Commit graph

346 commits

Author SHA1 Message Date
Jenny Crowe
7ec9872204 GEUH 2022-03-02 19:50:08 -07:00
Jenny Crowe
d5b460f936 Stomp: Fixed issues with starting a march at the same time as a game switch. 2022-03-02 19:19:45 -07:00
Slaith
7e291e0bfa Added inactive functions
I'm going to flesh it out more in the next commit
2022-03-02 13:59:35 -08:00
Jenny Crowe
197332c2a5
Merge pull request #32 from CarsonKompon/editor-tooltip-pass-1
Editor bottom-left tooltip pass
2022-03-01 23:07:33 -07:00
Jenny Crowe
c57da86162
Merge pull request #31 from CarsonKompon/karate-man-bg-fx-rings
Added Ring Background FX to Karate Man
2022-03-01 23:07:26 -07:00
Jenny Crowe
8323eb197f
Merge pull request #30 from CarsonKompon/editor-event-cleanup-pass-1
Editor Event Cleanup Pass
2022-03-01 23:07:19 -07:00
Carson Kompon
8704daf8f9 Added tooltips for all existing parameters 2022-03-01 16:37:17 -05:00
Carson Kompon
6a43469056 Bottom right tooltip now matches hover tooltip if there is one 2022-03-01 16:11:19 -05:00
Jenny Crowe
d5dbad0f34 Crop Stomp: Veggie picking goodness 2022-03-01 13:57:37 -07:00
Carson Kompon
7b36b8a73c Added Ring background fx to Karate Man 2022-03-01 15:37:06 -05:00
Carson Kompon
55f31b4501 Added "ooh" toggle to DJ School 2022-03-01 14:44:55 -05:00
Carson Kompon
862b3a7a30 Clappy Trio Event Merge 2022-03-01 14:30:07 -05:00
Carson Kompon
93f7f31ca8 Fork Lifter Event Merge 2022-03-01 14:27:08 -05:00
Carson Kompon
36dd972a02 Count-in Event Merge
LFG
2022-03-01 14:21:23 -05:00
Carson Kompon
4142c09a4c Karate Man Events have been merged also I forgot the toggle in the last update lol 2022-03-01 12:40:59 -05:00
Carson Kompon
3f84054779
Merge branch 'megaminerjenny:master' into karate-man-event-merging 2022-03-01 12:23:25 -05:00
Carson Kompon
42b7d724be Started work on merging the karate man events
This breaks enum dropdowns but I'll fix that tomorrow
2022-03-01 03:17:06 -05:00
Carson Kompon
687f2b53f4 Added Checkbox Parameter + Toggle Inputs Event
So now you can disable inputs if you need to :)
2022-03-01 02:27:49 -05:00
Jenny Crowe
daf19fae54 Crop Stomp: Implementation progress 2022-02-28 23:38:38 -07:00
Jenny Crowe
3bf3b5b4ab Pelly moment 2022-02-28 18:18:06 -07:00
Carson Kompon
5d99596c67 Added Change Lion Count event to Clappy Trio
1-8 lions thats crazy
2022-02-28 20:11:01 -05:00
Carson Kompon
48b83faa68 Added support for variable lions in Clappy Trio
You can also just have 1 lion
2022-02-28 19:46:55 -05:00
Jenny Crowe
b0e08acfd2
Merge pull request #20 from CarsonKompon/fix-space-soccer-z-and-x
You can now Press and Release Z for high-kick-toe
2022-02-28 14:11:53 -07:00
Jenny Crowe
c234a7165e
Merge pull request #23 from CarsonKompon/fix-fork-lifter-maximum-peas-on-fork
Fork now only holds up to 4 peas in Fork Lifter
2022-02-28 14:11:29 -07:00
Jenny Crowe
f5013c31df
Merge pull request #21 from CarsonKompon/fix-karate-man-shadows-fade-white
Karate Man shadows no longer fade to White
2022-02-28 14:11:14 -07:00
Jenny Crowe
0334a48344
Merge pull request #24 from CarsonKompon/rhythm-rally-camera-rotate-events
Added Camera Events to Rhythm Rally
2022-02-28 14:10:51 -07:00
Carson Kompon
44c58e9175 Added camera zoom 2022-02-28 15:43:32 -05:00
Carson Kompon
1ba9a3c1dc Rhythm Rally Camera Event
Rotate the camera with different easing functions and the option to add/remove from current rotation.
