Matt Caughey
|
dd00ab1513
|
Added butterfly color variants
|
2016-01-26 00:21:35 -05:00 |
Matt Caughey
|
7bbc511006
|
Removed big mushrooms from Woodland biome, updated title screen panorama again
|
2016-01-25 23:56:36 -05:00 |
Matt Caughey
|
51272ed89d
|
Still trying to fix entity spawning...
|
2016-01-25 20:04:50 -05:00 |
Matt Caughey
|
de351378db
|
Mob tweaks (Still having spawning issues)
|
2016-01-25 18:53:21 -05:00 |
Matt Caughey
|
a44fb993ba
|
Added butterflies (That don't spawn for some reason...)
|
2016-01-25 17:55:12 -05:00 |
Matt Caughey
|
894360c63c
|
Tweaked snail texture
|
2016-01-25 03:37:20 -05:00 |
Matt Caughey
|
3c4ec83d1d
|
Added snail spawns to swamp/forest biomes (They still don't move yet though)
|
2016-01-25 03:11:40 -05:00 |
Matt Caughey
|
0c5c2da80f
|
Added snail entity (Currently doesn't move)
|
2016-01-24 22:01:31 -05:00 |
Matt Caughey
|
648b6c7cb9
|
Added snail model and texture
|
2016-01-24 21:11:09 -05:00 |
Matt Caughey
|
b0fb923de6
|
Finished terrariums
|
2016-01-24 17:48:14 -05:00 |
Matt Caughey
|
e6d22526b7
|
Tweaked which biomes players can spawn in
|
2016-01-24 01:55:41 -05:00 |
Matt Caughey
|
ea431da8df
|
More crafting recipe stuff
|
2016-01-23 22:20:44 -05:00 |
Matt Caughey
|
90ec0be5f7
|
Added more dye recipes
|
2016-01-23 21:10:47 -05:00 |
Matt Caughey
|
dc4cc6c7f9
|
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
|
2016-01-23 18:58:08 -05:00 |
Matt Caughey
|
36e0dbbc2e
|
Added roots and waterside sand generation to biomes
|
2016-01-23 18:57:46 -05:00 |
Adubbz
|
d7d3c1656b
|
Fixed an NPE with Buildcraft (and likely other things)
|
2016-01-24 10:56:15 +11:00 |
Matt Caughey
|
fda6e74f63
|
Added dandelions and poppies to biomes
|
2016-01-23 04:35:57 -05:00 |
Adubbz
|
077a4164c4
|
Fixed building
|
2016-01-23 18:17:44 +11:00 |
Adubbz
|
4310c66603
|
Attempting to fix building on Jenkins
|
2016-01-23 18:14:01 +11:00 |
Matt Caughey
|
481b4a0bc9
|
Changed Lush Desert trees to acacia logs/leaves
|
2016-01-22 21:04:25 -05:00 |
Matt Caughey
|
805565d91b
|
New title screen panorama
|
2016-01-22 20:45:22 -05:00 |
Matt Caughey
|
63671521a6
|
Tweaked bayou trees, added willow trees to temperate rainforest and vanilla swampland. Fixed jacaranda trees in extreme hills
|
2016-01-22 20:18:41 -05:00 |
Matt Caughey
|
83348587ce
|
Tweaked the wetland biome, made dead forests and dead swamps less common
|
2016-01-22 19:58:21 -05:00 |
Adubbz
|
cb0fa1a114
|
Removed silty dirt from the Shrubland
|
2016-01-23 11:04:27 +11:00 |
Matt Caughey
|
4a879af3fd
|
Added cactus terrarium, fixed particles for blocks that have "fancy" models
|
2016-01-22 18:50:41 -05:00 |
Matt Caughey
|
ef22f37cab
|
"Finished" terrarium jars (More variants coming soon!)
