Adubbz
|
97d283950c
|
Fixed the remaining achievements. Closes #612
|
2016-01-20 20:12:11 +11:00 |
Matt Caughey
|
de433ba878
|
Added trigger for wilted lily achievement
|
2016-01-20 02:09:49 -05:00 |
Matt Caughey
|
81d8edb9af
|
Replaced Dandelion Puff's with Wilted Lilies. Changed Miner's Delight texture
|
2016-01-20 01:57:42 -05:00 |
Matt Caughey
|
ece60b0c8c
|
Removed the Jade Cliffs biome. Goodbye old friend...
|
2016-01-19 23:51:41 -05:00 |
Matt Caughey
|
cd0ec7dee4
|
Added Lost Soul texture
|
2016-01-19 23:49:40 -05:00 |
Matt Caughey
|
68f4208d88
|
Added pixies to the Mystic Grove, and ocelots to more tropical biomes
|
2016-01-19 23:14:30 -05:00 |
Adubbz
|
d769214ce1
|
Dark leaves are no longer tinted
|
2016-01-20 15:04:26 +11:00 |
Matt Caughey
|
7d566fe241
|
Re-added Lush Swamp, Mystic Grove, and Ominous Woods biomes
|
2016-01-19 23:01:15 -05:00 |
Adubbz
|
b799ffa725
|
Fixed incorrect awarding of achievements. Closes #613
|
2016-01-20 14:36:38 +11:00 |
Adubbz
|
ced045d35d
|
Fixed reed bottom block rendering. Closes #620
|
2016-01-20 14:25:26 +11:00 |
Adubbz
|
64d1310e68
|
Fixed soil pick block. Closes #618
|
2016-01-20 14:24:57 +11:00 |
Adubbz
|
fbbdf44a4d
|
Changed how customizable leaves radius works
|
2016-01-20 13:24:28 +11:00 |
Adubbz
|
cf089c78d8
|
Allowed the leaf radius of basic trees to be customized
|
2016-01-20 13:02:52 +11:00 |
Adubbz
|
687d87a2f2
|
Fixed vine generation on Basic trees
|
2016-01-20 12:59:48 +11:00 |
Matt Caughey
|
32457bed32
|
Re-added Land of Lakes biome
|
2016-01-19 20:47:40 -05:00 |
Matt Caughey
|
aea5fa5918
|
Re-added Temperate Rainforest biome
|
2016-01-19 20:06:13 -05:00 |
Adubbz
|
bc1279744a
|
Fixed tree gen in the lush desert
|
2016-01-20 11:35:33 +11:00 |
Matt Caughey
|
cdce3694a1
|
Re-added Lush Desert biome (Trees not generating)
|
2016-01-19 19:29:22 -05:00 |
Matt Caughey
|
9053e29641
|
Re-added Shield biome, fixed pine trees
|
2016-01-19 19:04:30 -05:00 |
Matt Caughey
|
2d5c41a84b
|
Fixed generator crash (Oops :P)
|
2016-01-19 18:02:49 -05:00 |
Matt Caughey
|
89486cd315
|
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
|
2016-01-19 17:57:46 -05:00 |
Matt Caughey
|
62877eb0bb
|
Re-added Meadow biome (Missing Meadow Forest sub-biome)
|
2016-01-19 17:57:19 -05:00 |
Adubbz
|
d36cde3ef8
|
Removed unnecessary new Object[0]
|
2016-01-20 09:31:02 +11:00 |
Matt Caughey
|
46ca1b6fac
|
Fixed plants from growing on mud blocks, tweaked Marsh biome
|
2016-01-19 17:21:58 -05:00 |
Matt Caughey
|
9a4f4724ac
|
Minor climate changes
|
2016-01-19 16:07:15 -05:00 |
Matt Caughey
|
34aaa3da19
|
Tweaked biome climates
|
2016-01-19 14:15:30 -05:00 |
Adubbz
|
7bee1e173f
|
Fixed hardness and sounds for fences and fence gates
|
2016-01-19 18:56:48 +11:00 |
Adubbz
|
ab98fad052
|
Fixed up trees and spikes in the Wasteland
|
2016-01-19 18:24:37 +11:00 |
Adubbz
|
bb2f5b99b1
|
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
|
2016-01-19 16:13:46 +11:00 |
Adubbz
|
51e3ea319e
|
Fixed a crash with BlockBOPGrass. Closes #611
|
2016-01-19 16:13:24 +11:00 |
Matt Caughey
|
250ac7c66f
|
Re-added Wasteland biome (Missing trees and spikes)
|
2016-01-18 23:11:03 -05:00 |
Adubbz
|
b62004dd85
|
Working around Vanilla bugs...
