Readded the Bayou, Bog, Snowy Coniferous Forest, Dead Swamp, Heathland, Lush Desert & Lush Swamp

This commit is contained in:
Adubbz 2014-01-09 17:51:18 +11:00
parent da698b62da
commit 4c7e873703
22 changed files with 1721 additions and 671 deletions

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@ -1,26 +1,41 @@
package biomesoplenty.common.biomes;
import java.util.HashMap;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.entity.monster.EntitySlime;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase.Height;
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
import net.minecraft.world.gen.feature.WorldGenerator;
import biomesoplenty.api.BOPBlockHelper;
import biomesoplenty.common.configuration.BOPConfigurationMisc;
import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
import biomesoplenty.common.world.features.WorldGenMoss;
import biomesoplenty.common.world.features.trees.WorldGenBayou1;
import biomesoplenty.common.world.features.trees.WorldGenBayou2;
import biomesoplenty.common.world.features.trees.WorldGenBayou3;
public class BiomeGenBayou extends BOPBiome
{
private static final Height biomeHeight = new Height(0.1F, 0.3F);
public BiomeGenBayou(int id)
{
super(id);
//TODO: setHeight()
this.func_150570_a(biomeHeight);
//TODO: setColor()
this.setColor(9154411);
this.setTemperatureRainfall(0.5F, 0.9F);
spawnableWaterCreatureList.clear();
spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 10, 1, 3));
this.spawnableWaterCreatureList.clear();
this.spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 10, 1, 3));
waterColorMultiplier = 16767282;
this.waterColorMultiplier = 16767282;
this.theBiomeDecorator.treesPerChunk = 15;
this.theBiomeDecorator.grassPerChunk = 15;
@ -29,28 +44,39 @@ public class BiomeGenBayou extends BOPBiome
this.theBiomeDecorator.mushroomsPerChunk = 4;
this.theBiomeDecorator.sandPerChunk = -999;
this.theBiomeDecorator.sandPerChunk2 = -999;
//this.theBiomeDecorator.waterLakesPerChunk = 5;
/*customBiomeDecorator.mudPerChunk = 1;
customBiomeDecorator.mudPerChunk2 = 1;
customBiomeDecorator.toadstoolsPerChunk = 2;
customBiomeDecorator.waterlilyPerChunk = 2;
customBiomeDecorator.cattailsPerChunk = 1;
customBiomeDecorator.highCattailsPerChunk = 1;
customBiomeDecorator.algaePerChunk = 1;
customBiomeDecorator.shrubsPerChunk = 2;
customBiomeDecorator.wheatGrassPerChunk = 7;
customBiomeDecorator.waterReedsPerChunk = 4;
customBiomeDecorator.koruPerChunk = 1;*/
//TODO: FEATURE ? customBiomeDecorator.generatePumpkins = false;
this.bopWorldFeatures.waterLakesPerChunk = 5;
this.bopWorldFeatures.mudPerChunk = 1;
this.bopWorldFeatures.toadstoolsPerChunk = 2;
this.bopWorldFeatures.cattailsPerChunk = 1;
this.bopWorldFeatures.highCattailsPerChunk = 1;
this.bopWorldFeatures.algaePerChunk = 1;
this.bopWorldFeatures.shrubsPerChunk = 2;
this.bopWorldFeatures.waterReedsPerChunk = 4;
this.bopWorldFeatures.koruPerChunk = 1;
this.bopWorldFeatures.generatePumpkins = false;
}
/*@Override
public WorldGenAbstractTree getRandomWorldGenForTrees(Random par1Random)
{
return par1Random.nextInt(8) == 0 ? new WorldGenBayou3() : (par1Random.nextInt(2) == 0 ? new WorldGenBayou1() : new WorldGenBayou2());
}*/
@Override
//TODO: getRandomWorldGenForTrees()
public WorldGenAbstractTree func_150567_a(Random random)
{
return random.nextInt(8) == 0 ? new WorldGenBayou3(BOPBlockHelper.get("logs3"), 1) :
(random.nextInt(2) == 0 ? new WorldGenBayou1(BOPBlockHelper.get("logs3"), BOPBlockHelper.get("colorizedLeaves2"), 1, 0) :
new WorldGenBayou2(BOPBlockHelper.get("logs3"), BOPBlockHelper.get("colorizedLeaves2"), 1, 0));
}
@Override
public HashMap<WorldGenerator, Double> getWeightedWorldGenForGrass()
{
HashMap<WorldGenerator, Double> grassMap = new HashMap();
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 10), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 11), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 1), 1D);
return grassMap;
}
@Override
public void decorate(World world, Random random, int chunkX, int chunkZ)

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@ -1,113 +1,121 @@
package biomesoplenty.common.biomes;
import net.minecraft.world.biome.BiomeGenBase;
import java.util.HashMap;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase.Height;
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
import net.minecraft.world.gen.feature.WorldGenerator;
import biomesoplenty.api.BOPBlockHelper;
import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
import biomesoplenty.common.world.features.WorldGenMarsh;
import biomesoplenty.common.world.features.trees.WorldGenBogBush;
import biomesoplenty.common.world.features.trees.WorldGenCypress;
public class BiomeGenBog extends BOPBiome
{
public BiomeGenBog(int par1)
{
super(par1);
/*
spawnableCreatureList.clear();
spawnableWaterCreatureList.clear();
theBiomeDecorator = new BiomeDecoratorBOP(this);
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
customBiomeDecorator.treesPerChunk = 12;
customBiomeDecorator.flowersPerChunk = -999;
customBiomeDecorator.mushroomsPerChunk = 8;
customBiomeDecorator.grassPerChunk = 5;
customBiomeDecorator.bushesPerChunk = 6;
customBiomeDecorator.mudPerChunk = 2;
customBiomeDecorator.mudPerChunk2 = 2;
customBiomeDecorator.sandPerChunk = -999;
customBiomeDecorator.sandPerChunk2 = -999;
customBiomeDecorator.algaePerChunk = 2;
customBiomeDecorator.waterlilyPerChunk = 4;
customBiomeDecorator.reedsBOPPerChunk = 8;
customBiomeDecorator.blueMilksPerChunk = 1;
customBiomeDecorator.waterLakesPerChunk = 6;
customBiomeDecorator.wheatGrassPerChunk = 3;
customBiomeDecorator.poisonWaterPerChunk = 2;
customBiomeDecorator.waterReedsPerChunk = 8;
customBiomeDecorator.koruPerChunk = 1;
customBiomeDecorator.shrubsPerChunk = 10;
customBiomeDecorator.generatePumpkins = false;
*/
}
private static final Height biomeHeight = new Height(0.3F, 0.3F);
public BiomeGenBog(int id)
{
super(id);
//TODO: setHeight()
this.func_150570_a(biomeHeight);
//TODO: setColor()
this.setColor(14193503);
this.setTemperatureRainfall(0.8F, 0.9F);
this.spawnableCreatureList.clear();
this.spawnableWaterCreatureList.clear();
this.theBiomeDecorator.treesPerChunk = 12;
this.theBiomeDecorator.flowersPerChunk = -999;
this.theBiomeDecorator.mushroomsPerChunk = 8;
this.theBiomeDecorator.grassPerChunk = 5;
this.theBiomeDecorator.sandPerChunk = -999;
this.theBiomeDecorator.sandPerChunk2 = -999;
this.bopWorldFeatures.bushesPerChunk = 6;
this.bopWorldFeatures.mudPerChunk = 2;
this.bopWorldFeatures.algaePerChunk = 2;
this.bopWorldFeatures.riverCanePerChunk = 8;
this.bopWorldFeatures.blueMilksPerChunk = 1;
this.bopWorldFeatures.waterLakesPerChunk = 6;
//TODO: FEATURE this.bopWorldFeatures.poisonWaterPerChunk = 2;
this.bopWorldFeatures.waterReedsPerChunk = 8;
this.bopWorldFeatures.koruPerChunk = 1;
this.bopWorldFeatures.shrubsPerChunk = 10;
this.bopWorldFeatures.generatePumpkins = false;
}
/*
@Override
public void decorate(World par1World, Random par2Random, int par3, int par4)
public void decorate(World world, Random random, int chunkX, int chunkZ)
{
super.decorate(par1World, par2Random, par3, par4);
WorldGenMarsh var5 = new WorldGenMarsh();
int var55 = 12 + par2Random.nextInt(6);
super.decorate(world, random, chunkX, chunkZ);
for (int var66 = 0; var66 < var55; ++var66)
{
int var77 = par3 + par2Random.nextInt(16);
int var88 = par2Random.nextInt(28) + 4;
int var99 = par4 + par2Random.nextInt(16);
int var100 = par1World.getBlockId(var77, var88, var99);
int var5 = 12 + random.nextInt(6);
if (var100 == Block.stone.blockID)
{
par1World.setBlock(var77, var88, var99, Blocks.amethystOre.get().blockID, 10, 2);
}
}
for (int var6 = 0; var6 < var5; ++var6)
{
int x = chunkX + random.nextInt(16);
int y = random.nextInt(28) + 4;
int z = chunkZ + random.nextInt(16);
//TODO: getBlock()
Block block = world.func_147439_a(x, y, z);
if (block != null && block.isReplaceableOreGen(world, x, y, z, Blocks.stone))
{
//TODO: setBlock()
world.func_147465_d(x, y, z, BOPBlockHelper.get("gemOre"), 6, 2);
}
}
for (int var6 = 0; var6 < 10; ++var6)
{
int var7 = par3 + par2Random.nextInt(16) + 8;
byte var8 = 62;
int var9 = par4 + par2Random.nextInt(16) + 8;
var5.generate(par1World, par2Random, var7, var8, var9);
int var7 = chunkX + random.nextInt(16) + 8;
short var8 = 62;
int var9 = chunkZ + random.nextInt(16) + 8;
new WorldGenMarsh().generate(world, random, var7, var8, var9);
}
}
*/
/**
* Gets a WorldGen appropriate for this biome.
*/
/*
@Override
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
return par1Random.nextInt(3) == 0 ? new WorldGenCypress1(false) : (par1Random.nextInt(6) == 0 ? new WorldGenCypress2(false) : new WorldGenBogBush());
}
*/
@Override
//TODO: getRandomWorldGenForTrees()
public WorldGenAbstractTree func_150567_a(Random random)
{
return random.nextInt(3) == 0 ? new WorldGenCypress(Blocks.log, Blocks.leaves, 0, 0, false, 8, 5, 0) : (random.nextInt(6) == 0 ? new WorldGenCypress(Blocks.log, Blocks.leaves, 2, 2, false, 4, 4, 1) : new WorldGenBogBush());
}
/**
* Gets a WorldGen appropriate for this biome.
*/
/*
@Override
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
{
return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 2);
}
*/
@Override
public HashMap<WorldGenerator, Double> getWeightedWorldGenForGrass()
{
HashMap<WorldGenerator, Double> grassMap = new HashMap();
grassMap.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 1), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 2), 1D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 10), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 11), 0.5D);
return grassMap;
}
/**
* Provides the basic grass color based on the biome temperature and rainfall
*/
/*
@Override
public int getBiomeGrassColor()
{
return 14193503;
}
*/
@Override
//TODO: getBiomeGrassColor()
public int func_150558_b(int p_150558_1_, int p_150558_2_, int p_150558_3_)
{
return 14193503;
}
/**
* Provides the basic foliage color based on the biome temperature and rainfall
*/
/*
@Override
public int getBiomeFoliageColor()
{
return 14345593;
}
*/
@Override
//TODO: getBiomeFoliageColor()
public int func_150571_c(int x, int y, int z)
{
return 14345593;
}
}

