Choonster TheMage
9a9c02fa25
Add hand argument to BlockEvent.PlaceEvent ( #3221 ) ( #3270 )
2016-11-03 11:53:12 -07:00
Jezza
5802a3b0b6
Fixes #3237 and #2752 . ( #3347 )
...
* Fix #3237 by correctly utilising the keepLooking argument.
* Explain within SimpleNetworkWrapper's javadoc that the execute of the handler isn't on the main Minecraft thread.
2016-11-03 03:34:25 -07:00
Draco18s
dc871ea273
Made default slot implementation respect inventory stack size limit.
2016-11-01 13:41:14 -07:00
boni
5f9034d95b
Call Looting Event on player death and loot table drops ( #3275 )
...
* Call Looting Event on player death and loot table drops
* Simplify patches
* More code cleanup: Replace old usage with compact forgehooks implementation
2016-10-30 10:53:50 -05:00
CoderAtParadise
bd62cf81fd
Fixed Ore Dictionary replacing the oak boat recipe ( #3329 )
...
Fixes the oak boat recipe being able to be crafted with any wood
2016-10-24 13:44:18 -07:00
RWTema
a1bbcf8a0b
Improve the default isItemValid() and getItemStackLimit() implementations in SlotItemHandler. You can now properly swap the player's held itemstack with the slot's itemstack. ( #3273 )
2016-10-24 12:44:56 -07:00
LexManos
159ca09c54
Special case not drooping snowballs for water and snow layers. Closes #3326
2016-10-23 14:07:24 -07:00
mezz
bea5d44273
Add better key modifier behavior for GUI contexts ( #3307 )
2016-10-14 13:14:27 -07:00
LexManos
490573a71f
Fix Tabbing issues with config classes.
2016-10-11 12:21:14 -07:00
LexManos
9c7d20b3a1
Initial pass a re-working the configuration system.
...
Work in progress.
2016-10-10 22:15:35 -07:00
cpw
d7dda9e960
Fix substitutions being broken after freezing - actually store the original state in registry copies, not the computed state, which is wrong because it only sees the sub, not the original.
2016-10-10 15:04:45 -04:00
cpw
5f06c95cfa
Revert "Another fix for registry substitutions. Closes #3212 "
...
This reverts commit ec2977afc9
.
2016-10-10 15:04:45 -04:00
LexManos
6e8c05343c
@ObjectHolder will now inject null for dummied objects. Closes #3301
2016-10-09 15:57:18 -07:00
Steven Blom
d3da111c08
Allow all Forge Registries to work with ObjectHolder ( #3220 )
2016-10-09 13:34:38 -07:00
LexManos
7a63e67e9d
Revert commits related to filtering proxy and Automatic Subscriber annotations.
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Broke some existing setups, will require a annotation definition change in 1.11.
2016-10-09 12:36:21 -07:00
mezz
d159f5f4e2
Fix proxy injector filtering. ( #3300 )
2016-10-09 01:22:28 -07:00
LexManos
92eb71ae9c
Bump version for new Recommended Build.
2016-10-08 16:33:27 -07:00
LexManos
bc303074f6
Introduce IContextSetter for events.
...
This will set the active mod container for events using the normal EventBus.
Fixes improper warnings from initializing mods using the new Registry events.
Modders, you should not use this as it has many performance implementations
and if abused will slow down the event bus A LOT. ActiveModContainer is not
thread safe.
2016-10-08 16:30:53 -07:00
LexManos
c0db34796b
Filter out proxy injectors for incorrect mods.
...
Prevents mod classes being initialized early when multiple mods are in the same source.
2016-10-08 16:27:49 -07:00
mmehnert
4feb1dff50
caseSensitiveCustomCategories must be set before loading the configuration file. ( #3269 )
...
Otherwise one set with categories in lowercase letters and on case sensitive
set is generated.
2016-09-22 17:03:35 -07:00
tterrag
d3ad8aed76
Fix typo in sky rendering causing tons of BlockPos allocations ( #3267 )
2016-09-21 12:50:24 -07:00
cpw
7a84376044
Add in registry registration events, new subscription events you can use to make sure you're registering things at the "best" time.
2016-09-17 21:13:15 -04:00
LexManos
1107088acb
Add support for generic filtering of events.
...
Please DO NOT use this in performance sensitive environments where you will have tons of things added to the listener list.
If that's the case define sub-classes as they have completely separate lists and will thus be more efficient when firing the event.