|
2016-01-19 13:05:21 +11:00 |
Adubbz
|
771b596db8
|
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
|
2016-01-19 12:57:12 +11:00 |
Adubbz
|
384abcec96
|
Fixed a crash with disabling river gen
|
2016-01-19 12:56:55 +11:00 |
Matt Caughey
|
102fb04a51
|
Removed villages and rivers from certain biomes
|
2016-01-18 20:53:48 -05:00 |
Adubbz
|
601c509a68
|
Added an option to disable river generation in biomes
|
2016-01-19 12:20:06 +11:00 |
Matt Caughey
|
c49e6537cb
|
Re-added Wetland biome (Willow trees are broken currently)
|
2016-01-18 20:13:24 -05:00 |
Matt Caughey
|
85626a0d80
|
More achievement stuff
|
2016-01-18 16:36:59 -05:00 |
Matt Caughey
|
f87a79e0f1
|
More achievements, added flax string and ornamental artifact
|
2016-01-18 15:03:29 -05:00 |
Matt Caughey
|
43bd569c3e
|
Added more achievements
|
2016-01-18 13:02:11 -05:00 |
Adubbz
|
f14e46151b
|
Implemented the crafting event for Forstride
|
2016-01-18 21:56:40 +11:00 |
Adubbz
|
ea575db71c
|
Fixed achievement saving and a crash due to positioning
|
2016-01-18 21:01:37 +11:00 |
Matt Caughey
|
7a4043a4aa
|
Added more achievements
|
2016-01-18 03:41:22 -05:00 |
Adubbz
|
c82041dfc4
|
Added The Wanderer achievement
|
2016-01-18 17:00:26 +11:00 |
Adubbz
|
449664a0c4
|
Added the flower child achievement
|
2016-01-18 14:46:03 +11:00 |
Matt Caughey
|
91e57c1591
|
Re-added Maple Woods biome
|
2016-01-17 21:11:20 -05:00 |
Matt Caughey
|
27ec60634f
|
Re-added Rainforest biome (Still needs work with the terrain)
|
2016-01-17 20:56:05 -05:00 |
Matt Caughey
|
f748002641
|
Changed natural soil types for various biomes
|
2016-01-17 19:30:36 -05:00 |
Matt Caughey
|
3f7e4d026c
|
Re-added Snowy Coniferous Forest biome (Be sure to clear config files blahblahblah)
|
2016-01-17 19:02:32 -05:00 |
Matt Caughey
|
a4e22a5232
|
Re-added Seasonal Forest biome (Be sure to clear config files so it updates biome IDs!)
|
2016-01-17 18:36:20 -05:00 |
Matt Caughey
|
fab8853b18
|
Re-added Quagmire biome (Be sure to clear config files so it updates biome IDs!)
