Commit Graph

2267 Commits

Author SHA1 Message Date
LexManos 0b1b3c68fa Invalidate capabilities that we attach to vanilla entities and TileEntities. Closes #5307 2019-02-06 22:55:17 -08:00
Merlin Addams 39965c55ac Let ItemGroup provide it's own tabs image resource location (#5330) 2019-02-06 16:30:43 -08:00
Merlin Addams f87dca2ad4 Allow GuiContainer and ItemGroup to specify slot hover colors (#5332) 2019-02-06 15:29:12 -08:00
Jack Taylor 3e02903d19 Port Minecraft client patch for 'ClientTickEvent' (#5397) 2019-02-06 15:14:18 -08:00
Merlin Addams febae7f8f2 Fix statistics gui crashing when handling input events (#5435) 2019-02-06 15:12:15 -08:00
Girafi 9119e395d4 Added 'create'-method for EnumCreatureType (#5400) 2019-02-04 11:40:03 -08:00
Merlin Addams 87b67cb45a Fix wrong grass block being used for comparisons (#5434) 2019-02-04 11:38:01 -08:00
LexManos 36866fed10 Fix inventory items not properly being synced to client. Closes ##5421 & #5417 2019-02-01 10:41:48 -08:00
cpw 2918864248
Merge branch 'pull/5405' into 1.13-pre 2019-01-28 20:50:12 -05:00
LexManos b40e2cc59e More old patch work, cleaned up static methods added to ItemStack, and various networking functions. 2019-01-28 16:25:49 -08:00
ichttt c2a7fe4019 Bring back the forge beta warning. Use a check to see if the forge minor version is zero, as ForgeVersion.getStatus() is not implemented 2019-01-27 19:50:59 +01:00
GoryMoon 161227b1de
Fixed missed OptionalCapabilityInstance to LazyOptional refactors in patches 2019-01-27 14:47:27 +01:00
Vincent Lee 39633eef4f
Clean up patch a bit, check for net.minecraft. 2019-01-26 10:25:19 -05:00
Vincent Lee 1f11ac76fa
Readd modded entity spawning/tracking support 2019-01-26 10:25:19 -05:00
tterrag 4db208332e Fix NPE in ItemGroup concurrency patch 2019-01-25 19:07:37 -05:00
mezz c8c54113d0 Add RecipesUpdatedEvent, fired when recipes are downloaded from the server. (#5303) 2019-01-25 13:36:42 -08:00
ShetiPhian 06a6fac23a Add a RayTraceResult method to Block that can be can be overridden (#5354) 2019-01-25 13:29:07 -08:00
Adubbz 2c8ab76240 [1.13] Check canSustainPlant for valid ground in BlockBush (#5362) 2019-01-25 13:12:34 -08:00
LexManos 7a651b8c1f Repatch missed hasTileEntity redirects. And cleanup related patches. Closes #5369 2019-01-25 13:11:06 -08:00
Merlin Addams d04df43b27 Fixed fence and iron bars block placement (#5372) 2019-01-25 11:24:56 -08:00
mcenderdragon f6e2c5c1f0 Make ItemGroup constructor threadsafe (#5384) 2019-01-25 11:23:34 -08:00
mariaum cc682fd786 Fix item interaction in creative mode. (#5385) 2019-01-25 11:21:03 -08:00
LexManos 7b867d0069 Fix vanilla trying to load the constants json as an recipe. Closes #5388
Force constant names to use namespace of their json file. To prevent conflicts.
2019-01-25 11:18:25 -08:00
Brennan Ward a15c4dc9b0 Add recipe types for faster runtime iteration. (#5312) 2019-01-25 10:22:41 -08:00
tterrag 7c11fe1022 Fix capability attach event not firing with base type 2019-01-24 21:04:50 -05:00
Jack Taylor 66f816971f Port Minecraft client patch for 'RenderTickEvent' (#5329) 2019-01-24 12:27:25 -08:00
SquidDev 98c6d5a5f6 Add back several missing patches for FML events (#5390) 2019-01-24 12:27:05 -08:00
LexManos 3b029ba031 Re-introduce patch for injecting registry mappings during world loading.
And re-introduce registry freezing to ONLY the Register events.
Filter ObjectHolders by registry type and fire between every Register event.
2019-01-16 12:28:13 -08:00
tterrag cd21f7b927
Implement ConfigValue as a wrapper around ForgeConfigSpec results (#5361) 2019-01-15 23:28:40 -05:00
Vincent Lee 220bf8730a [1.13] Expand tag deserializer to add optional values and remove values without overwriting everything. (#5350) 2019-01-14 19:23:36 -08:00
InsomniaKitten 94af6c7f9d Add CreativeTabs#getLabelColor
Patch skipped, was already applied in 47a11b9a7e (diff-0ea0358443c2ecf3b8682228736149b3R71)
2019-01-11 18:32:17 -05:00
XCompWiz f2b54acd67 Allow providing a BufferedImage for banner render generation (#5041)
Ported to 1.13 using NativeImage

Co-authored-by: tterrag <tterrag1098@gmail.com>
2019-01-11 18:32:17 -05:00
Ben Staddon c1bb5cb250 Patch PotionHelper to use registry delegates (#5142) 2019-01-11 18:32:17 -05:00
tterrag 958bbf6c9a Fix MC-136995 - Chunk loading and unloading issue with entities placed in exact positions. (#5160)
This includes three commits from 1.12.x:
c20a5e8805
93b704b459
ee0d43bbde

Scatter gun patches to improve entity tracking and position tracking.
Provided by Aikar through the Paper project, this commit of patches combines the following patches:

fd1bd5223a/Spigot-Server-Patches/0306-Mark-chunk-dirty-anytime-entities-change-to-guarante.patch
fd1bd5223a/Spigot-Server-Patches/0315-Always-process-chunk-registration-after-moving.patch
fd1bd5223a/Spigot-Server-Patches/0335-Ensure-chunks-are-always-loaded-on-hard-position-set.patch
fd1bd5223a/Spigot-Server-Patches/0378-Sync-Player-Position-to-Vehicles.patch

Co-authored-by: Gabriel Harris-Rouquette <github@gabizou.com>
2019-01-11 18:32:16 -05:00
David Quintana e98951ee65 Fix blockstate id map calculation. (#5279) 2019-01-11 14:52:30 -08:00
Vincent Lee f3715c3e2e Fix exception mismatch for entity types (#5344) 2019-01-11 11:47:36 -08:00
LexManos 36d2e67b07 Reimplement @ObjectHolder scanning, and expose system for others to add handlers.
Fix forgedev and userdev run configs.
Fix issue in log functions assuming String arguments.
2019-01-09 20:57:01 -08:00
LexManos 34568a0a74 Fix reference to IForgeDimension.SleepResult being through Dimension, thus causing a Srg2Source issue.
And improper getWorld patch.
2019-01-08 05:52:25 -08:00
mezz dc12cda505
Clean progress bar code and fix TextureMap patch (#5304) 2018-12-28 18:05:05 -08:00
mezz b4cf6f7f36
Implement GuiScreen events for mouse and keyboard (#5297) 2018-12-23 23:46:42 -08:00
tterrag 8a11e3bac4 Port most of the world patches (#5294) 2018-12-22 10:31:18 -08:00
tterrag b3b8c78527 Rendering patches (#5262) 2018-12-21 14:45:35 -08:00
LexManos a992a4325b Change getWorld function name to prevent inheritance change in Chunk 2018-12-18 16:11:03 -08:00
David Quintana e47a4ea514 Fix typo in patch, that was preventing the key assigned to the chat keybind from working while in a searchable tab in the creative GUI. (#5276) 2018-12-16 11:04:37 -08:00
LexManos f13465012b World and TileEntity patch work.
TerrtainGen events are removed, 1.13's world gen re-write invalidates them all.
2018-12-13 01:15:53 -08:00
LexManos 7265900c62 More entity patch work. ISpecialArmor deleted. 2018-12-10 22:19:43 -08:00
Jamie Mansfield 7a77298a60 Port some patches to 1.13 (#5267) 2018-12-10 12:37:14 -08:00
David Quintana 0177e7558e Fix vanilla exception mismatch: DataFixerUpper throws IllegalArgumentException but Minecraft tries to catch IllegalStateException instead, causing a hard crash instead of a soft one. (#5229) 2018-12-10 12:05:34 -08:00
LexManos bbf1ea41b8 world.gen.feature patches, worldgen should be stable with vanilla. In all places I looked. 2018-12-06 18:09:47 -08:00
LexManos eb22f42fea More patch work, our async chunk loading doesn't appear to be viable for 1.13. 2018-12-05 18:08:27 -08:00
LexManos dd32e74e34 Entity patches progress. 2018-12-05 01:16:33 -08:00
LexManos a3c8e04ee6 Item and NBT patches, IShearable blocks are responsible for setting themselves to air, to allow for setting other states. 2018-12-03 18:04:37 -08:00
LexManos bf9158172f Most client patches done except the render pipeline.
Someone who has more in depth knowledge of that rendering system will need to do it.
2018-11-28 22:15:05 -08:00
LexManos 47a11b9a7e GUI Patches 2018-11-21 21:23:24 -08:00
LexManos b6ddb0a7cf More patchwork. 2018-11-19 19:55:46 -08:00
LexManos acb7acd661 Fix imports, remember to re-run gen patches! 2018-11-16 23:19:04 -08:00
LexManos 7c0d94ce9c Patch work, most of block classes, and fix eclipse run configs. 2018-11-16 23:15:39 -08:00
malte0811 b5264cacf0 Fix crash when placing furnaces or brewing stands in 1.13 (#5225) 2018-11-15 13:55:18 -08:00
tterrag f7b35b968b AdvancementRewards 1.13 patch 2018-10-11 19:27:34 -04:00
tterrag 9d41c173df Fix diffuse lighting being broken on vanilla pipeline (#5185) 2018-10-11 11:21:44 -07:00
cpw 43ed744d46 run textcomponenttranslations through the ForgeI18N message format translator as well. 2018-10-05 22:21:30 -04:00
cpw e199e78a4f load languages on the server as well as the client, and fix up a bunch of data packs. 2018-10-05 21:42:15 -04:00
cpw 1c9b5fae5e Server run profile, also setup logging for client profile. 2018-10-05 01:25:27 -04:00
cpw fe12687ec1 Branding fixup. 2018-09-30 14:29:14 -04:00
LexManos 94e1a8e0a4 Update mappings to 09/21 snapshots.
Conflict with getMatrix in ITransformation, so renamed to getMatrixVec.
2018-09-22 03:40:22 -07:00
LexManos 5ed03945a0 Disable eclipse compiler and switch to SRG patches. 2018-09-22 00:38:21 -07:00
tterrag d08f8e1a78 Fix remaining issues preventing compilation, launching, and loading worlds (#5156)
Fix duplicate ID for ingredient serializers
Fix KeyBinding compile errors. No GuiKeyBindingList patches yet.
Implement controls GUI and WorldServer patches
2018-09-21 19:07:48 -07:00
LexManos c191851ec0 Fixed all compile errors except the 4 in KeyBinding. 2018-09-21 15:50:37 -07:00
LexManos cdfa7caaeb More work on compile errors, New system for ToolClasses, using a ToolType class instead to de-stringify things. 2018-09-21 01:47:12 -07:00
Anthony Anderson 0cd21ebe7e Block patches and event work (#5138) 2018-09-20 13:11:02 -07:00
tterrag 86d10d355f Fix borked Item patch 2018-09-18 00:14:27 -04:00
tterrag c4cf950863
Fix the rest of the "easy" compile errors (#5151)
* Add Entity.changeDimension patch and transitively required patches

* Fix throws declaration on CommandSetDimension#execute

* Fix rest of errors in fluid package

* Add PLAYER_REACH attribute

* Fix compile errors in fml.client.config and add GuiButton patch

* Delete unnecessary client.config classes, fix all config errors

* Comment some fluid errors in models

* Fix all errors in common package root, except ForgeHooks

* Mass comment network package

* Experimental conversion of extended states to generic base class

* Fix errors in common.util

* Remove config annotation stuff cuz lex said so

* Make extended state stuff compile fully
2018-09-18 00:04:02 -04:00
LexManos 02c31cc867 More work on recipes, custom ingredients, recipes, and constants should work now. 2018-09-17 03:41:16 -07:00
cpw 03d19f2e70 Tweak to remove javac compile errors related to generics on registries.
Also remove the recipes registry call - they're gone from registries completely.
2018-09-16 22:27:08 -04:00
cpw abacf8e141 Net handling pass 2. Tidied up login packet sourcing, generate registry packets. 2018-09-16 20:59:25 -04:00
cpw 9f2c7c881c Net Handshake phase 1. Validates pairings on client and server. 2018-09-16 20:56:10 -04:00
LexManos afead63381 Migrate most of the OreDictionary to tags. 2018-09-16 16:28:21 -07:00
LexManos c77d00efe4 Recipe work. No longer a registry. OreDictionary related code removed in favor of Tags. Started moving some OreDict items to tags.
Added code to RuntimeEnumExtender to return existing enum values with the same name if they exist instead of creating more.
2018-09-16 04:20:28 -07:00
LexManos b4c23aba8e Command work, and Added TileEntityType as a Forge Registry. 2018-09-15 00:59:19 -07:00
tterrag 3f743887e7 More compile cleanups. (#5139) 2018-09-14 09:30:56 -07:00
tterrag 949a62a0da
Fix most of the compile errors in the client package (#5137)
* Add KeyBinding#getKey and clean up errors in KeyModifier

* Add dimension IRenderHandler patches

* Fix most of the compile errors in client package.

