Adubbz
33b90334b4
Fixed server crash on startup. Fixes #176 #183 #186
2014-02-11 06:17:07 +11:00
Adubbz
8732497a24
Fixed crash on startup with the custom panorama. Fixes #185
2014-02-10 17:04:54 +11:00
Adubbz
6628fe0499
Fixed #184
2014-02-09 15:17:55 +11:00
Progwml6
4b1620619b
fix errors with setAttribute
2014-02-05 20:13:11 -05:00
Progwml6
5cd8db4551
fix several compile errors from remapping
2014-02-05 20:06:41 -05:00
Progwml6
6572cecccd
Run repo through remapping script -- UNTESTED
2014-02-05 19:45:49 -05:00
ted
f48e4353af
Update it_IT.lang fixes #179
2014-02-05 10:17:32 +01:00
Matt Caughey
7f6ccd4b4b
Fixed double ferns generating in certain swampy biomes instead of double tall grass
2014-02-03 12:07:57 -05:00
Matt Caughey
255244bc4b
Added Mahogany logs/leaves/planks/saplings/etc. for Tropical Rainforest trees
2014-02-02 15:58:33 -05:00
Matt Caughey
bb47c64501
Made pixies spawn in the Mystic Grove. Added ichor (Soon to be dropped by imps)
2014-02-02 14:32:34 -05:00
Adubbz
28196bc02f
Actually... May as well make them WARM by default instead of HOT
2014-02-02 12:24:09 +11:00
Adubbz
20a70cac10
Added an alternate constructor to BOPBiomeEntry for Nether biomes
2014-02-02 12:23:34 +11:00
Adubbz
a711956168
Added support for registering non-overworld biomes
2014-02-02 12:19:54 +11:00
Adubbz
17bc711416
Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty
2014-02-02 11:02:02 +11:00
Adubbz
04a8bcf0c5
Toying with buckets
2014-02-02 11:01:52 +11:00
ted
eb0381d385
Fix
2014-02-01 16:20:12 +01:00
ted80-PC
bb1c84fb40
Nether biome gen
...
Disabled biome deco: ChunkProviderBOPHell line 570
Add new hell biomes at: BiomeLayerHellBiomes line 23
2014-02-01 16:12:05 +01:00
Adubbz
286a2f2824
Updated the basics of fluids
2014-01-30 17:04:09 +11:00
Matt Caughey
197d97e217
Tweaked biome radar text
2014-01-29 07:58:13 -05:00
Adubbz
9ae50323ae
Reduced the biome radar jump distance to 512 to make any biomes found in a realistic to travel to distance
2014-01-29 22:00:29 +11:00
Adubbz
b155f08ac3
Fixed NPE on startup, fixed mob/record sounds once and for all
2014-01-29 19:55:12 +11:00
Adubbz
d02729b423
Commented out the Promised Land Biome Dictionary entries
2014-01-29 14:37:33 +11:00
Adubbz
ee221165bc
Commented out the Promised Land biomes and the teleported to the dimension for now, need to redo the current biome system to support dimension-specific biomes
2014-01-29 14:30:13 +11:00
Adubbz
efeb19f4ae
Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty
2014-01-29 14:27:11 +11:00
Adubbz
3d85b36a46
Biome Finder complete.
2014-01-29 14:27:02 +11:00
Adubbz
ce8e333252
Committing my changes as a fallback
2014-01-29 13:43:13 +11:00
Vexatos
02a776a850
Update de_DE.lang
2014-01-28 17:44:33 +01:00
Matt Caughey
cbade96c3c
Fixed the Sacred Springs' color, changed formatting for Biome Radar tooltip
2014-01-28 10:04:56 -05:00
Adubbz
80b1be1bde
Fixed up biome essence colouring
2014-01-28 23:27:51 +11:00
Adubbz
247b77c512
Mostly finished the biome finder, just rendering stuff now
2014-01-28 23:17:08 +11:00
Matt Caughey
6ac4c0d0c5
Added color support for biome essence
2014-01-27 12:18:28 -05:00
Matt Caughey
a6d8a57889
Tweaked biome essence loot weights
2014-01-27 07:01:16 -05:00
Adubbz
24b2ee3335
Fixed a bug with biome essence loot
2014-01-27 22:40:46 +11:00
Adubbz
9cfd40dadf
Changed biome scrolls to biome essence, made it spawn in various structures
2014-01-27 20:55:05 +11:00
Adubbz
ffe8f4aefc
Fixed NPEs on launch with the Promised Land
2014-01-27 15:44:19 +11:00
fabricator77
79526b7a03
Re-implement Promisedland dimension.