2016-09-17 15:08:23 -07:00
James Mitchell
89eb8f067d
Remove oredict for Bone Block recipe, stop white dye to bonemeal exploit ( #3255 )
2016-09-15 01:03:52 -07:00
LatvianModder
3b5ada083e
Added getCommandMap() & getSortedCommandList() in CommandTreeBase ( #3251 )
2016-09-13 12:46:23 -07:00
Steven Blom
8dca9f2694
New event to allow mutating a baby entity based on it's parents ( #3227 )
2016-09-13 09:32:27 -07:00
LatvianModder
4e3b6b0f15
Added CommandTreeBase ( #3193 )
2016-09-13 00:36:51 -07:00
Marvin Rösch
bf6437c12a
Fix universal bucket not being returned in crafting recipes ( #3234 )
2016-09-13 00:02:01 -07:00
LexManos
b879cc9b73
Fix potential shading issue in GuiEditArrayEntries. Closes #3247
2016-09-12 14:48:55 -07:00
LexManos
45097fed0c
Introducing a new standardized energy capability system.
...
Heavily inspired by the old RedstoneFlux API developed by King Lemming and Team CoFH.
2016-09-12 14:47:59 -07:00
Paul Fulham
0c8f51bc95
Fix item use stats ( #3216 )
2016-08-22 21:29:48 -07:00
LexManos
12769dbaae
Fixed decorate event being called with SHROOM type for both convered trees and large mushrooms. Closes #3215
2016-08-22 16:40:24 -07:00
LexManos
ec2977afc9
Another fix for registry substitutions. Closes #3212
2016-08-21 15:54:57 -07:00
LexManos
d6d9a45100
Add legacy support for signature change of AddCallback.
2016-08-20 17:11:17 -07:00
boni
8dbfe1baad
Expand getHarvestLevel to include player and blockstate ( #3192 )
2016-08-19 15:54:37 -07:00
Abastro
dd41990db4
Fixed NPE from missing Capabilities ( #3191 )
2016-08-14 13:58:54 -07:00
LexManos
0e286f880e
Fix World Capabilities NPE when there are no attached capabilities.
2016-08-14 01:48:41 -07:00
Abastro
bfddcfb4fc
Introduced Capabilities for World ( #3069 )
2016-08-13 20:42:00 -07:00
MrIbby
d17c025557
Added PlayerBrewedPotionEvent ( #3187 )
2016-08-13 13:38:45 -07:00
cpw
03c8852961
Don't crash if you select a fake player
2016-08-13 16:37:58 -04:00
LexManos
3a48a9cd73
Skip searching for mods in the JAVA_HOME directory. Closes #2249 and #2250
2016-08-13 13:28:21 -07:00
shartte
7643be8cdc
Unlike BakedQuad, UnpackedBakedQuad does not propagate the diffuse lighting flag to Vertex Consumers. Made UnpackedBakedQuad conform to BakedQuad's behavior. ( #3181 )
2016-08-12 14:33:38 -07:00
LexManos
4cd0f88a69
Add RenderTooltipEvent ( #3034 )
2016-08-12 13:57:07 -07:00
LexManos
1c8f22ed43
Set ModelLoader.WHITE's texture size iniatlly instead of defaulting to zero and being set later.
2016-08-12 13:49:46 -07:00
James Mitchell
f20d728ed7
Fix #3165 Dispensers with buckets can destroy fluid handler blocks ( #3180 )
2016-08-12 01:36:18 -07:00
LexManos
fe2243df9f
Removed unintentional functionality when using the Splash Screen.
2016-08-08 17:54:12 -07:00
LexManos
62ec59103a
Compleetly skip FML handshake for Vanilla connections. Should fix race condition. Closes #3084
2016-08-08 17:35:15 -07:00
LexManos
69af6a9b8c
Fix name in legacy support in registry changes.
2016-08-08 17:32:49 -07:00
AlgorithmX2
bc6b008364
Fix Vertex Transformer for breaking models ( #3132 )
...
* Add setTexture to IVertexConsumer and propagate it.
2016-08-04 16:37:59 -07:00
LexManos
7c4ffde39c
Fix Forge fluids not serializing properly. Closes #3152
2016-08-02 15:55:46 -07:00
LexManos
f4e8804c8a
Restone binary compatibility with registry substitution rework.
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Modders please switch to using the provided RegistryBuilder to ensure more forward compatbility. Closes #3144
2016-08-02 15:55:18 -07:00
LexManos
f088e3df6b
Second pass at fixing 'Dissapearing Doors' This now more robustly fixes ALL uses of get and has slight performance improvements for itterable states. Closes #3139
2016-07-31 14:30:05 -07:00
LexManos
0f6b16cada
Added config option to disable Forge's fix of Stair/Slab face culling.
...
Some vanilla resource packs exploit this issue in their custom models causing unintended rendering issues.
