Update mappoings snapshot to 20160518
This commit is contained in:
parent
b9ac73b0f1
commit
cdc86e9af6
60 changed files with 514 additions and 810 deletions
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@ -27,8 +27,7 @@ apply plugin: "net.minecraftforge.gradle.launch4j"
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minecraft {
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version = "1.9.4"
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mappings = 'snapshot_nodoc_20160312'
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//mappings = "snapshot_nodoc_20151122"
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mappings = 'snapshot_nodoc_20160518'
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workspaceDir = "projects"
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versionJson = "jsons/1.9.4-dev.json"
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buildUserdev = true
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@ -377,6 +376,7 @@ task setupForge { dependsOn 'setup' }
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task buildPackages { dependsOn 'build' }
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//Temporary hack to fix compile errors caused by mappings shading in Bootstrap
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/*
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task fixParams << {
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logger.lifecycle('Fixing param names!')
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def params = new File(extractMcpMappings.destinationDir, 'params.csv')
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@ -386,3 +386,4 @@ task fixParams << {
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}
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fixParams.dependsOn('extractMcpMappings')
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extractMcpMappings.finalizedBy('fixParams')
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*/
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@ -9,7 +9,7 @@ buildscript {
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}
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}
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dependencies {
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classpath 'net.minecraftforge.gradle:ForgeGradle:2.1-SNAPSHOT'
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classpath 'net.minecraftforge.gradle:ForgeGradle:2.2-SNAPSHOT'
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}
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}
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apply plugin: 'net.minecraftforge.gradle.forge'
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@ -162,3 +162,10 @@
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this.func_175552_ct();
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return p_180482_2_;
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}
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@@ -1030,4 +1077,6 @@
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return ((Integer)this.func_76341_a()).intValue() >= ((Integer)this.func_76340_b()).intValue() ? ((Integer)this.func_76341_a()).intValue() : ((Integer)this.func_76341_a()).intValue() + p_179412_1_.nextInt(((Integer)this.func_76340_b()).intValue() - ((Integer)this.func_76341_a()).intValue() + 1);
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}
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}
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+ //MODDERS DO NOT USE OR EDIT THIS IN ANY WAY IT WILL HAVE NO EFFECT, THIS IS JUST IN HERE TO ALLOW FORGE TO ACCESS IT
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+ public static ITradeList[][][][] GET_TRADES_DONT_USE(){ return field_175561_bA; }
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}
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@ -8,4 +8,4 @@
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+ if (p_180614_6_ == EnumFacing.UP && iblockstate.func_177230_c() instanceof BlockFence) //Forge: Fix Vanilla bug comparing state instead of block
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{
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d0 = 0.5D;
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}
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}
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@ -585,7 +585,7 @@
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{
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j = 1;
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}
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@@ -2692,7 +2867,7 @@
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@@ -2691,7 +2866,7 @@
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int j4 = j2 + enumfacing.func_96559_d();
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int k4 = k2 + enumfacing.func_82599_e();
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blockpos$pooledmutableblockpos.func_185343_d(i4, j4, k4);
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@ -99,7 +99,7 @@ public class ClientCommandHandler extends CommandHandler
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private TextComponentTranslation format(TextFormatting color, String str, Object... args)
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{
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TextComponentTranslation ret = new TextComponentTranslation(str, args);
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ret.getChatStyle().setColor(color);
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ret.getStyle().setColor(color);
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return ret;
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}
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@ -113,7 +113,7 @@ public class GuiIngameForge extends GuiIngame
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if (renderHelmet) renderHelmet(res, partialTicks);
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if (renderPortal && !mc.thePlayer.isPotionActive(MobEffects.confusion))
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if (renderPortal && !mc.thePlayer.isPotionActive(MobEffects.NAUSEA))
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{
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renderPortal(res, partialTicks);
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}
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@ -193,7 +193,7 @@ public class GuiIngameForge extends GuiIngame
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protected void renderCrosshairs(float partialTicks)
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{
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if (pre(CROSSHAIRS)) return;
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bind(Gui.icons);
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bind(Gui.ICONS);
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GlStateManager.enableBlend();
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super.renderAttackIndicator(partialTicks, res);
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post(CROSSHAIRS);
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@ -217,7 +217,7 @@ public class GuiIngameForge extends GuiIngame
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protected void renderBossHealth()
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{
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if (pre(BOSSHEALTH)) return;
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bind(Gui.icons);
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bind(Gui.ICONS);
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GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
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mc.mcProfiler.startSection("bossHealth");
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GlStateManager.enableBlend();
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@ -235,7 +235,7 @@ public class GuiIngameForge extends GuiIngame
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if (this.mc.gameSettings.thirdPersonView == 0 && itemstack != null && itemstack.getItem() != null)
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{
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if (itemstack.getItem() == Item.getItemFromBlock(Blocks.pumpkin))
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if (itemstack.getItem() == Item.getItemFromBlock(Blocks.PUMPKIN))
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{
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renderPumpkinOverlay(res);
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}
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@ -321,7 +321,7 @@ public class GuiIngameForge extends GuiIngame
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int left = width / 2 + 91;
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int top = height - right_height;
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if (player.isInsideOfMaterial(Material.water))
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if (player.isInsideOfMaterial(Material.WATER))
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{
