LexManos
c2b610d335
Fix ItemSeedFood respecting custom soils.
2013-03-05 15:44:31 -08:00
LexManos
43a1bf1425
Removed erroring imports and update build function to die on errors.
2013-03-04 20:57:42 -08:00
LexManos
20db933cee
New world event for controlling potential entity spawnlists. For #430
2013-03-04 20:29:05 -08:00
LexManos
ebdc10eb1d
Add callback on TextureStitched to control texture loading.
2013-03-04 19:36:19 -08:00
LexManos
2e947b364c
Add helper functions for deling with custom TextureStitched
2013-03-04 18:55:15 -08:00
LexManos
88e44f0761
Fix animation location for textures with domains
2013-03-04 18:54:21 -08:00
Christian
59b8e5e93c
Add in simple texture management for mods using the stitcher. Scope with "{domain}:{texture}" to
...
get textures that are not at /textures/<item|block>/{texture}.png but /mods/{domain}/textures/<item|block>/{texture}.png
instead
2013-03-03 14:11:31 -05:00
Christian
72e013fb66
Fix up patches for FML, also, add in FML as a submodule rather than a zip
2013-03-03 14:05:34 -05:00
LexManos
9bd8f2697c
Updated Forge to s13w09c
2013-03-02 03:08:27 -08:00
LexManos
ed55969932
Not supposed to have debug stuff...
2013-02-28 03:59:57 -08:00
LexManos
a04e7912b0
Sync up with FML, Will not run nativly as you need deobfusication_data.zip in your libs folder.
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We have not setup the download for that yet, to make it yourself just zip joined.srg name it deobfusication_data.zip and put it in lib
2013-02-28 03:53:42 -08:00
Christian
082ee1a5ea
Merge branch 'master' into snapshot15
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Conflicts:
fml-src-1.4.7-4.7.22.539-master.zip
fml-src-1.4.7-4.7.35.556-master.zip
fml-src-13w02b-4.99.16.541-snapshot15.zip
2013-02-27 23:19:11 -05:00
LexManos
a766603b38
Merge commit '695b080197bd577cc34fe6dbc72b74f4a74b2d5c' into snapshot15
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Testing cherry picking.
2013-02-27 00:57:35 -08:00
LexManos
a520e128d7
Fix TESR culling for beacons, and implement a good enough measure for Chests.
2013-02-24 22:55:48 -08:00
LexManos
f0ea9c9106
Store the glMultiTexCoord lightmap for later use with glDrawArrays closes #406
2013-02-23 13:50:12 -08:00
LexManos
3530e0d861
Added unload event for client worlds Closes #405
2013-02-23 13:41:43 -08:00
LexManos
a7cdcc1f33
WorldGen*Trees shoud not respect custom soils. Closes #355
2013-02-23 13:07:00 -08:00
LexManos
0396ba2252
ItemStack sensitive versions of Item.getPotionEffect and Item.isPotionIngredient Closes #321
2013-02-23 12:02:36 -08:00
LexManos
b754d6f301
Fix movement speed check, closes #420
2013-02-23 11:30:56 -08:00
LexManos
3945819851
Fixed entity colision above max world height, and below 0. Closes #400
2013-02-23 10:59:44 -08:00
LexManos
d50f150c56
Disable automatic equiti of pcke dup items for players, and fixed index issues in Player.setCurrentItemOrArmor.
2013-02-23 10:42:33 -08:00
LexManos
307dd48229
Fix profiler issue with RenderGlobal patch. Closes #414
2013-02-15 04:56:55 -08:00
LexManos
e11feec55f
Fix fortune modifier always passed as 0 to idDropped closes #412
2013-02-15 04:49:33 -08:00
LexManos
dcdd7c6c0e
Fixes comparison for items in creative inventory, closes #411
2013-02-15 04:43:20 -08:00
LexManos
ace8c29085
Added a hook into SlotArmor so Items can control if they are classified as a Armor type. Closes #408
2013-02-15 04:25:08 -08:00
Christian
6673844c54
Fix ServerBrand retriever- forge is now forge,fml!
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Update FML: cd96718
cd96718 Fix HD mob skins, FINALLY!!! Stupid eyes are stupid.
2013-02-06 20:28:54 -05:00
Christian
afea4fce1d
Remove the single use interface ITickingArmor, and apply to Item directly.
2013-02-04 17:53:47 -05:00
Christian
40a3660c93
Fix possible null case for collision bounding box.
2013-02-04 13:58:55 -05:00
Christian
7e5a9076f0
Fix TESR rendering for double chests
2013-02-04 11:19:39 -05:00
Christian
c5bb9fc78f
Merge branch 'TESRculling'
2013-02-04 11:13:29 -05:00
Christian
fbf9527be3
Add in "armor ticking"- implement the interface and the armor piece will tick.
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Update FML:22dbe41
22dbe41 Fix up mistake that broke all modloading. Nice.
2013-02-04 11:07:53 -05:00
Christian
fb46c7a01f
Fix small derp in TE
2013-01-31 13:46:29 -05:00
Christian
0f3bd780e1
Merge branch 'master' into TESRculling
2013-01-29 10:01:00 -05:00
LexManos
1dc9ef9b08
Fix initalization issue with the clamping threshold config value. And remove vanilla console spam related to it.
2013-01-29 03:11:59 -08:00
LexManos
4299aa22ff
Change WorldServer.allPlayersSleeping to public, and remove the SideOnly annotation on EntityPlayer.getSleepTimer() Closes #393
2013-01-28 18:12:29 -08:00
LexManos
6d6405973c
Added catch to TileEntityChestRenderer for potential crash when modders do bad things -.- Closes #389
2013-01-28 18:05:38 -08:00
LexManos
704f879320
Rework canSilkHarvest hook to try and honor vanilla overrides, should close #391
2013-01-28 17:51:48 -08:00
Christian
f06e0be5e5
We try and log a message if we detect a world leak: it's probably not infallible, but it should
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help mod developers- if you see this when testing your mod with, say, mystcraft, you're probably
keeping a hold of an invalid handle to the World (either directly, or indirectly via Entity or TileEntity)
and you should look to refactor to wrap those handles in WeakReferences
2013-01-27 10:43:35 -05:00
Christian
b386565881
Add in a mechanism for explicit subclassing of WeightedRandomChestItem to allow for
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generational style chest content generation rather than static. Cleans up some old code nicely
2013-01-26 14:12:46 -05:00
Christian
b164f9b21e
Merge branch 'renderpass' of https://github.com/Chicken-Bones/MinecraftForge into TESRculling
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Conflicts:
patches/minecraft/net/minecraft/client/renderer/RenderGlobal.java.patch
patches/minecraft/net/minecraft/entity/Entity.java.patch
patches/minecraft/net/minecraft/tileentity/TileEntity.java.patch
2013-01-26 12:12:21 -05:00
Christian
70ca0eeb74
Add in TESR culling, and a new TileEntity method to allow for differential sizing of the
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TESR view culling vs the TE collision bounding box (the former defaults to the latter)
Checked into a branch because it's likely to break expanded TileEntities.
2013-01-26 11:11:20 -05:00
Christian
ae7e328228
Fix a potential problem with "Entity already added" when using the dormant
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chunk cache capability. The entities in the dormant chunk cache will get new
IDs prior to the cached chunk returning.
