This commit is contained in:
Adubbz 2014-01-17 18:32:22 +11:00
commit c6036c840f
44 changed files with 56 additions and 56 deletions

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@ -12,7 +12,7 @@ import net.minecraft.world.biome.BiomeGenBase.Height;
public class BiomeGenAlps extends BOPBiome
{
private static final Height biomeHeight = new Height(2.0F, 3.0F);
private static final Height biomeHeight = new Height(0.5F, 1.5F);
public BiomeGenAlps(int id)
{

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@ -20,7 +20,7 @@ import biomesoplenty.common.world.features.trees.WorldGenBayou3;
public class BiomeGenBayou extends BOPBiome
{
private static final Height biomeHeight = new Height(0.1F, 0.3F);
private static final Height biomeHeight = new Height(0.0F, 0.1F);
public BiomeGenBayou(int id)
{

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@ -17,7 +17,7 @@ import biomesoplenty.common.world.features.trees.WorldGenCypress;
public class BiomeGenBog extends BOPBiome
{
private static final Height biomeHeight = new Height(0.3F, 0.3F);
private static final Height biomeHeight = new Height(0.1F, 0.2F);
public BiomeGenBog(int id)
{

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@ -17,7 +17,7 @@ import biomesoplenty.common.world.features.trees.WorldGenOriginalTree;
public class BiomeGenBorealForest extends BOPBiome
{
private static final Height biomeHeight = new Height(0.2F, 1.0F);
private static final Height biomeHeight = new Height(0.2F, 0.4F);
public BiomeGenBorealForest(int id)
{

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@ -14,7 +14,7 @@ import biomesoplenty.common.world.features.trees.WorldGenMiniShrub;
public class BiomeGenBrushland extends BOPBiome
{
private static final Height biomeHeight = new Height(0.3F, 0.3F);
private static final Height biomeHeight = new Height(0.1F, 0.2F);
public BiomeGenBrushland(int id)
{

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@ -18,7 +18,7 @@ import biomesoplenty.common.world.features.trees.WorldGenChaparral3;
public class BiomeGenChaparral extends BOPBiome
{
private static final Height biomeHeight = new Height(0.3F, 0.6F);
private static final Height biomeHeight = new Height(0.2F, 0.3F);
public BiomeGenChaparral(int id)
{

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@ -16,7 +16,7 @@ import biomesoplenty.common.world.features.trees.WorldGenBOPBigTree;
public class BiomeGenCherryBlossomGrove extends BOPBiome
{
private static final Height biomeHeight = new Height(0.3F, 0.4F);
private static final Height biomeHeight = new Height(0.1F, 0.2F);
public BiomeGenCherryBlossomGrove(int id)
{

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@ -16,7 +16,7 @@ import biomesoplenty.common.world.features.trees.WorldGenOriginalTree;
public class BiomeGenDeadForest extends BOPBiome
{
private static final Height biomeHeight = new Height(0.2F, 0.7F);
private static final Height biomeHeight = new Height(0.1F, 0.3F);
public BiomeGenDeadForest(int id)
{

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@ -18,7 +18,7 @@ import biomesoplenty.common.world.features.trees.WorldGenDeadTree1;
public class BiomeGenFen extends BOPBiome
{
private static final Height biomeHeight = new Height(0.2F, 0.4F);
private static final Height biomeHeight = new Height(0.1F, 0.3F);
public BiomeGenFen(int id)
{

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@ -14,7 +14,7 @@ import biomesoplenty.common.world.features.WorldGenBOPFlora;
public class BiomeGenFrostForest extends BOPBiome
{
private static final Height biomeHeight = new Height(0.2F, 0.3F);
private static final Height biomeHeight = new Height(0.1F, 0.2F);
public BiomeGenFrostForest(int id)
{

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@ -18,7 +18,7 @@ import biomesoplenty.api.BOPBlockHelper;
public class BiomeGenGrassland extends BOPBiome
{
private static final Height biomeHeight = new Height(0.2F, 0.5F);
private static final Height biomeHeight = new Height(0.1F, 0.2F);
public BiomeGenGrassland(int id)
{