...
Summary of changes:
Commented out lighting API, for performance reasons
Relocate portal generation to WorldGenPromisedLandPortal, removes
duplicate code.
Simplified multi-biome layer generation code.
Re-activate teleport code
Notes: tree/grass generated commented out due to vanilla crash bug, see
BiomeGenPromisedLand*** super.decorate calls
A number of customBiomeDecorator calls to be re-implemented, left
commented out for now.
2014-01-27 02:55:34 +10:30
Adubbz
a5c9258bfe
Fixed an issue where the biome finder would point to 0, 0 until relogging
2014-01-26 10:26:30 +11:00
Matt Caughey
8c4ece8b59
Improved the Biome Radar texture, added the enchantment effect to the Biome Scrolls
2014-01-25 08:08:37 -05:00
Adubbz
810c364ecc
Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty
2014-01-25 23:05:21 +11:00
Adubbz
79d1f90628
Removed Reflection for the TemptEventHandler, Added a "No biome found" state for the biome finder and prevented it from being used multiple times (until the biome on it has been changed)
2014-01-25 23:03:45 +11:00
Anton
391b7067a5
Update ru_RU.lang
2014-01-25 09:18:56 +03:00
Vexatos
bd3682a191
Update de_DE.lang
2014-01-25 06:14:57 +01:00
Adubbz
82d5eb3657
Added the basics for biome scrolls, made the position of the biome to find sync on player connection
2014-01-25 12:56:15 +11:00
Matt Caughey
9dc2ce6811
Added crafting recipe for the Biome Radar
2014-01-24 10:53:53 -05:00
Adubbz
b9d7f223f4
Made the biome check relative to the player's position and choose the closest biome that it can find
2014-01-25 00:14:03 +11:00
Matt Caughey
1d3730c93b
Changed biome radar texture and name
2014-01-24 07:02:19 -05:00
Adubbz
bc8b5fc074
Lots of changes including adding support for biome-specific bonemeal flowers and starting on the Biome Finder Compass
2014-01-24 21:48:58 +11:00
Matt Caughey
8181fed3c7
Added dark oak logs/leaves to a few biomes
2014-01-23 05:16:04 -05:00
Adubbz
14c8f1288e
Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty
2014-01-22 23:53:22 +11:00
Adubbz
b006189bb7
Fixed pickblock on slabs
2014-01-22 23:46:44 +11:00
Matt Caughey
37ec8f5690
Fixed flower weights so Adubbz would shut up
2014-01-22 06:39:05 -05:00
Matt Caughey
0c08ba9cf5
Made poison ivy spawn the poison potion particle randomly
2014-01-21 04:58:42 -05:00
Matt Caughey
c169a2029e
Made reeds look nicer
2014-01-21 01:17:19 -05:00
Matt Caughey
d578f9919a
Fixed trees in the Mystic Grove and Ominous Woods, tweaked foliage colors/textures
2014-01-20 21:55:00 -05:00
Matt Caughey
01784f1eff
Started adding new vanilla flowers to our biomes
2014-01-20 18:26:05 -05:00
Matt Caughey
ec1a525a6f
Tweaked the Lush Desert
2014-01-20 01:36:10 -05:00
Matt Caughey
3c99b92488
Fixed high grass gen in the Highland
2014-01-20 01:05:13 -05:00
Adubbz
bce3c97c8a
And now servers should be able to run (I actually tested it this time >_>)
2014-01-19 22:27:54 +11:00
Adubbz
37a924d61c
Added SideOnly annotations for the Guis to fix issues on servers
2014-01-19 22:17:11 +11:00
bspkrs
6e82549b1e
added Treecapitator integration back in :D
