Lex Manos
df5e594e95
Loosen up ServerChatEvent to support IChatComponent Closes #1893
2015-05-25 13:34:34 -07:00
LexManos
8d7b999506
Merge pull request #1804 from Prototik/font
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Add true support for unicode fonts
2015-05-21 10:43:22 -07:00
Prototik
2798fc4e49
Add true support for unicode fonts
2015-05-21 20:14:56 +07:00
Flan
306af4feee
Added CameraSetup sub-event for camera angles
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Allows players to alter yaw and pitch of renderViewEntity, but more importantly, adds the ability to roll the view.
Added camera roll hook
2015-05-19 16:14:44 +01:00
cpw
58fdfb6fa1
Fix patches after last fml merge.
2015-05-14 13:56:10 -04:00
Silfadur
b756bd5f9a
Added hook for IPerspectiveAwareModel in RenderItem.renderItemIntoGUI for ItemCameraTransforms.TransformType.GUI
2015-05-05 02:23:38 +02:00
LexManos
a003d1b360
Merge pull request #1843 from Zaggy1024/getlightvaluefix
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Make World.setBlockState check whether the light value from getLightValue(IBlockAccess, BlockPos) has changed.
2015-05-01 17:58:30 -07:00
Zaggy1024
ee003ef77e
Fixed a bug which caused the light level not to update when a block implements Block.getLightValue(IBlockAccess, BlockPos) to change the light value for different block states.
2015-05-01 17:10:08 -05:00
LexManos
c6525cb3f3
Merge pull request #1832 from Parker8283/lhsf-1.8
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[1.8] Fixes MC-52974: Host's skin doesn't load in LAN
2015-04-25 17:21:30 -07:00
Parker Young
9a7c20e791
Fixes MC-52974: Host's skin doesn't load in LAN
2015-04-25 19:58:24 -04:00
Zaggy1024
2589a0d1f6
Removed @SideOnly(Side.CLIENT) from EnumWorldBlockLayer.
2015-04-25 18:45:49 -05:00
cpw
55cbba0764
MinecraftForge/FML@36688e781a Add in resource reloading to the bar. Tidy up some of the labels a bit.
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MinecraftForge/FML@a1dc465a55 More progress bar action!
MinecraftForge/FML@bfcbf4ef43 More progress bar hooks
MinecraftForge/FML@a6670c415e Thread errors should be correctly displayed in the crash report now
MinecraftForge/FML@9a16d26186 fixed bar text positioning
MinecraftForge/FML@0059c63028 Track mipmaps and texture upload
MinecraftForge/FML@ef5f809752 Fix broken log message in vanilla.
2015-04-24 19:16:55 -04:00
Lex Manos
591971936d
Cleanup RenderEntityItem patch, fixes Z-fighting issue in EntityItems. Closes #1824
2015-04-23 23:46:55 -07:00
Lunatrius
ea9d805e4f
Extracted the creation of RegionRenderCache into a method.
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Classes extending RegionRenderCache can change the behavior of the cache, allowing to visually change blocks (schematics etc).
2015-04-22 15:40:07 +02:00
cpw
7e9d2fb509
Reformat ItemArmor$ArmorMaterial.getBaseItem to use an if/then/else structure. The switch
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causes the generation of an internal class which may derp custom armor addition.
Closes #1799
2015-04-19 12:04:22 -04:00
cpw
178acfbb20
Change logging to avoid the String.format bug. Closes #1809
2015-04-19 11:52:23 -04:00
Lex Manos
1effc27790
Fixed NBTSizeTracker missing a lot of data being read. Also made new NBT object allocation claim 32-bits in the size tracker.
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(cherry picked from commit de066a86da
)
Conflicts:
patches/minecraft/net/minecraft/nbt/CompressedStreamTools.java.patch
patches/minecraft/net/minecraft/nbt/NBTTagList.java.patch
2015-04-18 21:22:44 -04:00
Lex Manos
de066a86da
Fixed NBTSizeTracker missing a lot of data being read. Also made new NBT object allocation claim 32-bits in the size tracker.
2015-04-17 02:07:01 -07:00
Lumien
81ab4cbc5f
Added LivingExperienceDropsEvent to change the amount of experience an entity drops
2015-04-14 11:58:00 +02:00
cpw
eb12936a52
MinecraftForge/FML@0da1263ff9 Enhance error output for bad textures a bit more and try and capture more types of error..
2015-04-11 12:30:20 -04:00
cpw
345d905438
MinecraftForge/FML@be5ec06e31 Cleaning up the missing resource stack spam, and condensing the information into a usefully understandable format.