2013-01-25 21:21:20 -05:00
Christian
78e192e28e
Merge remote-tracking branch 'origin/master' into snapshot15 and fix patches
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Conflicts:
fml-src-1.4.7-4.7.22.539-master.zip
fml-src-1.4.7-4.7.4.520-master.zip
fml-src-13w02b-4.99.16.541-snapshot15.zip
patches/minecraft/net/minecraft/client/renderer/entity/RenderItem.java.patch
patches/minecraft/net/minecraft/entity/item/EntityItem.java.patch
patches/minecraft/net/minecraft/entity/item/EntityMinecart.java.patch
patches/minecraft/net/minecraft/entity/player/EntityPlayerMP.java.patch
patches/minecraft/net/minecraft/item/crafting/RecipeFireworks.java.patch
patches/minecraft/net/minecraft/server/gui/GuiStatsComponent.java.patch
patches/minecraft/net/minecraft/server/management/PlayerInstance.java.patch
patches/minecraft/net/minecraft/server/management/ServerConfigurationManager.java.patch
patches/minecraft/net/minecraft/world/World.java.patch
patches/minecraft/net/minecraft/world/gen/feature/WorldGenDungeons.java.patch
patches/minecraft/net/minecraft/world/gen/structure/ComponentMineshaftCorridor.java.patch
patches/minecraft/net/minecraft/world/gen/structure/ComponentScatteredFeatureDesertPyramid.java.patch
2013-01-22 17:28:28 -05:00
Christian
94eb5cc29b
Fix a couple of forge patches
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Update FML: d075daf
d075daf Merge branch 'master' into snapshot15 Fix up compilation and patching errors
1bd6847 Fix up packages.csv ordering for easier diffing
dd832f2 Update for MCP7.30c - fixes redstone rendering issues
aebf6eb Add in a registry method to allow for alternative TileEntity names- they will be used to support loading maps containing the older definiti
8921cfe Remember to add the new patches!
cd67596 The "ServerStarting" event should now properly crash the server if it fails, so the client will properly exit. Also, added in a "pre-server
e1c6630 Javadoc cleanup
5ce4e31 Fix breaking change
a99c488 Merge branch 'patch-1' of https://github.com/bspkrs/FML into gh-updates
94282c5 Merge branch 'FMLLogFormatter' of https://github.com/donington/FML into gh-updates
7ad8529 Update MCP to MCP7.26a and refresh MCP names
15534ed Update address of the FML repository to the new location in all the files
aa822e3 Fix logical error in comment text
a14ab91 Update license text to make clear that FML is not a way to sidestep MCP licensing.
0165742 Fix mcp conf md5 signatures for the snapshot
26a5b31 FMLLogFormatter: dynamic log level name
2013-01-22 17:03:33 -05:00
Chicken Bones
323517e88b
Gave entities and tile entities access to the second render pass for translucency.
2013-01-23 03:07:00 +10:00
Christian
a1e57c068e
Add in patch to change how playerinstance sends TE chunk updates. It should always send just the TEs
...
that changed now, and not "ALL" TEs. Also, added configuration value to change the 64 threshold to a
configurable number
2013-01-20 18:47:04 -05:00
Christian
8f6963fabf
Merge branch 'worldtype_customize' of https://github.com/ExtrabiomesXL/forge into gh-updates
2013-01-20 15:24:10 -05:00
Christian
a004673567
Merge branch 'master' of https://github.com/CovertJaguar/MinecraftForge into gh-updates
2013-01-20 12:05:11 -05:00
Christian
5ea2d49915
Merge part of PR #375 related to ChunkEvent.Load for the client side
2013-01-20 12:03:42 -05:00
Christian
fe2d3244d7
Update licencing information to make clear that forge is allowed to redistribute and automatically
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download parts of MCP, but this permission is not transitive to people distributing MinecraftForge
source independently of the MinecraftForge project.
Update MCP to 7.26a and FML: 7ad8529
7ad8529 Update MCP to MCP7.26a and refresh MCP names
15534ed Update address of the FML repository to the new location in all the files
a14ab91 Update license text to make clear that FML is not a way to sidestep MCP licensing.
2013-01-20 10:58:07 -05:00
CovertJaguar
78a3d1a656
Fixed render passes for EntityItems
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Should be < instead of <=
2013-01-18 12:06:29 -08:00
CovertJaguar
46394174c5
MCL Update
2013-01-12 11:10:39 -08:00
LexManos
ea57a46227
Removed some dead code, We don't bind custom tessellators
2013-01-12 05:24:16 -08:00
LexManos
4ea34fe6af
First patches updae to 1.5, Many rendeirng related changes, most notibly removed Item/Block's getTextureFile() functions.
2013-01-12 05:12:10 -08:00
LexManos
3fc95b71e2
Update patche for jad-style names.
2013-01-11 23:46:08 -08:00
LexManos
3a9c7b4532
Added event hooks to control to allow mod control of mob spawning. PR: #337
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Deprecated LivingSpecialSpawnEvent in favor of new LivingSpawnEvent.SpecialSpawn
2013-01-01 22:20:30 -08:00
LexManos
3e484deafc
Fixed incorrect lighting in some cases. Closes issue #349
2013-01-01 21:54:25 -08:00
LexManos
c523592522
Added getter for Metadata smelting list, because, why not.. PR: #352
2013-01-01 21:53:41 -08:00
Christian
5e4315415d
Update FML:d9bfb29
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d9bfb29 Add in a "server stopped" event
2012-12-31 00:03:09 -05:00
Christian
f594109b30
Attempt to resolve the entity concurrency issue, by simply deferring unload
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to the next tick
2012-12-30 23:26:04 -05:00
Christian
e4a1693495
Fix a missed patch and cleaned up other patches
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Rollback a method name change that breaks a lot of mods
Update FML: fb701cd
fb701cd Revert MCP name change for canConnectRedstone - it conflicts with a forge method of the same name and breaks 1
2012-12-29 00:29:15 -05:00
Christian
19347c5322
Update for MC 1.4.7
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Update FML: f7cc50b
2012-12-28 12:06:56 -05:00
LexManos
0c5563fbf5
Attempt a fix for the new chunk compression changes.
2012-12-27 22:13:46 -08:00
LexManos
46440588fe
Fix mobs spawning on inverted slabs/stairs.
2012-12-27 13:50:13 -08:00
Scott Killen
16543840a4
Add ability to WorldTypes to display the 'Customize' button and react to it
2012-12-26 11:35:49 -05:00
LexManos
081ec4b70a
Fixed order <.< you saw nothing.
2012-12-25 22:28:16 -08:00
LexManos
a042453690
Use nanoTime instead of currentTimeMillis for potential performance increase.
2012-12-25 22:23:23 -08:00
LexManos
1a54bcd3dc
Fixed EntityMinecard missed patch, Issue #338
2012-12-25 22:02:57 -08:00
LexManos
263e919384
Fixed issue with Efficancy enchatment when connected to vanilla servers.
2012-12-25 22:02:30 -08:00
Christian
7553f98367
Protect deflation with a simple semaphore. Should close #336
2012-12-25 22:06:20 -05:00
LexManos
6834cf2649
Fixes a vanilla bug where the player view would dip when stepping between certain blocks
...
https://mojang.atlassian.net/browse/MC-1594
Issue #318 , let me know if you notice any issue.
