Fixed double ferns generating in certain swampy biomes instead of double tall grass

This commit is contained in:
Matt Caughey 2014-02-03 12:07:57 -05:00
parent 255244bc4b
commit 7f6ccd4b4b
3 changed files with 5 additions and 5 deletions

View File

@ -17,7 +17,7 @@ import biomesoplenty.common.world.features.trees.WorldGenDeadTree1;
public class BiomeGenDeadSwamp extends BOPBiome
{
private static final Height biomeHeight = new Height(0.1F, 0.2F);
private static final Height biomeHeight = new Height(0.0F, 0.1F);
public BiomeGenDeadSwamp(int id)
{
@ -34,7 +34,7 @@ public class BiomeGenDeadSwamp extends BOPBiome
this.waterColorMultiplier = 10661201;
this.theBiomeDecorator.treesPerChunk = 2;
this.theBiomeDecorator.treesPerChunk = 1;
this.theBiomeDecorator.grassPerChunk = 25;
this.theBiomeDecorator.flowersPerChunk = -999;
this.theBiomeDecorator.reedsPerChunk = -999;
@ -56,7 +56,7 @@ public class BiomeGenDeadSwamp extends BOPBiome
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 2), 1D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 10), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 11), 0.5D);
grassMap.put(new WorldGenBOPDoubleFlora(3), 0.25D);
grassMap.put(new WorldGenBOPDoubleFlora(2), 0.25D);
return grassMap;
}

View File

@ -83,7 +83,7 @@ public class BiomeGenFen extends BOPBiome
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 2), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 10), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 11), 0.5D);
grassMap.put(new WorldGenBOPDoubleFlora(3), 0.25D);
grassMap.put(new WorldGenBOPDoubleFlora(2), 0.25D);
return grassMap;
}

View File

@ -54,7 +54,7 @@ public class BiomeGenMarsh extends BOPBiome
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 10), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 11), 0.5D);
grassMap.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 1), 1D);
grassMap.put(new WorldGenBOPDoubleFlora(3), 0.25D);
grassMap.put(new WorldGenBOPDoubleFlora(2), 0.25D);
return grassMap;
}