2016-07-30 10:31:46 -07:00
cpw
4dcee246d5
Another pass at substitutions - now capable of fixing up ItemBlock to point at the right block when a block is substituted, should also handle substituting itemblocks. There's some hackery in the way we have to change the value of ItemBlock.block, but it's not too egregious in my opinion.
2016-07-29 17:08:52 -04:00
cpw
1473334f61
Merge remote-tracking branch 'origin/pr/3120' into 1.10.x
2016-07-28 23:15:32 -04:00
cpw
7e15ab7da1
Fix anvil output slots being wrong by adding new ones. Closes #3121 without breaking existing mod workarounds for the badly ordered slots.
2016-07-28 22:17:35 -04:00
cpw
de80d4c4af
Clean up some legacy settings, making sure there's translation strings. Closes #2965 Thanks for the prompt Zaggy!
2016-07-28 21:47:36 -04:00
AlgorithmX2
a3d8664028
Use extended state for breaking models ( #3086 )
2016-07-28 16:00:36 -07:00
cpw
5d9169db0f
Merge remote-tracking branch 'origin/pr/3125' into 1.10.x
2016-07-28 18:25:45 -04:00
Alexandre DUPONCHEL
b0fd97557e
FIX : IndexOutOfBoundException
2016-07-28 17:59:59 +02:00
cpw
543156a008
Tidy up some more todos
2016-07-27 10:52:48 -04:00
cpw
056ff67a81
Mark it for actual removal in 1.11
2016-07-27 10:41:20 -04:00
cpw
ab64d1a166
Fix a vanilla bug with the blockstate ID map not being properly symmetric with respect to block.getStateFromMeta - closes #3012 properly but probably has a random MCJIRA ticket somewhere too.
2016-07-26 17:16:42 -04:00
Dakota Pierone
0cf2cdfdb3
Update decorate for biomes to support Decorate event
2016-07-24 10:40:14 -07:00
cpw
cfba330459
Rename the event to RenderSpecificHandEvent
2016-07-24 10:56:05 -04:00
cpw
31b3825069
Merge remote-tracking branch 'origin/pr/3115' into 1.10.x
2016-07-24 10:38:20 -04:00
cpw
cace1f00b2
Merge remote-tracking branch 'origin/pr/3110' into 1.10.x
2016-07-24 10:08:46 -04:00
Bernhard Bonigl
bc27f0e204
Add shouldCauseBlockBreakReset callback to Item. This allows to keep breaking blocks if the NBT or similar changes.
2016-07-24 13:52:27 +02:00
Joseph C. Sible
fc43ebbd7e
Use CreateFluidSourceEvent for mod fluids as well
2016-07-23 22:39:54 -04:00
Joseph C. Sible
b95d443f22
Add CreateFluidSourceEvent to control infinite fluid sources
2016-07-23 22:39:54 -04:00
cpw
d7245c5ffe
Merge remote-tracking branch 'origin/pr/3055' into 1.10.x - closes #3055 and #3043 hopefully. Complex solution, but it seems legit. Needs testing.
2016-07-23 20:14:51 -04:00
cpw
45b299ce06
Something that needs to happen: warn people about bad modids- if they're not lowercased, or if they're too long.
2016-07-23 20:01:54 -04:00
Vincent Lee
7ed5fc7e00
Add missing cancelable
2016-07-23 12:33:14 -05:00
Vincent Lee
94a41e1fcc
Add hand-specific render event
2016-07-23 12:29:58 -05:00
cpw
b7739ffc71
Some tweaks to ContainedDeps - it should extract to a file in versionedMods directly, even if the tag in the jar has a subpath element. It'll also skip if there is a matching filename in the main mods dir.
2016-07-21 13:59:02 -04:00
cpw
7d4bf619fe
More tests. Substitutions now work, and a fix is included. *sigh* Closes too many bugs to count.
2016-07-20 16:03:56 -04:00
cpw
22394f87d5
Some test harness stuffs. Time to get the registry manager properly tested.
2016-07-19 19:21:52 -04:00
LexManos
5f234fdcf8
Added support for using static methods as event listeners, Register the .class instead of an instance.
...
And added an improvement to calltime listener rebuilding.
