Commit graph

932 commits

Author SHA1 Message Date
MysterD
736fba54a2 Synchronized swing platform 2020-10-10 15:32:39 -07:00
MysterD
edc275b5e8 Enhancements to networked player infrastructure 2020-10-10 01:18:45 -07:00
MysterD
5282c461fa Fix typo, whoops. 2020-10-08 23:53:16 -07:00
MysterD
392471eb1f Bugfix for spiny override ownership 2020-10-08 23:40:01 -07:00
MysterD
2fb2fc81e1 Add THI to supported levels 2020-10-08 23:38:43 -07:00
MysterD
2adea6aad6 Synchronized Wiggler 2020-10-08 23:37:01 -07:00
MysterD
fadea702ff Synchronized THI top 2020-10-08 23:07:32 -07:00
MysterD
c958837333 Somewhat synchronized fire piranha plants 2020-10-08 23:05:06 -07:00
MysterD
55939e6eda Synchronized enemy lakitu and spiny 2020-10-08 22:14:17 -07:00
MysterD
3bb96fa609 Synchronized Bubba 2020-10-08 22:05:21 -07:00
MysterD
028990302d Prevent star dance spam 2020-10-08 21:31:53 -07:00
MysterD
8360df84fe Add chat message when a player dies 2020-10-08 21:19:16 -07:00
MysterD
ff1b19e2ee Prevent King Bobomb from grabbing while thrown 2020-10-08 21:13:56 -07:00
MysterD
e4c1640c56 Change disclaimer 2020-10-08 21:03:35 -07:00
MysterD
597cc14ccf Add TTM to supported levels 2020-10-08 20:57:56 -07:00
MysterD
5924ed9485 Disable force-synchronizing of TTM slide 2020-10-08 20:57:11 -07:00
MysterD
41295fb814 Synchronized Ukiki 2020-10-08 20:56:49 -07:00
MysterD
aa345ede4d Synchronize Fwoosh 2020-10-08 20:56:34 -07:00
MysterD
ea1553c18d Koopa shell can only be ridden by one person, and doesn't get accidentally removed 2020-10-06 23:38:56 -07:00
MysterD
d2e1b6e5a0 Possibly fixed rare invisible cannon bug 2020-10-06 21:03:08 -07:00
MysterD
93b2c4213d Added WDW to supported levels 2020-10-06 20:29:40 -07:00
MysterD
d13127117a Misc additional player checks 2020-10-06 20:29:23 -07:00
MysterD
349517e9fb Synchronized WDW water level changers 2020-10-06 20:28:44 -07:00
MysterD
b93e681377 Synchronized Skeeter 2020-10-06 20:28:28 -07:00
MysterD
6d5e1d498e Synchronized metal boxes 2020-10-06 20:28:17 -07:00
MysterD
8464d6c830 Synchronized Heave Ho 2020-10-06 20:28:06 -07:00
MysterD
2b75690a31 Synchronized WDW express elevator 2020-10-06 20:27:54 -07:00
MysterD
5ad1b60a9f Synchronized Chuckya 2020-10-06 20:27:24 -07:00
MysterD
938e0a817e Synchronized WDW arrow lift 2020-10-06 20:27:12 -07:00
MysterD
0b4ed5bf27 Added Snowman's Land to supported levels 2020-10-05 23:13:12 -07:00
MysterD
d56f46a79c Synchronized SL snow mounds 2020-10-05 23:08:36 -07:00
MysterD
347bd0ed63 Synchronized SL penguin 2020-10-05 23:08:24 -07:00
MysterD
94fe53f4bf Synchronized Snowman Wind 2020-10-05 23:08:12 -07:00
MysterD
d6a7af8f54 Synchronized Moneybag 2020-10-05 23:07:57 -07:00
MysterD
dd8de27014 Snap players on top of synchronized platforms 2020-10-05 22:05:05 -07:00
MysterD
b6d96adbf0 Prevented Yoshi softlock 2020-10-05 21:04:00 -07:00
MysterD
74852faeaf Stopped time and show cutscene for all for more stars 2020-10-05 20:36:44 -07:00
MysterD
b63a47f64a Fix strange behavior when being caught in a whirlpool while an instant warp occurs 2020-10-05 20:20:49 -07:00
MysterD
b831acd59c Rewrote how RNG is synchronized
The old implementation was hacky and often returned desynchronized
results. This implementation gives a seed to each sync object, and
synchronizes that seed. Also allows for a seed to be saved temporarily
based on position and recycled for multiple calls.
2020-10-05 19:15:13 -07:00
MysterD
87074ef098 Fix Bowser cutscene yet again... 2020-10-05 18:16:28 -07:00
MysterD
404d201955 Local unlocking door star spawns again 2020-10-04 23:27:02 -07:00
MysterD
53f7a36819 Prevent multiple star/key unlock animations on the same door 2020-10-04 23:23:17 -07:00
MysterD
e9761cd3e6 Prevent rare bug where a remote player will grab a non-grabbable object momentarily 2020-10-04 23:06:52 -07:00
MysterD
5eb5e678c5 Prevent OOB warp by teleporting one player to the other when OOB is detected 2020-10-04 22:38:54 -07:00
MysterD
104e824a13 Make sure 70 star door is always openable 2020-10-04 22:16:20 -07:00
MysterD
6f23b63e61 Prevent hang due to mirror mario nodes 2020-10-04 22:10:41 -07:00
MysterD
70fdad4e7c Stop time and show star cutscene for everyone
Fixes #72
2020-10-04 21:26:36 -07:00
MysterD
2c7b42b331 Adjusted how de-duplication of star spawns is done for red/hidden stars 2020-10-04 20:52:53 -07:00
MysterD
c98edbcb4b Add remote players to mirror 2020-10-04 20:18:09 -07:00
MysterD
bb30d28be9 Synchronize intro/bridge lakitu 2020-10-04 19:38:01 -07:00
MysterD
2f1e0473c2 Offset and separate player intro pipes 2020-10-04 19:16:35 -07:00
MysterD
d8bf1c8ef1 Re-enable intro 2020-10-04 19:16:16 -07:00
MysterD
03d40b4ba3 Synchronized Yoshi 2020-10-04 17:57:37 -07:00
MysterD
b89fccbf51 Prevented glitchy remote movement when moving through warp doors 2020-10-04 17:00:52 -07:00
MysterD
0f6fa70523 Gave all doors SyncIDs 2020-10-04 16:51:17 -07:00
MysterD
ed06b57649 Added mod registration system
Allows mods to register themselves so that mismatches don't occur. This
does not automagically detect when someone modified the game, so the
mods will have to insert a function like this into their patch:

