Forstride
|
50497c6c98
|
Changed beach types for certain biomes
|
2016-02-08 20:26:33 -05:00 |
Adubbz
|
46e0f812c5
|
Remove unused code from GenLayerShoreBOP
|
2016-02-09 12:09:17 +11:00 |
Adubbz
|
41fe22e5aa
|
Added an option for different beach biome ids for our biomes
|
2016-02-09 12:06:21 +11:00 |
Adubbz
|
c15fd49ca3
|
Adjusted the checks for jungle edges
|
2016-02-09 11:48:53 +11:00 |
Adubbz
|
c295ff484f
|
Massive cleanup of GenLayerShore
|
2016-02-09 11:36:22 +11:00 |
NatsuArashi
|
599fad8df0
|
Update zh_TW.lang
|
2016-02-08 15:34:42 +08:00 |
Forstride
|
6d22237979
|
Tweaked biome temperatures/rainfall yet again
|
2016-02-07 23:55:36 -05:00 |
Forstride
|
fee6bbf9b2
|
Tweaked more biome temperatures
|
2016-02-07 23:37:36 -05:00 |
Forstride
|
3167c31e53
|
Made some biome temperatures/rainfall more appropriate
|
2016-02-07 20:13:53 -05:00 |
Adubbz
|
d583bfa00b
|
Merge pull request #660 from GirafiStudios/in-game-config
Added support for Forge in-game gui config. Closes #637
|
2016-02-08 11:29:41 +11:00 |
GirafiStudios
|
56a3edba05
|
GUI Config Button titles and desc. localization
|
2016-02-08 01:23:31 +01:00 |
Forstride
|
3fd93d83db
|
Fixed turnips not acting as a crop, and allowed normal plants to be placed on our farmland blocks
|
2016-02-07 18:42:04 -05:00 |
Forstride
|
a40a83ecd5
|
Removed farmland blocks from creative tab
|
2016-02-07 18:02:09 -05:00 |
GirafiStudios
|
bcd50892d9
|
Added support for Forge in-game gui config.
|
2016-02-07 19:09:23 +01:00 |
Adubbz
|
f131d97f89
|
Merge pull request #659 from GirafiStudios/BOP-1.8.9-3.0.x
Added Loamy, Sandy & Silty Farmland + UseHoeEventHandler. Closes #589
|
2016-02-07 16:31:56 +11:00 |
GirafiStudios
|
ad5d266950
|
Finished work on BOP Farmland & UseHoeEventHandler
|
2016-02-07 06:24:54 +01:00 |
Forstride
|
3ec8ca3454
|
Tweaked the Flower Field biome, and biome weights/climates.
|
2016-02-06 23:54:23 -05:00 |
GirafiStudios
|
f9dd8bd523
|
Merge remote-tracking branch 'upstream/BOP-1.8.9-3.0.x' into BOP-1.8.9-3.0.x
|
2016-02-07 00:23:02 +01:00 |
Forstride
|
4164618937
|
Added boat and farmland textures for future use
|
2016-02-06 17:46:30 -05:00 |
GirafiStudios
|
666a6d742b
|
Intial work on BoP Farmland
|
2016-02-06 23:25:26 +01:00 |
Forstride
|
c707ddc279
|
Tweaked kelp height, added base for gravel beach
|
2016-02-06 07:30:51 -05:00 |
Forstride
|
cf2cbc8c8b
|
Tweaked Tropcal Island (Just needs palm trees now!)
|
2016-02-06 07:13:46 -05:00 |
Adubbz
|
48dd51d89e
|
Tweaked how large islands are placed
|
2016-02-06 23:11:30 +11:00 |
Adubbz
|
e35847726a
|
Fixing bugs with island gen
|
2016-02-06 22:48:12 +11:00 |
Adubbz
|
75f50a80a4
|
Added support for island biomes
|
2016-02-06 21:54:55 +11:00 |
Forstride
|
0c370f4f98
|
Re-added Kelp Forest. Added base for Tropical Islands
|
2016-02-06 02:49:22 -05:00 |
Adubbz
|
89cdcb6ce8
|
Added kelp generation
|
2016-02-06 18:27:04 +11:00 |
Forstride
|
74b4f79676
|
Improved clover patch model
|
2016-02-06 02:16:48 -05:00 |
Forstride
|
d377fcf631
|
Increased snow depth for Alps mountains, tweaked biome weights
|
2016-02-06 00:22:52 -05:00 |
Forstride
|
b94f4c0ed8
|
Removed old rock formation blocks
(Is this proof enough for you?)