2016-07-13 12:08:13 -07:00
LexManos
b76b223d62
Bump version for a RB
2016-07-11 12:38:15 -07:00
cpw
7e36205ba7
Merge #3060 into 1.10.x
2016-07-09 11:58:09 -04:00
Vincent Lee
f76af6103e
Add throwable impact event ( #3071 )
2016-07-08 21:12:45 -07:00
LexManos
3e6099055e
Fix hopper extract behavior being broken on edge cases due to IItemHandler capability. Closes #3062
2016-07-03 13:45:26 -07:00
Bernhard Bonigl
432e3ab08a
Add an event that allows to modify the looting level based on damage source
2016-07-03 15:19:31 +02:00
LexManos
f58d1cae1a
Fixed FPS graph and new debug lines not being rendered in Debug screen. Closes #3054
2016-07-01 13:53:26 -07:00
LexManos
72f7c0be1f
Forge will now load extra mods from mods/mod_list.json and mods/mc_version/mod_list.json.
...
As defined by the same json spec as --modListFile.
And now if repositoryRoot is prefixed with absolute: the path will NOT be relative to the MC directory.
2016-06-30 00:16:40 -07:00
Mumfrey
32459b01b6
Store member field mappings in the mapping table, possible fix for #3043
2016-06-29 15:33:27 +01:00
LexManos
6ad65f4e64
Fixed MC version number...
...
I could of SWORN we removed this in favor of a automated system...
2016-06-28 22:27:47 -07:00
LexManos
373fa8f7a3
1.10.2 Update
2016-06-28 21:25:04 -07:00
diesieben07
4b9bf30fed
Fix mob-spawners crashing for non-living entities and simply the patch in the process ( #3042 )
2016-06-26 16:35:59 -07:00
mezz
18b2eeef90
Fix milk bucket is fillable with water or lava when milk is unregistered ( #3039 )
2016-06-26 12:19:04 -07:00
mezz
1871cf1b02
Fix FluidContainerRegistry handling potions as water bottles ( #3037 )
2016-06-26 12:18:11 -07:00
mezz
99616a503f
Remove duplicated universal buckets from the creative list ( #3035 )
2016-06-26 12:18:02 -07:00
cpw
0b1e94babd
Big warning for recipe types found without being registered, it turns out this is pretty severe, modders need to fix it.
2016-06-26 12:52:14 -04:00
mezz
fde90973c3
Fix comparison stability of the Recipe Sorter with unknown recipes #2962 ( #3030 )
2016-06-25 17:13:24 -04:00
LexManos
dd3c3a249e
Fixed Husks rendering as standard zombies. Closes #3028
2016-06-25 11:05:46 -07:00
luacs1998
8e3bc83c3b
Simple implementation of a Open/Close container event ( #3017 )
2016-06-25 12:34:42 -04:00
cpw
efbd21e3eb
Fix that the Missing blocks/items/registries prompt often got stuck.
2016-06-25 01:07:45 -04:00
cpw
cc593f3939
Accept more 1.9.4 version strings. Fix NPE for custom villager types and their associated zombie spawns. Still needs review.
2016-06-23 09:29:03 -04:00
LexManos
09e109cac0
Fix version number.
2016-06-22 23:46:02 -07:00
cpw
260be68723
Update to 1.10
2016-06-23 02:39:55 -04:00
cpw
c8d775c865
In accordance with our stated goal of relicensing Forge to LGPL v2.1, this commit enacts that change. Although it is using the 1.9.4 codebase, it is intended that this branch become public with the 1.10 changes, as such the license will take effect at that time. The three commits from persons who have failed to accept the new license, as documented in #2789 , have had their commits reverted. This should complete the license transition. Commits after the commit date of this commit should be considered licensed by LGPLv2.1, as indicated in LICENSE-new.txt. All patches are now considered owned by the Forge project and Forge Development LLC in particular (note that they will not get the license boilerplate, as they are machine generated files).
2016-06-22 23:49:48 -04:00
cpw
d1f4d71d93
Revert "Added PlayerOpenContainerEvent and added ForgeHooks.canInteractWith"
...
This reverts commit 8d0b58ee6f
.
# Conflicts:
# common/net/minecraftforge/common/ForgeHooks.java
# patches/minecraft/net/minecraft/entity/player/EntityPlayer.java.patch
# patches/minecraft/net/minecraft/entity/player/EntityPlayerMP.java.patch
2016-06-22 23:43:41 -04:00
cpw
1a97d74939
Revert "Added tab completion"
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This reverts commit fe327fbd76
.
# Conflicts:
# src/main/java/net/minecraftforge/server/command/ForgeCommand.java
2016-06-22 23:35:13 -04:00
cpw
9c003fcb15
Revert "Changed forge command tab completion to use getListOfStringsMatchingLastWord()"
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This reverts commit 6a299a483a
.