static void __attribute__((constructor)) _register_this_mod() {
    network_register_mod("mod name here");
}
2020-10-04 16:41:55 -07:00
MysterD
259ddac5ba Fixed WF tower platform synchronization 2020-10-04 14:54:31 -07:00
MysterD
868d006681 Enabled/improved free movement for development purposes 2020-10-04 14:50:52 -07:00
MysterD
edd489eb49 Prevented WF's rotating platform from desyncing angle 2020-10-04 14:32:52 -07:00
MysterD
d7c43aeb95 Removed quit game options from course completion screen 2020-10-04 14:15:06 -07:00
MysterD
f3b6c60f1a Made piranha plant's hitbox consistent if event is missed 2020-10-04 13:59:14 -07:00
MysterD
d229a69b83 Made picking up / dropping objects immediately sync those objects 2020-10-04 13:54:12 -07:00
MysterD
c56114cfa2 Prevented Bowser from remaining invisible when held 2020-10-04 13:24:44 -07:00
MysterD
303d276274 Possibly fixed King Bobomb grabbing softlock 2020-10-04 13:15:08 -07:00
MysterD
307af17b6f Fix snowman's lost his head dialog 2020-10-04 12:54:21 -07:00
MysterD
b9813acbc5 Prevent dying/bubbling from replaying intro level cutscene 2020-10-03 10:15:21 -07:00
MysterD
9e2b28008b Add BITFS to supported levels 2020-10-03 00:21:47 -07:00
MysterD
57b092c26b Synchronized BITFS platforms 2020-10-03 00:18:18 -07:00
MysterD
c6da1a057a Added DDD to supported levels 2020-10-02 23:40:28 -07:00
MysterD
931ee9ca13 Prevented bubbled players from interacting with objects 2020-10-02 23:37:15 -07:00
MysterD
fb775165ce Fixed bug with whirlpools 2020-10-02 23:35:06 -07:00
MysterD
327c735dba Synchronized DDD's poles 2020-10-02 23:34:33 -07:00
MysterD
b6e5581111 Somewhat synchronized player's interact/used objects 2020-10-02 23:34:19 -07:00
MysterD
5729c3ffac Synchronized Water Rings 2020-10-02 23:33:21 -07:00
MysterD
8e572f9b9b Synchronized Sushi 2020-10-02 23:33:07 -07:00
MysterD
0b8aff4103 Synchronized Manta Rays 2020-10-02 23:32:58 -07:00
MysterD
f0eba71c77 Synchronized Bubs 2020-10-02 23:32:47 -07:00
MysterD
6dc5819583 Do a full reset of the camera again. More janky, but prevents camera softlock 2020-10-02 22:20:59 -07:00
MysterD
b673457a48 Synchronized mips/toad star spawning 2020-10-02 21:05:02 -07:00
MysterD
525ef6db17 Synchronized castle water drain pillars 2020-10-01 23:11:16 -07:00
MysterD
1bcaed297c Resynchronized HMC controllable platform 2020-10-01 22:41:27 -07:00
MysterD
e7ad181428 Applied platform displacement for entities that a player is standing on 2020-10-01 22:41:17 -07:00
MysterD
2c6ab5d4ab Change how we reset the camera when bubbled/on star collection 2020-10-01 22:00:46 -07:00
MysterD
0a68abc055 Added HMC and COTMC to the supported levels list 2020-10-01 21:35:19 -07:00
MysterD
e7ffd52d45 Made COTMC, TOTWC, VCUTM, WMOTR use the normal death barrier warp 2020-10-01 21:34:46 -07:00
MysterD
e63178ed34 Synchronized Dorrie 2020-10-01 21:27:19 -07:00
MysterD
f6bae3a619 Synchronized Monty Mole 2020-10-01 12:39:06 -07:00
djoslin0
66356133db
Merge pull request #71 from anzz1/patch-2
fix copying and erasing saves
2020-10-01 00:05:00 -07:00
MysterD
16a4662ece Synchronized swoop 2020-10-01 00:04:08 -07:00
MysterD
9cc77a5735 Synchronized snufit 2020-10-01 00:03:59 -07:00
MysterD
5cafdb0aa2 Synchronized HMC controllable platform 2020-10-01 00:03:46 -07:00
MysterD
1051a4adc5 Synchronized HMC boulders 2020-10-01 00:03:31 -07:00
MysterD
2f7d432143 Synchronized Eyerok, add SSL to supported levels
Eyerok was synchronized, but I'm still not super pleased with the
result. I had to sacrifice dialog to prevent weird states and he's
completely controlled by the server. His synchronization should be
revisited in the future.