2012-12-24 01:55:37 -08:00
LexManos
e78b825875
Re-write/Deprecated DungeonHooks loot tables, now uses ChestGenHooks like the rest of the world gen. Also fixes issue #330 by adding in enchanted books.
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Should be API compatible.
2012-12-24 01:29:33 -08:00
LexManos
dedc02fa22
Move chunk compression to the network thread in Packet 51 and 56
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This will reduce the server load considerably by doing the chunk data compression in writePacketData, which will be run from the network thread.
The chunk compression can easily use 1/4th of the overall server thread CPU time if someone is exploring much, especially when moving quickly (e.g. with quantum leggings).
Player, this is how it's properly done.
2012-12-23 23:31:13 -08:00
LexManos
0562fd85b9
Explicitly check if useItem is not denied, allows for denying the item without denying the block
2012-12-23 23:15:53 -08:00
LexManos
1c225a8d0d
Fix missed patch in EntityMinecart, #334
2012-12-23 23:04:11 -08:00
LexManos
878d230189
Delete unneeded patch.
2012-12-23 21:49:16 -08:00
Christian
ca881a8153
Fix Fireworks to always work in SMP
2012-12-22 07:09:21 -05:00
Christian
51c19dd5f1
Fix up enchantment at the enchanting table vs via a book. Adds in a method
...
that previously exists under a new name: canApplyAtEnchantingTable()
to determine enchantments that can apply at the enchanting table (a smaller
subset of all possible enchantments for an item, now). Also, add your
enchantments to the anvil book application list, if neccessary.
2012-12-21 15:44:41 -05:00
Christian
ced432f31d
Tweak packet56 to see if this resolves the apparent worldgen derpiness
2012-12-21 09:24:13 -05:00
Christian
3d5197ea33
Server side only item callback: allow a held item to decide if it wants to pass sneak-clicks through
...
to a block, or not. Defaults false- the same as the new vanilla behaviour (sneak clicks with an item
in hand don't activateBlock anymore).
2012-12-21 03:15:12 -05:00
Christian
708516e060
Move another patch up a bit - should actually close #329
2012-12-21 01:49:43 -05:00
Christian
b82cb25eea
Add IPlantable to itemseedfood. Potato and carrot support!
2012-12-20 21:40:36 -05:00
LexManos
dd8893a65c
Fixed cpw's derp in the PlayerInteractEvent logic.
2012-12-20 15:02:06 -08:00
LexManos
4cfffe784e
Updated NetClientHandler for onConnectionClosed placement fix.
2012-12-20 15:00:35 -08:00
Christian
c9d9fe8e3a
Fix ItemInWorldManager so that itemUseFirst works, and the playerinteractevent works. Minor patching mis hit. Apologies.
2012-12-20 10:52:08 -05:00
Christian
71fc299ac7
OK. AT the right thing, and add in a call to always get the right thing. Clean up patch fuzz too.
2012-12-20 08:48:14 -05:00
Christian
aed532636a
Drop the item in onBlockHarvested, not breakBlock
2012-12-18 22:17:02 -05:00
Christian
aca35c7571
Fix up block drops for skulls and cocoa
2012-12-18 22:10:15 -05:00
Christian
18f77fb10f
Fix binding the texture for multiple render passes. Thanks mdiyo! Closes #320
2012-12-18 13:32:48 -05:00
Christian
de15192bb8
Allow RenderItem to be easily overridden for things that need to render entityitems. IronChest, BuildCraft, RP2, whatever...
2012-12-18 10:57:04 -05:00
LexManos
d6c4f37eb5
Fixed items dieing improperly due to new EntityItem sync changes, also made items render offset when rendered in 3d.
2012-12-18 06:56:28 -08:00
Christian
efee38095b
Fix RenderItem so that forge textures load for it
2012-12-18 09:19:05 -05:00
LexManos
9833c5652c
Removed all functions marked as deperacted for the new MC version
2012-12-18 05:28:09 -08:00
LexManos
a2f4a0d2dd
Inital update to 1.4.6, Version bumped to 6.5
2012-12-17 22:33:28 -08:00
LexManos
2bdcc3a23a
Remove erronious double call to PlayerDestroyItemEvent
2012-12-16 18:02:45 -08:00
LexManos
be6667f733
Make PlaySoundAtEntityEvent fire for players as well
2012-12-16 18:02:11 -08:00
LexManos
ad42901b7e
Update patches for repackage.
2012-12-12 23:45:35 -08:00
Christian
3ed793bce5
Merge branch 'terraingen'
2012-12-12 21:13:20 -05:00
LexManos
d4a5b7e3a5
Fix shouldRiderSit() to properly determine if rider is sitting.
2012-12-12 02:24:47 -08:00
LexManos
0e82a3952d
Creative GUI will now remember what tab page you were on, thanks Matchlighter PR #290
2012-12-12 02:11:27 -08:00
LexManos
dfd9844c13
Pistons now respect world height a little better, for PR #286 , will review Rotation event later.
2012-12-12 01:58:24 -08:00
LexManos
599591e883
New TileEntity function to determine if the TE should be destroied when Block/Meta changes, For Issue #300
2012-12-12 01:55:12 -08:00
LexManos
ee0763fb4a
Add CloudRenderer for PR #304
2012-12-12 01:35:18 -08:00
LexManos
c48a15357b
Moved check if map cursor should 'spin' and which world a player respawns in to WorldProvider for PR #308
2012-12-12 01:22:43 -08:00
LexManos
03f1418924
Updated FML to 486:
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02b54ca8: Add a modid on the mods list, should make it easier to do things like forge chunkloading config
70670f2f: Fix build eclipse extractor task
b9fa3fc9: Add in storage, detection and validation of the ItemID array between client and server
5e5d8206: Fixing id map generation - should validate correctly now
f9fc06a8: Remade python dist as 32-bit.
93d47a1c: Reenabled replacement of the eclipse folder.
2012-12-10 15:53:30 -08:00
Christian
3909cdb3ec
Fix RenderBlocks patch, touch branch
2012-12-07 16:43:15 -05:00
Scott Killen
768484d393
For @XCompWiz, added a hook to allow mods to dynamically change the color that water is rendered.
2012-12-07 16:43:15 -05:00
Scott Killen
079db5d854
Readded unchanged version
2012-12-07 16:43:15 -05:00
Scott Killen
f747a97b85
Removed unchanged file
2012-12-07 16:43:15 -05:00
Scott Killen
69ac1fa3a5
Added terrain gen events
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Added biome color events for @XCompWiz
2012-12-07 16:43:15 -05:00
Chicken Bones
f1e3481c0a
Add Chunk Watch and UnWatch events.
2012-12-06 09:11:20 -05:00
LexManos
0243df1c4a
Fix issue where non-BlockContainer TEs would not be removed properly.
2012-11-30 20:22:50 -08:00
LexManos
e65c0a3d88
Fix issue where worlds were potentially unloaded improperly on server shutdown.
2012-11-29 04:05:00 -08:00
LexManos
e5231f306b
Added section of the EntityData NBT that will be persisted for players across respawning.