The rest are missing Block/KeyBinding patches

* Disable selective reloads until configs are finished

* Add OnlyIn on IForgeDimension to match those of Dimension
2018-09-11 21:42:29 -04:00
LexManos a0cef07a0b Pin MCPConfig version
Cleanup and implement BrewingRecipes
Delete client command related things
Cleanup some biome stuff.
2018-09-11 18:25:25 -07:00
cpw f72a7e02e3 Fix vanilla bug with GLFW init error display - actually the error, not the memory address containing the message
Load natives from the environment var, not hardcoding.
2018-09-10 20:31:51 -04:00
LexManos bec9214d0c Fix launching in dev 2018-09-10 13:08:35 -07:00
tterrag f95da817c4 Fix AnvilChunkLoader not having access to chunk cap dispatcher 2018-09-10 02:45:06 -04:00
cpw a4f2802306 Add I18n accessor, fix up some mod log messages, make the EnumExtender work. 2018-09-09 23:35:02 -04:00
tterrag 334d925972
Port capability patches to 1.13 and refactor to new system (#5134)
* resource package and misc leftover rendering stuff

* Port Item and ItemStack patches

* Extract most item patches to interface

* Refactor Item#setNoRepair to be part of Item.Builder

* Adapt AnimationItemOverrideList to new cap system

* Improve null contract of OptionalCapabilityInstance

* Remove Capability.cast

* Update CapabilityAnimation to new cap system

* Remove OptionalCapabilityInstance#flatMap and add NonNullConsumer

* Add capability patch to Entity, not everything yet

* Fix Entity patch and add missing methods to IForgeEntity

* Fix null contract of CapabilityDispatcher

* Add TileEntity caps

* Adapt FluidUtil to new cap system

* Add world caps

* Add chunk caps

* Clean up cap patches

* Replace all tabs with spaces

* Move builder methods on Item to Item.Builder

Whitepsace fix

* Sided stuff take 2

* Prevent OptionalCapabilityInstance creating additional empty instances

* Cache getCapability result in AnimationTESR

* Fix imports in TileEntity patch

* Pull out cap code to base class, add village caps
2018-09-09 17:27:15 -04:00
tterrag dde7dccef1 Porting Forge rendering code to 1.13 (#5132) 2018-09-08 13:34:59 -07:00
LexManos 12869710de Remove old paulscode libraries.
Re-work EnumHelper and ObjectHolder systems to bypass JITer of final fields.
Other cleanups.
2018-09-06 04:39:01 -07:00
LexManos 2798080f60 More error cleanup, reinstanted IForgeReigstryEntry.
The abstract class will be used as the default, and to enable delegates but we should keep it api simple by keeping the interface.
Removed some patches that didnt get removed in the rebase.
2018-09-05 20:06:18 -07:00
LexManos ff6fa2cfaf Add some missing libraries and work on GuiIngameForge. Down 700 errors. 2018-09-05 18:00:14 -07:00
cpw d7e9217695 Network init 2018-09-05 13:14:16 -07:00
cpw b50b768852 Server starts 2018-09-05 13:13:53 -07:00
cpw 330db1a54d Patches deleted 2018-09-05 12:58:49 -07:00
Ben Staddon f2da4be93e Remove BlamingTransformer (#5115) 2018-08-26 18:57:44 -07:00
Ben Staddon f1dfb80931 Allow network leak detection level to be specified (#5067) 2018-08-16 13:18:25 -07:00
Ben Staddon 6ece0ba254 Fix server watchdog thread occasionally crashing on first run (#5019) 2018-08-16 13:16:31 -07:00
TheIllusiveC4 8e7b5be3d4 New SleepingTimeCheckEvent to add yet another way to control sleeping. (#5013) 2018-08-16 13:14:34 -07:00
Ben Staddon 1171668c25 Allow sending packets to client from ServerConnectionFromClientEvent (#4991) 2018-08-16 13:03:32 -07:00
TheCyberBrick 1f58bd71c0 Fixed overworld spawn point reset when respawning in another dimension (#4982) 2018-08-16 12:55:11 -07:00
tterrag 21097a4122 Fix loading languages with no underscore in the name (#5105) 2018-08-16 11:02:53 -07:00
Tom E 3b8146a06e Fixed Redstone and RedstoneDiodes placement on modded blocks that use BlockFaceShape.SOLID for Top. (#5100) 2018-08-12 20:00:05 -07:00
Karthas077 9e30f4f6f9 Added Swim Speed Attribute to EntityLivingBase (#4990) 2018-07-28 19:24:30 -07:00
Ben Staddon 14bfeefb4d Allow custom SpawnPlacementType registration (#4973) 2018-07-28 17:51:44 -07:00
gegy1000 a935859b24 Resource type sensitive ResourceManager reloading, Disabled by default, but may increase performance. (#4658) 2018-07-28 17:47:01 -07:00
Brennan Ward 4c3e6ed139 Improve crash report details (#5011) 2018-07-28 17:39:40 -07:00
Ben Staddon c7c2921b2f Fire colour events for mesa and swamp biomes (#5029) 2018-07-28 17:38:47 -07:00
Kitten eb870bc84c Added CreativeTabs#getBackgroundImage (#5034) 2018-07-28 17:34:40 -07:00
Ben Staddon 2786cd279c Update and clean up Forge fluid render model (#4763) 2018-07-17 20:37:20 -07:00
MrRiegel cfebf27393 Use itemstack in LivingEntityUseItemEvent.Finish before it was used (#5015) 2018-07-14 14:29:32 -07:00
bloodmc 603f4bd7a3 Check use item result before calling onItemUseFirst. (#5016) 2018-07-14 14:28:42 -07:00
Ben Staddon 9121b1f0c0 Fix player movement status not syncing across dimension change (MC-10657) (#4974) 2018-06-27 13:10:47 -07:00
LexManos 464cccaa3e Fix NPE when sleeping in some custom beds. Closes #4956 2018-06-27 12:23:00 -07:00
LexManos 1007d3e9c5 Added Fluid Place Block Event for when fluid changes blocks in world. (#4627) 2018-06-27 12:06:55 -07:00
UnRealDinnerbone c001d2dbf6 Add Farmland Trample Event (#4895) 2018-06-27 11:31:38 -07:00
Kristiāns Micītis 6367c15d32 Added Item#readNBTShareTag(ItemStack, NBTTagCompound) (#4932) 2018-06-27 11:27:24 -07:00
tterrag 4e4ff66bd3 Fix MC-234: Z-fighting when viewing break animation side-on (#4928) 2018-06-27 11:25:03 -07:00
Ben Staddon 4d6fbd9d2f Clean up some dimension manager code and add a command to list dimensions (#4902) 2018-06-27 11:23:23 -07:00
mezz d09a8d98d7
Fix flickering leaves when mods break the blurMipmap settings (#4997) 2018-06-25 22:09:17 -07:00
Ben Staddon fa50d98357 Fix structure template processors causing cascading world generation (#4979) 2018-06-12 22:58:45 -07:00
LexManos f492e25bc9 Copy the Dedicated server's EULA checking to main() function so it can exit earlier. Closes #3659, #3661 2018-05-20 11:21:05 -07:00
mezz f9b8c992ee Fix language parsing for creating the java locale 2018-05-19 20:28:10 -07:00
Ben Staddon 330a9c4fd3 Fix server-side data not being released (#4882) 2018-05-16 23:13:27 -07:00
Ben Staddon 8fdc6eff07 Fix memory leaks in EnchantmentHelper (MC-128547) (#4880) 2018-05-16 23:12:18 -07:00
temp1011 fd201fb690 Expand Villager Farmer AI to generic crops. (#4745) 2018-05-16 22:54:34 -07:00
Ben Staddon 40b567e962 Add an event to control nether portal formation (#4735) 2018-05-16 22:48:14 -07:00
Ben Staddon 36f94fd20e Allow custom models to have per-state lighting (#4732) 2018-05-16 22:44:34 -07:00
Ben Staddon 8d994d074c Fix some light-emitting blocks letting light through (MC-119932) (#4642) 2018-05-16 22:29:03 -07:00
temp1011 e7cd3d4df6 Preserve original ChunkPos for decoration events. (#4767) 2018-05-14 20:20:50 -07:00
tterrag 4f294da799 Fix MC-12269 Various Particles glitchy movement (#4914) 2018-05-08 20:25:06 -07:00
sfPlayer1 50014c7ca4 Reduce range requirement for World.checkLightFor from 17 to 16 (#4729) 2018-04-27 11:53:04 -07:00
Joseph C. Sible c9f035cf03 Fix #4772: add an "isActivator" boolean to powered rails (#4774) 2018-04-22 18:58:21 -07:00
Ben Staddon 90bf8dd95d Fix some code holding client world references longer than needed (#4881) 2018-04-22 14:40:38 -07:00
Ben Staddon bc545450e5 Don't try to render removed tile entities. Fixes MC-123363 (#4811) 2018-04-22 14:32:09 -07:00
Ben Staddon d9dbec0546 Fix dragon fight not initialising correctly under some circumstances (#4868) 2018-04-14 19:43:44 -07:00
LexManos bad83a303e Fix vanilla duplication bug. 2018-04-03 15:29:25 -07:00
LexManos 34706c7cd7 Slow down Forge chunk gen worker when save queue is to high.
Prevents task from completing while tons of chunks are pending save.
And add minimum notification every 60 seconds.
2018-04-03 15:26:28 -07:00
Vincent Lee 272b337aa3 Fix MC-88179 in a better way that avoids and closes #4824 (#4830) 2018-04-02 12:58:15 -07:00
Ben Staddon 60e0f05b0d Improve the warning logged for cascading world generation (#4725) 2018-04-01 19:01:22 -07:00
Ben Staddon fe3478f233 New ITeleporter interface making dimensional teleportation easier. (#4602) 2018-04-01 01:55:45 -07:00
Vincent Lee 1d7c04daeb Add a FML outbound target for all players tracking a point or entity in the world. Closes #3677 (#4631) 2018-04-01 01:42:55 -07:00
coolsquid f5c0b894bf Prevent EntityPlayer.attackEntityFrom from firing LivingAttackEvent twice (#4661) 2018-04-01 01:12:46 -07:00
Ben Staddon 4c1167c96d Check for empty dimensions outside of chunk unloading loop, culling worlds without needing chunk unloads to trigger it. (#4704) 2018-04-01 00:54:22 -07:00
Judge40 b8e411674b Create event for overriding mob griefing flag based on entity. (#4710) 2018-04-01 00:48:25 -07:00
Joseph C. Sible 247d4cb5a8 Add description to Error raised by the server hang watchdog. (#4714) 2018-04-01 00:45:21 -07:00
CreativeMD 6f642ba6ce Fixed Spectator mode particles and sounds computed from where you have been before (MC-46445) (#4728) 2018-04-01 00:40:26 -07:00
Matti Ruohonen e82a7605dc Add a WorldProvider#canSleepHere() method to allow providers to control sleeping in beds separately from re-spawning. (#4741) 2018-04-01 00:27:58 -07:00
Ben Staddon 0b5a6a3b03 Reduce memory usage of model transforms (#4753) 2018-04-01 00:24:37 -07:00
Ben Staddon fb61505d35 Fix some block connection logic not matching vanilla (#4781) 2018-04-01 00:18:14 -07:00
Mordenkainen 14a8e099ca Fix for the player inadvertently being removed from the Entity Tracker when the chunk they were in unloads after they teleport out of it. (#4784) 2018-04-01 00:15:37 -07:00
Brennan Ward 557b41056f Small performance improvement to ItemStack, by using Items.AIR directly instead of getting it from the Block map. (#4786) 2018-04-01 00:08:55 -07:00
TheCyberBrick 11e623bf4d Added chunk instance to ChunkWatchEvent (#4805) 2018-04-01 00:07:01 -07:00
Ben Staddon 483bf26aa4 Fix entities sometimes not rendering when out-of-world (#4823) 2018-04-01 00:02:57 -07:00
Take Weiland cfa3337884 Fix servers crashing due to initializer on @SideOnly field (#4825) 2018-03-27 13:59:52 -07:00
Brennan Ward ed314864f0 Cleaner TileEntityItemStackRenderers, now stored on the Item. Modders should be careful and cache their renderers. (#4700) 2018-03-27 04:26:58 -07:00
mezz a6bbc2761e
Add support for creator mod ID for modded enchanted books, potions, arrows, and spawn eggs (#4810) 2018-03-26 23:25:27 -07:00
malte0811 9d8bf87e93 Fix NBT data loss when shift-clicking stacked items in the enchantment table (MC-17431) (#4817) 2018-03-23 17:32:59 -07:00
Ben Staddon 6ed2879842 Fix integrated server crash not stopping client (#4796) 2018-03-13 16:29:12 -07:00