|
2016-01-22 18:10:43 -05:00 |
Adubbz
|
0544f7edb3
|
The leaves offset for basic trees can now be customized
|
2016-01-23 10:00:22 +11:00 |
Adubbz
|
e935710e8e
|
Allowed vines to not be instances of BlockVine
|
2016-01-22 23:37:27 +11:00 |
Matt Caughey
|
ebf9f31d9d
|
Added jar block (Still needs work)
|
2016-01-22 03:41:57 -05:00 |
Matt Caughey
|
97ad030a85
|
Added rafflesia plants to jungle biomes, fixed ocelot spawns, tweaked Eucalyptus Forest
|
2016-01-22 01:26:57 -05:00 |
Matt Caughey
|
e79e939e01
|
Added a proper model for clover patches
|
2016-01-21 22:10:47 -05:00 |
Matt Caughey
|
459d5ad0d2
|
Added Terrarium Jars (Not placeable yet)
|
2016-01-21 21:30:34 -05:00 |
Matt Caughey
|
0733efee7a
|
Added proper snow texture for long grass
|
2016-01-21 18:42:00 -05:00 |
Matt Caughey
|
c9788073d9
|
Fixed lily pad and duckweed rendering
|
2016-01-21 16:26:30 -05:00 |
Matt Caughey
|
135940ce9a
|
Tweaked foliage/flowers for a lot of biomes. Tweaked reed texture (Again)
|
2016-01-21 15:55:27 -05:00 |
Matt Caughey
|
fd4f543baf
|
Added generators for some saplings
|
2016-01-21 13:39:50 -05:00 |
Matt Caughey
|
7d6feaba55
|
Re-added Tropical Rainforest biome, tweaked mob spawns in certain biomes
|
2016-01-21 13:27:42 -05:00 |
Matt Caughey
|
f2d8c0ca97
|
Tweaked Redwood Forest
|
2016-01-21 12:30:08 -05:00 |
Adubbz
|
273ceb9411
|
Fixed some generation issues with redwood trees
|
2016-01-21 20:11:17 +11:00 |
Matt Caughey
|
0253add36a
|
Re-added Redwood Forest (Trees don't generate properly yet)
|
2016-01-21 03:46:09 -05:00 |
Adubbz
|
3b415460e0
|
Added redwood trees
|
2016-01-21 18:08:24 +11:00 |
Matt Caughey
|
86d2159549
|
Added new logo
|
2016-01-20 21:14:28 -05:00 |
Matt Caughey
|
51a9f21f6c
|
Fixed Umbran Wood slabs
|
2016-01-20 20:09:58 -05:00 |
Adubbz
|
abe54ad1ca
|
Fixed an error with the achievement handler
|
2016-01-21 11:26:38 +11:00 |
Matt Caughey
|
9253be0700
|
Changed the default temperature setting for BOP world type to medium zones
|
2016-01-20 18:48:48 -05:00 |
Adubbz
|
3e517b93c9
|
Prevented a crash on right clicking with an empty hand
|
2016-01-21 10:32:51 +11:00 |
Matt Caughey
|
82cc16cf3c
|
Renamed Dark Wood to Umbran Wood, renamed Ghastly Souls to Souls
|
2016-01-20 16:57:25 -05:00 |
Matt Caughey
|
481e0686e8
|
Tweaked biome climates more
|
2016-01-20 16:23:17 -05:00 |
Matt Caughey
|
2f64b3f883
|
Tweaked which biomes villages can spawn in
|
2016-01-20 15:36:43 -05:00 |
Adubbz
|
54a4b92531
|
Fixed double slab drops. Closes #615
|
2016-01-20 20:51:20 +11:00 |
Adubbz
|
97d283950c
|
Fixed the remaining achievements. Closes #612
|
2016-01-20 20:12:11 +11:00 |
Matt Caughey
|
de433ba878
|
Added trigger for wilted lily achievement
|
2016-01-20 02:09:49 -05:00 |
Matt Caughey
|
81d8edb9af
|
Replaced Dandelion Puff's with Wilted Lilies. Changed Miner's Delight texture
|
2016-01-20 01:57:42 -05:00 |
Matt Caughey
|
ece60b0c8c
|
Removed the Jade Cliffs biome. Goodbye old friend...