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@ -1,72 +1,100 @@
package biomesoplenty.common.biomes;
import java.util.HashMap;
import java.util.Random;
import biomesoplenty.api.BOPBlockHelper;
import biomesoplenty.common.world.features.WorldGenBOPFlora;
import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
import biomesoplenty.common.world.features.trees.WorldGenBOPTaiga2;
import biomesoplenty.common.world.features.trees.WorldGenBOPTaiga3;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.BiomeGenBase.Height;
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
import net.minecraft.world.gen.feature.WorldGenerator;
public class BiomeGenConiferousForestSnow extends BOPBiome
{
private static final Height biomeHeight = new Height(0.3F, 0.6F);
public BiomeGenConiferousForestSnow(int id)
{
super(id);
//TODO: setHeight()
this.func_150570_a(biomeHeight);
//TODO: setColor()
this.setColor(16777215);
this.setTemperatureRainfall(0.0F, 0.5F);
public BiomeGenConiferousForestSnow(int par1)
{
super(par1);
/*
spawnableCreatureList.clear();
theBiomeDecorator = new BiomeDecoratorBOP(this);
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
customBiomeDecorator.treesPerChunk = 2;
customBiomeDecorator.mushroomsPerChunk = 4;
customBiomeDecorator.flowersPerChunk = -999;
customBiomeDecorator.shrubsPerChunk = 4;
customBiomeDecorator.wheatGrassPerChunk = 1;
customBiomeDecorator.violetsPerChunk = 3;
customBiomeDecorator.sandPerChunk = -999;
customBiomeDecorator.sandPerChunk2 = -999;
customBiomeDecorator.gravelPerChunk = 1;
customBiomeDecorator.gravelPerChunk2 = 1;
*/
}
/*
@Override
public void decorate(World par1World, Random par2Random, int par3, int par4)
{
super.decorate(par1World, par2Random, par3, par4);
int var5 = 12 + par2Random.nextInt(6);
this.spawnableCreatureList.clear();
for (int var6 = 0; var6 < var5; ++var6)
{
int var7 = par3 + par2Random.nextInt(16);
int var8 = par2Random.nextInt(28) + 4;
int var9 = par4 + par2Random.nextInt(16);
int var10 = par1World.getBlockId(var7, var8, var9);
this.theBiomeDecorator.treesPerChunk = 2;
this.theBiomeDecorator.mushroomsPerChunk = 4;
this.theBiomeDecorator.flowersPerChunk = -999;
// gravelPerChunk
this.theBiomeDecorator.sandPerChunk = -999;
this.theBiomeDecorator.sandPerChunk2 = -999;
Block block = Block.blocksList[var10];
if (block != null && block.isGenMineableReplaceable(par1World, var7, var8, var9, Block.stone.blockID))
{
par1World.setBlock(var7, var8, var9, Blocks.amethystOre.get().blockID, 8, 2);
}
}
}
*/
this.bopWorldFeatures.bopFlowersPerChunk = 3;
this.bopWorldFeatures.shrubsPerChunk = 4;
}
/**
* Gets a WorldGen appropriate for this biome.
*/
/*
@Override
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
return par1Random.nextInt(5) == 0 ? new WorldGenTaiga3(false) : (par1Random.nextInt(3) == 0 ? new WorldGenTaiga4(false) : new WorldGenTaiga9(false));
}
*/
@Override
//TODO: getRandomWorldGenForTrees()
public WorldGenAbstractTree func_150567_a(Random random)
{
return random.nextInt(5) == 0 ? new WorldGenBOPTaiga3(BOPBlockHelper.get("logs1"), BOPBlockHelper.get("leaves2"), 3, 1, false, 35, 10, 0) :
(random.nextInt(3) == 0 ? new WorldGenBOPTaiga2(BOPBlockHelper.get("logs1"), BOPBlockHelper.get("leaves2"), 3, 1, false, 20, 15, 4) :
new WorldGenBOPTaiga2(BOPBlockHelper.get("logs1"), BOPBlockHelper.get("leaves2"), 3, 1, false, 10, 10, 5));
}
@Override
public HashMap<WorldGenerator, Double> getWeightedWorldGenForBOPFlowers()
{
HashMap<WorldGenerator, Double> flowerMap = new HashMap();
flowerMap.put(new WorldGenBOPFlora(BOPBlockHelper.get("flowers"), 8), 1D);
return flowerMap;
}
/**
* Gets a WorldGen appropriate for this biome.
*/
/*
@Override
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
{
return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1);
}
*/
@Override
public HashMap<WorldGenerator, Double> getWeightedWorldGenForGrass()
{
HashMap<WorldGenerator, Double> grassMap = new HashMap();
grassMap.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 1), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 2), 1D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 10), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 11), 0.5D);
return grassMap;
}
@Override
public void decorate(World world, Random random, int chunkX, int chunkZ)
{
super.decorate(world, random, chunkX, chunkZ);
int var5 = 12 + random.nextInt(6);
for (int var6 = 0; var6 < var5; ++var6)
{
int x = chunkX + random.nextInt(16);
int y = random.nextInt(28) + 4;
int z = chunkZ + random.nextInt(16);
//TODO: getBlock()
Block block = world.func_147439_a(x, y, z);
if (block != null && block.isReplaceableOreGen(world, x, y, z, Blocks.stone))
{
//TODO: setBlock()
world.func_147465_d(x, y, z, BOPBlockHelper.get("gemOre"), 8, 2);
}
}
}
}

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package biomesoplenty.common.biomes;
import net.minecraft.world.biome.BiomeGenBase;
import java.util.HashMap;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase.Height;
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
import net.minecraft.world.gen.feature.WorldGenerator;
import biomesoplenty.api.BOPBlockHelper;
import biomesoplenty.common.configuration.BOPConfigurationMisc;
import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
import biomesoplenty.common.world.features.trees.WorldGenDeadTree1;
public class BiomeGenDeadSwamp extends BOPBiome
{
public BiomeGenDeadSwamp(int par1)
private static final Height biomeHeight = new Height(0.1F, 0.2F);
public BiomeGenDeadSwamp(int id)
{
super(par1);
/*
theBiomeDecorator = new BiomeDecoratorBOP(this);
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
customBiomeDecorator.treesPerChunk = 2;
customBiomeDecorator.grassPerChunk = 25;
customBiomeDecorator.highGrassPerChunk = 1;
customBiomeDecorator.flowersPerChunk = -999;
customBiomeDecorator.reedsPerChunk = -999;
customBiomeDecorator.mudPerChunk = 3;
customBiomeDecorator.mudPerChunk2 = 3;
customBiomeDecorator.sandPerChunk = -999;
customBiomeDecorator.sandPerChunk2 = -999;
customBiomeDecorator.reedsBOPPerChunk = 2;
customBiomeDecorator.wheatGrassPerChunk = 10;
customBiomeDecorator.waterReedsPerChunk = 4;
customBiomeDecorator.koruPerChunk = 1;
spawnableCreatureList.clear();
spawnableWaterCreatureList.clear();
waterColorMultiplier = 10661201;
*/
super(id);
//TODO: setHeight()
this.func_150570_a(biomeHeight);
//TODO: setColor()
this.setColor(9154376);
this.setTemperatureRainfall(0.8F, 0.9F);
this.spawnableCreatureList.clear();
this.spawnableWaterCreatureList.clear();
this.waterColorMultiplier = 10661201;
this.theBiomeDecorator.treesPerChunk = 2;
this.theBiomeDecorator.grassPerChunk = 25;
this.theBiomeDecorator.flowersPerChunk = -999;
this.theBiomeDecorator.reedsPerChunk = -999;
this.theBiomeDecorator.sandPerChunk = -999;
this.theBiomeDecorator.sandPerChunk2 = -999;
this.bopWorldFeatures.mudPerChunk = 3;
this.bopWorldFeatures.doubleTallGrassPerChunk = 1;
this.bopWorldFeatures.riverCanePerChunk = 2;
this.bopWorldFeatures.waterReedsPerChunk = 4;
this.bopWorldFeatures.koruPerChunk = 1;
}
@Override
public HashMap<WorldGenerator, Double> getWeightedWorldGenForGrass()
{
HashMap<WorldGenerator, Double> grassMap = new HashMap();
grassMap.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 1), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 2), 1D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 10), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 11), 0.5D);
return grassMap;
}
@Override
//TODO: getRandomWorldGenForTrees()
public WorldGenAbstractTree func_150567_a(Random random)
{
return new WorldGenDeadTree1(false, Blocks.dirt, Blocks.grass, BOPBlockHelper.get("driedDirt"), BOPBlockHelper.get("mud"));
}
/*
@Override
public void decorate(World world, Random random, int chunkX, int chunkZ)
{
super.decorate(world, random, chunkX, chunkZ);
int var5 = 12 + random.nextInt(6);
for (int var6 = 0; var6 < var5; ++var6)
{
int x = chunkX + random.nextInt(16);
int y = random.nextInt(28) + 4;
int z = chunkZ + random.nextInt(16);
//TODO: getBlock()
Block block = world.func_147439_a(x, y, z);
if (block != null && block.isReplaceableOreGen(world, x, y, z, Blocks.stone))
{
//TODO: setBlock()
world.func_147465_d(x, y, z, BOPBlockHelper.get("gemOre"), 10, 2);
}
}
}
@Override
public void decorate(World par1World, Random par2Random, int par3, int par4)
{
super.decorate(par1World, par2Random, par3, par4);
int var5 = 12 + par2Random.nextInt(6);
for (int var6 = 0; var6 < var5; ++var6)
{
int var7 = par3 + par2Random.nextInt(16);
int var8 = par2Random.nextInt(28) + 4;
int var9 = par4 + par2Random.nextInt(16);
int var10 = par1World.getBlockId(var7, var8, var9);
Block block = Block.blocksList[var10];
if (block != null && block.isGenMineableReplaceable(par1World, var7, var8, var9, Block.stone.blockID))
{
par1World.setBlock(var7, var8, var9, Blocks.amethystOre.get().blockID, 10, 2);
}
}
}
*/
/**
* Gets a WorldGen appropriate for this biome.
*/
/*
@Override
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
{
return par1Random.nextInt(9) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 2);
}
*/
/**
* Gets a WorldGen appropriate for this biome.
*/
/*
@Override
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
return new WorldGenDeadTree(false);
}
*/
/**
* Provides the basic grass color based on the biome temperature and rainfall
*/
/*
@Override
public int getBiomeGrassColor()
{
//TODO: getBiomeGrassColor()
public int func_150558_b(int p_150558_1_, int p_150558_2_, int p_150558_3_)
{
return 6713420;
}
@Override
public int getBiomeFoliageColor()
{
//TODO: getBiomeFoliageColor()
public int func_150571_c(int x, int y, int z)
{
return 6713420;
}
@Override
@Override
public int getSkyColorByTemp(float par1)
{
if (BOPConfigurationMisc.skyColors) return 6451816;
else return super.getSkyColorByTemp(par1);
}
/*@Override
public int getFogColour()
{
return 9219993;
@ -104,32 +124,4 @@ public class BiomeGenDeadSwamp extends BOPBiome
return 0.6F;
}
*/
/**
* takes temperature, returns color
*/
/*
@Override
public int getSkyColorByTemp(float par1)
{
if (BOPConfigurationMisc.skyColors)
return 6451816;
else
{
par1 /= 3.0F;
if (par1 < -1.0F)
{
par1 = -1.0F;
}
if (par1 > 1.0F)
{
par1 = 1.0F;
}
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
}
}
*/
}

View File

@ -1,82 +1,111 @@
package biomesoplenty.common.biomes;
import net.minecraft.world.biome.BiomeGenBase;
import java.util.HashMap;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.entity.passive.EntityHorse;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
import net.minecraft.world.gen.feature.WorldGenShrub;
import net.minecraft.world.gen.feature.WorldGenerator;
import biomesoplenty.api.BOPBlockHelper;
import biomesoplenty.common.world.features.WorldGenBOPFlora;
import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
import biomesoplenty.common.world.features.trees.WorldGenBOPShrub;
public class BiomeGenHeathland extends BOPBiome
{
private static final Height biomeHeight = new Height(0.3F, 0.4F);
public BiomeGenHeathland(int par1)
public BiomeGenHeathland(int id)
{
super(par1);
/*
spawnableCreatureList.clear();
theBiomeDecorator = new BiomeDecoratorBOP(this);
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
customBiomeDecorator.treesPerChunk = 3;
customBiomeDecorator.grassPerChunk = 10;
customBiomeDecorator.wheatGrassPerChunk = 5;
customBiomeDecorator.purpleFlowersPerChunk = 30;
customBiomeDecorator.deadBushPerChunk = 2;
customBiomeDecorator.berryBushesPerChunk = 1;
customBiomeDecorator.shrubsPerChunk = 5;
customBiomeDecorator.generatePumpkins = false;
spawnableCreatureList.add(new SpawnListEntry(EntityHorse.class, 5, 2, 6));
*/
super(id);
//TODO: setHeight()
this.func_150570_a(biomeHeight);
//TODO: setColor()
this.setColor(13550967);
this.setTemperatureRainfall(0.8F, 0.1F);
this.spawnableCreatureList.clear();
this.spawnableCreatureList.add(new SpawnListEntry(EntityHorse.class, 5, 2, 6));
this.theBiomeDecorator.treesPerChunk = 3;
this.theBiomeDecorator.grassPerChunk = 10;
this.theBiomeDecorator.deadBushPerChunk = 2;
this.bopWorldFeatures.bopFlowersPerChunk = 30;
this.bopWorldFeatures.berryBushesPerChunk = 1;
this.bopWorldFeatures.shrubsPerChunk = 5;
this.bopWorldFeatures.generatePumpkins = false;
}
/*
@Override
//TODO: getRandomWorldGenForTrees()
public WorldGenAbstractTree func_150567_a(Random random)
{
return random.nextInt(3) == 0 ? new WorldGenBOPShrub(BOPBlockHelper.get("logs4"), BOPBlockHelper.get("leaves4"), 2, 1, Blocks.grass) : (random.nextInt(2) == 0 ? new WorldGenShrub(0, 0) : worldGeneratorTrees);
}
@Override
public HashMap<WorldGenerator, Double> getWeightedWorldGenForBOPFlowers()
{
HashMap<WorldGenerator, Double> flowerMap = new HashMap();
flowerMap.put(new WorldGenBOPFlora(BOPBlockHelper.get("flowers"), 7), 1D);
return flowerMap;
}
@Override
public HashMap<WorldGenerator, Double> getWeightedWorldGenForGrass()
{
HashMap<WorldGenerator, Double> grassMap = new HashMap();
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 10), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 11), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 1), 1D);
return grassMap;
}
@Override
public void decorate(World world, Random random, int chunkX, int chunkZ)
{
super.decorate(world, random, chunkX, chunkZ);
int var5 = 12 + random.nextInt(6);
for (int var6 = 0; var6 < var5; ++var6)
{
int x = chunkX + random.nextInt(16);
int y = random.nextInt(28) + 4;
int z = chunkZ + random.nextInt(16);
//TODO: getBlock()
Block block = world.func_147439_a(x, y, z);
if (block != null && block.isReplaceableOreGen(world, x, y, z, Blocks.stone))
{
//TODO: setBlock()
world.func_147465_d(x, y, z, BOPBlockHelper.get("gemOre"), 4, 2);
}
}
}
@Override
public void decorate(World par1World, Random par2Random, int par3, int par4)
{
super.decorate(par1World, par2Random, par3, par4);
int var5 = 12 + par2Random.nextInt(6);
for (int var6 = 0; var6 < var5; ++var6)
{
int var7 = par3 + par2Random.nextInt(16);
int var8 = par2Random.nextInt(28) + 4;
int var9 = par4 + par2Random.nextInt(16);
int var10 = par1World.getBlockId(var7, var8, var9);
Block block = Block.blocksList[var10];
if (block != null && block.isGenMineableReplaceable(par1World, var7, var8, var9, Block.stone.blockID))
{
par1World.setBlock(var7, var8, var9, Blocks.amethystOre.get().blockID, 4, 2);
}
}
}
*/
/**
* Gets a WorldGen appropriate for this biome.
*/
/*
@Override
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
return par1Random.nextInt(3) == 0 ? new WorldGenJacarandaShrub(0, 0) : (par1Random.nextInt(2) == 0 ? new WorldGenShrub(0, 0) : worldGeneratorTrees);
}
*/
/**
* Provides the basic grass color based on the biome temperature and rainfall
*/
/*
@Override
public int getBiomeGrassColor()
{
//TODO: getBiomeGrassColor()
public int func_150558_b(int p_150558_1_, int p_150558_2_, int p_150558_3_)
{
return 13550967;
}
*/
/**
* Provides the basic foliage color based on the biome temperature and rainfall
*/
/*
@Override
public int getBiomeFoliageColor()
{
//TODO: getBiomeFoliageColor()
public int func_150571_c(int x, int y, int z)
{
return 11454081;
}
*/
}

