From a770b850cb8a248be06b2553f66045b354e9e858 Mon Sep 17 00:00:00 2001 From: Matt Caughey Date: Thu, 30 May 2013 16:41:03 -0400 Subject: [PATCH] Tweaked some textures, as well as spring water steam particles. --- .../biomesoplenty/configuration/BOPBiomes.java | 2 +- .../items/ItemBOPAncientStaff.java | 6 +++--- .../liquids/BlockFluidSpringWater.java | 2 +- .../textures/items/ancientstaffbroken.png | Bin 0 -> 293 bytes .../BiomesOPlenty/textures/items/bluedye.png | Bin 295 -> 283 bytes .../BiomesOPlenty/textures/items/greendye.png | Bin 297 -> 285 bytes .../BiomesOPlenty/textures/particles/steam.png | Bin 179 -> 179 bytes 7 files changed, 5 insertions(+), 5 deletions(-) create mode 100644 src/minecraft/mods/BiomesOPlenty/textures/items/ancientstaffbroken.png diff --git a/src/minecraft/biomesoplenty/configuration/BOPBiomes.java b/src/minecraft/biomesoplenty/configuration/BOPBiomes.java index bd4cce46b..ccd89f0ed 100644 --- a/src/minecraft/biomesoplenty/configuration/BOPBiomes.java +++ b/src/minecraft/biomesoplenty/configuration/BOPBiomes.java @@ -192,7 +192,7 @@ public class BOPBiomes { Biomes.grove = Optional.of((new BiomeGenGrove(BOPConfiguration.groveID)).setColor(9286496).setBiomeName("Grove").setTemperatureRainfall(0.4F, 0.8F).setMinMaxHeight(0.0F, 0.1F)); Biomes.heathland = Optional.of((new BiomeGenHeathland(BOPConfiguration.heathlandID)).setColor(353825).setBiomeName("Heathland").func_76733_a(5159473).setTemperatureRainfall(0.8F, 0.1F).setMinMaxHeight(0.1F, 0.3F)); Biomes.highland = Optional.of((new BiomeGenHighland(BOPConfiguration.highlandID)).setColor(6316128).setBiomeName("Highland").setMinMaxHeight(0.9F, 1.9F).setTemperatureRainfall(0.5F, 0.5F)); - Biomes.hotSprings = Optional.of((new BiomeGenHotSprings(BOPConfiguration.hotSpringsID)).setColor(10486015).setBiomeName("Hot Springs").setMinMaxHeight(0.2F, 0.5F).setTemperatureRainfall(0.5F, 0.8F)); + Biomes.hotSprings = Optional.of((new BiomeGenHotSprings(BOPConfiguration.hotSpringsID)).setColor(10486015).setBiomeName("Hot Springs").setMinMaxHeight(0.2F, 0.5F).setTemperatureRainfall(0.5F, 0.7F)); Biomes.icyHills = Optional.of((new BiomeGenIcyHills(BOPConfiguration.icyHillsID)).setColor(14090235).setBiomeName("Icy Hills").setEnableSnow().setTemperatureRainfall(0.0F, 0.0F).setMinMaxHeight(0.1F, 0.8F)); Biomes.jadeCliffs = Optional.of((new BiomeGenJadeCliffs(BOPConfiguration.jadeCliffsID)).setColor(14090235).setBiomeName("Jade Cliffs").setTemperatureRainfall(0.5F, 0.1F).setMinMaxHeight(0.1F, 2.0F)); Biomes.lushDesert = Optional.of((new BiomeGenLushDesert(BOPConfiguration.lushDesertID)).setColor(16421912).setBiomeName("Lush Desert").setTemperatureRainfall(0.8F, 0.2F).setMinMaxHeight(0.1F, 0.9F)); diff --git a/src/minecraft/biomesoplenty/items/ItemBOPAncientStaff.java b/src/minecraft/biomesoplenty/items/ItemBOPAncientStaff.java index 17eb08439..c49f902c9 100644 --- a/src/minecraft/biomesoplenty/items/ItemBOPAncientStaff.java +++ b/src/minecraft/biomesoplenty/items/ItemBOPAncientStaff.java @@ -43,10 +43,10 @@ public class ItemBOPAncientStaff extends Item { textures = new Icon[parts.length]; - for (int i = 0; i < parts.length - 1; ++i) + for (int i = 0; i < parts.length; ++i) textures[i] = iconRegister.registerIcon("BiomesOPlenty:"+parts[i]); - textures[parts.length - 1] = iconRegister.registerIcon("BiomesOPlenty:ancientstaff"); + //textures[parts.length - 1] = iconRegister.registerIcon("BiomesOPlenty:ancientstaff"); } @Override @@ -102,7 +102,7 @@ public class ItemBOPAncientStaff extends Item if (!par3EntityPlayer.worldObj.isRemote) { - par3EntityPlayer.addChatMessage("\u00a75A gateway to the \u00a76\u00a7l\u00a7nPromised Land\u00a75 has been created in the sky."); + par3EntityPlayer.addChatMessage("A gateway to the Promised Land has appeared in the sky above."); } diff --git a/src/minecraft/biomesoplenty/liquids/BlockFluidSpringWater.java b/src/minecraft/biomesoplenty/liquids/BlockFluidSpringWater.java index aeba16eb7..2148c0f49 100644 --- a/src/minecraft/biomesoplenty/liquids/BlockFluidSpringWater.java +++ b/src/minecraft/biomesoplenty/liquids/BlockFluidSpringWater.java @@ -47,7 +47,7 @@ public class BlockFluidSpringWater extends BlockFluidClassic { super.randomDisplayTick(par1World, par2, par3, par4, par5Random); - if (par5Random.nextInt(6) == 0) + if (par5Random.nextInt(1) == 0) { BiomesOPlenty.proxy.spawnParticle("steam", (double)((float)par2 + par5Random.nextFloat()), (double)((float)par3 + 1.0F), (double)((float)par4 + par5Random.nextFloat())); 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