|
2016-01-19 23:51:41 -05:00 |
Matt Caughey
|
cd0ec7dee4
|
Added Lost Soul texture
|
2016-01-19 23:49:40 -05:00 |
Matt Caughey
|
68f4208d88
|
Added pixies to the Mystic Grove, and ocelots to more tropical biomes
|
2016-01-19 23:14:30 -05:00 |
Adubbz
|
d769214ce1
|
Dark leaves are no longer tinted
|
2016-01-20 15:04:26 +11:00 |
Matt Caughey
|
7d566fe241
|
Re-added Lush Swamp, Mystic Grove, and Ominous Woods biomes
|
2016-01-19 23:01:15 -05:00 |
Adubbz
|
b799ffa725
|
Fixed incorrect awarding of achievements. Closes #613
|
2016-01-20 14:36:38 +11:00 |
Adubbz
|
ced045d35d
|
Fixed reed bottom block rendering. Closes #620
|
2016-01-20 14:25:26 +11:00 |
Adubbz
|
64d1310e68
|
Fixed soil pick block. Closes #618
|
2016-01-20 14:24:57 +11:00 |
Adubbz
|
fbbdf44a4d
|
Changed how customizable leaves radius works
|
2016-01-20 13:24:28 +11:00 |
Adubbz
|
cf089c78d8
|
Allowed the leaf radius of basic trees to be customized
|
2016-01-20 13:02:52 +11:00 |
Adubbz
|
687d87a2f2
|
Fixed vine generation on Basic trees
|
2016-01-20 12:59:48 +11:00 |
Matt Caughey
|
32457bed32
|
Re-added Land of Lakes biome
|
2016-01-19 20:47:40 -05:00 |
Matt Caughey
|
aea5fa5918
|
Re-added Temperate Rainforest biome
|
2016-01-19 20:06:13 -05:00 |
Adubbz
|
bc1279744a
|
Fixed tree gen in the lush desert
|
2016-01-20 11:35:33 +11:00 |
Matt Caughey
|
cdce3694a1
|
Re-added Lush Desert biome (Trees not generating)
|
2016-01-19 19:29:22 -05:00 |
Matt Caughey
|
9053e29641
|
Re-added Shield biome, fixed pine trees
|
2016-01-19 19:04:30 -05:00 |
Matt Caughey
|
2d5c41a84b
|
Fixed generator crash (Oops :P)
|
2016-01-19 18:02:49 -05:00 |
Matt Caughey
|
89486cd315
|
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
|
2016-01-19 17:57:46 -05:00 |
Matt Caughey
|
62877eb0bb
|
Re-added Meadow biome (Missing Meadow Forest sub-biome)
|
2016-01-19 17:57:19 -05:00 |
Adubbz
|
d36cde3ef8
|
Removed unnecessary new Object[0]
|
2016-01-20 09:31:02 +11:00 |
Matt Caughey
|
46ca1b6fac
|
Fixed plants from growing on mud blocks, tweaked Marsh biome
|
2016-01-19 17:21:58 -05:00 |
Matt Caughey
|
9a4f4724ac
|
Minor climate changes
|
2016-01-19 16:07:15 -05:00 |
Matt Caughey
|
34aaa3da19
|
Tweaked biome climates
|
2016-01-19 14:15:30 -05:00 |
Adubbz
|
7bee1e173f
|
Fixed hardness and sounds for fences and fence gates
|
2016-01-19 18:56:48 +11:00 |
Adubbz
|
ab98fad052
|
Fixed up trees and spikes in the Wasteland
|
2016-01-19 18:24:37 +11:00 |
Adubbz
|
bb2f5b99b1
|
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
|
2016-01-19 16:13:46 +11:00 |
Adubbz
|
51e3ea319e
|
Fixed a crash with BlockBOPGrass. Closes #611
|
2016-01-19 16:13:24 +11:00 |
Matt Caughey
|
250ac7c66f
|
Re-added Wasteland biome (Missing trees and spikes)
|
2016-01-18 23:11:03 -05:00 |
Adubbz
|
b62004dd85
|
Working around Vanilla bugs...
