Changed how quicksand generates. Allowed tiny cacti and thorns to "live" at any light level (For the Nether).
This commit is contained in:
parent
31246c579f
commit
a2c5944287
15 changed files with 131 additions and 137 deletions
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@ -58,7 +58,6 @@ import biomesoplenty.worldgen.WorldGenPotatoes;
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import biomesoplenty.worldgen.WorldGenPromisedWillow;
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import biomesoplenty.worldgen.WorldGenQuagmire;
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import biomesoplenty.worldgen.WorldGenQuicksand;
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import biomesoplenty.worldgen.WorldGenQuicksand2;
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import biomesoplenty.worldgen.WorldGenReedBOP;
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import biomesoplenty.worldgen.WorldGenShield;
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import biomesoplenty.worldgen.WorldGenSmolderingGrass;
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@ -133,6 +132,7 @@ public class BiomeDecoratorBOP extends BiomeDecorator
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protected WorldGenerator driedDirtInSandGen;
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protected WorldGenerator clayInStoneGen;
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protected WorldGenerator quagmireGen;
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protected WorldGenerator quicksandGen;
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protected WorldGenerator canyonGen;
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protected WorldGenerator cloudGen;
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protected WorldGenerator coalGen;
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@ -194,8 +194,6 @@ public class BiomeDecoratorBOP extends BiomeDecorator
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protected WorldGenerator desertSproutsGen;
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protected WorldGenerator promisedWillowGen;
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protected WorldGenerator netherVineGen;
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protected WorldGenerator quicksandGen;
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protected WorldGenerator quicksand2Gen;
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protected WorldGenerator poisonIvyGen;
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protected WorldGenerator sunflowerGen;
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protected WorldGenerator crystalGen;
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@ -272,8 +270,6 @@ public class BiomeDecoratorBOP extends BiomeDecorator
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protected int desertSproutsPerChunk;
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protected int promisedWillowPerChunk;
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protected int netherVinesPerChunk;
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protected int quicksandPerChunk;
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protected int quicksand2PerChunk;
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protected int poisonIvyPerChunk;
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protected int sunflowersPerChunk;
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@ -361,6 +357,7 @@ public class BiomeDecoratorBOP extends BiomeDecorator
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public boolean generateMelons;
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public boolean generateBoulders;
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public boolean generateClouds;
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public boolean generateQuicksand;
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public BiomeDecoratorBOP(BiomeGenBase par1BiomeGenBase)
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{
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@ -382,6 +379,7 @@ public class BiomeDecoratorBOP extends BiomeDecorator
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this.sandInStoneGen = new WorldGenMinable(Block.sand.blockID, 32);
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this.clayInStoneGen = new WorldGenMinable(Block.blockClay.blockID, 32);
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this.quagmireGen = new WorldGenQuagmire(Block.grass.blockID, 48);
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this.quicksandGen = new WorldGenQuicksand(Blocks.mud.get().blockID, 24);
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this.canyonGen = new WorldGenCanyon(Blocks.redRock.get().blockID, 48);
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this.driedDirtInSandGen = new WorldGenDriedDirt(Blocks.driedDirt.get().blockID, 32);
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this.cloudGen = new WorldGenCloud(Blocks.cloud.get().blockID, 48);
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@ -419,8 +417,6 @@ public class BiomeDecoratorBOP extends BiomeDecorator
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this.sunflowerGen = new WorldGenSunflower(Blocks.flowers.get().blockID, 13);
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this.promisedWillowGen = new WorldGenPromisedWillow();
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this.netherVineGen = new WorldGenNetherVines();
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this.quicksandGen = new WorldGenQuicksand();
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this.quicksand2Gen = new WorldGenQuicksand2();
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this.cattailGen = new WorldGenCattail();
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this.crystalGen = new WorldGenCrystal1();