mezz 4e8b7803c5
Prevent various vanilla blocks from loading unloaded chunks (#4689) 2018-02-26 22:13:01 -08:00
Ben Staddon 49be9b273e Fix incorrect dimension ID being used for maps (#4690) 2018-02-21 21:20:27 -08:00
mcenderdragon bf50f8bc30 Add function to BufferBuilder to directly insert byte data. Closes #4722 2018-02-13 22:00:25 -08:00
LexManos 931ce0aa3b Bump version for RB. 2018-02-02 19:56:31 -08:00
Managarmr719 35d9cd94e8 Fix inconsistency between vanilla and modded glass. Closes #4679 (#4680) 2018-02-02 10:42:41 -08:00
Ben Staddon a47eadb9b0 New hook in WorldProvider to control client lighting re-checks (#4645) 2018-02-02 10:35:47 -08:00
CreativeMD 094245fe06 New hook to delegate some liquid related physics to the blocks themselves. (#4604) 2018-02-02 10:32:37 -08:00
Ben Staddon 9d102a76d4 Fix some shapeless recipes using damageable items not working (#4713) 2018-01-29 15:57:49 -08:00
malte0811 6e731ca3e4 Fixed pumpkins passing the wrong position to isSideSolid on placement (#4686) 2018-01-20 09:30:34 -08:00
alexbobp 1d48e06798 Add MobSpawnerBaseLogic reference to SpecialSpawn and CheckSpawn events (#4600) 2018-01-18 13:06:53 -08:00
MineMaarten dbf2beb6fa Moved firing the MinecartInteractEvent from individual subclasses up to EntityMinecart, which as a result automatically supports EntityMinecartMobSpawner and EntityMinecartTNT. (#4583) 2018-01-18 12:52:46 -08:00
Ben Staddon 94d4cb3396 Add missing check for allowed values to recolorBlock() (#4579) 2018-01-18 12:51:02 -08:00
Ben Staddon 6962678804 Make async chunk loading a config option (#4544) 2018-01-18 12:44:14 -08:00
Vincent Lee 3a3883589f Allow WorldProviders to specify in-game music (#4539) 2018-01-18 12:39:14 -08:00
covers1624 2d424ed2e1 Block::addRunningEffects (#4248) 2018-01-18 12:38:00 -08:00
Daomephsta adf3c7164a [1.12.x] Implement hooks allowing mods to add horse armor. Partially addresses #3975. (#3994) 2018-01-18 12:04:37 -08:00
mezz d0bdb23300
Minor code and documentation cleanup. (#4664) 2018-01-12 23:54:29 -08:00
Ben Staddon 4b1b0d83e9 Fix dimension data not being saved (#4667) 2018-01-07 23:16:33 -08:00
Joseph C. Sible d4ade990e3 Fix vanilla giant jungle trees causing cascading generation (#4652) 2018-01-04 20:30:41 -08:00
KnightMiner 9a2ebd45d7 Fix Beetroot crops don't break/drop when trampled (#4644) 2018-01-01 19:18:18 -08:00
Wasinthorn Suksri 02855f7d74 Added Custom Slime Block hook for Piston. (#4520) 2017-12-16 18:38:53 -08:00
Daomephsta 4ab9929593 Add some extra context to Advancements/Minecart/Fishing/TileEntity loot handlers.(#4443) 2017-12-16 18:38:03 -08:00
tterrag 49d072cef8 Fix BakedQuadRetextured not overriding getSprite (#4137) 2017-12-16 18:22:45 -08:00
Melonslise bbf1bef7d3 Added LivingKnockBackEvent event to allow better control over knock back effects. (#4503) 2017-12-16 18:03:45 -08:00
kashike 441ece67bd Delay egg creation to avoid null statistics (#4508) 2017-12-16 18:01:58 -08:00
mrkirby153 7438ef466e Reimplemented TileEntity and Entity Update Profiling in the /forge track command (#4521) 2017-12-16 17:48:48 -08:00
Justin ae790c2345 [macOS] Fix missing text on loading error screens (#4532) 2017-12-16 17:42:17 -08:00
Ben Staddon 41766c9830 Don't enforce IPv4 for clients connecting to IPv6-only servers (#4563) 2017-12-16 17:39:27 -08:00
Ben Staddon 98997061f0 Add an event for registering block/item colour handlers (#4565) 2017-12-16 17:34:00 -08:00
AlgorithmX2 e3c630ecb8 Fix: Anvil Bug with Custom Damage Items. (#4570) 2017-12-16 17:10:07 -08:00
AlgorithmX2 1f0e0803f0 BlockFlowerPot now checks solid top side instead of old method. (#4571) 2017-12-16 17:09:33 -08:00
Joseph C. Sible 937b29e49d Make vanilla powered rails receive power from mods' custom powered rail subclasses (#4573) 2017-12-16 17:01:56 -08:00
Ben Staddon 622c17ff04 Add missing nullability annotations to some Forge-added methods (#4578) 2017-12-16 16:59:54 -08:00
mezz f36158dae7 Change how chests check if they're blocked. (#4584)
Readd Vanilla Bug: https://bugs.mojang.com/browse/MC-378
2017-12-16 16:57:24 -08:00
BillyGalbreath 5cb01b7142 Allow EntityFishHook to spawn water particles in all liquids that use Material.WATER (#4585) 2017-12-16 16:49:21 -08:00
gegy1000 a38411be70 Add Sound loading progress bar (#4593) 2017-12-16 16:39:14 -08:00
Ben Staddon eda4fb231b Clean up capability checking for entities (#4591) 2017-12-13 22:56:01 -08:00
Ben Staddon 88b49f4a36 Fix sometimes being unable to extract items from double chests (#4590) 2017-12-13 12:02:02 -08:00
Anthony Lomeli bd494af7ee [1.12] Add Advancement Event (#4467) 2017-12-05 14:05:05 -08:00
LexManos 239b9d36a4 Re-enable Vanilla's Shapeless recipe matching. 2017-12-01 13:17:22 -08:00
Draco18s ccc44956fd Fix for the EntityItemPickupEvent having 0 count item when event is fired. (#4549) 2017-11-30 21:46:54 -08:00
Ben Staddon b215d90589 Don't force IPv4 network stack if IPv6 is specifically requested (#4547) 2017-11-26 19:20:01 -08:00
LexManos 44d0e9f05d Fix more bad shapeless recipe matching. Closes #4557 2017-11-26 14:50:57 -08:00
LexManos 89db87dbfc Create custom shapeless recipe matching system. Should solve #4516 damageable items in shapeless recipes. 2017-11-22 13:26:02 -08:00
covers1624 c16906f8d8 Fix BufferBuilder not expanding under some conditions. (#4538) 2017-11-20 11:31:56 -08:00
Ben Staddon a2fb242814 Fix server icon response leaking buffer (MC-122085) (#4534) 2017-11-19 11:35:59 -08:00
Vincent Lee 7a31b10364 Non-player entities now respect WorldProvider.getMovementFactor, closes #4470 (#4471) 2017-11-15 13:32:41 -08:00
LexManos fc87d83d73 Make Ingredient explode wildcard values like OreIngredient.
Fixes some issues related to Grums order fix for Shapeless recipes.
Other more advanced usages need to be documented and tested.
2017-11-14 00:10:33 -08:00
Stanislav Kupryakhin 7d21b324ec Fix server incorrectly marked as stopped before forge's handleServerStopped() (#4517) 2017-11-13 11:07:15 -08:00
Ben Staddon baaa6c6505 Fix buffer leak in vanilla custom payload packet handling (#4512) 2017-11-12 10:38:10 -08:00
Justin a59d20fc02 Fix resource loading on some mac systems when SplashProgress is enabled (#4082) 2017-11-09 22:32:01 -08:00
BillyGalbreath 5a6f19f1c2 Fix MC-51150 (#4495) 2017-11-09 14:33:42 -08:00
Bartek Bok d060747fad Fix NPE when player tries to sleep without bed (#4487) 2017-11-09 14:30:36 -08:00
Bartek Bok e102943a2d Fix FastTESR quad sort (#4298) 2017-11-09 13:52:57 -08:00
Yanbing Zhao c8efe29d61 Fix the incorrect matching algorithm in ShapelessRecipes and ShapelessOreRecipe (#4472) 2017-11-07 21:33:04 -08:00
Ben Staddon 8eb6ec9cdd Fix BlockDynamicLiquid using mismatched state/position pair (#4501) 2017-11-06 10:30:43 -08:00
Bartek Bok dd69f0623c Add LivingDamageEvent (#4349) 2017-10-31 15:29:19 -07:00
Wire Segal ba71017001 Create IRecipeContainer interface and implementation to allow RecipeBook to work on custom GUIs (#4480) 2017-10-31 11:48:55 -07:00
Bartek Bok 6f49568c98 Add InputUpdateEvent (#4356) 2017-10-31 11:47:47 -07:00
Zaggy1024 9c7538db8d Added a cloud renderer that uploads geometry to the GPU. (#4143) 2017-10-31 11:45:46 -07:00
Ben Staddon 31655b3a7d [1.12] Replace ThrowableImpactEvent with a more generic version (#4040) 2017-10-31 11:34:48 -07:00
Philipp Provenzano aa2480c7a1 Allow custom selector types to be defined (#4259) 2017-10-31 11:28:11 -07:00
Ben Staddon 2a546955a4 Clean up more deprecated library functions (#4283) 2017-10-31 11:22:55 -07:00
AEnterprise 22ea5a23ad Improve performance of World.collidesWithAnyBlock (#4286) 2017-10-31 11:20:59 -07:00
Vincent Lee 6d946fa088 Move reach distance to an attribute (#4331) 2017-10-31 11:16:22 -07:00
Brennan Ward 94c8534a83 Resolve a crash relating to plantFlower when biome has no flowers (#4381) 2017-10-31 11:04:42 -07:00
Ben Staddon 48320b315f Prevent fake players from making advancements (#4438) 2017-10-31 11:02:47 -07:00
Ben Staddon f8e375279d Fix killing blow causing combat tracker to lose data (MC-121048) (#4452) 2017-10-31 10:59:04 -07:00
Ben Staddon 0bf82697bb Recalculate chunk height map minimum on load (#4453) 2017-10-31 10:57:48 -07:00
LexManos 57e6559fa4 Fix some locations where State Sensitive Materials were not used. Closes #4474 2017-10-31 10:40:38 -07:00
Ben Staddon ac634a2049 Fix spider/chicken jockeys being unable to spawn naturally (MC-103516) (#4429) 2017-10-31 10:06:16 -07:00
mezz e1dd7cc9ae Fix performance regression in FastTESR rendering 2017-10-07 17:05:34 -07:00
mezz cf39ff18e1 Add Item.getModId to show which mod is associated with a subitem (#4330) 2017-10-02 22:08:16 -07:00
Erlend Åmdal 8a285e0fed Add Chunk capabilities (#4228) 2017-10-02 20:24:11 -07:00
Ben Staddon 267cd19291 Fix some chunk data packets being created unnecessarily (#4414) 2017-10-02 16:49:07 -07:00
Ben Staddon 0d34b02f88 Improve performance of vertex format mapping by caching hashcodes (#4370) 2017-10-02 16:45:58 -07:00
Erlend Åmdal 025495f98b [1.12] Check both hands for sneak interaction bypass (#4256) 2017-10-02 16:28:34 -07:00
Ben Staddon 071664d95f Fix being unable to see with night vision under some conditions (#4383) 2017-10-02 16:02:31 -07:00
Ben Staddon 5cddcc0280 Fix block and torch placement logic not matching vanilla (#4210) 2017-10-02 15:58:30 -07:00
Landmaster b4676f5a0b Add hook to configure EntityEquipmentSlot for item. 2017-10-02 15:54:01 -07:00
Ben Staddon f3273ca0c9 Store entity data for dormant chunks using NBT (#4162) 2017-10-02 15:17:37 -07:00
Vincent Lee 3511e9ef2e Allow for MapDecoration to use alternate rendering, for example a custom spritesheet (#4027) 2017-10-02 15:15:17 -07:00
LexManos b361b72515 Remove limitation of Shaped crafting recipes not being used on grids larger than 3x3 2017-10-01 16:05:15 -07:00
Joseph C. Sible a93f3ab61e Fix not being able to write in a blank, renamed Book and Quill (#4433)
https://bugs.mojang.com/browse/MC-1685
2017-09-30 12:44:43 -07:00
kashike 78630a6bf1 Prevent a mutable BlockPos leak in World#setBlockState (#4388) 2017-09-23 14:26:38 -07:00
LexManos 50265786b2 MC 1.12.2 update. 2017-09-18 14:35:45 -07:00
Tyler Hancock ceaa9ba52f Fix chunk gen mobs not firing the CheckSpawn event. Closes #4394 (#4396) 2017-09-16 21:30:38 -07:00
LexManos 0ad4218bc2 Add new /forge gen command to generate large amounts of chunks.
Usage: /forge gen <position> <count> [dimension] [notifications]
Position is in Block Coords, and can be relative to the player. These will be converted to chunk coords for you.
Count is the number of chunks to load. This is not a radius, actual total number of chunks.
Dimension is optional, you can use this to pregen other worlds.
Notifications is the chunk interval to inform you of the generating progress. This is optional and will be 5% or 100 whichever is higher.