|
2016-01-17 17:47:26 -05:00 |
Matt Caughey
|
54f8dc9f38
|
Fixed Xeric Shrubland climate setting
|
2016-01-17 16:07:58 -05:00 |
Matt Caughey
|
55fe94ea87
|
Tweaked vanilla biome extensions, fixed gems for certain biomes
|
2016-01-17 15:45:44 -05:00 |
Matt Caughey
|
6ccd512fef
|
Added extensions for vanilla overworld biomes
|
2016-01-17 14:44:19 -05:00 |
Matt Caughey
|
f7dc65cc2f
|
Tweaked wild rice item texture
|
2016-01-17 00:22:12 -05:00 |
Matt Caughey
|
6b9f28a0ca
|
Added gelled poison texture
|
2016-01-17 00:20:05 -05:00 |
Matt Caughey
|
74b8a7031d
|
Tweaked reed item texture
|
2016-01-16 23:56:24 -05:00 |
Matt Caughey
|
29a67cccc6
|
Fixed shrub height
|
2016-01-16 22:33:32 -05:00 |
Matt Caughey
|
43a107da56
|
Tweaked reed textures, readded block "item" textures
|
2016-01-16 20:55:35 -05:00 |
Matt Caughey
|
551820b1eb
|
Fixed localized names for Veggie Salad and Shroom Salad
|
2016-01-16 17:46:09 -05:00 |
Matt Caughey
|
18e6c4f482
|
Tweaked various biomes to match past versions more
|
2016-01-16 17:42:59 -05:00 |
Matt Caughey
|
78ad8773ab
|
Tweaked flower basket texture and various grass textures
|
2016-01-16 17:08:37 -05:00 |
Adubbz
|
0208fe6fc0
|
Fixed the Biome Radar model, added the Flower Basket
|
2016-01-16 19:02:34 +11:00 |
Adubbz
|
1223f8e753
|
Tweaked Sacred Oak tree gen
|
2016-01-15 10:41:38 +11:00 |
Adubbz
|
f90cb54708
|
Mod biomes are once again copied to our world type
|
2016-01-14 16:36:12 +11:00 |
Adubbz
|
acc3117eda
|
Fixed slight mistake in GenLayerClimate clamping
|
2016-01-14 13:43:07 +11:00 |
Adubbz
|
47e5633058
|
Updated the Thaumcraft API
|
2016-01-14 13:36:35 +11:00 |
Adubbz
|
8d66e077b2
|
Updated license headers - For once Regex actually worker
|
2016-01-14 13:30:55 +11:00 |
Adubbz
|
d5e2c506cf
|
Fixed a crash when setting biome ids to -1
|
2016-01-14 11:20:16 +11:00 |
Adubbz
|
9bd7512cd4
|
Fixed an issue with replacing resource packs
|
2016-01-13 17:16:38 +11:00 |
Adubbz
|
41a40a5370
|
Fixed a crash with Thaumcraft. Closes #597
|
2016-01-13 09:26:51 +11:00 |
Adubbz
|
c25dcedc13
|
Added an option to require shears for flower drops
|
2016-01-13 00:37:28 +11:00 |
Adubbz
|
dd38421d45
|
Fixed rare out of bounds crash due to rounding errors
|
2016-01-12 20:41:20 +11:00 |
Adubbz
|
b3ade98445
|
Added debug code to hopefully determine the cause of an outofbounds crash
|
2016-01-12 19:36:18 +11:00 |
Adubbz
|
c996b9cced
|
Added the Sacred Springs and its corresponding sapling
|
2016-01-12 12:52:02 +11:00 |
Adubbz
|
38cd1655e1
|
Fixed handling for Vanilla biome extensions, added crystals to the end and prevented our generation from spawning in the default world type
|
2016-01-11 22:57:04 +11:00 |
Adubbz
|
d51c6d1305
|
Fixed a crash with Tech Reborn. Closes #594
|
2016-01-10 21:00:07 +11:00 |
Adubbz
|
c647fee66e
|
Ported beginnings of Thaumcraft compatibility to 1.8.9
|
2016-01-09 20:53:06 +11:00 |
Adubbz
|
a4b78504e6
|
Fixed grass break particles
|
2016-01-09 19:21:58 +11:00 |
Adubbz
|
9266fae15a
|
Fixed an NPE with getWeightedTerrainSettings
|
2016-01-09 12:56:55 +11:00 |
Adubbz
|
0bf145cfd5
|
Tweaked the Arctic biome and added debug code for a GenLayer crash
|
2016-01-08 18:33:31 +11:00 |
Adubbz
|
108ab3c796
|
Fixed block names on non-default states
|
2016-01-07 22:19:07 +11:00 |
Adubbz
|
3b5c6124f1
|
Removed test poion name
|
2016-01-07 22:10:41 +11:00 |
Adubbz
|
7f0fb34c2b
|
Addressed issues with block names
|
2016-01-07 22:00:39 +11:00 |
Adubbz
|
8a0b97f907
|
Fixed bamboo drops for blocks with metadata
|
2016-01-06 17:29:57 +11:00 |
Adubbz
|
840e9631d5
|
Fixed a crash bug with sapling drops
|
2016-01-06 01:49:36 +11:00 |
Adubbz
|
5090c759bc
|
Merge pull request #584 from Adaptivity/patch-1
