Readded the Volcano, Tropics, Temperate Rainforest and Sludgepit
This commit is contained in:
parent
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commit
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17 changed files with 1795 additions and 591 deletions
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@ -1,143 +1,134 @@
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package biomesoplenty.common.biomes;
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import net.minecraft.world.biome.BiomeGenBase;
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import java.util.HashMap;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.entity.monster.EntitySlime;
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import net.minecraft.init.Blocks;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.BiomeGenBase.Height;
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import net.minecraft.world.gen.feature.WorldGenAbstractTree;
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import net.minecraft.world.gen.feature.WorldGenerator;
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import biomesoplenty.api.BOPBlockHelper;
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import biomesoplenty.common.configuration.BOPConfigurationMisc;
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import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
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import biomesoplenty.common.world.features.trees.WorldGenBogTree1;
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import biomesoplenty.common.world.features.trees.WorldGenBogTree2;
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public class BiomeGenSludgepit extends BOPBiome
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{
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private static final Height biomeHeight = new Height(0.1F, 0.3F);
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public BiomeGenSludgepit(int id)
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{
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super(id);
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//TODO: setHeight()
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this.func_150570_a(biomeHeight);
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//TODO: setColor()
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this.setColor(7627817);
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this.setTemperatureRainfall(0.8F, 0.9F);
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this.spawnableCreatureList.clear();
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this.spawnableWaterCreatureList.clear();
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this.spawnableCreatureList.add(new SpawnListEntry(EntitySlime.class, 1, 1, 1));
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this.waterColorMultiplier = 11506176;
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this.theBiomeDecorator.treesPerChunk = 30;
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this.theBiomeDecorator.grassPerChunk = 30;
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this.theBiomeDecorator.mushroomsPerChunk = 8;
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this.theBiomeDecorator.flowersPerChunk = -999;
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this.theBiomeDecorator.sandPerChunk = -999;
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this.theBiomeDecorator.sandPerChunk2 = -999;
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this.theBiomeDecorator.deadBushPerChunk = 5;
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this.bopWorldFeatures.mudPerChunk = 5;
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this.bopWorldFeatures.algaePerChunk = 2;
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//TODO: FEATURE customBiomeDecorator.poisonWaterPerChunk = 5;
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this.bopWorldFeatures.waterReedsPerChunk = 6;
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this.bopWorldFeatures.koruPerChunk = 1;
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}
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@Override
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//TODO: getRandomWorldGenForTrees()
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public WorldGenAbstractTree func_150567_a(Random random)
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{
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return random.nextInt(3) == 0 ? new WorldGenBogTree2(Blocks.log, Blocks.leaves, 0, 0, false, 7, 4) :
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new WorldGenBogTree1(Blocks.log, Blocks.leaves, 0, 0, false, 7, 5);
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}
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@Override
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public HashMap<WorldGenerator, Double> getWeightedWorldGenForGrass()
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{
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HashMap<WorldGenerator, Double> grassMap = new HashMap();
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grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 10), 0.5D);
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grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 11), 0.5D);
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grassMap.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 0), 0.5D);
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grassMap.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 2), 1D);
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return grassMap;
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}
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@Override
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public void decorate(World world, Random random, int chunkX, int chunkZ)
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{
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super.decorate(world, random, chunkX, chunkZ);
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int var5 = 12 + random.nextInt(6);
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for (int var6 = 0; var6 < var5; ++var6)
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{
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int x = chunkX + random.nextInt(16);
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int y = random.nextInt(28) + 4;
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int z = chunkZ + random.nextInt(16);
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//TODO: getBlock()
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Block block = world.func_147439_a(x, y, z);
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if (block != null && block.isReplaceableOreGen(world, x, y, z, Blocks.stone))
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{
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//TODO: setBlock()
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world.func_147465_d(x, y, z, BOPBlockHelper.get("gemOre"), 10, 2);
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}
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}
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}
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@SuppressWarnings("unchecked")
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public BiomeGenSludgepit(int par1)
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{
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super(par1);
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/*
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spawnableCreatureList.clear();
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spawnableWaterCreatureList.clear();
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theBiomeDecorator = new BiomeDecoratorBOP(this);
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customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
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customBiomeDecorator.treesPerChunk = 30;
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customBiomeDecorator.grassPerChunk = 30;
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customBiomeDecorator.wheatGrassPerChunk = 10;
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customBiomeDecorator.mushroomsPerChunk = 8;
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customBiomeDecorator.flowersPerChunk = -999;
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customBiomeDecorator.sandPerChunk = -999;
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customBiomeDecorator.sandPerChunk2 = -999;
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customBiomeDecorator.mudPerChunk = 5;
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customBiomeDecorator.mudPerChunk2 = 5;
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customBiomeDecorator.deadBushPerChunk = 5;
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customBiomeDecorator.algaePerChunk = 2;
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customBiomeDecorator.poisonWaterPerChunk = 5;
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customBiomeDecorator.waterReedsPerChunk = 6;
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customBiomeDecorator.koruPerChunk = 1;
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spawnableCreatureList.add(new SpawnListEntry(EntitySlime.class, 1, 1, 1));
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waterColorMultiplier = 11506176;
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*/
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}
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/*
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@Override
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public void decorate(World par1World, Random par2Random, int par3, int par4)
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{
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super.decorate(par1World, par2Random, par3, par4);
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int var5 = 12 + par2Random.nextInt(6);
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for (int var6 = 0; var6 < var5; ++var6)
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{
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int var7 = par3 + par2Random.nextInt(16);
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int var8 = par2Random.nextInt(28) + 4;
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int var9 = par4 + par2Random.nextInt(16);
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int var10 = par1World.getBlockId(var7, var8, var9);
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Block block = Block.blocksList[var10];
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if (block != null && block.isGenMineableReplaceable(par1World, var7, var8, var9, Block.stone.blockID))
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{
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par1World.setBlock(var7, var8, var9, Blocks.amethystOre.get().blockID, 10, 2);
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}
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}
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}
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*/
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/**
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* Gets a WorldGen appropriate for this biome.
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*/
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/*
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@Override
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public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
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{
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return par1Random.nextInt(3) == 0 ? new WorldGenBog2() : new WorldGenBog1();
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}
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*/
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/**
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* Gets a WorldGen appropriate for this biome.
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*/
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/*
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@Override
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public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
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{
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return par1Random.nextInt(9) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 0) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 2);
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}
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*/
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/**
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* Provides the basic grass color based on the biome temperature and rainfall
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*/
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/*
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@Override
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public int getBiomeGrassColor()
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{
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//TODO: getBiomeGrassColor()
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public int func_150558_b(int x, int y, int z)
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{
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return 7627817;
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}
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*/
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/**
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* Provides the basic foliage color based on the biome temperature and rainfall
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*/
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/*
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@Override
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public int getBiomeFoliageColor()
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{
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//TODO: getBiomeFoliageColor()
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public int func_150571_c(int x, int y, int z)
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{
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return 9539892;
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}
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@Override
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@Override
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public int getSkyColorByTemp(float par1)
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{
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if (BOPConfigurationMisc.skyColors) return 7039816;
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else return super.getSkyColorByTemp(par1);
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}
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/*@Override
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public int getFogColour()
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{
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return 10463856;
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}
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@Override
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public float getFogCloseness()
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{
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// TODO Auto-generated method stub
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return 0.6F;
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}
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*/
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/**
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* takes temperature, returns color
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*/
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/*
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@Override
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public int getSkyColorByTemp(float par1)
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{
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if (BOPConfigurationMisc.skyColors)
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return 7039816;
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else
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{
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par1 /= 3.0F;
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if (par1 < -1.0F)
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{
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par1 = -1.0F;
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}
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if (par1 > 1.0F)
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{
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par1 = 1.0F;
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}
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return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
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}
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}
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*/
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*/
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}
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@ -1,108 +1,130 @@
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package biomesoplenty.common.biomes;
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import net.minecraft.world.biome.BiomeGenBase;
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import java.util.HashMap;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.init.Blocks;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.BiomeGenBase.Height;
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import net.minecraft.world.gen.feature.WorldGenAbstractTree;
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import net.minecraft.world.gen.feature.WorldGenShrub;
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import net.minecraft.world.gen.feature.WorldGenerator;
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import biomesoplenty.api.BOPBlockHelper;
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import biomesoplenty.common.configuration.BOPConfigurationMisc;
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import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
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import biomesoplenty.common.world.features.WorldGenMoss;
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import biomesoplenty.common.world.features.trees.WorldGenBOPSwampTree;
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import biomesoplenty.common.world.features.trees.WorldGenBOPTaiga2;
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import biomesoplenty.common.world.features.trees.WorldGenBOPTaiga3;
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public class BiomeGenTemperateRainforest extends BOPBiome
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{
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private static final Height biomeHeight = new Height(0.2F, 0.6F);
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public BiomeGenTemperateRainforest(int par1)
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public BiomeGenTemperateRainforest(int id)
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{
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super(par1);
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/*
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theBiomeDecorator = new BiomeDecoratorBOP(this);
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customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
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customBiomeDecorator.treesPerChunk = 22;
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customBiomeDecorator.grassPerChunk = 25;
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customBiomeDecorator.wheatGrassPerChunk = 10;
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customBiomeDecorator.generatePumpkins = false;
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customBiomeDecorator.mushroomsPerChunk = 4;
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customBiomeDecorator.blueMilksPerChunk = 3;
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customBiomeDecorator.poisonIvyPerChunk = 1;
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customBiomeDecorator.carrotsPerChunk = 1;
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customBiomeDecorator.gravelPerChunk = 4;
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customBiomeDecorator.gravelPerChunk2 = 4;
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customBiomeDecorator.sandPerChunk = -999;
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customBiomeDecorator.sandPerChunk2 = -999;
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customBiomeDecorator.shrubsPerChunk = 10;
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customBiomeDecorator.waterReedsPerChunk = 2;
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*/
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}
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/**
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* Gets a WorldGen appropriate for this biome.
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*/
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/*
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@Override
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public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
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{
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//return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenGrandFir1() : (par1Random.nextInt(4) == 0 ? new WorldGenAlaskanCedar2() : (par1Random.nextInt(8) == 0 ? new WorldGenAlaskanCedar1() : (par1Random.nextInt(2) == 0 ? new WorldGenShrub(0,0) : new WorldGenGrandFir2()))));
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return par1Random.nextInt(10) == 0 ? new WorldGenWillow() : (par1Random.nextInt(6) == 0 ? new WorldGenSequoia(false) : (par1Random.nextInt(2) == 0 ? new WorldGenTemperate(false) : new WorldGenShrub(0, 0)));
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}
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*/
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/**
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* Gets a WorldGen appropriate for this biome.