2012-11-27 16:52:08 -08:00
LexManos
820aa195bd
Merge pull request #269 from XCompWiz/chunkcon
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Adds a more intelligent chunk constructor
2012-11-27 14:53:12 -08:00
LexManos
07a6e4ed5f
Fixed random chest items not generating to there max stack sizes.
2012-11-26 20:25:35 -08:00
LexManos
4bf2dbaeb7
Fixed issue with abandoned chunks.
2012-11-26 20:06:23 -08:00
Zach Laster
17151718aa
Fixes ordering for z & x loops (proper array increment order)
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The ordering before would skip about in the ids and metadata arrays. This runs linearly and should improve performance.
Done live on github
2012-11-21 14:56:17 +02:00
XCompWiz
e8aaf81627
Fixes some weird formatting
2012-11-21 05:15:20 +02:00
XCompWiz
0eba8eeaab
Adds a more intelligent chunk constructor
...
Adds a chunk constructor with full block id range, that's metadata
sensitive, has intelligent coord ordering, and which allows for
generation at greater heights than 127.
2012-11-21 05:05:51 +02:00
Christian
957afc4d62
Move server specific patch back to common from minecraft.
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Update FML: 1f5c58b
1f5c58b Fix up MCP version
61e4db2 Merge joined.exc add update howto
5efc1eb Revert "Fix MC-2497 - derpy torch flames. Moved from forge. Everyone sho
3b3600d Modified merger to just consider all server classes as common. And moved
edcc5ca Forgot mcp.cfg
ca79dfe Updated to 1.4.5b
5945279 Fix python error
57bf643 Modified decompile so that we do not have to decompile the server, saves
d9d0a46 Cleaned up some tabs
2fac644 Change usage of ZipFile, fixes issues with Mac's default instation of py
2012-11-20 09:09:06 -05:00
LexManos
2e2751e5c0
Fix TE Issue
2012-11-19 20:05:16 -08:00
LexManos
5bc4d22bdd
Updated to MC 1.4.5b
2012-11-19 16:03:52 -08:00
Christian
f30daebbcb
Update FML: 570592b
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570592b Attempt to fix a possible comodification risk
2012-11-18 21:22:38 -05:00
LexManos
24f8d6be02
Fixed custom soil checks for NetherStalk and Reeds
2012-11-18 01:36:21 -08:00
LexManos
8bbe281de9
Fixed issue with default implementation of Beach plant type check
2012-11-18 01:35:48 -08:00
Christian
6a8a8a78c4
Update FML: f348496
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f348496 Fix mod display list. Shouldn't be derpy anymore.
a5c31b5 Fix World patch- workaround no longer required and leftovers are bad.
2dc3f0d Cleaned up the AT config updater, should work for any setup of the MCP w
2012-11-18 00:17:21 -05:00
LexManos
5b324861a0
Fixed beds not working properly when respawning.
2012-11-17 17:52:37 -08:00
Christian
ba65c08f19
Remove EntityFX patch - moved to FML. Patch SuspiciousClasses to add "forge"
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Update FML: fa56701
fa56701 Fix MC-2497 - derpy torch flames. Moved from forge. Everyone should benefit.
96935bb Fix an NPE in TileEntity trying to generate a crash report. Make suspicious classes just return the obvious. Fix NPE for FML crash report on server. Clean up dead pa
2012-11-16 23:06:37 -05:00
Christian
f13200e16a
Fix the derpy torch flames properly. Closes MC-2497 properly ;)
2012-11-16 19:07:36 -05:00
Christian
7306c0c1f3
Update to MC 1.4.5
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Update FML: 43d3042
43d3042 Clean up a patch
fec221f Update FML for MC 1.4.5
b0f0635 Fix for ModLoader static overrides not displaying.
23a2513 Fix up derpy file name handling: closes #127 Fix up duping childmods: cl
a6eaa2b Fix spelling issue.
c6a0741 FML setup should now download and verify all the minecraft files needed
5a1930e Small fix to some MCP metadata for pre2
418deba Update to MC 1.4.4
4ff2cff Fix bug when a modloader mod is run on a dedicated server and has a conn
2012-11-16 17:06:12 -05:00
Christian
5f2d1d1fc0
Add an ItemStack sensitive version of getIconForRenderPass, defers to
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existing by default. Should allow NBT data to affect multipass icon rendering.
2012-11-13 16:01:57 -05:00
LexManos
2087b2b44e
Allow for modders to decide whether or not players are positioned on ridingEntities similarly to pigs PR #244
2012-11-12 17:33:12 -08:00
LexManos
369f8ce38f
Fix issue where players would spawn in the ground.
2012-11-12 17:29:14 -08:00
LexManos
5b82c5c20e
Mods can use custom textures for Slot background overlay, instead of only items.png PR #245 and #246
2012-11-12 17:26:49 -08:00
LexManos
770585e731
Fix crops not droping seeds properly.
2012-11-09 16:21:41 -08:00
LexManos
ba6c4dd7df
Fix entity items rendering on the ground.
2012-11-09 16:21:23 -08:00
LexManos
e73cbd088f
Update to 1.4.4
2012-11-08 20:19:12 -08:00
LexManos
207843e279
Made Item constructor public, and made setTextureFile chainable, requires mods to recompile, but as this is for 1.4.3 i'm not concerned.
2012-11-04 15:42:04 -08:00
LexManos
2f0dcebbf9
Readdaed teleporter sensitive versions of the teleport function
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Added per-world list of custom teleporters, Modders, use World.Load to populate this list.
Changed the definition of our version schemes.
2012-11-02 22:16:32 -07:00
Christian
0f3b030a1d
Temporary update for 1.4.3
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Update FML: bd2123c
bd2123c Clean up some patch fuzz
c2a603c Update joined.exc file from latest conf
db12af4 Update to 1.4.3
2012-11-02 18:40:43 -04:00
LexManos
c19ae55885
Update FML: Updated MCP mapings, and fixed StartServer
2012-10-31 10:16:46 -07:00
Christian
418a47976a
This update fixes some world corrupting vanilla error handling, mostly caused by
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mods doing something derpy. Hopefully, your world saves will thank me.
Note that if the mod does derp, it's data is lost. It's not FML or Minecraft Forge's
responsibility if "DirtChest 2000 Mk5" can't write their TileEntity method correctly
and you lose your 100000 diamonds.
Update FML: a3a93f3
a3a93f3 Fix some whitespace issues, handle possibly bugged entities as well
a7eb5dc Vanilla/mod bug fixes: CME on entity processing, TileEntity resetting chunk on save/load.
2012-10-30 09:27:34 -04:00
LexManos
d7adac4508
Fix a vanilla bug related to certian seeds and stronholds.
2012-10-28 23:42:19 -07:00
LexManos
f9ea207cdc
Fix cast issue when mods attempt to make fake worlds.
2012-10-28 23:41:43 -07:00
LexManos
25941fd58c
Fix compile issue.
2012-10-28 15:37:11 -07:00
LexManos
820d61d56d
Added Stonghold, Village, and Spawn biome management helpers for PR 207
2012-10-28 07:38:38 -07:00
LexManos
31638a0697
New hook to allow for custom beacon support blocks.
2012-10-28 06:47:53 -07:00
LexManos
705509054a
Added metadata sensitve experience to furnace recipies and added Item callback to determine experience gain.