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int air = player.getAir();
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int full = MathHelper.ceiling_double_int((double)(air - 2) * 10.0D / 300.0D);
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@ -341,7 +341,7 @@ public class GuiIngameForge extends GuiIngame
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public void renderHealth(int width, int height)
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{
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bind(icons);
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bind(ICONS);
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if (pre(HEALTH)) return;
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mc.mcProfiler.startSection("health");
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GlStateManager.enableBlend();
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@ -386,7 +386,7 @@ public class GuiIngameForge extends GuiIngame
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if (rowHeight != 10) left_height += 10 - rowHeight;
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int regen = -1;
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if (player.isPotionActive(MobEffects.regeneration))
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if (player.isPotionActive(MobEffects.REGENERATION))
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{
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regen = updateCounter % 25;
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}
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@ -394,8 +394,8 @@ public class GuiIngameForge extends GuiIngame
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final int TOP = 9 * (mc.theWorld.getWorldInfo().isHardcoreModeEnabled() ? 5 : 0);
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final int BACKGROUND = (highlight ? 25 : 16);
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int MARGIN = 16;
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if (player.isPotionActive(MobEffects.poison)) MARGIN += 36;
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else if (player.isPotionActive(MobEffects.wither)) MARGIN += 72;
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if (player.isPotionActive(MobEffects.POISON)) MARGIN += 36;
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else if (player.isPotionActive(MobEffects.WITHER)) MARGIN += 72;
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float absorbRemaining = absorb;
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for (int i = MathHelper.ceiling_float_int((healthMax + absorb) / 2.0F) - 1; i >= 0; --i)
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@ -469,7 +469,7 @@ public class GuiIngameForge extends GuiIngame
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int icon = 16;
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byte background = 0;
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if (mc.thePlayer.isPotionActive(MobEffects.hunger))
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if (mc.thePlayer.isPotionActive(MobEffects.HUNGER))
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{
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icon += 36;
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background = 13;
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@ -526,7 +526,7 @@ public class GuiIngameForge extends GuiIngame
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protected void renderExperience(int width, int height)
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{
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bind(icons);
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bind(ICONS);
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if (pre(EXPERIENCE)) return;
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GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
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GlStateManager.disableBlend();
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@ -577,7 +577,7 @@ public class GuiIngameForge extends GuiIngame
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protected void renderJumpBar(int width, int height)
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{
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bind(icons);
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bind(ICONS);
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if (pre(JUMPBAR)) return;
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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GlStateManager.disableBlend();
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@ -792,7 +792,7 @@ public class GuiIngameForge extends GuiIngame
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protected void renderPlayerList(int width, int height)
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{
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ScoreObjective scoreobjective = this.mc.theWorld.getScoreboard().getObjectiveInDisplaySlot(0);
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NetHandlerPlayClient handler = mc.thePlayer.sendQueue;
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NetHandlerPlayClient handler = mc.thePlayer.connection;
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if (mc.gameSettings.keyBindPlayerList.isKeyDown() && (!mc.isIntegratedServerRunning() || handler.getPlayerInfoMap().size() > 1 || scoreobjective != null))
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{
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@ -813,7 +813,7 @@ public class GuiIngameForge extends GuiIngame
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Entity tmp = player.getRidingEntity();
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if (!(tmp instanceof EntityLivingBase)) return;
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bind(icons);
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bind(ICONS);
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if (pre(HEALTHMOUNT)) return;
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@ -182,7 +182,7 @@ public final class ModelLoader extends ModelBakery
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@Override
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protected void loadBlocks()
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{
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List<Block> blocks = Lists.newArrayList(Iterables.filter(Block.blockRegistry, new Predicate<Block>()
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List<Block> blocks = Lists.newArrayList(Iterables.filter(Block.REGISTRY, new Predicate<Block>()
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{
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public boolean apply(Block block)
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{
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@ -266,7 +266,7 @@ public final class ModelLoader extends ModelBakery
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registerVariantNames();
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List<Item> items = Lists.newArrayList(Iterables.filter(Item.itemRegistry, new Predicate<Item>()
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List<Item> items = Lists.newArrayList(Iterables.filter(Item.REGISTRY, new Predicate<Item>()
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{
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public boolean apply(Item item)
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{
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@ -336,7 +336,7 @@ public final class ModelLoader extends ModelBakery
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}
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// empty bucket
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for(String s : getVariantNames(Items.bucket))
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for(String s : getVariantNames(Items.BUCKET))
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{
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ModelResourceLocation memory = getInventoryVariant(s);
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IModel model = ModelLoaderRegistry.getModelOrMissing(new ResourceLocation("forge", "item/bucket"));
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@ -347,23 +347,23 @@ public final class ModelLoader extends ModelBakery
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}
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}
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setBucketModel(Items.water_bucket);
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setBucketModel(Items.lava_bucket);
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setBucketModel(Items.WATER_BUCKET);
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setBucketModel(Items.LAVA_BUCKET);
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// milk bucket only replaced if some mod adds milk
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if(FluidRegistry.isFluidRegistered("milk"))
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{
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// can the milk be put into a bucket?