Update ru_RU.lang
|
2016-01-05 11:31:26 +11:00 |
Adubbz
|
92949d1e9b
|
Fixed Golden Scythe localisation
|
2016-01-05 11:26:03 +11:00 |
Anton
|
824f4da227
|
Update ru_RU.lang
|
2016-01-04 21:14:33 +03:00 |
gxy17886
|
29c59ad029
|
update zh_CN.lang
update zh_CN.lang
|
2016-01-05 00:33:56 +08:00 |
Adubbz
|
f80c5a1a5d
|
Added the Prairie
|
2016-01-04 22:37:57 +11:00 |
Adubbz
|
8c2e89f270
|
Fixed the Dense Forest and tweaked the Eucalyptus Forest
|
2016-01-04 20:49:47 +11:00 |
Adubbz
|
3bdf3bfd46
|
Fixed missing grass in the Steppe
|
2016-01-04 20:11:35 +11:00 |
Adubbz
|
a2c0a16f92
|
Fixed sapling drops from breaking
|
2016-01-04 13:50:01 +11:00 |
Adubbz
|
040da80612
|
Began preliminary work towards adopting Forge's new bucket models/setup
|
2016-01-04 13:17:40 +11:00 |
Adubbz
|
3570fc70ff
|
Fixed gem generation
|
2016-01-04 11:36:17 +11:00 |
Adubbz
|
8d2976992a
|
Prevented villages from spawning in the Jade Cliffs and Highland
|
2016-01-03 21:53:43 +11:00 |
Adubbz
|
ac6107b148
|
Remove custom village placement code
|
2016-01-03 21:36:23 +11:00 |
Adubbz
|
5f62d32b12
|
Enabled spawning and generation of villages in BoP biomes
|
2016-01-03 21:34:36 +11:00 |
Adubbz
|
f94e9b1eb3
|
Added biome dictionary tags for all current biomes
|
2016-01-03 14:52:53 +11:00 |
Adubbz
|
94c45b4a9a
|
Fixed a typo
|
2016-01-03 11:16:08 +11:00 |
Adubbz
|
7eed85f66b
|
Added a config option to disable trail visibility for the local player if they themselves have a trail
|
2016-01-03 11:15:19 +11:00 |
Adubbz
|
f188396c99
|
Fixed replacement of plant blocks
|
2016-01-02 16:33:23 +11:00 |
Adubbz
|
3cb854eea2
|
Fixed cherry saplings incorrectly growing oak trees
|
2016-01-01 19:26:00 +11:00 |
Adubbz
|
fe7e1a282f
|
Get rid of these dreaded tabs
|
2016-01-01 16:50:03 +11:00 |
Adubbz
|
6ba6b65271
|
Fixed rendering in Forge 1668, slight cleanup of entity rendering
|
2016-01-01 16:44:48 +11:00 |
Adubbz
|
475abae786
|
Auto-generate the biomes config file folder
|
2015-12-31 20:53:27 +11:00 |
Adubbz
|
bf25777886
|
Added checks to prevent biome id conflicts with BoP
|
2015-12-31 19:47:00 +11:00 |
Adubbz
|
d4f31617f6
|
Added saplings for trees that have been implemented
|
2015-12-31 16:49:07 +11:00 |
Adubbz
|
5bc01e7b8e
|
Remove unused coremod
|
2015-12-31 10:45:27 +11:00 |
Adubbz
|
80372ad8d5
|
Updated to 1.8.9
|
2015-12-30 15:37:08 +11:00 |
Adubbz
|
02781ea272
|
Fixed a crashing issue with newer versions of Forge. Closes #571
|
2015-12-26 23:32:42 +11:00 |
Adubbz
|
5d75f93155
|
Cleanup
|
2015-12-17 23:47:28 +11:00 |
Adubbz
|
8b60f8d7ba
|
Test build
|
2015-12-17 23:41:10 +11:00 |
Adubbz
|
c42ba7d4f0
|
Dummy change to test Jenkins
|
2015-12-16 22:36:40 +11:00 |
Adubbz
|
17e1d2cd64
|
Mod wood now adds the 'Getting Wood' achievement. Close #502
|
2015-12-16 12:14:42 +11:00 |
Adubbz
|
6fc07736da
|
Reduced XP received from smelting logs. Closes #564
|
2015-12-16 12:04:52 +11:00 |
Adubbz
|
12cf3f1a68
|
Reduced protectiveness of amethyst armour. Closes #491
|
2015-12-16 11:55:09 +11:00 |
Adubbz
|
ed5441c819
|
Fixed breaking hardness for planks. Closes #545
|
2015-12-16 11:22:31 +11:00 |
Adubbz
|
fb592e3aaf
|
Fixed the model perspective of the biome radar
|
2015-12-16 10:21:01 +11:00 |
Adubbz
|
313ea7f562
|
Updated to 1.8.8
|
2015-12-15 19:36:54 +11:00 |
Adubbz
|
d26a72544c
|
Merge branch 'BOP-1.8-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8-3.0.x
|
2015-10-11 13:23:54 +11:00 |
Adubbz
|
b219317e92
|
Trails now work properly - There's still some extra features to be added, however they do work quite nicely
|
2015-10-11 13:23:47 +11:00 |
Adubbz
|
c2938391ff
|
Corrected a typo resulting in a missing model
|
2015-10-01 16:04:20 +10:00 |
Adubbz
|
c5a85f8e11
|