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*/
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/*
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@Override
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public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
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{
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return (par1Random.nextInt(6) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : (par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 2) : (par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1))));
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super(id);
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//TODO: setHeight()
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this.func_150570_a(biomeHeight);
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//TODO: setColor()
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this.setColor(12311907);
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this.setTemperatureRainfall(0.7F, 0.8F);
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this.theBiomeDecorator.treesPerChunk = 22;
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this.theBiomeDecorator.grassPerChunk = 25;
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this.theBiomeDecorator.mushroomsPerChunk = 4;
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this.theBiomeDecorator.sandPerChunk = -999;
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this.theBiomeDecorator.sandPerChunk2 = -999;
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this.bopWorldFeatures.generatePumpkins = false;
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this.bopWorldFeatures.blueMilksPerChunk = 3;
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this.bopWorldFeatures.poisonIvyPerChunk = 1;
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this.bopWorldFeatures.wildCarrotsPerChunk = 1;
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this.bopWorldFeatures.shrubsPerChunk = 10;
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this.bopWorldFeatures.waterReedsPerChunk = 2;
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}
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@Override
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public void decorate(World par1World, Random par2Random, int par3, int par4)
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{
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super.decorate(par1World, par2Random, par3, par4);
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int var5 = 3 + par2Random.nextInt(6);
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WorldGenMoss var999 = new WorldGenMoss();
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for (int var66 = 0; var66 < 20; ++var66)
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{
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int var77 = par3 + par2Random.nextInt(16) + 8;
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byte var88 = 58;
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int var99 = par4 + par2Random.nextInt(16) + 8;
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var999.generate(par1World, par2Random, var77, var88, var99);
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}
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for (int var6 = 0; var6 < var5; ++var6)
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{
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int var7 = par3 + par2Random.nextInt(16);
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int var8 = par2Random.nextInt(28) + 4;
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int var9 = par4 + par2Random.nextInt(16);
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int var10 = par1World.getBlockId(var7, var8, var9);
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Block block = Block.blocksList[var10];
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if (block != null && block.isGenMineableReplaceable(par1World, var7, var8, var9, Block.stone.blockID))
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{
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par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2);
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}
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}
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//TODO: getRandomWorldGenForTrees()
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public WorldGenAbstractTree func_150567_a(Random random)
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{
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return random.nextInt(10) == 0 ? new WorldGenBOPSwampTree(BOPBlockHelper.get("logs3"), BOPBlockHelper.get("colorizedLeaves2"), 1, 0, 6, 9, BOPBlockHelper.get("colorizedLeaves2"), 0) :
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(random.nextInt(6) == 0 ? new WorldGenBOPTaiga3(Blocks.log, Blocks.leaves, 0, 0, false, 35, 10, 0) :
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(random.nextInt(2) == 0 ? new WorldGenBOPTaiga2(Blocks.log, Blocks.leaves, 0, 0, false, 10, 25, 8) :
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new WorldGenShrub(0, 0)));
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}
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*/
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@Override
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public HashMap<WorldGenerator, Double> getWeightedWorldGenForGrass()
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{
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HashMap<WorldGenerator, Double> grassMap = new HashMap();
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grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 1), 1D);
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grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 2), 0.5D);
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grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 10), 0.5D);
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grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 11), 0.5D);
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grassMap.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 1), 0.5D);
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grassMap.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 2), 0.5D);
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return grassMap;
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}
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@Override
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public void decorate(World world, Random random, int chunkX, int chunkZ)
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{
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super.decorate(world, random, chunkX, chunkZ);
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int var5 = 12 + random.nextInt(6);
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for (int i = 0; i < var5; ++i)
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{
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int x = chunkX + random.nextInt(16);
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int y = random.nextInt(28) + 4;
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int z = chunkZ + random.nextInt(16);
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//TODO: getBlock()
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Block block = world.func_147439_a(x, y, z);
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if (block != null && block.isReplaceableOreGen(world, x, y, z, Blocks.stone))
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{
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//TODO: setBlock()
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world.func_147465_d(x, y, z, BOPBlockHelper.get("gemOre"), 0, 2);
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}
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}
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for (int i = 0; i < 20; i++)
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{
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int x = chunkX + random.nextInt(16) + 8;
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short y = 58;
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int z = chunkZ + random.nextInt(16) + 8;
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new WorldGenMoss().generate(world, random, x, y, z);
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}
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}
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||||
|
||||
/**
|
||||
* Provides the basic grass color based on the biome temperature and rainfall
|
||||
*/
|
||||
/*
|
||||
@Override
|
||||
public int getBiomeGrassColor()
|
||||
{
|
||||
//TODO: getBiomeGrassColor()
|
||||
public int func_150558_b(int x, int y, int z)
|
||||
{
|
||||
return 11981671;
|
||||
}
|
||||
*/
|
||||
|
||||
/**
|
||||
* Provides the basic foliage color based on the biome temperature and rainfall
|
||||
*/
|
||||
/*
|
||||
@Override
|
||||
public int getBiomeFoliageColor()
|
||||
{
|
||||
//TODO: getBiomeFoliageColor()
|
||||
public int func_150571_c(int x, int y, int z)
|
||||
{
|
||||
return 12311907;
|
||||
}
|
||||
|
||||
@Override
|
||||
@Override
|
||||
public int getSkyColorByTemp(float par1)
|
||||
{
|
||||
if (BOPConfigurationMisc.skyColors) return 11061213;
|
||||
else return super.getSkyColorByTemp(par1);
|
||||
}
|
||||
|
||||
/*@Override
|
||||
public int getFogColour()
|
||||
{
|
||||
return 13753294;
|
||||
|
@ -115,32 +137,4 @@ public class BiomeGenTemperateRainforest extends BOPBiome
|
|||
return 0.8F;
|
||||
}
|
||||
*/
|
||||
|
||||
/**
|
||||
* takes temperature, returns color
|
||||
*/
|
||||
/*
|
||||
@Override
|
||||
public int getSkyColorByTemp(float par1)
|
||||
{
|
||||
if (BOPConfigurationMisc.skyColors)
|
||||
return 11061213;
|
||||
else
|
||||
{
|
||||
par1 /= 3.0F;
|
||||
|
||||
if (par1 < -1.0F)
|
||||
{
|
||||
par1 = -1.0F;
|
||||
}
|
||||
|
||||
if (par1 > 1.0F)
|
||||
{
|
||||
par1 = 1.0F;
|
||||
}
|
||||
|
||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
|
|
@ -16,7 +16,7 @@ import biomesoplenty.common.configuration.BOPConfigurationMisc;
|
|||
import biomesoplenty.common.entities.EntityJungleSpider;
|
||||
import biomesoplenty.common.world.features.WorldGenBOPFlora;
|
||||
import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
|
||||
import biomesoplenty.common.world.features.WorldGenRainforestTree1;
|
||||
import biomesoplenty.common.world.features.trees.WorldGenRainforestTree1;
|
||||
|
||||
public class BiomeGenTropicalRainforest extends BOPBiome
|
||||
{
|
||||
|
|
|
@ -1,72 +1,114 @@
|
|||
package biomesoplenty.common.biomes;
|
||||
|
||||
import net.minecraft.world.biome.BiomeGenBase;
|
||||
import java.util.HashMap;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
|
||||
import net.minecraft.world.gen.feature.WorldGenShrub;
|
||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
||||
import biomesoplenty.api.BOPBlockHelper;
|
||||
import biomesoplenty.common.configuration.BOPConfigurationMisc;
|
||||
import biomesoplenty.common.entities.EntityJungleSpider;
|
||||
import biomesoplenty.common.world.features.WorldGenBOPFlora;
|
||||
import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
|
||||
import biomesoplenty.common.world.features.trees.WorldGenPalmTree1;
|
||||
import biomesoplenty.common.world.features.trees.WorldGenTropicsShrub;
|
||||
|
||||
public class BiomeGenTropics extends BOPBiome
|
||||
{
|
||||
private static final Height biomeHeight = new Height(0.0F, 0.4F);
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public BiomeGenTropics(int par1)
|
||||
public BiomeGenTropics(int id)
|
||||
{
|
||||
super(par1);
|
||||
/*
|
||||
theBiomeDecorator = new BiomeDecoratorBOP(this);
|
||||
customBiomeDecorator = (BiomeDecoratorBOP) theBiomeDecorator;
|
||||
customBiomeDecorator.treesPerChunk = 12;
|
||||
customBiomeDecorator.grassPerChunk = 7;
|
||||
customBiomeDecorator.wheatGrassPerChunk = 4;
|
||||
customBiomeDecorator.flowersPerChunk = 10;
|
||||
customBiomeDecorator.sandPerChunk = 50;
|
||||
customBiomeDecorator.sandPerChunk2 = 50;
|
||||
customBiomeDecorator.orangeFlowersPerChunk = 10;
|
||||
customBiomeDecorator.whiteFlowersPerChunk = 4;
|
||||
customBiomeDecorator.sunflowersPerChunk = 2;
|
||||
customBiomeDecorator.hibiscusPerChunk = 45;
|
||||
customBiomeDecorator.shrubsPerChunk = 4;
|
||||
customBiomeDecorator.generatePumpkins = false;
|
||||
spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class, 12, 6, 6));
|
||||
spawnableCreatureList.clear();
|
||||
*/
|
||||
super(id);
|
||||
|
||||
//TODO: setHeight()
|
||||
this.func_150570_a(biomeHeight);
|
||||
//TODO: setColor()
|
||||
this.setColor(2211330);
|
||||
this.setTemperatureRainfall(2.0F, 2.0F);
|
||||
|
||||
this.spawnableCreatureList.clear();
|
||||
|
||||
this.spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class, 12, 6, 6));
|
||||
|
||||
this.theBiomeDecorator.treesPerChunk = 12;
|
||||
this.theBiomeDecorator.grassPerChunk = 7;
|
||||
this.theBiomeDecorator.flowersPerChunk = 10;
|
||||
this.theBiomeDecorator.sandPerChunk = 50;
|
||||
this.theBiomeDecorator.sandPerChunk2 = 50;
|
||||
|
||||
this.bopWorldFeatures.bopFlowersPerChunk = 30;
|
||||
this.bopWorldFeatures.sunflowersPerChunk = 2;
|
||||
this.bopWorldFeatures.shrubsPerChunk = 4;
|
||||
this.bopWorldFeatures.generatePumpkins = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
//TODO: getRandomWorldGenForTrees()
|
||||
public WorldGenAbstractTree func_150567_a(Random random)
|
||||
{
|
||||
return random.nextInt(2) == 0 ? new WorldGenPalmTree1() :
|
||||
(random.nextInt(2) == 0 ? new WorldGenTropicsShrub() :
|
||||
new WorldGenShrub(0, 0));
|
||||
}
|
||||
|
||||
@Override
|
||||
public HashMap<WorldGenerator, Double> getWeightedWorldGenForBOPFlowers()
|
||||
{
|
||||
HashMap<WorldGenerator, Double> flowerMap = new HashMap();
|
||||
|
||||
flowerMap.put(new WorldGenBOPFlora(BOPBlockHelper.get("flowers"), 9), 0.5D);
|
||||
flowerMap.put(new WorldGenBOPFlora(BOPBlockHelper.get("flowers"), 5), 0.75D);
|
||||
flowerMap.put(new WorldGenBOPFlora(BOPBlockHelper.get("flowers2"), 0), 5D);
|
||||
|
||||
return flowerMap;
|
||||
}
|
||||
|
||||
@Override
|
||||
public HashMap<WorldGenerator, Double> getWeightedWorldGenForGrass()
|
||||
{
|
||||
HashMap<WorldGenerator, Double> grassMap = new HashMap();
|
||||
|
||||
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 10), 0.5D);
|
||||
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 11), 0.5D);
|
||||
grassMap.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 1), 1D);
|
||||
|
||||
return grassMap;
|
||||
}
|
||||
|
||||
/*
|
||||
@Override
|
||||
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
||||
public void decorate(World world, Random random, int chunkX, int chunkZ)
|
||||
{
|
||||
super.decorate(par1World, par2Random, par3, par4);
|
||||
int var5 = 12 + par2Random.nextInt(6);
|
||||
super.decorate(world, random, chunkX, chunkZ);
|
||||
int var5 = 12 + random.nextInt(6);
|
||||
|
||||
for (int var6 = 0; var6 < var5; ++var6)
|
||||
{
|
||||
int var7 = par3 + par2Random.nextInt(16);
|
||||
int var8 = par2Random.nextInt(28) + 4;
|
||||
int var9 = par4 + par2Random.nextInt(16);
|
||||
int var10 = par1World.getBlockId(var7, var8, var9);
|
||||
int x = chunkX + random.nextInt(16);
|
||||
int y = random.nextInt(28) + 4;
|
||||
int z = chunkZ + random.nextInt(16);
|
||||
|
||||
//TODO: getBlock()
|
||||
Block block = world.func_147439_a(x, y, z);
|
||||
|
||||
Block block = Block.blocksList[var10];
|
||||
if (block != null
|
||||
&& block.isGenMineableReplaceable(par1World, var7, var8,
|
||||
var9, Block.stone.blockID))
|
||||
if (block != null && block.isReplaceableOreGen(world, x, y, z, Blocks.stone))
|
||||
{
|
||||
par1World.setBlock(var7, var8, var9,
|
||||
Blocks.amethystOre.get().blockID, 6, 2);
|
||||
//TODO: setBlock()
|
||||
world.func_147465_d(x, y, z, BOPBlockHelper.get("gemOre"), 6, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
/**
|
||||
* Gets a WorldGen appropriate for this biome.
|
||||
*/
|
||||
/*
|
||||
|
||||
@Override
|
||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
||||
public int getSkyColorByTemp(float par1)
|
||||
{
|
||||
return par1Random.nextInt(2) == 0 ? new WorldGenPalmTree1()
|
||||
: (par1Random.nextInt(2) == 0 ? new WorldGenTropicsShrub()
|
||||
: new WorldGenShrub(0, 0));
|
||||
if (BOPConfigurationMisc.skyColors) return 507391;
|
||||
else return super.getSkyColorByTemp(par1);
|
||||
}
|
||||
*/
|
||||
|
||||
/**
|
||||
* Fog Color
|
||||
|
@ -79,37 +121,7 @@ public class BiomeGenTropics extends BOPBiome
|
|||
}
|
||||
*/
|
||||
|
||||
/**
|
||||
* takes temperature, returns color
|
||||
*/
|
||||
/*
|
||||
@Override
|
||||
public int getSkyColorByTemp(float par1)
|
||||
{
|
||||
if (BOPConfigurationMisc.skyColors)
|
||||
{
|
||||
return 507391;
|
||||
}
|
||||
else
|
||||
{
|
||||
par1 /= 3.0F;
|
||||
|
||||
if (par1 < -1.0F)
|
||||
{
|
||||
par1 = -1.0F;
|
||||
}
|
||||
|
||||
if (par1 > 1.0F)
|
||||
{
|
||||
par1 = 1.0F;
|
||||
}
|
||||
|
||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F,
|
||||
0.5F + par1 * 0.1F, 1.0F).getRGB();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
/*@Override
|
||||
public float getFogCloseness()
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
|
|
|
@ -1,63 +1,41 @@
|
|||
package biomesoplenty.common.biomes;
|
||||
|
||||
import net.minecraft.world.biome.BiomeGenBase;
|
||||
import net.minecraft.world.biome.BiomeGenBase.Height;
|
||||
import biomesoplenty.api.BOPBlockHelper;
|
||||
import biomesoplenty.common.configuration.BOPConfigurationMisc;
|
||||
|
||||
public class BiomeGenVolcano extends BOPBiome
|
||||
{
|
||||
private static final Height biomeHeight = new Height(0.6F, 1.2F);
|
||||
|
||||
public BiomeGenVolcano(int par1)
|
||||
{
|
||||
super(par1);
|
||||
/*
|
||||
spawnableCreatureList.clear();
|
||||
topBlock = (byte)Blocks.ashStone.get().blockID;
|
||||
fillerBlock = (byte)Blocks.ashStone.get().blockID;
|
||||
theBiomeDecorator = new BiomeDecoratorBOP(this);
|
||||
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
||||
customBiomeDecorator.treesPerChunk = 0;
|
||||
customBiomeDecorator.flowersPerChunk = -999;
|
||||
customBiomeDecorator.grassPerChunk = -999;
|
||||
customBiomeDecorator.lavaLakesPerChunk = 50;
|
||||
customBiomeDecorator.generateAsh = true;
|
||||
*/
|
||||
}
|
||||
public BiomeGenVolcano(int id)
|
||||
{
|
||||
super(id);
|
||||
|
||||
//TODO: setHeight()
|
||||
this.func_150570_a(biomeHeight);
|
||||
this.setDisableRain();
|
||||
//TODO: setColor()
|
||||
this.setColor(6645093);
|
||||
this.setTemperatureRainfall(2.0F, 0.05F);
|
||||
|
||||
/**
|
||||
* Gets a WorldGen appropriate for this biome.