Added new config option to modify vanilla world gen to fix various cascading issues. MC-117810 MC-114332 and more.
This WILL change block placement from vanilla world gen. So this is a opt-in value. Do not report differences in worlds with this flag enabled.
2017-09-15 19:01:59 -07:00
LexManos 036191cd52 Fixed ShapedOre recipes not laying out correctly with the guidebook. 2017-09-14 14:32:03 -07:00
Tyler Hancock 883109182d Fixed search tabs using wrong contents. (#4393) 2017-09-12 11:57:12 -07:00
mezz 638a54b04a Fix #4386 Race condition when unloading chunks causes dead tile entities 2017-09-09 13:30:14 -07:00
Ben Staddon bcea480d36 Patch block model renderer to use location-aware light value (#4303) 2017-09-06 14:32:08 -07:00
Ben Staddon fe3ba2b40e Fix light sources rendering wrongly with night vision (MC-58177) (#4365) 2017-09-06 14:18:25 -07:00
Vincent Lee 44f35fa8b1 Fix vanilla map pixel data being used in various places (#4068) 2017-09-06 13:54:00 -07:00
Ben Staddon 71d81cbd8d [1.12] Remove patches adding chunkExists() function, switch to vanilla code (#4054) 2017-09-06 13:52:43 -07:00
Tyler Hancock 523b4f85c2 Added missing MapGen types to the InitMapGenEvent (#4322) 2017-09-03 16:26:29 -07:00
Joseph C. Sible a171220aba Fix nether wart, pumpkins, and melons passing the new state as the original state to CropGrowEvent.Post (#4377) 2017-09-03 15:03:22 -07:00
Phylogeny 0e789f3543 Fix KeyBindings reset buttons being inverted. 2017-08-24 04:53:19 -05:00
David Vierra 7273065132 Fix UnknownFormatConversionException during erroring TE/Entity removal (#4312) 2017-08-17 21:06:34 -07:00
LexManos 28e341002f Add support for server side only recipes, as well as detection of vanilla client recipe book filter to prevent errors. 2017-08-15 05:10:07 -07:00
iChun 29b717faa7 Add PlayerSPPushOutOfBlocksEvent. (#4091) 2017-08-09 15:26:51 -05:00
Samuel-Harbord ffb71dce8c Add Ability to Override PotionEffect Default Sort Order (#4172) 2017-08-09 15:22:09 -05:00
Thanh-Phuong ee449e427c Add support for oredict item predicates in advancements, and add a registry for item predicates (#4188) 2017-08-09 15:20:45 -05:00
Bartek Bok d14a8724b0 Fix invalid FastTESR quad ordering (#4267) 2017-08-09 15:18:17 -05:00
Ben Staddon 9d7f6bf6e4 Add a hook to allow world providers to change the lightmap colours (#4279) 2017-08-09 15:16:44 -05:00
mezz 31b46e9e77 Fix MC-117075 lag spike when unloading many tile entities (#4281) 2017-08-09 15:15:32 -05:00
LexManos f73c7cb764 1.12.1 Update, Not much modder facing changes, 1.12 mods should load and run fine on this version. 2017-08-03 17:30:43 -07:00
howtonotwin 639589703d Add smarter getter for block slipperiness (#4116)
Fixed MC-119811, Boats rubber banding when dismounted.
2017-08-01 16:25:28 -05:00
covers1624 099bbd479a Add GuiContainer Foreground render event. (#4127) 2017-08-01 16:23:08 -05:00
Ben Staddon 2f7f2e7bc1 Use ClassValue to store tileentity names for profiler in lazy cache. (#4021) 2017-08-01 14:42:18 -05:00
mcenderdragon c8379da83b Added CriticalHitEvent to allow more control over whether a attack is a critical or not, and what damage it does. 2017-08-01 14:13:37 -05:00
Bartek Bok eee8b7ff38 Fix stacked entity item rendering using the wrong transform for the extra items. (#4158) 2017-08-01 13:57:12 -05:00
Xalcon 173e929173 Added pages to the advancements GUI to allow for unlimited root advancements. (#4183) 2017-08-01 13:43:24 -05:00
diesieben07 b7e56a61b9 Ignore neighbor changes for comparators on the client (Vanilla behavior) (#4186) 2017-08-01 13:38:57 -05:00
P3pp3rF1y d3fa82c18a Allow sneaking to bypass villager interaction GUI. (#4193) 2017-08-01 13:29:19 -05:00
PhiPro95 4a31e86bd3 Clean up Block.getLightValue(IBlockState, IBlockAccess, BlockPos) (#4203) 2017-08-01 13:28:27 -05:00
Ben Staddon 817bd72a76 Replace hardcoded block check with isTopSolid method call for placing button/lever (#4212) 2017-08-01 13:25:59 -05:00
Thanh-Phuong f9bb29c240 Added support for oredict dyes to Fireworks, Armors, and Shulker recipes. (#4223) 2017-08-01 13:03:01 -05:00
P3pp3rF1y 8aa78da4de Limit some server to client update packets for Item Capabilities (#4252) 2017-08-01 12:46:04 -05:00
Vincent Lee 32e811bd7a Fixed Armor bar disappear after changing dimension. MC-88179 (#4265) 2017-08-01 12:35:03 -05:00
mezz 00f82331e4 Fix the firing location of InputEvent.MouseInputEvent (#4270) 2017-07-31 23:16:55 -07:00
diesieben07 7d0a8524aa Fix FML handshake race condition, fixes #4219 (#4220) 2017-07-23 17:24:43 -05:00
mezz 32dc726df1 Prevent player from dying infinitely due to zero max health (MC-119183) 2017-07-20 21:54:46 -07:00
malte0811 a6b9fbfa9f [1.12] Allow the server to handle item-block interaction if onItemUse doesn not return PASS (#3967) 2017-07-20 17:11:50 -05:00
Madsthunder ad15209f8d Allow support for custom Shields and Shield disabling weapons. 2017-07-20 16:44:37 -05:00
diesieben07 fb10d7cbd4 Ignore fortune for anything but seeds in crops (#4160) 2017-07-20 16:31:16 -05:00
LexManos afea45dccc Fix tripwire statemap not being complete when mappings change. Closes #3924 2017-07-18 12:53:55 -07:00
LexManos 6167bbfea9 Fixed issue where rendered held items wouldn't properly update when the reequip animations isnt shown. Closes #4175 2017-07-13 15:21:57 -07:00
Ben Staddon ead0e81025 Remove unneeded block patches (#4167) 2017-07-12 21:49:21 -07:00
Vincent Lee 4df20daf41 Allow advancement icons to have nbt (#4114) 2017-07-08 15:14:29 -05:00
LexManos 80da39d4e3 Attempt fix, or at least better debugging for RecipeBook accessing unknown recipes. 2017-07-08 13:08:44 -07:00
LexManos 0215e2e128 Fix MC-68754, Screen is not resizeable after exiting fullscreen due to LWJGL bug 2017-07-08 13:08:06 -07:00
mezz d3c11c2b4f Use Item's custom FontRenderer for tooltips in the Creative Gui (#4101) 2017-07-08 00:19:49 -07:00
mezz 02ef4155c8 Fix Recipe Toast crash when granted more than 5000 recipes (#4124) 2017-07-07 23:47:58 -07:00
mezz 3847a2cf5d Throw packet encoding exceptions instead of suppressing them, to prevent corrupt packets (#4144) 2017-07-07 04:39:27 -05:00
mezz 5fc380665e Include location of the call when a mod uses System.out or System.err (Fix #4135) 2017-07-04 23:20:04 -07:00
mezz c1ae2cdbf2 Improve furnace fuel handling (#4083) 2017-07-03 12:54:01 -07:00
Xalcon e1a2bcf902 Add isSpawner parameter to the CheckSpawn event (#4075) 2017-07-03 12:45:57 -07:00
E2 43be1f46a5 RenderLivingEvent now stores partialTick
2
2017-07-03 12:20:45 -07:00
covers1624 9e413de6c9 Added Block::getFogColor to allow custom blocks to control fog colors while inside them. (#4090) 2017-06-28 17:23:32 -05:00
LexManos 10ca404e9e Fix the creative menu search function. Closes #4100 2017-06-27 21:34:03 -07:00
LexManos a4fb33d945 Add support for loading mod advancements from the mod jar files. 2017-06-27 15:18:52 -07:00
Vincent Lee a480fa0821 Remove outdated patch to BlockDoublePlant 2017-06-26 22:37:17 -07:00
Ben Staddon 9a09ff68aa Remove some deprecated methods and clean up 2017-06-25 22:30:18 -07:00
mezz 7892ca922c Remove the call to client.refreshResources during loading (#4032) 2017-06-25 22:13:58 -07:00
Fry 0f7ec7e7fd Added dependencies and dependency ordering for textures. (#4070) 2017-06-26 07:58:19 +04:00
ichttt 690c9bb76a Further Java 8 cleanup (#4077) 2017-06-25 14:25:57 -07:00
LexManos 3738a2e42b Fix missed side only on BlockFlower 2017-06-25 12:24:07 -07:00
LexManos 368d206cc6 Make Block.getSubBlocks not client side only. 2017-06-25 11:17:31 -07:00
RainWarrior dc043ac79f Cleanup of model system, taking advantage of java 8;
replaced guava Optional and Function with java 8 versions.
2017-06-25 04:08:20 +03:00
LexManos 1c24600bbb Reload client recipe book after loading modded recipes. 2017-06-24 15:34:09 -07:00
LexManos efd8b38be9 Make getSubItems non-client only. Use it for Ingredient iteration. 2017-06-24 14:47:48 -07:00
LexManos 478a84e748 Fix Emerald generation causing chunk loading. 2017-06-24 14:47:11 -07:00
mezz 72f037b0fa Add Block.getDrops that uses NonNullList, deprecate the old method. Fix #3567 (#3778) 2017-06-24 03:05:42 -07:00
mezz a8734e368d Remove arrival/departure message methods from WorldProvider (#2733) 2017-06-24 02:02:56 -07:00
KingLemming c0188d3228 Use instanceof ItemFishingRod instead of item equality (#4060) 2017-06-24 01:26:36 -07:00
TechnicianLP f670ec4f0b Fix onBlockClicked handler firing twice and Item.onArmorTick in the wrong place (#4037) 2017-06-24 01:01:28 -07:00
Ben Staddon b0dfaa2b81 Remove Java 8 warnings now that Minecraft requires it 2017-06-23 23:31:50 -07:00
Ben Staddon 286f6a910b Fire AnimalTameEvent for parrots (#4003) 2017-06-23 23:11:47 -07:00
LexManos d032a34aaa Fix conflicts 2017-06-23 16:59:57 -05:00
LexManos dee84dc1e4 More work, game loads and runs now.
Moved Registry events to directly AFTER PreInit instead of before.
This allows modders to register handlers for it without @EventBusSubscriber.
It also allows you to register custom things needed before the construction of blocks or items such as Fluids.
TODO: Move Fluids to a real registry.
@ObjectHolder can now be used on private fields.
Reworked FMLModIdMappingEvent to include data for all registries.
Tile Entities are now registrable.
2017-06-23 16:59:57 -05:00
LexManos a26d89c876 First pass of registry rewrite.
Tests do not run yet.
Things of note:
Removed the idea of substitutions, just register multiple items with the same name they will override each other like a normal map.
Decoupled Forge registries from vanilla classes. They now use bouncer classes. MODDERS SHOULD NEVER USE THESE
Introduced more stringent registry locking. As it sits things are only allowed to be registered during the RegistryEvent.Registry phases!
This is to force modders to split up their registrations, and pave the way for calling these functions multiple times during a single MC lifecycle.
ObjectHolder, Missing Mappings, etc... *should* now work for all registry types, nothing should be special cased to Blocks/Items anymore.
Added optional generic dummy factory to registries, to allow registry creators the ability to dummy more then just Blocks.
Re-worked the ItemStack transformer and applied it to ItemBlock and ItemBlockSpecial. Allowing us to cleanup reflective hacks in Block callbacks.
Registry onAdd callback is now only fired on the ACTIVE registry, fixing any issues of temp registries overriding active objects.
2017-06-23 16:59:57 -05:00
