Tweaked a bunch of biomes. Added some new stuff to the Promised Land.
|
@ -57,9 +57,7 @@ public class Biomes
|
|||
public static Optional<? extends BiomeGenBase> prairie = Optional.absent();
|
||||
public static Optional<? extends BiomeGenBase> promisedLandForest = Optional.absent();
|
||||
public static Optional<? extends BiomeGenBase> promisedLandPlains = Optional.absent();
|
||||
public static Optional<? extends BiomeGenBase> promisedLandDesert = Optional.absent();
|
||||
public static Optional<? extends BiomeGenBase> promisedLandSwamp = Optional.absent();
|
||||
public static Optional<? extends BiomeGenBase> promisedLandMushroom = Optional.absent();
|
||||
public static Optional<? extends BiomeGenBase> quagmire = Optional.absent();
|
||||
public static Optional<? extends BiomeGenBase> rainforest = Optional.absent();
|
||||
public static Optional<? extends BiomeGenBase> redwoodForest = Optional.absent();
|
||||
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|
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@ -102,7 +102,7 @@ public class BlockReferences {
|
|||
holyGrass (Blocks.holyGrass, 0),
|
||||
holyDirt (Blocks.holyDirt, 0),
|
||||
holyStone (Blocks.holyStone, 0),
|
||||
holySand (Blocks.holySand, 0),
|
||||
crystal (Blocks.crystal, 0),
|
||||
cragRock (Blocks.cragRock, 0),
|
||||
quicksand (Blocks.mud, 1),
|
||||
smolderingGrass (Blocks.holyGrass, 1),
|
||||
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|
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@ -21,10 +21,10 @@ public class Blocks
|
|||
public static Optional<? extends Block> holyGrass = Optional.absent();
|
||||
public static Optional<? extends Block> holyDirt = Optional.absent();
|
||||
public static Optional<? extends Block> holyStone = Optional.absent();
|
||||
public static Optional<? extends Block> holySand = Optional.absent();
|
||||
public static Optional<? extends Block> mud = Optional.absent();
|
||||
public static Optional<? extends Block> originGrass = Optional.absent();
|
||||
public static Optional<? extends Block> redRock = Optional.absent();
|
||||
public static Optional<? extends Block> crystal = Optional.absent();
|
||||
|
||||
// Planks and logs
|
||||
public static Optional<? extends Block> planks = Optional.absent();
|
||||
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|
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@ -33,6 +33,9 @@ import biomesoplenty.worldgen.WorldGenCanyon;
|
|||
import biomesoplenty.worldgen.WorldGenCanyonGrass;
|
||||
import biomesoplenty.worldgen.WorldGenCarrots;
|
||||
import biomesoplenty.worldgen.WorldGenCattail;
|
||||
import biomesoplenty.worldgen.WorldGenCloud;
|
||||
import biomesoplenty.worldgen.WorldGenCrystal1;
|
||||
import biomesoplenty.worldgen.WorldGenCrystal2;
|
||||
import biomesoplenty.worldgen.WorldGenDesertCactus;
|
||||
import biomesoplenty.worldgen.WorldGenDriedDirt;
|
||||
import biomesoplenty.worldgen.WorldGenGravel;
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||||
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@ -125,6 +128,7 @@ public class BiomeDecoratorBOP extends BiomeDecorator
|
|||
protected WorldGenerator quagmireGen;
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||||
protected WorldGenerator canyonGen;
|
||||
protected WorldGenerator smolderingGrassGen;
|
||||
protected WorldGenerator cloudGen;
|
||||
protected WorldGenerator coalGen;
|
||||
protected WorldGenerator ironGen;
|
||||
|
||||
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@ -181,6 +185,8 @@ public class BiomeDecoratorBOP extends BiomeDecorator
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|||
protected WorldGenerator quicksandGen;
|
||||
protected WorldGenerator quicksand2Gen;
|
||||
protected WorldGenerator poisonIvyGen;
|
||||
protected WorldGenerator crystalGen;
|
||||
protected WorldGenerator crystalGen2;
|
||||
|
||||
/** Field that holds mushroomBrown WorldGenFlowers */
|
||||
protected WorldGenerator mushroomBrownGen;
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||||
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@ -207,6 +213,8 @@ public class BiomeDecoratorBOP extends BiomeDecorator
|
|||
/** Amount of waterlilys per chunk. */
|
||||
protected int waterlilyPerChunk;
|
||||
protected int algaePerChunk;
|
||||
protected int crystalsPerChunk;
|
||||
protected int crystals2PerChunk;
|
||||
|
||||
/**
|
||||
* The number of trees to attempt to generate per chunk. Up to 10 in forests, none in deserts.
|
||||
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@ -328,6 +336,7 @@ public class BiomeDecoratorBOP extends BiomeDecorator
|
|||
public boolean generateMelons;
|
||||
public boolean generateBoulders;
|
||||
public boolean generateSmolderingGrass;
|
||||
public boolean generateClouds;
|
||||
|
||||
public BiomeDecoratorBOP(BiomeGenBase par1BiomeGenBase)
|
||||
{
|
||||
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@ -352,6 +361,7 @@ public class BiomeDecoratorBOP extends BiomeDecorator
|
|||
this.canyonGen = new WorldGenCanyon(Blocks.redRock.get().blockID, 48);
|
||||
this.smolderingGrassGen = new WorldGenSmolderingGrass(Blocks.holyGrass.get().blockID, 1, 32);
|
||||
this.driedDirtInSandGen = new WorldGenDriedDirt(Blocks.driedDirt.get().blockID, 32);
|
||||
this.cloudGen = new WorldGenCloud(Block.cloth.blockID, 48);
|
||||
this.coalGen = new WorldGenMinable(Block.oreCoal.blockID, 16);
|
||||
this.ironGen = new WorldGenMinable(Block.oreIron.blockID, 8);
|
||||
this.goldGen = new WorldGenMinable(Block.oreGold.blockID, 8);
|
||||
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@ -385,6 +395,8 @@ public class BiomeDecoratorBOP extends BiomeDecorator
|
|||
this.quicksandGen = new WorldGenQuicksand();
|
||||
this.quicksand2Gen = new WorldGenQuicksand2();
|
||||
this.cattailGen = new WorldGenCattail();
|
||||
this.crystalGen = new WorldGenCrystal1();
|
||||
this.crystalGen2 = new WorldGenCrystal2();
|
||||
this.mushroomBrownGen = new WorldGenBOPFlowers(Block.mushroomBrown.blockID, 0);
|
||||
this.mushroomRedGen = new WorldGenBOPFlowers(Block.mushroomRed.blockID, 0);
|
||||
this.toadstoolGen = new WorldGenBOPFlowers(Blocks.flowers.get().blockID, 10);
|
||||
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@ -466,6 +478,8 @@ public class BiomeDecoratorBOP extends BiomeDecorator
|
|||
this.lavaLakesPerChunk = 0;
|
||||
this.quicksandPerChunk = 0;
|
||||
this.quicksand2PerChunk = 0;
|
||||
this.crystalsPerChunk = 0;
|
||||
this.crystals2PerChunk = 0;
|
||||
this.generateLakes = true;
|
||||
this.generateAsh = false;
|
||||
this.generateMycelium = false;
|
||||
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@ -481,6 +495,7 @@ public class BiomeDecoratorBOP extends BiomeDecorator
|
|||
this.generateMelons = false;
|
||||
this.generateBoulders = false;
|
||||
this.generateSmolderingGrass = false;
|
||||
this.generateClouds = false;
|
||||
this.biome = par1BiomeGenBase;
|
||||
}
|
||||
|
||||
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@ -607,6 +622,11 @@ public class BiomeDecoratorBOP extends BiomeDecorator
|
|||
{
|
||||
this.genStandardOre1(15, this.smolderingGrassGen, 64, 128);
|
||||
}
|
||||
|
||||
if (this.generateClouds)
|
||||
{
|
||||
this.genCloudMain(1, this.cloudGen, 0, 30);
|
||||
}
|
||||
|
||||
if (this.generatePits)
|
||||
{
|
||||
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@ -751,6 +771,22 @@ public class BiomeDecoratorBOP extends BiomeDecorator
|
|||
this.plantRedGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5);
|
||||
}
|
||||
|
||||
for (var2 = 0; var2 < this.crystalsPerChunk; ++var2)
|
||||
{
|
||||
var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
|
||||
var4 = this.randomGenerator.nextInt(50);
|
||||
var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
|
||||
this.crystalGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5);
|
||||
}
|
||||
|
||||
for (var2 = 0; var2 < this.crystals2PerChunk; ++var2)
|
||||
{
|
||||
var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
|
||||
var4 = this.randomGenerator.nextInt(50);
|
||||
var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
|
||||
this.crystalGen2.generate(this.currentWorld, this.randomGenerator, var3, var4, var5);
|
||||
}
|
||||
|
||||
for (var2 = 0; var2 < this.promisedWillowPerChunk; ++var2)
|
||||
{
|
||||
var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
|
||||
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@ -1204,6 +1240,24 @@ public class BiomeDecoratorBOP extends BiomeDecorator
|
|||
|
||||
MinecraftForge.EVENT_BUS.post(new DecorateBiomeEvent.Post(currentWorld, randomGenerator, chunk_X, chunk_Z));
|
||||
}
|
||||
|
||||
/**
|
||||
* Standard ore generation helper. Generates most ores.
|
||||
*/
|
||||
protected void genCloudMain(int par1, WorldGenerator par2WorldGenerator, int par3, int par4)
|
||||
{
|
||||
for (int var5 = 0; var5 < par1; ++var5)
|
||||
{
|
||||
int var6 = this.chunk_X + this.randomGenerator.nextInt(16);
|
||||
int var7 = this.randomGenerator.nextInt(par4 - par3) + par3;
|
||||
int var8 = this.chunk_Z + this.randomGenerator.nextInt(16);
|
||||
int var999 = this.randomGenerator.nextInt(5);
|
||||
if (var999 == 0)
|
||||
{
|
||||
par2WorldGenerator.generate(this.currentWorld, this.randomGenerator, var6, var7, var8);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Standard ore generation helper. Generates most ores.