# Conflicts:
# src/main/java/net/minecraftforge/server/command/ForgeCommand.java
2016-06-22 23:31:48 -04:00
diesieben07
5604e3f380
Make ASMDataTable more useful: ( #2911 )
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- EnumHolder now has getters for it's data
- enum arrays work now
- nested annotations work now outside of being in arrays
(cherry picked from commit f10f750)
2016-06-22 22:52:57 -04:00
mezz
ba9ec61648
Fix incorrect FluidUtil doc ( #2996 )
2016-06-22 22:20:50 -04:00
mezz
86d5b5a872
Improve the "missing mods" on-screen error message ( #2997 )
2016-06-22 22:18:34 -04:00
mezz
eca97de272
Fix #2918 Make dispensers with buckets work with modded fluids ( #2947 )
2016-06-18 16:29:28 -07:00
Vincent Lee
a63d92eb60
Fix AnimationItemOverrideList not falling back to super ( #2990 )
2016-06-16 12:49:00 +04:00
mezz
9cd2c697e5
Fix #2961 Capability data is not preserved by fluid handler interactions ( #2976 )
2016-06-13 20:01:28 -07:00
cpw
dd09da27b5
Slight tweak to early loading, to accommodate FMP
2016-06-13 09:33:26 -04:00
cpw
f7feec029e
Mute the connection reset by peer exception - it's spamilicious for the most part.
2016-06-12 12:15:10 -04:00
cpw
ee7c965fe0
Fix missing IMC message query.
2016-06-11 21:08:54 -04:00
Man of J
6da3250583
Read a Update JSON in UTF-8 ( #2978 )
2016-06-11 13:06:38 -07:00
mezz
c776d97691
Add methods to Fluid to allow custom vaporization overrides ( #2959 )
2016-06-09 02:30:06 -07:00
RainWarrior
883bfe57ab
Fixes #1984 .
2016-06-05 11:15:05 +03:00
RainWarrior
a649cce2ea
Modified SimpleModelState to ignore the parts it doesn't know about. Fixes model part hiding always applying to some models when transformations are specified in the blockstate json.
2016-06-05 10:14:44 +03:00
cpw
18e60a1235
Fire ChunkWatchEvent.Watch event, closes #2767 . Based on @sfPlayer1 patch suggestion. It looks like this logic has shifted relative to 1.8, so there may be differences in event behaviour now.
2016-06-04 11:13:44 -04:00
Minecrell
279380b4f1
Fix asynchronous chunk loading ( #2946 )
...
Since the update to Minecraft 1.9.4 chunks were actually never loaded
asynchronously because a sync request was always made from the
PlayerChunkMap shortly after the chunk had been queued.
- PlayerChunkMapEntry now only loads chunks synchronously *after* the
chunk failed to load asynchronously.
- Fixed some minor bugs that caused "Attempted to dequeue chunk" messages
- Simplified ChunkProviderServer patch. loadChunk no longer generates chunks,
so there is no need to handle that.
- Moved loader and provider to ChunkIOProvider so there is no need for
"hashCode abuse"
2016-06-04 02:51:27 -07:00
mezz
14ee316d06
Make it easier to use FluidTanks that have input/output restrictions ( #2945 )
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These internal function should NOT be used by anything except the owner of the tank.
2016-06-04 01:29:44 -07:00
Vincent Lee
35cd9fe212
Several bugfixes for PlayerInteractEvent ( #2943 )
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* Don't change Result if setCanceled(false) called
* Fix RightClickEmpty firing even when targeting a block or entity
* Add a left click empty event
* Move hook point for EntityInteractSpecific to the right place
* Fix LeftClickBlock not firing clientside in creative, and clarify docs about creative
2016-06-03 18:52:01 -07:00
mezz
92914f82ae
Add new IFluidHandler for capabilities. ( #2942 )
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Old fluid system is deprecated and slated for removal in the next cleanup cycle.
2016-06-03 18:26:41 -07:00
Matti Ruohonen
13ed510fcf
Add a Slot#isSameInventory() method ( #2884 )
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This fixes shift + double clicking items in Containers that use
SlotItemHandler slots.
2016-06-03 17:26:51 -07:00
LexManos
9a23cf76d2
Expanded custom villagers to Zombies and world gen.
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Fixed edge cases where custom professiosn wernt being used correctly. Closes #2862
2016-06-03 16:49:30 -07:00
LexManos
06d7a9e39c
Forge will now warn the user and ask permission to load a world with unknown registries. Closes #2934
2016-06-01 19:40:59 -07:00
LexManos
8432f95223
Fix BlockFluidBase having collision. Closes #2932
2016-06-01 13:58:05 -07:00
cpw
caa61e1be9
Merge branch '1.9.4'
2016-05-31 00:34:03 -04:00
RainWarrior
ce481da1d1
Initial support for model visibility system. Implemented it for OBJ, B3D and normal vanilla models; fixed NPE accessing parent state in B3DModel. Fixes #2801 .
