Fix asynchronous chunk loading (#2946)

Since the update to Minecraft 1.9.4 chunks were actually never loaded
asynchronously because a sync request was always made from the
PlayerChunkMap shortly after the chunk had been queued.

- PlayerChunkMapEntry now only loads chunks synchronously *after* the
  chunk failed to load asynchronously.
- Fixed some minor bugs that caused "Attempted to dequeue chunk" messages
- Simplified ChunkProviderServer patch. loadChunk no longer generates chunks,
  so there is no need to handle that.
- Moved loader and provider to ChunkIOProvider so there is no need for
  "hashCode abuse"
This commit is contained in:
Minecrell 2016-06-04 11:51:27 +02:00 committed by LexManos
parent 14ee316d06
commit 279380b4f1
6 changed files with 93 additions and 108 deletions

View File

@ -1,6 +1,6 @@
--- ../src-base/minecraft/net/minecraft/server/management/PlayerChunkMapEntry.java
+++ ../src-work/minecraft/net/minecraft/server/management/PlayerChunkMapEntry.java
@@ -32,12 +32,19 @@
@@ -32,12 +32,21 @@
private int field_187288_h;
private long field_187289_i;
private boolean field_187290_j;
@ -9,8 +9,10 @@
+ public void run()
+ {
+ PlayerChunkMapEntry.this.field_187286_f = PlayerChunkMapEntry.this.field_187282_b.func_72688_a().func_72863_F().func_186028_c(PlayerChunkMapEntry.this.field_187284_d.field_77276_a, PlayerChunkMapEntry.this.field_187284_d.field_77275_b);
+ PlayerChunkMapEntry.this.loading = false;
+ }
+ };
+ private boolean loading = true;
public PlayerChunkMapEntry(PlayerChunkMap p_i1518_1_, int p_i1518_2_, int p_i1518_3_)
{
@ -21,7 +23,7 @@
}
public ChunkPos func_187264_a()
@@ -71,6 +78,20 @@
@@ -71,6 +80,20 @@
{
if (this.field_187283_c.contains(p_187277_1_))
{
@ -32,7 +34,7 @@
+
+ if (this.field_187283_c.isEmpty())
+ {
+ net.minecraftforge.common.chunkio.ChunkIOExecutor.dropQueuedChunkLoad(this.field_187282_b.func_72688_a(), this.field_187284_d.field_77276_a, this.field_187284_d.field_77275_b, this.loadedRunnable);
+ if (this.loading) net.minecraftforge.common.chunkio.ChunkIOExecutor.dropQueuedChunkLoad(this.field_187282_b.func_72688_a(), this.field_187284_d.field_77276_a, this.field_187284_d.field_77275_b, this.loadedRunnable);
+ this.field_187282_b.func_187305_b(this);
+ }
+
@ -42,7 +44,7 @@
if (this.field_187290_j)
{
p_187277_1_.field_71135_a.func_147359_a(new SPacketUnloadChunk(this.field_187284_d.field_77276_a, this.field_187284_d.field_77275_b));
@@ -78,6 +99,8 @@
@@ -78,6 +101,8 @@
this.field_187283_c.remove(p_187277_1_);
@ -51,7 +53,15 @@
if (this.field_187283_c.isEmpty())
{
this.field_187282_b.func_187305_b(this);
@@ -167,7 +190,7 @@
@@ -87,6 +112,7 @@
public boolean func_187268_a(boolean p_187268_1_)
{
+ if (this.loading) return false;
if (this.field_187286_f != null)
{
return true;
@@ -167,7 +193,7 @@
this.field_187288_h |= 1 << (p_187265_2_ >> 4);
@ -60,7 +70,7 @@
{
short short1 = (short)(p_187265_1_ << 12 | p_187265_3_ << 8 | p_187265_2_);
@@ -178,7 +201,8 @@
@@ -178,7 +204,8 @@
return;
}
}
@ -70,7 +80,7 @@
this.field_187285_e[this.field_187287_g++] = short1;
}
}
@@ -195,6 +219,7 @@
@@ -195,6 +222,7 @@
}
}
@ -78,7 +88,7 @@
public void func_187280_d()
{
if (this.field_187290_j && this.field_187286_f != null)
@@ -208,28 +233,32 @@
@@ -208,28 +236,32 @@
int k = (this.field_187285_e[0] >> 8 & 15) + this.field_187284_d.field_77275_b * 16;
BlockPos blockpos = new BlockPos(i, j, k);
this.func_187267_a(new SPacketBlockChange(this.field_187282_b.func_72688_a(), blockpos));