2012-10-28 06:37:54 -07:00
LexManos
9aca08557d
Fix issue where scroll bar would not render when switching tab pages.
2012-10-28 05:57:56 -07:00
LexManos
1a7e580f01
New hook to allow items to be on multiple creative tabs PR 176
2012-10-28 05:57:23 -07:00
LexManos
f6a7ea063b
Changeable name tag render distance for PR: 174
2012-10-28 05:33:32 -07:00
ShadwDrgn
77bd22d3c1
Add event to cancel or change chat messages sent from server
2012-10-28 07:31:53 -04:00
LexManos
b52f397a6f
Fix ItemSeed placement to take into account the IPlantable interface.
2012-10-27 00:56:13 -07:00
LexManos
c689a982b5
Added a per-world MapStorage feature that provides a method to store data files associated with a specific world, as well as fixes the issue with villagers loosing there village. {Where villagers wouldn't go inside at night}
2012-10-26 22:37:41 -07:00
Christian
efcda1a946
Fix the accessor and type on World.getPersistentChunksFor()
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Update FML: 8bd98c3
8bd98c3 Fix a small problem with the new MCP container- it can cause NPEs. Nice.
34cc42d Fix up some javadoc complaints
2012-10-26 21:13:56 -04:00
pahimar
322c79f022
Update patches/common/net/minecraft/src/SlotCrafting.java.patch
2012-10-26 12:26:16 -03:00
LexManos
6dac04b954
Update World patch to fix map provider issue.
2012-10-24 03:54:39 -07:00
LexManos
043f570ff9
Update to MC 1.4.1 and Forge 6.0.0
2012-10-23 16:04:58 -07:00
LexManos
717b80781b
Fix color issues with Dyed Leather armor.
2012-10-23 05:24:36 -07:00
LexManos
5ca845f069
Fix up the setHandeled/setHandled for events, it is now a generalized setResult, the meaning of which is defined by each event.
2012-10-22 00:29:28 -07:00
LexManos
dc9b1d90bd
Fix NPE issue when mods add null EntityFX's to be rendererd.
2012-10-21 22:59:57 -07:00
LexManos
158c2f1feb
Updated World patch, there are a lot of new things happening int he constructor, xcomp should probably vet this.
2012-10-21 10:26:07 -07:00
LexManos
07a4a9f41f
Teleporting has a new function (func_82448_a), made it so that you can supply your own teleporter to that function, and so it works with dimension movement factors.
2012-10-21 10:25:27 -07:00
LexManos
a705a12cdf
Removed Forge's TileEntity.getRenderDistance, now a vanilla feature: TileEntity.func_82115_m
2012-10-21 10:23:46 -07:00
LexManos
3f03cc8c87
BlockCrops is now the parent class of multiple types of crops, Wheat, Potatoes, and Carrots, updated getBlockDropped patch to reflect.
2012-10-21 10:22:56 -07:00
LexManos
067458bdc0
Patches removing forge spawn protection, now a vanilla feature.
2012-10-21 10:21:39 -07:00
LexManos
1ee857e779
Entities have a new function to determine explosion strength that they create, and implemented Item frame pickblock.
2012-10-21 10:20:39 -07:00
LexManos
6ffaa94994
BlockSnow now pretty much just passes harvestBlock to it's super.
2012-10-21 10:19:54 -07:00
LexManos
c81f696cd7
Updated Render patches, Bipeds now have the ability to have helmets, of either blocks, or the new 'heads'
2012-10-21 10:19:17 -07:00
LexManos
fd1f09a34e
Patches that applied with little to no functional changes.
2012-10-21 10:16:55 -07:00
LexManos
01722c6c3c
Forge spawn protection removed, now a vanilla feature.
2012-10-21 10:05:50 -07:00
LexManos
9eeda7b4db
No longer needed, getRenderDistance removed because Vanilla has it now, TileEntity.func_82115_m
2012-10-21 10:05:02 -07:00
LexManos
305a1ef66b
Moved to common where it should be
2012-10-21 10:02:23 -07:00
LexManos
1d1251d92a
Remove some test code.
2012-10-19 18:56:56 -07:00
LexManos
34ebfcd978
Added ability for mods to cleanly define and display new creative tabs.
2012-10-19 08:46:39 -07:00
Christian
c440c4b0c1
Update FML: 470a185
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470a185 Try and avoid an NPE in crash reports
0029518 Fix logging problems- log death messages and re-route the server through FML logs properly.
fe7a832 Fix the test mod
a2bc30b Coremods can be specified via the command line: fml.coreMod.load=<listofcommaseparatedclasses> This will help with developing coremods
bae1f74 Fix classpath for server
887aa27 Add in the ability for a client to throw a custom exception that displays a custom gui instead of the default error message.
e17f267 Update FML internal classpath. Helpful for coremod devs
3b9972a Don't use File to separate the last element of the path. It's a URL, they're always separated by '/'
5c96afe Changed RelauchLibraryManager so that files with different paths on the same baseURL can be implemented in one ILibrarySet.
1bca393 FML as a whole is now subject to transformers.
27cf731 Bonus extra character. thanks randomitter!
94c84cd Merge pull request #116 from Vazkii/patch-1
c2d3195 Add Null check to FMLClientHandler.sendPacket
2012-10-18 20:17:23 -04:00
LexManos
006a27dcd6
New Block hook to determine if it can be destroied by the ender dragon, for PR 199
2012-10-14 20:17:07 -07:00
LexManos
91e88afdbe
Allow hook into GuiSlot for background rendering for PR #203
2012-10-14 20:00:30 -07:00
LexManos
2a749bee2c
Change the Crafting damage check to be the same as the usage damage check. (>= -> >)
2012-10-14 19:59:50 -07:00
Christian
b89467d101
Remove @SideOnly from removePotionEffect. Hi RichardG!
2012-10-12 14:01:16 +01:00
LexManos
cd01c30ae2
Merge pull request #198 from iChun/patch-1
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Fix not passing right render pass to Item class.
2012-10-07 18:10:58 -07:00
Christian
2c8517f4d7
Fix bounds checking on chunkcache. Should fix a bunch of rp2 and maybe other extended tile entity code
2012-10-07 00:28:42 -04:00
Christian
72c19f335b
Expose RenderGlobal.field_72738_E (breakingBlocks) and fire OnBreak for items broken in itemUseFirst on the server. Both for Elo
2012-10-04 18:05:58 -04:00
iChun
528a295401
Fix not passing right render pass to Item class.
2012-10-05 03:57:52 +08:00
Christian
b82a462f64
Fix a problem with re-entering worlds too quickly- the worlds will now *always* save before the menu re-appears.
2012-10-04 00:07:59 -04:00
Christian
518264eff9
Merge branch 'master' of git://github.com/Chicken-Bones/MinecraftForge into Chicken-Bones-master
2012-10-03 01:57:56 -04:00
Christian
0162519347
Remove dead WorldInfo patch. Tweak dimension code a bit for better naming, and use the new FML world loading facilities
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Update FML: d0e7c9e
d0e7c9e Update patches *sigh*
f3e1cac Add in a savehandler strategy for reading and writing data to the world save. This service is only available to coremods via the WorldAccessConta
51fb513 Add in some bukkit supporting code. Most of this is unimplemented until the bukkit coremod is complete.