|
||||
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|
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@ -34,7 +34,7 @@ public class BiomeGenBayou extends BiomeGenBase
|
|||
this.customBiomeDecorator.waterlilyPerChunk = 2;
|
||||
this.customBiomeDecorator.cattailsPerChunk = 1;
|
||||
this.customBiomeDecorator.highCattailsPerChunk = 1;
|
||||
this.customBiomeDecorator.waterLakesPerChunk = 2;
|
||||
this.customBiomeDecorator.waterLakesPerChunk = 5;
|
||||
this.customBiomeDecorator.algaePerChunk = 1;
|
||||
this.customBiomeDecorator.generatePumpkins = false;
|
||||
this.waterColorMultiplier = 16767282;
|
||||
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@ -45,7 +45,6 @@ public class BiomeGenFungiForest extends BiomeGenBase
|
|||
this.customBiomeDecorator.reedsBOPPerChunk = 1;
|
||||
this.customBiomeDecorator.generateMycelium = true;
|
||||
this.customBiomeDecorator.generatePumpkins = true;
|
||||
this.customBiomeDecorator.generateMelons = true;
|
||||
this.waterColorMultiplier = 65326;
|
||||
this.spawnableCreatureList.clear();
|
||||
this.spawnableWaterCreatureList.clear();
|
||||
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@ -30,13 +30,15 @@ public class BiomeGenGarden extends BiomeGenBase
|
|||
this.customBiomeDecorator.flowersPerChunk = 20;
|
||||
this.customBiomeDecorator.whiteFlowersPerChunk = 25;
|
||||
this.customBiomeDecorator.tinyFlowersPerChunk = 15;
|
||||
this.customBiomeDecorator.sproutsPerChunk = 1;
|
||||
this.customBiomeDecorator.hydrangeasPerChunk = 10;
|
||||
this.customBiomeDecorator.sproutsPerChunk = 5;
|
||||
this.customBiomeDecorator.rosesPerChunk = 20;
|
||||
this.customBiomeDecorator.grassPerChunk = 25;
|
||||
this.customBiomeDecorator.sandPerChunk = -999;
|
||||
this.customBiomeDecorator.sandPerChunk2 = -999;
|
||||
this.customBiomeDecorator.bushesPerChunk = 10;
|
||||
this.customBiomeDecorator.generatePumpkins = false;
|
||||
this.customBiomeDecorator.generatePumpkins = true;
|
||||
this.customBiomeDecorator.generateMelons = true;
|
||||
this.spawnableCreatureList.clear();
|
||||
this.spawnableCreatureList.add(new SpawnListEntry(EntityRosester.class, 10, 4, 4));
|
||||
}
|
||||
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@ -46,7 +48,7 @@ public class BiomeGenGarden extends BiomeGenBase
|
|||
*/
|
||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
||||
{
|
||||
return par1Random.nextInt(3) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 1) : new WorldGenTallGrass(Block.tallGrass.blockID, 1);
|
||||
return (par1Random.nextInt(3) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : (par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 2) : (par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1))));
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -7,6 +7,8 @@ import biomesoplenty.configuration.BOPBlocks;
|
|||
import biomesoplenty.worldgen.WorldGenAcacia;
|
||||
import biomesoplenty.worldgen.WorldGenDeadTree3;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.biome.BiomeGenBase;
|
||||
import net.minecraft.world.gen.feature.WorldGenShrub;
|
||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
||||
|
@ -32,6 +34,7 @@ public class BiomeGenLushDesert extends BiomeGenBase
|
|||
this.customBiomeDecorator.desertCactiPerChunk = 10;
|
||||
this.customBiomeDecorator.cactiPerChunk = 20;
|
||||
this.customBiomeDecorator.tinyCactiPerChunk = 5;
|
||||
this.customBiomeDecorator.waterLakesPerChunk = 5;
|
||||
this.customBiomeDecorator.aloePerChunk = 3;
|
||||
this.customBiomeDecorator.generateGrass = true;
|
||||
this.customBiomeDecorator.generateSand = true;
|
||||
|
@ -43,6 +46,25 @@ public class BiomeGenLushDesert extends BiomeGenBase
|
|||
*/
|
||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
||||
{
|
||||
return (WorldGenerator)(par1Random.nextInt(4) == 0 ? new WorldGenAcacia(false) : (par1Random.nextInt(12) == 0 ? new WorldGenDeadTree3(false) : (par1Random.nextInt(2) == 0 ? this.worldGeneratorTrees : new WorldGenShrub(0,0))));
|
||||
return (WorldGenerator)(par1Random.nextInt(4) == 0 ? new WorldGenAcacia(false) : (par1Random.nextInt(24) == 0 ? new WorldGenDeadTree3(false) : (par1Random.nextInt(2) == 0 ? this.worldGeneratorTrees : new WorldGenShrub(0,0))));
|
||||
}
|
||||
|
||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
||||
{
|
||||
super.decorate(par1World, par2Random, par3, par4);
|
||||
int var5 = par2Random.nextInt(50);
|
||||
|
||||
for (int var6 = 0; var6 < var5; ++var6)
|
||||
{
|
||||
int var7 = par3 + par2Random.nextInt(16);
|
||||
int var8 = par2Random.nextInt(53) + 75;
|
||||
int var9 = par4 + par2Random.nextInt(16);
|
||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
||||
|
||||
if (var10 == Block.stone.blockID || var10 == Blocks.redRock.get().blockID)
|
||||
{
|
||||
par1World.setBlock(var7, var8, var9, Block.waterMoving.blockID, 0, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,113 +0,0 @@
|
|||
package biomesoplenty.biomes;
|
||||
|
||||
import java.awt.Color;
|
||||
import java.util.Random;
|
||||
|
||||
import biomesoplenty.api.Blocks;
|
||||
import biomesoplenty.configuration.BOPBlocks;
|
||||
import biomesoplenty.configuration.BOPConfiguration;
|
||||
import biomesoplenty.worldgen.WorldGenPalmTree1;
|
||||
import biomesoplenty.worldgen.WorldGenPalmTree3;
|
||||
import biomesoplenty.worldgen.WorldGenPromisedShrub;
|
||||
import biomesoplenty.worldgen.WorldGenPromisedTree;
|
||||
import biomesoplenty.worldgen.WorldGenPromisedTree2;
|
||||
import biomesoplenty.worldgen.WorldGenPromisedTree3;
|
||||
import biomesoplenty.worldgen.WorldGenWaterSpring;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.biome.BiomeGenBase;
|
||||
import net.minecraft.world.gen.feature.WorldGenMinable;
|
||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
||||
|
||||
public class BiomeGenPromisedLandDesert extends BiomeGenBase
|
||||
{
|
||||
private WorldGenerator theWorldGenerator;
|
||||
private BiomeDecoratorBOP customBiomeDecorator;
|
||||
|
||||
public BiomeGenPromisedLandDesert(int par1)
|
||||
{
|
||||
super(par1);
|
||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
||||
this.topBlock = (byte)Blocks.holySand.get().blockID;
|
||||
this.fillerBlock = (byte)Blocks.holySand.get().blockID;
|
||||
this.customBiomeDecorator.treesPerChunk = 4;
|
||||
this.customBiomeDecorator.grassPerChunk = -999;
|
||||
//this.customBiomeDecorator.cactiPerChunk = 5;
|
||||
this.customBiomeDecorator.promisedWillowPerChunk = 80;
|
||||
this.customBiomeDecorator.tinyCactiPerChunk = 10;
|
||||
this.customBiomeDecorator.aloePerChunk = 2;
|
||||
this.customBiomeDecorator.generateLakes = false;
|
||||
this.customBiomeDecorator.pondsPerChunk = -100;
|
||||
this.customBiomeDecorator.waterLakesPerChunk = 2;
|
||||
this.spawnableCreatureList.clear();
|
||||
this.spawnableWaterCreatureList.clear();
|
||||
this.spawnableMonsterList.clear();
|
||||
this.spawnableCaveCreatureList.clear();
|
||||
this.customBiomeDecorator.generatePumpkins = true;
|
||||
this.customBiomeDecorator.generateMelons = true;
|
||||
this.customBiomeDecorator.generateLakes = false;
|
||||
this.theWorldGenerator = new WorldGenWaterSpring(Block.waterMoving.blockID, 8);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a WorldGen appropriate for this biome.