diesieben07 0e9820c51c Clean up Logging (#3953)
# Conflicts:
#	patches/minecraft/net/minecraft/client/renderer/texture/Stitcher.java.patch
#	patches/minecraft/net/minecraft/client/renderer/texture/TextureMap.java.patch
#	patches/minecraft/net/minecraft/entity/EntityList.java.patch
#	patches/minecraft/net/minecraft/tileentity/TileEntity.java.patch
#	src/main/java/net/minecraftforge/oredict/OreDictionary.java
2017-06-22 23:18:49 -07:00
mezz 98f464ad43 Fix Chunk patch (#4036) 2017-06-20 20:40:45 -07:00
mezz 17a714f7fd Fix patches in Chunk and Explosion (#4036) 2017-06-19 23:27:52 -07:00
mezz c6d7c7c11f Fix itemstack comparison with null 2017-06-19 23:27:52 -07:00
Ben Staddon 80d9beedc9 Remove unused patch to ItemRecord. Closes #2686. (#4035) 2017-06-19 16:47:01 -07:00
mezz c2845967cc Update MCP mappings to 20170617 2017-06-17 18:06:04 -07:00
cpw 4a4c38b4e0 Patch a small bug in SPacketLoginSuccess that lets us emulate the network
handshake. This will be very useful as I rebuild the networking.
2017-06-16 22:00:54 -04:00
LexManos 22d243e70d Fix NPE in config menu with custom keybinds. Closes #3985 2017-06-14 10:23:49 -07:00
LexManos a8659a1613 In-progress Registry system enhancement.
Needs cpw to take a look at enabling removing/overriding in the registry stuff.
But in theory it loads json recipes for mods now.
2017-06-14 10:14:56 -07:00
LexManos f1cca475ea Initial patch update to 1.12.
Some things to note:
Netty is screwy so currently can't join single player. @cpw
Crafting has been MAJORY reworked. The current GameRegistry functions are nooped, this is IN THE WORKS.
  Just need to move the recipe list to a full class registry, and then re implement the in-code recipe registration.
  Also, it IS advised that modders move to JSON, because ideally we'll see a S->C recipe syncing system in 1.13
  which would allow servers to have custom recipes.
  OreDictionary currently 1/2 works, need to write a better algorithm for replacing ingredients.
  Please be patient
Rendering:
  A lot of functions got a new float parameter, this is similar to partial ticks, needs more research
2017-06-10 22:22:02 -04:00
mezz 286777b824 Fix getShareTag replacing data on the server (#3776) Closes #3682 2017-06-04 18:38:16 -07:00
LexManos c544f06880 Fix shaders not loading from mod domains Closes #3921 2017-06-01 15:47:49 -07:00
Ben Staddon d867bd299f Clean up MapData patch (#3905) 2017-06-01 14:38:12 -07:00
TechnicianLP ca298ef6aa NBTTagList implements Iterable<NBTBase> (#3884) 2017-06-01 14:37:22 -07:00
Vincent Lee df52accf76 Fix canRiderInteract being called on the wrong entity (#3934) 2017-06-01 14:35:05 -07:00
Erlend Åmdal e2f60c1aaf Deprecate vanilla getExplosionResistance and properly annotate the forge replacement (#3929) 2017-06-01 14:32:37 -07:00
Mathe172 9c148b56f8 Fix patches of GuiScreen(#3704) and ItemDye(#3736) (#3878) 2017-05-26 14:19:58 -07:00
Ben Staddon c6f181dcb2 Fixes for PlayerDestroyItemEvent being called with empty itemstacks. (#3728) 2017-05-26 13:54:13 -07:00
Madsthunder 7976ac4a2b [1.11.2] Added support for Village capabilities (#3648) 2017-05-26 13:51:18 -07:00
diesieben07 03e922fa05 Disable frost walker enchantment on anything but vanilla water (#3906) 2017-05-21 13:52:25 -07:00
Matthew Messinger 81d61218b6 Fix head being angled badly when riding mobs. Fixes MC-1207 (#3901) 2017-05-21 12:37:28 -07:00
mezz 61d00dd05f Fix MC-117087, prevent calling Class.getSimpleName on TEs unnecessarily (#3873) 2017-05-06 12:19:51 -07:00
Max Becker 34463690c5 Changed custom entity selectors from event based to factory based. (#3579) 2017-05-01 18:36:24 -07:00
ichttt 6ffd94a08e Create ItemFishedEvent, the event is cancelable, but items are not mutable. Use LootTables to control that. (#3705) 2017-05-01 18:10:47 -07:00
Ben Staddon 003d0c601d Relocate TileEntity#onLoad call to after it's added to the world instead of the chunk so as to have a valid world reference (#3836) 2017-05-01 17:41:37 -07:00
Madsthunder 93a4e13837 [1.11.2] Fixed Zombie Villagers not setting and getting professions correctly (#3678) 2017-04-30 21:59:57 -07:00
LexManos d84ee35245 Fix NumberFormatException being thrown for empty ItemStack deserialization
Thanks @gabizou, 1.11.2 version of #3830
2017-04-09 23:13:13 -07:00
mezz 582f33fc85 Fix mutable blockpos leak MC-114281 (#3742) 2017-04-07 17:36:36 -07:00
Daomephsta f92425cf71 Fix typo in LootEntry.Serialiser causing incorrect serialisation. Closes #2757, Fixes MC-115407 (#3823) 2017-04-07 17:09:56 -07:00
PhiPro95 5f4cd69167 Fix invulnerable items becoming invisible client side MC-53850 (#3807) 2017-04-07 17:03:43 -07:00
John Protsen dbc6baf2f7 Add Item.canDestroyBlocksInCreative() allowing more items to not break blocks in creative (#3805) 2017-04-07 16:59:21 -07:00
Kina 2c7c538c73 Fixed HarvestDropsEvent issue by fixed-length lists on getDrops (#3778) 2017-04-07 16:51:21 -07:00
mezz 2234039b96 Add GenerateMinable event for mesa gold (#3774) Closes #3738 2017-04-07 16:48:28 -07:00
Ben Staddon 901df8345c Add AnimalTameEvent for handling animal taming (#3763) 2017-04-07 16:47:28 -07:00
Ben Staddon f22874d3be Added missing bounds check to ChunkCache.getBiome (#3752) 2017-04-07 16:43:09 -07:00
Vincent Lee 72dd06ca85 Allow result of PlayerInteractEvent to be changed when it's cancelled (#3744) 2017-04-07 16:38:56 -07:00
Choonster TheMage 5ffbbd3b9f Add EnumHand and ItemStack to BonemealEvent (#3736) 2017-04-07 16:31:51 -07:00
Da-Technomancer fd0dabd60c Added a boolean flag for disabling Entity onUpdate (#3731)
The flag is false by default, and if true the Entity will not update. It is saved and loaded from NBT, and is called updateBlocked. Modders are responsible for managing this flag for entities they with to 'freeze' or 'unfreeze'.
2017-04-07 16:28:53 -07:00
Paulo "JCranky" Siqueira be2d814155 Add LootTableManager to the LootTableLoadEvent (#3717) 2017-04-07 16:22:49 -07:00
TheMasterGabriel b99aa9bca4 Fix EntityFallingBlock check for ITileEntityProvider (#3711) 2017-04-07 16:18:45 -07:00
Lance 671d462645 Added ClientChatEvent. Closes #1442 (#3704) 2017-04-07 16:09:46 -07:00
kashike 9619be4a17 Use thread groups to detect the effective side (#3644) 2017-04-07 15:35:58 -07:00
Silly511 f0eb941abc New LivingDestroyBlockEvent for controlling if some entities can destroy blocks (#3628) 2017-04-07 15:34:26 -07:00
LexManos f2425b7486 Fix breaking particles on dedicated server. Closes #3825 2017-04-06 13:16:01 -07:00
LexManos d850ca890f [MC-2518] Fixed missing break sound and particles. Closes #3821 2017-04-05 14:28:28 -07:00
Kirill Kuznetsov b6194b0cca [1.11.x] Fix blank tab in creative inventory when additional tabs evenly divisible by 10 (#3817) 2017-04-02 19:50:10 -07:00
LexManos 72937c90be Fix vanilla bug where player reputations villages were reset on read.
Deprecated Username based API in favor of UUID based API.
2017-03-31 02:33:39 -07:00
LexManos c1a38c541a Fix error when reading world info for old saves with missing dimensions. Closes #3786 #3331 2017-03-15 02:51:52 -07:00
mezz 4fbc847736 Detect and log cascading chunk generation issues during terrain population (#3756) 2017-03-14 21:19:47 -05:00
Earthcomputer 43375ded29 Fix duplicate achievements getting added to the achievement list (#3770) (#3779) 2017-03-14 21:04:09 -05:00
diesieben07 55587fca08 Fix parameter-names for WorldProvider.shouldMapSpin (#3767) 2017-03-07 15:29:09 -08:00
Paul Fulham 45e0738f43 Fix MC-112730 TE global renderer duplicate render (#3651)
* Fix TE global renderer duplicate render
2017-02-26 12:21:30 +04:00
Bartek Bok 724ffe1d70 Fix entity write catch block (#3726) 2017-02-24 16:03:19 -08:00
Bartosz Skrzypczak c49ff259b5 Fixed TESR items not rendering correctly before entering world (MC-112292) (#3666)
Fixed crash when rendering text in TESR items before entering world
2017-02-23 18:41:57 -08:00
sjx233 2003dee17f Add DifficultyChangeEvent (#3525) 2017-02-23 18:12:27 -08:00
David Quintana a6284e6053 Allow mods to set other default "home dimensions" for respawning. (#3528) 2017-02-23 18:08:58 -08:00
Vincent Lee a15dee61d6 Persist PotionEffect curative items and initialize defaults from Potion (#3573) 2017-02-23 18:04:06 -08:00
Guichaguri 384567c4a5 Added Forge slot methods to creative container (#3581) 2017-02-23 18:01:09 -08:00
Vincent Lee d3e4fde2b2 Restore missing Biome GetWaterColor event. Closes #3164. (#3625) 2017-02-23 17:47:21 -08:00
CoderAtParadise da5b2201fa Fixed Missing Furnace Fuels (#3627) 2017-02-23 17:46:37 -08:00
Ben Staddon 64cb9cdafd Prevent concurrent modification of ClassInheritanceMultiMap (#3632) 2017-02-23 17:20:25 -08:00
Ben Staddon 64c9aae0c4 Fixed ChunkCache.getTileEntity creating tile entities off world thread. 2017-02-23 17:12:37 -08:00
LexManos a4a6d5fa6c Fixed Flower Forests not having proper flowers. Closes #3652 2017-02-23 15:51:36 -08:00
LexManos 7cdbe5d518 Fix Poppy to Dandelion ratio 2017-02-23 15:50:30 -08:00
CreativeMD 3c3fcc0ffd Add implementation for Living Attack event on client-side for players (#3667)
* Fixed unused import
2017-02-23 15:35:44 -08:00
Ben Staddon ab4c4db0d5 Fix bug caused by ItemMinecart patch (#3672) 2017-02-23 15:27:02 -08:00
Vincent Lee e5eb2e795b Make getRGBDurabilityForDisplay use getDurailityForDisplay by default. Closes #3670 (#3673) 2017-02-23 15:25:43 -08:00
Ben Staddon d3c6130f88 Use Forge setting to determine baby zombie chance. Fixes #3690. 2017-02-23 15:18:59 -08:00
LexManos 403eda184a Properly fix IShearable implementation. Fixes shears taking damage twice, mooshroom particles, and blocks dropping incorrect loot. 2017-02-23 15:15:48 -08:00
LexManos 6ae39ac027 Fix hoppers being able to insert shulker boxes into shulker boxes. 2017-02-21 14:22:28 -08:00
Kevin G 7aa1e00f31 Fix for bad decompile process on Particle.java that causes onGround flag to not get set properly as well as motionX and motionZ not being set to 0 when their axis has collision happening (#3716) 2017-02-19 21:39:27 -08:00
Vincent Lee a605c64c49 Fix ClientTickEvent Post firing inside another profiler section (#3715) 2017-02-19 21:21:48 -08:00
Vincent Lee 1d6cd35a09 Fix Item.doesSneakBypassUse being applied incorrectly. 2017-02-19 21:19:43 -08:00
James Mitchell 5f6bf3b063 Stop rotation of extended pistons, beds, and double chests Fixes #3634
Fix rotation of repeaters and comparators
2017-02-19 10:48:43 -08:00