2015-04-11 01:03:50 -04:00
Timothy Tomkins
dfd42ab573
Player sensitive version of Block.getPickBlock
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Block.getPickBlock was patched in 1.7 but was overlooked in 1.8.
Closes: https://github.com/MinecraftForge/MinecraftForge/issues/1709
2015-04-09 02:09:58 -04:00
iChun
8c35bc1dc7
Reimplement RenderPlayerEvent that was removed in the port to 1.8 from 1.7.10.
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RenderPlayerEvent.Specials was removed because the special effects are done in the LayerRenderer now.
2015-04-03 21:11:43 +01:00
cpw
38b9febfe5
Forge really should have always supported the concept of an "exact spawn". Individual world providers can still
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change this behaviour of course, but for default maps it makes sense to support it as a config option.
2015-04-03 10:31:25 -04:00
cpw
01000f9d34
Update FML - merge the 1.7.10 changes in to forge @ 1.8. Wow git is (sorta) AWESOME!
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MinecraftForge/FML@6b0ae369eb Try and improve performance of the registry by avoiding superType.cast.
MinecraftForge/FML@dfebcafd49 Something I meant to add a long time ago, but it got overlooked. My apologies. Presend the (int) dimension ID in the serverhello packet. This should be 100% backward compatible with existing servers but bumping a server to this version will allow clients with this version as well to now login in dimensions outside the byte range. Probably fixes a bunch of mods that add dimensions.
MinecraftForge/FML@6011419fa0 Clean up my patch. Terrible person I am..
MinecraftForge/FML@c6bbd0e82d Forgot that I need a noarg ctor. I'm so rusty.
MinecraftForge/FML@6edc1635de Need to load the dimension from disk - do it without filling out the player so that the normal player loading (including events) works properly
MinecraftForge/FML@4ca6f6e19f What a dumb oversight. One needs to copy the active substitution set to the active gamedata. Doesn't work well otherwise.
MinecraftForge/FML@6f6cec96be Substitutions need to be activated when they're registered, otherwise they won't appear in world, ever.
MinecraftForge/FML@13ac015f0c Change iterator behaviour for the registry - include substitutions in the standard iterator, so that vanilla MC methods visit them (so they can get textures etc). The fml special one only visits the absolute set, used mostly for sanity checking and serialization.
MinecraftForge/FML@24cb4a42c4 Enhance output of common FML errors in crash reports and server GUI.
MinecraftForge/FML@12ccf9cf49 Rather than try to fall back to the backup level.dat in case of weirdness in the ID map, just fail hard. There is probably a serious modder derp in this case and there's nothing FML can do to recover the situation except avoid making it worse.
MinecraftForge/FML@e8cd368da3 It's an IllegalState not an IllegalArgument *sigh*
MinecraftForge/FML@2be9c74342 And fix itemblocks being removed, leaving behind a residual block. This is a legitimate action - use the missing mapping event to let the mod tell us about it
MinecraftForge/FML@7d8804cf65 You can't setAction to BLOCKONLY
MinecraftForge/FML@13df640d9d Pull in a lot of the FML tweaks from 1.7 to 1.8
MinecraftForge/FML@447beaa99e Merge remote-tracking branch 'origin/1.7.10'
2015-04-01 17:50:58 -04:00
cpw
8fe5d26e94
Merge remote-tracking branch 'origin/1.7.10'
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Conflicts:
fml
2015-04-01 17:43:25 -04:00
cpw
e1c83de490
Comment on previous commit fix - it worked. Thanks to skyboy and tterrag for investigating and verifying.
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A chest as an acheivement icon will recreate the original problem, for note.
2015-04-01 07:13:14 -04:00
cpw
1b7ce7592c
Experimental "fix" for the weird rendering in the Acheivements screen. Thanks skyboy for spotting this.
2015-03-31 20:50:16 -04:00
simon816
301088acdc
Add getTileData() to TileEntity
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- The same idea as Entity.getEntityData()
2015-03-21 01:23:55 +00:00
cpw
c9fd2b6173
MinecraftForge/FML@6b0ae369eb Try and improve performance of the registry by avoiding superType.cast.
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MinecraftForge/FML@dfebcafd49 Something I meant to add a long time ago, but it got overlooked. My apologies. Presend the (int) dimension ID in the serverhello packet. This should be 100% backward compatible with existing servers but bumping a server to this version will allow clients with this version as well to now login in dimensions outside the byte range. Probably fixes a bunch of mods that add dimensions.