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@ -18,7 +18,7 @@ import biomesoplenty.common.world.features.trees.WorldGenPoplar2;
public class BiomeGenGrove extends BOPBiome
{
private static final Height biomeHeight = new Height(0.3F, 0.4F);
private static final Height biomeHeight = new Height(0.1F, 0.2F);
public BiomeGenGrove(int id)
{

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@ -17,7 +17,7 @@ import biomesoplenty.common.world.features.trees.WorldGenBOPShrub;
public class BiomeGenHeathland extends BOPBiome
{
private static final Height biomeHeight = new Height(0.3F, 0.4F);
private static final Height biomeHeight = new Height(0.1F, 0.2F);
public BiomeGenHeathland(int id)
{

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@ -12,7 +12,7 @@ import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
public class BiomeGenHighland extends BOPBiome
{
private static final Height biomeHeight = new Height(0.9F, 1.9F);
private static final Height biomeHeight = new Height(0.7F, 1.2F);
public BiomeGenHighland(int id)
{

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@ -14,7 +14,7 @@ import biomesoplenty.common.world.features.trees.WorldGenOriginalTree;
public class BiomeGenLavenderFields extends BOPBiome
{
private static final Height biomeHeight = new Height(0.3F, 0.3F);
private static final Height biomeHeight = new Height(0.1F, 0.1F);
public BiomeGenLavenderFields(int id)
{

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@ -20,7 +20,7 @@ import net.minecraft.world.gen.feature.WorldGenerator;
public class BiomeGenLushDesert extends BOPBiome
{
private static final Height biomeHeight = new Height(0.2F, 0.9F);
private static final Height biomeHeight = new Height(0.2F, 0.5F);
public BiomeGenLushDesert(int id)
{

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@ -17,7 +17,7 @@ import biomesoplenty.common.world.features.trees.WorldGenBOPSwampTree;
public class BiomeGenLushSwamp extends BOPBiome
{
private static final Height biomeHeight = new Height(0.2F, 0.3F);
private static final Height biomeHeight = new Height(0.0F, 0.1F);
public BiomeGenLushSwamp(int id)
{

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@ -17,7 +17,7 @@ import biomesoplenty.common.world.features.trees.WorldGenOriginalTree;
public class BiomeGenMapleWoods extends BOPBiome
{
private static final Height biomeHeight = new Height(0.3F, 0.6F);
private static final Height biomeHeight = new Height(0.1F, 0.3F);
public BiomeGenMapleWoods(int id)
{

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@ -13,7 +13,7 @@ import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
public class BiomeGenMarsh extends BOPBiome
{
private static final Height biomeHeight = new Height(0.2F, 0.2F);
private static final Height biomeHeight = new Height(0.1F, 0.1F);
public BiomeGenMarsh(int id)
{

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@ -14,7 +14,7 @@ import biomesoplenty.common.world.features.trees.WorldGenPineTree;
public class BiomeGenMountain extends BOPBiome
{
private static final Height biomeHeight = new Height(1.0F, 1.5F);
private static final Height biomeHeight = new Height(0.4F, 0.9F);
public BiomeGenMountain(int id)
{

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@ -16,7 +16,7 @@ import biomesoplenty.common.world.features.trees.WorldGenOriginalTree;
public class BiomeGenMysticGrove extends BOPBiome
{
private static final Height biomeHeight = new Height(0.3F, 0.8F);
private static final Height biomeHeight = new Height(0.1F, 0.2F);
public BiomeGenMysticGrove(int id)
{

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@ -19,7 +19,7 @@ import biomesoplenty.common.world.features.trees.WorldGenBOPTaiga2;
public class BiomeGenOminousWoods extends BOPBiome
{
private static final Height biomeHeight = new Height(0.1F, 0.3F);
private static final Height biomeHeight = new Height(0.1F, 0.2F);
public BiomeGenOminousWoods(int id)
{

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@ -12,7 +12,7 @@ import biomesoplenty.common.world.features.trees.WorldGenOriginalTree;
public class BiomeGenOriginValley extends BOPBiome
{
private static final Height biomeHeight = new Height(0.2F, 0.6F);
private static final Height biomeHeight = new Height(0.1F, 0.3F);
public BiomeGenOriginValley(int id)
{