|
||||
*/
|
||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
||||
{
|
||||
return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenPalmTree3() : new WorldGenPalmTree1());
|
||||
}
|
||||
|
||||
/**
|
||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
||||
*/
|
||||
public int getBiomeFoliageColor()
|
||||
{
|
||||
return 4583331;
|
||||
}
|
||||
|
||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
||||
{
|
||||
super.decorate(par1World, par2Random, par3, par4);
|
||||
int var5 = 100;
|
||||
int var6;
|
||||
int var7;
|
||||
int var8;
|
||||
|
||||
for (var5 = 0; var5 < 10; ++var5)
|
||||
{
|
||||
var6 = par3 + par2Random.nextInt(16);
|
||||
var7 = par2Random.nextInt(60);
|
||||
var8 = par4 + par2Random.nextInt(16);
|
||||
this.theWorldGenerator.generate(par1World, par2Random, var6, var7, var8);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* takes temperature, returns color
|
||||
*/
|
||||
public int getSkyColorByTemp(float par1)
|
||||
{
|
||||
if (BOPConfiguration.skyColors = true)
|
||||
{
|
||||
return 50175;
|
||||
}
|
||||
else
|
||||
{
|
||||
par1 /= 3.0F;
|
||||
|
||||
if (par1 < -1.0F)
|
||||
{
|
||||
par1 = -1.0F;
|
||||
}
|
||||
|
||||
if (par1 > 1.0F)
|
||||
{
|
||||
par1 = 1.0F;
|
||||
}
|
||||
|
||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -30,20 +30,23 @@ public class BiomeGenPromisedLandForest extends BiomeGenBase
|
|||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
||||
this.topBlock = (byte)Blocks.holyGrass.get().blockID;
|
||||
this.fillerBlock = (byte)Blocks.holyDirt.get().blockID;
|
||||
this.customBiomeDecorator.treesPerChunk = 12;
|
||||
this.customBiomeDecorator.treesPerChunk = 20;
|
||||
this.customBiomeDecorator.grassPerChunk = -999;
|
||||
this.customBiomeDecorator.holyTallGrassPerChunk = 50;
|
||||
this.customBiomeDecorator.promisedWillowPerChunk = 80;
|
||||
this.customBiomeDecorator.pinkFlowersPerChunk = 6;
|
||||
this.customBiomeDecorator.pinkFlowersPerChunk = 12;
|
||||
this.customBiomeDecorator.blueMilksPerChunk = 5;
|
||||
this.customBiomeDecorator.generateLakes = false;
|
||||
this.customBiomeDecorator.pondsPerChunk = -100;
|
||||
this.customBiomeDecorator.waterLakesPerChunk = 8;
|
||||
this.customBiomeDecorator.waterLakesPerChunk = 10;
|
||||
this.customBiomeDecorator.crystalsPerChunk = 25;
|
||||
this.customBiomeDecorator.crystals2PerChunk = 50;
|
||||
this.spawnableCreatureList.clear();
|
||||
this.spawnableWaterCreatureList.clear();
|
||||
this.spawnableMonsterList.clear();
|
||||
this.spawnableCaveCreatureList.clear();
|
||||
this.customBiomeDecorator.generatePumpkins = false;
|
||||
this.customBiomeDecorator.generateClouds = true;
|
||||
//this.customBiomeDecorator.generateLakes = false;
|
||||
this.theWorldGenerator = new WorldGenWaterSpring(Block.waterMoving.blockID, 8);
|
||||
}
|
||||
|
@ -53,7 +56,7 @@ public class BiomeGenPromisedLandForest extends BiomeGenBase
|
|||
*/
|
||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
||||
{
|
||||
return (WorldGenerator)(par1Random.nextInt(4) == 0 ? new WorldGenPromisedTree3(false) : (par1Random.nextInt(8) == 0 ? new WorldGenPromisedTree2(false) : new WorldGenPromisedTree(false)));
|
||||
return (WorldGenerator)(par1Random.nextInt(4) == 0 ? new WorldGenPromisedTree3(false) : (par1Random.nextInt(2) == 0 ? new WorldGenPromisedShrub(0,0) : (par1Random.nextInt(8) == 0 ? new WorldGenPromisedTree2(false) : new WorldGenPromisedTree(false))));
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -61,7 +64,7 @@ public class BiomeGenPromisedLandForest extends BiomeGenBase
|
|||
*/
|
||||
public int getBiomeFoliageColor()
|
||||
{
|
||||
return 4583331;
|
||||
return 7925125;
|
||||
}
|
||||
|
||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
||||
|
|
|
@ -1,118 +0,0 @@
|
|||
package biomesoplenty.biomes;
|
||||
|
||||
import java.awt.Color;
|
||||
import java.util.Random;
|
||||
|
||||
import biomesoplenty.api.Blocks;
|
||||
import biomesoplenty.configuration.BOPBlocks;
|
||||
import biomesoplenty.configuration.BOPConfiguration;
|
||||
import biomesoplenty.worldgen.WorldGenBOPBigMushroom;
|
||||
import biomesoplenty.worldgen.WorldGenPromisedBush;
|
||||
import biomesoplenty.worldgen.WorldGenPromisedShrub;
|
||||
import biomesoplenty.worldgen.WorldGenPromisedTree;
|
||||
import biomesoplenty.worldgen.WorldGenPromisedTree2;
|
||||
import biomesoplenty.worldgen.WorldGenPromisedTree3;
|
||||
import biomesoplenty.worldgen.WorldGenWaterSpring;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.biome.BiomeGenBase;
|
||||
import net.minecraft.world.gen.feature.WorldGenBigMushroom;
|
||||
import net.minecraft.world.gen.feature.WorldGenMinable;
|
||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
||||
|
||||
public class BiomeGenPromisedLandMushroom extends BiomeGenBase
|
||||
{
|
||||
private WorldGenerator theWorldGenerator;
|
||||
private BiomeDecoratorBOP customBiomeDecorator;
|
||||
|
||||
public BiomeGenPromisedLandMushroom(int par1)
|
||||
{
|
||||
super(par1);
|
||||
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
|
||||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
||||
this.topBlock = (byte)Blocks.holyGrass.get().blockID;
|
||||
this.fillerBlock = (byte)Blocks.holyDirt.get().blockID;
|
||||
this.customBiomeDecorator.treesPerChunk = 15;
|
||||
this.customBiomeDecorator.grassPerChunk = -999;
|
||||
this.customBiomeDecorator.holyTallGrassPerChunk = 50;
|
||||
this.customBiomeDecorator.promisedWillowPerChunk = 80;
|
||||
this.customBiomeDecorator.pinkFlowersPerChunk = 6;
|
||||
this.customBiomeDecorator.blueMilksPerChunk = 15;
|
||||
this.customBiomeDecorator.toadstoolsPerChunk = 15;
|
||||
this.customBiomeDecorator.portobellosPerChunk = 15;
|
||||
this.customBiomeDecorator.mushroomsPerChunk = 30;
|
||||
//this.customBiomeDecorator.bigMushroomsPerChunk = 10;
|
||||
this.customBiomeDecorator.generateLakes = false;
|
||||
//this.customBiomeDecorator.generateMycelium = true;
|
||||
this.customBiomeDecorator.pondsPerChunk = -100;
|
||||
this.customBiomeDecorator.waterLakesPerChunk = 5;
|
||||
this.spawnableCreatureList.clear();
|
||||
this.spawnableWaterCreatureList.clear();
|
||||
this.spawnableMonsterList.clear();
|
||||
this.spawnableCaveCreatureList.clear();
|
||||
this.customBiomeDecorator.generatePumpkins = false;
|
||||
//this.customBiomeDecorator.generateLakes = false;
|
||||
this.theWorldGenerator = new WorldGenWaterSpring(Block.waterMoving.blockID, 8);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a WorldGen appropriate for this biome.
|
||||
*/
|
||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
||||
{
|
||||
return (WorldGenerator)(par1Random.nextInt(2) == 0 ? new WorldGenBOPBigMushroom() : new WorldGenPromisedTree2(false));
|
||||
}
|
||||
|
||||
/**
|
||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
||||
*/
|
||||
public int getBiomeFoliageColor()
|
||||
{
|
||||
return 4583331;
|
||||
}
|
||||
|
||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
||||
{
|
||||
super.decorate(par1World, par2Random, par3, par4);
|
||||
int var5 = 100;
|
||||
int var6;
|
||||
int var7;
|
||||
int var8;
|
||||
|
||||
for (var5 = 0; var5 < 10; ++var5)
|
||||
{
|
||||
var6 = par3 + par2Random.nextInt(16);
|
||||
var7 = par2Random.nextInt(60);
|
||||
var8 = par4 + par2Random.nextInt(16);
|
||||
this.theWorldGenerator.generate(par1World, par2Random, var6, var7, var8);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* takes temperature, returns color
|
||||
*/
|
||||
public int getSkyColorByTemp(float par1)
|
||||
{
|
||||
if (BOPConfiguration.skyColors = true)
|
||||
{
|
||||
return 50175;
|
||||
}
|
||||
else
|
||||
{
|
||||
par1 /= 3.0F;
|
||||
|
||||
if (par1 < -1.0F)
|
||||
{
|
||||
par1 = -1.0F;
|
||||
}
|
||||
|
||||
if (par1 > 1.0F)
|
||||
{
|
||||
par1 = 1.0F;
|
||||
}
|
||||
|
||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -35,15 +35,17 @@ public class BiomeGenPromisedLandPlains extends BiomeGenBase
|
|||
this.customBiomeDecorator.grassPerChunk = -999;
|
||||
this.customBiomeDecorator.holyTallGrassPerChunk = 999;
|
||||
this.customBiomeDecorator.promisedWillowPerChunk = 80;
|
||||
this.customBiomeDecorator.blueMilksPerChunk = 1;
|
||||
this.customBiomeDecorator.generateLakes = false;
|
||||
this.customBiomeDecorator.pondsPerChunk = -100;
|
||||
this.customBiomeDecorator.waterLakesPerChunk = 4;
|
||||
this.customBiomeDecorator.waterLakesPerChunk = 6;
|
||||
this.customBiomeDecorator.crystalsPerChunk = 25;
|
||||
this.customBiomeDecorator.crystals2PerChunk = 50;
|
||||
this.spawnableCreatureList.clear();
|
||||
this.spawnableWaterCreatureList.clear();
|
||||
this.spawnableMonsterList.clear();
