Temperature tweaks
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46a550e576
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@ -20,7 +20,7 @@ public class BiomeGenCrag extends BOPBiome
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this.func_150570_a(biomeHeight);
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//TODO: setColor()
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this.setColor(5209457);
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this.setTemperatureRainfall(0.4F, 0.2F);
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this.setTemperatureRainfall(2.0F, 0.0F);
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this.spawnableCreatureList.clear();
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this.spawnableWaterCreatureList.clear();
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@ -26,7 +26,7 @@ public class BiomeGenDeadForest extends BOPBiome
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this.func_150570_a(biomeHeight);
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//TODO: setColor()
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this.setColor(12362085);
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this.setTemperatureRainfall(1.2F, 0.1F);
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this.setTemperatureRainfall(0.2F, 0.8F);
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this.theBiomeDecorator.treesPerChunk = 3;
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this.theBiomeDecorator.grassPerChunk = 1;
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@ -100,7 +100,7 @@ public class BOPBiomes
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registerBiome(new BOPBiomeListEntry(new BiomeGenCherryBlossomGrove(BOPConfigurationIDs.cherryBlossomGroveID).setBiomeName("Cherry Blossom Grove"), BOPBiomeTemperatureType.COOL));
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registerBiome(new BOPBiomeListEntry(new BiomeGenConiferousForest(BOPConfigurationIDs.coniferousForestID).setBiomeName("Coniferous Forest"), BOPBiomeTemperatureType.WARM));
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registerBiome(new BOPBiomeListEntry(new BiomeGenConiferousForestSnow(BOPConfigurationIDs.coniferousForestSnowID).setBiomeName("Snowy Coniferous Forest"), BOPBiomeTemperatureType.ICY));
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registerBiome(new BOPBiomeListEntry(new BiomeGenCrag(BOPConfigurationIDs.cragID).setBiomeName("Crag"), BOPBiomeTemperatureType.HOT));
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registerBiome(new BOPBiomeListEntry(new BiomeGenCrag(BOPConfigurationIDs.cragID).setBiomeName("Crag"), BOPBiomeTemperatureType.COOL));
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registerBiome(new BOPBiomeListEntry(new BiomeGenDeadForest(BOPConfigurationIDs.deadForestID).setBiomeName("Dead Forest"), BOPBiomeTemperatureType.COOL));
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registerBiome(new BOPBiomeListEntry(new BiomeGenDeadSwamp(BOPConfigurationIDs.deadSwampID).setBiomeName("Dead Swamp"), BOPBiomeTemperatureType.WARM));
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registerBiome(new BOPBiomeListEntry(new BiomeGenDeciduousForest(BOPConfigurationIDs.deciduousForestID).setBiomeName("Deciduous Forest"), BOPBiomeTemperatureType.WARM));
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