|
2016-01-19 13:05:21 +11:00 |
Adubbz
|
771b596db8
|
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
|
2016-01-19 12:57:12 +11:00 |
Adubbz
|
384abcec96
|
Fixed a crash with disabling river gen
|
2016-01-19 12:56:55 +11:00 |
Matt Caughey
|
102fb04a51
|
Removed villages and rivers from certain biomes
|
2016-01-18 20:53:48 -05:00 |
Adubbz
|
601c509a68
|
Added an option to disable river generation in biomes
|
2016-01-19 12:20:06 +11:00 |
Matt Caughey
|
c49e6537cb
|
Re-added Wetland biome (Willow trees are broken currently)
|
2016-01-18 20:13:24 -05:00 |
Matt Caughey
|
85626a0d80
|
More achievement stuff
|
2016-01-18 16:36:59 -05:00 |
Matt Caughey
|
f87a79e0f1
|
More achievements, added flax string and ornamental artifact
|
2016-01-18 15:03:29 -05:00 |
Matt Caughey
|
43bd569c3e
|
Added more achievements
|
2016-01-18 13:02:11 -05:00 |
Adubbz
|
f14e46151b
|
Implemented the crafting event for Forstride
|
2016-01-18 21:56:40 +11:00 |
Adubbz
|
ea575db71c
|
Fixed achievement saving and a crash due to positioning
|
2016-01-18 21:01:37 +11:00 |
Matt Caughey
|
7a4043a4aa
|
Added more achievements
|
2016-01-18 03:41:22 -05:00 |
Adubbz
|
c82041dfc4
|
Added The Wanderer achievement
|
2016-01-18 17:00:26 +11:00 |
Adubbz
|
449664a0c4
|
Added the flower child achievement
|
2016-01-18 14:46:03 +11:00 |
Matt Caughey
|
91e57c1591
|
Re-added Maple Woods biome
|
2016-01-17 21:11:20 -05:00 |
Matt Caughey
|
27ec60634f
|
Re-added Rainforest biome (Still needs work with the terrain)
|
2016-01-17 20:56:05 -05:00 |
Matt Caughey
|
f748002641
|
Changed natural soil types for various biomes
|
2016-01-17 19:30:36 -05:00 |
Matt Caughey
|
3f7e4d026c
|
Re-added Snowy Coniferous Forest biome (Be sure to clear config files blahblahblah)
|
2016-01-17 19:02:32 -05:00 |
Matt Caughey
|
a4e22a5232
|
Re-added Seasonal Forest biome (Be sure to clear config files so it updates biome IDs!)
|
2016-01-17 18:36:20 -05:00 |
Matt Caughey
|
fab8853b18
|
Re-added Quagmire biome (Be sure to clear config files so it updates biome IDs!)
|
2016-01-17 17:47:26 -05:00 |
Matt Caughey
|
54f8dc9f38
|
Fixed Xeric Shrubland climate setting
|
2016-01-17 16:07:58 -05:00 |
Matt Caughey
|
55fe94ea87
|
Tweaked vanilla biome extensions, fixed gems for certain biomes
|
2016-01-17 15:45:44 -05:00 |
Matt Caughey
|
6ccd512fef
|
Added extensions for vanilla overworld biomes
|
2016-01-17 14:44:19 -05:00 |
Matt Caughey
|
f7dc65cc2f
|
Tweaked wild rice item texture
|
2016-01-17 00:22:12 -05:00 |
Matt Caughey
|
6b9f28a0ca
|
Added gelled poison texture
|
2016-01-17 00:20:05 -05:00 |
Matt Caughey
|
74b8a7031d
|
Tweaked reed item texture
|
2016-01-16 23:56:24 -05:00 |
Matt Caughey
|
29a67cccc6
|
Fixed shrub height
|
2016-01-16 22:33:32 -05:00 |
Matt Caughey
|
43a107da56
|
Tweaked reed textures, readded block "item" textures
|
2016-01-16 20:55:35 -05:00 |
Matt Caughey
|
551820b1eb
|
Fixed localized names for Veggie Salad and Shroom Salad
|
2016-01-16 17:46:09 -05:00 |
Matt Caughey
|
18e6c4f482
|
Tweaked various biomes to match past versions more
|
2016-01-16 17:42:59 -05:00 |
Matt Caughey
|
78ad8773ab
|
Tweaked flower basket texture and various grass textures
|
2016-01-16 17:08:37 -05:00 |
Adubbz
|
0208fe6fc0
|
Fixed the Biome Radar model, added the Flower Basket
|
2016-01-16 19:02:34 +11:00 |
Adubbz
|
1223f8e753
|
Tweaked Sacred Oak tree gen
|
2016-01-15 10:41:38 +11:00 |
Adubbz
|
f90cb54708
|
Mod biomes are once again copied to our world type
|
2016-01-14 16:36:12 +11:00 |
Adubbz
|
acc3117eda
|