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Fluid milk = FluidRegistry.getFluid("milk");
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FluidStack milkStack = new FluidStack(milk, FluidContainerRegistry.BUCKET_VOLUME);
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if(FluidContainerRegistry.getContainerCapacity(milkStack, new ItemStack(Items.bucket)) == FluidContainerRegistry.BUCKET_VOLUME)
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if(FluidContainerRegistry.getContainerCapacity(milkStack, new ItemStack(Items.BUCKET)) == FluidContainerRegistry.BUCKET_VOLUME)
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{
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setBucketModel(Items.milk_bucket);
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setBucketModel(Items.MILK_BUCKET);
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}
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}
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else
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{
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// milk bucket if no milk fluid is present
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for(String s : getVariantNames(Items.milk_bucket))
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for(String s : getVariantNames(Items.MILK_BUCKET))
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{
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ModelResourceLocation memory = getInventoryVariant(s);
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IModel model = ModelLoaderRegistry.getModelOrMissing(new ResourceLocation("forge", "item/bucket_milk"));
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@ -70,7 +70,7 @@ public class AnimationModelBase<T extends Entity> extends ModelBase implements I
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lighter.setParent(new VertexBufferConsumer(VertexBuffer));
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lighter.setWorld(entity.worldObj);
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lighter.setState(Blocks.air.getDefaultState());
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lighter.setState(Blocks.AIR.getDefaultState());
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lighter.setBlockPos(pos);
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boolean empty = true;
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List<BakedQuad> quads = bakedModel.getQuads(null, null, 0);
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@ -19,7 +19,7 @@ public abstract class FastTESR<T extends TileEntity> extends TileEntitySpecialRe
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{
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Tessellator tessellator = Tessellator.getInstance();
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VertexBuffer VertexBuffer = tessellator.getBuffer();
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this.bindTexture(TextureMap.locationBlocksTexture);
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this.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
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RenderHelper.disableStandardItemLighting();
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GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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GlStateManager.enableBlend();
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@ -11,7 +11,7 @@ public enum KeyModifier {
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@Override
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public boolean matches(int keyCode)
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{
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if (Minecraft.isRunningOnMac)
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if (Minecraft.IS_RUNNING_ON_MAC)
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{
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return keyCode == Keyboard.KEY_LMETA || keyCode == Keyboard.KEY_RMETA;
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}
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@ -31,7 +31,7 @@ public enum KeyModifier {
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public String getLocalizedComboName(int keyCode)
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{
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String keyName = GameSettings.getKeyDisplayString(keyCode);
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String localizationFormatKey = Minecraft.isRunningOnMac ? "forge.controlsgui.control.mac" : "forge.controlsgui.control";
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String localizationFormatKey = Minecraft.IS_RUNNING_ON_MAC ? "forge.controlsgui.control.mac" : "forge.controlsgui.control";