65c9fdd New stuff on the ModLoader! Risu has been busy. Closes #114
c1d4458 Mods can now declare a range of minecraft versions they will run against
2012-10-03 01:54:40 -04:00
XCompWiz
a50abc514f
Server player concurrency fix
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Fixes an issue where the server can move a player while the player is
moving, process the player's last move (putting the player back where
they were before the teleport), and then complain about the player
moving too fast when the client catches up to it's new position. Also
fixes this issue while riding an entity. Only affects player
client/server movement sync.
2012-10-03 02:45:36 +03:00
XCompWiz
e53595f1f5
Lighting Time fix
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score_under's lighting fix that limits and fairly distributes the amount
of time spent on recalculating lighting
2012-10-03 02:42:40 +03:00
XCompWiz
babc12d2b5
MapStorage Fix
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Fixes setting and timing of map storage object to allow for the
WorldProvider to use it during initialization
Forces single instance of map storage object (per side)
Moves setting of spawn to after provider setup
2012-10-03 02:41:32 +03:00
XCompWiz
bbc5673ad8
Adds world unloading and hotloading calls
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Adds world unloaded message to MinecraftServer on save.
Adds world unloading calls to chunk provider/manager when all chunks are
unloaded.
Adds call in MinecraftServer getWorld to hotload world if it isn't
loaded.
2012-10-03 02:37:27 +03:00
LexManos
154124acd8
Fix issue where mushrooms would not check the proper soil block.
2012-10-01 18:51:35 -07:00
LexManos
eda74ffac2
Fix issue where light would not properly recalculate.
2012-10-01 18:51:11 -07:00
Chicken Bones
7208c2c059
Add some of the model subsystem to the server. The part that doesn't require openGL. This allows for systems that dual models as collision/selection boxes etc.
2012-10-01 11:10:09 +10:00
Christian
b227d7ce73
Dormant chunk cache might actually work now, and not mix chunks across worlds
2012-09-28 17:04:26 -04:00
LexManos
b41626cf78
Forgot comment, you see nothing...
2012-09-28 00:02:21 -07:00
LexManos
d373632275
Fix vanilla bug where the player would load chunks outside its range that would be 'abandoned' and never unloaded.
2012-09-27 23:58:40 -07:00
LexManos
49f263eb63
Fix buckets, need to rethink for bukkit compatibility.
2012-09-27 23:56:39 -07:00
LexManos
520550dab9
Location aware version og Block.lightOpacity for PR #169
2012-09-26 22:12:47 -07:00
LexManos
6ec887b34f
Missing updates from last commit
2012-09-26 22:12:01 -07:00
LexManos
0e5c0be23e
Added preliminarty Player Interact event heavily based on the bukkit event.
2012-09-26 21:18:18 -07:00
LexManos
63aa706dcf
Add PlayerEvent.HarvestCheck and PlayerEvent.BreakSpeed for dealing with things related to a player harvesting a block.
2012-09-26 17:54:15 -07:00
LexManos
44e3843edb
Fix bug where breaking texture would not apply to top/bottom of beds.
2012-09-26 12:19:16 -07:00
Christian
5fb999fa22
Add in an "EntityEvent.EnteringChunk" event. Useful for your entity chunkloading stuff.
2012-09-26 08:52:40 -04:00
Christian
384f795d52
Some more tweaks to the chunkloading code. The world.load event fires slightly later- once the entity watcher is
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set up, so entities can actually load into the server world. Also, tickets actually save and load properly
and null entities don't break the server
2012-09-25 19:12:10 -04:00
Christian
4dd3d2cfd7
Update FML: dd39ae5
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dd7502a Fix parent child counts showing properly. Closes #107 thanks scott!
b36d447 It's useMetadata, not usesMetadata. thanks myrathi and psx. closes #110
efb1066 Fix random shuffling when manipulating biomes by using a LinkedHashSet to preserve iteration order. Closes #111
2012-09-25 19:10:15 -04:00
LexManos
5285e1d918
> != >=
2012-09-25 06:33:01 -07:00
LexManos
c20b71eb20
Fire off PlayerDestroyItemEvent for crafting contianer items that get damaged to much. PR #183
2012-09-24 22:44:42 -07:00
Christian
0fd2b137ac
Some more fixes for chunkloading code. Works very reliably now.
2012-09-23 23:08:38 -04:00
Christian
56a87604f6
Simple chunk caching capability for the chunkloader. This will store "dormant" chunks in a
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configurable cache, potentially saving the cost of reloading them from disk.
2012-09-23 23:08:38 -04:00
Christian
4c61f1d202
Remove @SideOnly flag for function now required on the server
2012-09-23 23:08:38 -04:00
Christian
9640c5dcf9
A lot of tweaks to the chunkloading for entity behaviour. Entities are now bound by a new
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persistent id they *all* have, on the server side.
2012-09-23 23:08:38 -04:00
Christian
c684360f51
Working cross dimensional implementation of chunkloading for Forge.
2012-09-23 23:08:38 -04:00
Christian
d21e3ae218
Simple chunkloading implementation
2012-09-23 23:08:38 -04:00
LexManos
a9e3a4dbb9
Fix patch errors in merge of last PR -.-
2012-09-23 16:53:20 -07:00
micdoodle8
d00f6f52bb
Update patches/common/net/minecraft/src/WorldProvider.java.patch
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Fixed WorldProvider.setDimension() setting the wrong variable.
2012-09-23 03:07:48 -03:00
LexManos
b06829e26a
Fix accedental doubling of shift, Fixes saplings/flowers planting a space above where they should
2012-09-21 05:35:46 -07:00
LexManos
28d2460611
New Plant API that allows for custom plants/soils.
2012-09-20 19:53:43 -07:00
LexManos
c3f9fed484
Added new hooks for modifying the items generated in chests during world gen.
2012-09-20 18:45:33 -07:00
LexManos
cf3bc6a9d9
Redirect a lot of functions through WorldProvider for Mystcraft, allowing them to be overriden by the provider.
2012-09-18 21:31:17 -07:00
LexManos
8c76914ef2
Merge pull request #175 from iChun/patch-2
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Fix pick block key giving invalid spawn eggs
2012-09-18 19:47:15 -07:00
LexManos
c2d53e7651
Added side sensitivity to standard EntityDiggingFX, added Block functions to override spawning of digging and breaking effects.
2012-09-18 19:23:36 -07:00
iChun
cbf88adc98
Logic derp (again)
2012-09-18 22:55:11 +08:00
iChun
3188218a37
Logic derped
2012-09-18 22:53:28 +08:00
iChun
8940b13512
Fix pick block key giving invalid spawn eggs
2012-09-18 21:37:48 +08:00
LexManos
8948a00d60
Readd reverted EntityLiving patch
2012-09-15 19:40:58 -07:00
LexManos
04c149fa11
Merge remote-tracking branch 'origin/master'
2012-09-15 19:39:54 -07:00
LexManos
62700fa7a8
96537dc - Fixup Item in hand rendering of textures > 16x
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e88ddc5 - Make the exception print for headless servers if the Downloader cant initalize.
f24ff07 - Remove a bunch of warning about javadoc, not a real fix, but no more warning.