View File

@ -1,80 +1,126 @@
package biomesoplenty.common.biomes;
import net.minecraft.world.biome.BiomeGenBase;
import java.util.HashMap;
import java.util.Random;
import biomesoplenty.api.BOPBlockHelper;
import biomesoplenty.common.world.features.WorldGenBOPFlora;
import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
import biomesoplenty.common.world.features.trees.WorldGenDeadTree1;
import net.minecraft.block.Block;
import net.minecraft.entity.passive.EntityHorse;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase.Height;
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
import net.minecraft.world.gen.feature.WorldGenSavannaTree;
import net.minecraft.world.gen.feature.WorldGenShrub;
import net.minecraft.world.gen.feature.WorldGenerator;
public class BiomeGenLushDesert extends BOPBiome
{
private static final Height biomeHeight = new Height(0.2F, 0.4F);
public BiomeGenLushDesert(int id)
{
super(id);
//TODO: setHeight()
this.func_150570_a(biomeHeight);
//TODO: setColor()
this.setColor(10739795);
this.setTemperatureRainfall(1.2F, 0.9F);
public BiomeGenLushDesert(int par1)
{
super(par1);
/*
topBlock = (byte)Blocks.redRock.get().blockID;
fillerBlock = (byte)Blocks.redRock.get().blockID;
customBiomeDecorator.treesPerChunk = 12;
customBiomeDecorator.grassPerChunk = 8;
customBiomeDecorator.shrubsPerChunk = 10;
customBiomeDecorator.wheatGrassPerChunk = 4;
customBiomeDecorator.oasesPerChunk = 999;
customBiomeDecorator.oasesPerChunk2 = 999;
customBiomeDecorator.deadBushPerChunk = 2;
customBiomeDecorator.purpleFlowersPerChunk = 5;
customBiomeDecorator.desertGrassPerChunk = 10;
customBiomeDecorator.cactiPerChunk = 20;
customBiomeDecorator.tinyCactiPerChunk = 5;
customBiomeDecorator.waterLakesPerChunk = 5;
customBiomeDecorator.waterReedsPerChunk = 4;
customBiomeDecorator.aloePerChunk = 3;
customBiomeDecorator.generateGrass = true;
customBiomeDecorator.generateSand = true;
customBiomeDecorator.generatePumpkins = false;
spawnableCreatureList.add(new SpawnListEntry(EntityHorse.class, 5, 2, 6));
*/
}
this.spawnableCreatureList.add(new SpawnListEntry(EntityHorse.class, 5, 2, 6));
/**
* Gets a WorldGen appropriate for this biome.
*/
/*
@Override
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
return par1Random.nextInt(4) == 0 ? new WorldGenAcacia(false) : (par1Random.nextInt(24) == 0 ? new WorldGenDeadTree3(false) : (par1Random.nextInt(2) == 0 ? worldGeneratorTrees : new WorldGenShrub(0,0)));
}
this.topBlock = BOPBlockHelper.get("redRock");
this.fillerBlock = BOPBlockHelper.get("redRock");
@Override
public void decorate(World par1World, Random par2Random, int par3, int par4)
{
super.decorate(par1World, par2Random, par3, par4);
int var5 = par2Random.nextInt(50);
int var55 = 12 + par2Random.nextInt(6);
this.theBiomeDecorator.treesPerChunk = 12;
this.theBiomeDecorator.grassPerChunk = 8;
this.theBiomeDecorator.cactiPerChunk = 20;
this.theBiomeDecorator.deadBushPerChunk = 2;
for (int var66 = 0; var66 < var55; ++var66)
{
int var77 = par3 + par2Random.nextInt(16);
int var88 = par2Random.nextInt(28) + 4;
int var99 = par4 + par2Random.nextInt(16);
int var100 = par1World.getBlockId(var77, var88, var99);
this.bopWorldFeatures.shrubsPerChunk = 10;
this.bopWorldFeatures.oasesPerChunk = 999;
this.bopWorldFeatures.bopFlowersPerChunk = 5;
this.bopWorldFeatures.tinyCactiPerChunk = 5;
this.bopWorldFeatures.waterLakesPerChunk = 5;
this.bopWorldFeatures.waterReedsPerChunk = 4;
this.bopWorldFeatures.bromeliadsPerChunk = 3;
this.bopWorldFeatures.generateGrass = true;
this.bopWorldFeatures.generateSand = true;
this.bopWorldFeatures.generatePumpkins = false;
}
if (var100 == Block.stone.blockID)
{
par1World.setBlock(var77, var88, var99, Blocks.amethystOre.get().blockID, 2, 2);
}
}
@Override
//TODO: getRandomWorldGenForTrees()
public WorldGenAbstractTree func_150567_a(Random random)
{
return random.nextInt(4) == 0 ? new WorldGenSavannaTree(false) :
(random.nextInt(24) == 0 ? new WorldGenDeadTree1(false, Blocks.dirt, Blocks.grass, BOPBlockHelper.get("holyGrass"), BOPBlockHelper.get("driedDirt"), BOPBlockHelper.get("redRock")) :
(random.nextInt(2) == 0 ? worldGeneratorTrees : new WorldGenShrub(0,0)));
}
@Override
public HashMap<WorldGenerator, Double> getWeightedWorldGenForBOPFlowers()
{
HashMap<WorldGenerator, Double> flowerMap = new HashMap();
flowerMap.put(new WorldGenBOPFlora(BOPBlockHelper.get("flowers"), 7), 1D);
return flowerMap;
}
@Override
public HashMap<WorldGenerator, Double> getWeightedWorldGenForGrass()
{
HashMap<WorldGenerator, Double> grassMap = new HashMap();
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 10), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 11), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("plants"), 1), 1D);
grassMap.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 1), 1D);
return grassMap;
}
for (int var6 = 0; var6 < var5; ++var6)
{
int var7 = par3 + par2Random.nextInt(16);
int var8 = par2Random.nextInt(53) + 75;
int var9 = par4 + par2Random.nextInt(16);
int var10 = par1World.getBlockId(var7, var8, var9);
@Override
public void decorate(World world, Random random, int chunkX, int chunkZ)
{
super.decorate(world, random, chunkX, chunkZ);
int var5 = 12 + random.nextInt(6);
if (var10 == Block.stone.blockID || var10 == Blocks.redRock.get().blockID)
{
par1World.setBlock(var7, var8, var9, Block.waterMoving.blockID, 0, 2);
}
}
}
*/
for (int var6 = 0; var6 < var5; ++var6)
{
int x = chunkX + random.nextInt(16);
int y = random.nextInt(28) + 4;
int z = chunkZ + random.nextInt(16);
//TODO: getBlock()
Block block = world.func_147439_a(x, y, z);
if (block != null && block.isReplaceableOreGen(world, x, y, z, Blocks.stone))
{
//TODO: setBlock()
world.func_147465_d(x, y, z, BOPBlockHelper.get("gemOre"), 2, 2);
}
}
for (int var6 = 0; var6 < var5; ++var6)
{
int x = chunkX + random.nextInt(16);
int y = random.nextInt(53) + 75;
int z = chunkZ + random.nextInt(16);
Block block= world.func_147439_a(x, y, z);
if (block != null && (block.isReplaceableOreGen(world, x, y, z, Blocks.stone) || block == BOPBlockHelper.get("redRock")))
{
//TODO: setBlock()
world.func_147465_d(x, y, z, Blocks.flowing_water, 0, 2);
}
}
}
}

View File

@ -1,68 +1,102 @@
package biomesoplenty.common.biomes;
import net.minecraft.world.biome.BiomeGenBase;
import java.util.HashMap;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.entity.monster.EntitySlime;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase.Height;
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
import net.minecraft.world.gen.feature.WorldGenerator;
import biomesoplenty.api.BOPBlockHelper;
import biomesoplenty.common.world.features.WorldGenBOPFlora;
import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
import biomesoplenty.common.world.features.trees.WorldGenBOPSwampTree;
public class BiomeGenLushSwamp extends BOPBiome
{
private static final Height biomeHeight = new Height(0.2F, 0.3F);
@SuppressWarnings("unchecked")
public BiomeGenLushSwamp(int par1)
{
super(par1);
/*
theBiomeDecorator = new BiomeDecoratorBOP(this);
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
customBiomeDecorator.treesPerChunk = 10;
customBiomeDecorator.grassPerChunk = 4;
customBiomeDecorator.wheatGrassPerChunk = 4;
customBiomeDecorator.mushroomsPerChunk = 8;
customBiomeDecorator.reedsPerChunk = 16;
customBiomeDecorator.cattailsPerChunk = 10;
customBiomeDecorator.highCattailsPerChunk = 5;
customBiomeDecorator.waterlilyPerChunk = 3;
customBiomeDecorator.hydrangeasPerChunk = 1;
customBiomeDecorator.reedsBOPPerChunk = 5;
customBiomeDecorator.poisonWaterPerChunk = 2;
customBiomeDecorator.carrotsPerChunk = 1;
customBiomeDecorator.shrubsPerChunk = 5;
customBiomeDecorator.koruPerChunk = 1;
customBiomeDecorator.waterReedsPerChunk = 6;
customBiomeDecorator.cloverPatchesPerChunk = 10;
spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 1, 1, 1));
*/
}
/*
@Override
public void decorate(World par1World, Random par2Random, int par3, int par4)
{
super.decorate(par1World, par2Random, par3, par4);
int var5 = 12 + par2Random.nextInt(6);
public BiomeGenLushSwamp(int id)
{
super(id);
//TODO: setHeight()
this.func_150570_a(biomeHeight);
//TODO: setColor()
this.setColor(5746228);
this.setTemperatureRainfall(0.7F, 1.0F);
this.spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 1, 1, 1));
this.theBiomeDecorator.treesPerChunk = 10;
this.theBiomeDecorator.grassPerChunk = 4;
this.theBiomeDecorator.mushroomsPerChunk = 8;
this.theBiomeDecorator.reedsPerChunk = 16;
this.bopWorldFeatures.bopFlowersPerChunk = 1;
this.bopWorldFeatures.cattailsPerChunk = 10;
this.bopWorldFeatures.highCattailsPerChunk = 5;
this.bopWorldFeatures.riverCanePerChunk = 5;
//TODO: FEATURE this.bopWorldFeatures.poisonWaterPerChunk = 2;
this.bopWorldFeatures.wildCarrotsPerChunk = 1;
this.bopWorldFeatures.shrubsPerChunk = 5;
this.bopWorldFeatures.koruPerChunk = 1;
this.bopWorldFeatures.waterReedsPerChunk = 6;
this.bopWorldFeatures.cloverPatchesPerChunk = 10;
}
for (int var6 = 0; var6 < var5; ++var6)
{
int var7 = par3 + par2Random.nextInt(16);
int var8 = par2Random.nextInt(28) + 4;
int var9 = par4 + par2Random.nextInt(16);
int var10 = par1World.getBlockId(var7, var8, var9);
@Override
//TODO: getRandomWorldGenForTrees()
public WorldGenAbstractTree func_150567_a(Random random)
{
return new WorldGenBOPSwampTree(Blocks.log, Blocks.leaves, 0, 0, 8, 6, BOPBlockHelper.get("ivy"));
}
@Override
public HashMap<WorldGenerator, Double> getWeightedWorldGenForBOPFlowers()
{
HashMap<WorldGenerator, Double> flowerMap = new HashMap();
flowerMap.put(new WorldGenBOPFlora(BOPBlockHelper.get("flowers"), 4), 1D);
return flowerMap;
}
@Override
public HashMap<WorldGenerator, Double> getWeightedWorldGenForGrass()
{
HashMap<WorldGenerator, Double> grassMap = new HashMap();
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 10), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 11), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 1), 1D);
return grassMap;
}
Block block = Block.blocksList[var10];
if (block != null && block.isGenMineableReplaceable(par1World, var7, var8, var9, Block.stone.blockID))
{
par1World.setBlock(var7, var8, var9, Blocks.amethystOre.get().blockID, 10, 2);
}
}
}
*/
@Override
public void decorate(World world, Random random, int chunkX, int chunkZ)
{
super.decorate(world, random, chunkX, chunkZ);
int var5 = 12 + random.nextInt(6);
/**
* Gets a WorldGen appropriate for this biome.
*/
/*
@Override
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
return new WorldGenSwampTall();
}
*/
for (int var6 = 0; var6 < var5; ++var6)
{
int x = chunkX + random.nextInt(16);
int y = random.nextInt(28) + 4;
int z = chunkZ + random.nextInt(16);
//TODO: getBlock()
Block block = world.func_147439_a(x, y, z);
if (block != null && block.isReplaceableOreGen(world, x, y, z, Blocks.stone))
{
//TODO: setBlock()
world.func_147465_d(x, y, z, BOPBlockHelper.get("gemOre"), 10, 2);
}
}
}
}