2022-02-28 14:31:28 -05:00
Carson Kompon
d07dabf1c5 Fork now only holds up to 4 peas in Fork Lifter
The commit looks a lot larger than it is. I just wrapped it all in an if statement
2022-02-28 12:32:08 -05:00
Carson Kompon
94f0c09d71 Added Tap, Double Tap, and Triple Tap to Tap Trial
All perfectly playable :)
Hopefully this is up to standards with the other games I just wanted to do this to prove to myself that I could LOL
2022-02-28 12:17:50 -05:00
Carson Kompon
9c30238ba6
Merge branch 'megaminerjenny:master' into tap-trial-real-inputs 2022-02-28 10:36:24 -05:00
Carson Kompon
f6c906346e Added Tap Trial miss sound 2022-02-28 10:36:05 -05:00
Carson Kompon
4d25bd6a31 Karate Man shadows no longer fade to white 2022-02-28 10:26:25 -05:00
Jenny Crowe
77af919722 Editor: Tempo Finder button tooltip 2022-02-28 01:38:43 -07:00
Jenny Crowe
5871716bd1 Crop Stomp: Basic stomping 2022-02-28 01:33:11 -07:00
Jenny Crowe
4ea1e3f1ff Crop Stomp: Scrolling stops when paused. 2022-02-28 00:08:33 -07:00
Carson Kompon
be5a950dfe Simple tap 2022-02-28 02:05:57 -05:00
Carson Kompon
21e8207894 You can now Press and Release Z for high-kick-toe
(You can still use X in case you already had the muscle memory)
2022-02-28 01:58:47 -05:00
Jenny Crowe
8b4b1cac1a Crop Stomp: He go 2022-02-27 22:11:18 -07:00
Jenny Crowe
ed8b401e0e
Merge pull request #18 from CarsonKompon/fix-karate-man-background-typo
Fixed a typo in the Karate Man Background names
2022-02-27 19:04:18 -07:00
Carson Kompon
8af14eac5f Added Placeholder animations for Tap Trial
Added Double Tap and Triple Tap placeholder animations so they can be used in a remix until they're made actually playable.
2022-02-27 19:17:12 -05:00
Carson Kompon
70137addd6 Typo in the group chat 2022-02-27 18:46:32 -05:00
Jenny Crowe
f9adef8529 Crop Stomp basic setup 2022-02-27 16:26:03 -07:00
Jenny Crowe
dbe1e011c9 Space Soccer: Backwards compatibility with levels using old swing system. 2022-02-27 15:12:17 -07:00
Jenny Crowe
5a7268c3dc
Merge pull request #17 from Slaith12/main
Fixed event caller
2022-02-27 14:51:17 -07:00
Slaith
10572ab35d Actually fixed event system
Somehow I didn't notice while testing before that everything was wrong. I was already suspecting these lines of code would do something weird, and they certainly did.
2022-02-27 11:01:31 -08:00
Carson Kompon
4f26283665 Make length of bgcolor event match rhythm tweezers 2022-02-27 13:54:46 -05:00
Carson Kompon
263c28b532 Remove debug log 2022-02-27 13:49:52 -05:00
Slaith
8501e4805c Made the call event function more reliable
I have no idea why the function was set up the way it was before but it should be fine now.
2022-02-27 10:49:06 -08:00
Carson Kompon
26def1bc7b
Merge branch 'megaminerjenny:master' into karate-man-background-color 2022-02-27 12:06:38 -05:00
Carson Kompon
c920261ac7 Added custom shadow colours
And specific shadow colours for preset background types
2022-02-27 12:02:46 -05:00
Jenny Crowe
b488cc329d Begone test comment 2022-02-27 04:01:24 -07:00
Jenny Crowe
e96a10ced3 Test commit 2022-02-27 02:15:18 -07:00
Jenny Crowe
f134e75d86
Merge pull request #14 from Slaith12/main
Fixed bug causing space soccer to spam sfx when starting in the middle of it.
2022-02-27 01:53:16 -07:00
Jenny Crowe
7768cbd355
Merge pull request #11 from CarsonKompon/fix-fork-lifter-sigh-sfx
Fixed the "sigh" SFX in Fork Lifter
2022-02-27 01:48:56 -07:00
Carson Kompon
e3a5e55d54 Shadow colours are much more accurate 2022-02-26 22:28:15 -05:00
Slaith
93448a018f Some clean up 2022-02-26 15:38:27 -08:00
Carson Kompon
69cb7a729b Added coloured shadows to Karate Man
This is very pogchamp!
2022-02-26 18:10:22 -05:00
Carson Kompon
406f6a54b2 Reset Song when pressing "New"
Song was not removed prior to this
2022-02-26 14:06:52 -05:00
Carson Kompon
a4985675c4 Code Clean Up 2022-02-26 13:57:09 -05:00
Carson Kompon
c745bb5389 Added "set background color" to Karate Man.