|
2016-02-05 22:44:25 -05:00 |
Forstride
|
b1b21dbd57
|
Changed trees in the Lush Swamp to use vines instead of ivy
|
2016-02-05 22:06:22 -05:00 |
Forstride
|
b2657ce344
|
Tweaked Xeric Shrubland biome
|
2016-02-05 21:32:31 -05:00 |
Forstride
|
57ad7e28d8
|
Improved the Brushland and Heathland biomes
|
2016-02-05 21:11:35 -05:00 |
Forstride
|
4a4c96b4b4
|
Removed the Deciduous Forest and Thicket biomes
|
2016-02-05 20:03:09 -05:00 |
Forstride
|
1d62a282fd
|
Tweaked the Steppe biome
|
2016-02-05 19:59:22 -05:00 |
Forstride
|
58c496605c
|
Removed Wisteria Meadow biome
|
2016-02-05 19:40:19 -05:00 |
Adubbz
|
b14433e583
|
Accounted for the coral reef potentially being disabled
|
2016-02-06 10:56:00 +11:00 |
Forstride
|
d6fc2d8f26
|
Removed Ash Stone, Hardened Sand, Hardened Dirt, Limestone/Siltstone/Shale/Crag Rock Slabs, renamed Dried Dirt to Dried Sand
|
2016-02-05 18:46:04 -05:00 |
Forstride
|
e694be1276
|
Tweaked the Wisteria Meadow biome
|
2016-02-05 16:59:03 -05:00 |
Adubbz
|
0dc11c85da
|
Let's stop leaving debug code in...
|
2016-02-05 22:25:57 +11:00 |
Adubbz
|
aa163aa6f1
|
Added wisteria generation
|
2016-02-05 22:25:17 +11:00 |
Forstride
|
58600d70e1
|
Added deserts to the edges of the Wasteland biome
|
2016-02-05 05:58:06 -05:00 |
Forstride
|
36369fc9e0
|
Tweaked which biomes villages can spawn in
|
2016-02-04 22:36:01 -05:00 |
Forstride
|
ca83293303
|
Added Overgrown Cliffs and Wisteria Meadow biomes. (Wisteria Meadow is still heavily WIP)
|
2016-02-04 21:02:33 -05:00 |
Forstride
|
165aabd569
|
New title screen panorama yet again
|
2016-02-04 16:55:57 -05:00 |
Adubbz
|
2f6b133caf
|
Fixed mud step sound
|
2016-02-04 20:45:40 +11:00 |
Forstride
|
f736e05fd1
|
Disabled rivers in some biomes
|
2016-02-04 04:40:07 -05:00 |
Adubbz
|
80647163db
|
Fixed disabling river gen
|
2016-02-04 20:27:25 +11:00 |
Forstride
|
f8bea4da5a
|
New title screen panorama
|
2016-02-04 00:27:52 -05:00 |
Forstride
|
d52f980b3d
|
More climate changes...Also new temporary title screen panorama
|
2016-02-04 00:02:33 -05:00 |
Forstride
|
c56aaebddc
|
Added separate climate for the Wasteland
|
2016-02-03 23:42:05 -05:00 |
Forstride
|
35f89a760a
|
Climate Tweaks O' Plenty...
|
2016-02-03 23:11:09 -05:00 |
Forstride
|
95c691adc5
|
More climate tweaks
|
2016-02-03 22:18:33 -05:00 |
Forstride
|
d0bea49d75
|
Minor tweaks to climates
|
2016-02-03 22:00:54 -05:00 |
Forstride
|
688b8852a4
|
Overhauled biome climates (Merged cold desert/frozen desert with ice cap, redid climate mapping, etc.)