|
||||
*/
|
||||
/*
|
||||
@Override
|
||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
||||
{
|
||||
return new WorldGenVolcano();
|
||||
}
|
||||
*/
|
||||
this.spawnableCreatureList.clear();
|
||||
|
||||
/**
|
||||
* takes temperature, returns color
|
||||
*/
|
||||
/*
|
||||
@Override
|
||||
public int getSkyColorByTemp(float par1)
|
||||
{
|
||||
if (BOPConfigurationMisc.skyColors)
|
||||
return 8026746;
|
||||
else
|
||||
{
|
||||
par1 /= 3.0F;
|
||||
this.topBlock = BOPBlockHelper.get("ashStone");
|
||||
this.fillerBlock = BOPBlockHelper.get("ashStone");
|
||||
this.theBiomeDecorator.treesPerChunk = 0;
|
||||
this.theBiomeDecorator.flowersPerChunk = -999;
|
||||
this.theBiomeDecorator.grassPerChunk = -999;
|
||||
|
||||
if (par1 < -1.0F)
|
||||
{
|
||||
par1 = -1.0F;
|
||||
}
|
||||
this.bopWorldFeatures.lavaLakesPerChunk = 50;
|
||||
this.bopWorldFeatures.lavaSpoutsPerChunk = 10;
|
||||
this.bopWorldFeatures.generateAsh = true;
|
||||
}
|
||||
|
||||
if (par1 > 1.0F)
|
||||
{
|
||||
par1 = 1.0F;
|
||||
}
|
||||
|
||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
|
||||
}
|
||||
}
|
||||
*/
|
||||
@Override
|
||||
public int getSkyColorByTemp(float par1)
|
||||
{
|
||||
if (BOPConfigurationMisc.skyColors) return 8026746;
|
||||
else return super.getSkyColorByTemp(par1);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,119 +1,88 @@
|
|||
package biomesoplenty.common.biomes;
|
||||
|
||||
import net.minecraft.world.biome.BiomeGenBase;
|
||||
import java.util.HashMap;
|
||||
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
||||
import biomesoplenty.api.BOPBlockHelper;
|
||||
import biomesoplenty.common.configuration.BOPConfigurationMisc;
|
||||
import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
|
||||
|
||||
public class BiomeGenWasteland extends BOPBiome
|
||||
{
|
||||
|
||||
public BiomeGenWasteland(int par1)
|
||||
public BiomeGenWasteland(int id)
|
||||
{
|
||||
super(par1);
|
||||
/*
|
||||
topBlock = (byte) Blocks.driedDirt.get().blockID;
|
||||
fillerBlock = (byte) Blocks.driedDirt.get().blockID;
|
||||
theBiomeDecorator = new BiomeDecoratorBOP(this);
|
||||
customBiomeDecorator = (BiomeDecoratorBOP) theBiomeDecorator;
|
||||
customBiomeDecorator.treesPerChunk = 0;
|
||||
customBiomeDecorator.grassPerChunk = 20;
|
||||
customBiomeDecorator.deadGrassPerChunk = 14;
|
||||
customBiomeDecorator.poisonWaterPerChunk = 10;
|
||||
customBiomeDecorator.waterLakesPerChunk = 2;
|
||||
waterColorMultiplier = 15073024;
|
||||
spawnableCreatureList.clear();
|
||||
spawnableWaterCreatureList.clear();
|
||||
*/
|
||||
super(id);
|
||||
|
||||
this.spawnableCreatureList.clear();
|
||||
this.spawnableWaterCreatureList.clear();
|
||||
|
||||
this.waterColorMultiplier = 15073024;
|
||||
|
||||
this.topBlock = BOPBlockHelper.get("driedDirt");
|
||||
this.fillerBlock = BOPBlockHelper.get("driedDirt");
|
||||
this.theBiomeDecorator.treesPerChunk = 0;
|
||||
this.theBiomeDecorator.grassPerChunk = 20;
|
||||
|
||||
//TODO: FEATURE customBiomeDecorator.poisonWaterPerChunk = 10;
|
||||
this.bopWorldFeatures.waterLakesPerChunk = 2;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a WorldGen appropriate for this biome.
|
||||
*/
|
||||
/*
|
||||
@Override
|
||||
/*@Override
|
||||
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
|
||||
{
|
||||
return par1Random.nextInt(6) == 0 ? new WorldGenDeadTree3(false)
|
||||
: (par1Random.nextInt(2) == 0 ? new WorldGenWasteland2()
|
||||
: new WorldGenWasteland());
|
||||
}
|
||||
*/
|
||||
}*/
|
||||
|
||||
/**
|
||||
* Gets a WorldGen appropriate for this biome.
|
||||
*/
|
||||
/*
|
||||
@Override
|
||||
@Override
|
||||
public HashMap<WorldGenerator, Double> getWeightedWorldGenForGrass()
|
||||
{
|
||||
HashMap<WorldGenerator, Double> grassMap = new HashMap();
|
||||
|
||||
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("plants"), 0), 1D);
|
||||
|
||||
return grassMap;
|
||||
}
|
||||
|
||||
|
||||
/*@Override
|
||||
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
||||
{
|
||||
return par1Random.nextInt(2) == 0 ? new WorldGenWasteland4() : new WorldGenWasteland3();
|
||||
}
|
||||
*/
|
||||
}*/
|
||||
|
||||
/**
|
||||
* Provides the basic grass color based on the biome temperature and
|
||||
* rainfall
|
||||
*/
|
||||
/*
|
||||
@Override
|
||||
public int getBiomeGrassColor()
|
||||
//TODO: getBiomeGrassColor()
|
||||
public int func_150558_b(int p_150558_1_, int p_150558_2_, int p_150558_3_)
|
||||
{
|
||||
return 10330232;
|
||||
}
|
||||
*/
|
||||
|
||||
/**
|
||||
* Provides the basic foliage color based on the biome temperature and
|
||||
* rainfall
|
||||
*/
|
||||
/*
|
||||
@Override
|
||||
public int getBiomeFoliageColor()
|
||||
//TODO: getBiomeFoliageColor()
|
||||
public int func_150571_c(int x, int y, int z)
|
||||
{
|
||||
return 10067541;
|
||||
}
|
||||
*/
|
||||
|
||||
/**
|
||||
* Fog Color
|
||||
*/
|
||||
/*
|
||||
|
||||
@Override
|
||||
public int getSkyColorByTemp(float par1)
|
||||
{
|
||||
if (BOPConfigurationMisc.skyColors) return 9477744;
|
||||
else return super.getSkyColorByTemp(par1);
|
||||
}
|
||||
|
||||
/*@Override
|
||||
public int getFogColour()
|
||||
{
|
||||
return 12106885;
|
||||
}
|
||||
*/
|
||||
|
||||
/**
|
||||
* takes temperature, returns color
|
||||
*/
|
||||
/*
|
||||
@Override
|
||||
public int getSkyColorByTemp(float par1)
|
||||
{
|
||||
if (BOPConfigurationMisc.skyColors)
|
||||
{
|
||||
return 9477744;
|
||||
}
|
||||
else
|
||||
{
|
||||
par1 /= 3.0F;
|
||||
|
||||
if (par1 < -1.0F)
|
||||
{
|
||||
par1 = -1.0F;
|
||||
}
|
||||
|
||||
if (par1 > 1.0F)
|
||||
{
|
||||
par1 = 1.0F;
|
||||
}
|
||||
|
||||
return Color.getHSBColor(0.62222224F - par1 * 0.05F,
|
||||
0.5F + par1 * 0.1F, 1.0F).getRGB();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
/*@Override
|
||||
public float getFogCloseness()
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
|
|
|
@ -50,11 +50,15 @@ import biomesoplenty.common.biomes.BiomeGenSacredSprings;
|
|||
import biomesoplenty.common.biomes.BiomeGenSeasonalForest;
|
||||
import biomesoplenty.common.biomes.BiomeGenShield;
|
||||
import biomesoplenty.common.biomes.BiomeGenShrubland;
|
||||
import biomesoplenty.common.biomes.BiomeGenSludgepit;
|
||||
import biomesoplenty.common.biomes.BiomeGenSpruceWoods;
|
||||
import biomesoplenty.common.biomes.BiomeGenTemperateRainforest;
|
||||
import biomesoplenty.common.biomes.BiomeGenThicket;
|
||||
import biomesoplenty.common.biomes.BiomeGenTimber;
|
||||
import biomesoplenty.common.biomes.BiomeGenTropicalRainforest;
|
||||
import biomesoplenty.common.biomes.BiomeGenTropics;
|
||||
import biomesoplenty.common.biomes.BiomeGenTundra;
|
||||
import biomesoplenty.common.biomes.BiomeGenVolcano;
|
||||
import biomesoplenty.common.biomes.BiomeGenWetland;
|
||||
import biomesoplenty.common.biomes.BiomeGenWoodland;
|
||||
import biomesoplenty.common.configuration.BOPConfigurationIDs;
|
||||
|
@ -146,16 +150,16 @@ public class BOPBiomes
|
|||
registerBiome(new BOPBiomeListEntry(new BiomeGenShield(BOPConfigurationIDs.shieldID).setBiomeName("Shield"), BOPBiomeTemperatureType.COOL));
|
||||
registerBiome(new BOPBiomeListEntry(new BiomeGenShrubland(BOPConfigurationIDs.shrublandID).setBiomeName("Shrubland"), BOPBiomeTemperatureType.COOL));
|
||||
//registerBiome(new BOPBiomeListEntry(new BiomeGenSilkglades(BOPConfigurationIDs.silkgladesID).setBiomeName("Silkglades"), BOPBiomeTemperatureType.COOL));
|
||||
//registerBiome(new BOPBiomeListEntry(new BiomeGenSludgepit(BOPConfigurationIDs.sludgepitID).setBiomeName("Sludgepit"), BOPBiomeTemperatureType.WARM));
|
||||
registerOnlyBiome(new BOPBiomeListEntry(new BiomeGenSludgepit(BOPConfigurationIDs.sludgepitID).setBiomeName("Sludgepit"), BOPBiomeTemperatureType.WARM));
|
||||
registerBiome(new BOPBiomeListEntry(new BiomeGenSpruceWoods(BOPConfigurationIDs.spruceWoodsID).setBiomeName("Spruce Woods"), BOPBiomeTemperatureType.WARM));
|
||||
/*registerBiome(new BOPBiomeListEntry(new BiomeGenTemperateRainforest(BOPConfigurationIDs.temperateRainforestID).setBiomeName("Temperate Rainforest"), BOPBiomeTemperatureType.WARM));*/
|
||||
registerBiome(new BOPBiomeListEntry(new BiomeGenTemperateRainforest(BOPConfigurationIDs.temperateRainforestID).setBiomeName("Temperate Rainforest"), BOPBiomeTemperatureType.WARM));
|
||||
registerBiome(new BOPBiomeListEntry(new BiomeGenThicket(BOPConfigurationIDs.thicketID).setBiomeName("Thicket"), BOPBiomeTemperatureType.WARM));
|
||||
registerBiome(new BOPBiomeListEntry(new BiomeGenTimber(BOPConfigurationIDs.timberID).setBiomeName("Timber"), BOPBiomeTemperatureType.COOL));
|
||||
registerBiome(new BOPBiomeListEntry(new BiomeGenTropicalRainforest(BOPConfigurationIDs.tropicalRainforestID).setBiomeName("Tropical Rainforest"), BOPBiomeTemperatureType.HOT));
|
||||
/*registerBiome(new BOPBiomeListEntry(new BiomeGenTropics(BOPConfigurationIDs.tropicsID).setBiomeName("Tropics"), BOPBiomeTemperatureType.HOT));*/
|
||||
registerBiome(new BOPBiomeListEntry(new BiomeGenTropics(BOPConfigurationIDs.tropicsID).setBiomeName("Tropics"), BOPBiomeTemperatureType.HOT));
|
||||
registerBiome(new BOPBiomeListEntry(new BiomeGenTundra(BOPConfigurationIDs.tundraID).setBiomeName("Tundra"), BOPBiomeTemperatureType.ICY));
|
||||
//registerBiome(new BOPBiomeListEntry(new BiomeGenVolcano(BOPConfigurationIDs.volcanoID).setBiomeName("Volcano"), BOPBiomeTemperatureType.HOT));
|
||||
/*registerBiome(new BOPBiomeListEntry(new BiomeGenWasteland(BOPConfigurationIDs.wastelandID).setBiomeName("Wasteland"), BOPBiomeTemperatureType.HOT));*/
|
||||
registerBiome(new BOPBiomeListEntry(new BiomeGenVolcano(BOPConfigurationIDs.volcanoID).setBiomeName("Volcano"), BOPBiomeTemperatureType.HOT));
|
||||
//registerBiome(new BOPBiomeListEntry(new BiomeGenWasteland(BOPConfigurationIDs.wastelandID).setBiomeName("Wasteland"), BOPBiomeTemperatureType.HOT));
|
||||
registerBiome(new BOPBiomeListEntry(new BiomeGenWetland(BOPConfigurationIDs.wetlandID).setBiomeName("Wetland"), BOPBiomeTemperatureType.WARM));
|
||||
registerBiome(new BOPBiomeListEntry(new BiomeGenWoodland(BOPConfigurationIDs.woodlandID).setBiomeName("Woodland"), BOPBiomeTemperatureType.WARM));
|
||||
}
|
||||
|
|
|
@ -10,6 +10,7 @@ public class BOPWorldFeatures
|
|||
public boolean generateGrass = false;
|
||||
public boolean generateSand = false;
|
||||
public boolean generateQuagmire = false;
|
||||
public boolean generateAsh = false;
|
||||
public boolean generateMelons = false;
|
||||
|
||||
public int waterPoolsPerChunk = 0;
