Small performance improvement to ItemStack, by using Items.AIR directly instead of getting it from the Block map. (#4786)
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11e623bf4d
commit
557b41056f
1 changed files with 3 additions and 3 deletions
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@ -46,7 +46,7 @@
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{
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- this.field_151002_e = Item.func_111206_d(p_i47263_1_.func_74779_i("id"));
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+ this.capNBT = p_i47263_1_.func_74764_b("ForgeCaps") ? p_i47263_1_.func_74775_l("ForgeCaps") : null;
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+ this.field_151002_e = p_i47263_1_.func_150297_b("id", 8) ? Item.func_111206_d(p_i47263_1_.func_74779_i("id")) : Item.func_150898_a(Blocks.field_150350_a); //Forge fix tons of NumberFormatExceptions that are caused by deserializing EMPTY ItemStacks.
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+ this.field_151002_e = p_i47263_1_.func_150297_b("id", 8) ? Item.func_111206_d(p_i47263_1_.func_74779_i("id")) : Items.field_190931_a; //Forge fix tons of NumberFormatExceptions that are caused by deserializing EMPTY ItemStacks.
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this.field_77994_a = p_i47263_1_.func_74771_c("Count");
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this.field_77991_e = Math.max(0, p_i47263_1_.func_74765_d("Damage"));
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@ -63,7 +63,7 @@
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return true;
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}
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- else if (this.field_151002_e != null && this.field_151002_e != Item.func_150898_a(Blocks.field_150350_a))
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+ else if (this.getItemRaw() != null && this.getItemRaw() != Item.func_150898_a(Blocks.field_150350_a))
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+ else if (this.getItemRaw() != null && this.getItemRaw() != Items.field_190931_a)
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{
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if (this.field_77994_a <= 0)
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{
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@ -72,7 +72,7 @@
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public Item func_77973_b()
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{
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- return this.field_190928_g ? Item.func_150898_a(Blocks.field_150350_a) : this.field_151002_e;
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+ return this.field_190928_g || this.delegate == null ? Item.func_150898_a(Blocks.field_150350_a) : this.delegate.get();
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+ return this.field_190928_g || this.delegate == null ? Items.field_190931_a : this.delegate.get();
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}
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public EnumActionResult func_179546_a(EntityPlayer p_179546_1_, World p_179546_2_, BlockPos p_179546_3_, EnumHand p_179546_4_, EnumFacing p_179546_5_, float p_179546_6_, float p_179546_7_, float p_179546_8_)
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