View File

@ -8,7 +8,7 @@
public ChunkProviderServer(WorldServer p_i46838_1_, IChunkLoader p_i46838_2_, IChunkGenerator p_i46838_3_)
{
@@ -82,18 +83,73 @@
@@ -82,20 +83,50 @@
@Nullable
public Chunk func_186028_c(int p_186028_1_, int p_186028_2_)
{
@ -17,75 +17,53 @@
+ }
+ @Nullable
+ public Chunk loadChunk(int X, int Z, Runnable runnable)
+ public Chunk loadChunk(int p_186028_1_, int p_186028_2_, Runnable runnable)
+ {
+ long pos = ChunkPos.func_77272_a(X, Z);
+ this.field_73248_b.remove(Long.valueOf(pos));
+ Chunk chunk = this.field_73244_f.get(pos);
+ net.minecraft.world.chunk.storage.AnvilChunkLoader loader = null;
+
+ if (this.field_73247_e instanceof net.minecraft.world.chunk.storage.AnvilChunkLoader)
+ {
+ loader = (net.minecraft.world.chunk.storage.AnvilChunkLoader) this.field_73247_e;
+ }
+
+ // We can only use the queue for already generated chunks
+ if (chunk == null && loader != null && loader.chunkExists(this.field_73251_h, X, Z))
+ {
+ if (runnable != null)
+ {
+ net.minecraftforge.common.chunkio.ChunkIOExecutor.queueChunkLoad(this.field_73251_h, loader, this, X, Z, runnable);
+ return null;
+ }
+ else
+ {
+ chunk = net.minecraftforge.common.chunkio.ChunkIOExecutor.syncChunkLoad(this.field_73251_h, loader, this, X, Z);
+ }
+ }
+ else if (chunk == null)
+ {
+ chunk = this.originalLoadChunk(X, Z);
+ }
+
+ // If we didn't load the chunk async and have a callback run it now
+ if (runnable != null)
+ {
+ runnable.run();
+ }
+
+ return chunk;
+ }
+
+ public Chunk originalLoadChunk(int p_186025_1_, int p_186025_2_)
+ {
+ Chunk chunk = this.func_186026_b(p_186025_1_, p_186025_2_);
+
+ Chunk chunk = this.func_186026_b(p_186028_1_, p_186028_2_);
if (chunk == null)
{
- chunk = this.func_73239_e(p_186028_1_, p_186028_2_);
+ long pos = ChunkPos.func_77272_a(p_186025_1_, p_186025_2_);
+ if (!loadingChunks.add(pos))
+ {
+ net.minecraftforge.fml.common.FMLLog.bigWarning("There is an attempt to load a chunk (%d,%d) in di >mension %d that is already being loaded. This will cause weird chunk breakages.", p_186025_1_, p_186025_2_, this.field_73251_h.field_73011_w.getDimension());
+ }
-
- if (chunk != null)
+ long pos = ChunkPos.func_77272_a(p_186028_1_, p_186028_2_);
+ chunk = net.minecraftforge.common.ForgeChunkManager.fetchDormantChunk(pos, this.field_73251_h);
+ if (chunk == null)
+ chunk = this.func_73239_e(p_186025_1_, p_186025_2_);
+
if (chunk != null)
+ if (chunk != null || !(this.field_73247_e instanceof net.minecraft.world.chunk.storage.AnvilChunkLoader))
{
- this.field_73244_f.put(ChunkPos.func_77272_a(p_186028_1_, p_186028_2_), chunk);
+ this.field_73244_f.put(ChunkPos.func_77272_a(p_186025_1_, p_186025_2_), chunk);
+ if (!loadingChunks.add(pos)) net.minecraftforge.fml.common.FMLLog.bigWarning("There is an attempt to load a chunk (%d,%d) in dimension %d that is already being loaded. This will cause weird chunk breakages.", p_186028_1_, p_186028_2_, this.field_73251_h.field_73011_w.getDimension());
+ if (chunk == null) chunk = this.func_73239_e(p_186028_1_, p_186028_2_);
+
+ if (chunk != null)
+ {
this.field_73244_f.put(ChunkPos.func_77272_a(p_186028_1_, p_186028_2_), chunk);
chunk.func_76631_c();
chunk.func_186030_a(this, this.field_186029_c);
}
+ }
+
+ loadingChunks.remove(pos);
+ loadingChunks.remove(pos);
}
+ else
+ {
+ net.minecraft.world.chunk.storage.AnvilChunkLoader loader = (net.minecraft.world.chunk.storage.AnvilChunkLoader) this.field_73247_e;
+
+ // We can only use the queue for already generated chunks
+ if (loader.chunkExists(this.field_73251_h, p_186028_1_, p_186028_2_))
+ {
+ if (runnable != null)
+ {
+ net.minecraftforge.common.chunkio.ChunkIOExecutor.queueChunkLoad(this.field_73251_h, loader, this, p_186028_1_, p_186028_2_, runnable);
+ return null;
+ }
+ else chunk = net.minecraftforge.common.chunkio.ChunkIOExecutor.syncChunkLoad(this.field_73251_h, loader, this, p_186028_1_, p_186028_2_);
+ }
+ }
}
+ // If we didn't load the chunk async and have a callback run it now
+ if (runnable != null) runnable.run();
return chunk;
@@ -221,6 +277,11 @@
}
@@ -221,6 +252,11 @@
{
if (!this.field_73248_b.isEmpty())
{
@ -97,7 +75,7 @@
Iterator<Long> iterator = this.field_73248_b.iterator();
for (int i = 0; i < 100 && iterator.hasNext(); iterator.remove())
@@ -235,6 +296,11 @@
@@ -235,6 +271,11 @@
this.func_73243_a(chunk);
this.field_73244_f.remove(olong);
++i;