|
||||
|
@ -50,6 +51,7 @@ public class BOPWorldFeatures
|
|||
public int grassSplatterPerChunk = 0;
|
||||
public int rockpilesPerChunk = 0;
|
||||
public int logsPerChunk = 0;
|
||||
public int lavaSpoutsPerChunk = 0;
|
||||
|
||||
public int bopFlowersPerChunk = 0;
|
||||
}
|
||||
|
|
|
@ -0,0 +1,71 @@
|
|||
package biomesoplenty.common.world.features;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.biome.BiomeGenBase;
|
||||
import net.minecraft.world.gen.feature.WorldGenerator;
|
||||
import biomesoplenty.api.BOPBlockHelper;
|
||||
import biomesoplenty.common.world.decoration.IBOPDecoration;
|
||||
import biomesoplenty.common.world.generation.WorldGeneratorBOP;
|
||||
|
||||
public class WorldGenLavaSpout extends WorldGeneratorBOP
|
||||
{
|
||||
@Override
|
||||
public boolean generate(World world, Random random, int x, int y, int z)
|
||||
{
|
||||
//TODO: isAirBlock()
|
||||
while (world.func_147437_c(x, y, z) && y > 2)
|
||||
{
|
||||
--y;
|
||||
}
|
||||
|
||||
//TODO: getBlock()
|
||||
Block block = world.func_147439_a(x, y, z);
|
||||
|
||||
if (block != BOPBlockHelper.get("ashStone"))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int var7 = -2; var7 <= 2; ++var7)
|
||||
{
|
||||
for (int var8 = -2; var8 <= 2; ++var8)
|
||||
{
|
||||
//TODO: isAirBlock() isAirBlock()
|
||||
if (world.func_147437_c(x + var7, y - 1, z + var8) && world.func_147437_c(x + var7, y - 2, z + var8))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//TODO: setBlock()
|
||||
world.func_147449_b(x, y - 1, z, Blocks.flowing_lava);
|
||||
world.func_147449_b(x, y, z, Blocks.flowing_lava);
|
||||
world.func_147449_b(x, y + 1, z, Blocks.flowing_lava);
|
||||
world.func_147449_b(x - 1, y + 1, z, Blocks.flowing_lava);
|
||||
world.func_147449_b(x + 1, y + 1, z, Blocks.flowing_lava);
|
||||
world.func_147449_b(x, y + 1, z - 1, Blocks.flowing_lava);
|
||||
world.func_147449_b(x, y + 1, z + 1, Blocks.flowing_lava);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doGeneration(World world, Random random, Field worldGeneratorField, WorldGenerator worldGenerator, BiomeGenBase biome, IBOPDecoration bopDecoration, int x, int z) throws Exception
|
||||
{
|
||||
for (int i = 0; i < worldGeneratorField.getInt(bopDecoration.getWorldFeatures()); i++)
|
||||
{
|
||||
int randX = x + random.nextInt(16) + 8;
|
||||
int randZ = z + random.nextInt(16) + 8;
|
||||
int randY = random.nextInt(world.getHeightValue(randX, randZ) * 2);
|
||||
|
||||
worldGenerator.generate(world, random, randX, randY, randZ);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -16,163 +16,174 @@ import biomesoplenty.common.world.generation.WorldGeneratorBOP;
|
|||
|
||||
public class WorldGenSplotches extends WorldGeneratorBOP
|
||||
{
|
||||
private Block splotchBlock;
|
||||
private int splotchBlockMeta;
|
||||
private Block splotchBlock;
|
||||
private int splotchBlockMeta;
|
||||
|
||||
private int numberOfBlocks;
|
||||
|
||||
private List blockList;
|
||||
private int numberOfBlocks;
|
||||
|
||||
public WorldGenSplotches(Block quicksandBlock, int quicksandBlockMeta, int numberOfBlocks, Block... blockList)
|
||||
{
|
||||
super(true);
|
||||
|
||||
this.splotchBlock = quicksandBlock;
|
||||
this.splotchBlockMeta = quicksandBlockMeta;
|
||||
this.numberOfBlocks = numberOfBlocks;
|
||||
|
||||
this.blockList = Arrays.asList(blockList);
|
||||
}
|
||||
private List blockList;
|
||||
|
||||
@Override
|
||||
public boolean generate(World world, Random random, int x, int y, int z)
|
||||
{
|
||||
float var6 = random.nextFloat() * (float)Math.PI;
|
||||
double var7 = x + 8 + MathHelper.sin(var6) * numberOfBlocks / 8.0F;
|
||||
double var9 = x + 8 - MathHelper.sin(var6) * numberOfBlocks / 8.0F;
|
||||
double var11 = z + 8 + MathHelper.cos(var6) * numberOfBlocks / 8.0F;
|
||||
double var13 = z + 8 - MathHelper.cos(var6) * numberOfBlocks / 8.0F;
|
||||
double var15 = y + random.nextInt(3) - 2;
|
||||
double var17 = y + random.nextInt(3) - 2;
|
||||
public WorldGenSplotches(Block quicksandBlock, int quicksandBlockMeta, int numberOfBlocks, Block... blockList)
|
||||
{
|
||||
super(true);
|
||||
|
||||
for (int var19 = 0; var19 <= numberOfBlocks; ++var19)
|
||||
{
|
||||
double var20 = var7 + (var9 - var7) * var19 / numberOfBlocks;
|
||||
double var22 = var15 + (var17 - var15) * var19 / numberOfBlocks;
|
||||
double var24 = var11 + (var13 - var11) * var19 / numberOfBlocks;
|
||||
double var26 = random.nextDouble() * numberOfBlocks / 16.0D;
|
||||
double var28 = (MathHelper.sin(var19 * (float)Math.PI / numberOfBlocks) + 1.0F) * var26 + 1.0D;
|
||||
double var30 = (MathHelper.sin(var19 * (float)Math.PI / numberOfBlocks) + 1.0F) * var26 + 1.0D;
|
||||
int var32 = MathHelper.floor_double(var20 - var28 / 2.0D);
|
||||
int var33 = MathHelper.floor_double(var22 - var30 / 2.0D);
|
||||
int var34 = MathHelper.floor_double(var24 - var28 / 2.0D);
|
||||
int var35 = MathHelper.floor_double(var20 + var28 / 2.0D);
|
||||
int var36 = MathHelper.floor_double(var22 + var30 / 2.0D);
|
||||
int var37 = MathHelper.floor_double(var24 + var28 / 2.0D);
|
||||
this.splotchBlock = quicksandBlock;
|
||||
this.splotchBlockMeta = quicksandBlockMeta;
|
||||
this.numberOfBlocks = numberOfBlocks;
|
||||
|
||||
for (int var38 = var32; var38 <= var35; ++var38)
|
||||
{
|
||||
double var39 = (var38 + 0.5D - var20) / (var28 / 2.0D);
|
||||
this.blockList = Arrays.asList(blockList);
|
||||
}
|
||||
|
||||
if (var39 * var39 < 1.0D)
|
||||
{
|
||||
for (int var41 = var33; var41 <= var36; ++var41)
|
||||
{
|
||||
double var42 = (var41 + 0.5D - var22) / (var30 / 2.0D);
|
||||
@Override
|
||||
public boolean generate(World world, Random random, int x, int y, int z)
|
||||
{
|
||||
float var6 = random.nextFloat() * (float)Math.PI;
|
||||
double var7 = x + 8 + MathHelper.sin(var6) * numberOfBlocks / 8.0F;
|
||||
double var9 = x + 8 - MathHelper.sin(var6) * numberOfBlocks / 8.0F;
|
||||
double var11 = z + 8 + MathHelper.cos(var6) * numberOfBlocks / 8.0F;
|
||||
double var13 = z + 8 - MathHelper.cos(var6) * numberOfBlocks / 8.0F;
|
||||
double var15 = y + random.nextInt(3) - 2;
|
||||
double var17 = y + random.nextInt(3) - 2;
|
||||
|
||||
if (var39 * var39 + var42 * var42 < 1.0D)
|
||||
{
|
||||
for (int var44 = var34; var44 <= var37; ++var44)
|
||||
{
|
||||
double var45 = (var44 + 0.5D - var24) / (var28 / 2.0D);
|
||||
for (int var19 = 0; var19 <= numberOfBlocks; ++var19)
|
||||
{
|
||||
double var20 = var7 + (var9 - var7) * var19 / numberOfBlocks;
|
||||
double var22 = var15 + (var17 - var15) * var19 / numberOfBlocks;
|
||||
double var24 = var11 + (var13 - var11) * var19 / numberOfBlocks;
|
||||
double var26 = random.nextDouble() * numberOfBlocks / 16.0D;
|
||||
double var28 = (MathHelper.sin(var19 * (float)Math.PI / numberOfBlocks) + 1.0F) * var26 + 1.0D;
|
||||
double var30 = (MathHelper.sin(var19 * (float)Math.PI / numberOfBlocks) + 1.0F) * var26 + 1.0D;
|
||||
int var32 = MathHelper.floor_double(var20 - var28 / 2.0D);
|
||||
int var33 = MathHelper.floor_double(var22 - var30 / 2.0D);
|
||||
int var34 = MathHelper.floor_double(var24 - var28 / 2.0D);
|
||||
int var35 = MathHelper.floor_double(var20 + var28 / 2.0D);
|
||||
int var36 = MathHelper.floor_double(var22 + var30 / 2.0D);
|
||||
int var37 = MathHelper.floor_double(var24 + var28 / 2.0D);
|
||||
|
||||
//TODO: getBlock()
|
||||
if (var39 * var39 + var42 * var42 + var45 * var45 < 1.0D && (blockList.contains(world.func_147439_a(var38, var41, var44))))
|
||||
{
|
||||
//TODO: setBlockAndMetadata()
|
||||
this.func_150516_a(world, var38, var41, var44, splotchBlock, splotchBlockMeta);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
for (int var38 = var32; var38 <= var35; ++var38)
|
||||
{
|
||||
double var39 = (var38 + 0.5D - var20) / (var28 / 2.0D);
|
||||
|
||||
return true;
|
||||
}
|
||||
if (var39 * var39 < 1.0D)
|
||||
{
|
||||
for (int var41 = var33; var41 <= var36; ++var41)
|
||||
{
|
||||
double var42 = (var41 + 0.5D - var22) / (var30 / 2.0D);
|
||||
|
||||
@Override
|
||||
public void doGeneration(World world, Random random, Field worldGeneratorField, WorldGenerator worldGenerator, BiomeGenBase biome, IBOPDecoration bopDecoration, int x, int z) throws Exception
|
||||
{
|
||||
String fieldName = worldGeneratorField.getName();
|
||||
|
||||
if (fieldName.equals("generateQuicksand") && bopDecoration.getWorldFeatures().generateQuicksand)
|
||||
{
|
||||
for (int i = 0; i < 5; ++i)
|
||||
{
|
||||
int randX = x + random.nextInt(16);
|
||||
int randY = random.nextInt(64) + 64;
|
||||
int randZ = z + random.nextInt(16);
|
||||
if (var39 * var39 + var42 * var42 < 1.0D)
|
||||
{
|
||||
for (int var44 = var34; var44 <= var37; ++var44)
|
||||
{
|
||||
double var45 = (var44 + 0.5D - var24) / (var28 / 2.0D);
|
||||
|
||||
worldGenerator.generate(world, random, randX, randY, randZ);
|
||||
}
|
||||
}
|
||||
else if (fieldName.equals("generateCanyon") && bopDecoration.getWorldFeatures().generateCanyon)
|
||||
{
|
||||
for (int i = 0; i < 15; ++i)
|
||||
{
|
||||
int randX = x + random.nextInt(16);
|
||||
int randY = random.nextInt(64) + 64;
|
||||
int randZ = z + random.nextInt(16);
|
||||
//TODO: getBlock()
|
||||
if (var39 * var39 + var42 * var42 + var45 * var45 < 1.0D && world.func_147439_a(var38, var41, var44) != Blocks.air && (blockList.contains(world.func_147439_a(var38, var41, var44))))
|
||||
{
|
||||
//TODO: setBlockAndMetadata()
|
||||
this.func_150516_a(world, var38, var41, var44, splotchBlock, splotchBlockMeta);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
worldGenerator.generate(world, random, randX, randY, randZ);
|
||||
}
|
||||
}
|
||||
else if (fieldName.equals("generateStoneInGrass") && bopDecoration.getWorldFeatures().generateStoneInGrass)
|
||||
{
|
||||
for (int i = 0; i < 15; ++i)
|
||||
{
|
||||
int randX = x + random.nextInt(16);
|
||||
int randY = random.nextInt(64) + 64;
|
||||
int randZ = z + random.nextInt(16);
|
||||
return true;
|
||||
}
|
||||
|
||||
worldGenerator.generate(world, random, randX, randY, randZ);
|
||||
}
|
||||
}
|
||||
else if (fieldName.equals("generateStoneInGrass2") && bopDecoration.getWorldFeatures().generateStoneInGrass2)
|
||||
{
|
||||
for (int i = 0; i < 20; ++i)
|
||||
{
|
||||
int randX = x + random.nextInt(16);
|
||||
int randY = random.nextInt(64) + 64;
|
||||
int randZ = z + random.nextInt(16);
|
||||
@Override
|
||||
public void doGeneration(World world, Random random, Field worldGeneratorField, WorldGenerator worldGenerator, BiomeGenBase biome, IBOPDecoration bopDecoration, int x, int z) throws Exception