BOPGeneratorBase now inherits from WorldGenerator for Sponge compatibility (And other mods too)
|
2015-10-01 15:27:27 +10:00 |
Adubbz
|
77e5231927
|
Fixed a compile error in Jenkins caused by BOPCommand. I'm not entirely sure why this is an issue, but this should fix it.
|
2015-09-19 21:29:03 +10:00 |
Adubbz
|
e68102d047
|
Began work on trails
|
2015-09-19 17:09:39 +10:00 |
Cheeserolls
|
eb8ffe5131
|
Add Grove biome
|
2015-09-08 18:31:32 +01:00 |
Cheeserolls
|
a23790f2f2
|
Remove unused imports
|
2015-09-08 18:30:58 +01:00 |
Cheeserolls
|
716ff56d16
|
Add GeneratorProfileTree for creating trees with a particular profile
|
2015-09-08 18:30:25 +01:00 |
Adubbz
|
a11c252a6c
|
Removed duplicate blocks stat from /bop stats, fixed entity count
|
2015-08-09 12:52:55 +10:00 |
Adubbz
|
85cb8eb5ce
|
Fixed broken pickblock functionality on a few blocks
|
2015-08-08 19:37:27 +10:00 |
Adubbz
|
b46b222f41
|
Hardcoded the minimum Forge dependency. This alerts users of the cause of issues such as java.lang.NoSuchMethodError: net.minecraftforge.fluids.Fluid.<init>
|
2015-08-08 16:09:01 +10:00 |
Adubbz
|
d76e977386
|
Added proper localizations from items
|
2015-08-08 15:10:34 +10:00 |
Adubbz
|
d749699833
|
Added proper localizations for blocks
|
2015-08-08 12:37:55 +10:00 |
Cheeserolls
|
c3364a7404
|
Add Garden biome
|
2015-08-07 01:11:17 +01:00 |
Cheeserolls
|
f1708150fd
|
Add generator for giant flowers
|
2015-08-07 01:10:37 +01:00 |
Cheeserolls
|
b34ac7cc8c
|
Add grass variant with daisies
|
2015-08-07 01:09:28 +01:00 |
Cheeserolls
|
ec9e332849
|
Fix null pointer exception when leaves with no sapling are broken
|
2015-08-07 01:08:14 +01:00 |
Cheeserolls
|
a963b93a96
|
Finish Fungi Forest biome
|
2015-08-06 11:51:44 +01:00 |
Cheeserolls
|
a7e520c7f3
|
Prevent null pointer exception if GeneratorWeighted is empty
|
2015-08-06 11:49:18 +01:00 |
Cheeserolls
|
675e7411da
|
Improve placement of plants by more precisely defining surface blocks
|
2015-08-06 11:48:44 +01:00 |
Cheeserolls
|
5a96c1637a
|
Add Fungi Forest biome
|
2015-08-06 02:13:57 +01:00 |
Cheeserolls
|
bba5f1fb84
|
Set default amountPerChunk for giant mushrooms
|
2015-08-06 02:13:37 +01:00 |
Cheeserolls
|
c2fd292ba7
|
De-obfuscate mega jungle tree generator
|
2015-08-06 02:13:01 +01:00 |
Cheeserolls
|
f3641f3c8c
|
Make frost forest a little higher above sea level
|
2015-08-05 18:01:23 +01:00 |
Cheeserolls
|
587ec3fe38
|
Rename a few things to be more consistent
|
2015-08-05 18:00:34 +01:00 |
Cheeserolls
|
3585753be9
|
Add Frost Forest biome
|
2015-08-05 17:55:33 +01:00 |
Cheeserolls
|
fef0a41962
|
Add Dummy Biome Template to speed up migration of biomes from 1.7
|
2015-08-05 17:54:22 +01:00 |
Cheeserolls
|
c019c470d0
|
Fix incorrect meta when shearing BOP leaves
|
2015-08-05 16:52:29 +01:00 |
Cheeserolls
|
1435eafec7
|
Add Fen biome
|
2015-08-05 16:35:37 +01:00 |
Cheeserolls
|
e8bdb8e1fc
|
Add Eucalyptus Forest biome
|
2015-08-05 14:32:12 +01:00 |
Cheeserolls
|
bf2dfa7bc4
|
Add mixed lily generator
|
2015-08-05 14:31:50 +01:00 |
Cheeserolls
|
0f103785ed
|
Fix bug with big tree height
|
2015-08-05 12:03:03 +01:00 |
Cheeserolls
|
c4d350713b
|
Add Deciduous Forest biome
|
2015-08-05 11:41:07 +01:00 |
Cheeserolls
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2472436f86
|
Adjust bulb tree parameters and allow no vines
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2015-08-05 11:40:42 +01:00 |
Cheeserolls
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38bdbfcb53
|
Add Dead Swamp biome
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2015-08-04 11:30:44 +01:00 |
Adubbz
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71375a710d
