HeavenStudioPlus/Assets/Resources/Games
ThePurpleAnon 025681eaea Charging Chicken (#805)
* oh yeah i forgot about github lmao

no prefab yet, but a bunch of the coding and sfx are implemented

* some stuff

did some prefab assembly, added background color block, idk i'm tired

* a bunch more stuff

idk i'm tired again, i really doubt this will even be read by anybody

btw if you're reading this, type "charging chicken should be replaced with a piece of pizza" and ping me in the HS discord server

* even more more stuff

holy shit i did a lot lmao

* oh god there's so much done and still so much to do

help

* the stone platforms man

my god this took so much work

* god dammit

fuck this game

* buncha text stuff

this wasn't so bad, hopefully i won't want to eat my own shorts next time i work on miss stuff

* water speed

finally fixed this once and for all i think

* stufr

music fade, ending text, making platforms fall under the chicken when the chicken falls, general bug fixes

* getting there

i'd say we're roughly 70% ready for a PR or so

* almost done

just needs (a lot of) finishing touches

* hjgdf

stuff

* boogledop

doobedy deoooebb

* buncha shit again

oh lawd we getting close, if only these fuckin game breaking bugs would stop showing up

* almost done

except for the new game breaking bug still. that'll probably take a while

* it's getting too real

AND the game breaking bug is gone!

* checkpoint

use this for reverting back while changing how stone platforms spawn

* blorf

god i have so much shit to do tomorrow

* some stuff

doobety

* trippy

added shaders for the "future" bg

* colors and stuffs

yayy

* background objects do be comin tho

too real

* yo

holy shit this is coming together nicely

* we cookin

frfr

* real

all too real...

* idk

something changed but idk what

* platforms are cool now

yay (still have a bunch of stuff to do tho)

