sm64coopdx/src
MysterD 1e6c734ced Completely rewrote level transition synchronization code
Should be snappier and less prone to crashes. I tested as many scenarios
as I could think of and it has been rock solid. But time will tell.

Also created a new debug log system, just so I could understand what the
hell was going on with this code.
2020-09-10 00:17:30 -07:00
..
audio Refresh 11 2020-07-05 14:15:43 +03:00
buffers merge refresh 10 2020-06-20 02:49:59 +03:00
engine Rewrote how players are initialized, stored, and displayed 2020-09-06 18:52:52 -07:00
game Completely rewrote level transition synchronization code 2020-09-10 00:17:30 -07:00
goddard Served time for crimes against C 2020-09-04 01:58:54 -07:00
menu Completely rewrote level transition synchronization code 2020-09-10 00:17:30 -07:00
pc Completely rewrote level transition synchronization code 2020-09-10 00:17:30 -07:00