Fixed slight mistake in GenLayerClimate clamping
|
2016-01-14 13:43:07 +11:00 |
Adubbz
|
47e5633058
|
Updated the Thaumcraft API
|
2016-01-14 13:36:35 +11:00 |
Adubbz
|
8d66e077b2
|
Updated license headers - For once Regex actually worker
|
2016-01-14 13:30:55 +11:00 |
Adubbz
|
d5e2c506cf
|
Fixed a crash when setting biome ids to -1
|
2016-01-14 11:20:16 +11:00 |
Adubbz
|
9bd7512cd4
|
Fixed an issue with replacing resource packs
|
2016-01-13 17:16:38 +11:00 |
Adubbz
|
41a40a5370
|
Fixed a crash with Thaumcraft. Closes #597
|
2016-01-13 09:26:51 +11:00 |
Adubbz
|
c25dcedc13
|
Added an option to require shears for flower drops
|
2016-01-13 00:37:28 +11:00 |
Adubbz
|
dd38421d45
|
Fixed rare out of bounds crash due to rounding errors
|
2016-01-12 20:41:20 +11:00 |
Adubbz
|
b3ade98445
|
Added debug code to hopefully determine the cause of an outofbounds crash
|
2016-01-12 19:36:18 +11:00 |
Adubbz
|
c996b9cced
|
Added the Sacred Springs and its corresponding sapling
|
2016-01-12 12:52:02 +11:00 |
Adubbz
|
38cd1655e1
|
Fixed handling for Vanilla biome extensions, added crystals to the end and prevented our generation from spawning in the default world type
|
2016-01-11 22:57:04 +11:00 |
Adubbz
|
d51c6d1305
|
Fixed a crash with Tech Reborn. Closes #594
|
2016-01-10 21:00:07 +11:00 |
Adubbz
|
c647fee66e
|
Ported beginnings of Thaumcraft compatibility to 1.8.9
|
2016-01-09 20:53:06 +11:00 |
Adubbz
|
a4b78504e6
|
Fixed grass break particles
|
2016-01-09 19:21:58 +11:00 |
Adubbz
|
9266fae15a
|
Fixed an NPE with getWeightedTerrainSettings
|
2016-01-09 12:56:55 +11:00 |
Adubbz
|
0bf145cfd5
|
Tweaked the Arctic biome and added debug code for a GenLayer crash
|
2016-01-08 18:33:31 +11:00 |
Adubbz
|
108ab3c796
|
Fixed block names on non-default states
|
2016-01-07 22:19:07 +11:00 |
Adubbz
|
3b5c6124f1
|
Removed test poion name
|
2016-01-07 22:10:41 +11:00 |
Adubbz
|
7f0fb34c2b
|
Addressed issues with block names
|
2016-01-07 22:00:39 +11:00 |
Adubbz
|
8a0b97f907
|
Fixed bamboo drops for blocks with metadata
|
2016-01-06 17:29:57 +11:00 |
Adubbz
|
840e9631d5
|
Fixed a crash bug with sapling drops
|
2016-01-06 01:49:36 +11:00 |
Adubbz
|
5090c759bc
|
Merge pull request #584 from Adaptivity/patch-1
Update ru_RU.lang
|
2016-01-05 11:31:26 +11:00 |
Adubbz
|
92949d1e9b
|
Fixed Golden Scythe localisation
|
2016-01-05 11:26:03 +11:00 |
Anton
|
824f4da227
|
Update ru_RU.lang
|
2016-01-04 21:14:33 +03:00 |
gxy17886
|
29c59ad029
|
update zh_CN.lang
update zh_CN.lang
|
2016-01-05 00:33:56 +08:00 |
Adubbz
|
f80c5a1a5d
|
Added the Prairie
|
2016-01-04 22:37:57 +11:00 |
Adubbz
|
8c2e89f270
|
Fixed the Dense Forest and tweaked the Eucalyptus Forest
|
2016-01-04 20:49:47 +11:00 |
Adubbz
|
3bdf3bfd46
|
Fixed missing grass in the Steppe
|
2016-01-04 20:11:35 +11:00 |
Adubbz
|
a2c0a16f92
|
Fixed sapling drops from breaking
|
2016-01-04 13:50:01 +11:00 |
Adubbz
|
040da80612
|
Began preliminary work towards adopting Forge's new bucket models/setup
|
2016-01-04 13:17:40 +11:00 |
Adubbz
|
3570fc70ff
|
Fixed gem generation
|
2016-01-04 11:36:17 +11:00 |
Adubbz
|
8d2976992a
|
Prevented villages from spawning in the Jade Cliffs and Highland
|
2016-01-03 21:53:43 +11:00 |
Adubbz
|
ac6107b148
|
Remove custom village placement code
|
2016-01-03 21:36:23 +11:00 |
Adubbz
|
5f62d32b12
|
Enabled spawning and generation of villages in BoP biomes
|
2016-01-03 21:34:36 +11:00 |
Adubbz
|
f94e9b1eb3
|
Added biome dictionary tags for all current biomes
|
2016-01-03 14:52:53 +11:00 |