* chicken is almost gosh dang done

woot

* almost there but for real this time

probably the second or third to last commit

* chiken is feature complete

i literally just need three audio files, then set up assbuns, then draft PR

* chimken is done

yahoo

* finishing tooches

boopin snoots
2024-03-29 02:35:09 +00:00
..
airboarder.prefab more airboarder visual improvements (#790) 2024-03-14 01:18:09 +00:00
airboarder.prefab.meta Airboarder initial PR (#765) 2024-03-10 01:47:14 +00:00
airRally.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
airRally.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
blueBear.prefab What do I name these sorts of PRs?? Anyways fixes and stuff! (#592) 2023-12-12 16:54:04 +00:00
blueBear.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
boardMeeting.prefab Fixes and a couple new features here and there (#616) 2024-01-09 16:55:00 +00:00
boardMeeting.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
bonOdori.prefab Bon odori patch (#803) 2024-03-26 12:13:09 +00:00
bonOdori.prefab.meta The☆Bon Odori (#719) 2024-02-26 01:44:56 +00:00
builtToScaleDS.prefab Built to Scale New Models + Lighting (#773) 2024-03-10 03:36:41 +00:00
builtToScaleDS.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
builtToScaleRvl.prefab Built To Scale (Wii) (#804) 2024-03-27 15:22:51 +00:00
builtToScaleRvl.prefab.meta Built To Scale (Wii) (#804) 2024-03-27 15:22:51 +00:00
cannery.prefab The Cannery (#730) 2024-03-04 03:50:43 +00:00
cannery.prefab.meta The Cannery (#730) 2024-03-04 03:50:43 +00:00
catchyTune.prefab Space Dance and Crop Stomp visual improvements + canvasScroll (#450) 2023-06-06 18:59:56 +00:00
catchyTune.prefab.meta Catchy Tune: New sprites, animations, bug fixes (#204) 2023-01-16 20:15:06 -05:00
chargingChicken.prefab Charging Chicken (#805) 2024-03-29 02:35:09 +00:00
chargingChicken.prefab.meta Charging Chicken (#805) 2024-03-29 02:35:09 +00:00
cheerReaders.prefab Fixes and a couple new features here and there (#616) 2024-01-09 16:55:00 +00:00
cheerReaders.prefab.meta Cheer Readers (Just in General) (#328) 2023-03-05 19:41:35 +00:00
clappyTrio.prefab Clappy Trio and Fork Lifter finished + small additions/fixes (#400) 2023-04-23 20:17:21 +00:00
clappyTrio.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
clapTrap.prefab Clap Trap (#732) 2024-03-04 03:50:41 +00:00
clapTrap.prefab.meta Clap Trap (#732) 2024-03-04 03:50:41 +00:00
coinToss.prefab Fixes and a couple new features here and there (#616) 2024-01-09 16:55:00 +00:00
coinToss.prefab.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
cropStomp.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
cropStomp.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
djSchool.prefab Marching Orders Rework + Bug Fixes (#442) 2023-06-04 04:30:42 +00:00
djSchool.prefab.meta fix dj school assetbundle 2022-07-08 10:57:42 -04:00
dogNinja.prefab Dog Ninja Rework (#771) 2024-03-10 02:57:56 +00:00
dogNinja.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
doubleDate.prefab Fixes and a couple new features here and there (#616) 2024-01-09 16:55:00 +00:00
doubleDate.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
drummingPractice.prefab What do I name these sorts of PRs?? Anyways fixes and stuff! (#592) 2023-12-12 16:54:04 +00:00
drummingPractice.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
fanClub.prefab Fan Club Sound Fix (#613) 2024-01-07 23:45:25 +00:00
fanClub.prefab.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
fireworks.prefab Upscaled Fireworks bg (#299) 2023-02-20 20:07:02 +00:00
fireworks.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
firstContact.prefab workaround sneaky spirits pause jank 2024-01-17 18:43:26 -05:00
firstContact.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
flipperFlop.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
flipperFlop.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
forkLifter.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
forkLifter.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
freezeFrame.prefab Freeze Frame (#784) 2024-03-12 18:58:59 +00:00
freezeFrame.prefab.meta Freeze Frame (#784) 2024-03-12 18:58:59 +00:00
gleeClub.prefab Glee Club Resprite (#433) 2023-05-24 00:01:23 +00:00
gleeClub.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
karateman.prefab Samurai Slice Gold Particles (#758) 2024-03-07 22:45:38 +00:00
karateman.prefab.meta put resources in assetbundle 2022-08-14 18:59:28 -04:00
kitties.prefab Kitties Fix (#673) 2024-02-01 05:45:56 +00:00
kitties.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
launchParty.prefab launch party bg / rockers miss fix 2024-01-21 18:39:11 -05:00
launchParty.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
lockstep.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
lockstep.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
lumbearjack.prefab LumBEARjack (#734) 2024-03-04 03:50:39 +00:00
lumbearjack.prefab.meta LumBEARjack (#734) 2024-03-04 03:50:39 +00:00
mannequinFactory.prefab Mannequin Factory (#499) 2024-01-30 02:41:35 +00:00
mannequinFactory.prefab.meta Mannequin Factory (#499) 2024-01-30 02:41:35 +00:00
manzai.prefab Manzai but more of it (#695) 2024-02-13 13:37:06 +00:00
manzai.prefab.meta Manzai (WIP) (#664) 2024-01-29 03:23:02 +00:00
marchingOrders.prefab Marching Orders Rework + Bug Fixes (#442) 2023-06-04 04:30:42 +00:00
marchingOrders.prefab.meta Playable Marcher (#265) 2023-02-07 12:17:40 -05:00
meatGrinder.prefab Meat Grinder Rework (#598) 2023-12-31 04:06:31 +00:00
meatGrinder.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
monkeyWatch.prefab Monkey watch (#555) 2024-01-29 03:04:19 +00:00
monkeyWatch.prefab.meta Monkey watch (#555) 2024-01-29 03:04:19 +00:00
mrUpbeat.prefab Last Minute R1 Fixes (#622) 2024-01-15 13:06:38 +00:00
mrUpbeat.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