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Fixed tree trunks being cut off
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2015-07-12 18:27:10 +10:00 |
Cheeserolls
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7f0d77d644
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Add Pinecone
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2015-07-05 23:45:17 +01:00 |
Cheeserolls
|
4dfed60ba0
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Add Dead Forest biome
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2015-07-05 19:14:43 +01:00 |
Cheeserolls
|
f24adb6ce5
|
Minor code cleanup
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2015-07-05 12:10:52 +01:00 |
Anton
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33da1c78d4
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Register biome essence recipe for 1.8
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2015-07-05 13:54:42 +03:00 |
Adubbz
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544cc9d7d6
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Added the Xeric Scrubland
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2015-07-03 20:51:09 +10:00 |
Adubbz
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c72cddbdff
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Merge pull request #500 from X00LA/BOP-1.8-3.0.x
Create de_DE.lang
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2015-06-30 07:54:43 +10:00 |
X00LA
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47d37f0028
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Create de_DE.lang
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2015-06-29 16:51:18 +02:00 |
Adubbz
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35cc7da299
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Further refined the customisable gui - Pages are GuiSlots, the GuiBOPPageManager simply handles the current page and changing pages
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2015-06-29 21:08:37 +10:00 |
Adubbz
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93996809de
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Changed the customisable gui over to using a delegate pattern. Still some work to be done, but it does provide a basis for adding the biomes page
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2015-06-27 13:04:08 +10:00 |
Cheeserolls
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cef0b7406c
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Restore grass/foliage color of grasslands
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2015-06-26 16:57:51 +01:00 |
Cheeserolls
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d6e648f310
|
Improvements to land mass types
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2015-06-24 04:40:27 +01:00 |
Cheeserolls
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dadae8758e
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Remove BiomeTypes in favour of the more descriptive and configurable Climates
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2015-06-24 01:58:13 +01:00 |
Cheeserolls
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2a83422a36
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Initial work on replacing biome types with climates based on temperature and rainfall
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2015-06-23 22:13:15 +01:00 |
Cheeserolls
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cab755fe7a
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Finish Bog biome (add poison lakes)
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2015-06-23 02:50:31 +01:00 |
Cheeserolls
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c0cc360c04