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return I18n.format(localizationFormatKey, keyName);
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}
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},
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@ -147,7 +147,7 @@ public class BiomeDictionary
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{
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types = listSubTags(types);
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if(Biome.biomeRegistry.getNameForObject(biome) != null)
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if(Biome.REGISTRY.getNameForObject(biome) != null)
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{
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for(Type type : types)
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{
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@ -161,7 +161,7 @@ public class BiomeDictionary
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if(!isBiomeRegistered(biome))
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{
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ResourceLocation location = Biome.biomeRegistry.getNameForObject(biome);
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ResourceLocation location = Biome.REGISTRY.getNameForObject(biome);
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biomeInfoMap.put(location, new BiomeInfo(types));
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}
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else
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@ -249,7 +249,7 @@ public class BiomeDictionary
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*/
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public static boolean isBiomeRegistered(Biome biome)
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{
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return biomeInfoMap.containsKey(Biome.biomeRegistry.getNameForObject(biome));
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return biomeInfoMap.containsKey(Biome.REGISTRY.getNameForObject(biome));
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}
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public static void registerAllBiomes()
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@ -265,9 +265,9 @@ public class BiomeDictionary
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*/
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public static void registerAllBiomesAndGenerateEvents()
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{
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for (ResourceLocation biomeResource : Biome.biomeRegistry.getKeys())
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for (ResourceLocation biomeResource : Biome.REGISTRY.getKeys())
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{
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Biome biome = Biome.biomeRegistry.getObject(biomeResource);
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Biome biome = Biome.REGISTRY.getObject(biomeResource);
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if (biome.theBiomeDecorator instanceof DeferredBiomeDecorator)
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{
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@ -373,20 +373,20 @@ public class BiomeDictionary
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BiomeDictionary.registerBiomeType(biome, SNOWY);
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}
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if (biome.topBlock != Blocks.sand && biome.getTemperature() >= 1.0f && biome.getRainfall() < 0.2f)
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if (biome.topBlock != Blocks.SAND && biome.getTemperature() >= 1.0f && biome.getRainfall() < 0.2f)
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{
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BiomeDictionary.registerBiomeType(biome, SAVANNA);
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}
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if (biome.topBlock == Blocks.sand )
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if (biome.topBlock == Blocks.SAND)
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{
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BiomeDictionary.registerBiomeType(biome, SANDY);
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}
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else if (biome.topBlock == Blocks.mycelium)
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else if (biome.topBlock == Blocks.MYCELIUM)
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{