|
2016-02-03 21:45:02 -05:00 |
Forstride
|
414b8d4db1
|
Tweaked the Seasonal Forest, Shield, and Woodland biomes
|
2016-02-03 20:05:12 -05:00 |
Forstride
|
a60d9875e0
|
Changed fruit/veggie salad recipes/textures
|
2016-02-03 18:49:23 -05:00 |
Forstride
|
b133775e8f
|
Removed wild carrots, added caveweed
|
2016-02-03 18:43:09 -05:00 |
Forstride
|
8f6cda25cd
|
Re-added Coral Reef, tweaked Crag biome
|
2016-02-03 17:03:30 -05:00 |
Forstride
|
eabba1264d
|
Tweaked Ominous Woods biome
|
2016-02-03 16:25:52 -05:00 |
Forstride
|
6f20d6e061
|
Tweaked Marsh biome
|
2016-02-03 16:16:25 -05:00 |
Forstride
|
61804d7a8e
|
Added Mega Taiga to boreal climate
|
2016-02-03 16:01:15 -05:00 |
Adubbz
|
aed121a960
|
Fixed mega taiga generation
|
2016-02-03 19:24:41 +11:00 |
Forstride
|
5f92c16841
|
Changed Crag climate/rarity
|
2016-02-03 01:31:53 -05:00 |
Forstride
|
09cf459e40
|
Tweaked Mountain and Steppe biomes
|
2016-02-03 01:16:17 -05:00 |
Forstride
|
30c1760b8d
|
Tweaked the Bamboo Forest and Dead Forest, added tall grass to the Outback and Quagmire
|
2016-02-03 00:35:38 -05:00 |
Forstride
|
d972b46935
|
Tweaked Temperate Rainforest biome
|
2016-02-02 20:24:20 -05:00 |
Forstride
|
6bea3a1123
|
Removed sky color from Frost Forest, fixed wild rice not counting for BOP plant gen option
|
2016-02-02 17:05:33 -05:00 |
Forstride
|
6fcaefe050
|
Removed sky colors from some biomes. Improved the Dead Swamp and Fen biomes. Tweaked mahogany trees
|
2016-02-02 15:53:30 -05:00 |
Adubbz
|
34cf51c75a
|
Fixed reeds generation placement
|
2016-02-03 06:20:41 +11:00 |
Adubbz
|
6bda7d5285
|
Merge pull request #650 from NatsuArashi/patch-2
Update zh_TW.lang
|
2016-02-02 23:04:34 +11:00 |
Adubbz
|
9d43d1bb9a
|
Removing debug code
|
2016-02-02 23:04:08 +11:00 |
Adubbz
|
b8b11a0e3e
|
Fixed Mahogany saplings, added inner branches to reduce decay
|
2016-02-02 23:01:32 +11:00 |
NatsuArashi
|
23761576b1
|
Update zh_TW.lang
|
2016-02-02 19:29:58 +08:00 |
Forstride
|
bddc74db5c
|
Fixed world gen customization options for vanilla biomes
|
2016-02-02 00:48:38 -05:00 |
Forstride
|
4d5ed22a51
|
Added amethyst and biome essence ore to the End. Fixed celestial crystal generation
|
2016-02-01 23:31:39 -05:00 |
Forstride
|
da077d5d3d
|
Changed Biome Finder recipe/texture, renamed Ornamental Artifact to Terrestrial Artifact
|
2016-02-01 21:51:28 -05:00 |
Forstride
|
29b6d4a992
|
Tweaked the Ominous Woods biome, changed names for customization menu options
|
2016-02-01 20:56:45 -05:00 |
Forstride
|
05b8c2f641
|
Added hot springs to the Mystic Grove
|
2016-02-01 19:45:30 -05:00 |
Forstride
|
b0584f8f80
|
Tweaked Wasteland biome, added hot spring pools to the Sacred Springs
|
2016-02-01 19:29:15 -05:00 |
Forstride
|
58f966939e
|
Tweaked Mystic Grove and Ominous Woods
|
2016-02-01 17:56:39 -05:00 |
Forstride
|
82696fdd03
|
Added customization options for rock formations, nether plants, and end features (for when they're added). Tweaked berrry bush generation in some biomes. Tweaked lily pad textures
|
2016-02-01 17:27:59 -05:00 |
Forstride
|
6e8e2c83f3
|
Tweaked foliage in some biomes
|
2016-02-01 14:39:30 -05:00 |
Forstride
|
ebbfc36e99
|
Added customization option for hot springs and nether hives (for when they're re-added), and fixed some of the other options
|
2016-02-01 13:42:25 -05:00 |
Forstride
|
2389a1e0ff
|
Added customization options for soils, flowers, mushrooms, and liquid poison
|
2016-02-01 13:05:32 -05:00 |
Adubbz
|
7ce0f6eafd
|
Added mahogany trees
|
2016-02-01 22:39:10 +11:00 |
Adubbz
|
2c85a16a6f
|
World type configuration now supports biome extensions
|
2016-02-01 19:56:28 +11:00 |
Forstride
|
9156ab8997
|
Added a customization option for water plants
|
2016-02-01 02:03:28 -05:00 |
Forstride
|
8b3ec016b4
|
Added customization options for foliage and plants (Flowers, mushrooms, and water plants coming soon!)
