.0F * 0.5F);
if (!flag)
par3EntityPlayer.inventory.consumeInventoryItem(Items.dart.get().itemID);
if (!par2World.isRemote)
if (par3EntityPlayer.inventory.hasItemStack(new ItemStack(Items.dart.get().itemID, 1, 0)))
par2World.spawnEntityInWorld(new EntityDart(par2World, par3EntityPlayer, 1.0F));
else
par2World.spawnEntityInWorld(new EntityPoisonDart(par2World, par3EntityPlayer, 1.0F));
int slot = -1;
if (par3EntityPlayer.inventory.hasItemStack(new ItemStack(Items.dart.get().itemID, 1, 1)))
{
entityDart.setDartType(DartType.POISON);
for (int k = 0; k < par3EntityPlayer.inventory.mainInventory.length; ++k)
if (par3EntityPlayer.inventory.mainInventory[k] != null && par3EntityPlayer.inventory.mainInventory[k].itemID == Items.dart.get().itemID && par3EntityPlayer.inventory.mainInventory[k].getItemDamage() == 1)
{
slot = k;
break;
}
}
else if (par3EntityPlayer.inventory.hasItemStack(new ItemStack(Items.dart.get().itemID, 1, 0)))
{
entityDart.setDartType(DartType.NORMAL);
for (int k = 0; k < par3EntityPlayer.inventory.mainInventory.length; ++k)
if (par3EntityPlayer.inventory.mainInventory[k] != null && par3EntityPlayer.inventory.mainInventory[k].itemID == Items.dart.get().itemID && par3EntityPlayer.inventory.mainInventory[k].getItemDamage() == 0)
{
slot = k;
break;
}
}
if (!par2World.isRemote)
par2World.spawnEntityInWorld(entityDart);
if (!flag && slot >= 0)
par3EntityPlayer.inventory.decrStackSize(slot, 1);
}
return itemStack;

View file

@ -3,10 +3,8 @@ package biomesoplenty.items.projectiles;
import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.enchantment.EnchantmentThorns;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.monster.EntityEnderman;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.entity.projectile.EntityArrow;
@ -24,17 +22,19 @@ import biomesoplenty.ClientProxy;
public class EntityDart extends EntityArrow
{
public static enum DartType
{
NORMAL, POISON;
}
boolean isClient = BiomesOPlenty.proxy instanceof ClientProxy;
private int xTile = -1;
private int yTile = -1;
private int zTile = -1;
private int inTile = 0;
private int inData = 0;
private boolean inGround = false;
private int ticksInGround;
private int ticksInAir = 0;
private double damage = 0.1D;
private int damage = 2;
private DartType type = DartType.NORMAL;
public EntityDart(World par1World)
{
@ -53,7 +53,7 @@ public class EntityDart extends EntityArrow
public void onUpdate()
{
super.onUpdate();
super.onEntityUpdate();
if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
{
@ -71,227 +71,211 @@ public class EntityDart extends EntityArrow
if (axisalignedbb != null && axisalignedbb.isVecInside(this.worldObj.getWorldVec3Pool().getVecFromPool(this.posX, this.posY, this.posZ)))
{
this.inGround = true;
this.setDead();
}
}
if (this.inGround)
++this.ticksInAir;
Vec3 vec3 = this.worldObj.getWorldVec3Pool().getVecFromPool(this.posX, this.posY, this.posZ);
Vec3 vec31 = this.worldObj.getWorldVec3Pool().getVecFromPool(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
MovingObjectPosition movingobjectposition = this.worldObj.rayTraceBlocks_do_do(vec3, vec31, false, true);
vec3 = this.worldObj.getWorldVec3Pool().getVecFromPool(this.posX, this.posY, this.posZ);
vec31 = this.worldObj.getWorldVec3Pool().getVecFromPool(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
if (movingobjectposition != null)
{
int j = this.worldObj.getBlockId(this.xTile, this.yTile, this.zTile);
int k = this.worldObj.getBlockMetadata(this.xTile, this.yTile, this.zTile);
vec31 = this.worldObj.getWorldVec3Pool().getVecFromPool(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord);
}
if (j == this.inTile && k == this.inData)
Entity entity = null;
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
double d0 = 0.0D;
int l;
float f1;
for (l = 0; l < list.size(); ++l)
{
Entity entity1 = (Entity)list.get(l);