Seemingly stops working after a few background changes but works between game changes
2022-02-26 13:27:02 -05:00
Carson Kompon
1358a7f5b4 Fixed the sigh sfx in Fork Lifter 2022-02-26 02:57:09 -05:00
Slaith
52cee6f511 Fixed Space Soccer SFX spam glitch
You'll no longer be bombarded with sfx when starting the game far after a ball dispense cue. Some of the animations are still a bit rough and sometimes the ball is never dispensed, but those will be fixed in a future commit.
2022-02-25 23:33:10 -08:00
Slaith
40dbb70bb5 Refactored Space Soccer scripts
most of the refactoring is in the ball script, and the changes for the kicker and space soccer scripts are mostly in response to the refactoring.
2022-02-25 23:29:17 -08:00
Jenny Crowe
526269805d
Merge pull request #8 from CarsonKompon/karate-man-coloured-bulbs
Karate man coloured bulbs
2022-02-26 00:16:45 -07:00
Jenny Crowe
07f280a8b9
Merge pull request #10 from CarsonKompon/editor-autoplay-hotkey
Added Autoplay and Metronome Hotkeys
2022-02-26 00:15:02 -07:00
Carson Kompon
4e02c380e9 Added Autoplay and Metronome Hotkeys
A - Autoplay
M - Metronome
2022-02-26 02:03:33 -05:00
Carson Kompon
f35e015bbc Whoops I never added CTRL+N 2022-02-26 01:54:00 -05:00
Carson Kompon
26b9497114 Implemented proper sprite, flickering, and dropdown menu
There's now a "type" dropdown menu that allows you to choose between "Normal", "Yellow", "Blue", and "Custom". Custom will use the color specified in the Custom Color field
2022-02-26 01:31:35 -05:00
Carson Kompon
c557c62b32 Added Light to the Light Bulb if colour is changed with right click
You can now right click on bulb in the editor to change the colour of the light emitted. If the colour is set to black then no light is drawn.
2022-02-25 23:57:18 -05:00
Carson Kompon
e2ee02775a Preventing even more code re-use
Editor.NewRemix() from my last commit is now Editor.LoadRemix(json) and is called within Editor.LoadRemix(). The "New" button new calls Editor.LoadRemix("");
2022-02-25 22:48:44 -05:00
Carson Kompon
027a6cddbe Added New (CTRL+N) Button
Allows you to call GameManager.LoadRemix("") to initialize a blank remix at bpm 120. The New button (or CTRL+N) calls Editor.NewRemix();
2022-02-25 22:41:32 -05:00
Slaith
fd748e8309 Fixed tempo change bug
Tempo changes that were deleted would still exist in some places and break the check that determines if a new change should be placed.
2022-02-24 23:01:41 -08:00
Slaith
a8e1ce0ef0 Some small stuff
Changed the window title to the new name and added some full count-ins
2022-02-24 22:59:18 -08:00
Jenny Crowe
4738692323 Fixed minor song offset/song pitch compatibility issue 2022-02-24 21:37:04 -07:00
Jenny Crowe
74e1ea2e91 Eh it's playable enough 2022-02-24 21:33:51 -07:00
Jenny Crowe
68bb30ae2a Editor: Tempo finder tweaks 2022-02-24 21:30:02 -07:00
pixlblade
3573f55881 f merge conflicts 2022-02-24 20:02:05 -05:00
Jenny Crowe
3fb4db34cb Better timeline handling for song offset 2022-02-24 17:09:14 -07:00
Jenny Crowe
8cb08ea8ec Swing variable added to entities. 2022-02-24 07:12:19 -07:00
Jenny Crowe
72d55d887a Editor: Song offset! 2022-02-24 07:02:21 -07:00
Jenny Crowe
2ce1741201 BTSDS: Scene adjustments for better future 3D cam movement compatibility 2022-02-24 05:26:56 -07:00
Jenny Crowe
ac163fa2dc Camera now always resets on game switch, even when scrubbing. 2022-02-23 20:17:53 -07:00
Jenny Crowe
a64cb476e0 Rhythm Rally: Whistle separated from "toss ball" event and added to "whistle" event 2022-02-22 20:34:11 -07:00
Jenny Crowe
889a74107e Editor: Minor minigame info tweaks. 2022-02-22 20:28:27 -07:00
Jenny Crowe
8939f46151 Discord Rich Presence transition 2022-02-22 20:23:56 -07:00
Jenny Crowe
19a76babd2 Editor: Starting BPM can be entered via input field as well as through the BPM change tool. 2022-02-22 01:16:10 -07:00
Jenny Crowe
12c70d4311 Rhythm Rally: Added "toss ball" action. Paddler now also tosses ball when you miss. 2022-02-21 23:43:24 -07:00