View File

@ -7,14 +7,18 @@ import biomesoplenty.api.BOPBiomeHelper.BOPBiomeTemperatureType;
import biomesoplenty.common.biomes.BiomeGenAlps;
import biomesoplenty.common.biomes.BiomeGenArctic;
import biomesoplenty.common.biomes.BiomeGenBambooForest;
import biomesoplenty.common.biomes.BiomeGenBayou;
import biomesoplenty.common.biomes.BiomeGenBog;
import biomesoplenty.common.biomes.BiomeGenBorealForest;
import biomesoplenty.common.biomes.BiomeGenBrushland;
import biomesoplenty.common.biomes.BiomeGenCanyon;
import biomesoplenty.common.biomes.BiomeGenChaparral;
import biomesoplenty.common.biomes.BiomeGenCherryBlossomGrove;
import biomesoplenty.common.biomes.BiomeGenConiferousForest;
import biomesoplenty.common.biomes.BiomeGenConiferousForestSnow;
import biomesoplenty.common.biomes.BiomeGenCrag;
import biomesoplenty.common.biomes.BiomeGenDeadForest;
import biomesoplenty.common.biomes.BiomeGenDeadSwamp;
import biomesoplenty.common.biomes.BiomeGenDeciduousForest;
import biomesoplenty.common.biomes.BiomeGenDunes;
import biomesoplenty.common.biomes.BiomeGenFen;
@ -22,9 +26,12 @@ import biomesoplenty.common.biomes.BiomeGenFlowerField;
import biomesoplenty.common.biomes.BiomeGenFrostForest;
import biomesoplenty.common.biomes.BiomeGenGrassland;
import biomesoplenty.common.biomes.BiomeGenGrove;
import biomesoplenty.common.biomes.BiomeGenHeathland;
import biomesoplenty.common.biomes.BiomeGenHighland;
import biomesoplenty.common.biomes.BiomeGenJadeCliffs;
import biomesoplenty.common.biomes.BiomeGenLavenderFields;
import biomesoplenty.common.biomes.BiomeGenLushDesert;
import biomesoplenty.common.biomes.BiomeGenLushSwamp;
import biomesoplenty.common.biomes.BiomeGenMarsh;
import biomesoplenty.common.biomes.BiomeGenMountain;
import biomesoplenty.common.biomes.BiomeGenOminousWoods;
@ -77,18 +84,18 @@ public class BOPBiomes
registerBiome(new BOPBiomeListEntry(new BiomeGenAlps(BOPConfigurationIDs.alpsID).setBiomeName("Alps"), BOPBiomeTemperatureType.ICY));
registerBiome(new BOPBiomeListEntry(new BiomeGenArctic(BOPConfigurationIDs.arcticID).setBiomeName("Arctic"), BOPBiomeTemperatureType.ICY));
registerBiome(new BOPBiomeListEntry(new BiomeGenBambooForest(BOPConfigurationIDs.bambooForestID).setBiomeName("Bamboo Forest"), BOPBiomeTemperatureType.WARM));
//registerBiome(new BOPBiomeListEntry(new BiomeGenBayou(BOPConfigurationIDs.bayouID).setBiomeName("Bayou"), BOPBiomeTemperatureType.WARM));
/*registerBiome(new BOPBiomeListEntry(new BiomeGenBog(BOPConfigurationIDs.bogID).setBiomeName("Bog"), BOPBiomeTemperatureType.WARM));*/
registerBiome(new BOPBiomeListEntry(new BiomeGenBayou(BOPConfigurationIDs.bayouID).setBiomeName("Bayou"), BOPBiomeTemperatureType.WARM));
registerBiome(new BOPBiomeListEntry(new BiomeGenBog(BOPConfigurationIDs.bogID).setBiomeName("Bog"), BOPBiomeTemperatureType.WARM));
registerBiome(new BOPBiomeListEntry(new BiomeGenBorealForest(BOPConfigurationIDs.borealForestID).setBiomeName("Boreal Forest"), BOPBiomeTemperatureType.WARM));
registerBiome(new BOPBiomeListEntry(new BiomeGenBrushland(BOPConfigurationIDs.brushlandID).setBiomeName("Brushland"), BOPBiomeTemperatureType.HOT));
registerBiome(new BOPBiomeListEntry(new BiomeGenCanyon(BOPConfigurationIDs.canyonID).setBiomeName("Canyon"), BOPBiomeTemperatureType.HOT));
registerBiome(new BOPBiomeListEntry(new BiomeGenChaparral(BOPConfigurationIDs.chaparralID).setBiomeName("Chaparral"), BOPBiomeTemperatureType.WARM));
registerBiome(new BOPBiomeListEntry(new BiomeGenCherryBlossomGrove(BOPConfigurationIDs.cherryBlossomGroveID).setBiomeName("Cherry Blossom Grove"), BOPBiomeTemperatureType.COOL));
registerBiome(new BOPBiomeListEntry(new BiomeGenConiferousForest(BOPConfigurationIDs.coniferousForestID).setBiomeName("Coniferous Forest"), BOPBiomeTemperatureType.WARM));
//registerBiome(new BOPBiomeListEntry(new BiomeGenConiferousForestSnow(BOPConfigurationIDs.coniferousForestSnowID).setBiomeName("Snowy Coniferous Forest"), BOPBiomeTemperatureType.ICY));*/
registerBiome(new BOPBiomeListEntry(new BiomeGenConiferousForestSnow(BOPConfigurationIDs.coniferousForestSnowID).setBiomeName("Snowy Coniferous Forest"), BOPBiomeTemperatureType.ICY));
registerBiome(new BOPBiomeListEntry(new BiomeGenCrag(BOPConfigurationIDs.cragID).setBiomeName("Crag"), BOPBiomeTemperatureType.HOT));
registerBiome(new BOPBiomeListEntry(new BiomeGenDeadForest(BOPConfigurationIDs.deadForestID).setBiomeName("Dead Forest"), BOPBiomeTemperatureType.COOL));
//registerBiome(new BOPBiomeListEntry(new BiomeGenDeadSwamp(BOPConfigurationIDs.deadSwampID).setBiomeName("Dead Swamp"), BOPBiomeTemperatureType.WARM));*/
registerBiome(new BOPBiomeListEntry(new BiomeGenDeadSwamp(BOPConfigurationIDs.deadSwampID).setBiomeName("Dead Swamp"), BOPBiomeTemperatureType.WARM));
registerBiome(new BOPBiomeListEntry(new BiomeGenDeciduousForest(BOPConfigurationIDs.deciduousForestID).setBiomeName("Deciduous Forest"), BOPBiomeTemperatureType.WARM));
registerBiome(new BOPBiomeListEntry(new BiomeGenDunes(BOPConfigurationIDs.dunesID).setBiomeName("Dunes"), BOPBiomeTemperatureType.HOT));
registerBiome(new BOPBiomeListEntry(new BiomeGenFen(BOPConfigurationIDs.fenID).setBiomeName("Fen"), BOPBiomeTemperatureType.WARM));
@ -96,13 +103,13 @@ public class BOPBiomes
registerBiome(new BOPBiomeListEntry(new BiomeGenFrostForest(BOPConfigurationIDs.frostForestID).setBiomeName("Frost Forest"), BOPBiomeTemperatureType.ICY));
registerBiome(new BOPBiomeListEntry(new BiomeGenGrassland(BOPConfigurationIDs.grasslandID).setBiomeName("Grassland"), BOPBiomeTemperatureType.WARM));
registerBiome(new BOPBiomeListEntry(new BiomeGenGrove(BOPConfigurationIDs.groveID).setBiomeName("Grove"), BOPBiomeTemperatureType.WARM));
/*registerBiome(new BOPBiomeListEntry(new BiomeGenHeathland(BOPConfigurationIDs.heathlandID).setBiomeName("Heathland"), BOPBiomeTemperatureType.WARM));*/
registerBiome(new BOPBiomeListEntry(new BiomeGenHeathland(BOPConfigurationIDs.heathlandID).setBiomeName("Heathland"), BOPBiomeTemperatureType.WARM));
registerBiome(new BOPBiomeListEntry(new BiomeGenHighland(BOPConfigurationIDs.highlandID).setBiomeName("Highland"), BOPBiomeTemperatureType.WARM));
registerBiome(new BOPBiomeListEntry(new BiomeGenJadeCliffs(BOPConfigurationIDs.jadeCliffsID).setBiomeName("Jade Cliffs"), BOPBiomeTemperatureType.WARM));
registerBiome(new BOPBiomeListEntry(new BiomeGenLavenderFields(BOPConfigurationIDs.lavenderFieldsID).setBiomeName("Lavender Fields"), BOPBiomeTemperatureType.WARM));
/*registerBiome(new BOPBiomeListEntry(new BiomeGenLushDesert(BOPConfigurationIDs.lushDesertID).setBiomeName("Lush Desert"), BOPBiomeTemperatureType.HOT));
registerOnlyBiome(new BOPBiomeListEntry(new BiomeGenLushDesert(BOPConfigurationIDs.lushDesertID).setBiomeName("Lush Desert"), BOPBiomeTemperatureType.HOT));
registerBiome(new BOPBiomeListEntry(new BiomeGenLushSwamp(BOPConfigurationIDs.lushSwampID).setBiomeName("Lush Swamp"), BOPBiomeTemperatureType.WARM));
registerBiome(new BOPBiomeListEntry(new BiomeGenMapleWoods(BOPConfigurationIDs.mapleWoodsID).setBiomeName("Maple Woods"), BOPBiomeTemperatureType.COOL));*/
//registerBiome(new BOPBiomeListEntry(new BiomeGenMapleWoods(BOPConfigurationIDs.mapleWoodsID).setBiomeName("Maple Woods"), BOPBiomeTemperatureType.COOL));
registerBiome(new BOPBiomeListEntry(new BiomeGenMarsh(BOPConfigurationIDs.marshID).setBiomeName("Marsh"), BOPBiomeTemperatureType.WARM));
//registerBiome(new BOPBiomeListEntry(new BiomeGenMeadow(BOPConfigurationIDs.meadowID).setBiomeName("Meadow"), BOPBiomeTemperatureType.COOL));
//registerBiome(new BOPBiomeListEntry(new BiomeGenMoor(BOPConfigurationIDs.moorID).setBiomeName("Moor"), BOPBiomeTemperatureType.COOL));

View File

@ -6,6 +6,8 @@ public class BOPWorldFeatures
public boolean generateQuicksand = false;
public boolean generateCanyon = false;
public boolean generateStoneInGrass = false;
public boolean generateGrass = false;
public boolean generateSand = false;
public int waterPoolsPerChunk = 0;
public int lavaPoolsPerChunk = 0;
@ -37,6 +39,8 @@ public class BOPWorldFeatures
public int highCattailsPerChunk = 0;
public int algaePerChunk = 0;
public int sproutsPerChunk = 0;
public int tinyCactiPerChunk = 0;
public int oasesPerChunk = 0;
public int bopFlowersPerChunk = 0;
}