|
||||
this.spawnableCaveCreatureList.clear();
|
||||
this.customBiomeDecorator.generatePumpkins = false;
|
||||
this.customBiomeDecorator.generateClouds = true;
|
||||
//this.customBiomeDecorator.generateLakes = false;
|
||||
this.theWorldGenerator = new WorldGenWaterSpring(Block.waterMoving.blockID, 8);
|
||||
}
|
||||
|
@ -61,7 +63,7 @@ public class BiomeGenPromisedLandPlains extends BiomeGenBase
|
|||
*/
|
||||
public int getBiomeFoliageColor()
|
||||
{
|
||||
return 4583331;
|
||||
return 11266663;
|
||||
}
|
||||
|
||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
||||
|
|
|
@ -7,6 +7,7 @@ import biomesoplenty.api.Blocks;
|
|||
import biomesoplenty.configuration.BOPBlocks;
|
||||
import biomesoplenty.configuration.BOPConfiguration;
|
||||
import biomesoplenty.worldgen.WorldGenPromisedShrub;
|
||||
import biomesoplenty.worldgen.WorldGenPromisedTree;
|
||||
import biomesoplenty.worldgen.WorldGenPromisedWillowTree;
|
||||
import biomesoplenty.worldgen.WorldGenWaterSpring;
|
||||
|
||||
|
@ -27,20 +28,25 @@ public class BiomeGenPromisedLandSwamp extends BiomeGenBase
|
|||
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
||||
this.topBlock = (byte)Blocks.holyGrass.get().blockID;
|
||||
this.fillerBlock = (byte)Blocks.holyDirt.get().blockID;
|
||||
this.customBiomeDecorator.treesPerChunk = 24;
|
||||
this.customBiomeDecorator.treesPerChunk = 12;
|
||||
this.customBiomeDecorator.grassPerChunk = -999;
|
||||
this.customBiomeDecorator.holyTallGrassPerChunk = 50;
|
||||
this.customBiomeDecorator.holyTallGrassPerChunk = 100;
|
||||
this.customBiomeDecorator.promisedWillowPerChunk = 80;
|
||||
this.customBiomeDecorator.pinkFlowersPerChunk = 6;
|
||||
this.customBiomeDecorator.blueMilksPerChunk = 15;
|
||||
this.customBiomeDecorator.toadstoolsPerChunk = 10;
|
||||
this.customBiomeDecorator.portobellosPerChunk = 5;
|
||||
this.customBiomeDecorator.generateLakes = false;
|
||||
this.customBiomeDecorator.pondsPerChunk = -100;
|
||||
this.customBiomeDecorator.waterLakesPerChunk = 17;
|
||||
this.customBiomeDecorator.waterLakesPerChunk = 20;
|
||||
this.customBiomeDecorator.crystalsPerChunk = 25;
|
||||
this.customBiomeDecorator.crystals2PerChunk = 50;
|
||||
this.spawnableCreatureList.clear();
|
||||
this.spawnableWaterCreatureList.clear();
|
||||
this.spawnableMonsterList.clear();
|
||||
this.spawnableCaveCreatureList.clear();
|
||||
this.customBiomeDecorator.generatePumpkins = false;
|
||||
this.customBiomeDecorator.generateClouds = true;
|
||||
//this.customBiomeDecorator.generateLakes = false;
|
||||
this.theWorldGenerator = new WorldGenWaterSpring(Block.waterMoving.blockID, 8);
|
||||
}
|
||||
|
@ -50,7 +56,7 @@ public class BiomeGenPromisedLandSwamp extends BiomeGenBase
|
|||
*/
|
||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
||||
{
|
||||
return (WorldGenerator)(par1Random.nextInt(4) == 0 ? new WorldGenPromisedShrub(0, 0) : new WorldGenPromisedWillowTree());
|
||||
return (WorldGenerator)(par1Random.nextInt(6) == 0 ? new WorldGenPromisedTree(false) : new WorldGenPromisedWillowTree());
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -131,12 +131,14 @@ public class BlockBOPFlower extends BlockFlower
|
|||
|
||||
protected boolean canThisPlantGrowOnThisBlockID(int id, int metadata)
|
||||
{
|
||||
if (metadata == 6) //Tulip
|
||||
return id == Block.grass.blockID || id == Block.dirt.blockID || id == Block.tilledField.blockID || id == Blocks.holyGrass.get().blockID;
|
||||
if (metadata == 10) //Toadstool
|
||||
return id == Block.grass.blockID || id == Block.dirt.blockID || id == Block.mycelium.blockID || id == Blocks.holyGrass.get().blockID;
|
||||
if (metadata == 11) //Cactus
|
||||
return id == Block.sand.blockID || id == Blocks.redRock.get().blockID || id == Blocks.holySand.get().blockID;
|
||||
return id == Block.sand.blockID || id == Blocks.redRock.get().blockID;
|
||||
if (metadata == 12) //Yucca
|
||||
return id == Blocks.hardDirt.get().blockID || id == Blocks.redRock.get().blockID || id == Block.sand.blockID || id == Blocks.holySand.get().blockID;
|
||||
return id == Blocks.hardDirt.get().blockID || id == Blocks.redRock.get().blockID || id == Block.sand.blockID;
|
||||
if (metadata == 13) //Portobello
|
||||
return id == Block.grass.blockID || id == Block.dirt.blockID || id == Block.mycelium.blockID | id == Blocks.holyGrass.get().blockID;
|
||||
if (metadata == 14) //Blue Milk Cap
|
||||
|
@ -155,14 +157,17 @@ public class BlockBOPFlower extends BlockFlower
|
|||
if (itemStack.itemID == this.blockID)
|
||||
switch (meta)
|
||||
{
|
||||
case 6: // Tulip
|
||||
return id == Block.grass.blockID || id == Block.dirt.blockID || id == Block.tilledField.blockID || id == Blocks.holyGrass.get().blockID;
|
||||
|
||||
case 10: // Toadstool
|
||||
return id == Block.grass.blockID || id == Block.dirt.blockID || id == Block.mycelium.blockID || id == Blocks.holyGrass.get().blockID;
|
||||
|
||||
case 11: // Cactus
|
||||
return id == Blocks.redRock.get().blockID || id == Block.sand.blockID || id == Blocks.holySand.get().blockID;
|
||||
return id == Blocks.redRock.get().blockID || id == Block.sand.blockID;
|
||||
|
||||
case 12: // Yucca
|
||||
return id == Blocks.hardDirt.get().blockID || id == Blocks.redRock.get().blockID || id == Block.sand.blockID || id == Blocks.holySand.get().blockID;
|
||||
return id == Blocks.hardDirt.get().blockID || id == Blocks.redRock.get().blockID || id == Block.sand.blockID;
|
||||
|
||||
case 13: // Portobello
|
||||
return id == Block.grass.blockID || id == Block.dirt.blockID || id == Block.mycelium.blockID || id == Blocks.holyGrass.get().blockID;
|
||||
|
|
|
@ -1,16 +1,22 @@
|
|||
package biomesoplenty.blocks;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.client.renderer.texture.IconRegister;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.Icon;
|
||||
|
||||
import biomesoplenty.BiomesOPlenty;
|
||||
import biomesoplenty.api.Items;
|
||||
|
||||
public class BlockBOPGeneric extends Block
|
||||
{
|
||||
public enum BlockType
|
||||
{
|
||||
ASH_STONE, HARD_SAND, HARD_DIRT, HARD_ICE, HOLY_STONE, BAMBOO_THATCHING, DRIED_DIRT, CRAG_ROCK, MUD_BRICK, HOLY_DIRT, HOLY_SAND;
|
||||
ASH_STONE, HARD_SAND, HARD_DIRT, HARD_ICE, HOLY_STONE, BAMBOO_THATCHING, DRIED_DIRT, CRAG_ROCK, MUD_BRICK, HOLY_DIRT, CRYSTAL;
|
||||
}
|
||||
|
||||
private Icon texture;
|
||||
|
@ -64,8 +70,8 @@ public class BlockBOPGeneric extends Block
|
|||
setHardness(0.6F).setStepSound(Block.soundGravelFootstep).setUnlocalizedName("holyDirt");
|
||||
break;
|
||||
|
||||
case HOLY_SAND:
|
||||
setHardness(0.3F).setStepSound(Block.soundSandFootstep).setUnlocalizedName("holySand");
|
||||
case CRYSTAL:
|
||||
setHardness(0.15F).setResistance(5.0F).setLightValue(1.0F).setStepSound(Block.soundGlassFootstep).setUnlocalizedName("crystal");
|
||||
break;
|
||||
|
||||
default:
|
||||
|
@ -118,14 +124,53 @@ public class BlockBOPGeneric extends Block
|
|||
texture = iconRegister.registerIcon("BiomesOPlenty:holydirt");
|
||||
break;
|
||||
|
||||
case HOLY_SAND:
|
||||
texture = iconRegister.registerIcon("BiomesOPlenty:holysand");
|
||||
case CRYSTAL:
|
||||
texture = iconRegister.registerIcon("BiomesOPlenty:crystal");
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int idDropped(int par1, Random par2Random, int par3)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case CRYSTAL:
|
||||
return Items.miscItems.get().itemID;
|
||||
|
||||
default:
|
||||
return this.blockID;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int damageDropped(int meta)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case CRYSTAL:
|
||||
return 4;
|
||||
|
||||
default:
|
||||
return meta;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int quantityDropped(int meta, int fortune, Random random)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case CRYSTAL:
|
||||
return 4;
|
||||
|
||||
default:
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Icon getIcon(int side, int meta)
|
||||
|
|
|
@ -94,13 +94,13 @@ public class BOPBiomes {
|
|||
Biomes.highland = Optional.of((new BiomeGenHighland(BOPConfiguration.highlandID)).setColor(6316128).setBiomeName("Highland").setMinMaxHeight(0.9F, 1.9F).setTemperatureRainfall(0.5F, 0.5F));
|
||||
Biomes.icyHills = Optional.of((new BiomeGenIcyHills(BOPConfiguration.icyHillsID)).setColor(14090235).setBiomeName("Icy Hills").setEnableSnow().setTemperatureRainfall(0.0F, 0.0F).setMinMaxHeight(-0.2F, 0.5F));
|
||||
Biomes.jadeCliffs = Optional.of((new BiomeGenJadeCliffs(BOPConfiguration.jadeCliffsID)).setColor(14090235).setBiomeName("Jade Cliffs").setTemperatureRainfall(0.5F, 0.1F).setMinMaxHeight(0.1F, 2.0F));