|
||||
{
|
||||
String fieldName = worldGeneratorField.getName();
|
||||
|
||||
worldGenerator.generate(world, random, randX, randY, randZ);
|
||||
}
|
||||
}
|
||||
else if (fieldName.equals("generateGrass") && bopDecoration.getWorldFeatures().generateGrass)
|
||||
{
|
||||
for (int i = 0; i < 15; ++i)
|
||||
{
|
||||
int randX = x + random.nextInt(16);
|
||||
int randY = random.nextInt(128);
|
||||
int randZ = z + random.nextInt(16);
|
||||
if (fieldName.equals("generateQuicksand") && bopDecoration.getWorldFeatures().generateQuicksand)
|
||||
{
|
||||
for (int i = 0; i < 5; ++i)
|
||||
{
|
||||
int randX = x + random.nextInt(16);
|
||||
int randY = random.nextInt(64) + 64;
|
||||
int randZ = z + random.nextInt(16);
|
||||
|
||||
worldGenerator.generate(world, random, randX, randY, randZ);
|
||||
}
|
||||
}
|
||||
else if (fieldName.equals("generateSand") && bopDecoration.getWorldFeatures().generateGrass)
|
||||
{
|
||||
for (int i = 0; i < 15; ++i)
|
||||
{
|
||||
int randX = x + random.nextInt(16);
|
||||
int randY = random.nextInt(128);
|
||||
int randZ = z + random.nextInt(16);
|
||||
worldGenerator.generate(world, random, randX, randY, randZ);
|
||||
}
|
||||
}
|
||||
else if (fieldName.equals("generateCanyon") && bopDecoration.getWorldFeatures().generateCanyon)
|
||||
{
|
||||
for (int i = 0; i < 15; ++i)
|
||||
{
|
||||
int randX = x + random.nextInt(16);
|
||||
int randY = random.nextInt(64) + 64;
|
||||
int randZ = z + random.nextInt(16);
|
||||
|
||||
worldGenerator.generate(world, random, randX, randY, randZ);
|
||||
}
|
||||
}
|
||||
else if (fieldName.equals("generateQuagmire") && bopDecoration.getWorldFeatures().generateQuagmire)
|
||||
{
|
||||
for (int i = 0; i < 15; ++i)
|
||||
{
|
||||
int randX = x + random.nextInt(16);
|
||||
int randY = random.nextInt(64) + 64;
|
||||
int randZ = z + random.nextInt(16);
|
||||
worldGenerator.generate(world, random, randX, randY, randZ);
|
||||
}
|
||||
}
|
||||
else if (fieldName.equals("generateStoneInGrass") && bopDecoration.getWorldFeatures().generateStoneInGrass)
|
||||
{
|
||||
for (int i = 0; i < 15; ++i)
|
||||
{
|
||||
int randX = x + random.nextInt(16);
|
||||
int randY = random.nextInt(64) + 64;
|
||||
int randZ = z + random.nextInt(16);
|
||||
|
||||
worldGenerator.generate(world, random, randX, randY, randZ);
|
||||
}
|
||||
}
|
||||
}
|
||||
worldGenerator.generate(world, random, randX, randY, randZ);
|
||||
}
|
||||
}
|
||||
else if (fieldName.equals("generateStoneInGrass2") && bopDecoration.getWorldFeatures().generateStoneInGrass2)
|
||||
{
|
||||
for (int i = 0; i < 20; ++i)
|
||||
{
|
||||
int randX = x + random.nextInt(16);
|
||||
int randY = random.nextInt(64) + 64;
|
||||
int randZ = z + random.nextInt(16);
|
||||
|
||||
worldGenerator.generate(world, random, randX, randY, randZ);
|
||||
}
|
||||
}
|
||||
else if (fieldName.equals("generateGrass") && bopDecoration.getWorldFeatures().generateGrass)
|
||||
{
|
||||
for (int i = 0; i < 15; ++i)
|
||||
{
|
||||
int randX = x + random.nextInt(16);
|
||||
int randY = random.nextInt(128);
|
||||
int randZ = z + random.nextInt(16);
|
||||
|
||||
worldGenerator.generate(world, random, randX, randY, randZ);
|
||||
}
|
||||
}
|
||||
else if (fieldName.equals("generateSand") && bopDecoration.getWorldFeatures().generateSand)
|
||||
{
|
||||
for (int i = 0; i < 15; ++i)
|
||||
{
|
||||
int randX = x + random.nextInt(16);
|
||||
int randY = random.nextInt(128);
|
||||
int randZ = z + random.nextInt(16);
|
||||
|
||||
worldGenerator.generate(world, random, randX, randY, randZ);
|
||||
}
|
||||
}
|
||||
else if (fieldName.equals("generateQuagmire") && bopDecoration.getWorldFeatures().generateQuagmire)
|
||||
{
|
||||
for (int i = 0; i < 15; ++i)
|
||||
{
|
||||
int randX = x + random.nextInt(16);
|
||||
int randY = random.nextInt(64) + 64;
|
||||
int randZ = z + random.nextInt(16);
|
||||
|
||||
worldGenerator.generate(world, random, randX, randY, randZ);
|
||||
}
|
||||
}
|
||||
else if (fieldName.equals("generateAsh") && bopDecoration.getWorldFeatures().generateAsh)
|
||||
{
|
||||
for (int i = 0; i < 10; ++i)
|
||||
{
|
||||
int randX = x + random.nextInt(16);
|
||||
int randY = random.nextInt(128);
|
||||
int randZ = z + random.nextInt(16);
|
||||
|
||||
worldGenerator.generate(world, random, randX, randY, randZ);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -88,6 +88,12 @@ public class WorldGenBOPTaiga2 extends WorldGenAbstractTree
|
|||
j1 = l - i1;
|
||||
k1 = 3;
|
||||
break;
|
||||
|
||||
case 8:
|
||||
i1 = 2 + random.nextInt(3);
|
||||
j1 = l - i1;
|
||||
k1 = 2 + random.nextInt(2);
|
||||
break;
|
||||
|
||||
default:
|
||||
i1 = 1 + random.nextInt(2);
|
||||
|
|
|
@ -0,0 +1,473 @@
|
|||
/*package biomesoplenty.common.world.features.trees;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockSapling;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
public class WorldGenBogTree1 extends WorldGenAbstractTree
|
||||
{
|
||||
private final int minTreeHeight;
|
||||
private final int randomTreeHeight;
|
||||
|
||||
private final Block wood;
|
||||
private final Block leaves;
|
||||
|
||||
private final int woodMeta;
|
||||
private final int leavesMeta;
|
||||
|
||||
public WorldGenBogTree1(Block wood, Block leaves, int woodMeta, int leavesMeta, boolean doBlockNotify, int minTreeHeight, int randomTreeHeight)
|
||||
{
|
||||
super(doBlockNotify);
|
||||
|
||||
this.wood = wood;
|
||||
this.leaves = leaves;
|
||||
this.woodMeta = woodMeta;
|
||||
this.leavesMeta = leavesMeta;
|
||||
this.minTreeHeight = minTreeHeight;
|
||||
this.randomTreeHeight = randomTreeHeight;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5)
|
||||
{
|
||||
int l = par2Random.nextInt(this.randomTreeHeight) + this.minTreeHeight;
|
||||
boolean flag = true;
|
||||
|
||||
if (par4 >= 1 && par4 + l + 1 <= 256)
|
||||
{
|
||||
byte b0;
|
||||
int k1;
|
||||
Block block;
|
||||
|
||||
for (int i1 = par4; i1 <= par4 + 1 + l; ++i1)
|
||||
{
|
||||
b0 = 1;
|
||||
|
||||
if (i1 == par4)
|
||||
{
|
||||
b0 = 0;
|
||||
}
|
||||
|
||||
if (i1 >= par4 + 1 + l - 2)
|
||||
{
|
||||
b0 = 3;
|
||||
}
|
||||
|
||||
for (int j1 = par3 - b0; j1 <= par3 + b0 && flag; ++j1)
|
||||
{
|
||||
for (k1 = par5 - b0; k1 <= par5 + b0 && flag; ++k1)
|
||||
{
|
||||
if (i1 >= 0 && i1 < 256)
|
||||
{
|
||||
block = par1World.func_147439_a(j1, i1, k1);
|
||||
|
||||
if (!this.isReplaceable(par1World, j1, i1, k1))
|
||||
{
|
||||
flag = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
flag = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!flag)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
Block block2 = par1World.func_147439_a(par3, par4 - 1, par5);
|
||||
|
||||
boolean isSoil = block2.canSustainPlant(par1World, par3, par4 - 1, par5, ForgeDirection.UP, (BlockSapling)Blocks.sapling);
|
||||
|
||||
if (isSoil && par4 < 256 - l - 1)
|
||||
{
|
||||
block2.onPlantGrow(par1World, par3, par4 - 1, par5, par3, par4, par5);
|
||||
b0 = 3;
|
||||
int l1;
|
||||
int i2;
|
||||
int j2;
|
||||
int i3;
|
||||
|
||||
for (k1 = par4 - b0 + l; k1 <= par4 + l; ++k1)
|
||||
{
|
||||
i3 = k1 - (par4 + l);
|
||||
l1 = 3 - i3;
|
||||
|
||||
for (i2 = par3 - l1; i2 <= par3 + l1; ++i2)
|
||||
{
|
||||
j2 = i2 - par3;
|
||||
|
||||
for (int k2 = par5 - l1; k2 <= par5 + l1; ++k2)
|
||||
{
|
||||
int l2 = k2 - par5;
|
||||
|
||||
if (Math.abs(j2) != l1 || Math.abs(l2) != l1 || par2Random.nextInt(2) != 0 && i3 != 0)
|
||||
{
|
||||
Block block1 = par1World.func_147439_a(i2, k1, k2);
|
||||
|
||||
if (block1.isAir(par1World, i2, k1, k2) || block1.isLeaves(par1World, i2, k1, k2))
|
||||
{
|
||||
this.func_150516_a(par1World, i2, k1, k2, this.leaves, this.leavesMeta);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (k1 = 0; k1 < l; ++k1)
|
||||
{
|
||||
block = par1World.func_147439_a(par3, par4 + k1, par5);
|
||||
|
||||
if (block.isAir(par1World, par3, par4 + k1, par5) || block.isLeaves(par1World, par3, par4 + k1, par5))
|
||||
{
|
||||
//TODO: setBlockAndMetadata()
|
||||
this.func_150516_a(par1World, par3, par4 + k1, par5, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 - 1, par4 + k1, par5, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 + 1, par4 + k1, par5, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3, par4 + k1, par5 - 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3, par4 + k1, par5 + 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 - 1, par4, par5 - 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 + 1, par4, par5 + 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 - 1, par4, par5 + 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 + 1, par4, par5 - 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 - 1, par4 + 1, par5 - 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 + 1, par4 + 1, par5 + 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 - 1, par4 + 1, par5 + 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 + 1, par4 + 1, par5 - 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 - 2, par4, par5, this.wood, 4);
|
||||
this.func_150516_a(par1World, par3 + 2, par4, par5, this.wood, 4);
|
||||
this.func_150516_a(par1World, par3, par4, par5 - 2, this.wood, 8);
|
||||
this.func_150516_a(par1World, par3, par4, par5 + 2, this.wood, 8);
|
||||
this.func_150516_a(par1World, par3 - 1, par4 + (l - 4), par5 - 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 + 1, par4 + (l - 4), par5 + 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 - 1, par4 + (l - 4), par5 + 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 + 1, par4 + (l - 4), par5 - 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 - 2, par4 + (l - 4), par5, this.wood, 4);
|
||||
this.func_150516_a(par1World, par3 + 2, par4 + (l - 4), par5, this.wood, 4);
|
||||
this.func_150516_a(par1World, par3, par4 + (l - 4), par5 - 2, this.wood, 8);
|
||||
this.func_150516_a(par1World, par3, par4 + (l - 4), par5 + 2, this.wood, 8);
|
||||
this.func_150516_a(par1World, par3 - 3, par4 + (l - 3), par5, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 + 3, par4 + (l - 3), par5, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3, par4 + (l - 3), par5 - 3, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3, par4 + (l - 3), par5 + 3, this.wood, this.woodMeta);
|
||||
}
|
||||
}
|
||||
|
||||
for (k1 = par4 - 3 + l; k1 <= par4 + l; ++k1)
|
||||
{
|
||||
i3 = k1 - (par4 + l);
|
||||
l1 = 3 - i3;
|
||||
|
||||
for (i2 = par3 - l1; i2 <= par3 + l1; ++i2)