3420ea7 - Update MCP Mapings
87104f0 - Makes GetModSrc check the common folder when attempting to extract source files
640446b - Tie parent/child containers together again. Should close #96
2cf4917 - Village mating produces added villagers, and the egg should place added villagers too. Closes #97 .
6394ee8 - Clean up stale references to the Player stored in the NetworkRegistry, closes #100
7299e05 - Merge pull request #99 from CovertJaguar/patch-1
c4bd040 - More readable init logs
2012-09-15 19:36:08 -07:00
LexManos
a44181a192
Move spawn fuzz to WorldProvider/WorldType, useful for VoidWorld types.
2012-09-11 18:30:09 -07:00
LexManos
af6b8820d4
Allow for respawning in different dimensions.
2012-09-11 18:28:55 -07:00
LexManos
aeebb6e9f9
Add ability for Items to create custom Entities for themselves when added to the world, PR: #151
2012-09-11 17:35:53 -07:00
LexManos
96c13d9049
Merge pull request #146 from dries007/Fly
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Allow flight permissions to be player sensitive
2012-09-11 16:09:49 -07:00
LexManos
769f18ee61
Implemented isBlockFoliage for pull #141
2012-09-11 15:52:04 -07:00
LexManos
4524435e25
Fix a few patch fuzzes
2012-09-11 15:51:26 -07:00
LexManos
03d1e51764
New EntityItem related events
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Fixed player death event in SMP
Added Player specific drops event
Added generic EntityJoinWorldEvent
2012-09-11 15:27:34 -07:00
LexManos
da501613ac
Clean up some javadoc warnings.
2012-09-11 13:11:17 -07:00
LexManos
848837bd5c
EntityLiving variation of drawBlockDamageTexture to allow for Non-player viewports.
2012-09-11 12:46:40 -07:00
LexManos
8882388902
Fix FillBucketEvent to work with stacked buckets. New change in 1.3
2012-09-11 12:45:29 -07:00
Christian
98e17b10b2
Update FML: 70f55c5
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70f55c5 Add in exclusion list for IFMLLoadingPlugin.
1c1716d Remove debug cruft
d567f79 To properly align with packet9respawn, make packet1login's dimension an int as well
ecd4e46 Attempt to build some protocol negotiation, and fix packet1login so that the dimension is a short, matching packet9respawn
16fe495 Compatibility level is now passed from server to client - and the client tracks it. This means certain packet changes can be made without b
4f70d23 Fix dependency checking: you can depend on specific versions of FML
2012-09-08 21:17:05 -04:00
LexManos
437d83e9b3
Fix placing torches and the like on inverted woden slabs.
2012-09-05 22:06:32 -07:00
Christian
c4852b02c3
Update FML: 12bc4ba
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12bc4ba Make console logging pass through a single logging thread to avoid concurrency problems with launchers and stuff
8fccfa2 Overlooked chat message support *sigh*. Fixes wierd mods that communicate through custom chat messages rather than
a697d04 Rescan mod packages where there was a possible mod identified to try and make sure we load it. Fixes Matmos r16
2012-09-04 19:24:48 -04:00
Christian
955904e6b2
Update FML: c90a853
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c90a853 Fix up addRenderer to catch exceptions from the basemod, also, addrenderer now supplies a list of the default renderers from MC for editing and will note the
18069d8 Change download location for FML libraries to files.minecraftforge.net, add an encoding param to the javac command line to force utf 8
a40f4a7 Add in random jar/zip files to the classpath. UGH this is so fucking ugly it's not funny.
5b6460b Use a null socket and try to prefer the result of getLocalHost in the broadcast data.
2012-08-31 12:37:15 -04:00
dries kennes
15a3e76fc1
Allow flight,player sensitive
2012-08-30 20:16:20 +02:00
Christian
1a9f9185f4
Update FML: c0d1348
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c0d1348 Add in an ItemRenderer null check so FML can run render adding mods
482c163 Inverted boolean logic. Grrr.
221d113 ModLoader mob spawns use packet 24- build a bypass system so that they can still use it
f19f426 Remove debug statements
2012-08-29 15:40:59 -04:00
LexManos
895365d9b9
Fix silk touch on Ender Chests.
2012-08-28 16:36:19 -07:00
LexManos
18f3d41a5b
Merge pull request #142 from ShetiPhian/movecheck_override
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Server mods can now use noClip to push players through solid blocks without is being an invalid move and resetting the players position. Useful for creating semi-solid blocks like quicksand.
2012-08-28 00:06:37 -07:00
LexManos
1a2ce02a7f
Fix Issue #140 : Custom items not properly having texture applied for partical effects.
2012-08-27 23:55:14 -07:00
ShetiPhian
050ca0bde9
Update patches/common/net/minecraft/src/NetServerHandler.java.patch
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Update patches/common/net/minecraft/src/NetServerHandler.java.patch
Server mods can now use noClip to push players through solid blocks without is being an invalid move and resetting the players position.
Useful for creating semi-solid blocks like quicksand.
2012-08-26 06:14:51 -03:00
LexManos
58fc45619f
Fix FillBucketEvent to actually fire.
2012-08-25 00:30:32 -07:00
LexManos
8fc05c399a
Fix call to createTileEntity on blocks that extend BlockContainer.
2012-08-24 14:06:02 -07:00
LexManos
3a604ac0fa
Merge remote-tracking branch 'origin/master'
2012-08-22 18:04:06 -07:00
LexManos
0b1997a9e6
Made helper hooks for EntityLiving and EntityRenderer hooks for Optifine
2012-08-22 18:02:14 -07:00
Christian
25aef3543b
Update FML: 6e01c59
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6e01c59 Merge ChickenBones pull into FML - adds player trackers
a0cbd37 More precise error handling when an invalid class is present
12323e2 Fix textures not applying properly
789a4a3 Fix up entity spawning - hopefully they won't warp anymore.
a87d045 Add in a helper on the server start event for adding commands to the server.
82e9309 Move villager trading hook up a bit. thanks sengir.
8deaa37 Fix LAN to try hard to find a real network interface, not just localhost most of the time
b5363e3 Update build to not bother building client jar. Universal is everything now.
2012-08-22 18:13:11 -04:00
LexManos
a8191d0dae
Merge pull request #135 from dvrabel/minecart-drag
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Use original minecart drag co-efficients for regular carts.
2012-08-22 13:41:05 -07:00
LexManos
dd5543b90d
Update FML to 304:
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Client side only classes are properly annotated, and denied loading on server side
Added missing client side only ModLoader.getContainerGUI function
Guis work for FML mods now.
Fixed MLProp handeling of null info
Fix up dispenser handling, add in new params for the dispenser: breaks IDispenseHandler, sorry
2012-08-21 12:46:35 -07:00
David Vrabel
6ffe25eed6
Use original minecart drag co-efficients for regular carts.
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Since the amount of speed lost is 1 - co-eff, rounding 0.997 to 0.99
makes a big difference to the distance a minecart will travel (less
than half of the distance in vanilla 1.25).
2012-08-21 00:46:09 +01:00
LexManos
d5610afdff
Updated onItemUseFirst call to include the new hit vector information, and updated readme.
2012-08-19 21:06:32 -07:00
LexManos
d3300cabb0
Added missing server side onBlockStartBreak hook, fixes Sheers.
2012-08-19 20:43:32 -07:00
LexManos
f341fdfd61
Fix IndexOutOfBounds exception, Major derp.