SSL should be fully synchronized now.
2020-09-30 18:20:13 -07:00
MysterD
356029abf6 Forget all reliable packets on network shutdown
Prevents strange case where one instance of a game could connect to
itself.
2020-09-29 23:30:51 -07:00
MysterD
3a26c43d14 Prevent star count from flashing in levels 2020-09-29 23:25:28 -07:00
MysterD
76605397af Prevent vanilla camera from being in a bad state after collecting star 2020-09-29 23:18:17 -07:00
MysterD
5c6d45daa7 Allow warp to take place while paused.
Without this change, players would warp to a random node and duplicate
players.
2020-09-29 23:10:37 -07:00
MysterD
a2dc5d6624 Sanity check torsoPos to prevent phantom collisions 2020-09-29 18:05:37 -07:00
MysterD
4ade00ac78 Prevent bug where Luigi can't jump if Mario is holding something 2020-09-29 00:01:18 -07:00
MysterD
9401a79cdc Fix chat so remote is filled-in and local is non-filled-in star 2020-09-28 20:13:44 -07:00
MysterD
8c7f55a1fb Synchronize instant warps 2020-09-28 19:58:37 -07:00
MysterD
be6bff6e12 Reset transition timers when forced to warp (fixes screen flashing)
Fixes #50
2020-09-27 23:57:52 -07:00
anzz1
4ff85f8719
fix copying and erasing saves 2020-09-27 14:54:13 +03:00
MysterD
a4e3688812 Only override ownership for Bowser when tilting platform 2020-09-27 00:15:43 -07:00
MysterD
2a17d9e831 Make 60 fps behave better for infinite stairs 2020-09-26 22:00:34 -07:00
MysterD
08f72749c9 Fix Toad messages, and likely other things related to behParams 2020-09-26 19:30:22 -07:00
MysterD
b2bd29383b Continue NPC dialogs after they've started. 2020-09-26 19:08:52 -07:00
MysterD
168a41f0f6 Drop various types of packets if level/area doesn't match 2020-09-26 15:52:00 -07:00
MysterD
e0bdaa1229 Fade remote players into level/area, drop player packets when in different area 2020-09-26 15:13:46 -07:00
MysterD
f5df807a0c Additional synchronization fixes for end cutscene. 2020-09-26 12:07:43 -07:00
MysterD
389ea20180 Prevent remote camera from messing with local cutscene 2020-09-25 23:17:30 -07:00
MysterD
1e9f8ec5f4 Make bettercam/puppycam respect NO_CAM_COLLISION 2020-09-25 21:40:59 -07:00
MysterD
b594984e45 Prevent bettercam from glitching out when opening one side of a door 2020-09-25 01:03:16 -07:00
MysterD
4d938e635d Render both sides of open doors 2020-09-24 23:45:28 -07:00
MysterD
7869473e95 Make radius for collecting red coin packets smaller 2020-09-24 23:15:00 -07:00
MysterD
a75113c665 Removed huge/tiny mario and exit anywhere cheats 2020-09-24 23:10:51 -07:00
MysterD
8779460b87 Prevented level transition spam
Fixes #50
2020-09-24 22:34:55 -07:00
MysterD
1536ce87c8 Synchronized WDW initial water level 2020-09-24 22:18:04 -07:00
MysterD
333a77b647 Synchronized TTC speed setting 2020-09-24 21:59:03 -07:00
MysterD
8c1ec4beba Prevent bubbled players from 'dying' to quicksand again 2020-09-24 21:37:07 -07:00
MysterD
9c8a58fa5b Synchronize warp checkpoints
Prevents softlock when dying inside volcano in LLL and pyramid in SSL
2020-09-24 21:34:36 -07:00
MysterD
20631abc7f Make Bowser 2 less likely to fall through floor 2020-09-24 20:53:32 -07:00
MysterD
44c5b5b02b Ensure bowser key/star spawns, make bowser intro less glitchy 2020-09-24 20:28:59 -07:00
MysterD
149859e5ab Allow bubbled players to go through vanish cap walls 2020-09-24 18:54:30 -07:00
MysterD