|
||||
Biomes.lushDesert = Optional.of((new BiomeGenLushDesert(BOPConfiguration.lushDesertID)).setColor(16421912).setBiomeName("Lush Desert").setTemperatureRainfall(0.8F, 0.2F).setMinMaxHeight(0.0F, 0.9F));
|
||||
Biomes.lushDesert = Optional.of((new BiomeGenLushDesert(BOPConfiguration.lushDesertID)).setColor(16421912).setBiomeName("Lush Desert").setTemperatureRainfall(0.8F, 0.2F).setMinMaxHeight(0.1F, 1.5F));
|
||||
Biomes.lushSwamp = Optional.of((new BiomeGenLushSwamp(BOPConfiguration.lushSwampID)).setColor(522674).setBiomeName("Lush Swamp").func_76733_a(9154376).setMinMaxHeight(-0.2F, 0.1F).setTemperatureRainfall(0.7F, 1.0F));
|
||||
Biomes.mangrove = Optional.of((new BiomeGenMangrove(BOPConfiguration.mangroveID)).setColor(16440917).setBiomeName("Mangrove").setMinMaxHeight(-0.4F, -0.1F).setTemperatureRainfall(0.8F, 0.9F));
|
||||
Biomes.mapleWoods = Optional.of((new BiomeGenMapleWoods(BOPConfiguration.mapleWoodsID)).setColor(747097).setBiomeName("Maple Woods").func_76733_a(5159473).setTemperatureRainfall(0.2F, 0.8F).setMinMaxHeight(0.1F, 0.6F));
|
||||
Biomes.marsh = Optional.of((new BiomeGenMarsh(BOPConfiguration.marshID)).setColor(10486015).setBiomeName("Marsh").setMinMaxHeight(-0.5F, 0.0F).setTemperatureRainfall(0.5F, 0.9F));
|
||||
Biomes.meadow = Optional.of((new BiomeGenMeadow(BOPConfiguration.meadowID)).setColor(9286496).setBiomeName("Meadow").setTemperatureRainfall(0.7F, 0.7F));
|
||||
Biomes.mesa = Optional.of((new BiomeGenMesa(BOPConfiguration.mesaID)).setColor(16421912).setBiomeName("Mesa").setDisableRain().setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.8F, 1.0F));
|
||||
Biomes.mesa = Optional.of((new BiomeGenMesa(BOPConfiguration.mesaID)).setColor(16421912).setBiomeName("Mesa").setDisableRain().setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.4F, 2.0F));
|
||||
Biomes.moor = Optional.of((new BiomeGenMoor(BOPConfiguration.moorID)).setColor(16421912).setBiomeName("Moor").setTemperatureRainfall(0.5F, 1.0F).setMinMaxHeight(0.7F, 0.8F));
|
||||
Biomes.mountain = Optional.of((new BiomeGenMountain(BOPConfiguration.mountainID)).setColor(14090235).setBiomeName("Mountain").setTemperatureRainfall(0.5F, 0.1F).setMinMaxHeight(1.2F, 1.2F));
|
||||
Biomes.mysticGrove = Optional.of((new BiomeGenMysticGrove(BOPConfiguration.mysticGroveID)).setColor(353825).setBiomeName("Mystic Grove").setDisableRain().func_76733_a(5159473).setTemperatureRainfall(0.9F, 1.0F));
|
||||
|
@ -113,10 +113,8 @@ public class BOPBiomes {
|
|||
Biomes.polar = Optional.of((new BiomeGenPolar(BOPConfiguration.polarID)).setColor(6316128).setBiomeName("Polar").setMinMaxHeight(-0.5F, 0.0F).setTemperatureRainfall(0.2F, 0.8F));
|
||||
Biomes.prairie = Optional.of((new BiomeGenPrairie(BOPConfiguration.prairieID)).setColor(353825).setBiomeName("Prairie").func_76733_a(5159473).setTemperatureRainfall(0.9F, 0.6F).setMinMaxHeight(0.1F, 0.1F));
|
||||
Biomes.promisedLandForest = Optional.of((new BiomeGenPromisedLandForest(BOPConfiguration.promisedLandForestID)).setColor(112).setBiomeName("Wonderous Woods").setTemperatureRainfall(2.0F, 2.0F).setMinMaxHeight(0.1F, 2.0F));
|
||||
Biomes.promisedLandPlains = Optional.of((new BiomeGenPromisedLandPlains(BOPConfiguration.promisedLandPlainsID)).setColor(112).setBiomeName("Purified Plains").setTemperatureRainfall(2.0F, 2.0F).setMinMaxHeight(0.1F, 2.0F));
|
||||
Biomes.promisedLandDesert = Optional.of((new BiomeGenPromisedLandDesert(BOPConfiguration.promisedLandDesertID)).setColor(112).setBiomeName("Divine Desert").setTemperatureRainfall(2.0F, 2.0F).setMinMaxHeight(0.1F, 2.0F));
|
||||
Biomes.promisedLandPlains = Optional.of((new BiomeGenPromisedLandPlains(BOPConfiguration.promisedLandPlainsID)).setColor(112).setBiomeName("Majestic Meadow").setTemperatureRainfall(2.0F, 2.0F).setMinMaxHeight(0.1F, 2.0F));
|
||||
Biomes.promisedLandSwamp = Optional.of((new BiomeGenPromisedLandSwamp(BOPConfiguration.promisedLandSwampID)).setColor(112).setBiomeName("Blessed Bog").setTemperatureRainfall(2.0F, 2.0F).setMinMaxHeight(0.1F, 2.0F));
|
||||
Biomes.promisedLandMushroom = Optional.of((new BiomeGenPromisedLandMushroom(BOPConfiguration.promisedLandMushroomID)).setColor(112).setBiomeName("Majestic Mushrooms").setTemperatureRainfall(2.0F, 2.0F).setMinMaxHeight(0.1F, 2.0F));
|
||||
Biomes.quagmire = Optional.of((new BiomeGenQuagmire(BOPConfiguration.quagmireID)).setColor(522674).setBiomeName("Quagmire").func_76733_a(9154376).setMinMaxHeight(-0.1F, 0.3F).setTemperatureRainfall(0.8F, 0.9F));
|
||||
Biomes.rainforest = Optional.of((new BiomeGenRainforest(BOPConfiguration.rainforestID)).setColor(5470985).setBiomeName("Rainforest").func_76733_a(5470985).setTemperatureRainfall(2.0F, 2.0F).setMinMaxHeight(0.7F, 1.8F));
|
||||
Biomes.redwoodForest = Optional.of((new BiomeGenRedwoodForest(BOPConfiguration.redwoodForestID)).setColor(747097).setBiomeName("Redwood Forest").func_76733_a(5159473).setTemperatureRainfall(0.8F, 0.4F).setMinMaxHeight(0.0F, 0.4F));
|
||||
|
@ -134,7 +132,7 @@ public class BOPBiomes {
|
|||
Biomes.temperateRainforest = Optional.of((new BiomeGenTemperateRainforest(BOPConfiguration.temperateRainforestID)).setColor(353825).setBiomeName("Temperate Rainforest").func_76733_a(5159473).setTemperatureRainfall(0.7F, 0.8F).setMinMaxHeight(0.2F, 1.2F));
|
||||
Biomes.thicket = Optional.of((new BiomeGenThicket(BOPConfiguration.thicketID)).setColor(353825).setBiomeName("Thicket").func_76733_a(5159473).setTemperatureRainfall(0.6F, 0.2F).setMinMaxHeight(0.0F, 0.2F));
|
||||
Biomes.tropicalRainforest = Optional.of((new BiomeGenTropicalRainforest(BOPConfiguration.tropicalRainforestID)).setColor(9286496).setBiomeName("Tropical Rainforest").setTemperatureRainfall(1.2F, 0.9F).setMinMaxHeight(0.3F, 0.7F));
|
||||
Biomes.tropics = Optional.of((new BiomeGenTropics(BOPConfiguration.tropicsID)).setColor(9286496).setBiomeName("Tropics").setTemperatureRainfall(2.0F, 2.0F).setMinMaxHeight(0.1F, 0.8F));
|
||||
Biomes.tropics = Optional.of((new BiomeGenTropics(BOPConfiguration.tropicsID)).setColor(9286496).setBiomeName("Tropics").setTemperatureRainfall(2.0F, 2.0F).setMinMaxHeight(0.1F, 1.5F));
|
||||
Biomes.tundra = Optional.of((new BiomeGenTundra(BOPConfiguration.tundraID)).setColor(14090235).setBiomeName("Tundra").setEnableSnow().setTemperatureRainfall(0.05F, 0.0F).setMinMaxHeight(-0.2F, 0.0F));
|
||||
Biomes.volcano = Optional.of((new BiomeGenVolcano(BOPConfiguration.volcanoID)).setColor(9286496).setBiomeName("Volcano").setDisableRain().setMinMaxHeight(0.6F, 0.9F).setTemperatureRainfall(2.0F, 0.0F));
|
||||
Biomes.wasteland = Optional.of((new BiomeGenWasteland(BOPConfiguration.wastelandID)).setColor(16421912).setBiomeName("Wasteland").setDisableRain().setTemperatureRainfall(2.0F, 0.0F).setMinMaxHeight(0.0F, 0.0F));
|
||||
|
@ -201,9 +199,7 @@ public class BOPBiomes {
|
|||
BiomeDictionary.registerBiomeType(Biomes.prairie.get(), Type.PLAINS);
|
||||
BiomeDictionary.registerBiomeType(Biomes.promisedLandForest.get(), Type.FOREST, Type.MAGICAL);
|
||||
BiomeDictionary.registerBiomeType(Biomes.promisedLandPlains.get(), Type.PLAINS, Type.MAGICAL);
|
||||
BiomeDictionary.registerBiomeType(Biomes.promisedLandDesert.get(), Type.DESERT, Type.MAGICAL);
|
||||
BiomeDictionary.registerBiomeType(Biomes.promisedLandSwamp.get(), Type.SWAMP, Type.MAGICAL);
|
||||
BiomeDictionary.registerBiomeType(Biomes.promisedLandMushroom.get(), Type.MUSHROOM, Type.MAGICAL);
|
||||
BiomeDictionary.registerBiomeType(Biomes.quagmire.get(), Type.WASTELAND);
|
||||
BiomeDictionary.registerBiomeType(Biomes.rainforest.get(), Type.JUNGLE, Type.HILLS, Type.FOREST);
|
||||
BiomeDictionary.registerBiomeType(Biomes.redwoodForest.get(), Type.FOREST);
|
||||
|
|
|
@ -124,8 +124,8 @@ public class BOPBlocks {
|
|||
Blocks.hardDirt = Optional.of(new BlockBOPGeneric(BOPConfiguration.hardDirtID, Material.rock, BlockType.HARD_DIRT));
|
||||
Blocks.holyGrass = Optional.of(new BlockBOPGrass(BOPConfiguration.holyGrassID).setUnlocalizedName("holyGrass"));
|
||||
Blocks.holyDirt = Optional.of(new BlockBOPGeneric(BOPConfiguration.holyDirtID, Material.sand, BlockType.HOLY_DIRT));
|
||||
Blocks.holySand = Optional.of(new BlockBOPGeneric(BOPConfiguration.holySandID, Material.sand, BlockType.HOLY_SAND));
|
||||
Blocks.holyStone = Optional.of(new BlockBOPGeneric(BOPConfiguration.holyStoneID, Material.rock, BlockType.HOLY_STONE));
|
||||
Blocks.crystal = Optional.of(new BlockBOPGeneric(BOPConfiguration.crystalID, Material.glass, BlockType.CRYSTAL));
|
||||
Blocks.promisedPortal = Optional.of(new BlockPromisedPortal(BOPConfiguration.promisedLandPortalID).setUnlocalizedName("promisedPortal").setBlockUnbreakable().setResistance(6000000.0F).setLightValue(1.0F));