Florian "Sangar" Nücke caa85b33bf Fixed TileEntity#getRenderBoundingBox not offsetting correctly causing more TEs to render then needed (#3709) 2017-02-19 09:07:12 -08:00
diesieben07 6745022d46 Fix spawn-fuzz formula (#3695) 2017-02-12 13:28:27 -08:00
LexManos 4a6b3ef6e3 Fix world spawn fuzz. (reverted from commit 450c3a80c1)
Protip Don't code while groggy.
2017-02-12 12:18:21 -08:00
LexManos 450c3a80c1 Fix world spawn fuzz. 2017-02-12 12:11:40 -08:00
diesieben07 0e9d741163 Fix some cases where world time is not passed through the WorldProvider. (#3685) 2017-02-11 11:22:25 -08:00
mcenderdragon dcc76ccb58 this finaly fixes #2866 (#3656) 2017-01-24 10:30:31 -08:00
Vincent Lee ba875418fd Fix MC-111753 (#3655) 2017-01-24 10:29:43 -08:00
James Mitchell 1e7eb6fb09 Fix #3635 MC-103403 fix ingredient count for ingot block recipes (#3640) 2017-01-17 15:40:09 -08:00
LexManos 7da6c2d0e1 New client config option to force all chunk rendering off the main thread.
This may help FPS issues, but may also result in world holes/rendering issues.
Also fix Forge configs not saving properly.
2017-01-17 13:34:03 -08:00
LexManos 50bf03b82b Cache entity constructors for a small performance optimization 2017-01-17 13:07:22 -08:00
Choonster TheMage d53397111b Fix Biome#getSpawnableList returning an empty list for non-vanilla EnumCreatureTypes (#3611) 2017-01-11 22:19:29 -08:00
diesieben07 df0f1c4e75 Allow block to specify their type for AI pathfinding (#3546) 2017-01-11 16:43:41 -08:00
Ben Staddon 9835e3705c Fix vanilla bug MC-98707 (#3565) 2017-01-11 16:32:28 -08:00
Justin aed00b5dce Add missing patch to ItemStack isItemStackEqual (#3577) 2017-01-11 16:27:11 -08:00
Ben Staddon a718077a2e Fix ContainerRepair patch to prevent NPE (#3553) 2017-01-11 16:14:38 -08:00
liach d672584b8d Removed an unsafe usage of `EntityMinecart.getType()` (#3592) 2017-01-11 16:13:14 -08:00
Vincent Lee a824214333 Fix milk not working on anything at all (#3574) 2017-01-11 15:19:20 -08:00
James Mitchell c545b8ecd4 Clean up null issues, add more annotations (#3590) 2017-01-11 15:17:56 -08:00
Ben Staddon 43efa3cfc4 Small cleanup for PlayerInteractEvent (#3563) 2017-01-11 15:17:08 -08:00
Ben Staddon 60211e6cd6 Fix and clean up ItemBow.onPlayerStoppedUsing() patch (#3555) 2017-01-11 15:16:37 -08:00
Vincent Lee d2872ec7a2 Fix horse cap patch being reapplied in the wrong place (#3609) 2017-01-05 22:28:08 -08:00
LexManos 966c6263c3 Inital 1.11 update. 2016-12-26 21:34:18 -08:00
James Mitchell 5165dc52bf Update MCP mappings to snapshot_nodoc_20161220 (#3551) 2016-12-21 15:52:30 -08:00
James Mitchell 9010f1d7e7 Add hook to allow any block to respond to filtered block updates like the Observer block (#3547) 2016-12-21 11:14:36 -08:00
Ben Staddon e32cc2a607 [1.11] Fixes for Chunk.getBlockLightOpacity implementation (#3537) 2016-12-21 11:12:48 -08:00
Justin 95e523f943 [1.11] Fix ItemHandlerHelper canStack and ItemStack areTagsEqual methods not checking capabilities (#3500) 2016-12-21 11:11:25 -08:00
James Mitchell b9ebc44790 Make NBSP character display as a space. MC-2595 (#3522)
Add easy getter for the Locale: MinecraftForgeClient.getLocale()
2016-12-17 13:27:45 -08:00
James Mitchell 4908f58b00 Fix setting the world in TileEntity.addTileEntity (#2863) (#3517) 2016-12-17 13:26:07 -08:00
Max Becker 7c72e5168f [1.11] Made WalkNodeProcessor consider burning blocks (#3515) 2016-12-17 13:24:10 -08:00
Ben Staddon 4530967009 Patch EntityPlayerSP to use location-aware version of isNormalCube (#3494) 2016-12-17 13:23:04 -08:00
Hasun a997222aca reset repo to upstream and reapplied patches (#3434) 2016-12-17 13:10:17 -08:00
Rock Hymas 8dc4b5f9b5 [1.11] Added EnchantmentLevelSetEvent (#3433) 2016-12-17 13:06:51 -08:00
LexManos aee9d8c9b4 Prevent a crash when scheduling block updates for non-existing blocks #3485 2016-12-05 15:12:13 -08:00
LexManos daf21e4dcf Fix issue reading chunks from the network when client and server do not agree on block count. Closes #34925 2016-12-05 13:53:38 -08:00
LexManos b270839e91 Restore missed patch in World.updateComparatorOutputLevel. Closes #3495 2016-12-05 13:07:41 -08:00
LexManos c6bc4ec5a9 Make SlotItemHandler override Slot.getSlotStackLimit. Closes #3497
Make Container.mergeItemStack respect target slot's max size when slot is non-empty. Closes #3498
Fix Shift clicking in Beacons with stacked items when fuel slot is empty.
2016-12-05 12:56:05 -08:00
LexManos 3ef3b46ebb Add ItemBlockSpecial#getBlock (#3343)
(cherry picked from commit cf26f4acbe48ee8790edc03d0b5c16c1167278ab)
2016-12-05 12:15:56 -08:00
LexManos 621d67d36a Add null check and informative error message when client receives an invalid update packet (#3266)
(cherry picked from commit 882e0e3bf22784d693e3816b0efeba5fbedb1a22)
2016-12-05 12:13:39 -08:00
BlayTheNinth 2009b3ec5e [1.11] Add canApplyAtEnchantmentTable to Item (#3463)
Allowing increased control of which enchantments can be put on an item over Vanilla's hard-coded item type checks.
Render enchantment buttons disabled when the item is enchantable but the enchantability requirement is not met on lower levels.
2016-12-03 10:43:29 -08:00
mezz e09e6c0f24 Add a way for modded GuiScreens to cancel mouse and keyboard events (#3438) 2016-12-03 10:32:09 -08:00
diesieben07 1f26b3c3f2 Add missing pooled BlockPos retain in World patch (#3486) 2016-12-03 10:22:48 -08:00
liach 2337b0a6ae Moved TextureStitchEvent.Pre to allow custom sprites for blocks (#3436) 2016-12-01 20:49:23 -08:00
LogicTechCorp 0b9988bf45 Allow connectable blocks to choose what they can connect to (#3437) 2016-11-30 17:51:36 -08:00
CoderAtParadise 249c468a75 Changed Armor Material to use an ItemStack aware version (#3469) 2016-11-30 17:08:30 -08:00
Ben Staddon ef1efaffec Fix Redstone Torch memory leak (#3474) 2016-11-30 16:26:38 -08:00
TechnicianLP dac8e49f50 Added EquipmentChangeEvent (#3411) 2016-11-30 15:15:14 -08:00
LexManos 8d20258f3c First pass at exposing data fixers to modders.
Each mod gets its own version number, mods SHOULD NOT rely on other
mod's fixers, just care about yourself.
Walkers can use IDataFixerData to retrieve their version.
2016-11-28 16:05:41 -08:00
cpw b048c1a4b5 Pass along if the respawn event was the result of the end being conquered or not (end respawning is really FUNKY code and uses death instead of 'change dimension') 2016-11-27 23:58:41 -05:00
kashike 12733656eb Add method to check if an Entity can trample a Block. Fixes #2510 (#2730) 2016-11-27 02:40:23 -08:00
mezz 4b51536592 Provide access to GuiContainer location and dimensions (#3440) 2016-11-27 02:24:32 -08:00
cpw 45aa74454b Fix problem with the server hanging around after forcing the client to exit, leaving behind stale processes. 2016-11-25 02:08:52 -05:00
mezz 969a75154f Fix #3432 Hopper and Dropper item moving does not exactly match vanilla (#3442) 2016-11-23 12:45:07 -08:00
mezz 95ecd2a8f4 Fix #3424 ItemCraftedEvent returns air when shift-clicking (#3441) 2016-11-22 22:47:53 -08:00
mezz 2bd8b95a3b Cleanup some null checks and remove deprecated methods in Item and Block (#3429) 2016-11-22 15:20:05 -08:00
LexManos b039e2172b Fix ItemStack null check in PlayerInteractionManager 2016-11-18 15:29:55 -08:00
Shadowfacts b4881195b3 Move EntityHorse capability patches to AbstractHorse (#3417)
Fixes #3409
2016-11-18 15:29:18 -08:00
LexManos f12a4b5c1e Fix Item transfers related to Hoppers. 2016-11-18 14:42:22 -08:00
TechnicianLP 668bf47337 Remove Block.addInformation exists in vanilla (#3413) 2016-11-18 13:24:49 -08:00
iChun 1fa0c0c548 Add GetCollisionBoxesEvent. Allows manipulation of the collision boxes of blocks for entities. MC1.11 edition. (#3405) 2016-11-18 12:24:55 -08:00
LexManos 97ea0c4713 First draft of Entity Registry re-write. 2016-11-17 19:06:42 -08:00
LexManos 5ac6d374ed Make Wither Skulls respect Block.canEntityDestroy. Closes #3404
(cherry picked from commit 6b52023a5c341420d976cb50359e2a2a4a6a9192)
2016-11-17 12:49:18 -08:00
Bartosz Skrzypczak 658769ea45 Added EnumHand parameter to Block.getStateForPlacement (#3402) 2016-11-17 12:22:14 -08:00
LexManos 96ef9b564b Fix client side placement issue on blocks with GUIs. Closes #3399 2016-11-17 12:15:28 -08:00
LexManos 85a2a2e661 Fix issues with ZombieVillagers Closes #3398
1.11 doesn't intertwine zombie types anymore so our edits to split them out for custom professions are not needed.
2016-11-17 12:14:23 -08:00
mezz 150566d9a3 [1.11] Fix nullability issues around ForgeHooks and Capabilities (#3395) 2016-11-17 10:44:31 -08:00
LexManos 6dcd276de1 Restore the ability to register modded TileEntities. 2016-11-16 16:54:34 -08:00
mezz eb6b3ea228 Implement fluid item capabilities without item swapping 2016-11-16 16:17:21 -08:00
LexManos 3ea027c3bd Fixed damage bar color. Closes #3389 2016-11-16 16:06:12 -08:00
LexManos 6741967608 Make EntityShulker fire EnderTeleportEvent. Closes #3383
(cherry picked from commit d48985fafaed6de6f09136b999ca8aa44184a7b9)
2016-11-16 16:05:41 -08:00
LexManos f0d9bf7886 Added event to allow modification of player visibility to mobs/AI (#3382)
(cherry picked from commit 0a5ef64d6ea96fe85d7c62107081ced649e6a3e9)
2016-11-16 15:10:14 -08:00
LexManos def75dc092 Restore another missing patch in WorldProvider. 2016-11-16 14:27:06 -08:00
LexManos b067435fa3 Disable capabilities for empty ItemStacks. 2016-11-16 14:26:47 -08:00
mezz e498dc7532 [1.11] Fix initCapabilities for ItemStacks (#3379) 2016-11-16 14:15:02 -08:00
LexManos cc48280a8b Apply missed patch to WorldProvider. 2016-11-16 13:57:01 -08:00
LexManos f8cba13b5b Fix localizations not loading correctly in legacy resource packs. 2016-11-15 22:59:31 -08:00
LexManos 41916ae39a Fix FurnaceRecipy registration. 2016-11-15 22:34:48 -08:00
LexManos 648067efc2 Fixed test cases for 1.11 changes. 2016-11-15 20:28:12 -08:00
LexManos c459b87ec9 Initial 1.11 release update. 2016-11-15 19:26:10 -08:00
cpw 4e6a774075 Initial 1.11-pre1 update 2016-11-13 17:09:55 -05:00
cpw c177219ff3 regenerate entitylivingbase patch 2016-11-12 10:16:10 -05:00
Draco18s 998a78c3c1 Added events for crop growth (#3320) 2016-11-07 14:40:44 -08:00
Max Becker 42e0fbbb02 Add support for custom entity selectors in commands (#3356) 2016-11-05 13:12:05 -07:00
Choonster TheMage 9a9c02fa25 Add hand argument to BlockEvent.PlaceEvent (#3221) (#3270) 2016-11-03 11:53:12 -07:00
Aaron Hill 5c78361b27 Fixed Block.setBedOccupied ignoring 'occupied' parameter 2016-10-31 17:45:43 -07:00
Raoul 56e347d05a Add Item#getNBTShareTag (#3342)
* Add Item#getNBTShareTag