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this.crystalGen2 = new WorldGenCrystal2();
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@ -518,8 +514,6 @@ public class BiomeDecoratorBOP extends BiomeDecorator
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this.netherLavaPerChunk = 0;
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this.hotSpringsPerChunk = 0;
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this.poisonWaterPerChunk = 0;
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this.quicksandPerChunk = 0;
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this.quicksand2PerChunk = 0;
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this.crystalsPerChunk = 0;
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this.crystals2PerChunk = 0;
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this.generateLakes = true;
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@ -537,6 +531,7 @@ public class BiomeDecoratorBOP extends BiomeDecorator
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this.generateMelons = false;
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this.generateBoulders = false;
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this.generateClouds = false;
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this.generateQuicksand = false;
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this.biome = par1BiomeGenBase;
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}
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@ -615,6 +610,19 @@ public class BiomeDecoratorBOP extends BiomeDecorator
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(new WorldGenLakes(Liquids.springWaterFlowing.get().blockID)).generate(this.currentWorld, this.randomGenerator, var3, var4, var5);
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}
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for (var2 = 0; var2 < 5; ++var2)
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{
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int var9999 = this.randomGenerator.nextInt(32);
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if (var9999 == 1)
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{
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var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
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var4 = this.randomGenerator.nextInt(this.randomGenerator.nextInt(this.randomGenerator.nextInt(32) + 8) + 8);
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var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
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(new WorldGenLakes(Liquids.springWaterFlowing.get().blockID)).generate(this.currentWorld, this.randomGenerator, var3, var4, var5);
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}
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}
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for (var2 = 0; var2 < poisonWaterPerChunk; ++var2)
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{
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var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
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@ -683,6 +691,11 @@ public class BiomeDecoratorBOP extends BiomeDecorator
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this.genStandardOre1(15, this.canyonGen, 64, 128);
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}
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if (this.generateQuicksand)
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{
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this.genStandardOre1(5, this.quicksandGen, 64, 128);
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}
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if (this.generateClouds)
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{
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this.genCloudMain(1, this.cloudGen, 0, 50);
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@ -1070,22 +1083,6 @@ public class BiomeDecoratorBOP extends BiomeDecorator
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var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
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this.plantDesertGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5);
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}
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for (var2 = 0; var2 < this.quicksandPerChunk; ++var2)
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{
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var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
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var4 = this.randomGenerator.nextInt(128);
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var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
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this.quicksandGen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5);
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}
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for (var2 = 0; var2 < this.quicksand2PerChunk; ++var2)
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{
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var3 = this.chunk_X + this.randomGenerator.nextInt(16) + 8;
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var4 = this.randomGenerator.nextInt(128);
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var5 = this.chunk_Z + this.randomGenerator.nextInt(16) + 8;
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this.quicksand2Gen.generate(this.currentWorld, this.randomGenerator, var3, var4, var5);
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}
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//Added
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doGen = TerrainGen.decorate(currentWorld, randomGenerator, chunk_X, chunk_Z, GRASS);
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@ -24,7 +24,7 @@ public class BiomeGenAlps extends BiomeGenBase