2014-01-18 01:19:42 -05:00
Adubbz
9aa169f830
Fixed a derp
2014-01-17 21:58:53 +11:00
Adubbz
d7dc2db2f3
Made some special case biomes configurable
2014-01-17 21:37:51 +11:00
Adubbz
c6036c840f
Merge branch 'master' of https://github.com/Glitchfiend/BiomesOPlenty
2014-01-17 18:32:22 +11:00
Adubbz
1f13c01be0
Fixed only biomes
2014-01-17 18:32:15 +11:00
Matt Caughey
2e818496a4
Tweaked biomes heights and weights
2014-01-16 21:22:53 -05:00
Adubbz
0bd30c648a
Added support for biome weights
2014-01-17 11:30:25 +11:00
Adubbz
fae2540ef1
Commenting out unused (as of yet) config options
2014-01-17 10:45:07 +11:00
Adubbz
4b1916e3f3
Merge branch 'master' of https://github.com/Glitchfiend/BiomesOPlenty
2014-01-17 10:26:56 +11:00
Adubbz
80bdd4220b
Readded Biome Dictionary support
2014-01-17 10:26:30 +11:00
Matt Caughey
b72e29b04f
Tweaked the Flower Field a bit
2014-01-16 09:07:22 -05:00
Adubbz
68c2a7ad92
Stuff it, spaces can stay
2014-01-16 20:49:45 +11:00
Adubbz
ab3f000e4c
Readded configurable biome gen
2014-01-16 20:46:37 +11:00
Adubbz
d4ea26833c
Let's not leave in errors...
2014-01-16 18:52:32 +11:00
Adubbz
923c15daea
Readded stronghold biomes, and made them configurable
2014-01-16 18:51:31 +11:00
Adubbz
2eb03d3705
Reenabled Jungle Spider and Glob spawning in the biomes that are already in
2014-01-16 18:05:54 +11:00
Adubbz
bdb5caea8d
Village biome config options are now generated dynamically
2014-01-16 15:49:40 +11:00
Matt Caughey
8871ca063e
New clover texture
2014-01-15 23:04:06 -05:00
Adubbz
0f73559404
Amongst other config file tweaks, made all per chunk values added by BOP configurable as booleans
2014-01-16 09:37:29 +11:00
Adubbz
7b7c21f161
Added checks to ensure that the player is on land when spawning (sometimes they would spawn in the ocean directly next to a beach)
2014-01-16 08:43:13 +11:00
Adubbz
3a9e20d387
Readded configurable biome size
2014-01-16 07:55:17 +11:00
Adubbz
cbc6fd568a
Readded custom village biomes, readied configurable village distance, readied custom biome village materials
2014-01-16 00:02:38 +11:00
Adubbz
d55f6d3d76
Fixed bonemeal on saplings, holy grass, turnips, cattail and tiny cacti. The rest will be done once the blocks for them are used
2014-01-15 17:36:03 +11:00
Adubbz
7cf90c6e55
Fixed the speed of scythes against leaves
2014-01-15 15:53:57 +11:00
Adubbz
ace4f77e1b
Fixed the flammability of all of the blocks
2014-01-15 15:47:48 +11:00
Adubbz
07e0e399fa
Readded most of the saplings, with the only ones remaining being those for trees that are unused (for now) (Persimmon, Hellbark, Holy, Apple & Mangrove)
2014-01-15 14:43:21 +11:00
Adubbz
77b8dd391a
Added support for the stone beach and cold beach
2014-01-15 11:59:39 +11:00
Adubbz
512a03e027
You can now only spawn on beaches (configurable)
2014-01-15 10:49:50 +11:00
Adubbz
ae45fee974
Fixed #168
2014-01-15 09:32:57 +11:00
Adubbz
1d0d7f05a1
Hopefully fixed issues outside of eclipse (again)
2014-01-14 23:28:18 +11:00
Adubbz
41642969ae
And now we no longer override GuiMainMenu. Hackery rocks!