MinecraftForge/FML@6011419fa0 Clean up my patch. Terrible person I am..
MinecraftForge/FML@c6bbd0e82d Forgot that I need a noarg ctor. I'm so rusty.
MinecraftForge/FML@6edc1635de Need to load the dimension from disk - do it without filling out the player so that the normal player loading (including events) works properly
2015-03-20 16:12:05 -04:00
JamiesWhiteShirt
3b567a92d8
Added newVolume and newPitch to PlaySoundAtEntityEvent. Deprecated ForgeEventFactory.onPlaySoundAt, added replacement ForgeEventFactory.onPlaySoundAtEntity.
2015-03-19 12:37:21 +01:00
LexManos
888bab92c3
Merge pull request #1723 from Geforce132/master
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Add an EntityMountEvent.
2015-03-16 10:01:53 -07:00
Geforce132
d2f36d56f1
-Added EntityMountEvent.
2015-03-13 19:12:16 -05:00
LexManos
d93e8bcf48
Merge pull request #1733 from Zot201/enchantment-fix
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Fixed enchanting table applying secondary enchs. Closes #1428
2015-03-02 12:10:12 -08:00
Zot201
ecca5720c8
Fixed enchanting table applying secondary enchs.
2015-03-02 17:00:38 +09:00
LexManos
7355bdf600
Merge pull request #1721 from me4502/update-event
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Added NeighborNotifyEvent fired on server side only, allows for monitoring and disabling world 'physics' updates.
2015-02-28 22:54:48 -08:00
Me4502
c21e38cd3b
Add NeighborNotiftyEvent.
2015-03-01 16:53:32 +10:00
Lex Manos
1af0734f51
Fix compile error in ClientHax's PR.
2015-02-26 23:20:43 -08:00
LexManos
d82e80b2cf
Merge pull request #1729 from clienthax/master
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Add method to set entity placement type.
2015-02-26 22:16:22 -08:00
clienthax
848dee14d2
Current spawner implementation checks the EntitySpawnPlacementRegistry hashmap to check where a entity should spawn
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as there is no way to modify this without the use of reflection or a AT, you can not specify where you want your entity to spawn
adding this helper method will allow developers to specify where they want their entity to spawn.
Signed-off-by: Clienthax <clienthax@gmail.com>
Update EntitySpawnPlacementRegistry.java.patch
2015-02-27 03:58:40 +00:00
Tmtravlr
f152741bba
Added Nether Fortress chest to the ChestGenHooks
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I tried to follow the directions on
https://github.com/MinecraftForge/MinecraftForge/wiki/If-you-want-to-contribute-to-Forge
as best as I could. =)
If anything is wrong, let me know and I'll change it!
2015-02-26 14:25:41 -07:00
Lex Manos
7c03542d94
Fire WorldEvent.Load for Client worlds. Closes #1719
2015-02-23 02:18:58 -08:00
Lex Manos
b2ca559851
Make Container.mergeItemStack respect Slot.isValidItem Closes #1630
2015-02-23 02:03:52 -08:00
Lex Manos
f16a7ff890
Fix JukeBoxes not storing the inserted record. All TE's in minecraft are in net.minecraft.tileentity EXCEPT JukeBoxes. Closes #1633 Closes #1714
2015-02-23 01:44:54 -08:00
Lex Manos
ae085bb84d
Fixed using items on the wrong block client side caused by iChuns eyeheight update.
2015-02-19 18:09:36 -08:00
iChun
d66951b368
Reimplement variable eyeHeight for players which was removed in the 1.7 to 1.8 port.
2015-02-19 02:08:03 +00:00
LexManos
83ca72bef2
Merge pull request #1708 from matthewprenger/PR-1
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Ability to add prefixes and suffixes to the player's display name
2015-02-16 22:52:03 -08:00
RainWarrior
b14cfa45e5
RenderItem can now use baked quad color
2015-02-17 05:02:16 +03:00
Matthew Prenger
b4f8945fec
Add the ability to add prefixes and suffixes to the player's display name.
2015-02-15 17:47:13 -06:00
RainWarrior
5616d0c1b0
ModelRotation.getMatrix() now returns the correct matrix; fixed the application of custom transformations to vanilla models; fixed application of transformations to B3D models; fixed the culling of rotated vanilla models
2015-02-14 04:44:41 +03:00
Lex Manos
f0d96b7c50
Fixed being kicked from the server while swimming.