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@ -12,7 +12,7 @@ import biomesoplenty.common.world.features.trees.WorldGenMiniShrub;
public class BiomeGenOutback extends BOPBiome
{
private static final Height biomeHeight = new Height(0.3F, 0.4F);
private static final Height biomeHeight = new Height(0.1F, 0.1F);
public BiomeGenOutback(int id)
{

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@ -12,7 +12,7 @@ import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
public class BiomeGenPasture extends BOPBiome
{
private static final Height biomeHeight = new Height(0.3F, 0.4F);
private static final Height biomeHeight = new Height(0.1F, 0.1F);
public BiomeGenPasture(int id)
{

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@ -16,7 +16,7 @@ import biomesoplenty.common.world.features.trees.WorldGenBOPTaiga2;
public class BiomeGenPrairie extends BOPBiome
{
private static final Height biomeHeight = new Height(0.3F, 0.4F);
private static final Height biomeHeight = new Height(0.1F, 0.1F);
public BiomeGenPrairie(int id)
{

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@ -16,7 +16,7 @@ import biomesoplenty.common.world.features.trees.WorldGenDeadTree1;
public class BiomeGenQuagmire extends BOPBiome
{
private static final Height biomeHeight = new Height(0.2F, 0.3F);
private static final Height biomeHeight = new Height(0.0F, 0.1F);
public BiomeGenQuagmire(int id)
{

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@ -17,7 +17,7 @@ import biomesoplenty.common.world.features.trees.WorldGenOriginalTree;
public class BiomeGenRainforest extends BOPBiome
{
private static final Height biomeHeight = new Height(0.2F, 1.8F);
private static final Height biomeHeight = new Height(0.2F, 0.9F);
public BiomeGenRainforest(int id)
{

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@ -17,7 +17,7 @@ import cpw.mods.fml.relauncher.SideOnly;
public class BiomeGenSacredSprings extends BOPBiome
{
private static final Height biomeHeight = new Height(0.4F, 1.2F);
private static final Height biomeHeight = new Height(0.0F, 0.6F);
public BiomeGenSacredSprings(int id)
{

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@ -17,7 +17,7 @@ import biomesoplenty.common.world.features.trees.WorldGenOriginalTree;
public class BiomeGenSeasonalForest extends BOPBiome
{
private static final Height biomeHeight = new Height(0.3F, 0.7F);
private static final Height biomeHeight = new Height(0.2F, 0.4F);
public BiomeGenSeasonalForest(int id)
{

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@ -17,7 +17,7 @@ import biomesoplenty.common.world.features.trees.WorldGenPineTree;
public class BiomeGenShield extends BOPBiome
{
private static final Height biomeHeight = new Height(0.1F, 0.3F);
private static final Height biomeHeight = new Height(0.0F, 0.2F);
public BiomeGenShield(int id)
{

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@ -15,7 +15,7 @@ import biomesoplenty.api.BOPBlockHelper;
public class BiomeGenShrubland extends BOPBiome
{
private static final Height biomeHeight = new Height(0.2F, 0.2F);
private static final Height biomeHeight = new Height(0.1F, 0.1F);
public BiomeGenShrubland(int id)
{

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@ -18,7 +18,7 @@ import net.minecraft.world.gen.feature.WorldGenerator;
public class BiomeGenSilkglades extends BOPBiome
{
private static final Height biomeHeight = new Height(0.3F, 0.3F);
private static final Height biomeHeight = new Height(0.1F, 0.2F);
public BiomeGenSilkglades(int id)
{

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@ -18,7 +18,7 @@ import biomesoplenty.common.world.features.trees.WorldGenBogTree2;
public class BiomeGenSludgepit extends BOPBiome
{
private static final Height biomeHeight = new Height(0.1F, 0.3F);
private static final Height biomeHeight = new Height(0.0F, 0.1F);
public BiomeGenSludgepit(int id)
{

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@ -20,7 +20,7 @@ import biomesoplenty.common.world.features.trees.WorldGenBOPTaiga3;
public class BiomeGenTemperateRainforest extends BOPBiome
{
private static final Height biomeHeight = new Height(0.2F, 0.6F);
private static final Height biomeHeight = new Height(0.1F, 0.4F);
public BiomeGenTemperateRainforest(int id)
{