2014-01-14 23:03:43 +11:00
Adubbz
f0c0a8070d
Changed the title panorama to suit BOP better
2014-01-14 22:55:00 +11:00
Adubbz
a034a6b7e7
Made the startup warning solely about the BOP worldtype
2014-01-14 19:39:07 +11:00
Adubbz
cd09802a37
Added an attempt at making the beach the only biome that can be spawned on, will have to revisit it
2014-01-14 19:33:34 +11:00
Adubbz
dcbb378720
Fixed mods list logo
2014-01-14 15:25:34 +11:00
Adubbz
9a7f95563b
Switched to Gradle 1.1 properly (Thanks progwml6|L), fixed a bug with wild carrots, added a one-time warning on startup regarding the BOP worldtype and 1.7
2014-01-14 15:11:49 +11:00
Adubbz
b312b37559
Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty
2014-01-13 20:15:14 +11:00
Adubbz
71605adbaa
Fixed undecorated chunk "stripes"
2014-01-13 20:12:15 +11:00
Matt Caughey
75c70e60c6
Added podzol to the Bamboo Forest and Redwood Forest
2014-01-12 22:46:09 -05:00
Adubbz
970a47d856
Attempting to fix block placement issues
2014-01-13 13:17:23 +11:00
Adubbz
bb141a530b
Fixed Reflection in eclipse, it now works both ways! Yay!
2014-01-12 19:40:44 +11:00
Adubbz
3d67e61086
Another attempt...
2014-01-12 17:12:21 +11:00
Adubbz
8b352d0f23
Attempt at fixing the Reflection crash
2014-01-12 16:49:24 +11:00
Adubbz
d12082cc17
Removed debug
2014-01-12 16:14:50 +11:00
Adubbz
1574222eeb
Readded the Wasteland. All main biomes readded. Have fun Forstride >:)
2014-01-12 16:14:14 +11:00
Adubbz
b5c4f19ca0
Readded the silk glades. 1 left.
2014-01-12 15:45:11 +11:00
Adubbz
e9f70274d2
Readded the Volcano, Tropics, Temperate Rainforest and Sludgepit
2014-01-12 15:10:54 +11:00
Adubbz
6af747de2e
Readded the Wetland and Woodland. 6 remaining.
2014-01-11 23:14:03 +11:00
Adubbz
d934a1c9cd
Readded the Tundra and Tropical Rainforest. 8 remaining.
2014-01-11 21:19:09 +11:00
Adubbz
c7f1fb5057
Readded the Spruce Woods and Timber. It's the Final Countdown :)
2014-01-11 19:19:25 +11:00
Adubbz
fb5b6ef118
Readded the Shield and Seasonal Forest
2014-01-11 17:56:44 +11:00
Adubbz
2767a81227
Fixing derps
2014-01-11 14:41:33 +11:00
Adubbz
067f6f5cac
Readded the Redwood Forest
2014-01-11 14:28:55 +11:00
Adubbz
e3244afa65
Readded the Quagmire
2014-01-10 20:12:25 +11:00
Adubbz
ebc31d1fb6
Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty
2014-01-10 18:51:32 +11:00
Adubbz
45271b33f8
Readded the Prairie
2014-01-10 18:50:38 +11:00
Matt Caughey
476b48b91a
Temperature tweaks
2014-01-10 01:42:54 -05:00
Adubbz
46a550e576
Readded the Outback biome
2014-01-10 12:41:59 +11:00
Adubbz
04ad68c0e8
Readded the More, Mystic Grove and Origin Valley, also potentially fixed issues with the Tempt Event Handler
2014-01-10 10:44:49 +11:00
Adubbz
c063037253
Always forgetting to remove the debug stuff
2014-01-09 19:46:15 +11:00
Adubbz