4ab4a109da Prevented lava from taking extra lives from bubbled players 2020-09-24 18:32:18 -07:00
MysterD
61847a970d Enable bettercam/puppycam in Bowser levels 2020-09-24 18:24:58 -07:00
MysterD
39a30093d7 Synchronized pyramid walls 2020-09-24 00:06:14 -07:00
MysterD
262e65f288 Synchronized Spindels 2020-09-24 00:05:59 -07:00
MysterD
e6dd75a44c Synchronized horizontal Grindels 2020-09-24 00:05:48 -07:00
MysterD
9ef8cda5ee Synchronized SSL pyramid elevator 2020-09-24 00:05:32 -07:00
MysterD
95b9167287 Synchronized Klepto 2020-09-23 23:18:45 -07:00
MysterD
e1933e5f78 Improvements to Bowser 2 (still not fully supported) 2020-09-23 22:00:20 -07:00
MysterD
999ccccc77 Synchronize peak height to prevent random yelling of remote 2020-09-23 21:13:03 -07:00
MysterD
7d20c6f003 Fix camera stuck in cutscene after star collection 2020-09-23 20:54:59 -07:00
MysterD
20ab5ec9f6 When client selects to save, server will save 2020-09-23 20:44:44 -07:00
MysterD
7fbae9cc05 Made in-level save dialog only show up for the player that collected the star 2020-09-23 20:35:56 -07:00
MysterD
4217306a44 Ignore jump and double jump when looking at attacks 2020-09-23 20:15:29 -07:00
MysterD
e67665ca3f Made player-to-player attacks more consistent
The direction that someone is pushed is based purely on the direction
the attacker is facing.
2020-09-23 20:07:07 -07:00
MysterD
82484b5d08 Synchronized end cutscene, prevented crash 2020-09-23 19:48:24 -07:00
MysterD
29a53cd1c0 Prevent Bowser Bombs from blowing up other bombs in later stages 2020-09-23 18:03:16 -07:00
MysterD
08e8ecfc97 Synchronized fire spitters 2020-09-23 09:29:46 -07:00
MysterD
2b5c830cc4 Sanity check pokey body parts 2020-09-23 09:16:09 -07:00
MysterD
81f2102bb0 Synchronized pyramid top 2020-09-23 09:14:17 -07:00
djoslin0
8d5d79809b
Merge pull request #67 from anzz1/patch-1
Custom menu improvements
2020-09-23 00:14:05 -07:00
MysterD
5ee4a1ed0d Suppress incorrect player connected message 2020-09-23 00:13:34 -07:00
MysterD
c5dcd5de8f Synchronized Tweester 2020-09-22 23:52:57 -07:00
MysterD
794b9b2656 Synchronized Toxbox 2020-09-22 23:49:57 -07:00
MysterD
608670e0a9 Synchronized Pokey 2020-09-22 23:35:05 -07:00
MysterD
e0736ccc59 Synchronized FlyGuy 2020-09-22 22:31:24 -07:00
MysterD
94b7cf7df6 Increase bettercam's precision 2020-09-22 22:14:43 -07:00
MysterD
5c2673f5af Change main menu disclaimer 2020-09-22 22:09:05 -07:00
MysterD
e2376a8eaf Fixed synchronization of rolling log 2020-09-22 21:54:41 -07:00
MysterD
e1cc0aa065 Synchronized bouncing fireball spawners 2020-09-22 21:37:26 -07:00
MysterD
47f5e2315e Synchronized LLL puzzle 2020-09-22 18:25:17 -07:00
MysterD
c515ccd427 Added 'unsupported level' warning on HUD 2020-09-22 18:05:15 -07:00
anzz1
439b221867
Custom menu improvements
* Remove Discord references if DISCORD_SDK=0
* Disallow non-valid ports > 65535
* Only print last attempt's port in direct connection screen if it's non-default
2020-09-22 23:22:58 +03:00
MysterD
4acbbb4db7 Made Discord asserts more descriptive 2020-09-21 23:50:22 -07:00
MysterD
01faa86bf0 Fix deduplication check for spawning stars
Stay in level after star option revealed that the deduplication
checking I was doing previously is no longer a valid way to do it.
The old way would prevent a second star from spawning.
2020-09-21 19:11:27 -07:00
MysterD
d3d13c26f8 Prevent drowning alert from playing for remote players 2020-09-21 18:24:17 -07:00