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Sort out a few todos (especially with fluids and jars)
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2015-06-23 02:33:19 +01:00 |
Cheeserolls
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40e7a8e428
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Add buckets for BOP fluids
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2015-06-22 15:20:18 +01:00 |
Cheeserolls
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6bec3aeeb1
|
Embetter our coniferous trees (especially the large ones)
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2015-06-22 13:27:30 +01:00 |
Cheeserolls
|
79ca5bfa1a
|
Oops - Poison is supposed to be BlockFluidClassic
|
2015-06-22 03:59:09 +01:00 |
Cheeserolls
|
d7229c6ba8
|
Fluids now render
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2015-06-22 03:51:45 +01:00 |
Cheeserolls
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cdb2a40735
|
Add Coniferous Forest biome
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2015-06-22 00:38:29 +01:00 |
Cheeserolls
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7508fbf9c7
|
Add options for landmass generation: vanilla, continents, or archipelago
|
2015-06-19 23:47:37 +01:00 |
Cheeserolls
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9220148251
|
Optimize biome search (tpbiome command and biome finder) to take into account world biome size
|
2015-06-19 19:21:32 +01:00 |
Cheeserolls
|
637c0bfd09
|
Big improvements to control of terrain generation and simplification of the algorithm
|
2015-06-19 18:46:12 +01:00 |
Cheeserolls
|
9362ba95ac
|
Add Gui for configuring BOP world properties (saved per game)
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2015-06-19 00:22:53 +01:00 |
Cheeserolls
|
6983d5df0a
|
Remove workaround for Forge bug - no longer required
|
2015-06-18 22:54:16 +01:00 |
Cheeserolls
|
e5e78840a8
|
Add Cherry Blossom Grove biome
|
2015-06-18 03:03:12 +01:00 |
Cheeserolls
|
792b5e2e4a
|
De-obfuscate GenLayerRiver - unused at the moment, but considering using this to implement riverside biomes
|
2015-06-18 03:02:51 +01:00 |
Cheeserolls
|
20d5ae226d
|
Re-write potion init code to avoid clashes with other mods
|
2015-06-18 02:24:27 +01:00 |
Cheeserolls
|
d522fc9fc8
|
Add Canyon biome (and Canyon Ravine sub biome
|
2015-06-16 16:17:19 +01:00 |
Cheeserolls
|
60f8a5dc00
|
Add gem to brushland
|
2015-06-16 14:31:07 +01:00 |
Cheeserolls
|
46bc08a25c
|
Add Brushland biome
|
2015-06-16 14:23:05 +01:00 |
Cheeserolls
|
d2a5db2bbb
|
Add Boreal Forest biome
|
2015-06-16 12:58:21 +01:00 |
Cheeserolls
|
abe80e28e1
|
Finish Bog (apart from poison lakes)
|
2015-06-16 11:36:41 +01:00 |
Cheeserolls
|
4fc51493be
|
Start work on Bog biome
|
2015-06-15 22:46:31 +01:00 |
Cheeserolls
|
74bb9b41d2
|
Fix some generator bugs
|
2015-06-15 19:49:56 +01:00 |
Cheeserolls
|
ec0123e9ea
|
Use inheritance to avoid code duplication in Generators
|
2015-06-15 18:39:44 +01:00 |
Cheeserolls
|
2783bcebba
|
Minor fixes in Bayou
|
2015-06-11 22:56:54 +01:00 |
Cheeserolls
|
56e5fbfaa8
|
Add Bayou biome, GeneratorBayouTree and some adjustments to other generators
|
2015-06-11 22:03:52 +01:00 |
Cheeserolls
|
1d7217a78d
|
Create list of predefined BlockQueries to avoid code duplication
|
2015-06-11 16:58:47 +01:00 |
Cheeserolls
|
cd1421805a
|
Allow querying blocks by plant type (will reduce a lot of code later on)
|
2015-06-11 14:43:57 +01:00 |
Cheeserolls
|
495442c03f
|
Attempt to make BlockQuery more user friendly
|
2015-06-11 14:05:29 +01:00 |
Cheeserolls
|
63fe140915
|
Split mud and quicksand into separate classes (they really have little in common
|
2015-06-11 11:29:46 +01:00 |