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@ -12,7 +12,7 @@ import biomesoplenty.api.BOPBlockHelper;
public class BiomeGenThicket extends BOPBiome
{
private static final Height biomeHeight = new Height(0.2F, 0.2F);
private static final Height biomeHeight = new Height(0.1F, 0.1F);
public BiomeGenThicket(int id)
{

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@ -17,7 +17,7 @@ import biomesoplenty.common.world.features.trees.WorldGenMiniShrub;
public class BiomeGenTimber extends BOPBiome
{
private static final Height biomeHeight = new Height(0.3F, 0.4F);
private static final Height biomeHeight = new Height(0.1F, 0.2F);
public BiomeGenTimber(int id)
{

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@ -20,7 +20,7 @@ import biomesoplenty.common.world.features.trees.WorldGenRainforestTree1;
public class BiomeGenTropicalRainforest extends BOPBiome
{
private static final Height biomeHeight = new Height(0.3F, 0.7F);
private static final Height biomeHeight = new Height(0.2F, 0.3F);
public BiomeGenTropicalRainforest(int id)
{

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@ -17,7 +17,7 @@ import net.minecraft.world.gen.feature.WorldGenerator;
public class BiomeGenTundra extends BOPBiome
{
private static final Height biomeHeight = new Height(0.1F, 0.3F);
private static final Height biomeHeight = new Height(0.0F, 0.1F);
public BiomeGenTundra(int id)
{

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@ -6,7 +6,7 @@ import biomesoplenty.common.configuration.BOPConfigurationMisc;
public class BiomeGenVolcano extends BOPBiome
{
private static final Height biomeHeight = new Height(0.6F, 1.2F);
private static final Height biomeHeight = new Height(0.6F, 0.9F);
public BiomeGenVolcano(int id)
{

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@ -14,7 +14,7 @@ import biomesoplenty.common.world.features.trees.WorldGenDeadTree1;
public class BiomeGenWasteland extends BOPBiome
{
private static final Height biomeHeight = new Height(0.3F, 0.4F);
private static final Height biomeHeight = new Height(0.1F, 0.1F);
public BiomeGenWasteland(int id)
{

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@ -20,7 +20,7 @@ import net.minecraft.world.gen.feature.WorldGenerator;
public class BiomeGenWetland extends BOPBiome
{
private static final Height biomeHeight = new Height(0.3F, 0.5F);
private static final Height biomeHeight = new Height(0.0F, 0.2F);
public BiomeGenWetland(int id)
{

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@ -15,7 +15,7 @@ import net.minecraft.world.gen.feature.WorldGenerator;
public class BiomeGenWoodland extends BOPBiome
{
private static final Height biomeHeight = new Height(0.3F, 0.7F);
private static final Height biomeHeight = new Height(0.1F, 0.2F);
public BiomeGenWoodland(int id)
{