MysterD
5f3895463f Prevent remote player damage from shaking local screen 2020-09-21 18:22:58 -07:00
MysterD
47122758d8 Prevent chain chomp from hurting people in cutscene 2020-09-21 18:18:19 -07:00
MysterD
378ab6edc1 Resynchronized piranha plants 2020-09-21 18:15:49 -07:00
MysterD
fef41ed741 Fixed copy/paste error 2020-09-21 00:35:04 -07:00
MysterD
fdee4eceea Synchronize various LLL platforms 2020-09-21 00:32:14 -07:00
MysterD
0052e97605 Synchronized Bullies 2020-09-20 23:30:49 -07:00
MysterD
2a5459b2dc Disable bettercam's fixed camera at the bridge 2020-09-20 17:58:20 -07:00
MysterD
54cd42608d Allow players to enter the 70 star door early 2020-09-20 17:54:25 -07:00
MysterD
c5888aff50 Synchronized mips 2020-09-20 17:28:24 -07:00
MysterD
bbe95efaa2 Hotfix for discord servers 2020-09-20 00:47:00 -07:00
MysterD
4b37648487 Improve bettercam's collision detection and avoidance
The precision of ray casting was too low previously, causing the
collision checks to skip right past a wall sometimes. There was also
nothing to prevent the camera from getting too close to a wall
horizontally or vertically.
2020-09-19 19:35:05 -07:00
MysterD
bbdc3180cd Made celebration star appear above correct player
Celebration sparkles appear around all players
2020-09-19 17:28:11 -07:00
MysterD
c013f9d16a Prevent Boos from being brought back from the dead through desync 2020-09-19 17:13:46 -07:00
MysterD
1467e021b3 Fix boo cage desync
The BBH cage could get in a weird state when it was synchronized. By
desynchronizing it, it will perform properly. Weird, I know.
2020-09-19 17:02:01 -07:00
MysterD
9f8fe804ca Prevent mother tuxie softlock
Fixes #6
2020-09-19 16:43:37 -07:00
MysterD
04738fedd9 Prevent new bug where stars just flood out lol 2020-09-19 16:35:32 -07:00
MysterD
7ff4eec4ee Prevented remote players from spawning tons of stars when unlocking door 2020-09-19 16:27:38 -07:00
MysterD
2c46eec6ba Prevented rare unlocking door crash 2020-09-19 16:19:47 -07:00
MysterD
fffad90028 Prevented more NPC dialog soft locks 2020-09-19 16:09:52 -07:00
MysterD
09a1390d8d Allow players to join while server is waiting in level transition 2020-09-19 15:07:27 -07:00
MysterD
74c44d3053 Allow other players to update entities grabbing you
In theory this should fix a rare King Bobomb softlock
2020-09-19 14:30:19 -07:00
MysterD
cc1e0e8407 Synchronized Boo's tangibility field
I believe this fixes #58
2020-09-19 10:38:58 -07:00
MysterD
285b1490f3 Fix bubbled vanilla-camera behavior
Fixes #66
2020-09-19 10:20:46 -07:00
MysterD
6122c4b313 Prevented star from spawning mid-level-change
Now CCM's slide star spawns correctly.
2020-09-19 10:03:36 -07:00
MysterD
5472f3d13a Add development flag for easier testing 2020-09-19 02:12:49 -07:00
MysterD
64732308f4 Prevent useless keep-alive packets 2020-09-19 01:56:45 -07:00
MysterD
c4b82e7082 Rewrote synchronization for treasure chests
Fixes #63
2020-09-19 01:40:42 -07:00
MysterD
cf23ed92a2 Prevented enemies/events from considering disconnected players 2020-09-19 01:05:19 -07:00
MysterD
79d30d3c1c Prevent exclamation box from opening multiple times
Fixes #57
2020-09-19 00:59:54 -07:00
MysterD
4a7b9736b4 Added compile-time flag to disable Discord SDK
In order to support ARM/Mac, discord must be disabled.
To disable compile with:
make DISCORD_SDK=0