2016-05-30 01:20:43 +03:00
mezz
86baf7462f
Improve JavaDoc links, fix some broken JavaDocs ( #2833 )
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Improve JavaDoc links, fix broken JavaDocs
2016-05-29 14:05:07 -07:00
LexManos
e65218b525
Fixed new ICrashReportDetail loader working with packaged mods by delaying it until the ModContainer's construct event. Closes #2924
2016-05-29 02:37:37 -07:00
LexManos
d3e758fce6
Fixed issue with @ObjectHolder and the new registry system. Closes #2640
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Only run static initalizers for classes we need to get the names from values.
2016-05-29 00:06:43 -07:00
LexManos
aef721a248
Fixed FluidUtil.tryEmptyFluidContainerItem not checking if the tank can accept fluids first. Closes #2527
2016-05-28 23:06:42 -07:00
LexManos
b5f8da794c
Make sure tool-classes for vanilla tools are initialized early. Closes #2909 and #2525
2016-05-28 22:58:39 -07:00
LexManos
2f5f9968e4
Reinitalize statistics information on Mapping changes.
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Fixes mismatched stats to item/block ids. And auto registers stats for modded items.
Closes #2454
2016-05-28 22:31:48 -07:00
LexManos
93be22fc8e
Add ServerHangWatchdog to TerminalTransformer whitelist. Closes #2203
2016-05-28 21:19:47 -07:00
LexManos
b8996b14bc
Fixed EntityRegistry.addSpawn adding duplicate spawn entries. Closes #2112
2016-05-28 20:53:19 -07:00
LexManos
0406267d89
Fix javadocs for BiomeColor events. Closes #2093
2016-05-28 20:15:32 -07:00
LexManos
debe0ffdf8
Fire LivingSpawnEvents for MobSpawners. Closes #2079
2016-05-28 20:13:03 -07:00
LexManos
35978b0d96
More uniformly apply Configuration.caseSensitiveCustomCategories. Closes #1353
2016-05-28 18:04:29 -07:00
LexManos
4824d647f4
Set Enchantment table's harvest level. Closes #1349
2016-05-28 17:55:27 -07:00
LexManos
a1a67e7654
Capture interfaces when scanning classes and preload implementations of ICrashReportDetail.
2016-05-28 17:50:42 -07:00
LexManos
a97b4c4db7
Fix installer downloading vanilla jar when not needed. And filter some more known libraries.
2016-05-28 17:47:12 -07:00
cpw
4c56961b9e
Strip Optional from the class signature as well, since that's loaded by the TypeToken registry code and might cause a crash.
2016-05-28 18:05:24 -04:00
LexManos
b65b2991a4
Fix paramters for addArmorMaterial, addOption and addGameType.
2016-05-24 16:10:47 -07:00
LexManos
8c02a0a4cc
Set max enchantment ID to Short.MAX_VALUE. Closes #2799
2016-05-23 16:10:44 -07:00
LexManos
9df1e4b11e
Take capabilities into account when comparing ItemStack NBT's. Closes #2726
2016-05-23 15:30:20 -07:00
LexManos
5bd06388c1
Bump version information for 1.9.4.
2016-05-18 17:22:39 -07:00
cpw
68ad1e03cf
Fix schizophrenia in version numbers.
2016-05-18 13:10:41 -04:00
LexManos
cdc86e9af6
Update mappoings snapshot to 20160518
2016-05-18 05:23:30 -07:00
LexManos
b9ac73b0f1
1.9.4 Update.
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Major things to note:
Class renames: https://gist.github.com/LexManos/44dd211f90f498ad4015279b103dff86
Tile Entities are now packed in the ChunkData packet.
Forge intends to work around this to better support large moded worlds, but for the time being modders should implement the new function carefully and only send what data they need to!
Minecraft's codebase now has annotations, these are directly from Mojang and should be adheared to!
Added support for package-info.java's containing @Nullable information for all MC code base.
2016-05-18 03:29:10 -07:00
boni
5d5c005aae
Fix Bucket rendering and add sound ( #2865 )
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* Adjust generated quads from texture to take texture size into account #2858
* Fix universal bucket not passing through when rightclicking on a non-block
Add proper sound events when picking up modded fluids #2821
* Have FluidUtil execute properly on both sides and sync as expected. Add default sounds to interacting with tanks
* Save sound for filling/emptying in the fluid
2016-05-16 13:20:31 -07:00
LexManos
87b0f7db99
Lets just simply this. Fixes last commit.