munchyMonk.prefab Last Minute R1 Audio Fixes (#623) 2024-01-15 13:43:38 +00:00
munchyMonk.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
nailCarpenter.prefab Big Nail Carpenter Updates (#743) 2024-03-15 19:18:21 +00:00
nailCarpenter.prefab.meta Nail Carpenter (WIP) (#739) 2024-03-04 05:58:22 +00:00
New Material.mat The☆Bon Odori (#719) 2024-02-26 01:44:56 +00:00
New Material.mat.meta The☆Bon Odori (#719) 2024-02-26 01:44:56 +00:00
nightWalkAgb.prefab Nightwalk GBA (#569) 2024-01-28 06:03:53 +00:00
nightWalkAgb.prefab.meta Nightwalk GBA (#569) 2024-01-28 06:03:53 +00:00
nightWalkRvl.prefab Nightwalk GBA (#569) 2024-01-28 06:03:53 +00:00
nightWalkRvl.prefab.meta Nightwalk GBA (#569) 2024-01-28 06:03:53 +00:00
noGame.prefab Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
noGame.prefab.meta Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
octopusMachine.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
octopusMachine.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
pajamaParty.prefab The Rest of Pajama Party (#599) 2023-12-31 04:06:33 +00:00
pajamaParty.prefab.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
powerCalligraphy.prefab Power Calligraphy fixed #Feature Complete (#794) 2024-03-18 02:40:24 +00:00
powerCalligraphy.prefab.meta Power Calligraphy (#762) 2024-03-08 05:11:52 +00:00
quizShow.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
quizShow.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
rapMen.prefab rap men initialization (#742) 2024-03-05 04:34:46 +00:00
rapMen.prefab.meta rap men initialization (#742) 2024-03-05 04:34:46 +00:00
rhythmRally.prefab Airboarder initial PR (#765) 2024-03-10 01:47:14 +00:00
rhythmRally.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
rhythmSomen.prefab What do I name these sorts of PRs?? Anyways fixes and stuff! (#592) 2023-12-12 16:54:04 +00:00
rhythmSomen.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
rhythmTestGBA.prefab Rhythm Test GBA Hotfixes (Right Branch Editon!) (#718) 2024-02-26 01:44:53 +00:00
rhythmTestGBA.prefab.meta Rhythm Test (GBA) (#712) 2024-02-24 01:23:23 +00:00
rhythmTweezers.prefab What do I name these sorts of PRs?? Anyways fixes and stuff! (#592) 2023-12-12 16:54:04 +00:00
rhythmTweezers.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
ringside.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
ringside.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
rockers.prefab Rockers + Rhythm Tweezers Call and Response API (#444) 2023-05-29 20:09:34 +00:00
rockers.prefab.meta last of the assetbundle definitions 2024-01-14 02:18:46 -05:00
samuraiSliceNtr.prefab Samurai Slice Gold Particles (#758) 2024-03-07 22:45:38 +00:00
samuraiSliceNtr.prefab.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
seeSaw.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
seeSaw.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
shootEmUp.prefab Shoot-'em-up (#796) 2024-03-25 01:41:51 +00:00
shootEmUp.prefab.meta Shoot-'em-up (#796) 2024-03-25 01:41:51 +00:00
sickBeats.prefab Sick Beats Fixed (#788) 2024-03-13 16:47:40 +00:00
sickBeats.prefab.meta Sick Beats (WIP) (#768) 2024-03-10 00:36:43 +00:00
slotMonster.prefab Slot Monster (#699) 2024-02-18 01:43:20 +00:00
slotMonster.prefab.meta Slot Monster (#699) 2024-02-18 01:43:20 +00:00
sneakySpirits.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
sneakySpirits.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
spaceball.prefab Misc. Fixes and Additions (#440) 2023-05-28 18:48:41 +00:00
spaceball.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
spaceDance.prefab Space Dance and Crop Stomp visual improvements + canvasScroll (#450) 2023-06-06 18:59:56 +00:00
spaceDance.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
spaceSoccer.prefab Space Dance and Crop Stomp visual improvements + canvasScroll (#450) 2023-06-06 18:59:56 +00:00
spaceSoccer.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
splashdown.prefab What do I name these sorts of PRs?? Anyways fixes and stuff! (#592) 2023-12-12 16:54:04 +00:00
splashdown.prefab.meta last of the assetbundle definitions 2024-01-14 02:18:46 -05:00
sumoBrothers.prefab Sumo Brothers Bug Fixes & New Pose (#710) 2024-02-24 01:21:28 +00:00
sumoBrothers.prefab.meta Sumo brothers (#706) 2024-02-19 01:25:26 +00:00
tambourine.prefab Minigame Improvements (CatchyTune, CoinToss, etc) (#291) 2023-02-20 05:49:17 +00:00
tambourine.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
tapTrial.prefab Mahou Tsukai Rework (#502) 2023-07-17 15:09:58 +00:00
tapTrial.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
tapTroupe.prefab Rendering Fixes and Other Adjustments (#384) 2023-04-03 04:17:55 +00:00
tapTroupe.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
theDazzles.prefab What do I name these sorts of PRs?? Anyways fixes and stuff! (#592) 2023-12-12 16:54:04 +00:00
theDazzles.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
tossBoys.prefab Toss Boys (#424) 2023-05-19 22:21:02 +00:00
tossBoys.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
totemClimb.prefab Totem Climb (#660) 2024-01-28 03:43:54 +00:00
totemClimb.prefab.meta Totem Climb (#660) 2024-01-28 03:43:54 +00:00
tramAndPauline.prefab Fixes and a couple new features here and there (#616) 2024-01-09 16:55:00 +00:00
tramAndPauline.prefab.meta last of the assetbundle definitions 2024-01-14 02:18:46 -05:00
trickClass.prefab Trick on the Class Overhaul (#619) 2024-01-13 02:40:35 +00:00
trickClass.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
tunnel.prefab Tunnel Backgrounds (#713) 2024-02-24 01:22:18 +00:00
tunnel.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
wizardsWaltz.prefab Title Screen (#454) 2023-12-26 05:22:51 +00:00
wizardsWaltz.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
workingDough.prefab CNR API Internal Rework (#488) 2023-06-28 04:51:53 +00:00
workingDough.prefab.meta Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00