Commit graph

211 commits

Author SHA1 Message Date
Jenny Crowe
dd15d6bca7 Tweezers: Tweaked eyes slightly. Altered vegetable animations to accommodate. 2022-02-08 07:43:29 -07:00
Jenny Crowe
6ee88bfc0e Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations. 2022-02-08 07:26:55 -07:00
Braedon
18edfde4fe Fork Lifter food item rotation bug fixed 2022-02-07 20:24:26 -05:00
Braedon
79fc4c8f8d Camera flashes (bug associated with fullscreen) 2022-02-07 20:07:03 -05:00
Braedon
63daf103d3 Fix event property dropdown 2022-02-06 04:28:32 -05:00
Braedon
26af9ddce8 Editor float property type. Swing high kicks for Space Soccer. Merge pull request #22 from jakobwcrowe/megaminerzero
Editor float property type. Swing high kicks for Space Soccer.
2022-02-06 03:45:30 -05:00
Jenny Crowe
83afbd0e9f Editor: Added Float type. Space Soccer: Added "swing" property to high-kick-toe event. 2022-02-06 01:28:14 -07:00
Braedon
3f01bfdf7f You can no longer stab multiple peas at once (Fork Lifter) 2022-02-05 23:03:31 -05:00
Braedon
a9dbd26536 Update CREDITS.md 2022-02-05 16:09:55 -05:00
Braedon
f4c511d5f8 Remove graphic attributions from PolyMania and RHRE 2022-02-05 16:09:31 -05:00
Braedon
34eef8327d Was unable to clap more than once at a time 2022-02-05 15:58:02 -05:00
Braedon
cbccf98d43 Clappy trio input problem fixed 2022-02-05 15:28:04 -05:00
Braedon
ec773cb926 Merge pull request #21 from jakobwcrowe/megaminerzero
Editor: Various bugfixes
2022-02-05 13:50:50 -05:00
Jenny Crowe
1ca1177974 Forgot a playIndex comparison whoops 2022-02-05 08:24:07 -07:00
Jenny Crowe
5363eb9ee5 Music mixer: Removed lowpass filter (music wasn't playing while it was there and active. If it needs to be there pls make sure the music still plays properly by default.) 2022-02-05 06:50:18 -07:00
Jenny Crowe
befa71a135 Editor: Autoplay button updates at start to reflect autoplay status. 2022-02-05 06:47:47 -07:00
Jenny Crowe
82e53cbb16 Fork Lifter: Zoom sound scheduling takes song speed into account. 2022-02-05 06:22:18 -07:00
Jenny Crowe
39e14e9e07 Fork Lifter: Pea zoom sound lines up (mostly) independent of bpm 2022-02-05 06:08:33 -07:00
Braedon
2b019b4462 Audio mixers 2022-02-04 23:40:33 -05:00
Braedon
973df96566 Some DJ School logic and animations, DJ Yellow is not currently animatable. 2022-02-04 22:48:35 -05:00
Braedon
49b1f9a5c2 Instant camera easing 2022-02-04 17:54:38 -05:00
Braedon
5098ca135d Spaceball camera easings 2022-02-04 17:16:22 -05:00
Braedon
4efc96255e Spaceball's camera messed with other games 2022-02-04 13:15:28 -05:00
Braedon
c958e20ceb Spaceball camera and more entity parameters. (ugly UI) 2022-02-03 22:25:18 -05:00
Braedon
be3c913c4e Entity object parameters testing 2022-02-03 17:20:26 -05:00
Braedon
b4483ef479 Merge pull request #17 from jakobwcrowe/megaminerzero
Karate Man: Resolved layering issues with pot sprites
2022-02-03 11:57:16 -05:00
Jenny Crowe
8a1a159bfb Karate Man: Resolved layering issues with pot sprites 2022-02-03 05:27:55 -07:00
Braedon
9c5c6d13f9 Merge pull request #16 from jakobwcrowe/megaminerzero
Minimizing Camera.main references (you usually don't want to reference Camera.main too often, plus it cased errors in fullscreen mode)
2022-02-03 03:40:18 -05:00
Jenny Crowe
6e6fe6ed07 Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania into megaminerzero 2022-02-03 01:26:43 -07:00
Jenny Crowe
6ade4c7dcf Minimizing Camera.main references 2022-02-03 01:25:27 -07:00
Braedon
9f80676c13 Merge pull request #15 from jakobwcrowe/megaminerzero
General solution to attempting to Instantiate "fxOnly" games
2022-02-03 02:50:16 -05:00
Jenny Crowe
ef3b287beb GameManager no longer attempts to load games that are "fxOnly" (gameManager, countIn, etc) 2022-02-03 00:47:38 -07:00
Braedon
dbf60aec34 Playback speed slider 2022-02-03 02:28:14 -05:00
Braedon
44faa3f150 Count ins and event selector cleanup 2022-02-02 22:58:08 -05:00
Braedon
e9ede4a116 VSCode gitignore 2022-02-02 22:27:31 -05:00
Braedon
eac24e76c0 DJ School sounds 2022-02-02 21:09:50 -05:00
Braedon
7b6f6f826b social links 2022-02-02 19:35:22 -05:00
Braedon
d8653bf135 Space soccer polish and editor preview button 2022-02-02 03:36:20 -05:00
Braedon
809ef84f35 You can now press whenever you want on Space Soccer 2022-02-01 20:11:42 -05:00
Braedon
7190505628 Same but for Game Manager events 2022-01-31 00:02:36 -05:00
Braedon
05f8a5a842 Event properties wouldn't update when calling multiple events at once. (FIXED) 2022-01-30 23:59:15 -05:00
Braedon
31ac157f15 Build crashed if discord wasn't open 2022-01-30 21:49:49 -05:00
Braedon
759d4236e2 Discord rich presence 2022-01-30 18:40:12 -05:00
Braedon
362d0adb1f Merge branch 'master' of https://github.com/RhythmHeavenDevelopment/RhythmHeavenMania 2022-01-30 14:04:19 -05:00
Braedon
a910701b1c Make sure you can only select when the selection state is set 2022-01-30 14:04:15 -05:00
Braedon
d29388759a Add some plugins to credits I forgot about 2022-01-30 07:06:57 -05:00
Braedon
bc8f7419be Basic saving and loading system 2022-01-30 07:03:37 -05:00
Braedon
69535ba564 Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
Braedon
80ca4743f2 Game switch improvements + Karate man animation fixes (READ DESC)
If you don't release on a combo, it will smoothly transition back to the idle animation. Fixing basically a soft-lock.
2022-01-29 20:26:53 -05:00
Braedon
a5638a3302 Karate man game switch cue fix 2022-01-29 18:30:29 -05:00