|
2016-02-01 01:45:30 -05:00 |
Forstride
|
1130e30911
|
Added customization option for BOP grasses
|
2016-02-01 00:58:13 -05:00 |
Forstride
|
8e2908a9aa
|
Added world creation customization menu options for poison ivy, flax, berry bushes, wild carrots, thorns, and quicksand
|
2016-02-01 00:16:39 -05:00 |
Forstride
|
3bb4f642c3
|
Tweaked Wasteland, Xeric Shrubland, and some textures
|
2016-01-31 22:32:39 -05:00 |
Forstride
|
4b1dab0e04
|
Tweaked various textures
|
2016-01-31 19:42:05 -05:00 |
Forstride
|
62803d800f
|
Fixed "earth" item (Used for creative tab icon)
|
2016-01-31 16:07:54 -05:00 |
Forstride
|
583c059a5d
|
Removed Dense Forest biome, tweaked Deciduous Forest
|
2016-01-31 15:11:02 -05:00 |
Adubbz
|
a10eb9f4ae
|
Fixed flammability for a bunch of stuff
|
2016-01-31 21:34:23 +11:00 |
Forstride
|
2e39cea6c0
|
Removed fruit blocks in favor of having them drop from leaves (Like vanilla apples)
|
2016-01-31 00:45:26 -05:00 |
Forstride
|
3b2df4f5fe
|
Tweaked gem block textures, removed vines from bamboo trees
|
2016-01-30 21:58:29 -05:00 |
Forstride
|
6e45433c9e
|
Fixed flammabilty/fire spread for slabs, planks, logs, foliage/plants, and flowers
|
2016-01-30 20:33:50 -05:00 |
Adubbz
|
f663aecb87
|
Orange autumn saplings now produce dark wood trees
|
2016-01-30 00:14:30 +11:00 |
Forstride
|
4637c01a3a
|
Re-added overpowered magic healing water that obviously no one liked at all
|
2016-01-29 05:28:02 -05:00 |
Forstride
|
87cbc0ae6e
|
Removed large stalagmite/stalactite textures
|
2016-01-28 20:25:48 -05:00 |
Matt Caughey
|
941656f023
|
Tweaked biome climates
|
2016-01-28 20:19:37 -05:00 |
Matt Caughey
|
df59c70cca
|
Removed Arctic and Glacier biomes, improved Cold/Frozen Desert biomes. (Be sure to fix biome IDs in your configs!)
|
2016-01-28 20:01:07 -05:00 |
Matt Caughey
|
9e045fbfe5
|
Changed how quicksand generates
|
2016-01-28 18:27:56 -05:00 |
Matt Caughey
|
b14fe60711
|
Fixed pine saplings, tweaked wisteria more
|
2016-01-28 15:20:45 -05:00 |
Matt Caughey
|
51ef64c316
|
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
|
2016-01-28 00:31:24 -05:00 |
Matt Caughey
|
623fceecd8
|
Changed wisteria. Now a plant rather than a vine-like block.
|
2016-01-28 00:30:57 -05:00 |
NatsuArashi
|
071917ad09
|
Create zh_TW.lang
|
2016-01-27 21:26:27 +08:00 |
Matt Caughey
|
b7452cfc4b
|
Added new rock formation textures (Not used yet)
|
2016-01-26 19:45:54 -05:00 |
Matt Caughey
|
98a03b29e5
|
Removed pumpkins from our biomes temporarily
|
2016-01-26 17:39:39 -05:00 |
Matt Caughey
|
30eb53688e
|
Added pumpkins to our biomes
|
2016-01-26 16:17:56 -05:00 |
Adubbz
|
b3a5b46361
|
Added a temporary fix for the ugly taiga tree bases in the side of hills
|
2016-01-26 22:04:06 +11:00 |
Adubbz
|
2bb960ed24
|
Big trees no longer generate on water, vines no longer generate on tree trunks
|
2016-01-26 21:33:02 +11:00 |
Matt Caughey
|
3bf71a70e2
|
Tweaked butterfly textures
|
2016-01-26 03:28:07 -05:00 |
Matt Caughey
|
dd00ab1513
|
Added butterfly color variants
|
2016-01-26 00:21:35 -05:00 |
Matt Caughey
|
7bbc511006
|
Removed big mushrooms from Woodland biome, updated title screen panorama again
|
2016-01-25 23:56:36 -05:00 |
Matt Caughey
|
51272ed89d
|
Still trying to fix entity spawning...