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this.customBiomeDecorator.grassPerChunk = -999;
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this.customBiomeDecorator.sandPerChunk = -999;
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this.customBiomeDecorator.sandPerChunk2 = -999;
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this.customBiomeDecorator.hotSpringsPerChunk = 2;
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this.customBiomeDecorator.hotSpringsPerChunk = 4;
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}
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/**
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@ -23,6 +23,7 @@ public class BiomeGenBrushland extends BiomeGenBase
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this.customBiomeDecorator.grassPerChunk = 6;
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this.customBiomeDecorator.thornsPerChunk = 4;
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this.customBiomeDecorator.flowersPerChunk = -999;
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this.customBiomeDecorator.generateQuicksand = true;
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}
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/**
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@ -25,7 +25,7 @@ public class BiomeGenDesertNew extends BiomeGenBase
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this.customBiomeDecorator.cactiPerChunk = 10;
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this.customBiomeDecorator.desertSproutsPerChunk = 1;
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this.customBiomeDecorator.tinyCactiPerChunk = 5;
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this.customBiomeDecorator.quicksand2PerChunk = 3;
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this.customBiomeDecorator.generateQuicksand = true;
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this.customBiomeDecorator.aloePerChunk = 2;
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}
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@ -33,7 +33,6 @@ public class BiomeGenJungleNew extends BiomeGenBase
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this.customBiomeDecorator.grassPerChunk = 25;
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this.customBiomeDecorator.flowersPerChunk = 4;
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this.customBiomeDecorator.orangeFlowersPerChunk = 5;
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this.customBiomeDecorator.quicksandPerChunk = 1;
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this.customBiomeDecorator.poisonIvyPerChunk = 1;
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this.customBiomeDecorator.generateMelons = true;
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this.waterColorMultiplier = 10745289;
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@ -37,7 +37,7 @@ public class BiomeGenMysticGrove extends BiomeGenBase
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this.customBiomeDecorator.blueMilksPerChunk = 4;
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this.customBiomeDecorator.glowshroomsPerChunk = 2;
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this.customBiomeDecorator.lilyflowersPerChunk = 3;
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this.customBiomeDecorator.hotSpringsPerChunk = 5;
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this.customBiomeDecorator.hotSpringsPerChunk = 2;
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this.waterColorMultiplier = 15349914;
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this.spawnableMonsterList.clear();
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this.spawnableCreatureList.clear();
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@ -30,8 +30,8 @@ public class BiomeGenOasis extends BiomeGenBase
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this.customBiomeDecorator.tinyCactiPerChunk = 2;
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this.customBiomeDecorator.generatePumpkins = false;
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this.customBiomeDecorator.generateMelons = true;
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this.customBiomeDecorator.generateQuicksand = true;
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this.customBiomeDecorator.waterLakesPerChunk = 10;
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this.customBiomeDecorator.quicksand2PerChunk = 2;
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this.customBiomeDecorator.aloePerChunk = 4;
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this.customBiomeDecorator.hotSpringsPerChunk = 2;
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}
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@ -28,7 +28,6 @@ public class BiomeGenOutback extends BiomeGenBase
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this.customBiomeDecorator.deadBushPerChunk = 7;
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this.customBiomeDecorator.tinyCactiPerChunk = 2;
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this.customBiomeDecorator.bushesPerChunk = 5;
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this.customBiomeDecorator.quicksandPerChunk = 1;
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this.customBiomeDecorator.generatePumpkins = false;
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}
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@ -26,7 +26,7 @@ public class BiomeGenSteppe extends BiomeGenBase
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this.customBiomeDecorator.grassPerChunk = 15;
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this.customBiomeDecorator.deadBushPerChunk = 7;
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this.customBiomeDecorator.tinyCactiPerChunk = 1;