|
||||
// Blocks.amethystOre = Optional.of(new BlockBOPGeneric(BOPConfiguration.amethystOreID, Material.rock, BlockType.AMETHYST_ORE));
|
||||
// Blocks.amethystBlock = Optional.of(new BlockBOPGeneric(BOPConfiguration.amethystBlockID, Material.iron, BlockType.AMETHYST_BLOCK));
|
||||
|
@ -188,10 +188,10 @@ public class BOPBlocks {
|
|||
GameRegistry.registerBlock(Blocks.redBricksStairs.get(), "redBricksStairs");
|
||||
GameRegistry.registerBlock(Blocks.hardSand.get(), "hardSand");
|
||||
GameRegistry.registerBlock(Blocks.hardDirt.get(), "hardDirt");
|
||||
GameRegistry.registerBlock(Blocks.crystal.get(), "crystal");
|
||||
// GameRegistry.registerBlock(Blocks.holyGrass.get(), "holyGrass");
|
||||
GameRegistry.registerBlock(Blocks.holyGrass.get(), ItemBOPGrass.class, "holyGrass");
|
||||
GameRegistry.registerBlock(Blocks.holyDirt.get(), "holyDirt");
|
||||
GameRegistry.registerBlock(Blocks.holySand.get(), "holySand");
|
||||
GameRegistry.registerBlock(Blocks.holyStone.get(), "holyStone");
|
||||
GameRegistry.registerBlock(Blocks.promisedPortal.get(), "promisedPortal");
|
||||
GameRegistry.registerBlock(Blocks.amethystOre.get(), ItemBOPAmethyst.class, "amethystOre");
|
||||
|
@ -319,8 +319,8 @@ public class BOPBlocks {
|
|||
LanguageRegistry.addName(new ItemStack(Blocks.holyGrass.get(), 1, 0), "Holy Grass");
|
||||
LanguageRegistry.addName(new ItemStack(Blocks.holyGrass.get(), 1, 1), "Smoldering Grass");
|
||||
LanguageRegistry.addName(Blocks.holyDirt.get(), "Holy Dirt");
|
||||
LanguageRegistry.addName(Blocks.holySand.get(), "Holy Sand");
|
||||
LanguageRegistry.addName(Blocks.holyStone.get(), "Holy Stone");
|
||||
LanguageRegistry.addName(Blocks.crystal.get(), "Celestial Crystal");
|
||||
LanguageRegistry.addName(new ItemStack(Blocks.plants.get(),1,4), "Holy Tall Grass");
|
||||
LanguageRegistry.addName(Blocks.promisedPortal.get(), "Promised Land Portal");
|
||||
LanguageRegistry.addName(new ItemStack(Blocks.saplings.get(),1,7), "Holy Sapling");
|
||||
|
|
|
@ -116,7 +116,6 @@ public class BOPConfiguration {
|
|||
public static int holyGrassID;
|
||||
public static int holyDirtID;
|
||||
public static int holyStoneID;
|
||||
public static int holySandID;
|
||||
public static int cragRockID;
|
||||
|
||||
public static int plantsID;
|
||||
|
@ -174,6 +173,8 @@ public class BOPConfiguration {
|
|||
public static int willowStairsID;
|
||||
|
||||
public static int colourizedLeavesID;
|
||||
|
||||
public static int crystalID;
|
||||
|
||||
//Item IDs
|
||||
public static int shroomPowderID;
|
||||
|
@ -268,9 +269,7 @@ public class BOPConfiguration {
|
|||
public static int prairieID;
|
||||
public static int promisedLandForestID;
|
||||
public static int promisedLandPlainsID;
|
||||
public static int promisedLandDesertID;
|
||||
public static int promisedLandSwampID;
|
||||
public static int promisedLandMushroomID;
|
||||
public static int quagmireID;
|
||||
public static int rainforestID;
|
||||
public static int redwoodForestID;
|
||||
|
@ -593,8 +592,7 @@ public class BOPConfiguration {
|
|||
holyGrassID = config.getTerrainBlock("Terrain Block IDs", "Holy Grass ID", 169, null).getInt();
|
||||
holyDirtID = config.getTerrainBlock("Terrain Block IDs", "Holy Dirt ID", 170, null).getInt();
|
||||
holyStoneID = config.getTerrainBlock("Terrain Block IDs", "Holy Stone ID", 171, null).getInt();
|
||||
holySandID = config.getTerrainBlock("Terrain Block IDs", "Holy Sand ID", 172, null).getInt();
|
||||
cragRockID = config.getTerrainBlock("Terrain Block IDs", "Crag Rock ID", 173, null).getInt();
|
||||
cragRockID = config.getTerrainBlock("Terrain Block IDs", "Crag Rock ID", 172, null).getInt();
|
||||
|
||||
// Get Crafted Block ID's
|
||||
plantsID = config.getBlock("Plant ID", 1920, null).getInt();
|
||||
|
@ -647,6 +645,8 @@ public class BOPConfiguration {
|
|||
willowStairsID = config.getBlock("Willow Stairs ID", 1961, null).getInt();
|
||||
|
||||
colourizedLeavesID = config.getBlock("Colourized Leaves ID", 1962, null).getInt();
|
||||
|
||||
crystalID = config.getBlock("Crystal ID", 1963, null).getInt();
|
||||
|
||||
// Get Item ID's
|
||||
shroomPowderID = config.getItem("Shroom Powder ID", 21001, null).getInt();
|
||||
|
@ -692,14 +692,12 @@ public class BOPConfiguration {
|
|||
|
||||
//23-79 ExtraBiomesXL
|
||||
|
||||
promisedLandForestID = config.get("Biome IDs", "Wonderous Woods (Promised Land) ID", 75).getInt();
|
||||
promisedLandPlainsID = config.get("Biome IDs", "Purified Plains (Promised Land) ID", 76).getInt();
|
||||
promisedLandDesertID = config.get("Biome IDs", "Divine Desert (Promised Land) ID", 77).getInt();
|
||||
promisedLandSwampID = config.get("Biome IDs", "Blessed Bog (Promised Land) ID", 78).getInt();
|
||||
promisedLandMushroomID = config.get("Biome IDs", "Majestic Mushrooms (Promised Land) ID", 79).getInt();
|
||||
|
||||
//80-169 Better World Generation 4
|
||||
|
||||
promisedLandForestID = config.get("Biome IDs", "Wonderous Woods (Promised Land) ID", 170).getInt();
|
||||
promisedLandPlainsID = config.get("Biome IDs", "Majestic Meadow (Promised Land) ID", 171).getInt();
|
||||
promisedLandSwampID = config.get("Biome IDs", "Blessed Bog (Promised Land) ID", 172).getInt();
|
||||
|
||||
alpsID = config.get("Biome IDs", "Alps ID", 173).getInt();
|
||||
arcticID = config.get("Biome IDs", "Arctic ID", 174).getInt();
|
||||
badlandsID = config.get("Biome IDs", "Badlands ID", 175).getInt();
|
||||
|
|
|
@ -112,6 +112,7 @@ public class BOPCrafting
|
|||
GameRegistry.addRecipe(new ItemStack(Blocks.amethystOre.get(), 1, 1), new Object[] {"AAA", "AAA", "AAA", 'A', new ItemStack(Items.miscItems.get(), 1, 2)});
|
||||
GameRegistry.addRecipe(new ItemStack(Blocks.ash.get(), 1), new Object[] {"AA", "AA", 'A', new ItemStack(Items.miscItems.get(), 1, 1)});
|
||||
GameRegistry.addRecipe(new ItemStack(Blocks.mudBrick.get(), 1), new Object[] {"MM", "MM", 'M', new ItemStack(Items.miscItems.get(), 1, 0)});
|
||||
GameRegistry.addRecipe(new ItemStack(Blocks.crystal.get(), 1), new Object[] {"CC", "CC", 'C', new ItemStack(Items.miscItems.get(), 1, 4)});
|
||||
// GameRegistry.addRecipe(new ItemStack(Blocks.planks.get(), 1, 10), new Object[] {"###", "###", "###", '#', Blocks.bamboo.get()});
|
||||
GameRegistry.addRecipe(new ItemStack(Block.cobblestoneMossy, 1, 0), new Object[] {"MMM", "MCM", "MMM", 'M', Blocks.moss.get(), 'C', Block.cobblestone});
|
||||
GameRegistry.addRecipe(new ItemStack(Block.stoneBrick, 1, 1), new Object[] {"MMM", "MSM", "MMM", 'M', Blocks.moss.get(), 'S', Block.stoneBrick});
|
||||
|
|
|
@ -151,6 +151,7 @@ public class BOPItems {
|
|||
LanguageRegistry.addName(new ItemStack(Items.miscItems.get(), 1, 2), "Amethyst");
|
||||
LanguageRegistry.addName(new ItemStack(Items.miscItems.get(), 1, 1), "Pile of Ashes");
|
||||
LanguageRegistry.addName(new ItemStack(Items.miscItems.get(), 1, 3), "Poison");
|
||||
LanguageRegistry.addName(new ItemStack(Items.miscItems.get(), 1, 4), "Celestial Crystal Shard");
|
||||
|
||||
LanguageRegistry.addName(Items.pickaxeMud.get(), "Muddy Pickaxe");
|
||||
LanguageRegistry.addName(Items.axeMud.get(), "Muddy Axe");
|
||||
|
|
|
@ -56,18 +56,14 @@ public class ForestryIntegration
|
|||
EnumTemperature.hotBiomeIds.add(BOPConfiguration.oasisID);
|
||||
EnumTemperature.hotBiomeIds.add(BOPConfiguration.promisedLandForestID);
|
||||
EnumTemperature.hotBiomeIds.add(BOPConfiguration.promisedLandPlainsID);
|
||||
EnumTemperature.hotBiomeIds.add(BOPConfiguration.promisedLandDesertID);
|
||||
EnumTemperature.hotBiomeIds.add(BOPConfiguration.promisedLandSwampID);
|
||||
EnumTemperature.hotBiomeIds.add(BOPConfiguration.promisedLandMushroomID);
|
||||
EnumTemperature.hotBiomeIds.add(BOPConfiguration.rainforestID);
|
||||
EnumTemperature.hotBiomeIds.add(BOPConfiguration.tropicsID);
|
||||
|
||||
EnumHumidity.dampBiomeIds.add(BOPConfiguration.oasisID);
|
||||
EnumHumidity.dampBiomeIds.add(BOPConfiguration.promisedLandForestID);
|
||||
EnumHumidity.dampBiomeIds.add(BOPConfiguration.promisedLandPlainsID);
|
||||
EnumHumidity.dampBiomeIds.add(BOPConfiguration.promisedLandDesertID);
|
||||
EnumHumidity.dampBiomeIds.add(BOPConfiguration.promisedLandSwampID);
|
||||
EnumHumidity.dampBiomeIds.add(BOPConfiguration.promisedLandMushroomID);
|
||||
EnumHumidity.dampBiomeIds.add(BOPConfiguration.rainforestID);
|
||||
EnumHumidity.dampBiomeIds.add(BOPConfiguration.tropicsID);
|
||||
|
||||
|
|
|
@ -108,6 +108,7 @@ public class ThaumcraftIntegration {
|
|||
ThaumcraftApi.registerObjectTag(getBID("holyGrass"), getBMeta("holyGrass"), (new ObjectTags()).add(EnumTag.PLANT, 1).add(EnumTag.EARTH, 2).add(EnumTag.LIGHT, 1));