2016-05-14 21:40:31 -07:00
LexManos
d5b93bf262
Add modder facing API for Villager Career level trades. Ref: #2854
2016-05-14 20:11:55 -07:00
RainWarrior
5445f96327
Extended Animation State Machine format to allow multiple transitions from one state.
2016-05-13 12:46:34 +03:00
LexManos
34d4b0b93f
Fix type in LootEntry json name. And rename LootTable.finalize to freeze to avoid overriding Object function. Closes #2846 and #2847
2016-05-10 23:35:02 -07:00
RainWarrior
92800f61d3
Fixed joint animation application correctly.
2016-05-10 10:46:04 +03:00
Shadowfacts
58d26618f6
Add ScreenshotEvent ( #2828 )
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Add ScreenshotEvent
2016-05-09 14:51:30 -07:00
LexManos
aaa146c10d
New LootTable interaction system and event.
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Modders can now modify and reference internal elements of a loot table by name.
Editing can ONLY be done in the event and any external editing will cause a exception to be thrown.
See this gist for more information: https://gist.github.com/LexManos/77c983d67b9ad27010428478b66d50fd
2016-05-09 14:15:59 -07:00
RainWarrior
babd54bb87
Fixed joint hierarchy not being used fully in the animation system.
2016-05-09 20:40:53 +03:00
LexManos
d30aae862f
Fixed issue in ChunkIO that would potentially cause NPEs on chunks. Closes #2837
2016-05-09 02:10:24 -07:00
LexManos
a7d5820e99
Fixed map extension recipie.
2016-05-08 16:38:07 -07:00
mezz
363e84b2c5
Fix the rand given to PopulateChunkEvent ( #2834 )
2016-05-07 11:17:18 -07:00
Matthew Messinger
5f74a75435
Fix url regex ( #2815 )
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Fixed url detection in chat messages. Stops false positives such as `um.....no`
2016-05-04 10:46:33 -07:00
LexManos
aa672ea69a
Bump version for new RB.
2016-05-03 23:19:51 -07:00
LexManos
42404c531d
Slightly better practice because wait can be randomly interupted.
2016-05-03 23:19:40 -07:00
cpw
f5781488d9
Merge branch '1.9'
2016-05-03 23:24:43 -04:00
LexManos
3177d55579
Remove usage of AsynchronousExecutor library in favor or a simpler implementation.
2016-05-03 19:54:04 -07:00
LexManos
d8249b7886
Add a java version detection and nag system for users on Java 7 or below.
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Added detection of mods that rely on Java 8 and a graceful error screen.
The nag screen will be shown once a day. It can be disabled by editing the forge.cfg.
However it is HIGHLY recomended that user update to Java 8.
2016-05-03 18:26:52 -07:00
RainWarrior
330812dfa8
Fixed custom fluid sufraces not rendering from the bottom. Closes #2800 .
2016-05-03 09:53:55 +03:00
bloodmc
5a20950902
Call markDirty when restoring blocks with TileEntities. ( #2809 )
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This change makes sure the updated tileentity is saved properly within the
chunk.
2016-05-02 15:21:59 -07:00
bloodmc
b53e53dcb7
Call markDirty when restoring blocks with TileEntities. ( #2807 )
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This change makes sure the updated tileentity is saved properly within the
chunk.
2016-05-02 15:01:49 -07:00
LexManos
26b5059396
Fix sluggish scrolling on GuiScrollList's and fix small rendering issue with scroll bar on certian screen sizes.
2016-05-02 14:13:33 -07:00
boni
8fdd76bae1
Fix SidedInvWrapper accessing wrong slots for setStackInSlot. ( #2797 )
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Fix DoubleChestItemHandler not implementing IItemHandlerModifiable
2016-05-02 12:19:54 -07:00
mezz
9c9107c434
Close #2780 add CMD localization for Mac key bindings ( #2792 )
2016-04-29 12:04:48 -07:00
Vincent Lee
35999f9a20
Boss bar render event ( #2701 )
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Allow control over increment height
2016-04-14 22:34:45 -07:00
iTitus
fa21f2b44c
Fix forge:default-block transformation. ( #2760 )
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The first-person left-hand rotation was a little bit of.
2016-04-13 22:53:25 +04:00
LexManos
205f5c13c8
Expose a central place to access all of Vanilla and Forge's registries using the new registry API.
2016-04-09 22:33:39 -07:00
mezz
c560af69a5
Fix log spam from invalid key modifiers ( #2746 )
2016-04-09 17:02:03 -07:00
Matthew Prenger
2a3774def3
Don't use import static with net.minecraft classes. Using the latest MCP snapshots this causes an import conflict. ( #2742 )
2016-04-09 16:03:46 -07:00
mezz
a018e14939
Add cancelable event for Potions shifting the gui position ( #2667 )
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Add cancelable event for Potions shifting the gui position
2016-04-08 20:18:17 -07:00
Matti Ruohonen
03584ec411
Fix ForgeChunkManager world unloading check ( #2736 )
2016-04-07 15:39:55 -07:00
LexManos
8fefac110e
Fix potential desync between Forge's Villager profession and vanilla's int based system.