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this.customBiomeDecorator.quicksandPerChunk = 1;
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this.customBiomeDecorator.generateQuicksand = true;
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this.customBiomeDecorator.steppePerChunk = 6;
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this.customBiomeDecorator.aloePerChunk = 2;
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this.customBiomeDecorator.generatePumpkins = false;
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@ -35,7 +35,7 @@ public class BiomeGenTropicalRainforest extends BiomeGenBase
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this.customBiomeDecorator.generatePumpkins = false;
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this.customBiomeDecorator.generateMelons = true;
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this.customBiomeDecorator.sproutsPerChunk = 2;
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this.customBiomeDecorator.quicksandPerChunk = 3;
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this.customBiomeDecorator.generateQuicksand = true;
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this.customBiomeDecorator.poisonIvyPerChunk = 4;
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this.customBiomeDecorator.lilyflowersPerChunk = 2;
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this.spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class, 12, 6, 6));
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@ -266,12 +266,30 @@ public class BlockBOPFlower extends BlockFlower
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@Override
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public boolean canBlockStay(World world, int x, int y, int z)
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{
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int meta = world.getBlockMetadata(x, y, z);
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if (world.getBlockId(x, y, z) != this.blockID)
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return (world.getFullBlockLightValue(x, y, z) >= 8 || world.canBlockSeeTheSky(x, y, z))
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&& this.canThisPlantGrowOnThisBlockID(world.getBlockId(x, y - 1, z));
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{
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if (meta == 11)
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{
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return this.canThisPlantGrowOnThisBlockID(world.getBlockId(x, y - 1, z));
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}
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else
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{
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return (world.getFullBlockLightValue(x, y, z) >= 8 || world.canBlockSeeTheSky(x, y, z)) && this.canThisPlantGrowOnThisBlockID(world.getBlockId(x, y - 1, z));
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}
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}
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else
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return (world.getFullBlockLightValue(x, y, z) >= 8 || world.canBlockSeeTheSky(x, y, z))
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&& this.canThisPlantGrowOnThisBlockID(world.getBlockId(x, y - 1, z), world.getBlockMetadata(x, y, z));
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{
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if (meta == 11)
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{
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return this.canThisPlantGrowOnThisBlockID(world.getBlockId(x, y - 1, z), world.getBlockMetadata(x, y, z));
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}
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else
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{
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return (world.getFullBlockLightValue(x, y, z) >= 8 || world.canBlockSeeTheSky(x, y, z)) && this.canThisPlantGrowOnThisBlockID(world.getBlockId(x, y - 1, z), world.getBlockMetadata(x, y, z));
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}
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}
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}
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@Override
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@ -165,12 +165,30 @@ public class BlockBOPPlant extends BlockFlower implements IShearable
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@Override
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public boolean canBlockStay(World world, int x, int y, int z)
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{
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int meta = world.getBlockMetadata(x, y, z);
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if (world.getBlockId(x, y, z) != this.blockID)
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return (world.getFullBlockLightValue(x, y, z) >= 8 || world.canBlockSeeTheSky(x, y, z))
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&& this.canThisPlantGrowOnThisBlockID(world.getBlockId(x, y - 1, z));
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{
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if (meta == 5)
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{
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return this.canThisPlantGrowOnThisBlockID(world.getBlockId(x, y - 1, z));
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}
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else
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{
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return (world.getFullBlockLightValue(x, y, z) >= 8 || world.canBlockSeeTheSky(x, y, z)) && this.canThisPlantGrowOnThisBlockID(world.getBlockId(x, y - 1, z));