View File

@ -2,7 +2,6 @@ package net.minecraftforge.common.chunkio;
import java.util.Iterator;
import java.util.Map;
import java.util.concurrent.Executors;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.ThreadFactory;
import java.util.concurrent.ThreadPoolExecutor;
@ -19,8 +18,8 @@ import net.minecraftforge.fml.common.FMLLog;
public class ChunkIOExecutor
{
static final int BASE_THREADS = 1;
static final int PLAYERS_PER_THREAD = 50;
private static final int BASE_THREADS = 1;
private static final int PLAYERS_PER_THREAD = 50;
private static final Map<QueuedChunk, ChunkIOProvider> tasks = Maps.newConcurrentMap();
private static final ThreadPoolExecutor pool = new ThreadPoolExecutor(BASE_THREADS, Integer.MAX_VALUE, 60L, TimeUnit.SECONDS,
@ -41,8 +40,8 @@ public class ChunkIOExecutor
//Load the chunk completely in this thread. Dequeue as needed...
public static Chunk syncChunkLoad(World world, AnvilChunkLoader loader, ChunkProviderServer provider, int x, int z)
{
QueuedChunk key = new QueuedChunk(x, z, loader, world, provider);
ChunkIOProvider task = tasks.get(key);
QueuedChunk key = new QueuedChunk(x, z, world);
ChunkIOProvider task = tasks.remove(key); // Remove task because we will call the sync callbacks directly
if (task != null)
{
if (!pool.remove(task)) // If it wasn't in the pool, and run hasn't finished, then wait for the async thread.
@ -62,10 +61,15 @@ public class ChunkIOExecutor
}
}
}
else
{
// If the task was not run yet we still need to load the chunk
task.run();
}
}
else
{
task = new ChunkIOProvider(key);
task = new ChunkIOProvider(key, loader, provider);
task.run();
}
task.syncCallback();
@ -75,11 +79,11 @@ public class ChunkIOExecutor
//Queue the chunk to be loaded, and call the runnable when finished
public static void queueChunkLoad(World world, AnvilChunkLoader loader, ChunkProviderServer provider, int x, int z, Runnable runnable)
{
QueuedChunk key = new QueuedChunk(x, z, loader, world, provider);
QueuedChunk key = new QueuedChunk(x, z, world);
ChunkIOProvider task = tasks.get(key);
if (task == null)
{
task = new ChunkIOProvider(key);
task = new ChunkIOProvider(key, loader, provider);
task.addCallback(runnable); // Add before calling execute for thread safety
tasks.put(key, task);
pool.execute(task);
@ -90,11 +94,10 @@ public class ChunkIOExecutor
}
}
// Abuses the fact that hashCode and equals for QueuedChunk only use world and coords
// Remove the chunk from the queue if it's in the list.
public static void dropQueuedChunkLoad(World world, int x, int z, Runnable runnable)
{
QueuedChunk key = new QueuedChunk(x, z, null, world, null);
QueuedChunk key = new QueuedChunk(x, z, world);
ChunkIOProvider task = tasks.get(key);
if (task == null)
{
@ -113,8 +116,7 @@ public class ChunkIOExecutor
public static void adjustPoolSize(int players)
{
int size = Math.max(BASE_THREADS, (int) Math.ceil(players / PLAYERS_PER_THREAD));
pool.setCorePoolSize(size);
pool.setCorePoolSize(Math.max(BASE_THREADS, players / PLAYERS_PER_THREAD));
}
public static void tick()
@ -123,11 +125,13 @@ public class ChunkIOExecutor
while (itr.hasNext())
{
ChunkIOProvider task = itr.next();
if (task.runFinished() && task.hasCallback())
if (task.runFinished())
{
task.syncCallback();
if (task.hasCallback())
task.syncCallback();
itr.remove();
}
itr.remove();
}
}
}
}