* Update comment
2016-10-30 12:24:14 -05:00
boni 5f9034d95b Call Looting Event on player death and loot table drops (#3275)
* Call Looting Event on player death and loot table drops

* Simplify patches

* More code cleanup: Replace old usage with compact forgehooks implementation
2016-10-30 10:53:50 -05:00
LexManos 858056c089 Fix POTENTIAL issue with Texture Stitcher exceeding max size. 2016-10-25 00:34:45 -07:00
LexManos 1eee6cd382 Fixed texture stitcher not using full texture height before expanding width. 2016-10-23 19:57:49 -07:00
LexManos 159ca09c54 Special case not drooping snowballs for water and snow layers. Closes #3326 2016-10-23 14:07:24 -07:00
Ben Staddon 9ecb005e98 Fix MC-105406 (OpenGL leak in View Frustum) (#3308) 2016-10-23 12:32:44 -07:00
mezz b0558c63de Fix very laggy mipmap slider MC-64581 (#3305) 2016-10-23 12:30:44 -07:00
Shadowfacts 80f0e0bb93 Add Block#getStateForPlacement (#3129) 2016-10-15 11:09:23 -07:00
mezz bea5d44273 Add better key modifier behavior for GUI contexts (#3307) 2016-10-14 13:14:27 -07:00
tterrag 7bbd3954f5 Make item repair recipe respect itemstack's getMaxDamage (#3295) 2016-10-11 16:40:59 -07:00
LexManos cfa63792bc Fix infinite loop in dragon fight when the dragon is over the void. 2016-10-11 12:35:18 -07:00
mezz 3a3c436e3f Fix unbound keybindings are activated by unknown keyboard keys (#3288) 2016-10-02 11:02:48 -07:00
Ivorius c58a66a816 Fix roofed forests posting decoration events for small mushrooms rather than big (#3259) 2016-09-17 10:51:35 -07:00
Matthew Messinger 2aaa4f424d Add support for offhand bow aiming animation (#3085)
Vanilla allows you to use a bow in your offhand, but it's not visible to others or in third person.
Fixes MC-88356
2016-09-16 18:53:17 -07:00
LexManos f08f3c1105 Fixed Biome.platFlower not being called when bonemealing grass. Closes #3254 2016-09-14 12:57:56 -07:00
Steven Blom 8dca9f2694 New event to allow mutating a baby entity based on it's parents (#3227) 2016-09-13 09:32:27 -07:00
Paul Fulham cac55abec2 Fix debug command creating empty file (MC-103399) (#3218) 2016-09-13 00:31:43 -07:00
LexManos b879cc9b73 Fix potential shading issue in GuiEditArrayEntries. Closes #3247 2016-09-12 14:48:55 -07:00
LexManos 5964bf8cb2 Fixed ItemStacks having ForgeCaps tag when no caps are serialized. 2016-09-11 11:05:48 -07:00
LexManos 24cccab718 Fix Cactus being able top be planted on incorrect soil. 2016-09-11 10:42:06 -07:00
bloodmc ca1f704e2f Fix wrong var being used during getMaxSpawnPackSize check. (#3240) 2016-09-09 11:27:10 -07:00
LexManos f9c7caaf0c Move dismount version of EntityMountEvent to Entity class. Should fix canceling dismounting. Closes #3226 2016-08-29 15:49:59 -07:00
LexManos a05d4234f0 Yet another fix for stupid stairs. Closes #3224 2016-08-26 22:01:01 -07:00
LexManos c3fe6ecf7c Make StructureBlock TESRs always render. Closes #3222 2016-08-26 15:26:29 -07:00
LexManos 12769dbaae Fixed decorate event being called with SHROOM type for both convered trees and large mushrooms. Closes #3215 2016-08-22 16:40:24 -07:00
boni 3222a9a771 Revert changes to ItemTool for binary compatibility (#3211) 2016-08-20 13:53:04 -07:00
boni 8dbfe1baad Expand getHarvestLevel to include player and blockstate (#3192) 2016-08-19 15:54:37 -07:00
LexManos 7f40d90b75 Make enchantment tables spawn particles for any custom energy provider. Closes #3208 2016-08-19 15:11:43 -07:00
Vincent Lee b25a9256d3 Allow blocks to affect the beacon color (#3205) 2016-08-17 16:06:35 -07:00
LexManos f3d0d99404 Fix armors rendering badly. Closes #3196 2016-08-15 15:19:52 -07:00
Abastro bfddcfb4fc Introduced Capabilities for World (#3069) 2016-08-13 20:42:00 -07:00
LexManos b5db198f8b Fix vanilla bug in BlockFalling that caused blocks to loose state info during world gen. Closes #3183 2016-08-13 14:52:58 -07:00
MrIbby d17c025557 Added PlayerBrewedPotionEvent (#3187) 2016-08-13 13:38:45 -07:00
LexManos 20c662c1d0 Fix leather armor overlay not rendering when armor is pure white. Closes #3184 2016-08-13 13:02:59 -07:00
Florian "Sangar" Nücke 180692ae5d Make InventoryHelper#spawnItemStack use ItemStack#splitStack to avoid losing capability data. (#3163) 2016-08-12 14:38:24 -07:00
LexManos 4cd0f88a69 Add RenderTooltipEvent (#3034) 2016-08-12 13:57:07 -07:00
LexManos 704b683e27 Fix Fire not using getFireSpreadSpeed. Closes #3175 2016-08-09 17:04:55 -07:00
LexManos 1c11a3622e Fix issue with stairs. 2016-08-09 02:34:17 -07:00
LexManos ef28edb526 Make stair culling use actual state, and be more robust. Closes #3170 2016-08-08 17:32:32 -07:00
LexManos f088e3df6b Second pass at fixing 'Dissapearing Doors' This now more robustly fixes ALL uses of get and has slight performance improvements for itterable states. Closes #3139 2016-07-31 14:30:05 -07:00
LexManos 0f6b16cada Added config option to disable Forge's fix of Stair/Slab face culling.
Some vanilla resource packs exploit this issue in their custom models causing unintended rendering issues.
2016-07-30 10:31:46 -07:00
LexManos 4694152124 Fixed 'Dissapearing Doors', An issue where the world would try to save blockstates that are not serializeable. 2016-07-29 16:54:25 -07:00
cpw 0cba2ed4eb Allow CommandEvent to change the parameter set. Closes #1762 2016-07-29 17:15:19 -04:00
cpw 1473334f61 Merge remote-tracking branch 'origin/pr/3120' into 1.10.x 2016-07-28 23:15:32 -04:00
cpw 2aa7260bbb Refresh patch after cherry pick (cherry picked from commit 71f75bf) 2016-07-28 21:12:17 -04:00
Vincent Lee 2eb3b72618 Fix MC-91728
(cherry picked from commit 71f75bf)
2016-07-28 21:10:02 -04:00
Vincent Lee 36d7148c5f Remove sideonly on all other SoundType methods
(cherry picked from commit 46c7cac)
2016-07-28 21:03:08 -04:00
Me4502 579f028294 Fixed NeighborNotifyEvent not containing the piston facing direction.
(cherry picked from commit 5637c41)
2016-07-28 20:51:06 -04:00
cpw b380ba717f Clean up block patch. Also push json update. 2016-07-28 18:51:40 -04:00
cpw 9f9554f7e2 Merge remote-tracking branch 'origin/pr/3116' into 1.10.x 2016-07-28 18:48:51 -04:00
cpw 46cfaae3db Merge remote-tracking branch 'origin/pr/3089' into 1.10.x 2016-07-28 18:43:40 -04:00
cpw bc82f2ae5a Fix #3126 - duplicate stat id error - don't use the "universal iterators" in statbuilding, use the one without the duplicate entries. (The duplicate entry one is for rendering setup) 2016-07-28 15:56:30 -04:00
cpw ab64d1a166 Fix a vanilla bug with the blockstate ID map not being properly symmetric with respect to block.getStateFromMeta - closes #3012 properly but probably has a random MCJIRA ticket somewhere too. 2016-07-26 17:16:42 -04:00
Dakota Pierone 0cf2cdfdb3 Update decorate for biomes to support Decorate event 2016-07-24 10:40:14 -07:00
Vincent Lee f8ec3602f2 No-nonsense getSoundType 2016-07-24 11:44:21 -05:00
cpw 5a3047fbc2 Merge remote-tracking branch 'origin/pr/3072' into 1.10.x 2016-07-24 11:09:54 -04:00
cpw fe96792506 Merge remote-tracking branch 'origin/pr/3087' into 1.10.x 2016-07-24 10:57:47 -04:00
cpw cfba330459 Rename the event to RenderSpecificHandEvent 2016-07-24 10:56:05 -04:00
cpw 31b3825069 Merge remote-tracking branch 'origin/pr/3115' into 1.10.x 2016-07-24 10:38:20 -04:00
cpw cace1f00b2 Merge remote-tracking branch 'origin/pr/3110' into 1.10.x 2016-07-24 10:08:46 -04:00
cpw f96a31c945 Merge remote-tracking branch 'origin/pr/3112' into 1.10.x 2016-07-24 09:57:08 -04:00
Bernhard Bonigl bc27f0e204 Add shouldCauseBlockBreakReset callback to Item. This allows to keep breaking blocks if the NBT or similar changes. 2016-07-24 13:52:27 +02:00
Joseph C. Sible b95d443f22 Add CreateFluidSourceEvent to control infinite fluid sources 2016-07-23 22:39:54 -04:00
Vincent Lee 94a41e1fcc
Add hand-specific render event 2016-07-23 12:29:58 -05:00
mezz a963c9854d Fix hotkey with default modifier loading wrong when modifier set to NONE 2016-07-23 03:10:29 -07:00
Terrence Ezrol cc0e6a1825 Fix async race condition on new chunks (closes #3020) (#3090)
This patch fixes a race condition that sometimes caused a just generated chunk
to be generated a second time.  In some this caused generated structures to
appear incomplete such as in Issue #3020 when the second generated version
effectively overwrote the original version of the chunk.