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}
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}
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else
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return (world.getFullBlockLightValue(x, y, z) >= 8 || world.canBlockSeeTheSky(x, y, z))
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&& this.canThisPlantGrowOnThisBlockID(world.getBlockId(x, y - 1, z), world.getBlockMetadata(x, y, z));
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{
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if (meta == 5)
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{
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return this.canThisPlantGrowOnThisBlockID(world.getBlockId(x, y - 1, z), world.getBlockMetadata(x, y, z));
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}
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else
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{
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return (world.getFullBlockLightValue(x, y, z) >= 8 || world.canBlockSeeTheSky(x, y, z)) && this.canThisPlantGrowOnThisBlockID(world.getBlockId(x, y - 1, z), world.getBlockMetadata(x, y, z));
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}
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}
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}
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@Override
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@ -2,61 +2,80 @@ package biomesoplenty.worldgen;
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import java.util.Random;
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import biomesoplenty.api.Blocks;
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import biomesoplenty.configuration.BOPBlocks;
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import net.minecraft.block.Block;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.WorldGenerator;
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import biomesoplenty.api.Blocks;
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public class WorldGenQuicksand extends WorldGenerator
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{
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public boolean generate(World var1, Random var2, int var3, int var4, int var5)
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/** The block ID of the ore to be placed using this generator. */
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private int minableBlockId;
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/** The number of blocks to generate. */
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private int numberOfBlocks;
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public WorldGenQuicksand(int par1, int par2)
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{
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while (var1.isAirBlock(var3, var4, var5) && var4 > 2)
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{
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--var4;
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}
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this.minableBlockId = par1;
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this.numberOfBlocks = par2;
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}
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int var6 = var1.getBlockId(var3, var4, var5);
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int var96 = var1.getBlockId(var3 - 1, var4, var5);
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int var97 = var1.getBlockId(var3 + 1, var4, var5);
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int var98 = var1.getBlockId(var3, var4, var5 - 1);
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int var99 = var1.getBlockId(var3, var4, var5 + 1);
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public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5)
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{
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float var6 = par2Random.nextFloat() * (float)Math.PI;
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double var7 = (double)((float)(par3 + 8) + MathHelper.sin(var6) * (float)this.numberOfBlocks / 8.0F);
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double var9 = (double)((float)(par3 + 8) - MathHelper.sin(var6) * (float)this.numberOfBlocks / 8.0F);
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double var11 = (double)((float)(par5 + 8) + MathHelper.cos(var6) * (float)this.numberOfBlocks / 8.0F);
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double var13 = (double)((float)(par5 + 8) - MathHelper.cos(var6) * (float)this.numberOfBlocks / 8.0F);
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double var15 = (double)(par4 + par2Random.nextInt(3) - 2);
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double var17 = (double)(par4 + par2Random.nextInt(3) - 2);
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if (var6 != Block.grass.blockID && var96 != Block.grass.blockID && var97 != Block.grass.blockID && var98 != Block.grass.blockID && var99 != Block.grass.blockID)
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for (int var19 = 0; var19 <= this.numberOfBlocks; ++var19)
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{
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return false;
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}
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else
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{
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for (int var7 = -2; var7 <= 2; ++var7)
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double var20 = var7 + (var9 - var7) * (double)var19 / (double)this.numberOfBlocks;
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double var22 = var15 + (var17 - var15) * (double)var19 / (double)this.numberOfBlocks;
