Changed the top/filler layer and sky color of the Badlands.
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1 changed files with 3 additions and 3 deletions
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@ -17,8 +17,8 @@ public class BiomeGenBadlands extends BiomeGenBase
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{
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super(par1);
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this.spawnableCreatureList.clear();
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this.topBlock = (byte)Block.sandStone.blockID;
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this.fillerBlock = (byte)Blocks.hardSand.get().blockID;
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this.topBlock = (byte)Blocks.hardSand.get().blockID;
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this.fillerBlock = (byte)Block.blockClay.blockID;
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this.theBiomeDecorator = new BiomeDecoratorBOP(this);
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this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
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this.customBiomeDecorator.treesPerChunk = -999;
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@ -37,7 +37,7 @@ public class BiomeGenBadlands extends BiomeGenBase
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{
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if (BOPConfiguration.skyColors = true)
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{
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return 13421723;
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return 9814727;
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}
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else
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{
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