ed244a8364
Readded the Meadow
2014-01-09 19:45:06 +11:00
Adubbz
9ed744df02
Bugfixing and readded the Maple Woods
2014-01-09 18:26:21 +11:00
Adubbz
36f26515cb
Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty
2014-01-09 17:53:55 +11:00
Adubbz
94b9e46aca
Removed debug stuff
2014-01-09 17:51:41 +11:00
Adubbz
4c7e873703
Readded the Bayou, Bog, Snowy Coniferous Forest, Dead Swamp, Heathland, Lush Desert & Lush Swamp
2014-01-09 17:51:18 +11:00
Matt Caughey
2a36f06273
Tweaked a few things
2014-01-09 00:10:46 -05:00
Adubbz
da698b62da
Removed debug, added a new workaround for the "Already Decorating" error
2014-01-09 09:52:48 +11:00
Adubbz
d59a54f79b
Readded the Chaparral, Coniferou sForest and Grove
2014-01-09 01:03:13 +11:00
Adubbz
f020d7a958
Bugfixing, and readded the Fen
2014-01-08 12:55:34 +11:00
Adubbz
81894a391e
Let's switch back to the vanilla group count
2014-01-07 23:38:05 +11:00
Adubbz
dc858a3186
Let's not leave the debugging stuff in :S
2014-01-07 22:01:52 +11:00
Adubbz
dd74340d1b
*Hopefully* fixed decoration amounts, readded the canyon, brushland and dead forest
2014-01-07 22:01:13 +11:00
Adubbz
31f049910c
Reverted back to the old coord setup, seems using the vanilla one breaks things
2014-01-07 00:37:35 +11:00
Adubbz
49eeb93534
Readded a few biomes, heavily altered the existing decoration system to be more configurable
2014-01-07 00:26:39 +11:00
Adubbz
2e7d567e3e
Made the particle resourcelocations static, rearranged the biome IDS to work with 1.7, readded the Grassland, added a way of changing the amount of lakes per chunk
2014-01-06 10:37:46 +11:00
Adubbz
0b12d2628a
Readded the Mountain biome
2014-01-06 00:03:01 +11:00
Adubbz
61128890b9
Readded the Pasture and Shrubland
2014-01-05 17:05:18 +11:00
Adubbz
9fb556c42c
Readded the rainforest
2014-01-05 16:29:06 +11:00
Adubbz
e778411bc4
Readded the Ominous Woods
2014-01-05 10:46:48 +11:00
Adubbz
df4ef848ab
Readded the highland
2014-01-04 21:57:51 +11:00
Adubbz
7cb8adf64d
Readded the Jade Cliffs
2014-01-04 18:39:21 +11:00
Matt Caughey
73e3bfd85d
Tweaked the Frost Forest and flower gen
2014-01-03 21:48:51 -05:00
Adubbz
1240a5836f
Started work on the Frost Forest
2014-01-04 13:30:34 +11:00
Adubbz
7300acc310
Forgot to set the height for the dunes
2014-01-04 13:20:04 +11:00
Adubbz
799b71f65d
Fixing derps
2014-01-04 13:16:47 +11:00
Adubbz
78c414ab7c
Readded the thicket and dunes, hopefully fixed some placement issues too
2014-01-04 12:46:29 +11:00
Adubbz
bf121244bf
Readded the Lavender Fields
2014-01-04 10:37:39 +11:00
Adubbz
7556806ae2
Committing files so i can resolve the conflicts
2014-01-04 09:44:04 +11:00
Matt Caughey
0c73e3f503
Changed the Field biome to Flower Field
2014-01-03 17:24:37 -05:00
Adubbz
becccf3205
Readded the Crag biome (Yay for easy biomes!)