View File

@ -0,0 +1,144 @@
package biomesoplenty.common.world.features;
import java.util.Random;
import biomesoplenty.api.BOPBlockHelper;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;
public class WorldGenMarsh extends WorldGenerator
{
@Override
public boolean generate(World world, Random random, int x, int y, int z)
{
int var6 = x;
for (int var7 = z; y < 63; ++y)
{
//TODO: getBlock()
Block block = world.func_147439_a(x, y - 1, z);
if ((block == Blocks.water) && y < 256 - var6 - 1)
{
for (int var8 = 2; var8 <= 5; ++var8)
{
//TODO: setBlock()
world.func_147449_b(x, y, z, Blocks.grass);
world.func_147449_b(x - 1, y, z, Blocks.grass);
world.func_147449_b(x + 1, y, z, Blocks.grass);
world.func_147449_b(x, y, z - 1, Blocks.grass);
world.func_147449_b(x, y, z + 1, Blocks.grass);
world.func_147449_b(x, y - 1, z, Blocks.dirt);
world.func_147449_b(x, y - 2, z, Blocks.dirt);
world.func_147449_b(x, y - 3, z, Blocks.dirt);
world.func_147449_b(x, y - 4, z, Blocks.dirt);
world.func_147449_b(x, y - 5, z, Blocks.dirt);
world.func_147449_b(x, y - 6, z, Blocks.dirt);
world.func_147449_b(x, y - 7, z, Blocks.dirt);
world.func_147449_b(x, y - 8, z, Blocks.dirt);
world.func_147449_b(x, y - 9, z, Blocks.dirt);
world.func_147449_b(x, y - 10, z, Blocks.dirt);
world.func_147449_b(x, y - 11, z, Blocks.dirt);
world.func_147449_b(x, y - 12, z, Blocks.dirt);
world.func_147449_b(x, y - 13, z, Blocks.dirt);
world.func_147449_b(x, y - 14, z, Blocks.dirt);
world.func_147449_b(x, y - 15, z, Blocks.dirt);
world.func_147449_b(x, y - 16, z, Blocks.dirt);
world.func_147449_b(x, y - 17, z, Blocks.dirt);
world.func_147449_b(x - 1, y - 1, z, Blocks.dirt);
world.func_147449_b(x + 1, y - 1, z, Blocks.dirt);
world.func_147449_b(x, y - 1, z - 1, Blocks.dirt);
world.func_147449_b(x, y - 1, z + 1, Blocks.dirt);
world.func_147449_b(x - 1, y - 2, z, Blocks.dirt);
world.func_147449_b(x + 1, y - 2, z, Blocks.dirt);
world.func_147449_b(x, y - 2, z - 1, Blocks.dirt);
world.func_147449_b(x, y - 2, z + 1, Blocks.dirt);
world.func_147449_b(x - 1, y - 3, z, Blocks.dirt);
world.func_147449_b(x + 1, y - 3, z, Blocks.dirt);
world.func_147449_b(x, y - 3, z - 1, Blocks.dirt);
world.func_147449_b(x, y - 3, z + 1, Blocks.dirt);
world.func_147449_b(x - 1, y - 4, z, Blocks.dirt);
world.func_147449_b(x + 1, y - 4, z, Blocks.dirt);
world.func_147449_b(x, y - 4, z - 1, Blocks.dirt);
world.func_147449_b(x, y - 4, z + 1, Blocks.dirt);
world.func_147449_b(x - 1, y - 5, z, Blocks.dirt);
world.func_147449_b(x + 1, y - 5, z, Blocks.dirt);
world.func_147449_b(x, y - 5, z - 1, Blocks.dirt);
world.func_147449_b(x, y - 5, z + 1, Blocks.dirt);
world.func_147449_b(x - 1, y - 6, z, Blocks.dirt);
world.func_147449_b(x + 1, y - 6, z, Blocks.dirt);
world.func_147449_b(x, y - 6, z - 1, Blocks.dirt);
world.func_147449_b(x, y - 6, z + 1, Blocks.dirt);
world.func_147449_b(x - 1, y - 7, z, Blocks.dirt);
world.func_147449_b(x + 1, y - 7, z, Blocks.dirt);
world.func_147449_b(x, y - 7, z - 1, Blocks.dirt);
world.func_147449_b(x, y - 7, z + 1, Blocks.dirt);
world.func_147449_b(x - 1, y - 8, z, Blocks.dirt);
world.func_147449_b(x + 1, y - 8, z, Blocks.dirt);
world.func_147449_b(x, y - 8, z - 1, Blocks.dirt);
world.func_147449_b(x, y - 8, z + 1, Blocks.dirt);
world.func_147449_b(x - 1, y - 9, z, Blocks.dirt);
world.func_147449_b(x + 1, y - 9, z, Blocks.dirt);
world.func_147449_b(x, y - 9, z - 1, Blocks.dirt);
world.func_147449_b(x, y - 9, z + 1, Blocks.dirt);
world.func_147449_b(x - 1, y - 10, z, Blocks.dirt);
world.func_147449_b(x + 1, y - 10, z, Blocks.dirt);
world.func_147449_b(x, y - 10, z - 1, Blocks.dirt);
world.func_147449_b(x, y - 10, z + 1, Blocks.dirt);
world.func_147449_b(x - 1, y - 11, z, Blocks.dirt);
world.func_147449_b(x + 1, y - 11, z, Blocks.dirt);
world.func_147449_b(x, y - 11, z - 1, Blocks.dirt);
world.func_147449_b(x, y - 11, z + 1, Blocks.dirt);
world.func_147449_b(x - 1, y - 12, z, Blocks.dirt);
world.func_147449_b(x + 1, y - 12, z, Blocks.dirt);
world.func_147449_b(x, y - 12, z - 1, Blocks.dirt);
world.func_147449_b(x, y - 12, z + 1, Blocks.dirt);
world.func_147449_b(x - 1, y - 13, z, Blocks.dirt);
world.func_147449_b(x + 1, y - 13, z, Blocks.dirt);
world.func_147449_b(x, y - 13, z - 1, Blocks.dirt);
world.func_147449_b(x, y - 13, z + 1, Blocks.dirt);
world.func_147449_b(x - 1, y - 14, z, Blocks.dirt);
world.func_147449_b(x + 1, y - 14, z, Blocks.dirt);
world.func_147449_b(x, y - 14, z - 1, Blocks.dirt);
world.func_147449_b(x, y - 14, z + 1, Blocks.dirt);
world.func_147449_b(x - 1, y - 15, z, Blocks.dirt);
world.func_147449_b(x + 1, y - 15, z, Blocks.dirt);
world.func_147449_b(x, y - 15, z - 1, Blocks.dirt);
world.func_147449_b(x, y - 15, z + 1, Blocks.dirt);
world.func_147449_b(x - 1, y - 16, z, Blocks.dirt);
world.func_147449_b(x + 1, y - 16, z, Blocks.dirt);
world.func_147449_b(x, y - 16, z - 1, Blocks.dirt);
world.func_147449_b(x, y - 16, z + 1, Blocks.dirt);
if (random.nextInt(3) == 0)
{
Blocks.double_plant.func_149889_c(world, x, y + 1, z, 2, 2);
Blocks.double_plant.func_149889_c(world, x - 1 , y + 1, z, 2, 2);
Blocks.double_plant.func_149889_c(world, x + 1, y + 1, z, 2, 2);
Blocks.double_plant.func_149889_c(world, x, y + 1, z - 1, 2, 2);
Blocks.double_plant.func_149889_c(world, x, y + 1, z + 1, 2, 2);
}
else
{
world.func_147465_d(x, y + 1, z, Blocks.tallgrass, 1, 2);
world.func_147465_d(x - 1, y + 1, z, Blocks.tallgrass, 1, 2);
world.func_147465_d(x + 1, y + 1, z, Blocks.tallgrass, 1, 2);
world.func_147465_d(x, y + 1, z - 1, Blocks.tallgrass, 1, 2);
world.func_147465_d(x, y + 1, z + 1, Blocks.tallgrass, 1, 2);
}
break;
}
}
else
{
x = var6 + random.nextInt(4) - random.nextInt(4);
z = var7 + random.nextInt(4) - random.nextInt(4);
}
}
return true;
}
}

View File

@ -1,6 +1,8 @@
package biomesoplenty.common.world.features;
import java.lang.reflect.Field;
import java.util.Arrays;
import java.util.List;
import java.util.Random;
import net.minecraft.block.Block;
@ -18,12 +20,18 @@ public class WorldGenSplotches extends WorldGeneratorBOP
private int splotchBlockMeta;
private int numberOfBlocks;
private List blockList;
public WorldGenSplotches(Block quicksandBlock, int quicksandBlockMeta, int numberOfBlocks)
public WorldGenSplotches(Block quicksandBlock, int quicksandBlockMeta, int numberOfBlocks, Block... blockList)
{
super(true);
this.splotchBlock = quicksandBlock;
this.splotchBlockMeta = quicksandBlockMeta;
this.numberOfBlocks = numberOfBlocks;
this.blockList = Arrays.asList(blockList);
}
@Override
@ -68,8 +76,8 @@ public class WorldGenSplotches extends WorldGeneratorBOP
{
double var45 = (var44 + 0.5D - var24) / (var28 / 2.0D);
//TODO: getBlock() getBlock() getBlock()
if (var39 * var39 + var42 * var42 + var45 * var45 < 1.0D && (world.func_147439_a(var38, var41, var44) == Blocks.grass || world.func_147439_a(var38, var41, var44) == Blocks.dirt || world.func_147439_a(var38, var41, var44) == Blocks.sand))
//TODO: getBlock()
if (var39 * var39 + var42 * var42 + var45 * var45 < 1.0D && (blockList.contains(world.func_147439_a(var38, var41, var44))))
{
//TODO: setBlockAndMetadata()
this.func_150516_a(world, var38, var41, var44, splotchBlock, splotchBlockMeta);
@ -119,6 +127,28 @@ public class WorldGenSplotches extends WorldGeneratorBOP
int randY = random.nextInt(64) + 64;
int randZ = z + random.nextInt(16);
worldGenerator.generate(world, random, randX, randY, randZ);
}
}
else if (fieldName.equals("generateGrass") && bopDecoration.getWorldFeatures().generateGrass)
{
for (int i = 0; i < 15; ++i)
{
int randX = x + random.nextInt(16);
int randY = random.nextInt(128);
int randZ = z + random.nextInt(16);
worldGenerator.generate(world, random, randX, randY, randZ);
}
}
else if (fieldName.equals("generateSand") && bopDecoration.getWorldFeatures().generateGrass)
{
for (int i = 0; i < 15; ++i)
{
int randX = x + random.nextInt(16);
int randY = random.nextInt(128);
int randZ = z + random.nextInt(16);
worldGenerator.generate(world, random, randX, randY, randZ);
}
}

View File

@ -0,0 +1,82 @@
package biomesoplenty.common.world.features;
import java.lang.reflect.Field;
import java.util.Arrays;
import java.util.List;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenerator;
import biomesoplenty.common.world.decoration.IBOPDecoration;
import biomesoplenty.common.world.generation.WorldGeneratorBOP;
public class WorldGenWaterside extends WorldGeneratorBOP
{
private List sideBlocks;
private Block watersideBlock;
private int radius;
public WorldGenWaterside(Block watersideBlock, int radius, Block... sideBlocks)
{
super(true);
this.watersideBlock = watersideBlock;
this.radius = radius;
this.sideBlocks = Arrays.asList(sideBlocks);
}
@Override
public boolean generate(World world, Random random, int x, int y, int z)
{
if (world.func_147439_a(x, y, z).func_149688_o() != Material.field_151586_h)
{
return false;
}
else
{
int l = random.nextInt(this.radius - 2) + 2;
byte b0 = 2;
for (int i1 = x - l; i1 <= x + l; ++i1)
{
for (int j1 = z - l; j1 <= z + l; ++j1)
{
int k1 = i1 - x;
int l1 = j1 - z;
if (k1 * k1 + l1 * l1 <= l * l)
{
for (int i2 = y - b0; i2 <= y + b0; ++i2)
{
Block block = world.func_147439_a(i1, i2, j1);
if (sideBlocks.contains(block))
{
world.func_147465_d(i1, i2, j1, this.watersideBlock, 0, 2);
}
}
}
}
}
return true;
}
}
@Override
public void doGeneration(World world, Random random, Field worldGeneratorField, WorldGenerator worldGenerator, BiomeGenBase biome, IBOPDecoration bopDecoration, int x, int z) throws Exception
{
for (int i = 0; i < worldGeneratorField.getInt(bopDecoration.getWorldFeatures()); i++)
{
int randX = x + random.nextInt(16) + 8;
int randZ = z + random.nextInt(16) + 8;
worldGenerator.generate(world, random, randX, world.getTopSolidOrLiquidBlock(randX, randZ), randZ);
}
}
}

View File

@ -27,7 +27,7 @@ public class WorldGenBOPShrub extends WorldGenTrees
this(wood, leaves, metaWood, metaLeaves, 0, 256, soilBlocks);
}
public WorldGenBOPShrub(Block wood, Block leaves, int metaWood, int metaLevaes, int minHeight, int maxHeight, Block... soilBlocks)
public WorldGenBOPShrub(Block wood, Block leaves, int metaWood, int metaLeaves, int minHeight, int maxHeight, Block... soilBlocks)
{
super(false);

View File

@ -21,7 +21,14 @@ public class WorldGenBOPSwampTree extends WorldGenAbstractTree
private int minTreeHeight;
private int randomTreeHeight;
private Block vineBlock;
public WorldGenBOPSwampTree(Block wood, Block leaves, int woodMeta, int leavesMeta, int minTreeHeight, int randomTreeHeight)
{
this(wood, leaves, woodMeta, leavesMeta, minTreeHeight, randomTreeHeight, Blocks.vine);
}
public WorldGenBOPSwampTree(Block wood, Block leaves, int woodMeta, int leavesMeta, int minTreeHeight, int randomTreeHeight, Block vineBlock)
{
super(false);
@ -33,6 +40,8 @@ public class WorldGenBOPSwampTree extends WorldGenAbstractTree
this.minTreeHeight = minTreeHeight;
this.randomTreeHeight = randomTreeHeight;
this.vineBlock = vineBlock;
}
@Override
@ -40,7 +49,7 @@ public class WorldGenBOPSwampTree extends WorldGenAbstractTree
{
int l;
for (l = random.nextInt(4) + 5; world.func_147439_a(x, y - 1, z).func_149688_o() == Material.field_151586_h; --y)
for (l = random.nextInt(randomTreeHeight) + minTreeHeight; world.func_147439_a(x, y - 1, z).func_149688_o() == Material.field_151586_h; --y)
{
;
}
@ -192,10 +201,9 @@ public class WorldGenBOPSwampTree extends WorldGenAbstractTree
}
}
// JAVADOC METHOD $$ func_76536_b
private void generateVines(World par1World, int par2, int par3, int par4, int par5)
{
this.func_150516_a(par1World, par2, par3, par4, Blocks.vine, par5);
this.func_150516_a(par1World, par2, par3, par4, vineBlock, par5);
int i1 = 4;
while (true)
@ -207,7 +215,7 @@ public class WorldGenBOPSwampTree extends WorldGenAbstractTree
return;
}
this.func_150516_a(par1World, par2, par3, par4, Blocks.vine, par5);
this.func_150516_a(par1World, par2, par3, par4, vineBlock, par5);
--i1;
}
}