2016-04-07 12:29:00 -07:00
Craig Burton
d31cf8ddbc
Update ore dictionary ( #2721 )
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Updated the Ore Dictionary with more vanilla items:
-Prismarine Shard ( "gemPrismarine" )
-Prismarine Crystals ( "dustPrismarine" )
-Prismarine Block ( "blockPrismarine" )
-Prismarine Brick ( "blockPrismarineBrick" )
-Dark Prismarine ( "blockDarkPrismarine" )
-Nether Wart ( "cropNetherWart" )
-Sugarcane ( "sugarcane" )
-Paper ( "paper" )
-Ender Pearl ( "enderpearl" )
-Bone ( "bone)
-Gunpowder ( "gunpowder)
-String ( "string" )
-Nether Star ( "netherStar" )
-Leather ( "leather" )
-Feather ( "feather" )
-Egg ( "egg" )
-End Stone ( "endstone" )
-Torch ( "torch" )
-Vine ( "vine" )
-Cactus ( "blockCactus" )
-Grass ( "grass")
-Obsidian ( "obsidian" )
-Red Sandstone ( added to "sandstone" )
-Crafting Table ( "workbench" )
-Slime Block ( "blockSlime" )
-Granite ( "stoneGranite" )
-Polished Granite ( "stoneGranitePolished" )
-Diorite ( "stoneDiorite" )
-Polished Diorite ( "stoneDioritePolished" )
-Andesite ( "stoneAndesite" )
-Polished Andesite ( "stoneAndesitePolished" )
2016-04-07 11:49:31 -07:00
RainWarrior
db04370830
Made forge fluids use smooth lighting.
2016-04-06 16:13:51 +03:00
LexManos
7973984227
Fixed NPE in dedicated server languages. And fixed logger for main FML event bus.
2016-04-06 02:11:27 -07:00
LexManos
07a2b67b7f
Cleanup OBJLoader parse function and fix issues related to JVM differences.
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Also fix support for sopme of the spec that was partially respected.
2016-04-06 01:45:43 -07:00
LexManos
fb0bdd1276
Enhance some error logging related to OBJLoader issues, and RegistryEntries.
2016-04-06 01:44:08 -07:00
mezz
e68908e9d5
Fix some plain keybinds not working when a modifier is active
2016-04-05 23:01:26 -07:00
Katrina Swales
8d50c9e988
Corrected CapabilityItemHandler.readNBT ignoring anything in slot 0 in 1.9
2016-04-06 01:43:23 +01:00
Katrina Swales
f4ca1f61b9
Corrected readNBT ignoring anything in slot 0
2016-04-05 19:44:20 +01:00
RainWarrior
cb7685a3b0
Fixed forge fluid having a collision box.
2016-04-05 18:55:42 +03:00
RainWarrior
bf16d0066b
Fixed zip being closed too early in the server language loading.
2016-04-05 18:53:19 +03:00
RainWarrior
d44c9082fa
Fixed mod languages not being loaded on the server.
2016-04-05 10:41:42 +03:00
LexManos
8180bed027
Merge pull request #2707 from mezz/keyBinding19-4
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Add modifier support to vanilla keybindings.
2016-04-04 18:06:29 -07:00
Vincent Lee
e8ea52558b
Player Interact Event
2016-04-04 19:58:46 -05:00
mezz
8f49ea7c5f
Add modifier support to vanilla keybindings.
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Add Orange conflict color for modifier/key conflicts
(like Ctrl and Ctrl-Z conflicting)
Related to #2692
2016-04-04 16:52:16 -07:00
LexManos
ce4bb8fe93
Fix improper logic in ItemHandlerHelper.giveItemToPlayer causing some items to not be added. Closes #2705
2016-04-04 15:44:03 -07:00
RainWarrior
2ae47c0903
Made both exceptions occuring during item model loading print in the log; closes #2696 .
2016-04-04 18:07:06 +03:00
RainWarrior
879b7b5a61
Added the ability to change the printed model error count; Added printing of actual exceptions causing missing variants related to blockstate loading, closes #2689 .
2016-04-04 16:02:21 +03:00
LexManos
1811d88266
Merge pull request #2616 from iTitus/updateNotificationIcon
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Add update notification icon made by @gigaherz, closes #2582
2016-04-03 18:22:27 -07:00