Fixed texture stitcher not using full texture height before expanding width.

This commit is contained in:
LexManos 2016-10-23 19:57:49 -07:00
parent 129f58c02f
commit 1eee6cd382
1 changed files with 9 additions and 0 deletions

View File

@ -25,6 +25,15 @@
}
public List<TextureAtlasSprite> func_94309_g()
@@ -148,7 +154,7 @@
if (flag3 ^ flag4)
{
- flag = flag3;
+ flag = !flag3; //Forge: Fix stitcher not expanding entire height before growing width
}
else
{
@@ -240,7 +246,7 @@
public String toString()