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BiomeDictionary.registerBiomeType(biome, MUSHROOM);
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}
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if (biome.fillerBlock == Blocks.hardened_clay)
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if (biome.fillerBlock == Blocks.HARDENED_CLAY)
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{
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BiomeDictionary.registerBiomeType(biome, MESA);
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}
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@ -395,7 +395,7 @@ public class BiomeDictionary
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//Internal implementation
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private static BiomeInfo getBiomeInfo(Biome biome)
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{
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return biomeInfoMap.get(Biome.biomeRegistry.getNameForObject(biome));
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return biomeInfoMap.get(Biome.REGISTRY.getNameForObject(biome));
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}
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private static void checkRegistration(Biome biome)
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@ -436,45 +436,45 @@ public class BiomeDictionary
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private static void registerVanillaBiomes()
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{
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registerBiomeType(Biomes.ocean, OCEAN );
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registerBiomeType(Biomes.plains, PLAINS );
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registerBiomeType(Biomes.desert, HOT, DRY, SANDY );
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registerBiomeType(Biomes.extremeHills, MOUNTAIN, HILLS );
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registerBiomeType(Biomes.forest, FOREST );
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registerBiomeType(Biomes.taiga, COLD, CONIFEROUS, FOREST );
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registerBiomeType(Biomes.taigaHills, COLD, CONIFEROUS, FOREST, HILLS );
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registerBiomeType(Biomes.swampland, WET, SWAMP );
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registerBiomeType(Biomes.river, RIVER );
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registerBiomeType(Biomes.frozenOcean, COLD, OCEAN, SNOWY );
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registerBiomeType(Biomes.frozenRiver, COLD, RIVER, SNOWY );
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registerBiomeType(Biomes.icePlains, COLD, SNOWY, WASTELAND );
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registerBiomeType(Biomes.iceMountains, COLD, SNOWY, MOUNTAIN );
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registerBiomeType(Biomes.beach, BEACH );
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registerBiomeType(Biomes.desertHills, HOT, DRY, SANDY, HILLS );
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registerBiomeType(Biomes.jungle, HOT, WET, DENSE, JUNGLE );
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registerBiomeType(Biomes.jungleHills, HOT, WET, DENSE, JUNGLE, HILLS);
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registerBiomeType(Biomes.forestHills, FOREST, HILLS );
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registerBiomeType(Biomes.sky, COLD, DRY, END );
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registerBiomeType(Biomes.hell, HOT, DRY, NETHER );
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registerBiomeType(Biomes.mushroomIsland, MUSHROOM );
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registerBiomeType(Biomes.extremeHillsEdge, MOUNTAIN );
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registerBiomeType(Biomes.mushroomIslandShore, MUSHROOM, BEACH );
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registerBiomeType(Biomes.jungleEdge, HOT, WET, JUNGLE, FOREST );
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registerBiomeType(Biomes.deepOcean, OCEAN );
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registerBiomeType(Biomes.stoneBeach, BEACH );
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registerBiomeType(Biomes.coldBeach, COLD, BEACH, SNOWY );
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registerBiomeType(Biomes.birchForest, FOREST );
|
||||
registerBiomeType(Biomes.birchForestHills, FOREST, HILLS );
|
||||
registerBiomeType(Biomes.roofedForest, SPOOKY, DENSE, FOREST );
|
||||
registerBiomeType(Biomes.coldTaiga, COLD, CONIFEROUS, FOREST, SNOWY );
|