Fixes #62
2020-09-19 00:53:56 -07:00
MysterD
a67a06c17c Unconnected players are now hidden/intangible 2020-09-18 23:16:07 -07:00
MysterD
f8bffd3b2a Added player connected/disconnected events
Changed synchronizing text to be more descriptive
Added 'player connected', 'player disconnected', 'network shutdown' chat messages
Prevented someone from joining through Discord while in another lobby
Added the distinction of sending a packet to all vs to a specific player
Enforced lobby size of 2, multiple joiners in a direct connection will be booted
Stored network destination for each player
Detected network drops
2020-09-18 23:06:26 -07:00
MysterD
6cf5e5da68 Add missing 'Chat' text 2020-09-16 01:01:29 -07:00
MysterD
3a37b79286 Renamed packet_save_file to packet_join 2020-09-15 23:07:00 -07:00
MysterD
2a10cca29a Refactored packet code out of network.c/h 2020-09-15 22:58:16 -07:00
MysterD
eaaab8850f Added exponential backoff to reliable packets 2020-09-15 22:45:17 -07:00
MysterD
275d6444b1 Added chat button bind, prevented chat from disabling other binds 2020-09-15 22:22:39 -07:00
MysterD
a0d5deceff Fix DirectX builds 2020-09-15 21:48:14 -07:00
MysterD
128b3f2b33 Prevented chat start event from disabling alt-enter fullscreen 2020-09-15 09:54:04 -07:00
MysterD
6d89ed5a9f Added warning when Discord isn't detected. Added missing sounds to buttons and events in menu 2020-09-15 09:47:26 -07:00
MysterD
7497e42364 Damn it, fixed Linux builds (this time for real?) 2020-09-14 23:34:19 -07:00
MysterD
a675f4efd5 Fixed Linux builds 2020-09-14 23:26:55 -07:00
MysterD
9a0c07e53c Added in-game chat
Fixes #35
2020-09-14 22:05:20 -07:00
MysterD
5abd0ca1ab Complete rewrite of custom main menu
The vanilla main menu is an awful pile of code that is extremely painful
to make additions to. So I've side-stepped the problem by writing an
entiely new menu system without all of vanilla's quirks. I've separated
the custom menu system from the menus I want to make, which allows for
easy additions and a clear separation of responsibilities.