|
2016-01-25 20:04:50 -05:00 |
Matt Caughey
|
de351378db
|
Mob tweaks (Still having spawning issues)
|
2016-01-25 18:53:21 -05:00 |
Matt Caughey
|
a44fb993ba
|
Added butterflies (That don't spawn for some reason...)
|
2016-01-25 17:55:12 -05:00 |
Matt Caughey
|
894360c63c
|
Tweaked snail texture
|
2016-01-25 03:37:20 -05:00 |
Matt Caughey
|
3c4ec83d1d
|
Added snail spawns to swamp/forest biomes (They still don't move yet though)
|
2016-01-25 03:11:40 -05:00 |
Matt Caughey
|
0c5c2da80f
|
Added snail entity (Currently doesn't move)
|
2016-01-24 22:01:31 -05:00 |
Matt Caughey
|
648b6c7cb9
|
Added snail model and texture
|
2016-01-24 21:11:09 -05:00 |
Matt Caughey
|
b0fb923de6
|
Finished terrariums
|
2016-01-24 17:48:14 -05:00 |
Matt Caughey
|
e6d22526b7
|
Tweaked which biomes players can spawn in
|
2016-01-24 01:55:41 -05:00 |
Matt Caughey
|
ea431da8df
|
More crafting recipe stuff
|
2016-01-23 22:20:44 -05:00 |
Matt Caughey
|
90ec0be5f7
|
Added more dye recipes
|
2016-01-23 21:10:47 -05:00 |
Matt Caughey
|
dc4cc6c7f9
|
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
|
2016-01-23 18:58:08 -05:00 |
Matt Caughey
|
36e0dbbc2e
|
Added roots and waterside sand generation to biomes
|
2016-01-23 18:57:46 -05:00 |
Adubbz
|
d7d3c1656b
|
Fixed an NPE with Buildcraft (and likely other things)
|
2016-01-24 10:56:15 +11:00 |
Matt Caughey
|
fda6e74f63
|
Added dandelions and poppies to biomes
|
2016-01-23 04:35:57 -05:00 |
Adubbz
|
077a4164c4
|
Fixed building
|
2016-01-23 18:17:44 +11:00 |
Adubbz
|
4310c66603
|
Attempting to fix building on Jenkins
|
2016-01-23 18:14:01 +11:00 |
Matt Caughey
|
481b4a0bc9
|
Changed Lush Desert trees to acacia logs/leaves
|
2016-01-22 21:04:25 -05:00 |
Matt Caughey
|
805565d91b
|
New title screen panorama
|
2016-01-22 20:45:22 -05:00 |
Matt Caughey
|
63671521a6
|
Tweaked bayou trees, added willow trees to temperate rainforest and vanilla swampland. Fixed jacaranda trees in extreme hills
|
2016-01-22 20:18:41 -05:00 |
Matt Caughey
|
83348587ce
|
Tweaked the wetland biome, made dead forests and dead swamps less common
|
2016-01-22 19:58:21 -05:00 |
Adubbz
|
cb0fa1a114
|
Removed silty dirt from the Shrubland
|
2016-01-23 11:04:27 +11:00 |
Matt Caughey
|
4a879af3fd
|
Added cactus terrarium, fixed particles for blocks that have "fancy" models
|
2016-01-22 18:50:41 -05:00 |
Matt Caughey
|
ef22f37cab
|
"Finished" terrarium jars (More variants coming soon!)