View File

@ -116,10 +116,10 @@ public class WorldGenBOPTaiga3 extends WorldGenAbstractTree
if (isSoil && y < 256 - l - 1)
{
block1.onPlantGrow(world, x, y - 1, z, x, y, z);
block1.onPlantGrow(world, x + 1, y - 1, z, x + 1, y, z);
block1.onPlantGrow(world, x - 1, y - 1, z, x - 1, y, z);
block1.onPlantGrow(world, x, y - 1, z + 1, x, y, z + 1);
block1.onPlantGrow(world, x, y - 1, z - 1, x, y, z - 1);
block2.onPlantGrow(world, x + 1, y - 1, z, x + 1, y, z);
block3.onPlantGrow(world, x - 1, y - 1, z, x - 1, y, z);
block4.onPlantGrow(world, x, y - 1, z + 1, x, y, z + 1);
block5.onPlantGrow(world, x, y - 1, z - 1, x, y, z - 1);
l3 = random.nextInt(2);
i2 = 1;
byte b0 = 0;

View File

@ -4,53 +4,52 @@ import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.BlockSapling;
import net.minecraft.block.material.Material;
import net.minecraft.init.Blocks;
import net.minecraft.util.Direction;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
import net.minecraftforge.common.util.ForgeDirection;
import biomesoplenty.api.BOPBlockHelper;
public class WorldGenBayou1 extends WorldGenAbstractTree
{
private final int minTreeHeight;
private final int randomTreeHeight;
private Block wood;
private Block leaves;
private final boolean vinesGrow;
private int woodMeta;
private int leavesMeta;
private final Block wood;
private final Block leaves;
private final int metaWood;
private final int metaLeaves;
public WorldGenBayou1(Block wood, Block leaves, int metaWood, int metaLeaves, boolean doBlockNotify, int minTreeHeight, int randomTreeHeight, boolean vinesGrow)
{
super(doBlockNotify);
this.wood = wood;
this.leaves = leaves;
this.metaWood = metaWood;
this.metaLeaves = metaLeaves;
this.minTreeHeight = minTreeHeight;
this.randomTreeHeight = randomTreeHeight;
this.vinesGrow = vinesGrow;
}
@Override
public boolean generate(World world, Random random, int x, int y, int z)
public WorldGenBayou1(Block wood, Block leaves, int woodMeta, int leavesMeta)
{
int l = random.nextInt(randomTreeHeight) + this.minTreeHeight;
super(false);
this.wood = wood;
this.leaves = leaves;
this.woodMeta = woodMeta;
this.leavesMeta = leavesMeta;
}
@Override
public boolean generate(World world, Random random, int x, int y, int z)
{
int l;
for (l = random.nextInt(8) + 10; world.func_147439_a(x, y - 1, z).func_149688_o() == Material.field_151586_h; --y)
{
;
}
boolean flag = true;
if (y >= 1 && y + l + 1 <= 256)
{
byte b0;
int j1;
int k1;
Block block;
for (int i1 = y; i1 <= y + 1 + l; ++i1)
{
b0 = 1;
byte b0 = 1;
if (i1 == y)
{
@ -59,20 +58,27 @@ public class WorldGenBayou1 extends WorldGenAbstractTree
if (i1 >= y + 1 + l - 2)
{
b0 = 2;
b0 = 3;
}
for (int j1 = x - b0; j1 <= x + b0 && flag; ++j1)
for (j1 = x - b0; j1 <= x + b0 && flag; ++j1)
{
for (k1 = z - b0; k1 <= z + b0 && flag; ++k1)
{
if (i1 >= 0 && i1 < 256)
{
block = world.func_147439_a(j1, i1, k1);
Block block = world.func_147439_a(j1, i1, k1);
if (!this.isReplaceable(world, j1, i1, k1))
if (!(block.isAir(world, j1, i1, k1) || block.isLeaves(world, j1, i1, k1)))
{
flag = false;
if (block != Blocks.water && block != Blocks.flowing_water)
{
flag = false;
}
else if (i1 > y)
{
flag = false;
}
}
}
else
@ -89,159 +95,110 @@ public class WorldGenBayou1 extends WorldGenAbstractTree
}
else
{
Block block2 = world.func_147439_a(x, y - 1, z);
Block block1 = world.func_147439_a(x, y - 1, z);
Block block2 = world.func_147439_a(x + 1, y - 1, z);
Block block3 = world.func_147439_a(x - 1, y - 1, z);
Block block4 = world.func_147439_a(x, y - 1, z + 1);
Block block5 = world.func_147439_a(x, y - 1, z - 1);
boolean isSoil = block1.canSustainPlant(world, x, y - 1, z, ForgeDirection.UP, (BlockSapling)Blocks.sapling) &&
block2.canSustainPlant(world, x + 1, y - 1, z, ForgeDirection.UP, (BlockSapling)Blocks.sapling) &&
block3.canSustainPlant(world, x - 1, y - 1, z, ForgeDirection.UP, (BlockSapling)Blocks.sapling) &&
block4.canSustainPlant(world, x, y - 1, z + 1, ForgeDirection.UP, (BlockSapling)Blocks.sapling) &&
block5.canSustainPlant(world, x, y - 1, z - 1, ForgeDirection.UP, (BlockSapling)Blocks.sapling);
boolean isSoil = block2.canSustainPlant(world, x, y - 1, z, ForgeDirection.UP, (BlockSapling)Blocks.sapling);
if (isSoil && y < 256 - l - 1)
{
b0 = 3;
byte b1 = 0;
block1.onPlantGrow(world, x, y - 1, z, x, y, z);
block1.onPlantGrow(world, x + 1, y - 1, z, x + 1, y, z);
block1.onPlantGrow(world, x - 1, y - 1, z, x - 1, y, z);
block1.onPlantGrow(world, x, y - 1, z + 1, x, y, z + 1);
block1.onPlantGrow(world, x, y - 1, z - 1, x, y, z - 1);
//TODO: setBlockAndMetadata()
this.func_150516_a(world, x - 1, y, z, this.wood, this.woodMeta);
this.func_150516_a(world, x + 1, y, z, this.wood, this.woodMeta);
this.func_150516_a(world, x, y, z - 1, this.wood, this.woodMeta);
this.func_150516_a(world, x, y, z + 1, this.wood, this.woodMeta);
this.func_150516_a(world, x - 1, y + 1, z, this.wood, this.woodMeta);
this.func_150516_a(world, x + 1, y + 1, z, this.wood, this.woodMeta);
this.func_150516_a(world, x, y + 1, z - 1, this.wood, this.woodMeta);
this.func_150516_a(world, x, y + 1, z + 1, this.wood, this.woodMeta);
this.func_150516_a(world, x - 1, y + 2, z, this.wood, this.woodMeta);
this.func_150516_a(world, x + 1, y + 2, z, this.wood, this.woodMeta);
this.func_150516_a(world, x, y + 2, z - 1, this.wood, this.woodMeta);
this.func_150516_a(world, x, y + 2, z + 1, this.wood, this.woodMeta);
this.func_150516_a(world, x - 1, y + 3, z, this.wood, this.woodMeta);
this.func_150516_a(world, x + 1, y + 3, z, this.wood, this.woodMeta);
this.func_150516_a(world, x, y + 3, z - 1, this.wood, this.woodMeta);
this.func_150516_a(world, x, y + 3, z + 1, this.wood, this.woodMeta);
int l1;
int i2;
int j2;
int i3;
int l2;
int k2;
for (k1 = y - b0 + l; k1 <= y + l; ++k1)
for (k2 = y - 3 + l; k2 <= y + l; ++k2)
{
i3 = k1 - (y + l);
l1 = b1 + 1 - i3 / 2;
j1 = k2 - (y + l);
k1 = 2 - j1 / 4;
for (i2 = x - l1; i2 <= x + l1; ++i2)
for (l2 = x - k1; l2 <= x + k1; ++l2)
{
j2 = i2 - x;
l1 = l2 - x;
for (int k2 = z - l1; k2 <= z + l1; ++k2)
for (int i2 = z - k1; i2 <= z + k1; ++i2)
{
int l2 = k2 - z;
int j2 = i2 - z;
if (Math.abs(j2) != l1 || Math.abs(l2) != l1 || random.nextInt(2) != 0 && i3 != 0)
if ((Math.abs(l1) != k1 || Math.abs(j2) != k1 || random.nextInt(2) != 0 && j1 != 0) && world.func_147439_a(l2, k2, i2).canBeReplacedByLeaves(world, l2, k2, i2))
{
Block block1 = world.func_147439_a(i2, k1, k2);
if (block1.isAir(world, i2, k1, k2) || block1.isLeaves(world, i2, k1, k2))
{
this.func_150516_a(world, i2, k1, k2, leaves, this.metaLeaves);
}
//TODO: setBlockAndMetadata()
this.func_150516_a(world, l2, k2, i2, this.leaves, this.leavesMeta);
}
}
}
}
for (k1 = 0; k1 < l; ++k1)
for (k2 = 0; k2 < l; ++k2)
{
block = world.func_147439_a(x, y + k1, z);
Block block6 = world.func_147439_a(x, y + k2, z);
if (block.isAir(world, x, y + k1, z) || block.isLeaves(world, x, y + k1, z))
if (block6.isAir(world, x, y + k2, z) || block6.isLeaves(world, x, y + k2, z) || block6 == Blocks.flowing_water || block6 == Blocks.water)
{
//TODO: setBlockAndMetadata()
this.func_150516_a(world, x, y + k1, z, wood, metaWood);
this.func_150516_a(world, x - 1, y + (l - 4), z, leaves, 1);
this.func_150516_a(world, x + 1, y + (l - 4), z, leaves, 1);
this.func_150516_a(world, x, y + (l - 4), z - 1, leaves, 1);
this.func_150516_a(world, x, y + (l - 4), z + 1, leaves, 1);
this.func_150516_a(world, x - 1, y + (l - 5), z + 1, leaves, 1);
this.func_150516_a(world, x - 1, y + (l - 5), z - 1, leaves, 1);
this.func_150516_a(world, x + 1, y + (l - 5), z + 1, leaves, 1);
this.func_150516_a(world, x + 1, y + (l - 5), z - 1, leaves, 1);
this.func_150516_a(world, x - 1, y + (l - 5), z, leaves, 1);
this.func_150516_a(world, x + 1, y + (l - 5), z, leaves, 1);
this.func_150516_a(world, x, y + (l - 5), z - 1, leaves, 1);
this.func_150516_a(world, x, y + (l - 5), z + 1, leaves, 1);
this.func_150516_a(world, x - 1, y + (l - 6), z, leaves, 1);
this.func_150516_a(world, x + 1, y + (l - 6), z, leaves, 1);
this.func_150516_a(world, x, y + (l - 6), z - 1, leaves, 1);
this.func_150516_a(world, x, y + (l), z + 1, leaves, 1);
this.func_150516_a(world, x - 1, y + (l - 7), z + 1, leaves, 1);
this.func_150516_a(world, x - 1, y + (l - 7), z - 1, leaves, 1);
this.func_150516_a(world, x + 1, y + (l - 7), z + 1, leaves, 1);
this.func_150516_a(world, x + 1, y + (l - 7), z - 1, leaves, 1);
this.func_150516_a(world, x - 1, y + (l - 7), z, leaves, 1);
this.func_150516_a(world, x + 1, y + (l - 7), z, leaves, 1);
this.func_150516_a(world, x, y + (l - 7), z - 1, leaves, 1);
this.func_150516_a(world, x, y + (l - 7), z + 1, leaves, 1);
this.func_150516_a(world, x - 1, y + (l - 8), z, leaves, 1);
this.func_150516_a(world, x + 1, y + (l - 8), z, leaves, 1);
this.func_150516_a(world, x, y + (l - 8), z - 1, leaves, 1);
this.func_150516_a(world, x, y + (l - 8), z + 1, leaves, 1);
if (this.vinesGrow && k1 > 0)
{
if (random.nextInt(3) > 0 && world.func_147437_c(x - 1, y + k1, z))
{
this.func_150516_a(world, x - 1, y + k1, z, Blocks.vine, 8);
}
if (random.nextInt(3) > 0 && world.func_147437_c(x + 1, y + k1, z))
{
this.func_150516_a(world, x + 1, y + k1, z, Blocks.vine, 2);
}
if (random.nextInt(3) > 0 && world.func_147437_c(x, y + k1, z - 1))
{
this.func_150516_a(world, x, y + k1, z - 1, Blocks.vine, 1);
}
if (random.nextInt(3) > 0 && world.func_147437_c(x, y + k1, z + 1))
{
this.func_150516_a(world, x, y + k1, z + 1, Blocks.vine, 4);
}
}
//TODO: setBlockAndMetadata()
this.func_150516_a(world, x, y + k2, z, this.wood, this.woodMeta);
}
}
if (this.vinesGrow)
for (k2 = y - 3 + l; k2 <= y + l; ++k2)
{
for (k1 = y - 3 + l; k1 <= y + l; ++k1)
j1 = k2 - (y + l);
k1 = 2 - j1 / 2;
for (l2 = x - k1; l2 <= x + k1; ++l2)
{
i3 = k1 - (y + l);
l1 = 2 - i3 / 2;
for (i2 = x - l1; i2 <= x + l1; ++i2)
for (l1 = z - k1; l1 <= z + k1; ++l1)
{
for (j2 = z - l1; j2 <= z + l1; ++j2)
if (world.func_147439_a(l2, k2, l1).isLeaves(world, l2, k2, l1))
{
if (world.func_147439_a(i2, k1, j2).isLeaves(world, i2, k1, j2))
if (random.nextInt(4) == 0 && world.func_147439_a(l2 - 1, k2, l1).isAir(world, l2 - 1, k2, l1))
{
if (random.nextInt(4) == 0 && world.func_147439_a(i2 - 1, k1, j2).isAir(world, i2 - 1, k1, j2))
{
this.growVines(world, i2 - 1, k1, j2, 8);
}
if (random.nextInt(4) == 0 && world.func_147439_a(i2 + 1, k1, j2).isAir(world, i2 + 1, k1, j2))
{
this.growVines(world, i2 + 1, k1, j2, 2);
}
if (random.nextInt(4) == 0 && world.func_147439_a(i2, k1, j2 - 1).isAir(world, i2, k1, j2 - 1))
{
this.growVines(world, i2, k1, j2 - 1, 1);
}
if (random.nextInt(4) == 0 && world.func_147439_a(i2, k1, j2 + 1).isAir(world, i2, k1, j2 + 1))
{
this.growVines(world, i2, k1, j2 + 1, 4);
}
this.generateVines(world, l2 - 1, k2, l1, 8);
}
}
}
}
if (random.nextInt(5) == 0 && l > 5)
{
for (k1 = 0; k1 < 2; ++k1)
{
for (i3 = 0; i3 < 4; ++i3)
{
if (random.nextInt(4 - k1) == 0)
if (random.nextInt(4) == 0 && world.func_147439_a(l2 + 1, k2, l1).isAir(world, l2 + 1, k2, l1))
{
l1 = random.nextInt(3);
this.func_150516_a(world, x + Direction.offsetX[Direction.rotateOpposite[i3]], y + l - 5 + k1, z + Direction.offsetZ[Direction.rotateOpposite[i3]], Blocks.cocoa, l1 << 2 | i3);
this.generateVines(world, l2 + 1, k2, l1, 2);
}
if (random.nextInt(4) == 0 && world.func_147439_a(l2, k2, l1 - 1).isAir(world, l2, k2, l1 - 1))
{
this.generateVines(world, l2, k2, l1 - 1, 1);
}
if (random.nextInt(4) == 0 && world.func_147439_a(l2, k2, l1 + 1).isAir(world, l2, k2, l1 + 1))
{
this.generateVines(world, l2, k2, l1 + 1, 4);
}
}
}
@ -262,25 +219,26 @@ public class WorldGenBayou1 extends WorldGenAbstractTree
}
}
private void growVines(World world, int x, int y, int z, int flag)
{
//TODO: setBlockAndMetadata()
this.func_150516_a(world, x, y, z, Blocks.vine, flag);
int i1 = 4;
private void generateVines(World world, int x, int y, int z, int flag)
{
//TODO: setBlockAndMetadata()
this.func_150516_a(world, x, y, z, BOPBlockHelper.get("willow"), flag);
int i1 = 4;
while (true)
{
--y;
while (true)
{
--y;
//TODO: getBlock()
if (world.func_147439_a(x, y, z).isAir(world, x, y, z) || i1 <= 0)
{
return;
}
//TODO: getBlock()
if (world.func_147439_a(x, y, z).isAir(world, x, y, z) || i1 <= 0)
{
return;
}
//TODO: setBlockAndMetadata()
this.func_150516_a(world, x, y, z, Blocks.vine, flag);
--i1;
}
}
//TODO: setBlockAndMetadata()
this.func_150516_a(world, x, y, z, BOPBlockHelper.get("willow"), flag);
--i1;
}
}
}