if (entity1.canBeCollidedWith() && (entity1 != this.shootingEntity || this.ticksInAir >= 5))
{
++this.ticksInGround;
f1 = 0.3F;
AxisAlignedBB axisalignedbb1 = entity1.boundingBox.expand((double)f1, (double)f1, (double)f1);
MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec3, vec31);
if (this.ticksInGround == 1)
if (movingobjectposition1 != null)
{
double d1 = vec3.distanceTo(movingobjectposition1.hitVec);
if (d1 < d0 || d0 == 0.0D)
{
entity = entity1;
d0 = d1;
}
}
}
}
if (entity != null)
{
movingobjectposition = new MovingObjectPosition(entity);
}
if (movingobjectposition != null && movingobjectposition.entityHit != null && movingobjectposition.entityHit instanceof EntityPlayer)
{
EntityPlayer entityplayer = (EntityPlayer)movingobjectposition.entityHit;
if (entityplayer.capabilities.disableDamage || this.shootingEntity instanceof EntityPlayer && !((EntityPlayer)this.shootingEntity).func_96122_a(entityplayer))
{
movingobjectposition = null;
}
}
float f2;
float f3;
if (movingobjectposition != null)
{
if (movingobjectposition.entityHit != null)
{
f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
DamageSource damagesource = null;
if (this.shootingEntity == null)
{
damagesource = DamageSource.causeArrowDamage(this, this);
}
else
{
damagesource = DamageSource.causeArrowDamage(this, this.shootingEntity);
}
if (this.type == DartType.POISON)
{
this.damage = 1;
if (movingobjectposition.entityHit instanceof EntityLiving)
((EntityLiving)movingobjectposition.entityHit).addPotionEffect(new PotionEffect(Potion.poison.id, 100));
}
if (movingobjectposition.entityHit.attackEntityFrom(damagesource, this.damage))
{
if (movingobjectposition.entityHit instanceof EntityLiving)
{
if (this.shootingEntity != null && movingobjectposition.entityHit != this.shootingEntity && movingobjectposition.entityHit instanceof EntityPlayer && this.shootingEntity instanceof EntityPlayerMP)
{
((EntityPlayerMP)this.shootingEntity).playerNetServerHandler.sendPacketToPlayer(new Packet70GameEvent(6, 0));
}
}
this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
this.setDead();
}
else
{
this.motionX *= -0.10000000149011612D;
this.motionY *= -0.10000000149011612D;
this.motionZ *= -0.10000000149011612D;
this.rotationYaw += 180.0F;
this.prevRotationYaw += 180.0F;
this.ticksInAir = 0;
}
}
else
{
this.inGround = false;
this.motionX *= (double)(this.rand.nextFloat() * 0.2F);
this.motionY *= (double)(this.rand.nextFloat() * 0.2F);
this.motionZ *= (double)(this.rand.nextFloat() * 0.2F);
this.ticksInGround = 0;
this.ticksInAir = 0;
this.xTile = movingobjectposition.blockX;
this.yTile = movingobjectposition.blockY;
this.zTile = movingobjectposition.blockZ;
this.motionX = (double)((float)(movingobjectposition.hitVec.xCoord - this.posX));
this.motionY = (double)((float)(movingobjectposition.hitVec.yCoord - this.posY));
this.motionZ = (double)((float)(movingobjectposition.hitVec.zCoord - this.posZ));
f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
this.posX -= this.motionX / (double)f2 * 0.05000000074505806D;
this.posY -= this.motionY / (double)f2 * 0.05000000074505806D;
this.posZ -= this.motionZ / (double)f2 * 0.05000000074505806D;
for (int p = 0; p < 16; ++p)
{
BiomesOPlenty.proxy.spawnParticle("dart", this.posX, this.posY, this.posZ);
}
this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
this.setDead();
}
}
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
for (this.rotationPitch = (float)(Math.atan2(this.motionY, (double)f2) * 180.0D / Math.PI); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
{
;
}
while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
{
this.prevRotationPitch += 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw < -180.0F)
{
this.prevRotationYaw -= 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
{
this.prevRotationYaw += 360.0F;
}
this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
float f4 = 0.99F;
f1 = 0.05F;