||||
registerBiomeType(Biomes.coldTaigaHills, COLD, CONIFEROUS, FOREST, SNOWY, HILLS);
|
||||
registerBiomeType(Biomes.megaTaiga, COLD, CONIFEROUS, FOREST );
|
||||
registerBiomeType(Biomes.megaTaigaHills, COLD, CONIFEROUS, FOREST, HILLS );
|
||||
registerBiomeType(Biomes.extremeHillsPlus, MOUNTAIN, FOREST, SPARSE );
|
||||
registerBiomeType(Biomes.savanna, HOT, SAVANNA, PLAINS, SPARSE );
|
||||
registerBiomeType(Biomes.savannaPlateau, HOT, SAVANNA, PLAINS, SPARSE );
|
||||
registerBiomeType(Biomes.mesa, MESA, SANDY );
|
||||
registerBiomeType(Biomes.mesaPlateau_F, MESA, SPARSE, SANDY );
|
||||
registerBiomeType(Biomes.mesaPlateau, MESA, SANDY );
|
||||
registerBiomeType(Biomes.OCEAN, OCEAN );
|
||||
registerBiomeType(Biomes.PLAINS, PLAINS );
|
||||
registerBiomeType(Biomes.DESERT, HOT, DRY, SANDY );
|
||||
registerBiomeType(Biomes.EXTREME_HILLS, MOUNTAIN, HILLS );
|
||||
registerBiomeType(Biomes.FOREST, FOREST );
|
||||
registerBiomeType(Biomes.TAIGA, COLD, CONIFEROUS, FOREST );
|
||||
registerBiomeType(Biomes.TAIGA_HILLS, COLD, CONIFEROUS, FOREST, HILLS );
|
||||
registerBiomeType(Biomes.SWAMPLAND, WET, SWAMP );
|
||||
registerBiomeType(Biomes.RIVER, RIVER );
|
||||
registerBiomeType(Biomes.FROZEN_OCEAN, COLD, OCEAN, SNOWY );
|
||||
registerBiomeType(Biomes.FROZEN_RIVER, COLD, RIVER, SNOWY );
|
||||
registerBiomeType(Biomes.ICE_PLAINS, COLD, SNOWY, WASTELAND );
|
||||
registerBiomeType(Biomes.ICE_MOUNTAINS, COLD, SNOWY, MOUNTAIN );
|
||||
registerBiomeType(Biomes.BEACH, BEACH );
|
||||
registerBiomeType(Biomes.DESERT_HILLS, HOT, DRY, SANDY, HILLS );
|
||||
registerBiomeType(Biomes.JUNGLE, HOT, WET, DENSE, JUNGLE );
|
||||
registerBiomeType(Biomes.JUNGLE_HILLS, HOT, WET, DENSE, JUNGLE, HILLS);
|
||||
registerBiomeType(Biomes.FOREST_HILLS, FOREST, HILLS );
|
||||
registerBiomeType(Biomes.SKY, COLD, DRY, END );
|
||||
registerBiomeType(Biomes.HELL, HOT, DRY, NETHER );
|
||||
registerBiomeType(Biomes.MUSHROOM_ISLAND, MUSHROOM );
|
||||
registerBiomeType(Biomes.EXTREME_HILLS_EDGE, MOUNTAIN );
|
||||
registerBiomeType(Biomes.MUSHROOM_ISLAND_SHORE, MUSHROOM, BEACH );
|
||||
registerBiomeType(Biomes.JUNGLE_EDGE, HOT, WET, JUNGLE, FOREST );
|
||||
registerBiomeType(Biomes.DEEP_OCEAN, OCEAN );
|
||||
registerBiomeType(Biomes.STONE_BEACH, BEACH );
|
||||
registerBiomeType(Biomes.COLD_BEACH, COLD, BEACH, SNOWY );
|
||||
registerBiomeType(Biomes.BIRCH_FOREST, FOREST );
|
||||
registerBiomeType(Biomes.BIRCH_FOREST_HILLS, FOREST, HILLS );
|
||||
registerBiomeType(Biomes.ROOFED_FOREST, SPOOKY, DENSE, FOREST );
|
||||
registerBiomeType(Biomes.COLD_TAIGA, COLD, CONIFEROUS, FOREST, SNOWY );
|
||||
registerBiomeType(Biomes.COLD_TAIGA_HILLS, COLD, CONIFEROUS, FOREST, SNOWY, HILLS);
|
||||
registerBiomeType(Biomes.REDWOOD_TAIGA, COLD, CONIFEROUS, FOREST );
|
||||
registerBiomeType(Biomes.REDWOOD_TAIGA_HILLS, COLD, CONIFEROUS, FOREST, HILLS );
|
||||
registerBiomeType(Biomes.EXTREME_HILLS_WITH_TREES, MOUNTAIN, FOREST, SPARSE );
|
||||
registerBiomeType(Biomes.SAVANNA, HOT, SAVANNA, PLAINS, SPARSE );
|
||||
registerBiomeType(Biomes.SAVANNA_PLATEAU, HOT, SAVANNA, PLAINS, SPARSE );
|
||||
registerBiomeType(Biomes.MESA, MESA, SANDY );
|
||||
registerBiomeType(Biomes.MESA_ROCK, MESA, SPARSE, SANDY );
|
||||
registerBiomeType(Biomes.MESA_CLEAR_ROCK, MESA, SANDY );
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,9 +25,9 @@ public class BiomeManager
|
|||
|
||||
static
|
||||
{
|
||||
oceanBiomes.add(Biomes.ocean);
|
||||
oceanBiomes.add(Biomes.deepOcean);
|
||||
oceanBiomes.add(Biomes.frozenOcean);
|
||||
oceanBiomes.add(Biomes.OCEAN);
|
||||
oceanBiomes.add(Biomes.DEEP_OCEAN);
|
||||
oceanBiomes.add(Biomes.FROZEN_OCEAN);
|
||||
}
|
||||
|
||||
private static TrackedList<BiomeEntry>[] setupBiomes()
|
||||
|
@ -36,26 +36,26 @@ public class BiomeManager
|
|||
TrackedList<BiomeEntry>[] currentBiomes = new TrackedList[BiomeType.values().length];
|
||||
List<BiomeEntry> list = new ArrayList<BiomeEntry>();
|
||||
|
||||
list.add(new BiomeEntry(Biomes.forest, 10));
|
||||
list.add(new BiomeEntry(Biomes.roofedForest, 10));
|
||||
list.add(new BiomeEntry(Biomes.extremeHills, 10));
|
||||
list.add(new BiomeEntry(Biomes.plains, 10));
|
||||
list.add(new BiomeEntry(Biomes.birchForest, 10));
|
||||
list.add(new BiomeEntry(Biomes.swampland, 10));
|
||||
list.add(new BiomeEntry(Biomes.FOREST, 10));
|
||||
list.add(new BiomeEntry(Biomes.ROOFED_FOREST, 10));
|
||||
list.add(new BiomeEntry(Biomes.EXTREME_HILLS, 10));
|
||||
list.add(new BiomeEntry(Biomes.PLAINS, 10));
|
||||
list.add(new BiomeEntry(Biomes.BIRCH_FOREST, 10));
|
||||
list.add(new BiomeEntry(Biomes.SWAMPLAND, 10));
|
||||
|
||||
currentBiomes[BiomeType.WARM.ordinal()] = new TrackedList<BiomeEntry>(list);
|
||||
list.clear();
|
||||
|
||||
list.add(new BiomeEntry(Biomes.forest, 10));