|
2016-01-22 18:10:43 -05:00 |
Adubbz
|
0544f7edb3
|
The leaves offset for basic trees can now be customized
|
2016-01-23 10:00:22 +11:00 |
Adubbz
|
e935710e8e
|
Allowed vines to not be instances of BlockVine
|
2016-01-22 23:37:27 +11:00 |
Matt Caughey
|
ebf9f31d9d
|
Added jar block (Still needs work)
|
2016-01-22 03:41:57 -05:00 |
Matt Caughey
|
97ad030a85
|
Added rafflesia plants to jungle biomes, fixed ocelot spawns, tweaked Eucalyptus Forest
|
2016-01-22 01:26:57 -05:00 |
Matt Caughey
|
e79e939e01
|
Added a proper model for clover patches
|
2016-01-21 22:10:47 -05:00 |
Matt Caughey
|
459d5ad0d2
|
Added Terrarium Jars (Not placeable yet)
|
2016-01-21 21:30:34 -05:00 |
Matt Caughey
|
0733efee7a
|
Added proper snow texture for long grass
|
2016-01-21 18:42:00 -05:00 |
Matt Caughey
|
c9788073d9
|
Fixed lily pad and duckweed rendering
|
2016-01-21 16:26:30 -05:00 |
Matt Caughey
|
135940ce9a
|
Tweaked foliage/flowers for a lot of biomes. Tweaked reed texture (Again)
|
2016-01-21 15:55:27 -05:00 |
Matt Caughey
|
fd4f543baf
|
Added generators for some saplings
|
2016-01-21 13:39:50 -05:00 |
Matt Caughey
|
7d6feaba55
|
Re-added Tropical Rainforest biome, tweaked mob spawns in certain biomes
|
2016-01-21 13:27:42 -05:00 |
Matt Caughey
|
f2d8c0ca97
|
Tweaked Redwood Forest
|
2016-01-21 12:30:08 -05:00 |
Adubbz
|
273ceb9411
|
Fixed some generation issues with redwood trees
|
2016-01-21 20:11:17 +11:00 |
Matt Caughey
|
0253add36a
|
Re-added Redwood Forest (Trees don't generate properly yet)
|
2016-01-21 03:46:09 -05:00 |
Adubbz
|
3b415460e0
|
Added redwood trees
|
2016-01-21 18:08:24 +11:00 |
Matt Caughey
|
86d2159549
|
Added new logo
|
2016-01-20 21:14:28 -05:00 |
Matt Caughey
|
51a9f21f6c
|
Fixed Umbran Wood slabs
|
2016-01-20 20:09:58 -05:00 |
Adubbz
|
abe54ad1ca
|
Fixed an error with the achievement handler
|
2016-01-21 11:26:38 +11:00 |
Matt Caughey
|
9253be0700
|
Changed the default temperature setting for BOP world type to medium zones
|
2016-01-20 18:48:48 -05:00 |
Adubbz
|
3e517b93c9
|
Prevented a crash on right clicking with an empty hand
|
2016-01-21 10:32:51 +11:00 |
Matt Caughey
|
82cc16cf3c
|
Renamed Dark Wood to Umbran Wood, renamed Ghastly Souls to Souls
|
2016-01-20 16:57:25 -05:00 |
Matt Caughey
|
481e0686e8
|
Tweaked biome climates more
|
2016-01-20 16:23:17 -05:00 |
Matt Caughey
|
2f64b3f883
|
Tweaked which biomes villages can spawn in
|
2016-01-20 15:36:43 -05:00 |
Adubbz
|
54a4b92531
|
Fixed double slab drops. Closes #615
|
2016-01-20 20:51:20 +11:00 |
Adubbz
|
97d283950c
|
Fixed the remaining achievements. Closes #612
|
2016-01-20 20:12:11 +11:00 |
Matt Caughey
|
de433ba878
|
Added trigger for wilted lily achievement
|
2016-01-20 02:09:49 -05:00 |
Matt Caughey
|
81d8edb9af
|
Replaced Dandelion Puff's with Wilted Lilies. Changed Miner's Delight texture
|
2016-01-20 01:57:42 -05:00 |
Matt Caughey
|
ece60b0c8c
|
Removed the Jade Cliffs biome. Goodbye old friend...
