Tweaked some textures, as well as spring water steam particles.

This commit is contained in:
Matt Caughey 2013-05-30 16:41:03 -04:00
parent e034c02d6f
commit a770b850cb
7 changed files with 5 additions and 5 deletions

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@ -192,7 +192,7 @@ public class BOPBiomes {
Biomes.grove = Optional.of((new BiomeGenGrove(BOPConfiguration.groveID)).setColor(9286496).setBiomeName("Grove").setTemperatureRainfall(0.4F, 0.8F).setMinMaxHeight(0.0F, 0.1F));
Biomes.heathland = Optional.of((new BiomeGenHeathland(BOPConfiguration.heathlandID)).setColor(353825).setBiomeName("Heathland").func_76733_a(5159473).setTemperatureRainfall(0.8F, 0.1F).setMinMaxHeight(0.1F, 0.3F));
Biomes.highland = Optional.of((new BiomeGenHighland(BOPConfiguration.highlandID)).setColor(6316128).setBiomeName("Highland").setMinMaxHeight(0.9F, 1.9F).setTemperatureRainfall(0.5F, 0.5F));
Biomes.hotSprings = Optional.of((new BiomeGenHotSprings(BOPConfiguration.hotSpringsID)).setColor(10486015).setBiomeName("Hot Springs").setMinMaxHeight(0.2F, 0.5F).setTemperatureRainfall(0.5F, 0.8F));
Biomes.hotSprings = Optional.of((new BiomeGenHotSprings(BOPConfiguration.hotSpringsID)).setColor(10486015).setBiomeName("Hot Springs").setMinMaxHeight(0.2F, 0.5F).setTemperatureRainfall(0.5F, 0.7F));
Biomes.icyHills = Optional.of((new BiomeGenIcyHills(BOPConfiguration.icyHillsID)).setColor(14090235).setBiomeName("Icy Hills").setEnableSnow().setTemperatureRainfall(0.0F, 0.0F).setMinMaxHeight(0.1F, 0.8F));
Biomes.jadeCliffs = Optional.of((new BiomeGenJadeCliffs(BOPConfiguration.jadeCliffsID)).setColor(14090235).setBiomeName("Jade Cliffs").setTemperatureRainfall(0.5F, 0.1F).setMinMaxHeight(0.1F, 2.0F));
Biomes.lushDesert = Optional.of((new BiomeGenLushDesert(BOPConfiguration.lushDesertID)).setColor(16421912).setBiomeName("Lush Desert").setTemperatureRainfall(0.8F, 0.2F).setMinMaxHeight(0.1F, 0.9F));

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@ -43,10 +43,10 @@ public class ItemBOPAncientStaff extends Item
{
textures = new Icon[parts.length];
for (int i = 0; i < parts.length - 1; ++i)
for (int i = 0; i < parts.length; ++i)
textures[i] = iconRegister.registerIcon("BiomesOPlenty:"+parts[i]);
textures[parts.length - 1] = iconRegister.registerIcon("BiomesOPlenty:ancientstaff");
//textures[parts.length - 1] = iconRegister.registerIcon("BiomesOPlenty:ancientstaff");
}
@Override
@ -102,7 +102,7 @@ public class ItemBOPAncientStaff extends Item
if (!par3EntityPlayer.worldObj.isRemote)
{
par3EntityPlayer.addChatMessage("\u00a75A gateway to the \u00a76\u00a7l\u00a7nPromised Land\u00a75 has been created in the sky.");
par3EntityPlayer.addChatMessage("A gateway to the Promised Land has appeared in the sky above.");
}

View File

@ -47,7 +47,7 @@ public class BlockFluidSpringWater extends BlockFluidClassic
{
super.randomDisplayTick(par1World, par2, par3, par4, par5Random);
if (par5Random.nextInt(6) == 0)
if (par5Random.nextInt(1) == 0)
{
BiomesOPlenty.proxy.spawnParticle("steam", (double)((float)par2 + par5Random.nextFloat()), (double)((float)par3 + 1.0F), (double)((float)par4 + par5Random.nextFloat()));
}

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