if (this.isInWater())
{
for (int j1 = 0; j1 < 4; ++j1)
{
f3 = 0.25F;
this.worldObj.spawnParticle("bubble", this.posX - this.motionX * (double)f3, this.posY - this.motionY * (double)f3, this.posZ - this.motionZ * (double)f3, this.motionX, this.motionY, this.motionZ);
}
f4 = 0.8F;
}
this.motionX *= (double)f4;
this.motionY *= (double)f4;
this.motionZ *= (double)f4;
this.motionY -= (double)f1;
this.setPosition(this.posX, this.posY, this.posZ);
this.doBlockCollisions();
}
public void setDartType(DartType par1)
{
this.type = par1;
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
if (par1 == DartType.POISON)
{
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 | 1)));
}
else
{
++this.ticksInAir;
Vec3 vec3 = this.worldObj.getWorldVec3Pool().getVecFromPool(this.posX, this.posY, this.posZ);
Vec3 vec31 = this.worldObj.getWorldVec3Pool().getVecFromPool(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
MovingObjectPosition movingobjectposition = this.worldObj.rayTraceBlocks_do_do(vec3, vec31, false, true);
vec3 = this.worldObj.getWorldVec3Pool().getVecFromPool(this.posX, this.posY, this.posZ);
vec31 = this.worldObj.getWorldVec3Pool().getVecFromPool(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
if (movingobjectposition != null)
{
vec31 = this.worldObj.getWorldVec3Pool().getVecFromPool(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord);
}
Entity entity = null;
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
double d0 = 0.0D;
int l;
float f1;
for (l = 0; l < list.size(); ++l)
{
Entity entity1 = (Entity)list.get(l);
if (entity1.canBeCollidedWith() && (entity1 != this.shootingEntity || this.ticksInAir >= 5))
{
f1 = 0.3F;
AxisAlignedBB axisalignedbb1 = entity1.boundingBox.expand((double)f1, (double)f1, (double)f1);
MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec3, vec31);
if (movingobjectposition1 != null)
{
double d1 = vec3.distanceTo(movingobjectposition1.hitVec);
if (d1 < d0 || d0 == 0.0D)
{
entity = entity1;
d0 = d1;
}
}
}
}
if (entity != null)
{
movingobjectposition = new MovingObjectPosition(entity);
}
if (movingobjectposition != null && movingobjectposition.entityHit != null && movingobjectposition.entityHit instanceof EntityPlayer)
{
EntityPlayer entityplayer = (EntityPlayer)movingobjectposition.entityHit;
if (entityplayer.capabilities.disableDamage || this.shootingEntity instanceof EntityPlayer && !((EntityPlayer)this.shootingEntity).func_96122_a(entityplayer))
{
movingobjectposition = null;
}
}
float f2;
float f3;
if (movingobjectposition != null)
{
if (movingobjectposition.entityHit != null)
{
f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
int i1 = MathHelper.ceiling_double_int((double)f2 * this.damage);
if (this.getIsCritical())
{
i1 += this.rand.nextInt(i1 / 2 + 2);
}
DamageSource damagesource = null;
if (this.shootingEntity == null)
{
damagesource = DamageSource.causeArrowDamage(this, this);
}
else
{
damagesource = DamageSource.causeArrowDamage(this, this.shootingEntity);
}
if (this.isBurning() && !(movingobjectposition.entityHit instanceof EntityEnderman))
{
movingobjectposition.entityHit.setFire(5);
//movingobjectposition.entityHit.addPotionEffect(new PotionEffect(Potion.poison.id, 100));
}
if (movingobjectposition.entityHit.attackEntityFrom(damagesource, i1))
{
if (movingobjectposition.entityHit instanceof EntityLiving)
{
EntityLiving entityliving = (EntityLiving)movingobjectposition.entityHit;
if (this.shootingEntity != null && movingobjectposition.entityHit != this.shootingEntity && movingobjectposition.entityHit instanceof EntityPlayer && this.shootingEntity instanceof EntityPlayerMP)
{
((EntityPlayerMP)this.shootingEntity).playerNetServerHandler.sendPacketToPlayer(new Packet70GameEvent(6, 0));
}
}
this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
this.setDead();
}
else
{
this.motionX *= -0.10000000149011612D;