Along with this rewrite comes a host menu, adding the missing
configuration options in-game.

Fixes #29
2020-09-13 23:57:14 -07:00
MysterD
3e1b193ea8 Add Discord Game SDK networking system
Allows players to host without forwarding their ports or using a program
like Hamachi.
2020-09-13 03:27:35 -07:00
MysterD
fc9d7022b5 Fix Linux build 2020-09-12 19:27:25 -07:00
MysterD
6c8050a564 Abstracted all socket code behind a NetworkSystem
In preparation for other forms of communication, I have abstracted all
of the socket code (which needs direct connections) behind a struct
whose calls can be swapped out for other systems if desired.
2020-09-12 17:56:42 -07:00
MysterD
388470d579 Fixed softlocks when one player runs out of lives, or death by lava
Also bubbles player when falling into quicksand

Fixes #36
2020-09-12 14:32:50 -07:00
MysterD
daa05d98a0 Hacky workaround for BBH camera bug
One specific door didn't reset the vanilla camera when rushing through
an open door.

Fixes #48
2020-09-11 23:48:27 -07:00
MysterD
c0a31ab06c Prevented bubbled players from triggering level warps
Fixes #41
2020-09-11 22:58:34 -07:00
MysterD
5abe3577ae Added Luigi's face in place of 'Mario Cam'
Fixes #42
2020-09-11 22:36:29 -07:00
MysterD
6d438ba760 Fix first-person camera lock bug
Getting kicked in vanilla-cam's first person messed up the camera, this
fixes it.
Fixes #55
2020-09-11 22:32:32 -07:00
MysterD
718974c111 Fix PSS's secret star collection
Fixes #56
2020-09-11 22:25:49 -07:00
MysterD
3070d2bfdb Prevent two players from holding the same object
Fixes #40
2020-09-11 22:14:42 -07:00
MysterD
284ab37406 Added debug level-warping for testing purposes 2020-09-11 20:10:29 -07:00
MysterD
c86c7f7280 Fix new level transition synchronization softlock 2020-09-11 18:30:34 -07:00
MysterD
a6b3ddcc69 Revert "Revert "More level transition synchronization rewrites""
This reverts commit 0667908b86.
2020-09-11 18:08:24 -07:00
MysterD
0667908b86 Revert "More level transition synchronization rewrites"
New synchronization caused a softlock on new-level-dialogs

This reverts commit 163527401e.
2020-09-11 18:02:21 -07:00
MysterD
04c21d91bc Added version checking to clients 2020-09-11 16:19:38 -07:00
MysterD
163527401e More level transition synchronization rewrites
I believe this fixes #51
2020-09-11 15:32:30 -07:00
MysterD
791423ff98 Properly offset player spawns 2020-09-10 22:18:10 -07:00
MysterD
cb6836f818 Fixed infinite hold by King Bobomb softlock
fixes #38
2020-09-10 21:55:03 -07:00
MysterD
71589938df Fix King Bobomb dialog softlock
Fixes #45
2020-09-10 21:26:17 -07:00
MysterD
9cf3932435 Fix coffin crushing softlock
Fixes #47
2020-09-10 20:26:02 -07:00
MysterD
114665f6bb Keep player control of camera for chain-chomp cutscene
Fixes #54
2020-09-10 20:02:16 -07:00
MysterD
3e5b08b487 Fixed small crimes against C 2020-09-10 09:43:32 -07:00
MysterD
1e6c734ced Completely rewrote level transition synchronization code
Should be snappier and less prone to crashes. I tested as many scenarios
as I could think of and it has been rock solid. But time will tell.