|
||||
{
|
||||
for (j2 = par5 - l1; j2 <= par5 + l1; ++j2)
|
||||
{
|
||||
if (par1World.func_147439_a(i2, k1, j2).isLeaves(par1World, i2, k1, j2))
|
||||
{
|
||||
if (par2Random.nextInt(4) == 0 && par1World.func_147439_a(i2 - 1, k1, j2).isAir(par1World, i2 - 1, k1, j2))
|
||||
{
|
||||
this.growVines(par1World, i2 - 1, k1, j2, 8);
|
||||
}
|
||||
|
||||
if (par2Random.nextInt(4) == 0 && par1World.func_147439_a(i2 + 1, k1, j2).isAir(par1World, i2 + 1, k1, j2))
|
||||
{
|
||||
this.growVines(par1World, i2 + 1, k1, j2, 2);
|
||||
}
|
||||
|
||||
if (par2Random.nextInt(4) == 0 && par1World.func_147439_a(i2, k1, j2 - 1).isAir(par1World, i2, k1, j2 - 1))
|
||||
{
|
||||
this.growVines(par1World, i2, k1, j2 - 1, 1);
|
||||
}
|
||||
|
||||
if (par2Random.nextInt(4) == 0 && par1World.func_147439_a(i2, k1, j2 + 1).isAir(par1World, i2, k1, j2 + 1))
|
||||
{
|
||||
this.growVines(par1World, i2, k1, j2 + 1, 4);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void growVines(World world, int x, int y, int z, int flag)
|
||||
{
|
||||
//TODO: setBlockAndMetadata()
|
||||
this.func_150516_a(world, x, y, z, Blocks.vine, flag);
|
||||
int i1 = 4;
|
||||
|
||||
while (true)
|
||||
{
|
||||
--y;
|
||||
|
||||
//TODO: getBlock()
|
||||
if (world.func_147439_a(x, y, z).isAir(world, x, y, z) || i1 <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//TODO: setBlockAndMetadata()
|
||||
this.func_150516_a(world, x, y, z, Blocks.vine, flag);
|
||||
--i1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}*/
|
||||
|
||||
package biomesoplenty.common.world.features.trees;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockSapling;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
public class WorldGenBogTree1 extends WorldGenAbstractTree
|
||||
{
|
||||
private final int minTreeHeight;
|
||||
private final int randomTreeHeight;
|
||||
|
||||
private final Block wood;
|
||||
private final Block leaves;
|
||||
|
||||
private final int woodMeta;
|
||||
private final int leavesMeta;
|
||||
|
||||
public WorldGenBogTree1(Block wood, Block leaves, int woodMeta, int leavesMeta, boolean doBlockNotify, int minTreeHeight, int randomTreeHeight)
|
||||
{
|
||||
super(doBlockNotify);
|
||||
|
||||
this.wood = wood;
|
||||
this.leaves = leaves;
|
||||
this.woodMeta = woodMeta;
|
||||
this.leavesMeta = leavesMeta;
|
||||
this.minTreeHeight = minTreeHeight;
|
||||
this.randomTreeHeight = randomTreeHeight;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean generate(World world, Random random, int x, int y, int z)
|
||||
{
|
||||
int l;
|
||||
|
||||
for (l = random.nextInt(randomTreeHeight) + minTreeHeight; world.func_147439_a(x, y - 1, z).func_149688_o() == Material.field_151586_h; --y)
|
||||
{
|
||||
;
|
||||
}
|
||||
|
||||
boolean flag = true;
|
||||
|
||||
if (y >= 1 && y + l + 1 <= 256)
|
||||
{
|
||||
int j1;
|
||||
int k1;
|
||||
|
||||
for (int i1 = y; i1 <= y + 1 + l; ++i1)
|
||||
{
|
||||
byte b0 = 1;
|
||||
|
||||
if (i1 == y)
|
||||
{
|
||||
b0 = 0;
|
||||
}
|
||||
|
||||
if (i1 >= y + 1 + l - 2)
|
||||
{
|
||||
b0 = 3;
|
||||
}
|
||||
|
||||
for (j1 = x - b0; j1 <= x + b0 && flag; ++j1)
|
||||
{
|
||||
for (k1 = z - b0; k1 <= z + b0 && flag; ++k1)
|
||||
{
|
||||
if (i1 >= 0 && i1 < 256)
|
||||
{
|
||||
Block block = world.func_147439_a(j1, i1, k1);
|
||||
|
||||
if (!(block.isAir(world, j1, i1, k1) || block.isLeaves(world, j1, i1, k1)))
|
||||
{
|
||||
if (block != Blocks.water && block != Blocks.flowing_water)
|
||||
{
|
||||
flag = false;
|
||||
}
|
||||
else if (i1 > y)
|
||||
{
|
||||
flag = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
flag = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!flag)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
Block block1 = world.func_147439_a(x, y - 1, z);
|
||||
|
||||
boolean isSoil = block1.canSustainPlant(world, x, y - 1, z, ForgeDirection.UP, (BlockSapling)Blocks.sapling);
|
||||
if (isSoil && y < 256 - l - 1)
|
||||
{
|
||||
block1.onPlantGrow(world, x, y - 1, z, x, y, z);
|
||||
int l1;
|
||||
int l2;
|
||||
int k2;
|
||||
|
||||
for (k2 = y - 3 + l; k2 <= y + l; ++k2)
|
||||
{
|
||||
j1 = k2 - (y + l);
|
||||
k1 = 3 - j1;
|
||||
|
||||
for (l2 = x - k1; l2 <= x + k1; ++l2)
|
||||
{
|
||||
l1 = l2 - x;
|
||||
|
||||
for (int i2 = z - k1; i2 <= z + k1; ++i2)
|
||||
{
|
||||
int j2 = i2 - z;
|
||||
|
||||
if ((Math.abs(l1) != k1 || Math.abs(j2) != k1 || random.nextInt(2) != 0 && j1 != 0) && world.func_147439_a(l2, k2, i2).canBeReplacedByLeaves(world, l2, k2, i2))
|
||||
{
|
||||
this.func_150516_a(world, l2, k2, i2, this.leaves, this.leavesMeta);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (k2 = 0; k2 < l; ++k2)
|
||||
{
|
||||
Block block2 = world.func_147439_a(x, y + k2, z);
|
||||
|
||||
if (block2.isAir(world, x, y + k2, z) || block2.isLeaves(world, x, y + k2, z) || block2 == Blocks.flowing_water || block2 == Blocks.water)
|
||||
{
|
||||
//TODO: setBlockAndMetadata()
|
||||
this.func_150516_a(world, x, y + k2, z, this.wood, this.woodMeta);
|
||||
this.func_150516_a(world, x - 1, y + k2, z, this.wood, this.woodMeta);
|
||||
this.func_150516_a(world, x + 1, y + k2, z, this.wood, this.woodMeta);
|
||||
this.func_150516_a(world, x, y + k2, z - 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(world, x, y + k2, z + 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(world, x - 1, y, z - 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(world, x + 1, y, z + 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(world, x - 1, y, z + 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(world, x + 1, y, z - 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(world, x - 1, y + 1, z - 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(world, x + 1, y + 1, z + 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(world, x - 1, y + 1, z + 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(world, x + 1, y + 1, z - 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(world, x - 2, y, z, this.wood, 4);
|
||||
this.func_150516_a(world, x + 2, y, z, this.wood, 4);
|
||||
this.func_150516_a(world, x, y, z - 2, this.wood, 8);
|
||||
this.func_150516_a(world, x, y, z + 2, this.wood, 8);
|
||||
this.func_150516_a(world, x - 1, y + (l - 4), z - 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(world, x + 1, y + (l - 4), z + 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(world, x - 1, y + (l - 4), z + 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(world, x + 1, y + (l - 4), z - 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(world, x - 2, y + (l - 4), z, this.wood, 4);
|
||||
this.func_150516_a(world, x + 2, y + (l - 4), z, this.wood, 4);
|
||||
this.func_150516_a(world, x, y + (l - 4), z - 2, this.wood, 8);
|
||||
this.func_150516_a(world, x, y + (l - 4), z + 2, this.wood, 8);
|
||||
this.func_150516_a(world, x - 3, y + (l - 3), z, this.wood, this.woodMeta);
|
||||
this.func_150516_a(world, x + 3, y + (l - 3), z, this.wood, this.woodMeta);
|
||||
this.func_150516_a(world, x, y + (l - 3), z - 3, this.wood, this.woodMeta);
|
||||
this.func_150516_a(world, x, y + (l - 3), z + 3, this.wood, this.woodMeta);
|
||||
}
|
||||
}
|
||||
|
||||
for (k2 = y - 3 + l; k2 <= y + l; ++k2)
|
||||
{
|
||||
j1 = k2 - (y + l);
|
||||
k1 = 3 - j1;
|
||||
|
||||
for (l2 = x - k1; l2 <= x + k1; ++l2)
|
||||
{
|
||||
for (l1 = z - k1; l1 <= z + k1; ++l1)
|
||||
{
|
||||
if (world.func_147439_a(l2, k2, l1).isLeaves(world, l2, k2, l1))
|
||||
{
|
||||
if (random.nextInt(4) == 0 && world.func_147439_a(l2 - 1, k2, l1).isAir(world, l2 - 1, k2, l1))
|
||||
{
|
||||
this.generateVines(world, l2 - 1, k2, l1, 8);
|
||||
}
|
||||
|
||||
if (random.nextInt(4) == 0 && world.func_147439_a(l2 + 1, k2, l1).isAir(world, l2 + 1, k2, l1))
|
||||
{
|
||||
this.generateVines(world, l2 + 1, k2, l1, 2);
|
||||
}
|
||||
|
||||
if (random.nextInt(4) == 0 && world.func_147439_a(l2, k2, l1 - 1).isAir(world, l2, k2, l1 - 1))
|
||||
{
|
||||
this.generateVines(world, l2, k2, l1 - 1, 1);
|
||||
}
|
||||
|
||||
if (random.nextInt(4) == 0 && world.func_147439_a(l2, k2, l1 + 1).isAir(world, l2, k2, l1 + 1))
|
||||
{
|
||||
this.generateVines(world, l2, k2, l1 + 1, 4);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// JAVADOC METHOD $$ func_76536_b
|
||||
private void generateVines(World par1World, int par2, int par3, int par4, int par5)
|
||||
{
|
||||
this.func_150516_a(par1World, par2, par3, par4, Blocks.vine, par5);
|
||||
int i1 = 4;
|
||||
|
||||
while (true)
|
||||
{
|
||||
--par3;
|
||||
|
||||
if (!(par1World.func_147439_a(par2, par3, par4).isAir(par1World, par2, par3, par4)) || i1 <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
this.func_150516_a(par1World, par2, par3, par4, Blocks.vine, par5);
|
||||
--i1;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,457 @@
|
|||
/*package biomesoplenty.common.world.features.trees;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockSapling;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
public class WorldGenBogTree1 extends WorldGenAbstractTree
|
||||
{
|
||||
private final int minTreeHeight;
|
||||
private final int randomTreeHeight;
|
||||
|
||||
private final Block wood;
|
||||
private final Block leaves;
|
||||
|
||||
private final int woodMeta;
|
||||
private final int leavesMeta;
|
||||
|
||||
public WorldGenBogTree1(Block wood, Block leaves, int woodMeta, int leavesMeta, boolean doBlockNotify, int minTreeHeight, int randomTreeHeight)
|
||||
{
|
||||
super(doBlockNotify);
|
||||
|
||||
this.wood = wood;
|
||||
this.leaves = leaves;
|
||||
this.woodMeta = woodMeta;
|
||||
this.leavesMeta = leavesMeta;
|
||||
this.minTreeHeight = minTreeHeight;
|
||||
this.randomTreeHeight = randomTreeHeight;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5)
|
||||
{
|
||||
int l = par2Random.nextInt(this.randomTreeHeight) + this.minTreeHeight;
|
||||
boolean flag = true;
|
||||
|
||||
if (par4 >= 1 && par4 + l + 1 <= 256)
|
||||
{
|
||||
byte b0;
|
||||
int k1;
|
||||
Block block;
|
||||
|
||||
for (int i1 = par4; i1 <= par4 + 1 + l; ++i1)
|
||||
{
|
||||
b0 = 1;
|
||||
|
||||
if (i1 == par4)
|
||||
{
|
||||
b0 = 0;
|
||||
}
|
||||
|
||||
if (i1 >= par4 + 1 + l - 2)
|
||||
{
|
||||
b0 = 3;
|
||||
}
|
||||
|
||||
for (int j1 = par3 - b0; j1 <= par3 + b0 && flag; ++j1)
|
||||
{
|
||||
for (k1 = par5 - b0; k1 <= par5 + b0 && flag; ++k1)
|
||||
{
|
||||
if (i1 >= 0 && i1 < 256)
|
||||
{
|
||||
block = par1World.func_147439_a(j1, i1, k1);
|
||||
|
||||
if (!this.isReplaceable(par1World, j1, i1, k1))