|
||||
list.add(new BiomeEntry(Biomes.extremeHills, 10));
|
||||
list.add(new BiomeEntry(Biomes.taiga, 10));
|
||||
list.add(new BiomeEntry(Biomes.plains, 10));
|
||||
list.add(new BiomeEntry(Biomes.FOREST, 10));
|
||||
list.add(new BiomeEntry(Biomes.EXTREME_HILLS, 10));
|
||||
list.add(new BiomeEntry(Biomes.TAIGA, 10));
|
||||
list.add(new BiomeEntry(Biomes.PLAINS, 10));
|
||||
|
||||
currentBiomes[BiomeType.COOL.ordinal()] = new TrackedList<BiomeEntry>(list);
|
||||
list.clear();
|
||||
|
||||
list.add(new BiomeEntry(Biomes.icePlains, 30));
|
||||
list.add(new BiomeEntry(Biomes.coldTaiga, 10));
|
||||
list.add(new BiomeEntry(Biomes.ICE_PLAINS, 30));
|
||||
list.add(new BiomeEntry(Biomes.COLD_TAIGA, 10));
|
||||
|
||||
currentBiomes[BiomeType.ICY.ordinal()] = new TrackedList<BiomeEntry>(list);
|
||||
list.clear();
|
||||
|
@ -67,21 +67,21 @@ public class BiomeManager
|
|||
|
||||
public static void addVillageBiome(Biome biome, boolean canSpawn)
|
||||
{
|
||||
if (!MapGenVillage.villageSpawnBiomes.contains(biome))
|
||||
if (!MapGenVillage.VILLAGE_SPAWN_BIOMES.contains(biome))
|
||||
{
|
||||
ArrayList<Biome> biomes = new ArrayList<Biome>(MapGenVillage.villageSpawnBiomes);
|
||||
ArrayList<Biome> biomes = new ArrayList<Biome>(MapGenVillage.VILLAGE_SPAWN_BIOMES);
|
||||
biomes.add(biome);
|
||||
MapGenVillage.villageSpawnBiomes = biomes;
|
||||
MapGenVillage.VILLAGE_SPAWN_BIOMES = biomes;
|
||||
}
|
||||
}
|
||||
|
||||
public static void removeVillageBiome(Biome biome)
|
||||
{
|
||||
if (MapGenVillage.villageSpawnBiomes.contains(biome))
|
||||
if (MapGenVillage.VILLAGE_SPAWN_BIOMES.contains(biome))
|
||||
{
|
||||
ArrayList<Biome> biomes = new ArrayList<Biome>(MapGenVillage.villageSpawnBiomes);
|
||||
ArrayList<Biome> biomes = new ArrayList<Biome>(MapGenVillage.VILLAGE_SPAWN_BIOMES);
|
||||
biomes.remove(biome);
|
||||
MapGenVillage.villageSpawnBiomes = biomes;
|
||||
MapGenVillage.VILLAGE_SPAWN_BIOMES = biomes;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -222,20 +222,20 @@ public class ForgeHooks
|
|||
block.setHarvestLevel("axe", 0);
|
||||
}
|
||||
|
||||
Blocks.obsidian.setHarvestLevel("pickaxe", 3);
|
||||
Blocks.OBSIDIAN.setHarvestLevel("pickaxe", 3);
|
||||
Block[] oreBlocks = new Block[] {
|
||||
Blocks.emerald_ore, Blocks.emerald_block, Blocks.diamond_ore, Blocks.diamond_block,
|
||||
Blocks.gold_ore, Blocks.gold_block, Blocks.redstone_ore, Blocks.lit_redstone_ore
|
||||
Blocks.EMERALD_ORE, Blocks.EMERALD_BLOCK, Blocks.DIAMOND_ORE, Blocks.DIAMOND_BLOCK,
|
||||
Blocks.GOLD_ORE, Blocks.GOLD_BLOCK, Blocks.REDSTONE_ORE, Blocks.LIT_REDSTONE_ORE
|
||||
};
|
||||
for (Block block : oreBlocks)
|
||||
{
|
||||
block.setHarvestLevel("pickaxe", 2);
|
||||
}
|
||||
Blocks.iron_ore.setHarvestLevel("pickaxe", 1);
|
||||
Blocks.iron_block.setHarvestLevel("pickaxe", 1);
|
||||
Blocks.lapis_ore.setHarvestLevel("pickaxe", 1);
|
||||
Blocks.lapis_block.setHarvestLevel("pickaxe", 1);
|
||||
Blocks.quartz_ore.setHarvestLevel("pickaxe", 0);
|
||||
Blocks.IRON_ORE.setHarvestLevel("pickaxe", 1);
|
||||
Blocks.IRON_BLOCK.setHarvestLevel("pickaxe", 1);
|
||||
Blocks.LAPIS_ORE.setHarvestLevel("pickaxe", 1);
|
||||
Blocks.LAPIS_BLOCK.setHarvestLevel("pickaxe", 1);
|
||||
Blocks.QUARTZ_ORE.setHarvestLevel("pickaxe", 0);
|
||||
}
|
||||
|
||||
public static int getTotalArmorValue(EntityPlayer player)
|
||||
|
@ -258,11 +258,11 @@ public class ForgeHooks
|
|||
|
||||
static
|
||||
{
|
||||
seedList.add(new SeedEntry(new ItemStack(Items.wheat_seeds), 10)
|
||||
seedList.add(new SeedEntry(new ItemStack(Items.WHEAT_SEEDS), 10)
|
||||
{
|
||||
public ItemStack getStack(Random rand, int fortune)
|
||||
{
|
||||
return new ItemStack(Items.wheat_seeds, 1 + rand.nextInt(fortune * 2 + 1));
|
||||
return new ItemStack(Items.WHEAT_SEEDS, 1 + rand.nextInt(fortune * 2 + 1));
|
||||
}
|
||||
});
|
||||
initTools();
|
||||
|
@ -422,7 +422,7 @@ public class ForgeHooks
|
|||
|
||||
if (target.typeOfHit == RayTraceResult.Type.BLOCK)
|
||||
{
|
||||
s1 = Block.blockRegistry.getNameForObject(world.getBlockState(target.getBlockPos()).getBlock()).toString();
|
||||
s1 = Block.REGISTRY.getNameForObject(world.getBlockState(target.getBlockPos()).getBlock()).toString();
|
||||
}
|
||||
else if (target.typeOfHit == RayTraceResult.Type.ENTITY)
|
||||
{
|
||||
|
@ -440,7 +440,7 @@ public class ForgeHooks
|
|||
|
||||
if (isCreative)
|
||||
{
|
||||
player.inventory.func_184434_a(result);
|
||||
player.inventory.setPickedItemStack(result);
|
||||
Minecraft.getMinecraft().playerController.sendSlotPacket(player.getHeldItem(EnumHand.MAIN_HAND), 36 + player.inventory.currentItem);
|
||||
return true;
|
||||
}
|
||||
|
@ -636,9 +636,9 @@ public class ForgeHooks
|
|||
|
||||
// Set the click event and append the link.