Jenny Crowe
081c08e47f Tweezers: Allowed inputting via arrow keys. Editor: Remix files now saved as .tengoku files (.rhmania files can still be opened via the editor). 2022-02-21 22:43:31 -07:00
Jenny Crowe
9716265960 Test commit 2: The testening 2022-02-21 19:37:46 -07:00
Jenny Crowe
b3419e273a Test commit 2022-02-21 16:50:31 -07:00
Jenny Crowe
d1eff4a20d DJ School: Cue elegibility tweaks (autoplay should work correctly now) 2022-02-21 07:56:10 -07:00
Jenny Crowe
1a980347f6 DJ School: Additional gameplay implementation and tuning. 2022-02-20 10:28:56 -07:00
Jenny Crowe
2d996ba3c1 Rhythm Rally: Fixed broken background in editor preview. FreeCam components can now be enabled/disabled with ctrl+shift+D. 2022-02-20 06:57:20 -07:00
Jenny Crowe
f24a081fce Editor: General enum property support. Hex input field functionality for color picker. 2022-02-20 06:31:55 -07:00
Jenny Crowe
5d76ffc918 Spaceball: Proper cap for end value of camera zoom 2022-02-20 04:59:36 -07:00
Braedon
bef5518b8f Tap Trial: Player tap animation 2022-02-19 16:03:45 -05:00
Braedon
00ba7dd3b7 Some tap trial setup 2022-02-19 13:51:46 -05:00
Braedon
fc31354e14 Changing the "Update" function to "LateUpdate" in GameManager might fix some animation bugs. But also might cause a few others 2022-02-18 19:44:17 -05:00
Jenny Crowe
35a15b04af BTSDS: Fine tuning for block animation timing. 2022-02-18 07:32:38 -07:00
Braedon
6ca364d5a0 Got rid of unnecessary calculations 2022-02-17 21:59:52 -05:00
Braedon
c2c59e7910 Fixed timeline event's not being rendered if their start and end points are outside of the view.
Thank you to chrislo27 for suggesting a fix to this.
2022-02-17 21:57:35 -05:00
Jenny Crowe
78d08856cf BTSDS: Implemented upscale hit graphic. Tweezers: Added background color events. 2022-02-17 05:11:06 -07:00
Jenny Crowe
94684947f3 BTS DS: Crumble sfx (thanks Maddy!) 2022-02-16 19:59:46 -07:00
Jenny Crowe
01de648e3f BTSDS: Added some sfx + slight margin tweak 2022-02-16 19:19:40 -07:00
Jenny Crowe
475b946059 Built to Scale: Gameplay implemented (missing lots of sfx) 2022-02-16 10:04:28 -07:00
Jenny Crowe
1a839517c8 Built to Scale (DS) asset setup 2022-02-15 16:28:08 -07:00
Braedon
bea09a5d2f Rhythm Rally polish 2022-02-15 00:17:53 -05:00
Jenny Crowe
f638bca3e4 Tweezers: Fixed visual bug associated with plucking hairs during a fast vegetable transition. 2022-02-14 11:23:24 -07:00
Jenny Crowe
60cc4fc751 Space Soccer: Lateness margin tweaked. Karate Man: "Hit" voice in hit3 and hit4 is now played early to account for sound offset. 2022-02-14 06:48:41 -07:00
Jenny Crowe
ec5cc16493 Rhythm Rally: Basic gameplay setup 2022-02-14 01:53:58 -07:00
Jenny Crowe
51db8b53ba Tweezers: Added vegetable type and properties to "Next Vegetable" event. Added "Change Vegetable" event 2022-02-13 07:02:55 -07:00
Jenny Crowe
5cd14a2cb4 Rhythm Rally: Better camera/layer configuration 2022-02-12 10:16:50 -07:00
Jenny Crowe
9c2139129e Rhythm Rally: Utilizing rendertextures to preserve main camera qualities between games 2022-02-12 09:57:45 -07:00
Braedon
49f724f08a Testing jpeg cardboard box background in Rhythm Rally 2022-02-12 04:08:24 -05:00
Jenny Crowe
c92974dbe6 Rhythm Rally: Animations baybeeeeeeeeee 2022-02-12 01:12:12 -07:00
saladplainzone
db2d226a1d DJ School: Fixed Playback Speed not playing well with Offsets
Added in a new bit to the offset fixes that accounts for song pitch
2022-02-11 20:09:39 -08:00
saladplainzone
231227e94e DJ School: SFX Syncing
Re-synced some SFX, split others into multiple clips
2022-02-11 19:47:13 -08:00
Braedon
c04f994d1b Custom snap interval, but not in the editor (yet) 2022-02-11 20:15:36 -05:00
Jenny Crowe
b5a49c7ce9 Tweezers: Long hair implementation 2022-02-11 00:21:43 -07:00
Braedon
a65a6c012c Long hair rhythm tweezers but very buggy (read desc)
Hair plucking is a bit weird a beat after a long pull.