2015-02-06 21:35:27 -08:00
Lex Manos
9704f25aa8
Fixed potential NPEs in Structure code caused by componenets not being able to load.
2015-02-05 17:03:43 -08:00
Lex Manos
c80e75de9b
Fixed potential NPEs in Structure code caused by componenets not being able to load. Closes #1686
2015-02-05 17:02:30 -08:00
Lex Manos
b036b37a35
Fixed BlockBush and BlockCrops not respecting custom soils. Closes #1683
2015-02-04 12:20:24 -08:00
Lex Manos
48c24246a5
Fixed InitMapGenEvent's fire order so values are used. And added OCEAN_MONUMENT type. Closes #1681
2015-02-04 12:20:24 -08:00
RainWarrior
b8add23d9b
ModelBakeEvent now has ModelLoader as an argument instead of ModelBakery; Added various static hooks to ModelLoader to allow registering model-related information before it's needed (prevents file-not-found errors on first baking pass); ModelLoader waits until ModelBakeEvent is done before showing any missing model exceptions; It's now possible to define models completely in-code (as illustrated by ModelBakeEventDebug).
2015-02-04 09:45:23 +03:00
Lex Manos
76825d19b8
Fixed Buttons not dropping anything when broken. Closes #1676
2015-02-01 10:49:17 -08:00
Lex Manos
80c0ff4066
Fixed domain support in ArmorMaterial texture name. Closes #1675
2015-02-01 10:48:48 -08:00
RainWarrior
6eba0ebb93
Added model loader registry
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Entry point: ModelLoaderRegistry
loader interface: ICustomModelLoader
custom model: IModel
ModelLoader is responsible for splicing into vanilla model system.
(you probably don't need to use it directly)
Interop with vanilla models isn't great yet
(vanilla models can't refer to custom ones as parents), will improve in
the future.
Includes loader for B3D models, with animation support
(net.minecraftforge.client.model.b3d).
Blender export plugin with compatible coordinate system:
https://github.com/RainWarrior/B3DExport
OBJ loader is being written, will be included at some point in the
future. For now you can convert OBJ to B3D via blender, or wait.
2015-01-29 11:33:52 +03:00
Lunatrius
4380ca026e
Fixed NPE when canceling ClientChatRecievedEvent. Fixes #1644
2015-01-16 23:09:45 +01:00
Lex Manos
f6a378e136
Silently eat exceptions when getting a TE's rendering bounding box, this 'fixes' Bukkit servers screwing up world data and causing clients to crash.
2015-01-14 19:02:50 -08:00
asiekierka
0a707236e1
fix shouldRefresh being too broad in tile entity update
2015-01-11 11:12:54 +01:00
RainWarrior
dcabad2bd1
Merge pull request #1602 from Chicken-Bones/1.8
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Allow blocks to render in multiple layers
2015-01-10 13:35:29 +03:00
Lex Manos
64bf7bb3be
Fix value passed for Item.getModel useRemaining argument. Closes #1623
2015-01-08 23:37:06 -08:00
Lex Manos
fb88b021c5
Made Chunk.fillBlock respect TileEntity.shouldRefresh.
2015-01-08 23:22:45 -08:00
Lex Manos
5328701219
Fix potential NPE when loading a single player world where you were saved in a unloaded dimension. Closes #1575
2015-01-08 21:42:13 -08:00
CovertJaguar
30196b8696
Bulk Chunk Data packets should also check TileEntity.shouldRefresh().
2015-01-07 15:37:54 -08:00
Chicken-Bones
0cbc685d3c
Allow blocks to render in multiple layers
2014-12-26 15:45:00 +10:00
Lex Manos
51271dcc3a
Fix MC-30864 (sending web links in chat)
2014-12-23 15:04:41 -08:00
LexManos
d5d312b452
Merge pull request #1491 from killjoy1221/master
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Fix MC-30864 (sending web links in chat)
2014-12-23 14:33:10 -08:00
LexManos
389abd98c1
Merge pull request #1338 from MinestrapTeam/renderpane
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Fix Stained Glass pane rendering issues
2014-12-23 14:03:36 -08:00
Lex Manos
959eaf0218
Fix BlockSnapshots not firing correctly due to patch mixup in 1.8 update. Closes #1591
2014-12-21 18:55:46 -08:00
Lunatrius
7916a21682
Fixed messages not being added to the chat history and ClientCommandHandler not being called when sleeping.
2014-12-18 20:46:24 +01:00
LexManos
010e687664
Merge pull request #1581 from Lunatrius/fix-chat
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Fixed messages not being added to the chat history
2014-12-18 10:33:13 -08:00
Lex Manos
4aaabdd0e0
Fix incorrect logic in world change clumping.