This patch ensures when ProvideChunk calls LoadChunk synchronously we always
attempt to load the chunk (if not cached) thus avoid the race condition without
changing the logic for async loading for chunks already saved to disk.

Thus this should retain the async functionality from PR #2946 while preventing
generation issues caused by the race condition.
2016-07-21 18:51:45 -04:00
mezz 93a7ac3d89 Add TextureDump forge test mod 2016-07-13 17:04:47 -07:00
CreativeMD db2f5ab416 Fixed sound paused/resume issue 2016-07-13 20:10:38 +02:00
mezz ae0c02159f Force mipmap even if textures are the wrong size 2016-07-13 05:23:01 -07:00
cpw 7e36205ba7 Merge #3060 into 1.10.x 2016-07-09 11:58:09 -04:00
Vincent Lee 591ecdd7c9
Move to a hook in EntityMinecart 2016-07-09 08:53:07 -05:00
Vincent Lee f76af6103e Add throwable impact event (#3071) 2016-07-08 21:12:45 -07:00
Vincent Lee 7b5a5fbcbe
Add ability for custom detector rail output 2016-07-08 21:14:55 -05:00
LexManos 3e6099055e Fix hopper extract behavior being broken on edge cases due to IItemHandler capability. Closes #3062 2016-07-03 13:45:26 -07:00
Bernhard Bonigl 432e3ab08a Add an event that allows to modify the looting level based on damage source 2016-07-03 15:19:31 +02:00
diesieben07 03b54774aa Restore (buggy?) behavior of vanilla BlockPistonMoving and ignore drop chance (#3052) 2016-06-30 12:50:04 -07:00
LexManos cb2b0febeb Fix villages generating to high when using a cusom sea level. Closes #3050 2016-06-30 01:11:35 -07:00
LexManos 373fa8f7a3 1.10.2 Update 2016-06-28 21:25:04 -07:00
diesieben07 4b9bf30fed Fix mob-spawners crashing for non-living entities and simply the patch in the process (#3042) 2016-06-26 16:35:59 -07:00
mezz 1a8ad6bbee Fix legacy handling for ItemBucket subclasses and non-universal buckets (#3038) 2016-06-26 12:18:26 -07:00
LexManos 7f30e76dad Fixed chests being replaced when trees grew. 2016-06-25 10:36:59 -07:00
luacs1998 8e3bc83c3b Simple implementation of a Open/Close container event (#3017) 2016-06-25 12:34:42 -04:00
LexManos 174394d6df Provide 'cleaner' version of TextureMap.setTextureEntry. Closes #1385 2016-06-25 01:27:40 -07:00
LexManos d8166f5d6b Fix incorrect logic in ChunkCache.isSideSolid. Closes #3026 2016-06-25 01:19:15 -07:00
LexManos 84366be869 Fixed incorrect variable being sent to doSpecialSpawn. Closes #2986 2016-06-25 01:18:09 -07:00
LexManos eefbcaaffc Fixed shifted patch in GameSettings causing settings to not load properly. Closes #3025 #3022 2016-06-25 01:17:31 -07:00
cpw 553a34690d Fix doors popping off solid sides. 2016-06-25 01:18:19 -04:00
cpw efbd21e3eb Fix that the Missing blocks/items/registries prompt often got stuck. 2016-06-25 01:07:45 -04:00
cpw 006509a834 Fix Realms button text to be shorter again. Closes #3019 2016-06-23 17:57:31 -04:00
cpw db9e75a273 Fix item pickup dupe bugs. Closes #3015 2016-06-23 17:49:50 -04:00
BlayTheNinth 90d6bad7f7 [1.10] Fix keys with KeyModifier failing to load (#3018)
Fix key options with KeyModifier failing to load due to NumberFormatException
2016-06-23 12:28:43 -07:00
mezz 254cf8bb23 Fix all guis closing as soon as they are opened (#3013) 2016-06-23 07:25:24 -04:00
cpw 260be68723 Update to 1.10 2016-06-23 02:39:55 -04:00
cpw d1f4d71d93 Revert "Added PlayerOpenContainerEvent and added ForgeHooks.canInteractWith"
This reverts commit 8d0b58ee6f.

# Conflicts:
#	common/net/minecraftforge/common/ForgeHooks.java
#	patches/minecraft/net/minecraft/entity/player/EntityPlayer.java.patch
#	patches/minecraft/net/minecraft/entity/player/EntityPlayerMP.java.patch
2016-06-22 23:43:41 -04:00
Girafi dd384a91af Made forge-type spawn eggs spawn childs, when right clicking EntityAgeable again. (#2982) 2016-06-22 23:19:36 -04:00
cpw ee2772b26a Merge remote-tracking branch 'origin/pr/2994'
# Conflicts:
#	patches/minecraft/net/minecraft/item/ItemStack.java.patch
2016-06-22 22:56:26 -04:00
mezz aaf1cba776 Fix ItemStack deserialization can't clear nbt (#3005) 2016-06-22 22:16:48 -04:00
mezz eca97de272 Fix #2918 Make dispensers with buckets work with modded fluids (#2947) 2016-06-18 16:29:28 -07:00
LexManos 3f15c7b05b Fixed brewing stand returning incorrect solts for side inventories. 2016-06-18 15:49:21 -07:00
LexManos 5c15dd714e Fixed villager career display names being off by one. 2016-06-18 11:54:46 -07:00
Shadowfacts 7bbd1a6606 Fix broken EntityItem merging for Items with capabilities 2016-06-17 10:40:58 -04:00
diesieben07 aacb319594 Fix DataParameter mixup when vanilla clients are connected causing CCE in zombie renderer (#2992) 2016-06-16 12:23:30 -07:00
LexManos 1164ace8df Fixed Fernflower decompile issue in AnvilChunkLoader.saveExtraData() Closes #2985 2016-06-12 23:47:34 -07:00
Vincent Lee 6a3b734801 Add getter for the world to LootContext (#2954) 2016-06-09 03:37:11 -07:00
Gustaf Järgren ca6d1c9e3d Fixed arrows not showing in non default AchievementPages (#2968) 2016-06-09 03:26:34 -07:00
RainWarrior ac194dc378 Pass the GL context back from the splash screen during the EntityRenderer init. 2016-06-05 09:29:56 +03:00
cpw 18e60a1235 Fire ChunkWatchEvent.Watch event, closes #2767. Based on @sfPlayer1 patch suggestion. It looks like this logic has shifted relative to 1.8, so there may be differences in event behaviour now. 2016-06-04 11:13:44 -04:00
Minecrell 279380b4f1 Fix asynchronous chunk loading (#2946)
Since the update to Minecraft 1.9.4 chunks were actually never loaded
asynchronously because a sync request was always made from the
PlayerChunkMap shortly after the chunk had been queued.

- PlayerChunkMapEntry now only loads chunks synchronously *after* the
  chunk failed to load asynchronously.
- Fixed some minor bugs that caused "Attempted to dequeue chunk" messages
- Simplified ChunkProviderServer patch. loadChunk no longer generates chunks,
  so there is no need to handle that.
- Moved loader and provider to ChunkIOProvider so there is no need for
  "hashCode abuse"
2016-06-04 02:51:27 -07:00
LexManos 13b820fde2 Fixed BiomeProvider.getModdedBiomeGenerators method name. Closes #2937 2016-06-03 19:00:02 -07:00
Vincent Lee 35cd9fe212 Several bugfixes for PlayerInteractEvent (#2943)
* Don't change Result if setCanceled(false) called

* Fix RightClickEmpty firing even when targeting a block or entity

* Add a left click empty event

* Move hook point for EntityInteractSpecific to the right place

* Fix LeftClickBlock not firing clientside in creative, and clarify docs about creative
2016-06-03 18:52:01 -07:00
mezz 92914f82ae Add new IFluidHandler for capabilities. (#2942)
Old fluid system is deprecated and slated for removal in the next cleanup cycle.
2016-06-03 18:26:41 -07:00
Matti Ruohonen 13ed510fcf Add a Slot#isSameInventory() method (#2884)
This fixes shift + double clicking items in Containers that use
SlotItemHandler slots.
2016-06-03 17:26:51 -07:00
LexManos 6ca018c2b5 Fixed POTENTIAL issue where mods would query world infrom from TEs before they are set. Closes #2863 2016-06-03 17:11:12 -07:00
LexManos 9a23cf76d2 Expanded custom villagers to Zombies and world gen.
Fixed edge cases where custom professiosn wernt being used correctly. Closes #2862
2016-06-03 16:49:30 -07:00
LexManos 0a5daa194b Fixed client side ticking TileEntites after they are unloaded. Closes #2852 2016-06-03 15:29:14 -07:00
LexManos 596ecfb891 Fixed position sent to sanSustainPlant from cactus. Closes #2941 2016-06-03 14:56:58 -07:00
cpw caa61e1be9 Merge branch '1.9.4' 2016-05-31 00:34:03 -04:00
RainWarrior 4008983a5d Reordered transformations during LayerHeldItem rendering, fixes #2827. 2016-05-29 23:36:07 +03:00
LexManos 0bb4d9fb89 Fixed village wells not having their biomes set. Closes #2499 2016-05-28 23:46:00 -07:00
LexManos 3bdbe04261 Fixed TileEntityBeacon not using position-aware getLightOpacity. Closes #2530 and #2910 2016-05-28 23:19:27 -07:00
LexManos 39ac710722 Fixed potential issue with Chunk.getLightOpacity being called before the chunk is added to the world map. Closes #2529 2016-05-28 23:16:12 -07:00
LexManos 906b83dee4 Fix tooltip for survival tab in the creative menu not drawing on any but the first page. Closes #2908 and #2504 2016-05-28 22:56:33 -07:00