The tweezers don't automatically skip to the beat they're supposed to be when pulling since it can put things out of sync.

You can't pull two long hairs at a time for some reason.

The long hair doesn't rotate correctly towards the tweezers.

I'm very tired if someone could go in and clean some of this up that would be great.
2022-02-10 21:14:09 -05:00
Jenny Crowe
5dba944412 Tweezers: Hairs fall after being plucked. Eye growing implemented. 2022-02-10 08:29:53 -07:00
Jenny Crowe
c9ac1608e2 Tweezers: Plucking animation additions. Autoplay support. 2022-02-10 04:59:20 -07:00
Jenny Crowe
6e11ba3b13 Tweezers programming fixes 2022-02-10 03:14:15 -07:00
Braedon
772ab2783c bread2unity BCCAD interpreter setup 2022-02-10 03:13:54 -05:00
Jenny Crowe
e664c25bab Certified merge moment 2022-02-09 03:33:55 -07:00
Jenny Crowe
7fbb02d7cc Tweezers: Functioning gameplay loop + Editor implementation. 2022-02-09 03:29:09 -07:00
Braedon
6cfbb0e3f5 DJ School extra sfx 2022-02-09 02:46:49 -05:00
Jenny Crowe
3e647cbc4a Tweezers:: Code cleanup 2022-02-08 23:52:50 -07:00
Braedon
93c1cb2065 Rhythm tweezers logic but not really 2022-02-08 22:58:25 -05:00
Jenny Crowe
eedde680f4 Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations. 2022-02-08 07:26:55 -07:00
Braedon
acc68f6eb1 Fork Lifter food item rotation bug fixed 2022-02-07 20:24:26 -05:00
Braedon
49ad157893 Camera flashes (bug associated with fullscreen) 2022-02-07 20:07:03 -05:00
Braedon
57b14c3f3e Fix event property dropdown 2022-02-06 04:28:32 -05:00
Jenny Crowe
b5d3621051 Editor: Added Float type. Space Soccer: Added "swing" property to high-kick-toe event. 2022-02-06 01:28:14 -07:00
Braedon
f376e30ee2 You can no longer stab multiple peas at once (Fork Lifter) 2022-02-05 23:03:31 -05:00
Braedon
bcb4396fb5 Was unable to clap more than once at a time 2022-02-05 15:58:02 -05:00
Braedon
7f68ad28c2 Clappy trio input problem fixed 2022-02-05 15:28:04 -05:00
Jenny Crowe
cbd679f2ce Forgot a playIndex comparison whoops 2022-02-05 08:24:07 -07:00
Jenny Crowe
96e7b7c3e1 Editor: Autoplay button updates at start to reflect autoplay status. 2022-02-05 06:47:47 -07:00
Jenny Crowe
890dfecbad Fork Lifter: Zoom sound scheduling takes song speed into account. 2022-02-05 06:22:18 -07:00
Jenny Crowe
dfed5a879f Fork Lifter: Pea zoom sound lines up (mostly) independent of bpm 2022-02-05 06:08:33 -07:00
Braedon
217849e666 Audio mixers 2022-02-04 23:40:33 -05:00
Braedon
7a624d0581 Some DJ School logic and animations, DJ Yellow is not currently animatable. 2022-02-04 22:48:35 -05:00
Braedon
c91d306a41 Instant camera easing 2022-02-04 17:54:38 -05:00
Braedon
686a8942f5 Spaceball camera easings 2022-02-04 17:16:22 -05:00
Braedon
b55a6dcabc Spaceball's camera messed with other games 2022-02-04 13:15:28 -05:00
Braedon
9722ce7122 Spaceball camera and more entity parameters. (ugly UI) 2022-02-03 22:25:18 -05:00
Braedon
e0db2a446e Entity object parameters testing 2022-02-03 17:20:26 -05:00
Jenny Crowe
4dd32279ac Karate Man: Resolved layering issues with pot sprites 2022-02-03 05:27:55 -07:00