|
||||
ThaumcraftApi.registerObjectTag(getBID("holyDirt"), getBMeta("holyDirt"), (new ObjectTags()).add(EnumTag.LIGHT, 1).add(EnumTag.EARTH, 2));
|
||||
ThaumcraftApi.registerObjectTag(getBID("holyStone"), getBMeta("holyStone"), (new ObjectTags()).add(EnumTag.LIGHT, 1).add(EnumTag.ROCK, 2));
|
||||
ThaumcraftApi.registerObjectTag(getBID("crystal"), getBMeta("crystal"), (new ObjectTags()).add(EnumTag.VALUABLE, 58).add(EnumTag.LIGHT, 15).add(EnumTag.MAGIC, 20).add(EnumTag.CRYSTAL, 50));
|
||||
ThaumcraftApi.registerObjectTag(getBID("cragRock"), getBMeta("cragRock"), (new ObjectTags()).add(EnumTag.ROCK, 2));
|
||||
ThaumcraftApi.registerObjectTag(getBID("quicksand"), getBMeta("quicksand"), (new ObjectTags()).add(EnumTag.EARTH, 2).add(EnumTag.TRAP, 4));
|
||||
ThaumcraftApi.registerObjectTag(getBID("smolderingGrass"), getBMeta("smolderingGrass"), (new ObjectTags()).add(EnumTag.EARTH, 2).add(EnumTag.FIRE, 1));
|
||||
|
|
|
@ -13,7 +13,7 @@ import cpw.mods.fml.relauncher.SideOnly;
|
|||
|
||||
public class ItemBOP extends Item
|
||||
{
|
||||
private static String[] items = {"mudbrick", "ash", "amethyst", "poison"};
|
||||
private static String[] items = {"mudbrick", "ash", "amethyst", "poison", "crystalshard"};
|
||||
@SideOnly(Side.CLIENT)
|
||||
private Icon[] textures;
|
||||
|
||||
|
|
|
@ -17,7 +17,7 @@ public abstract class BiomeLayer
|
|||
BiomeLayer obj = new BiomeLayerCreate(1L);
|
||||
obj = new BiomeLayerFuzzyZoom(2000L, (BiomeLayer)(obj));
|
||||
|
||||
for(int i = 1; i < 1; i++)
|
||||
for(int i = 1; i < 3; i++)
|
||||
{
|
||||
obj = new BiomeLayerZoom(2000L + i, (BiomeLayer)(obj));
|
||||
}
|
||||
|
@ -26,7 +26,7 @@ public abstract class BiomeLayer
|
|||
obj = new BiomeLayerBiomes(200L, ((BiomeLayer)(obj)), worldtype);
|
||||
obj = BiomeLayerZoom.func_75915_a(1000L, ((BiomeLayer)(obj)), 2);
|
||||
|
||||
for(int j = 0; j < 1; j++)
|
||||
for(int j = 0; j < 3; j++)
|
||||
{
|
||||
obj = new BiomeLayerZoom(1000L + j, (BiomeLayer)(obj));
|
||||
}
|
||||
|
|
|
@ -26,20 +26,10 @@ public class BiomeLayerBiomes extends BiomeLayer
|
|||
AllowedBiomes.add(Biomes.promisedLandPlains.get());
|
||||
}
|
||||
|
||||
if (Biomes.promisedLandDesert.isPresent())
|
||||
{
|
||||
AllowedBiomes.add(Biomes.promisedLandDesert.get());
|
||||
}
|
||||
|
||||
if (Biomes.promisedLandSwamp.isPresent())
|
||||
{
|
||||
AllowedBiomes.add(Biomes.promisedLandSwamp.get());
|
||||
}
|
||||
|
||||
if (Biomes.promisedLandMushroom.isPresent())
|
||||
{
|
||||
AllowedBiomes.add(Biomes.promisedLandMushroom.get());
|
||||
}
|
||||
}
|
||||
|
||||
public int[] getInts(int par1, int par2, int par3, int par4)
|
||||
|
|
81
src/minecraft/biomesoplenty/worldgen/WorldGenCloud.java
Normal file
|
@ -0,0 +1,81 @@
|
|||
package biomesoplenty.worldgen;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import biomesoplenty.api.Blocks;
|
||||
import biomesoplenty.configuration.BOPBlocks;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
||||
|
||||
public class WorldGenCloud extends WorldGenerator
|
||||
{
|
||||
/** The block ID of the ore to be placed using this generator. */
|
||||
private int minableBlockId;
|
||||
|
||||
/** The number of blocks to generate. */
|
||||
private int numberOfBlocks;
|
||||
|
||||
public WorldGenCloud(int par1, int par2)
|
||||
{
|
||||
this.minableBlockId = par1;
|
||||
this.numberOfBlocks = par2;
|
||||
}
|
||||
|
||||
public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5)
|
||||
{
|
||||
float var6 = par2Random.nextFloat() * (float)Math.PI;
|
||||
double var7 = (double)((float)(par3 + 8) + MathHelper.sin(var6) * (float)this.numberOfBlocks / 8.0F);
|
||||
double var9 = (double)((float)(par3 + 8) - MathHelper.sin(var6) * (float)this.numberOfBlocks / 8.0F);
|
||||
double var11 = (double)((float)(par5 + 8) + MathHelper.cos(var6) * (float)this.numberOfBlocks / 8.0F);
|
||||
double var13 = (double)((float)(par5 + 8) - MathHelper.cos(var6) * (float)this.numberOfBlocks / 8.0F);
|
||||
double var15 = (double)(par4 + par2Random.nextInt(3) - 2);
|
||||
double var17 = (double)(par4 + par2Random.nextInt(3) - 2);
|
||||
|
||||
for (int var19 = 0; var19 <= this.numberOfBlocks; ++var19)
|
||||
{
|
||||
double var20 = var7 + (var9 - var7) * (double)var19 / (double)this.numberOfBlocks;
|
||||
double var22 = var15 + (var17 - var15) * (double)var19 / (double)this.numberOfBlocks;
|
||||
double var24 = var11 + (var13 - var11) * (double)var19 / (double)this.numberOfBlocks;
|
||||
double var26 = par2Random.nextDouble() * (double)this.numberOfBlocks / 32.0D;
|
||||
double var28 = (double)(MathHelper.sin((float)var19 * (float)Math.PI / (float)this.numberOfBlocks) + 1.0F) * var26 + 1.0D;
|
||||
double var30 = (double)(MathHelper.sin((float)var19 * (float)Math.PI / (float)this.numberOfBlocks) + 1.0F) * var26 + 1.0D;
|
||||
int var32 = MathHelper.floor_double(var20 - var28 / 1.0D);
|
||||
int var33 = MathHelper.floor_double(var22 - var30 / 1.0D);
|
||||
int var34 = MathHelper.floor_double(var24 - var28 / 1.0D);
|
||||
int var35 = MathHelper.floor_double(var20 + var28 / 1.0D);
|
||||
int var36 = MathHelper.floor_double(var22 + var30 / 1.0D);
|
||||
int var37 = MathHelper.floor_double(var24 + var28 / 1.0D);
|
||||
|
||||
for (int var38 = var32; var38 <= var35; ++var38)
|
||||
{
|
||||
double var39 = ((double)var38 + 0.5D - var20) / (var28 / 1.0D);
|
||||
|
||||
if (var39 * var39 < 1.0D)
|
||||
{
|
||||
for (int var41 = var33; var41 <= var36; ++var41)
|
||||
{
|
||||
double var42 = ((double)var41 + 0.5D - var22) / (var30 / 1.0D);
|
||||
|
||||
if (var39 * var39 + var42 * var42 < 1.0D)
|
||||
{
|
||||
for (int var44 = var34; var44 <= var37; ++var44)
|
||||
{
|
||||
double var45 = ((double)var44 + 0.5D - var24) / (var28 / 1.0D);
|
||||
|
||||
if (var39 * var39 + var42 * var42 + var45 * var45 < 1.0D && par1World.isAirBlock(var38, var41, var44))
|
||||
{
|
||||
par1World.setBlock(var38, var41, var44, this.minableBlockId);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
89
src/minecraft/biomesoplenty/worldgen/WorldGenCrystal1.java
Normal file
|
@ -0,0 +1,89 @@
|
|||
package biomesoplenty.worldgen;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import biomesoplenty.api.Blocks;
|
||||
import biomesoplenty.configuration.BOPBlocks;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
||||
|
||||
public class WorldGenCrystal1 extends WorldGenerator
|
||||
{
|
||||
public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5)
|
||||
{
|
||||
if (!par1World.isAirBlock(par3, par4, par5))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else if (par1World.getBlockId(par3, par4 + 1, par5) != Blocks.holyStone.get().blockID)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
par1World.setBlock(par3, par4, par5, Blocks.crystal.get().blockID, 0, 2);
|
||||
|
||||
for (int l = 0; l < 1500; ++l)
|
||||
{
|
||||
int i1 = par3 + par2Random.nextInt(8) - par2Random.nextInt(8);
|
||||
int j1 = par4 - par2Random.nextInt(12);
|
||||
int k1 = par5 + par2Random.nextInt(8) - par2Random.nextInt(8);
|
||||
|
||||
if (par1World.getBlockId(i1, j1, k1) == 0)
|
||||
{
|
||||
int l1 = 0;
|
||||
|
||||
for (int i2 = 0; i2 < 6; ++i2)
|
||||
{
|
||||
int j2 = 0;
|
||||
|
||||
if (i2 == 0)
|
||||
{
|
||||
j2 = par1World.getBlockId(i1 - 1, j1, k1);
|
||||
}
|
||||
|
||||
if (i2 == 1)
|
||||
{
|
||||
j2 = par1World.getBlockId(i1 + 1, j1, k1);
|
||||
}
|
||||
|
||||
if (i2 == 2)
|
||||
{
|
||||
j2 = par1World.getBlockId(i1, j1 - 1, k1);
|
||||
}
|
||||
|
||||
if (i2 == 3)
|
||||
{
|
||||
j2 = par1World.getBlockId(i1, j1 + 1, k1);
|
||||
}
|
||||
|
||||
if (i2 == 4)
|
||||
{
|
||||
j2 = par1World.getBlockId(i1, j1, k1 - 1);
|
||||
}
|
||||
|
||||
if (i2 == 5)
|
||||
{
|
||||
j2 = par1World.getBlockId(i1, j1, k1 + 1);
|
||||
}
|
||||
|
||||
if (j2 == Blocks.crystal.get().blockID)
|
||||
{
|
||||
++l1;
|
||||
}
|
||||
}
|
||||
|
||||
if (l1 == 1)
|
||||
{
|
||||
par1World.setBlock(i1, j1, k1, Blocks.crystal.get().blockID, 0, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
89
src/minecraft/biomesoplenty/worldgen/WorldGenCrystal2.java
Normal file
|
@ -0,0 +1,89 @@
|
|||
package biomesoplenty.worldgen;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import biomesoplenty.api.Blocks;
|
||||
import biomesoplenty.configuration.BOPBlocks;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
||||
|
||||
public class WorldGenCrystal2 extends WorldGenerator
|
||||
{
|
||||
public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5)
|
||||
{
|
||||
if (!par1World.isAirBlock(par3, par4, par5))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else if (par1World.getBlockId(par3, par4 + 1, par5) != Blocks.holyStone.get().blockID)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
