added layer zoom
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5fbd87c64a
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9c17815e1a
3 changed files with 155 additions and 0 deletions
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@ -21,7 +21,9 @@ public class WorldProviderPromised extends WorldProvider
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public void registerWorldChunkManager()
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{
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if (Biomes.promisedLand.isPresent())
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{
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this.worldChunkMgr = new WorldChunkManagerHell(Biomes.promisedLand.get(), 0.8F, 0.1F);
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}
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//this.worldChunkMgr = new WorldChunkManagerPromised(worldObj);
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this.dimensionId = BOPConfiguration.promisedLandDimID;
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}
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@ -16,6 +16,11 @@ public abstract class BiomeLayer
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{
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BiomeLayer obj = new BiomeLayerCreate(1L);
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for(int i = 0; i < 4; i++)
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{
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obj = new BiomeLayerZoom(2000L + i, (BiomeLayer)(obj));
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}
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return new BiomeLayer[] {};
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}
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148
src/minecraft/biomesoplenty/world/layer/BiomeLayerZoom.java
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148
src/minecraft/biomesoplenty/world/layer/BiomeLayerZoom.java
Normal file
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@ -0,0 +1,148 @@
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package biomesoplenty.world.layer;
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public class BiomeLayerZoom extends BiomeLayer
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{
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public BiomeLayerZoom(long par1, BiomeLayer par3GenLayer)
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{
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super(par1);
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super.parent = par3GenLayer;
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}
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public int[] getInts(int par1, int par2, int par3, int par4)
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{
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int i1 = par1 >> 1;
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int j1 = par2 >> 1;
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int k1 = (par3 >> 1) + 3;
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int l1 = (par4 >> 1) + 3;
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int[] aint = this.parent.getInts(i1, j1, k1, l1);
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int[] aint1 = LayerIntCache.getIntCache(k1 * 2 * l1 * 2);
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int i2 = k1 << 1;
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int j2;
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for (int k2 = 0; k2 < l1 - 1; ++k2)
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{
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j2 = k2 << 1;
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int l2 = j2 * i2;
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int i3 = aint[0 + (k2 + 0) * k1];
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int j3 = aint[0 + (k2 + 1) * k1];
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for (int k3 = 0; k3 < k1 - 1; ++k3)
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{
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this.initChunkSeed((long)(k3 + i1 << 1), (long)(k2 + j1 << 1));
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int l3 = aint[k3 + 1 + (k2 + 0) * k1];
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int i4 = aint[k3 + 1 + (k2 + 1) * k1];
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aint1[l2] = i3;
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aint1[l2++ + i2] = this.choose(i3, j3);
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aint1[l2] = this.choose(i3, l3);
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aint1[l2++ + i2] = this.modeOrRandom(i3, l3, j3, i4);
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i3 = l3;
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j3 = i4;
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}
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}
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int[] aint2 = LayerIntCache.getIntCache(par3 * par4);
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for (j2 = 0; j2 < par4; ++j2)
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{
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System.arraycopy(aint1, (j2 + (par2 & 1)) * (k1 << 1) + (par1 & 1), aint2, j2 * par3, par3);
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}
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return aint2;
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}
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/**
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* Chooses one of the two inputs randomly.
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*/
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protected int choose(int par1, int par2)
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{
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return this.nextInt(2) == 0 ? par1 : par2;
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}
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/**
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* returns the mode (most frequently occuring number) or a random number from the 4 integers provided
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*/
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protected int modeOrRandom(int par1, int par2, int par3, int par4)
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{
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if (par2 == par3 && par3 == par4)
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{
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return par2;
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}
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else if (par1 == par2 && par1 == par3)
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{
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return par1;
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}
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else if (par1 == par2 && par1 == par4)
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{
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return par1;
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}
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else if (par1 == par3 && par1 == par4)
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{
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return par1;
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}
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else if (par1 == par2 && par3 != par4)
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{
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return par1;
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}
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else if (par1 == par3 && par2 != par4)
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{
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return par1;
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}
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else if (par1 == par4 && par2 != par3)
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{
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return par1;
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}
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else if (par2 == par1 && par3 != par4)
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{
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return par2;
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}
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else if (par2 == par3 && par1 != par4)
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{
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return par2;
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}
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else if (par2 == par4 && par1 != par3)
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{
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return par2;
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}
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else if (par3 == par1 && par2 != par4)
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{
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return par3;
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}
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else if (par3 == par2 && par1 != par4)
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{
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return par3;
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}
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else if (par3 == par4 && par1 != par2)
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{
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return par3;
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}
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else if (par4 == par1 && par2 != par3)
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{
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return par3;
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}
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else if (par4 == par2 && par1 != par3)
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{
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return par3;
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}
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else if (par4 == par3 && par1 != par2)
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{
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return par3;
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}
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else
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{
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int i1 = this.nextInt(4);
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return i1 == 0 ? par1 : (i1 == 1 ? par2 : (i1 == 2 ? par3 : par4));
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}
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}
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public static BiomeLayer func_75915_a(long par0, BiomeLayer par2GenLayer, int par3)
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{
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Object object = par2GenLayer;
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for (int k = 0; k < par3; ++k)
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{
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object = new BiomeLayerZoom(par0 + (long)k, (BiomeLayer)object);
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}
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return (BiomeLayer)object;
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}
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}
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