2014-01-03 23:49:50 +11:00
Adubbz
a895544ddb
Fixed the Sacred Springs biome
2014-01-03 23:21:07 +11:00
Adubbz
d5626bddc8
Trying to get rivercane to work, but it seems to still drop off when a block is generated next to one of the segments higher than the bottom
2014-01-03 23:13:03 +11:00
Adubbz
a101a7e2dc
Fixed BOPWorldFeatures instancing
2014-01-03 20:56:52 +11:00
Adubbz
722d36ccbc
Lots of decoration stuff
2014-01-03 20:12:06 +11:00
Adubbz
d5ca01e502
Fixed bamboo saplings
2014-01-03 14:19:22 +11:00
Adubbz
454a8be268
Amongst other things, readded the Alps, Arctic and Bamboo Forest
2014-01-03 13:51:54 +11:00
Matt Caughey
8349e53ac8
Commented out stuff in biomes so they wouldn't error
2014-01-02 00:54:48 -05:00
Matt Caughey
ae8e688ce6
Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty
2014-01-01 19:11:00 -05:00
Matt Caughey
26296ffea7
Readded biome classes
2014-01-01 19:10:40 -05:00
Adubbz
0976e23711
Renaming things
2014-01-01 23:02:05 +11:00
Adubbz
e85babc0b5
Temporarily disabled setting the fire properties, will have to reinvestigate it eventually
2014-01-01 19:09:24 +11:00
crafteverywhere
7abeaac956
Update zh_CN.lang
2013-12-31 12:12:53 +08:00
Adubbz
7b4d257a53
Allowed changing of the group size of flowers, added a template for heights in the Sacred Springs
2013-12-31 12:45:21 +11:00
Adubbz
4a0b95fed2
Fixed flower placement
2013-12-31 12:27:13 +11:00
Matt Caughey
ad69a1e838
Testing flower gen
2013-12-30 19:21:39 -05:00
Adubbz
12ac88dd86
Added support for custom flower decoration
2013-12-31 11:11:13 +11:00
Adubbz
ae1425555c
Merge pull request #163 from VeryBigBro/patch-3
...
Fix for Russian localization
2013-12-30 03:03:21 -08:00
Adubbz
150a0fc073
Partially fixed the sacred springs
2013-12-30 22:01:48 +11:00
Anton
0b3778a60f
Update ru_RU.lang
2013-12-30 13:48:36 +03:00
Anton
5d27a2565d
Update ru_RU.lang
2013-12-30 13:46:46 +03:00
Matt Caughey
1171bca616
Attempted adding the Sacred Springs biome
2013-12-30 03:07:24 -05:00
Adubbz
ca7b85c257
Tweaking the temporary setup
2013-12-30 18:25:33 +11:00
Adubbz
7ae104c563
Added a temporary setup for adding biomes
2013-12-30 18:21:34 +11:00
Adubbz
061f762f9a
Fixed the biome decorator stuff
2013-12-30 11:14:01 +11:00
Adubbz
793a680f31
Toying with biome decoration, *hopefully* fixed errors with iPosition
2013-12-30 10:35:41 +11:00
Adubbz
2280ffbb8e
Readded entities
2013-12-30 00:15:54 +11:00
Vexatos
24c683446e
Update de_DE.lang
2013-12-29 12:14:56 +01:00
Adubbz
dcf5c2af9c
Fixed lily flower rendering
2013-12-29 20:36:17 +11:00
Adubbz
9d6d50be4c
Fixed flower band creative tab, fixed leaves lighting
2013-12-29 20:05:55 +11:00
Adubbz
01d92d57fa
Readded vanilla compat (Dispenser behaviours and dungeon loot)
2013-12-29 19:59:52 +11:00
Adubbz
4ac6c6b238
Allowed for empty lines in capes.txt
2013-12-29 18:54:29 +11:00
Adubbz
ffd6e95fc2
Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty
2013-12-29 18:50:21 +11:00
Adubbz
6949e6ae0c
Readded the event handlers for various things
2013-12-29 18:50:09 +11:00
Matt Caughey
fc0796326f
Replaced acacia stuff with sacred oak stuff
2013-12-29 01:35:46 -05:00
Matt Caughey
a7ad4e453f
Tweaked a few textures
2013-12-29 00:11:09 -05:00
Adubbz
752501fe37
Fixed the place sounds of bones and graves
2013-12-29 13:45:08 +11:00
Adubbz
f221068bf8
Readded crafting recipes
2013-12-29 13:40:19 +11:00
Adubbz
90161643ff
Cleanup
2013-12-29 09:27:54 +11:00
Adubbz
919024fce6