|
||||
{
|
||||
flag = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
flag = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!flag)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
Block block2 = par1World.func_147439_a(par3, par4 - 1, par5);
|
||||
|
||||
boolean isSoil = block2.canSustainPlant(par1World, par3, par4 - 1, par5, ForgeDirection.UP, (BlockSapling)Blocks.sapling);
|
||||
|
||||
if (isSoil && par4 < 256 - l - 1)
|
||||
{
|
||||
block2.onPlantGrow(par1World, par3, par4 - 1, par5, par3, par4, par5);
|
||||
b0 = 3;
|
||||
int l1;
|
||||
int i2;
|
||||
int j2;
|
||||
int i3;
|
||||
|
||||
for (k1 = par4 - b0 + l; k1 <= par4 + l; ++k1)
|
||||
{
|
||||
i3 = k1 - (par4 + l);
|
||||
l1 = 3 - i3;
|
||||
|
||||
for (i2 = par3 - l1; i2 <= par3 + l1; ++i2)
|
||||
{
|
||||
j2 = i2 - par3;
|
||||
|
||||
for (int k2 = par5 - l1; k2 <= par5 + l1; ++k2)
|
||||
{
|
||||
int l2 = k2 - par5;
|
||||
|
||||
if (Math.abs(j2) != l1 || Math.abs(l2) != l1 || par2Random.nextInt(2) != 0 && i3 != 0)
|
||||
{
|
||||
Block block1 = par1World.func_147439_a(i2, k1, k2);
|
||||
|
||||
if (block1.isAir(par1World, i2, k1, k2) || block1.isLeaves(par1World, i2, k1, k2))
|
||||
{
|
||||
this.func_150516_a(par1World, i2, k1, k2, this.leaves, this.leavesMeta);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (k1 = 0; k1 < l; ++k1)
|
||||
{
|
||||
block = par1World.func_147439_a(par3, par4 + k1, par5);
|
||||
|
||||
if (block.isAir(par1World, par3, par4 + k1, par5) || block.isLeaves(par1World, par3, par4 + k1, par5))
|
||||
{
|
||||
//TODO: setBlockAndMetadata()
|
||||
this.func_150516_a(par1World, par3, par4 + k1, par5, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 - 1, par4 + k1, par5, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 + 1, par4 + k1, par5, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3, par4 + k1, par5 - 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3, par4 + k1, par5 + 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 - 1, par4, par5 - 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 + 1, par4, par5 + 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 - 1, par4, par5 + 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 + 1, par4, par5 - 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 - 1, par4 + 1, par5 - 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 + 1, par4 + 1, par5 + 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 - 1, par4 + 1, par5 + 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 + 1, par4 + 1, par5 - 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 - 2, par4, par5, this.wood, 4);
|
||||
this.func_150516_a(par1World, par3 + 2, par4, par5, this.wood, 4);
|
||||
this.func_150516_a(par1World, par3, par4, par5 - 2, this.wood, 8);
|
||||
this.func_150516_a(par1World, par3, par4, par5 + 2, this.wood, 8);
|
||||
this.func_150516_a(par1World, par3 - 1, par4 + (l - 4), par5 - 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 + 1, par4 + (l - 4), par5 + 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 - 1, par4 + (l - 4), par5 + 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 + 1, par4 + (l - 4), par5 - 1, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 - 2, par4 + (l - 4), par5, this.wood, 4);
|
||||
this.func_150516_a(par1World, par3 + 2, par4 + (l - 4), par5, this.wood, 4);
|
||||
this.func_150516_a(par1World, par3, par4 + (l - 4), par5 - 2, this.wood, 8);
|
||||
this.func_150516_a(par1World, par3, par4 + (l - 4), par5 + 2, this.wood, 8);
|
||||
this.func_150516_a(par1World, par3 - 3, par4 + (l - 3), par5, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3 + 3, par4 + (l - 3), par5, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3, par4 + (l - 3), par5 - 3, this.wood, this.woodMeta);
|
||||
this.func_150516_a(par1World, par3, par4 + (l - 3), par5 + 3, this.wood, this.woodMeta);
|
||||
}
|
||||
}
|
||||
|
||||
for (k1 = par4 - 3 + l; k1 <= par4 + l; ++k1)
|
||||
{
|
||||
i3 = k1 - (par4 + l);
|
||||
l1 = 3 - i3;
|
||||
|
||||
for (i2 = par3 - l1; i2 <= par3 + l1; ++i2)
|
||||
{
|
||||
for (j2 = par5 - l1; j2 <= par5 + l1; ++j2)
|
||||
{
|
||||
if (par1World.func_147439_a(i2, k1, j2).isLeaves(par1World, i2, k1, j2))
|
||||
{
|
||||
if (par2Random.nextInt(4) == 0 && par1World.func_147439_a(i2 - 1, k1, j2).isAir(par1World, i2 - 1, k1, j2))
|
||||
{
|
||||
this.growVines(par1World, i2 - 1, k1, j2, 8);
|
||||
}
|
||||
|
||||
if (par2Random.nextInt(4) == 0 && par1World.func_147439_a(i2 + 1, k1, j2).isAir(par1World, i2 + 1, k1, j2))
|
||||
{
|
||||
this.growVines(par1World, i2 + 1, k1, j2, 2);
|
||||
}
|
||||
|
||||
if (par2Random.nextInt(4) == 0 && par1World.func_147439_a(i2, k1, j2 - 1).isAir(par1World, i2, k1, j2 - 1))
|
||||
{
|
||||
this.growVines(par1World, i2, k1, j2 - 1, 1);
|
||||
}
|
||||
|
||||
if (par2Random.nextInt(4) == 0 && par1World.func_147439_a(i2, k1, j2 + 1).isAir(par1World, i2, k1, j2 + 1))
|
||||
{
|
||||
this.growVines(par1World, i2, k1, j2 + 1, 4);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void growVines(World world, int x, int y, int z, int flag)
|
||||
{
|
||||
//TODO: setBlockAndMetadata()
|
||||
this.func_150516_a(world, x, y, z, Blocks.vine, flag);
|
||||
int i1 = 4;
|
||||
|
||||
while (true)
|
||||
{
|
||||
--y;
|
||||
|
||||
//TODO: getBlock()
|
||||
if (world.func_147439_a(x, y, z).isAir(world, x, y, z) || i1 <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//TODO: setBlockAndMetadata()
|
||||
this.func_150516_a(world, x, y, z, Blocks.vine, flag);
|
||||
--i1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}*/
|
||||
|
||||
package biomesoplenty.common.world.features.trees;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockSapling;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
|
||||
import net.minecraftforge.common.util.ForgeDirection;
|
||||
|
||||
public class WorldGenBogTree2 extends WorldGenAbstractTree
|
||||
{
|
||||
private final int minTreeHeight;
|
||||
private final int randomTreeHeight;
|
||||
|
||||
private final Block wood;
|
||||
private final Block leaves;
|
||||
|
||||
private final int woodMeta;
|
||||
private final int leavesMeta;
|
||||
|
||||
public WorldGenBogTree2(Block wood, Block leaves, int woodMeta, int leavesMeta, boolean doBlockNotify, int minTreeHeight, int randomTreeHeight)
|
||||
{
|
||||
super(doBlockNotify);
|
||||
|
||||
this.wood = wood;
|
||||
this.leaves = leaves;
|
||||
this.woodMeta = woodMeta;
|
||||
this.leavesMeta = leavesMeta;
|
||||
this.minTreeHeight = minTreeHeight;
|
||||
this.randomTreeHeight = randomTreeHeight;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean generate(World world, Random random, int x, int y, int z)
|
||||
{
|
||||
int l;
|
||||
|
||||
for (l = random.nextInt(randomTreeHeight) + minTreeHeight; world.func_147439_a(x, y - 1, z).func_149688_o() == Material.field_151586_h; --y)
|
||||
{
|
||||
;
|
||||
}
|
||||
|
||||
boolean flag = true;
|
||||
|
||||
if (y >= 1 && y + l + 1 <= 256)
|
||||
{
|
||||
int j1;
|
||||
int k1;
|
||||
|
||||
for (int i1 = y; i1 <= y + 1 + l; ++i1)
|
||||
{
|
||||
byte b0 = 1;
|
||||
|
||||
if (i1 == y)
|
||||
{
|
||||
b0 = 0;
|
||||
}
|
||||
|
||||
if (i1 >= y + 1 + l - 2)
|
||||
{
|
||||
b0 = 3;
|
||||
}
|
||||
|
||||
for (j1 = x - b0; j1 <= x + b0 && flag; ++j1)
|
||||
{
|
||||
for (k1 = z - b0; k1 <= z + b0 && flag; ++k1)
|
||||
{
|
||||
if (i1 >= 0 && i1 < 256)
|
||||
{
|
||||
Block block = world.func_147439_a(j1, i1, k1);
|
||||
|
||||
if (!(block.isAir(world, j1, i1, k1) || block.isLeaves(world, j1, i1, k1)))
|
||||
{
|
||||
if (block != Blocks.water && block != Blocks.flowing_water)
|
||||
{
|
||||
flag = false;
|
||||
}
|
||||
else if (i1 > y)
|
||||
{
|
||||
flag = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
flag = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!flag)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
Block block1 = world.func_147439_a(x, y - 1, z);
|
||||
|
||||
boolean isSoil = block1.canSustainPlant(world, x, y - 1, z, ForgeDirection.UP, (BlockSapling)Blocks.sapling);
|
||||
if (isSoil && y < 256 - l - 1)
|
||||
{
|
||||
block1.onPlantGrow(world, x, y - 1, z, x, y, z);
|
||||
int l1;
|
||||
int l2;
|
||||
int k2;
|
||||
|
||||
for (k2 = y - 3 + l; k2 <= y + l; ++k2)
|
||||
{
|
||||
j1 = k2 - (y + l);
|
||||
k1 = 2 - j1 / 2;
|
||||
|
||||
for (l2 = x - k1; l2 <= x + k1; ++l2)
|
||||
{
|
||||
l1 = l2 - x;
|
||||
|
||||
for (int i2 = z - k1; i2 <= z + k1; ++i2)
|
||||
{
|
||||
int j2 = i2 - z;
|
||||
|
||||
if ((Math.abs(l1) != k1 || Math.abs(j2) != k1 || random.nextInt(2) != 0 && j1 != 0) && world.func_147439_a(l2, k2, i2).canBeReplacedByLeaves(world, l2, k2, i2))
|
||||
{
|
||||
this.func_150516_a(world, l2, k2, i2, this.leaves, this.leavesMeta);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (k2 = 0; k2 < l; ++k2)
|
||||
{
|
||||
Block block2 = world.func_147439_a(x, y + k2, z);
|
||||
|
||||
if (block2.isAir(world, x, y + k2, z) || block2.isLeaves(world, x, y + k2, z) || block2 == Blocks.flowing_water || block2 == Blocks.water)
|
||||
{
|
||||
//TODO: setBlockAndMetadata()
|
||||
this.func_150516_a(world, x, y + k2, z, this.wood, this.woodMeta);
|
||||
this.func_150516_a(world, x - 1, y, z, this.wood, this.woodMeta + 4);
|
||||
this.func_150516_a(world, x + 1, y, z, this.wood, this.woodMeta + 4);
|
||||
this.func_150516_a(world, x, y, z - 1, this.wood, this.woodMeta + 8);
|
||||
this.func_150516_a(world, x, y, z + 1, this.wood, this.woodMeta + 8);
|
||||
this.func_150516_a(world, x - 1, y + (l - 4), z, this.wood, this.woodMeta + 4);
|
||||
this.func_150516_a(world, x + 1, y + (l - 4), z, this.wood, this.woodMeta + 4);
|
||||
this.func_150516_a(world, x, y + (l - 4), z - 1, this.wood, this.woodMeta + 8);
|
||||
this.func_150516_a(world, x, y + (l - 4), z + 1, this.wood, this.woodMeta + 8);
|
||||
this.func_150516_a(world, x - 2, y + (l - 3), z, this.wood, this.woodMeta);
|
||||
this.func_150516_a(world, x + 2, y + (l - 3), z, this.wood, this.woodMeta);
|
||||
this.func_150516_a(world, x, y + (l - 3), z - 2, this.wood, this.woodMeta);
|
||||
this.func_150516_a(world, x, y + (l - 3), z + 2, this.wood, this.woodMeta);
|
||||
}
|
||||
}
|
||||
|
||||
for (k2 = y - 3 + l; k2 <= y + l; ++k2)
|
||||
{
|
||||
j1 = k2 - (y + l);
|
||||
k1 = 2 - j1 / 2;
|
||||
|
||||
for (l2 = x - k1; l2 <= x + k1; ++l2)
|
||||
{
|
||||
for (l1 = z - k1; l1 <= z + k1; ++l1)
|
||||
{
|
||||
if (world.func_147439_a(l2, k2, l1).isLeaves(world, l2, k2, l1))
|
||||
{
|
||||