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@ -112,30 +112,30 @@ public class BOPBiomes
registerBiome(new BOPBiomeEntry(new BiomeGenAlps(BOPConfigurationIDs.alpsID).setBiomeName("Alps"), TemperatureType.ICY, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenArctic(BOPConfigurationIDs.arcticID).setBiomeName("Arctic"), TemperatureType.ICY, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenBambooForest(BOPConfigurationIDs.bambooForestID).setBiomeName("Bamboo Forest"), TemperatureType.HOT, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenBambooForest(BOPConfigurationIDs.bambooForestID).setBiomeName("Bamboo Forest"), TemperatureType.HOT, 25));
registerBiome(new BOPBiomeEntry(new BiomeGenBayou(BOPConfigurationIDs.bayouID).setBiomeName("Bayou"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenBog(BOPConfigurationIDs.bogID).setBiomeName("Bog"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenBorealForest(BOPConfigurationIDs.borealForestID).setBiomeName("Boreal Forest"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenBrushland(BOPConfigurationIDs.brushlandID).setBiomeName("Brushland"), TemperatureType.HOT, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenCanyon(BOPConfigurationIDs.canyonID).setBiomeName("Canyon"), TemperatureType.HOT, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenChaparral(BOPConfigurationIDs.chaparralID).setBiomeName("Chaparral"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenCherryBlossomGrove(BOPConfigurationIDs.cherryBlossomGroveID).setBiomeName("Cherry Blossom Grove"), TemperatureType.COOL, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenCherryBlossomGrove(BOPConfigurationIDs.cherryBlossomGroveID).setBiomeName("Cherry Blossom Grove"), TemperatureType.COOL, 25));
registerBiome(new BOPBiomeEntry(new BiomeGenConiferousForest(BOPConfigurationIDs.coniferousForestID).setBiomeName("Coniferous Forest"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenConiferousForestSnow(BOPConfigurationIDs.coniferousForestSnowID).setBiomeName("Snowy Coniferous Forest"), TemperatureType.ICY, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenCrag(BOPConfigurationIDs.cragID).setBiomeName("Crag"), TemperatureType.COOL, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenCrag(BOPConfigurationIDs.cragID).setBiomeName("Crag"), TemperatureType.COOL, 25));
registerBiome(new BOPBiomeEntry(new BiomeGenDeadForest(BOPConfigurationIDs.deadForestID).setBiomeName("Dead Forest"), TemperatureType.COOL, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenDeadSwamp(BOPConfigurationIDs.deadSwampID).setBiomeName("Dead Swamp"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenDeciduousForest(BOPConfigurationIDs.deciduousForestID).setBiomeName("Deciduous Forest"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenDunes(BOPConfigurationIDs.dunesID).setBiomeName("Dunes"), TemperatureType.HOT, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenFen(BOPConfigurationIDs.fenID).setBiomeName("Fen"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenFlowerField(BOPConfigurationIDs.flowerFieldID).setBiomeName("Flower Field"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenFlowerField(BOPConfigurationIDs.flowerFieldID).setBiomeName("Flower Field"), TemperatureType.WARM, 25));
registerBiome(new BOPBiomeEntry(new BiomeGenFrostForest(BOPConfigurationIDs.frostForestID).setBiomeName("Frost Forest"), TemperatureType.ICY, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenGrassland(BOPConfigurationIDs.grasslandID).setBiomeName("Grassland"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenGrove(BOPConfigurationIDs.groveID).setBiomeName("Grove"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenHeathland(BOPConfigurationIDs.heathlandID).setBiomeName("Heathland"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenHighland(BOPConfigurationIDs.highlandID).setBiomeName("Highland"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenJadeCliffs(BOPConfigurationIDs.jadeCliffsID).setBiomeName("Jade Cliffs"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenLavenderFields(BOPConfigurationIDs.lavenderFieldsID).setBiomeName("Lavender Fields"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenJadeCliffs(BOPConfigurationIDs.jadeCliffsID).setBiomeName("Jade Cliffs"), TemperatureType.WARM, 25));
registerBiome(new BOPBiomeEntry(new BiomeGenLavenderFields(BOPConfigurationIDs.lavenderFieldsID).setBiomeName("Lavender Fields"), TemperatureType.WARM, 25));
registerBiome(new BOPBiomeEntry(new BiomeGenLushDesert(BOPConfigurationIDs.lushDesertID).setBiomeName("Lush Desert"), TemperatureType.HOT, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenLushSwamp(BOPConfigurationIDs.lushSwampID).setBiomeName("Lush Swamp"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenMapleWoods(BOPConfigurationIDs.mapleWoodsID).setBiomeName("Maple Woods"), TemperatureType.COOL, 50));
@ -143,30 +143,30 @@ public class BOPBiomes