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double var24 = var11 + (var13 - var11) * (double)var19 / (double)this.numberOfBlocks;
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double var26 = par2Random.nextDouble() * (double)this.numberOfBlocks / 16.0D;
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double var28 = (double)(MathHelper.sin((float)var19 * (float)Math.PI / (float)this.numberOfBlocks) + 1.0F) * var26 + 1.0D;
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double var30 = (double)(MathHelper.sin((float)var19 * (float)Math.PI / (float)this.numberOfBlocks) + 1.0F) * var26 + 1.0D;
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int var32 = MathHelper.floor_double(var20 - var28 / 2.0D);
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int var33 = MathHelper.floor_double(var22 - var30 / 2.0D);
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int var34 = MathHelper.floor_double(var24 - var28 / 2.0D);
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int var35 = MathHelper.floor_double(var20 + var28 / 2.0D);
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int var36 = MathHelper.floor_double(var22 + var30 / 2.0D);
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int var37 = MathHelper.floor_double(var24 + var28 / 2.0D);
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for (int var38 = var32; var38 <= var35; ++var38)
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{
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for (int var8 = -2; var8 <= 2; ++var8)
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double var39 = ((double)var38 + 0.5D - var20) / (var28 / 2.0D);
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||||
|
||||
if (var39 * var39 < 1.0D)
|
||||
{
|
||||
if (var1.isAirBlock(var3 + var7, var4 - 1, var5 + var8) && var1.isAirBlock(var3 + var7, var4 - 2, var5 + var8))
|
||||
for (int var41 = var33; var41 <= var36; ++var41)
|
||||
{
|
||||
return false;
|
||||
double var42 = ((double)var41 + 0.5D - var22) / (var30 / 2.0D);
|
||||
|
||||
if (var39 * var39 + var42 * var42 < 1.0D)
|
||||
{
|
||||
for (int var44 = var34; var44 <= var37; ++var44)
|
||||
{
|
||||
double var45 = ((double)var44 + 0.5D - var24) / (var28 / 2.0D);
|
||||
|
||||
if (var39 * var39 + var42 * var42 + var45 * var45 < 1.0D && (par1World.getBlockId(var38, var41, var44) == Block.grass.blockID || par1World.getBlockId(var38, var41, var44) == Block.sand.blockID))
|
||||
{
|
||||
this.setBlockAndMetadata(par1World, var38, var41, var44, this.minableBlockId, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var1.setBlock(var3, var4 - 3, var5, Blocks.mud.get().blockID, 1, 2);
|
||||
var1.setBlock(var3, var4 - 2, var5, Blocks.mud.get().blockID, 1, 2);
|
||||
var1.setBlock(var3, var4 - 1, var5, Blocks.mud.get().blockID, 1, 2);
|
||||
var1.setBlock(var3, var4, var5, 0);
|
||||
|
||||
var1.setBlock(var3 - 1, var4 - 2, var5, Blocks.mud.get().blockID, 1, 2);
|
||||
var1.setBlock(var3 + 1, var4 - 2, var5, Blocks.mud.get().blockID, 1, 2);
|
||||
var1.setBlock(var3, var4 - 2, var5 - 1, Blocks.mud.get().blockID, 1, 2);
|
||||
var1.setBlock(var3, var4 - 2, var5 + 1, Blocks.mud.get().blockID, 1, 2);
|
||||
var1.setBlock(var3 - 1, var4 - 1, var5, Blocks.mud.get().blockID, 1, 2);
|
||||
var1.setBlock(var3 + 1, var4 - 1, var5, Blocks.mud.get().blockID, 1, 2);
|
||||
var1.setBlock(var3, var4 - 1, var5 - 1, Blocks.mud.get().blockID, 1, 2);
|
||||
var1.setBlock(var3, var4 - 1, var5 + 1, Blocks.mud.get().blockID, 1, 2);
|
||||
var1.setBlock(var3 - 1, var4, var5, 0);
|
||||
var1.setBlock(var3 + 1, var4, var5, 0);
|
||||
var1.setBlock(var3, var4, var5 - 1, 0);
|
||||
var1.setBlock(var3, var4, var5 + 1, 0);
|
||||
return true;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,57 +0,0 @@
|
|||
package biomesoplenty.worldgen;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
||||
import biomesoplenty.api.Blocks;
|
||||
|
||||
public class WorldGenQuicksand2 extends WorldGenerator
|
||||
{
|
||||
public boolean generate(World var1, Random var2, int var3, int var4, int var5)
|
||||
{
|
||||
while (var1.isAirBlock(var3, var4, var5) && var4 > 2)
|
||||
{
|
||||
--var4;
|
||||
}
|
||||
|
||||
int var6 = var1.getBlockId(var3, var4, var5);
|
||||
int var96 = var1.getBlockId(var3 - 1, var4, var5);
|
||||
int var97 = var1.getBlockId(var3 + 1, var4, var5);
|
||||
int var98 = var1.getBlockId(var3, var4, var5 - 1);
|
||||
int var99 = var1.getBlockId(var3, var4, var5 + 1);
|
||||
|
||||
if (var6 != Block.sand.blockID && var96 != Block.sand.blockID && var97 != Block.sand.blockID && var98 != Block.sand.blockID && var99 != Block.sand.blockID)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int var7 = -2; var7 <= 2; ++var7)
|
||||
{
|
||||
for (int var8 = -2; var8 <= 2; ++var8)
|
||||
{
|
||||
if (var1.isAirBlock(var3 + var7, var4 - 1, var5 + var8) && var1.isAirBlock(var3 + var7, var4 - 2, var5 + var8))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var1.setBlock(var3, var4 - 2, var5, Blocks.mud.get().blockID, 1, 2);
|
||||
var1.setBlock(var3, var4 - 1, var5, Blocks.mud.get().blockID, 1, 2);
|
||||
var1.setBlock(var3, var4, var5, Blocks.mud.get().blockID, 1, 2);
|
||||
|
||||
var1.setBlock(var3 - 1, var4 - 1, var5, Blocks.mud.get().blockID, 1, 2);
|
||||
var1.setBlock(var3 + 1, var4 - 1, var5, Blocks.mud.get().blockID, 1, 2);
|
||||
var1.setBlock(var3, var4 - 1, var5 - 1, Blocks.mud.get().blockID, 1, 2);
|
||||
var1.setBlock(var3, var4 - 1, var5 + 1, Blocks.mud.get().blockID, 1, 2);
|
||||
var1.setBlock(var3 - 1, var4, var5, Blocks.mud.get().blockID, 1, 2);
|
||||
var1.setBlock(var3 + 1, var4, var5, Blocks.mud.get().blockID, 1, 2);
|
||||
var1.setBlock(var3, var4, var5 - 1, Blocks.mud.get().blockID, 1, 2);
|
||||
var1.setBlock(var3, var4, var5 + 1, Blocks.mud.get().blockID, 1, 2);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
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Reference in a new issue