Make item repair recipe respect itemstack's getMaxDamage (#3295)
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cfa63792bc
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@ -22,7 +22,15 @@
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public int func_77639_j()
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{
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return this.field_77777_bU;
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@@ -316,6 +317,7 @@
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@@ -217,6 +218,7 @@
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return this;
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}
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+ @Deprecated
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public int func_77612_l()
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{
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return this.field_77699_b;
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@@ -316,6 +318,7 @@
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return this.field_77700_c;
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}
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@ -30,7 +38,7 @@
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public boolean func_77634_r()
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{
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return this.field_77700_c != null;
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@@ -371,7 +373,7 @@
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@@ -371,7 +374,7 @@
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public boolean func_77616_k(ItemStack p_77616_1_)
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{
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@ -39,7 +47,7 @@
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}
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protected RayTraceResult func_77621_a(World p_77621_1_, EntityPlayer p_77621_2_, boolean p_77621_3_)
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@@ -389,7 +391,11 @@
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@@ -389,7 +392,11 @@
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float f6 = f3 * f4;
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float f7 = f2 * f4;
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double d3 = 5.0D;
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@ -52,7 +60,7 @@
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return p_77621_1_.func_147447_a(vec3d, vec3d1, p_77621_3_, !p_77621_3_, false);
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}
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@@ -426,11 +432,569 @@
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@@ -426,11 +433,580 @@
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return false;
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}
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@ -633,7 +641,7 @@
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public static void func_150900_l()
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{
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func_179214_a(Blocks.field_150348_b, (new ItemMultiTexture(Blocks.field_150348_b, Blocks.field_150348_b, new Function<ItemStack, String>()
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@@ -962,6 +1537,10 @@
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@@ -962,6 +1538,10 @@
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private final float field_78011_i;
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private final int field_78008_j;
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@ -644,7 +652,7 @@
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private ToolMaterial(int p_i1874_3_, int p_i1874_4_, float p_i1874_5_, float p_i1874_6_, int p_i1874_7_)
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{
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this.field_78001_f = p_i1874_3_;
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@@ -996,9 +1575,36 @@
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@@ -996,9 +1576,36 @@
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return this.field_78008_j;
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}
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@ -18,15 +18,26 @@
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{
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return null;
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}
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@@ -67,7 +67,7 @@
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@@ -67,13 +67,13 @@
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ItemStack itemstack2 = (ItemStack)list.get(0);
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ItemStack itemstack3 = (ItemStack)list.get(1);
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- if (itemstack2.func_77973_b() == itemstack3.func_77973_b() && itemstack2.field_77994_a == 1 && itemstack3.field_77994_a == 1 && itemstack2.func_77973_b().func_77645_m())
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+ if (itemstack2.func_77973_b() == itemstack3.func_77973_b() && itemstack2.field_77994_a == 1 && itemstack3.field_77994_a == 1 && itemstack2.func_77973_b().isRepairable())
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{
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Item item = itemstack2.func_77973_b();
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int j = item.func_77612_l() - itemstack2.func_77952_i();
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- Item item = itemstack2.func_77973_b();
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- int j = item.func_77612_l() - itemstack2.func_77952_i();
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- int k = item.func_77612_l() - itemstack3.func_77952_i();
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- int l = j + k + item.func_77612_l() * 5 / 100;
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- int i1 = item.func_77612_l() - l;
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+ // FORGE: Make itemstack sensitive // Item item = itemstack2.getItem();
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+ int j = itemstack2.func_77958_k() - itemstack2.func_77952_i();
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+ int k = itemstack2.func_77958_k() - itemstack3.func_77952_i();
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+ int l = j + k + itemstack2.func_77958_k() * 5 / 100;
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+ int i1 = itemstack2.func_77958_k() - l;
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if (i1 < 0)
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{
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@@ -105,11 +105,7 @@
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for (int i = 0; i < aitemstack.length; ++i)
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{
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