this.motionY *= -0.10000000149011612D;
this.motionZ *= -0.10000000149011612D;
this.rotationYaw += 180.0F;
this.prevRotationYaw += 180.0F;
this.ticksInAir = 0;
}
}
else
{
this.xTile = movingobjectposition.blockX;
this.yTile = movingobjectposition.blockY;
this.zTile = movingobjectposition.blockZ;
this.inTile = this.worldObj.getBlockId(this.xTile, this.yTile, this.zTile);
this.inData = this.worldObj.getBlockMetadata(this.xTile, this.yTile, this.zTile);
this.motionX = (double)((float)(movingobjectposition.hitVec.xCoord - this.posX));
this.motionY = (double)((float)(movingobjectposition.hitVec.yCoord - this.posY));
this.motionZ = (double)((float)(movingobjectposition.hitVec.zCoord - this.posZ));
f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
this.posX -= this.motionX / (double)f2 * 0.05000000074505806D;
this.posY -= this.motionY / (double)f2 * 0.05000000074505806D;
this.posZ -= this.motionZ / (double)f2 * 0.05000000074505806D;
for (int p = 0; i < 16; ++i)
{
BiomesOPlenty.proxy.spawnParticle("dart", this.posX, this.posY, this.posZ);
}
this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
this.setDead();
if (this.inTile != 0)
{
Block.blocksList[this.inTile].onEntityCollidedWithBlock(this.worldObj, this.xTile, this.yTile, this.zTile, this);
}
}
}
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
for (this.rotationPitch = (float)(Math.atan2(this.motionY, (double)f2) * 180.0D / Math.PI); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
{
;
}
while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
{
this.prevRotationPitch += 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw < -180.0F)
{
this.prevRotationYaw -= 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
{
this.prevRotationYaw += 360.0F;
}
this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
float f4 = 0.99F;
f1 = 0.05F;
if (this.isInWater())
{
for (int j1 = 0; j1 < 4; ++j1)
{
f3 = 0.25F;
this.worldObj.spawnParticle("bubble", this.posX - this.motionX * (double)f3, this.posY - this.motionY * (double)f3, this.posZ - this.motionZ * (double)f3, this.motionX, this.motionY, this.motionZ);
}
f4 = 0.8F;
}
this.motionX *= (double)f4;
this.motionY *= (double)f4;
this.motionZ *= (double)f4;
this.motionY -= (double)f1;
this.setPosition(this.posX, this.posY, this.posZ);
this.doBlockCollisions();
this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 & -2)));
}
}
/**
* Whether the arrow has a stream of critical hit particles flying behind it.
*/
public boolean isPoisonous()
{
byte b0 = this.dataWatcher.getWatchableObjectByte(16);
return (b0 & 1) != 0;
}
}

View file

@ -1,23 +1,27 @@
package biomesoplenty.items.projectiles;
import biomesoplenty.BiomesOPlenty;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.entity.Entity;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.util.MathHelper;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderDart extends Render
{
public void renderArrow(EntityArrow par1EntityArrow, double par2, double par4, double par6, float par8, float par9)
public void renderArrow(EntityDart par1EntityArrow, double par2, double par4, double par6, float par8, float par9)
{
this.loadTexture("/mods/BiomesOPlenty/textures/projectiles/dart.png");
if (!par1EntityArrow.isPoisonous())
this.loadTexture("/mods/BiomesOPlenty/textures/projectiles/dart.png");
else
this.loadTexture("/mods/BiomesOPlenty/textures/projectiles/poisondart.png");
GL11.glPushMatrix();
GL11.glTranslatef((float)par2, (float)par4, (float)par6);
GL11.glRotatef(par1EntityArrow.prevRotationYaw + (par1EntityArrow.rotationYaw - par1EntityArrow.prevRotationYaw) * par9 - 90.0F, 0.0F, 1.0F, 0.0F);
@ -84,6 +88,6 @@ public class RenderDart extends Render
*/
public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
{
this.renderArrow((EntityArrow)par1Entity, par2, par4, par6, par8, par9);
this.renderArrow((EntityDart)par1Entity, par2, par4, par6, par8, par9);
}
}