2012-08-19 17:41:21 -07:00
Christian
bea2d8599f
Update FML: 46c563a
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46c563a Expose more of the village construction parts for building village piece
1380c2e Allow access to the type "ComponentVillage"
71a3818 Documentation and registration for villager stuff
e3a343c Fix javadoc derp
195b1a0 Villager trading, manipulation and village enhancement. Still WIP but sh
69e66c3 Fix exception based logging to actually log the exception!
2012-08-19 11:35:22 -04:00
LexManos
87e0fced25
Changed order in which EntityItemPickupEvent is called, it will no longer be called if the 'delay' on the item is still active. Also EntityItems that are in the world with invalid item stacks will now kill themselves.
2012-08-18 21:07:29 -07:00
heldplayer
59c77d7ca4
Adds a SkyProvider class that can handle the rendering of the sky
2012-08-18 21:05:21 +02:00
LexManos
7f40671ad8
Fix MC packet bugs for remote servers that use blocks with ids > 256
2012-08-18 02:16:17 -07:00
LexManos
a6d703edca
Fixed bug in EntityMinecart that would cause them to fall through the ground at the bottom of slopes.
2012-08-17 23:50:25 -07:00
LexManos
e30fef15d8
Update WorldProvider.path diff.
2012-08-17 13:32:38 -07:00
LexManos
21b4525643
Added timeout to MC's download of sound resouces.
2012-08-17 13:32:20 -07:00
LexManos
20e38dca99
Fix EntityItemPickupEvent 'pop' sound spamming.
2012-08-17 13:31:47 -07:00
LexManos
912072535d
Fixed EntityEvent.CanUpdate
2012-08-17 13:31:04 -07:00
Christian
4297a348db
Update FML to include some ML compatibility fixes. Minimap should run, assuming he
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recompiles against standard ML interfaces.
This updates to official MCP 7.2, so you'll need to rebuild your workspace (some
small but important patches to MCP went in)
2012-08-16 14:30:14 -04:00
LexManos
db6ac47689
Merge pull request #121 from Draake/master-pr1
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Added additional sound events to allow for low level information.
2012-08-15 16:03:01 -07:00
Draake
bd78b40bcd
Removed SoundSetListenerEvent implementation.
2012-08-15 14:46:35 -07:00
LexManos
fc430243d1
Rename Orientation to ForgeDirection {Damn MCP naming a class Direction already}
2012-08-15 04:28:09 -07:00
LexManos
06aaa9e9a4
Add render distance property to TileEntity.
2012-08-15 02:18:23 -07:00
LexManos
4967683c9c
Fix issue with default getContainerItemStack
2012-08-15 02:09:21 -07:00
LexManos
d9423a4f25
New Command event.
2012-08-15 02:01:38 -07:00
LexManos
60a9655602
Seperated block placmenet logic in ItemBlock as immibis requested: https://github.com/MinecraftForge/MinecraftForge/pull/110
2012-08-15 01:48:34 -07:00
LexManos
57441b8678
Fix ItemBlock placement, should fix RP Deployers placing blocks 1 tile down.
2012-08-15 01:32:05 -07:00
LexManos
393852920c
Fixed bug in DimensionManager that would cause Index error for custom dimensions, also made WorldProviders aware of what dimension they are.
2012-08-14 23:59:15 -07:00
LexManos
57dcfc5dd0
Updated patches to 1.3.2
2012-08-14 23:58:32 -07:00
LexManos
3b18bfae40
Readded patch to allow for use of custom teleporter for transfering dimensions.
2012-08-14 15:03:40 -07:00
LexManos
2a8a917fdd
Update release script to create universal binary distro.
2012-08-13 22:28:23 -07:00
Draake
ddd406bad3
Added additional sound events to allow manipulation of a sound source at its creation.
2012-08-13 18:36:55 -07:00
Jonathan Marini
66bd2868cb
Fix bug where default bonemeal behavior wouldn't trigger. Only return if the event was canceled.
2012-08-13 15:42:19 -04:00
LexManos
83f7a57199
Fixed ItemRenderer not grabbing custom texture files properly for block items
2012-08-12 20:40:04 -07:00
LexManos
6b4288d00f
Updated FML, fixed custom tool hooks, and spawn protection/player reach hooks.
2012-08-11 14:45:48 -07:00
LexManos
97aae96754
Update FML, server should run now. Still issue with NPE with no mods installed.
2012-08-11 11:16:37 -07:00
LexManos
ba55320462
Fixed Diemsnion API related NPEs, and updated FML to 231.
2012-08-11 03:08:09 -07:00
LexManos
55636eabab
Updated FML, updated patches
2012-08-10 20:30:59 -07:00
LexManos
f374723610
Update fml, impelemnted Diemsnion API stuff.
2012-08-10 18:15:10 -07:00
LexManos
acdcfd0a56
Added new pick block hook for blocks and entites to allow for better grained control of the result.
2012-08-10 02:09:11 -07:00
LexManos
a759939e13
Delete conf, server compile, update fml, and fix install script.
2012-08-09 18:37:52 -07:00
LexManos
f31b8a98a9
Cleaned up some more, fixed infinite loop with cancelable annotation, Client now compiles and enters world just fine.
2012-08-09 16:47:35 -07:00
LexManos
ba9e3a251c
Nope, unneeded patch
2012-08-09 03:11:40 -07:00
LexManos
dae4a07c60
Updated Client side patches for the new Merged MCP workspace.
2012-08-09 03:06:41 -07:00
LexManos
316bf8d448
Finished World and EntityMinecart patches.
2012-08-07 16:54:14 -07:00
LexManos
41f1a60f32
More conversions, added all the entity living events.
2012-08-07 01:24:06 -07:00
LexManos
4e91293271
More work, moved over packet stuff, need to change everything to use new NetworkMod system
2012-08-06 20:45:37 -07:00
LexManos
e58129ddd2
A bulk of more patches converted, updated fml
2012-08-06 17:52:23 -07:00
LexManos
31a908b754
More patches converted.
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Refactored some of the events to be a better hiarachy.
2012-08-06 15:07:53 -07:00
LexManos
80ad4be5b1
Some more patch migration before bed.
2012-08-06 03:54:57 -07:00
LexManos
d286154997
More progress on converting patches from 1.2.5
2012-08-06 03:35:57 -07:00
LexManos
545b905f11
Implemeneted adding grass seeds, as well as IShearable for BlockTallGrass
2012-08-05 19:41:18 -07:00
LexManos
cc74f7d7d0
Implemented BonemealEvent (IBonemealHandler replacement), and bonemeal making grass.
2012-08-05 19:15:13 -07:00
LexManos
2d7deacead
Renamed MinecraftForge.eventBus to EVENT_BUS as it's constant.
2012-08-05 19:14:02 -07:00
LexManos
1fb042621c
First push of some small patches and introduction of basic events. As well as the first cases for Forge's Access Transformer
2012-08-05 03:20:07 -07:00
LexManos
247ff9b737
Updated update_patches.py, and made first patch!
2012-08-04 22:50:54 -07:00
LexManos
c2d851cf20
Get rid of all old patches
2012-08-04 00:00:31 -07:00
LexManos
6eb4353b95
Rebase
2012-08-01 17:41:34 -07:00