Fixed turnip seed dropping, fixed wading boots on Ash and Mud and fixed scythes
2013-12-28 23:53:46 +11:00
Adubbz
ea4d22a61b
Fixed turnips
2013-12-28 23:28:06 +11:00
Adubbz
c07724501d
Readded potion effects
2013-12-28 20:41:22 +11:00
Adubbz
5ce254d882
Readded armour
2013-12-28 19:26:40 +11:00
Adubbz
0d6e232c4f
Readded dandelion and magic tree particles
2013-12-28 17:59:09 +11:00
Adubbz
27515b2d51
Mudballs are throwable once again
2013-12-28 16:57:03 +11:00
Adubbz
390e989cf9
Fixed tool effectiveness on blocks
2013-12-28 16:28:48 +11:00
Adubbz
8499d70b43
Attempting to change break speed
2013-12-28 12:56:49 +11:00
Adubbz
690ea1504a
Fixed sunflower and highrass placement for the sake of it
2013-12-28 11:34:59 +11:00
Adubbz
2c7cd8e8a3
Fixed a rendering bug and some issues with block placement
2013-12-28 10:40:36 +11:00
Adubbz
46fefd716b
Fixed slab/stair lighting issues
2013-12-28 09:59:12 +11:00
Adubbz
30667fc0f4
Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty
2013-12-27 22:44:39 +11:00
Adubbz
974c053cc5
Fixed creating double slabs
2013-12-27 22:44:31 +11:00
Vexatos
62c6d38411
Fix all the things!
2013-12-27 11:44:54 +01:00
Adubbz
33fe78ca79
Fixed the localisations. Closes #156
2013-12-27 21:17:52 +11:00
Adubbz
b43c30773f
Fixed reed rendering
2013-12-27 20:33:03 +11:00
Adubbz
757616833b
Fixed the record textures
2013-12-27 20:29:27 +11:00
Adubbz
616d92b3f1
Fixed the metadata mixup with stone formations
2013-12-27 20:25:17 +11:00
Adubbz
b7435ed598
Fixed the block hardness and step sounds of hopefully all of the blocks
2013-12-27 20:21:50 +11:00
Adubbz
974bb8652d
Compile errors fixed. Welcome back blocks
2013-12-27 16:36:50 +11:00
Adubbz
fca8451b1c
Omega fixing
2013-12-26 22:38:55 +11:00
Adubbz
9a44678fed
More fixing
2013-12-26 13:15:37 +11:00
Adubbz
0e7463d232
Fuckloads of work on updating blocks
2013-12-26 12:15:50 +11:00
Adubbz
4b9cf836ed
More renaming
2013-12-25 21:17:40 +11:00
Adubbz
3c8890200b
registerIcons() and getIcon() renamed
2013-12-25 20:39:09 +11:00
Adubbz
9f66e41204
References to Icon and IconRegister changed
2013-12-25 20:35:00 +11:00
Adubbz
142155f604
References to block IDs in constructors removed, removed old quicksand class, references to the BOP creative tab fixed
2013-12-25 20:31:51 +11:00
Adubbz
0b572d0de7
Readded logs
2013-12-25 19:46:28 +11:00
Adubbz
c0ea750d1b
Added the broken blocks to the repo for the sake of it
2013-12-25 18:10:47 +11:00
Adubbz
f0e5ce3a6c
Readded colorized saplings
2013-12-25 10:43:24 +11:00
Adubbz
d94f886557
Removed the config options for block and item IDs as they are no longer needed
2013-12-25 00:04:02 +11:00
Adubbz
6850c0f486
Fixed the ash step sound, added clouds, changed the mud drop back to mud balls
2013-12-24 23:58:30 +11:00
Adubbz
e3f34c7efd
Readded the BOP Worldtype
2013-12-24 23:19:23 +11:00
Adubbz
6de67cab67
Readded ash blocks, finished items (for the most part) and readied the biomes class
2013-12-24 22:56:48 +11:00
Adubbz
e2e7b3850b
Fixed an issue with quicksand
2013-12-24 15:54:03 +11:00
Adubbz
961c1781f2
Repackaging
2013-12-24 15:28:03 +11:00
Adubbz
d278eeb811
Reenabled properties of mud since it actually works, it was just a bug
2013-12-24 15:18:32 +11:00
Adubbz
43283703dd
Welcome back darts and dart blowers
2013-12-24 12:21:58 +11:00
Adubbz
e84db435bc
Removed old apis
2013-12-24 11:01:55 +11:00
Adubbz
a6c18ed32c
Reduced files to what works, let's make this a proper rewrite!
