Fix buckets, need to rethink for bukkit compatibility.

This commit is contained in:
LexManos 2012-09-27 23:56:39 -07:00
parent fbae118a2f
commit 49f263eb63

View file

@ -133,7 +133,7 @@
}
return true;
@@ -318,29 +366,54 @@
@@ -318,29 +366,55 @@
*/
public boolean activateBlockOrUseItem(EntityPlayer par1EntityPlayer, World par2World, ItemStack par3ItemStack, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
{
@ -202,15 +202,16 @@
+ if (par3ItemStack.stackSize <= 0) ForgeEventFactory.onPlayerDestroyItem(thisPlayerMP, par3ItemStack);
+ }
+
+ /* Re-enable if this causes bukkit incompatibility, or re-write client side to only send a single packet per right click.
+ if (par3ItemStack != null && ((!result && event.useItem != Event.Result.DENY) || event.useItem == Event.Result.ALLOW))
+ {
+ this.tryUseItem(thisPlayerMP, par2World, par3ItemStack);
+ }
+ }*/
+ return result;
}
/**
@@ -350,4 +423,13 @@
@@ -350,4 +424,13 @@
{
this.theWorld = par1WorldServer;
}