2014-12-18 08:11:30 -08:00
Lex Manos
7419c2aa91
Fix incorrect logic in world change clumping.
2014-12-18 08:11:06 -08:00
Lex Manos
cd4e73edfa
Remove our changes to Stitcher slot allocation.
2014-12-18 08:10:38 -08:00
Lunatrius
9453c1d209
Fixed messages not being added to the chat history and ClientCommandHandler not being called when sleeping.
2014-12-17 03:38:26 +01:00
Lex Manos
9d95952dc1
Remove our changes to Stitcher slot allocation.
2014-12-13 18:07:31 -08:00
Lex Manos
fd859812eb
MinecraftForge/FML@e3785c2893 Ensure that EntitySpawn and OpenGUI packets are handled in the world thread. Also log all errors that are thrown in FutureTasks.
2014-12-13 18:07:13 -08:00
LexManos
ca2d49b4cd
Merge pull request #1518 from RainWarrior/model-event
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Added model bake event, ISmartBlock/itemModel, Block.getExtendedState, IExtendedState and IUnlistedProperty
2014-12-12 12:44:05 -08:00
Lex Manos
0b41756125
Untie ItemModelMesher from using Item Ids internally by implementing our own simple mechanics using Trove.
2014-12-12 11:47:27 -08:00
Lex Manos
bf66e45699
Fix texture stitcher not using all avalible spaces.
2014-12-11 16:40:48 -08:00
Lex Manos
64952331e2
Fix texture stitcher not using all avalible spaces. Closes #1557
2014-12-11 16:40:28 -08:00
Lex Manos
a6c6a79916
Fixed log spam when breaking DoublePlants. Closes #1555
2014-12-10 05:44:07 -08:00
Lex Manos
7c79a4226f
Fix missed patch causing Dispensed Armor to go into the wrong slot. Closes #1560
2014-12-10 05:36:15 -08:00
Lex Manos
f9955efb08
Expand PlayerWakupEvent to expose the three parameters passed into EntityPlayer.wakeUp.
2014-12-07 05:48:26 -08:00
Lex Manos
81086375e8
Expand PlayerWakupEvent to expose the three parameters passed into EntityPlayer.wakeUp. Closes #1486
2014-12-07 05:48:02 -08:00
Lex Manos
4cc278a125
Improved Control of Enchantment.canApplyTogether() in Mod Enchantments, allowing both enchantments to determine if they can apply together. Closes #1434
2014-12-07 05:37:11 -08:00
Lex Manos
fd3f948e4c
Improved Control of Enchantment.canApplyTogether() in Mod Enchantments, allowing both enchantments to determine if they can apply together.
2014-12-07 05:20:50 -08:00
Lex Manos
309fe700cd
Changed ToolMaterial's repair material to ItemStack version to allow metadata sensitive versions.
2014-12-07 04:30:10 -08:00
Lex Manos
35fac1f691
Changed ToolMaterial's repair material to ItemStack version to allow metadata sensitive versions. Closes #1355
2014-12-07 04:29:55 -08:00
Lex Manos
83bcebf3b1
Fix invalid argument being passed to Block.isNormalCube from World.updateNeighbors. Closes #1339 and Closes #1346
2014-12-07 03:49:36 -08:00
Lex Manos
24213a8ca7
Added PotionBrewEvent.Pre/Post. To allow for modification and cancelation of Brewing. Closes #1248
2014-12-07 03:30:52 -08:00
Lex Manos
27524a02ae
Added PotionBrewEvent.Pre/Post. To allow for modification and cancelation of Brewing.
2014-12-07 03:30:10 -08:00
Lex Manos
c9fe5ded9b
Add LivingHealEvent called from EntityLivingBase.heal() Closes #1282
2014-12-07 02:35:07 -08:00
Lex Manos
44b21681e2
Add LivingHealEvent called from EntityLivingBase.heal()
2014-12-07 02:34:28 -08:00
Lex Manos
f2b1622355
Added CreateSpawnPosition event.
2014-12-07 01:52:29 -08:00
Lex Manos
877ba864e7
Added CreateSpawnPosition event Closes #1053
2014-12-07 01:52:17 -08:00
Lex Manos
0c11a1544f
Cleanup deprecated code, and TODOs in OreDictionary. Down-typed things from ArrayList to List. Asking for the ores with a null stack will now throw an Exception.
2014-12-07 01:50:26 -08:00