2013-12-24 10:51:44 +11:00
Adubbz
954e0395a4
Toying with more things
2013-12-24 10:36:15 +11:00
Adubbz
b440cb7359
Started toying with creatives tabs, the food item and the mud block
2013-12-23 22:21:39 +11:00
Adubbz
f813c4a149
Please work...
2013-12-23 13:08:45 +11:00
Adubbz
16fd2f6e9c
Testing
2013-12-23 13:01:35 +11:00
Adubbz
feb76abd31
Bah
2013-12-23 12:49:05 +11:00
Adubbz
041f372c09
Attempted to fix capes
2013-12-23 12:34:22 +11:00
Adubbz
384b86a7f3
Removed override annotation that was breaking things
2013-12-23 09:17:33 +11:00
Adubbz
bc8f91626e
Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty
2013-12-23 09:10:57 +11:00
Adubbz
340cfe631f
*Hopefully* added support for respawning with Natura installed
2013-12-23 09:10:49 +11:00
Matt Caughey
ee6327379b
Updated Forestry integration, added crafting recipe for overgrown netherrack
2013-12-22 17:02:33 -05:00
Matt Caughey
efcac6e089
Changed the fog color of the Silkglades
2013-12-22 16:16:57 -05:00
Matt Caughey
95caf7b294
Changed the surface/filler block of the Phantasmagoric Inferno to ash
2013-12-22 12:04:38 -05:00
Matt Caughey
76fd3f1b18
Tweaked overgrown netherrack gen a bit
2013-12-22 12:00:48 -05:00
Matt Caughey
22ba536df7
Replaced grass blocks in the Undergarden with overgrown netherrack
2013-12-22 11:56:14 -05:00
Matt Caughey
7ecb9b318a
Disabled the Deadlands in the default config
2013-12-22 11:20:01 -05:00
Matt Caughey
1969a190b6
Changed the Ominous Woods sky color
2013-12-21 19:18:35 -05:00
Anton
9e3e758b12
Update ru_RU.lang
...
minor tweaks
2013-12-21 16:48:15 +03:00
Adubbz
703073b923
Upped the version number to 1.2.0, this is now the recommended version
2013-12-21 15:30:54 +11:00
Adubbz
e87287e23c
Welcome back Treecapacitator integration. *Hopefully* closes #130 completely
2013-12-21 14:52:28 +11:00
Matt Caughey
ec037893f4
"Fixed" some saplings textures
2013-12-20 15:44:27 -05:00
Adubbz
0974f56510
Toying with a possible fix for treecapacitator integration
2013-12-20 10:41:01 +11:00
Adubbz
15ed38d5f1
Added a check to ensure rosester rose-placing is on the server side
2013-12-20 06:30:58 +11:00
Adubbz
6f350e6781
The nether is now overridden by default in the ATG world type. Fixes #145
2013-12-19 10:17:28 +11:00