par1World.setBlock(par3, par4, par5, Blocks.crystal.get().blockID, 0, 2);
|
||||
|
||||
for (int l = 0; l < 1500; ++l)
|
||||
{
|
||||
int i1 = par3 + par2Random.nextInt(8) - par2Random.nextInt(8);
|
||||
int j1 = par4 - par2Random.nextInt(12);
|
||||
int k1 = par5 + par2Random.nextInt(8) - par2Random.nextInt(8);
|
||||
|
||||
if (par1World.getBlockId(i1, j1, k1) == 0)
|
||||
{
|
||||
int l1 = 0;
|
||||
|
||||
for (int i2 = 0; i2 < 6; ++i2)
|
||||
{
|
||||
int j2 = 0;
|
||||
|
||||
if (i2 == 0)
|
||||
{
|
||||
j2 = par1World.getBlockId(i1 - 1, j1, k1);
|
||||
}
|
||||
|
||||
if (i2 == 1)
|
||||
{
|
||||
j2 = par1World.getBlockId(i1 + 1, j1, k1);
|
||||
}
|
||||
|
||||
if (i2 == 2)
|
||||
{
|
||||
j2 = par1World.getBlockId(i1, j1 - 1, k1);
|
||||
}
|
||||
|
||||
if (i2 == 3)
|
||||
{
|
||||
j2 = par1World.getBlockId(i1, j1 + 1, k1);
|
||||
}
|
||||
|
||||
if (i2 == 4)
|
||||
{
|
||||
j2 = par1World.getBlockId(i1, j1, k1 - 1);
|
||||
}
|
||||
|
||||
if (i2 == 5)
|
||||
{
|
||||
j2 = par1World.getBlockId(i1, j1, k1 + 1);
|
||||
}
|
||||
|
||||
if (j2 == Blocks.crystal.get().blockID)
|
||||
{
|
||||
++l1;
|
||||
}
|
||||
}
|
||||
|
||||
if (l1 == 1)
|
||||
{
|
||||
par1World.setBlock(i1, j1, k1, Blocks.crystal.get().blockID, 0, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -45,37 +45,37 @@ public class WorldGenGiantFlowerRed extends WorldGenerator
|
|||
var1.setBlock(var3, var4 + 4, var5, Blocks.logs3.get().blockID, 3, 2);
|
||||
var1.setBlock(var3, var4 + 5, var5, Blocks.logs3.get().blockID, 3, 2);
|
||||
|
||||
var1.setBlock(var3 - 1, var4 + 5, var5, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3 + 1, var4 + 5, var5, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3, var4 + 5, var5 - 1, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3, var4 + 5, var5 + 1, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3 - 1, var4 + 5, var5, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3 + 1, var4 + 5, var5, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3, var4 + 5, var5 - 1, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3, var4 + 5, var5 + 1, Blocks.petals.get().blockID, 0, 2);
|
||||
|
||||
var1.setBlock(var3, var4 + 6, var5, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3 - 1, var4 + 6, var5, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3 + 1, var4 + 6, var5, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3, var4 + 6, var5 - 1, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3, var4 + 6, var5 + 1, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3 - 2, var4 + 6, var5, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3 + 2, var4 + 6, var5, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3, var4 + 6, var5 - 2, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3, var4 + 6, var5 + 2, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3 - 1, var4 + 6, var5 - 1, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3 - 1, var4 + 6, var5 + 1, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3 + 1, var4 + 6, var5 - 1, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3 + 1, var4 + 6, var5 + 1, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3 - 2, var4 + 6, var5 - 2, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3 - 2, var4 + 6, var5 + 2, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3 + 2, var4 + 6, var5 - 2, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3 + 2, var4 + 6, var5 + 2, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3, var4 + 6, var5, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3 - 1, var4 + 6, var5, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3 + 1, var4 + 6, var5, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3, var4 + 6, var5 - 1, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3, var4 + 6, var5 + 1, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3 - 2, var4 + 6, var5, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3 + 2, var4 + 6, var5, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3, var4 + 6, var5 - 2, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3, var4 + 6, var5 + 2, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3 - 1, var4 + 6, var5 - 1, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3 - 1, var4 + 6, var5 + 1, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3 + 1, var4 + 6, var5 - 1, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3 + 1, var4 + 6, var5 + 1, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3 - 2, var4 + 6, var5 - 2, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3 - 2, var4 + 6, var5 + 2, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3 + 2, var4 + 6, var5 - 2, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3 + 2, var4 + 6, var5 + 2, Blocks.petals.get().blockID, 0, 2);
|
||||
|
||||
var1.setBlock(var3 - 1, var4 + 7, var5 - 2, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3 - 1, var4 + 7, var5 + 2, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3 + 1, var4 + 7, var5 - 2, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3 + 1, var4 + 7, var5 + 2, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3 - 2, var4 + 7, var5 - 1, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3 - 2, var4 + 7, var5 + 1, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3 + 2, var4 + 7, var5 - 1, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3 + 2, var4 + 7, var5 + 1, Blocks.petals.get().blockID, 3, 2);
|
||||
var1.setBlock(var3 - 1, var4 + 7, var5 - 2, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3 - 1, var4 + 7, var5 + 2, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3 + 1, var4 + 7, var5 - 2, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3 + 1, var4 + 7, var5 + 2, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3 - 2, var4 + 7, var5 - 1, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3 - 2, var4 + 7, var5 + 1, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3 + 2, var4 + 7, var5 - 1, Blocks.petals.get().blockID, 0, 2);
|
||||
var1.setBlock(var3 + 2, var4 + 7, var5 + 1, Blocks.petals.get().blockID, 0, 2);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -20,7 +20,7 @@ public class WorldGenPalmTree1 extends WorldGenerator
|
|||
|
||||
int var6 = var1.getBlockId(var3, var4, var5);
|
||||
|
||||
if (var6 != Block.grass.blockID && var6 != Blocks.holySand.get().blockID)
|
||||
if (var6 != Block.grass.blockID)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -20,7 +20,7 @@ public class WorldGenPalmTree3 extends WorldGenerator
|
|||
|
||||
int var6 = var1.getBlockId(var3, var4, var5);
|
||||
|
||||
if (var6 != Block.grass.blockID && var6 != Blocks.holySand.get().blockID)
|
||||
if (var6 != Block.grass.blockID)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -18,10 +18,10 @@ public class WorldGenPromisedTree3 extends WorldGenerator
|
|||
|
||||
public boolean generate(World var1, Random var2, int var3, int var4, int var5)
|
||||
{
|
||||
int var6 = var2.nextInt(15) + 20;
|
||||
int var7 = var2.nextInt(5) + 5;
|
||||
int var6 = var2.nextInt(20) + 30;
|
||||
int var7 = var2.nextInt(5) + 10;
|
||||
int var8 = var6 - var7;
|
||||
int var9 = 2 + var2.nextInt(2);
|
||||
int var9 = 2 + var2.nextInt(3);
|
||||
boolean var10 = true;
|
||||
|
||||
if (var4 >= 1 && var4 + var6 + 1 <= 256)
|
||||
|
|
|
@ -16,7 +16,7 @@ public class WorldGenPromisedWillowTree extends WorldGenerator
|
|||
{
|
||||
int var6;
|
||||
|
||||
for (var6 = par2Random.nextInt(12) + 4; par1World.getBlockMaterial(par3, par4 - 1, par5) == Material.water; --par4)
|
||||
for (var6 = par2Random.nextInt(4) + 5; par1World.getBlockMaterial(par3, par4 - 1, par5) == Material.water; --par4)
|
||||
{
|
||||
;
|
||||
}
|
||||
|
@ -172,7 +172,7 @@ public class WorldGenPromisedWillowTree extends WorldGenerator
|
|||
private void generateVines(World par1World, int par2, int par3, int par4, int par5)
|
||||
{
|
||||
this.setBlockAndMetadata(par1World, par2, par3, par4, Blocks.willow.get().blockID, par5);
|
||||
int var6 = 7;
|
||||
int var6 = 16;
|
||||
|
||||
while (true)
|
||||
{
|
||||
|
|
BIN
src/minecraft/mods/BiomesOPlenty/textures/blocks/cloud.png
Normal file
After Width: | Height: | Size: 173 B |
BIN
src/minecraft/mods/BiomesOPlenty/textures/blocks/crystal.png
Normal file
After Width: | Height: | Size: 421 B |
Before Width: | Height: | Size: 373 B After Width: | Height: | Size: 614 B |
Before Width: | Height: | Size: 585 B After Width: | Height: | Size: 581 B |
BIN
src/minecraft/mods/BiomesOPlenty/textures/items/crystalshard.png
Normal file
After Width: | Height: | Size: 290 B |