View File

@ -13,15 +13,20 @@ import java.util.concurrent.ConcurrentLinkedQueue;
class ChunkIOProvider implements Runnable
{
private QueuedChunk chunkInfo;
private final QueuedChunk chunkInfo;
private final AnvilChunkLoader loader;
private final ChunkProviderServer provider;
private Chunk chunk;
private NBTTagCompound nbt;
private ConcurrentLinkedQueue<Runnable> callbacks = new ConcurrentLinkedQueue<Runnable>();
private final ConcurrentLinkedQueue<Runnable> callbacks = new ConcurrentLinkedQueue<Runnable>();
private boolean ran = false;
ChunkIOProvider(QueuedChunk chunk)
ChunkIOProvider(QueuedChunk chunk, AnvilChunkLoader loader, ChunkProviderServer provider)
{
this.chunkInfo = chunk;
this.loader = loader;
this.provider = provider;
}
public void addCallback(Runnable callback)
@ -38,11 +43,10 @@ class ChunkIOProvider implements Runnable
{
synchronized(this)
{
AnvilChunkLoader loader = chunkInfo.loader;
Object[] data = null;
try
{
data = loader.loadChunk__Async(chunkInfo.world, chunkInfo.x, chunkInfo.z);
data = this.loader.loadChunk__Async(chunkInfo.world, chunkInfo.x, chunkInfo.z);
}
catch (IOException e)
{
@ -63,30 +67,24 @@ class ChunkIOProvider implements Runnable
// sync stuff
public void syncCallback()
{
ChunkProviderServer provider = this.chunkInfo.provider;
if (chunk == null)
{
// If the chunk loading failed just do it synchronously (may generate)
this.chunk = provider.originalLoadChunk(this.chunkInfo.x, this.chunkInfo.z);
this.runCallbacks();
return;
}
// Load Entities
this.chunkInfo.loader.loadEntities(this.chunkInfo.world, this.nbt.getCompoundTag("Level"), this.chunk);
this.loader.loadEntities(this.chunkInfo.world, this.nbt.getCompoundTag("Level"), this.chunk);
MinecraftForge.EVENT_BUS.post(new ChunkDataEvent.Load(this.chunk, this.nbt)); // Don't call ChunkDataEvent.Load async
this.chunk.setLastSaveTime(provider.worldObj.getTotalWorldTime());
this.provider.chunkGenerator.recreateStructures(this.chunk, this.chunkInfo.x, this.chunkInfo.z);
provider.id2ChunkMap.put(ChunkPos.chunkXZ2Int(this.chunkInfo.x, this.chunkInfo.z), this.chunk);
this.chunk.onChunkLoad();
if (provider.chunkGenerator != null)
{
provider.chunkGenerator.recreateStructures(this.chunk, this.chunkInfo.x, this.chunkInfo.z);
}
this.chunk.populateChunk(provider, provider.chunkGenerator);
this.runCallbacks();
}
@ -114,4 +112,4 @@ class ChunkIOProvider implements Runnable
this.callbacks.clear();
}
}
}