registerBiome(new BOPBiomeEntry(new BiomeGenMeadow(BOPConfigurationIDs.meadowID).setBiomeName("Meadow"), TemperatureType.COOL, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenMoor(BOPConfigurationIDs.moorID).setBiomeName("Moor"), TemperatureType.COOL, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenMountain(BOPConfigurationIDs.mountainID).setBiomeName("Mountain"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenMysticGrove(BOPConfigurationIDs.mysticGroveID).setBiomeName("Mystic Grove"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenOminousWoods(BOPConfigurationIDs.ominousWoodsID).setBiomeName("Ominous Woods"), TemperatureType.COOL, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenOriginValley(BOPConfigurationIDs.originValleyID).setBiomeName("Origin Valley"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenMysticGrove(BOPConfigurationIDs.mysticGroveID).setBiomeName("Mystic Grove"), TemperatureType.WARM, 15));
registerBiome(new BOPBiomeEntry(new BiomeGenOminousWoods(BOPConfigurationIDs.ominousWoodsID).setBiomeName("Ominous Woods"), TemperatureType.COOL, 15));
registerBiome(new BOPBiomeEntry(new BiomeGenOriginValley(BOPConfigurationIDs.originValleyID).setBiomeName("Origin Valley"), TemperatureType.WARM, 5));
registerBiome(new BOPBiomeEntry(new BiomeGenOutback(BOPConfigurationIDs.outbackID).setBiomeName("Outback"), TemperatureType.HOT, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenPasture(BOPConfigurationIDs.pastureID).setBiomeName("Pasture"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenPrairie(BOPConfigurationIDs.prairieID).setBiomeName("Prairie"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenQuagmire(BOPConfigurationIDs.quagmireID).setBiomeName("Quagmire"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenRainforest(BOPConfigurationIDs.rainforestID).setBiomeName("Rainforest"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenRedwoodForest(BOPConfigurationIDs.redwoodForestID).setBiomeName("Redwood Forest"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenSacredSprings(BOPConfigurationIDs.sacredSpringsID).setBiomeName("Sacred Springs"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenSacredSprings(BOPConfigurationIDs.sacredSpringsID).setBiomeName("Sacred Springs"), TemperatureType.WARM, 25));
registerBiome(new BOPBiomeEntry(new BiomeGenSeasonalForest(BOPConfigurationIDs.seasonalForestID).setBiomeName("Seasonal Forest"), TemperatureType.COOL, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenShield(BOPConfigurationIDs.shieldID).setBiomeName("Shield"), TemperatureType.COOL, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenShrubland(BOPConfigurationIDs.shrublandID).setBiomeName("Shrubland"), TemperatureType.COOL, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenSilkglades(BOPConfigurationIDs.silkgladesID).setBiomeName("Silkglades"), TemperatureType.COOL, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenSilkglades(BOPConfigurationIDs.silkgladesID).setBiomeName("Silkglades"), TemperatureType.COOL, 25));
registerBiome(new BOPBiomeEntry(new BiomeGenSludgepit(BOPConfigurationIDs.sludgepitID).setBiomeName("Sludgepit"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenSpruceWoods(BOPConfigurationIDs.spruceWoodsID).setBiomeName("Spruce Woods"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenTemperateRainforest(BOPConfigurationIDs.temperateRainforestID).setBiomeName("Temperate Rainforest"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenThicket(BOPConfigurationIDs.thicketID).setBiomeName("Thicket"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenTimber(BOPConfigurationIDs.timberID).setBiomeName("Timber"), TemperatureType.COOL, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenTropicalRainforest(BOPConfigurationIDs.tropicalRainforestID).setBiomeName("Tropical Rainforest"), TemperatureType.HOT, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenTropics(BOPConfigurationIDs.tropicsID).setBiomeName("Tropics"), TemperatureType.HOT, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenTropics(BOPConfigurationIDs.tropicsID).setBiomeName("Tropics"), TemperatureType.HOT, 25));
registerBiome(new BOPBiomeEntry(new BiomeGenTundra(BOPConfigurationIDs.tundraID).setBiomeName("Tundra"), TemperatureType.ICY, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenVolcano(BOPConfigurationIDs.volcanoID).setBiomeName("Volcano"), TemperatureType.HOT, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenWasteland(BOPConfigurationIDs.wastelandID).setBiomeName("Wasteland"), TemperatureType.HOT, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenWasteland(BOPConfigurationIDs.wastelandID).setBiomeName("Wasteland"), TemperatureType.HOT, 25));
registerBiome(new BOPBiomeEntry(new BiomeGenWetland(BOPConfigurationIDs.wetlandID).setBiomeName("Wetland"), TemperatureType.WARM, 50));
registerBiome(new BOPBiomeEntry(new BiomeGenWoodland(BOPConfigurationIDs.woodlandID).setBiomeName("Woodland"), TemperatureType.WARM, 50));
}