|
2016-01-19 23:51:41 -05:00 |
Matt Caughey
|
cd0ec7dee4
|
Added Lost Soul texture
|
2016-01-19 23:49:40 -05:00 |
Matt Caughey
|
68f4208d88
|
Added pixies to the Mystic Grove, and ocelots to more tropical biomes
|
2016-01-19 23:14:30 -05:00 |
Adubbz
|
d769214ce1
|
Dark leaves are no longer tinted
|
2016-01-20 15:04:26 +11:00 |
Matt Caughey
|
7d566fe241
|
Re-added Lush Swamp, Mystic Grove, and Ominous Woods biomes
|
2016-01-19 23:01:15 -05:00 |
Adubbz
|
b799ffa725
|
Fixed incorrect awarding of achievements. Closes #613
|
2016-01-20 14:36:38 +11:00 |
Adubbz
|
ced045d35d
|
Fixed reed bottom block rendering. Closes #620
|
2016-01-20 14:25:26 +11:00 |
Adubbz
|
64d1310e68
|
Fixed soil pick block. Closes #618
|
2016-01-20 14:24:57 +11:00 |
Adubbz
|
fbbdf44a4d
|
Changed how customizable leaves radius works
|
2016-01-20 13:24:28 +11:00 |
Adubbz
|
cf089c78d8
|
Allowed the leaf radius of basic trees to be customized
|
2016-01-20 13:02:52 +11:00 |
Adubbz
|
687d87a2f2
|
Fixed vine generation on Basic trees
|
2016-01-20 12:59:48 +11:00 |
Matt Caughey
|
32457bed32
|
Re-added Land of Lakes biome
|
2016-01-19 20:47:40 -05:00 |
Matt Caughey
|
aea5fa5918
|
Re-added Temperate Rainforest biome
|
2016-01-19 20:06:13 -05:00 |
Adubbz
|
bc1279744a
|
Fixed tree gen in the lush desert
|
2016-01-20 11:35:33 +11:00 |
Matt Caughey
|
cdce3694a1
|
Re-added Lush Desert biome (Trees not generating)
|
2016-01-19 19:29:22 -05:00 |
Matt Caughey
|
9053e29641
|
Re-added Shield biome, fixed pine trees
|
2016-01-19 19:04:30 -05:00 |
Matt Caughey
|
2d5c41a84b
|
Fixed generator crash (Oops :P)
|
2016-01-19 18:02:49 -05:00 |
Matt Caughey
|
89486cd315
|
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
|
2016-01-19 17:57:46 -05:00 |
Matt Caughey
|
62877eb0bb
|
Re-added Meadow biome (Missing Meadow Forest sub-biome)
|
2016-01-19 17:57:19 -05:00 |
Adubbz
|
d36cde3ef8
|
Removed unnecessary new Object[0]
|
2016-01-20 09:31:02 +11:00 |
Matt Caughey
|
46ca1b6fac
|
Fixed plants from growing on mud blocks, tweaked Marsh biome
|
2016-01-19 17:21:58 -05:00 |
Matt Caughey
|
9a4f4724ac
|
Minor climate changes
|
2016-01-19 16:07:15 -05:00 |
Matt Caughey
|
34aaa3da19
|
Tweaked biome climates
|
2016-01-19 14:15:30 -05:00 |
Adubbz
|
7bee1e173f
|
Fixed hardness and sounds for fences and fence gates
|
2016-01-19 18:56:48 +11:00 |
Adubbz
|
ab98fad052
|
Fixed up trees and spikes in the Wasteland
|
2016-01-19 18:24:37 +11:00 |
Adubbz
|
bb2f5b99b1
|
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
|
2016-01-19 16:13:46 +11:00 |
Adubbz
|
51e3ea319e
|
Fixed a crash with BlockBOPGrass. Closes #611
|
2016-01-19 16:13:24 +11:00 |
Matt Caughey
|
250ac7c66f
|
Re-added Wasteland biome (Missing trees and spikes)
|
2016-01-18 23:11:03 -05:00 |
Adubbz
|
b62004dd85
|
Working around Vanilla bugs...
|
2016-01-19 13:05:21 +11:00 |
Adubbz
|
771b596db8
|
Merge branch 'BOP-1.8.9-3.0.x' of https://github.com/Glitchfiend/BiomesOPlenty into BOP-1.8.9-3.0.x
|
2016-01-19 12:57:12 +11:00 |
Adubbz
|
384abcec96
|
Fixed a crash with disabling river gen
|
2016-01-19 12:56:55 +11:00 |
Matt Caughey
|
102fb04a51
|
Removed villages and rivers from certain biomes
|
2016-01-18 20:53:48 -05:00 |