View File

@ -1,19 +1,16 @@
package net.minecraftforge.common.chunkio;
import net.minecraft.world.World;
class QueuedChunk {
final int x;
final int z;
final net.minecraft.world.chunk.storage.AnvilChunkLoader loader;
final net.minecraft.world.World world;
final net.minecraft.world.gen.ChunkProviderServer provider;
final World world;
public QueuedChunk(int x, int z, net.minecraft.world.chunk.storage.AnvilChunkLoader loader, net.minecraft.world.World world, net.minecraft.world.gen.ChunkProviderServer provider) {
public QueuedChunk(int x, int z, World world) {
this.x = x;
this.z = z;
this.loader = loader;
this.world = world;
this.provider = provider;
}
@Override
@ -40,7 +37,6 @@ class QueuedChunk {
result.append(this.getClass().getName() + " {" + NEW_LINE);
result.append(" x: " + x + NEW_LINE);
result.append(" z: " + z + NEW_LINE);
result.append(" loader: " + loader + NEW_LINE );
result.append(" world: " + world.getWorldInfo().getWorldName() + NEW_LINE);
result.append(" dimension: " + world.provider.getDimension() + NEW_LINE);
result.append(" provider: " + world.provider.getClass().getName() + NEW_LINE);

View File

@ -22,8 +22,7 @@ net/minecraft/world/biome/Biome.<init>(IZ)V=|p_i1971_1_,register
net/minecraft/world/chunk/storage/AnvilChunkLoader.loadChunk__Async(Lnet/minecraft/world/World;II)[Ljava/lang/Object;=|p_75815_1_,p_75815_2_,p_75815_3_
net/minecraft/world/chunk/storage/AnvilChunkLoader.checkedReadChunkFromNBT__Async(Lnet/minecraft/world/World;IILnet/minecraft/nbt/NBTTagCompound;)[Ljava/lang/Object;=|p_75822_1_,p_75822_2_,p_75822_3_,p_75822_4_
net/minecraft/world/chunk/storage/AnvilChunkLoader.loadEntities(Lnet/minecraft/world/World;Lnet/minecraft/nbt/NBTTagCompound;Lnet/minecraft/world/chunk/Chunk;)V=|p_75823_1_,p_75823_2_,chunk
net/minecraft/world/gen/ChunkProviderServer.loadChunk(II;Ljava/lang/Runnable;)Lnet/minecraft/world/chunk/Chunk;=|p_186025_1_,p_186025_2_,runnable
net/minecraft/world/gen/ChunkProviderServer.originalLoadChunk(II)Lnet/minecraft/world/chunk/Chunk;=|p_186025_1_,p_186025_2_
net/minecraft/world/gen/ChunkProviderServer.loadChunk(IILjava/lang/Runnable;)Lnet/minecraft/world/chunk/Chunk;=|p_186028_1_,p_186028_2_,runnable
net/minecraft/block/BlockFire.tryCatchFire(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;ILjava/util/Random;ILnet/minecraft/util/EnumFacing;)V=|p_176536_1_,p_176536_2_,p_176536_3_,p_176536_4_,p_176536_5_,face
net/minecraft/block/BlockSkull.getDrops(Lnet/minecraft/world/IBlockAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;I)Ljava/util/List;=|p_180663_1_,p_180663_2_,p_180663_3_,fortune