View File

@ -0,0 +1,235 @@
package biomesoplenty.common.world.features.trees;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.BlockSapling;
import net.minecraft.block.material.Material;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
import net.minecraftforge.common.util.ForgeDirection;
import biomesoplenty.api.BOPBlockHelper;
public class WorldGenBayou2 extends WorldGenAbstractTree
{
private Block wood;
private Block leaves;
private int woodMeta;
private int leavesMeta;
public WorldGenBayou2(Block wood, Block leaves, int woodMeta, int leavesMeta)
{
super(false);
this.wood = wood;
this.leaves = leaves;
this.woodMeta = woodMeta;
this.leavesMeta = leavesMeta;
}
@Override
public boolean generate(World world, Random random, int x, int y, int z)
{
int l;
for (l = random.nextInt(5) + 8; world.func_147439_a(x, y - 1, z).func_149688_o() == Material.field_151586_h; --y)
{
;
}
boolean flag = true;
if (y >= 1 && y + l + 1 <= 256)
{
int j1;
int k1;
for (int i1 = y; i1 <= y + 1 + l; ++i1)
{
byte b0 = 1;
if (i1 == y)
{
b0 = 0;
}
if (i1 >= y + 1 + l - 2)
{
b0 = 3;
}
for (j1 = x - b0; j1 <= x + b0 && flag; ++j1)
{
for (k1 = z - b0; k1 <= z + b0 && flag; ++k1)
{
if (i1 >= 0 && i1 < 256)
{
Block block = world.func_147439_a(j1, i1, k1);
if (!(block.isAir(world, j1, i1, k1) || block.isLeaves(world, j1, i1, k1)))
{
if (block != Blocks.water && block != Blocks.flowing_water)
{
flag = false;
}
else if (i1 > y)
{
flag = false;
}
}
}
else
{
flag = false;
}
}
}
}
if (!flag)
{
return false;
}
else
{
Block block1 = world.func_147439_a(x, y - 1, z);
Block block2 = world.func_147439_a(x + 1, y - 1, z);
Block block3 = world.func_147439_a(x - 1, y - 1, z);
Block block4 = world.func_147439_a(x, y - 1, z + 1);
Block block5 = world.func_147439_a(x, y - 1, z - 1);
boolean isSoil = block1.canSustainPlant(world, x, y - 1, z, ForgeDirection.UP, (BlockSapling)Blocks.sapling) &&
block2.canSustainPlant(world, x + 1, y - 1, z, ForgeDirection.UP, (BlockSapling)Blocks.sapling) &&
block3.canSustainPlant(world, x - 1, y - 1, z, ForgeDirection.UP, (BlockSapling)Blocks.sapling) &&
block4.canSustainPlant(world, x, y - 1, z + 1, ForgeDirection.UP, (BlockSapling)Blocks.sapling) &&
block5.canSustainPlant(world, x, y - 1, z - 1, ForgeDirection.UP, (BlockSapling)Blocks.sapling);
if (isSoil && y < 256 - l - 1)
{
block1.onPlantGrow(world, x, y - 1, z, x, y, z);
block1.onPlantGrow(world, x + 1, y - 1, z, x + 1, y, z);
block1.onPlantGrow(world, x - 1, y - 1, z, x - 1, y, z);
block1.onPlantGrow(world, x, y - 1, z + 1, x, y, z + 1);
block1.onPlantGrow(world, x, y - 1, z - 1, x, y, z - 1);
//TODO: setBlockAndMetadata()
this.func_150516_a(world, x - 1, y, z, this.wood, this.woodMeta);
this.func_150516_a(world, x + 1, y, z, this.wood, this.woodMeta);
this.func_150516_a(world, x, y, z - 1, this.wood, this.woodMeta);
this.func_150516_a(world, x, y, z + 1, this.wood, this.woodMeta);
this.func_150516_a(world, x - 1, y + 1, z, this.wood, this.woodMeta);
this.func_150516_a(world, x + 1, y + 1, z, this.wood, this.woodMeta);
this.func_150516_a(world, x, y + 1, z - 1, this.wood, this.woodMeta);
this.func_150516_a(world, x, y + 1, z + 1, this.wood, this.woodMeta);
int l1;
int l2;
int k2;
for (k2 = y - 3 + l; k2 <= y + l; ++k2)
{
j1 = k2 - (y + l);
k1 = 2 - j1 / 2;
for (l2 = x - k1; l2 <= x + k1; ++l2)
{
l1 = l2 - x;
for (int i2 = z - k1; i2 <= z + k1; ++i2)
{
int j2 = i2 - z;
if ((Math.abs(l1) != k1 || Math.abs(j2) != k1 || random.nextInt(2) != 0 && j1 != 0) && world.func_147439_a(l2, k2, i2).canBeReplacedByLeaves(world, l2, k2, i2))
{
//TODO: setBlockAndMetadata()
this.func_150516_a(world, l2, k2, i2, this.leaves, this.leavesMeta);
}
}
}
}
for (k2 = 0; k2 < l; ++k2)
{
Block block6 = world.func_147439_a(x, y + k2, z);
if (block6.isAir(world, x, y + k2, z) || block6.isLeaves(world, x, y + k2, z) || block6 == Blocks.flowing_water || block6 == Blocks.water)
{
//TODO: setBlockAndMetadata()
this.func_150516_a(world, x, y + k2, z, this.wood, this.woodMeta);
}
}
for (k2 = y - 3 + l; k2 <= y + l; ++k2)
{
j1 = k2 - (y + l);
k1 = 2 - j1 / 2;
for (l2 = x - k1; l2 <= x + k1; ++l2)
{
for (l1 = z - k1; l1 <= z + k1; ++l1)
{
if (world.func_147439_a(l2, k2, l1).isLeaves(world, l2, k2, l1))
{
if (random.nextInt(4) == 0 && world.func_147439_a(l2 - 1, k2, l1).isAir(world, l2 - 1, k2, l1))
{
this.generateVines(world, l2 - 1, k2, l1, 8);
}
if (random.nextInt(4) == 0 && world.func_147439_a(l2 + 1, k2, l1).isAir(world, l2 + 1, k2, l1))
{
this.generateVines(world, l2 + 1, k2, l1, 2);
}
if (random.nextInt(4) == 0 && world.func_147439_a(l2, k2, l1 - 1).isAir(world, l2, k2, l1 - 1))
{
this.generateVines(world, l2, k2, l1 - 1, 1);
}
if (random.nextInt(4) == 0 && world.func_147439_a(l2, k2, l1 + 1).isAir(world, l2, k2, l1 + 1))
{
this.generateVines(world, l2, k2, l1 + 1, 4);
}
}
}
}
}
return true;
}
else
{
return false;
}
}
}
else
{
return false;
}
}
private void generateVines(World world, int x, int y, int z, int flag)
{
//TODO: setBlockAndMetadata()
this.func_150516_a(world, x, y, z, BOPBlockHelper.get("willow"), flag);
int i1 = 4;
while (true)
{
--y;
//TODO: getBlock()
if (world.func_147439_a(x, y, z).isAir(world, x, y, z) || i1 <= 0)
{
return;
}
//TODO: setBlockAndMetadata()
this.func_150516_a(world, x, y, z, BOPBlockHelper.get("willow"), flag);
--i1;
}
}
}