if (random.nextInt(4) == 0 && world.func_147439_a(l2 - 1, k2, l1).isAir(world, l2 - 1, k2, l1))
|
||||
{
|
||||
this.generateVines(world, l2 - 1, k2, l1, 8);
|
||||
}
|
||||
|
||||
if (random.nextInt(4) == 0 && world.func_147439_a(l2 + 1, k2, l1).isAir(world, l2 + 1, k2, l1))
|
||||
{
|
||||
this.generateVines(world, l2 + 1, k2, l1, 2);
|
||||
}
|
||||
|
||||
if (random.nextInt(4) == 0 && world.func_147439_a(l2, k2, l1 - 1).isAir(world, l2, k2, l1 - 1))
|
||||
{
|
||||
this.generateVines(world, l2, k2, l1 - 1, 1);
|
||||
}
|
||||
|
||||
if (random.nextInt(4) == 0 && world.func_147439_a(l2, k2, l1 + 1).isAir(world, l2, k2, l1 + 1))
|
||||
{
|
||||
this.generateVines(world, l2, k2, l1 + 1, 4);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// JAVADOC METHOD $$ func_76536_b
|
||||
private void generateVines(World par1World, int par2, int par3, int par4, int par5)
|
||||
{
|
||||
this.func_150516_a(par1World, par2, par3, par4, Blocks.vine, par5);
|
||||
int i1 = 4;
|
||||
|
||||
while (true)
|
||||
{
|
||||
--par3;
|
||||
|
||||
if (!(par1World.func_147439_a(par2, par3, par4).isAir(par1World, par2, par3, par4)) || i1 <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
this.func_150516_a(par1World, par2, par3, par4, Blocks.vine, par5);
|
||||
--i1;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,113 @@
|
|||
package biomesoplenty.common.world.features.trees;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
|
||||
import biomesoplenty.api.BOPBlockHelper;
|
||||
|
||||
public class WorldGenPalmTree1 extends WorldGenAbstractTree
|
||||
{
|
||||
public WorldGenPalmTree1()
|
||||
{
|
||||
super(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean generate(World world, Random random, int x, int y, int z)
|
||||
{
|
||||
//TODO: isAirBlock()
|
||||
while (world.func_147437_c(x, y, z) && y > 2)
|
||||
{
|
||||
--y;
|
||||
}
|
||||
|
||||
//TODO: getBlock()
|
||||
Block block = world.func_147439_a(x, y, z);
|
||||
|
||||
if (block != Blocks.grass)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int var7 = -2; var7 <= 2; ++var7)
|
||||
{
|
||||
for (int var8 = -2; var8 <= 2; ++var8)
|
||||
{
|
||||
//TODO: isAirBlock() isAirBlock() isAirBlock()
|
||||
if (world.func_147437_c(x + var7, y - 1, z + var8) && world.func_147437_c(x + var7, y - 2, z + var8) && !world.func_147437_c(x + var7, y, z + var8))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//settings========
|
||||
double strength = random.nextInt(35) / 100D;
|
||||
//================
|
||||
|
||||
double xoff = 0;
|
||||
double yoff = 0;
|
||||
int r = random.nextInt(4);
|
||||
if(r == 0) { xoff = strength; }
|
||||
else if(r == 1) { xoff = -strength; }
|
||||
else if(r == 2) { yoff = strength; }
|
||||
else { yoff = -strength; }
|
||||
|
||||
int h = 1;
|
||||
buildBlock(world, x, y, z, Blocks.dirt, 0);
|
||||
for(int b = 0; b < 10; b++)
|
||||
{
|
||||
buildBlock(world, x + ((int) Math.floor(xoff)), y + h, z + ((int) Math.floor(yoff)), BOPBlockHelper.get("logs2"), 3);
|
||||
if(b == 9)
|
||||
{
|
||||
generateTop(world, x + ((int) Math.floor(xoff)), y + h, z + ((int) Math.floor(yoff)));
|
||||
}
|
||||
else
|
||||
{
|
||||
h++;
|
||||
xoff *= 1.3D;
|
||||
yoff *= 1.3D;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public void generateTop(World world, int x, int y, int z)
|
||||
{
|
||||
buildBlock(world, x + 2, y - 1, z, BOPBlockHelper.get("colorizedLeaves1"), 2);
|
||||
buildBlock(world, x - 2, y - 1, z, BOPBlockHelper.get("colorizedLeaves1"), 2);
|
||||
buildBlock(world, x, y - 1, z + 2, BOPBlockHelper.get("colorizedLeaves1"), 2);
|
||||
buildBlock(world, x, y - 1, z - 2, BOPBlockHelper.get("colorizedLeaves1"), 2);
|
||||
|
||||
buildBlock(world, x + 1, y, z, BOPBlockHelper.get("colorizedLeaves1"), 2);
|
||||
buildBlock(world, x - 1, y, z, BOPBlockHelper.get("colorizedLeaves1"), 2);
|
||||
buildBlock(world, x, y, z + 1, BOPBlockHelper.get("colorizedLeaves1"), 2);
|
||||
buildBlock(world, x, y, z - 1, BOPBlockHelper.get("colorizedLeaves1"), 2);
|
||||
buildBlock(world, x + 2, y, z + 2, BOPBlockHelper.get("colorizedLeaves1"), 2);
|
||||
buildBlock(world, x - 2, y, z - 2, BOPBlockHelper.get("colorizedLeaves1"), 2);
|
||||
buildBlock(world, x + 2, y, z - 2, BOPBlockHelper.get("colorizedLeaves1"), 2);
|
||||
buildBlock(world, x - 2, y, z + 2, BOPBlockHelper.get("colorizedLeaves1"), 2);
|
||||
|
||||
buildBlock(world, x + 1, y + 1, z - 1, BOPBlockHelper.get("colorizedLeaves1"), 2);
|
||||
buildBlock(world, x - 1, y + 1, z + 1, BOPBlockHelper.get("colorizedLeaves1"), 2);
|
||||
buildBlock(world, x + 1, y + 1, z + 1, BOPBlockHelper.get("colorizedLeaves1"), 2);
|
||||
buildBlock(world, x - 1, y + 1, z - 1, BOPBlockHelper.get("colorizedLeaves1"), 2);
|
||||
buildBlock(world, x, y + 1, z, BOPBlockHelper.get("colorizedLeaves1"), 2);
|
||||
|
||||
buildBlock(world, x + 2, y + 2, z, BOPBlockHelper.get("colorizedLeaves1"), 2);
|
||||
buildBlock(world, x - 2, y + 2, z, BOPBlockHelper.get("colorizedLeaves1"), 2);
|
||||
buildBlock(world, x, y + 2, z + 2, BOPBlockHelper.get("colorizedLeaves1"), 2);
|
||||
buildBlock(world, x, y + 2, z - 2, BOPBlockHelper.get("colorizedLeaves1"), 2);
|
||||
}
|
||||
|
||||
public void buildBlock(World world, int x, int y, int z, Block block, int meta)
|
||||
{
|
||||
world.func_147465_d(x, y, z, block, meta, 2);
|
||||
}
|
||||
}
|
|
@ -1,4 +1,4 @@
|
|||
package biomesoplenty.common.world.features;
|
||||
package biomesoplenty.common.world.features.trees;
|
||||
|
||||
import java.util.Random;
|
||||
import net.minecraft.block.Block;
|
|
@ -0,0 +1,120 @@
|
|||
package biomesoplenty.common.world.features.trees;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
|
||||
|
||||
public class WorldGenTropicsShrub extends WorldGenAbstractTree
|
||||
{
|
||||
public WorldGenTropicsShrub()
|
||||
{
|
||||
super(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean generate(World world, Random random, int x, int y, int z)
|
||||
{
|
||||
//TODO: isAirBlock()
|
||||
while (world.func_147437_c(x, y, z) && y > 2)
|
||||
{
|
||||
--y;
|
||||
}
|
||||
|
||||
//TODO: getBlock()
|
||||
Block block = world.func_147439_a(x, y, z);
|
||||
|
||||
if (block != Blocks.grass && block != Blocks.sand)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int var7 = -2; var7 <= 2; ++var7)
|
||||
{
|
||||
for (int var8 = -2; var8 <= 2; ++var8)
|
||||
{
|
||||
//TODO: isAirBlock() isAirBlock()
|
||||
if (world.func_147437_c(x + var7, y - 1, z + var8) && world.func_147437_c(x + var7, y - 2, z + var8))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//TODO: setBlock()
|
||||
world.func_147449_b(x, y, z, Blocks.dirt);
|
||||
world.func_147465_d(x, y + 1, z, Blocks.log, 3, 2);
|
||||
world.func_147465_d(x, y + 2, z, Blocks.log, 3, 2);
|
||||
world.func_147465_d(x + 1, y + 2, z, Blocks.leaves, 3, 2);
|
||||
world.func_147465_d(x - 1, y + 2, z, Blocks.leaves, 3, 2);
|
||||
world.func_147465_d(x, y + 2, z + 1, Blocks.leaves, 3, 2);
|
||||
world.func_147465_d(x, y + 2, z - 1, Blocks.leaves, 3, 2);
|
||||
world.func_147465_d(x, y + 3, z, Blocks.leaves, 3, 2);
|
||||
|
||||
int var999 = random.nextInt(12);
|
||||
int var998 = random.nextInt(4);
|
||||
|
||||
if (var998 == 0)
|
||||
{
|
||||
if (var999 == 0)
|
||||
{
|
||||
world.func_147465_d(x - 1, y + 1, z, Blocks.cocoa, 11, 2);
|
||||
}
|
||||
if (var999 == 1)
|
||||
{
|
||||
world.func_147465_d(x + 1, y + 1, z, Blocks.cocoa, 9, 2);
|
||||
}
|
||||
if (var999 == 2)
|
||||
{
|
||||
world.func_147465_d(x, y + 1, z - 1, Blocks.cocoa, 8, 2);
|
||||
}
|
||||
if (var999 == 3)
|
||||
{
|
||||
world.func_147465_d(x, y + 1, z + 1, Blocks.cocoa, 10, 2);
|
||||
}
|
||||
}
|
||||
else if (var998 == 1)
|
||||
{
|
||||
if (var999 == 0)
|
||||
{
|
||||
world.func_147465_d(x - 1, y + 1, z, Blocks.cocoa, 7, 2);
|
||||
}
|
||||
if (var999 == 1)
|
||||
{
|
||||
world.func_147465_d(x + 1, y + 1, z, Blocks.cocoa, 5, 2);
|
||||
}
|
||||
if (var999 == 2)
|
||||
{
|
||||
world.func_147465_d(x, y + 1, z - 1, Blocks.cocoa, 4, 2);
|
||||
}
|
||||
if (var999 == 3)
|
||||
{
|
||||
world.func_147465_d(x, y + 1, z + 1, Blocks.cocoa, 6, 2);
|
||||
}
|
||||
}
|
||||
else if (var998 == 2)
|
||||
{
|
||||
if (var999 == 0)
|
||||
{
|
||||
world.func_147465_d(x - 1, y + 1, z, Blocks.cocoa, 3, 2);
|
||||
}
|
||||
if (var999 == 1)
|
||||
{
|
||||
world.func_147465_d(x + 1, y + 1, z, Blocks.cocoa, 1, 2);
|
||||
}
|
||||
if (var999 == 2)
|
||||
{
|
||||
world.func_147465_d(x, y + 1, z - 1, Blocks.cocoa, 0, 2);
|
||||
}
|
||||
if (var999 == 3)
|
||||
{
|
||||
world.func_147465_d(x, y + 1, z + 1, Blocks.cocoa, 2, 2);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -12,6 +12,7 @@ import biomesoplenty.common.world.features.WorldGenBOPDoubleFlora;
|
|||
import biomesoplenty.common.world.features.WorldGenBOPFlora;
|
||||
import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
|
||||
import biomesoplenty.common.world.features.WorldGenGrassSplatter;
|
||||
import biomesoplenty.common.world.features.WorldGenLavaSpout;
|
||||
import biomesoplenty.common.world.features.WorldGenLog;
|
||||
import biomesoplenty.common.world.features.WorldGenRiverCane;
|
||||
import biomesoplenty.common.world.features.WorldGenRockpile;
|
||||
|
@ -37,6 +38,7 @@ public class WorldGenFieldAssociation
|
|||
associateField("generateGrass", new WorldGenSplotches(Blocks.grass, 0, 48, BOPBlockHelper.get("redRock")));
|
||||
associateField("generateSand", new WorldGenSplotches(Blocks.sand, 0, 32, BOPBlockHelper.get("redRock")));
|
||||
associateField("generateQuagmire", new WorldGenSplotches(Blocks.grass, 0, 48, BOPBlockHelper.get("mud")));
|
||||
associateField("generateAsh", new WorldGenSplotches(BOPBlockHelper.get("ash"), 0, 32, BOPBlockHelper.get("ashStone"), Blocks.netherrack));
|
||||
associateField("generateMelons", new WorldGenMelon());
|
||||
|
||||
associateField("waterPoolsPerChunk", new WorldGenLiquids(Blocks.flowing_water));
|
||||
|
@ -75,6 +77,7 @@ public class WorldGenFieldAssociation
|
|||
associateField("grassSplatterPerChunk", new WorldGenGrassSplatter());
|
||||
associateField("rockpilesPerChunk", new WorldGenRockpile());
|
||||
associateField("logsPerChunk", new WorldGenLog());
|
||||
associateField("lavaSpoutsPerChunk", new WorldGenLavaSpout());
|
||||
|
||||
associateField("doubleTallGrassPerChunk", new WorldGenBOPDoubleFlora(Blocks.double_plant, Blocks.double_plant, 2, 8));
|
||||
associateField("sunflowersPerChunk", new WorldGenBOPDoubleFlora(Blocks.double_plant, Blocks.double_plant, 0, 8));
|
||||
|
|
Loading…
Reference in a new issue