Also created a new debug log system, just so I could understand what the
hell was going on with this code.
2020-09-10 00:17:30 -07:00
MysterD
e48a9c25ab Added 'no lives remaining' text 2020-09-08 18:21:09 -07:00
MysterD
42777fbe8f Changed text on level select screen 2020-09-08 17:33:03 -07:00
MysterD
cf732c7beb Eject a player if more than one is in the cannon
Two players in the same cannon was causing softlocks and general
insanity. Now this should be fixed. Also prevented players from being
able to push or attack a player inside of a cannon.
2020-09-08 16:12:11 -07:00
MysterD
58a3156180 Lowered cannon sensitivity 2020-09-08 15:13:49 -07:00
MysterD
ef6ec31075 Prevent ground pound from attacking until they're moving downward 2020-09-08 15:01:31 -07:00
MysterD
a2fe4f80a7 Lower knockback for anything stronger than a kick 2020-09-08 14:57:50 -07:00
MysterD
26726121a5 Players sliding in the same direction will no longer attack each other
We check to see what the difference in velocities is, if it's small then
no attack is made. Otherwise, only the player going faster will attack.
2020-09-08 14:43:07 -07:00
MysterD
d1873328a4 Prevent underwater bubble-popping from teleporting the player to the top 2020-09-08 14:03:12 -07:00
MysterD
1e46ed136a Prevent extra death for bubbled player on area change 2020-09-08 13:53:46 -07:00
MysterD
a7434c9513 Completely disable text saves until they're synchronized 2020-09-08 13:34:35 -07:00
MysterD
a4288fe150 Allow exiting from course at any time 2020-09-08 09:52:48 -07:00
MysterD
c12380aff4 Make inside-and-outside painting transition quicker over network 2020-09-08 09:50:34 -07:00
MysterD
29cb0935fb Fixed glitchy animations on remote when in dialog 2020-09-08 09:33:55 -07:00
MysterD
cc550e1de5 Unagi: prevent sending a pointer, hopefully doesn't cause desync 2020-09-08 09:16:44 -07:00
MysterD
b9924253bb Racing Penguin: remove airborn check, fix end of race desync 2020-09-08 09:15:43 -07:00
MysterD
a804981b2a Fix koopa the quick sound spam and cheat detection 2020-09-08 09:06:25 -07:00
MysterD
ef95d6820b Synchronized star entity interaction
Fixed error in packet_collect_star which would prevent the star from
disappearing when it should on remote.
2020-09-08 09:01:35 -07:00
MysterD
3b946eb5e1 Added stay-in-level-after-star server-side setting.
Configurable in the server's config file under:
coop_stay_in_level_after_star

Defaults to off

Based on GateGuy's patch
2020-09-08 00:04:06 -07:00
MysterD
2f8d119301 Prevent exclamation box from spawning the wrong star on remote 2020-09-07 23:56:29 -07:00
MysterD
2d0871e061 Prevent exclamation box from double spawning stars 2020-09-07 23:10:28 -07:00
MysterD
f8044a5639 Make send_spawn_objects more reliable
As noticed by anuserlol, stars would sometimes not spawn from breakable
boxes on the remote. This was due to the box being destroyed before the
star spawned, when the star tried to spawn it couldn't find the parent
and gave up. Now if no parent is found the spawned object will be its
own parent. This should make all spawned objects more reliable, but may
cause weirdness somewhere.

Fixes #34
2020-09-07 20:54:15 -07:00
MysterD
88b935e9dd Force marioObj player indices to be well behaved
Fixes a crash when spawning the secret star in The Princess's Secret
Slide.

Fixes #32
2020-09-07 20:30:20 -07:00
MysterD
95e9c1dc4c Synchronized room checking better + fixed bookswitches
Determining if the player is in the room was bugged, and bookswitches
caused Luigi to crash. Now things should be a bit more stable in BBH.
Fixes #30
2020-09-07 19:51:39 -07:00
MysterD
ef48ec249a Allow other player to pass through door when it's being opened
Also disable the 'walking through door' cutscene when newcam is on
2020-09-07 16:35:42 -07:00