View File

@ -0,0 +1,157 @@
package biomesoplenty.common.world.features.trees;
import java.util.Random;
import biomesoplenty.api.BOPBlockHelper;
import net.minecraft.block.Block;
import net.minecraft.block.BlockSapling;
import net.minecraft.block.material.Material;
import net.minecraft.init.Blocks;
import net.minecraft.util.Direction;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
import net.minecraftforge.common.util.ForgeDirection;
public class WorldGenBayou3 extends WorldGenAbstractTree
{
private final Block wood;
private final int metaWood;
public WorldGenBayou3(Block wood, int metaWood)
{
this(wood, metaWood, false);
}
public WorldGenBayou3(Block wood, int metaWood, boolean doBlockNotify)
{
super(doBlockNotify);
this.wood = wood;
this.metaWood = metaWood;
}
@Override
public boolean generate(World world, Random random, int x, int y, int z)
{
int l;
for (l = 7; world.func_147439_a(x, y - 1, z).func_149688_o() == Material.field_151586_h; --y)
{
;
}
boolean flag = true;
if (y >= 1 && y + l + 1 <= 256)
{
int j1;
int k1;
for (int i1 = y; i1 <= y + 1 + l; ++i1)
{
byte b0 = 1;
if (i1 == y)
{
b0 = 0;
}
if (i1 >= y + 1 + l - 2)
{
b0 = 3;
}
for (j1 = x - b0; j1 <= x + b0 && flag; ++j1)
{
for (k1 = z - b0; k1 <= z + b0 && flag; ++k1)
{
if (i1 >= 0 && i1 < 256)
{
Block block = world.func_147439_a(j1, i1, k1);
if (!(block.isAir(world, j1, i1, k1) || block.isLeaves(world, j1, i1, k1)))
{
if (block != Blocks.water && block != Blocks.flowing_water)
{
flag = false;
}
else if (i1 > y)
{
flag = false;
}
}
}
else
{
flag = false;
}
}
}
}
if (!flag)
{
return false;
}
else
{
Block block1 = world.func_147439_a(x, y - 1, z);
boolean isSoil = block1.canSustainPlant(world, x, y - 1, z, ForgeDirection.UP, (BlockSapling)Blocks.sapling);
if (isSoil && y < 256 - l - 1)
{
block1.onPlantGrow(world, x, y - 1, z, x, y, z);
//TODO: setBlockAndMetadata()
this.func_150516_a(world, x - 1, y, z, this.wood, this.metaWood);
this.func_150516_a(world, x + 1, y, z, this.wood, this.metaWood);
this.func_150516_a(world, x, y, z - 1, this.wood, this.metaWood);
this.func_150516_a(world, x, y, z + 1, this.wood, this.metaWood);
this.func_150516_a(world, x - 1, y + 1, z, this.wood, this.metaWood);
this.func_150516_a(world, x + 1, y + 1, z, this.wood, this.metaWood);
this.func_150516_a(world, x, y + 1, z - 1, this.wood, this.metaWood);
this.func_150516_a(world, x, y + 1, z + 1, this.wood, this.metaWood);
this.func_150516_a(world, x - 1, y + 2, z, this.wood, this.metaWood);
this.func_150516_a(world, x + 1, y + 2, z, this.wood, this.metaWood);
this.func_150516_a(world, x, y + 2, z - 1, this.wood, this.metaWood);
this.func_150516_a(world, x, y + 2, z + 1, this.wood, this.metaWood);
this.func_150516_a(world, x - 1, y + 3, z, this.wood, this.metaWood);
this.func_150516_a(world, x + 1, y + 3, z, this.wood, this.metaWood);
this.func_150516_a(world, x, y + 3, z - 1, this.wood, this.metaWood);
this.func_150516_a(world, x, y + 3, z + 1, this.wood, this.metaWood);
this.func_150516_a(world, x - 1, y + 4, z, this.wood, this.metaWood);
this.func_150516_a(world, x + 1, y + 4, z, this.wood, this.metaWood);
this.func_150516_a(world, x, y + 4, z - 1, this.wood, this.metaWood);
this.func_150516_a(world, x, y + 4, z + 1, this.wood, this.metaWood);
int l1;
int l2;
int k2;
for (k2 = 0; k2 < l; ++k2)
{
Block block2 = world.func_147439_a(x, y + k2, z);
if (block2.isAir(world, x, y + k2, z) || block2.isLeaves(world, x, y + k2, z) || block2 == Blocks.flowing_water || block2 == Blocks.water)
{
//TODO: setBlockAndMetadata()
this.func_150516_a(world, x, y + k2, z, this.wood, this.metaWood);
}
}
return true;
}
else
{
return false;
}
}
}
else
{
return false;
}
}
}

View File

@ -0,0 +1,50 @@
package biomesoplenty.common.world.features.trees;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
public class WorldGenBogBush extends WorldGenAbstractTree
{
public WorldGenBogBush()
{
super(false);
}
@Override
public boolean generate(World world, Random random, int x, int y, int z)
{
//TODO: isAirBlock()
while (world.func_147437_c(x, y, z) && y > 2)
{
--y;
}
//TODO: getBlock()
Block block = world.func_147439_a(x, y, z);
if (block != Blocks.grass && block != Blocks.sand)
{
return false;
}
else
{
for (int var7 = -2; var7 <= 2; ++var7)
{
for (int var8 = -2; var8 <= 2; ++var8)
{
//TODO: isAirBlock() isAirBlock()
if (world.func_147437_c(x + var7, y - 1, z + var8) && world.func_147437_c(x + var7, y - 2, z + var8))
return false;
}
}
//TODO: setBlockAndMetadata()
this.func_150516_a(world, x, y + 1, z, Blocks.leaves, 4);
return true;
}
}
}

View File

@ -0,0 +1,198 @@
package biomesoplenty.common.world.features.trees;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.BlockSapling;
import net.minecraft.init.Blocks;
import net.minecraft.util.Direction;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
import net.minecraftforge.common.util.ForgeDirection;
public class WorldGenCypress extends WorldGenAbstractTree
{
private final int minTreeHeight;
private final int randomTreeHeight;
private final Block wood;
private final Block leaves;
private final int metaWood;
private final int metaLeaves;
private final int altNo;
public WorldGenCypress(Block wood, Block leaves, int metaWood, int metaLeaves, boolean doBlockNotify, int minTreeHeight, int randomTreeHeight, int altNo)
{
super(doBlockNotify);
this.wood = wood;
this.leaves = leaves;
this.metaWood = metaWood;
this.metaLeaves = metaLeaves;
this.minTreeHeight = minTreeHeight;
this.randomTreeHeight = randomTreeHeight;
this.altNo = altNo;
}
@Override
public boolean generate(World world, Random random, int x, int y, int z)
{
int l = random.nextInt(randomTreeHeight) + minTreeHeight;
int i1;
int j1;
int k1;
switch (altNo)
{
case 1:
i1 = 2;
j1 = l - i1;
k1 = 1;
break;
default:
i1 = 3 + random.nextInt(2);
j1 = l - i1;
k1 = 1;
break;
}
boolean flag = true;
if (y >= 1 && y + l + 1 <= 256)
{
int i2;
int l3;
for (int l1 = y; l1 <= y + 1 + l && flag; ++l1)
{
boolean flag1 = true;
if (l1 - y < i1)
{
l3 = 0;
}
else
{
l3 = k1;
}
for (i2 = x - l3; i2 <= x + l3 && flag; ++i2)
{
for (int j2 = z - l3; j2 <= z + l3 && flag; ++j2)
{
if (l1 >= 0 && l1 < 256)
{
Block block = world.func_147439_a(i2, l1, j2);
if (!block.isAir(world, i2, l1, j2) && !block.isLeaves(world, i2, l1, j2))
{
flag = false;
}
}
else
{
flag = false;
}
}
}
}
if (!flag)
{
return false;
}
else
{
Block block1 = world.func_147439_a(x, y - 1, z);
boolean isSoil = block1.canSustainPlant(world, x, y - 1, z, ForgeDirection.UP, (BlockSapling)Blocks.sapling);
if (isSoil && y < 256 - l - 1)
{
block1.onPlantGrow(world, x, y - 1, z, x, y, z);
l3 = random.nextInt(2);
i2 = 1;
byte b0 = 0;
int k2;
int i4;
for (i4 = 0; i4 <= j1; ++i4)
{
k2 = y + l - i4;
for (int l2 = x - l3; l2 <= x + l3; ++l2)
{
int i3 = l2 - x;
for (int j3 = z - l3; j3 <= z + l3; ++j3)
{
int k3 = j3 - z;
if ((Math.abs(i3) != l3 || Math.abs(k3) != l3 || l3 <= 0) && world.func_147439_a(l2, k2, j3).canBeReplacedByLeaves(world, l2, k2, j3))
{
if (random.nextInt(3) != 0)
{
//TODO: setBlockAndMetadata()
this.func_150516_a(world, l2, k2, j3, leaves, this.metaLeaves);
}
}
}
}
if (l3 >= i2)
{
l3 = b0;
b0 = 1;
++i2;
if (i2 > k1)
{
i2 = k1;
}
}
else
{
++l3;
}
}
i4 = random.nextInt(3);
for (k2 = 0; k2 < l - i4; ++k2)
{
Block block2 = world.func_147439_a(x, y + k2, z);
if (block2.isAir(world, x, y + k2, z) || block2.isLeaves(world, x, y + k2, z))
{
//TODO: setBlockAndMetadata()
this.func_150516_a(world, x, y + k2, z, wood, metaWood);
this.func_150516_a(world, x, (y + k2), z, wood, metaWood);
this.func_150516_a(world, x, (y + k2) - 2, z, wood, metaWood);
this.func_150516_a(world, x, (y + k2) - 1, z, wood, metaWood);
this.func_150516_a(world, x, (y + k2), z, wood, metaWood);
this.func_150516_a(world, x, (y + k2) + 1, z, wood, metaWood);
this.func_150516_a(world, x - 1, (y + k2) + 1, z, leaves, metaLeaves);
this.func_150516_a(world, x + 1, (y + k2) + 1, z, leaves, metaLeaves);
this.func_150516_a(world, x, (y + k2) + 1, z - 1, leaves, metaLeaves);
this.func_150516_a(world, x, (y + k2) + 1, z + 1, leaves, metaLeaves);
this.func_150516_a(world, x, (y + k2) + 2, z, leaves, metaLeaves);
}
}
return true;
}
else
{
return false;
}
}
}
else
{
return false;
}
}
}

View File

@ -6,7 +6,6 @@ import net.minecraft.init.Blocks;
import net.minecraft.world.gen.feature.WorldGenDoublePlant;
import net.minecraft.world.gen.feature.WorldGenLakes;
import net.minecraft.world.gen.feature.WorldGenLiquids;
import net.minecraft.world.gen.feature.WorldGenSand;
import net.minecraft.world.gen.feature.WorldGenerator;
import biomesoplenty.api.BOPBlockHelper;
import biomesoplenty.common.world.features.WorldGenBOPDoubleFlora;
@ -15,6 +14,7 @@ import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
import biomesoplenty.common.world.features.WorldGenRiverCane;
import biomesoplenty.common.world.features.WorldGenSplotches;
import biomesoplenty.common.world.features.WorldGenWaterReeds;
import biomesoplenty.common.world.features.WorldGenWaterside;
public class WorldGenFieldAssociation
{
@ -27,9 +27,11 @@ public class WorldGenFieldAssociation
private static void associateFieldsWithGenerators()
{
associateField("generateQuicksand", new WorldGenSplotches(BOPBlockHelper.get("mud"), 1, 24));
associateField("generateCanyon", new WorldGenSplotches(BOPBlockHelper.get("redRock"), 0, 48));
associateField("generateStoneInGrass", new WorldGenSplotches(Blocks.stone, 0, 32));
associateField("generateQuicksand", new WorldGenSplotches(BOPBlockHelper.get("mud"), 1, 24, Blocks.grass, Blocks.dirt, Blocks.sand));
associateField("generateCanyon", new WorldGenSplotches(BOPBlockHelper.get("redRock"), 0, 48, Blocks.stone));
associateField("generateStoneInGrass", new WorldGenSplotches(Blocks.stone, 0, 32, Blocks.grass, BOPBlockHelper.get("holyGrass")));
associateField("generateGrass", new WorldGenSplotches(Blocks.grass, 0, 48, BOPBlockHelper.get("redRock")));
associateField("generateSand", new WorldGenSplotches(Blocks.sand, 0, 32, BOPBlockHelper.get("redRock")));
associateField("waterPoolsPerChunk", new WorldGenLiquids(Blocks.flowing_water));
associateField("lavaPoolsPerChunk", new WorldGenLiquids(Blocks.flowing_lava));
@ -37,7 +39,7 @@ public class WorldGenFieldAssociation
associateField("waterLakesPerChunk", new WorldGenLakes(Blocks.water));
associateField("lavaLakesPerChunk", new WorldGenLakes(Blocks.lava));
associateField("mudPerChunk", new WorldGenSand(BOPBlockHelper.get("mud"), 7));
associateField("mudPerChunk", new WorldGenWaterside(BOPBlockHelper.get("mud"), 7, Blocks.dirt, Blocks.grass));
associateField("riverCanePerChunk", new WorldGenRiverCane());
associateField("shrubsPerChunk", new WorldGenBOPFlora(BOPBlockHelper.get("foliage"), 9));
associateField("bushesPerChunk", new WorldGenBOPFlora(BOPBlockHelper.get("foliage"), 4));
@ -60,6 +62,8 @@ public class WorldGenFieldAssociation
associateField("highCattailsPerChunk", new WorldGenBOPDoubleFlora(BOPBlockHelper.get("plants"), BOPBlockHelper.get("plants"), 10, 9));
associateField("algaePerChunk", new WorldGenBOPFlora(BOPBlockHelper.get("foliage"), 0));
associateField("sproutsPerChunk", new WorldGenBOPFlora(BOPBlockHelper.get("foliage"), 5));
associateField("tinyCactiPerChunk", new WorldGenBOPFlora(BOPBlockHelper.get("plants"), 12));
associateField("oasesPerChunk", new WorldGenWaterside(Blocks.grass, 7, Blocks.sand, BOPBlockHelper.get("redRock")));
WorldGenDoublePlant doubleTallGrass = new WorldGenDoublePlant();
//TODO: setMetadata() ?

View File

@ -10,6 +10,16 @@ import biomesoplenty.common.world.decoration.IBOPDecoration;
public abstract class WorldGeneratorBOP extends WorldGenerator implements IWorldGeneratorBOP
{
@Override
public WorldGeneratorBOP(boolean doBlockNotify)
{
super(doBlockNotify);
}
public WorldGeneratorBOP()
{
this(false);
}
@Override
public abstract void doGeneration(World world, Random random, Field worldGeneratorField, WorldGenerator worldGenerator, BiomeGenBase biome, IBOPDecoration bopDecoration, int x, int z) throws Exception;
}