|
||||
ClickEvent click = new ClickEvent(ClickEvent.Action.OPEN_URL, url);
|
||||
link.getChatStyle().setChatClickEvent(click);
|
||||
link.getChatStyle().setUnderlined(true);
|
||||
link.getChatStyle().setColor(TextFormatting.BLUE);
|
||||
link.getStyle().setClickEvent(click);
|
||||
link.getStyle().setUnderlined(true);
|
||||
link.getStyle().setColor(TextFormatting.BLUE);
|
||||
if (ichat == null)
|
||||
ichat = link;
|
||||
else
|
||||
|
@ -685,8 +685,8 @@ public class ForgeHooks
|
|||
if (world.getTileEntity(pos) == null)
|
||||
{
|
||||
SPacketBlockChange packet = new SPacketBlockChange(world, pos);
|
||||
packet.blockState = Blocks.air.getDefaultState();
|
||||
entityPlayer.playerNetServerHandler.sendPacket(packet);
|
||||
packet.blockState = Blocks.AIR.getDefaultState();
|
||||
entityPlayer.connection.sendPacket(packet);
|
||||
}
|
||||
|
||||
// Post the block break event
|
||||
|
@ -699,16 +699,16 @@ public class ForgeHooks
|
|||
if (event.isCanceled())
|
||||
{
|
||||
// Let the client know the block still exists
|
||||
entityPlayer.playerNetServerHandler.sendPacket(new SPacketBlockChange(world, pos));
|
||||
entityPlayer.connection.sendPacket(new SPacketBlockChange(world, pos));
|
||||
|
||||
// Update any tile entity data for this block
|
||||
TileEntity tileentity = world.getTileEntity(pos);
|
||||
if (tileentity != null)
|
||||
{
|
||||
Packet<?> pkt = tileentity.func_189518_D_();
|
||||
Packet<?> pkt = tileentity.getUpdatePacket();
|
||||
if (pkt != null)
|
||||
{
|
||||
entityPlayer.playerNetServerHandler.sendPacket(pkt);
|
||||
entityPlayer.connection.sendPacket(pkt);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -798,7 +798,7 @@ public class ForgeHooks
|
|||
|
||||
world.markAndNotifyBlock(snap.getPos(), null, oldBlock, newBlock, updateFlag);
|
||||
}
|
||||
player.addStat(StatList.func_188060_a(itemstack.getItem()));
|
||||
player.addStat(StatList.getCraftStats(itemstack.getItem()));
|
||||
}
|
||||
}
|
||||
world.capturedBlockSnapshots.clear();
|
||||
|
|
|
@ -19,7 +19,7 @@ public class VanillaBrewingRecipe implements IBrewingRecipe {
|
|||
public boolean isInput(ItemStack stack)
|
||||
{
|
||||
Item item = stack.getItem();
|
||||
return item == Items.potionitem || item == Items.splash_potion || item == Items.lingering_potion || item == Items.glass_bottle;
|
||||
return item == Items.POTIONITEM || item == Items.SPLASH_POTION || item == Items.LINGERING_POTION || item == Items.GLASS_BOTTLE;
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -78,7 +78,7 @@ public class ExtendedBlockState extends BlockStateContainer
|
|||
{
|
||||
if (!property.getAllowedValues().contains(value))
|
||||
{
|
||||
throw new IllegalArgumentException("Cannot set property " + property + " to " + value + " on block " + Block.blockRegistry.getNameForObject(getBlock()) + ", it is not an allowed value");
|
||||
throw new IllegalArgumentException("Cannot set property " + property + " to " + value + " on block " + Block.REGISTRY.getNameForObject(getBlock()) + ", it is not an allowed value");
|
||||
} else
|
||||
{
|
||||
if (this.getProperties().get(property) == value)
|
||||
|
@ -106,7 +106,7 @@ public class ExtendedBlockState extends BlockStateContainer
|
|||
}
|
||||
if(!property.isValid(value))
|
||||
{
|
||||
throw new IllegalArgumentException("Cannot set unlisted property " + property + " to " + value + " on block " + Block.blockRegistry.getNameForObject(getBlock()) + ", it is not an allowed value");
|
||||
throw new IllegalArgumentException("Cannot set unlisted property " + property + " to " + value + " on block " + Block.REGISTRY.getNameForObject(getBlock()) + ", it is not an allowed value");
|
||||
}
|
||||
Map<IUnlistedProperty<?>, Optional<?>> newMap = new HashMap<IUnlistedProperty<?>, Optional<?>>(unlistedProperties);
|
||||
newMap.put(property, Optional.fromNullable(value));
|
||||
|
|
|
@ -45,7 +45,7 @@ public class BlockSnapshot implements Serializable
|
|||
if (te != null)
|
||||
{
|
||||
nbt = new NBTTagCompound();
|
||||
te.func_189515_b(getNbt());
|
||||
te.writeToNBT(getNbt());
|
||||
}
|
||||
else nbt = null;
|
||||
if (DEBUG)
|
||||
|
@ -139,7 +139,7 @@ public class BlockSnapshot implements Serializable
|
|||
public TileEntity getTileEntity()
|
||||
{
|
||||
if (getNbt() != null)
|
||||
return TileEntity.func_189514_c(getNbt());
|
||||
return TileEntity.create(getNbt());
|
||||
else return null;
|
||||
}
|
||||
|
||||
|
|
|
@ -308,7 +308,7 @@ public class ForgeEventFactory
|
|||
return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, event.getFilledBucket());
|
||||
|
||||
if (!player.inventory.addItemStackToInventory(event.getFilledBucket()))
|
||||
player.dropPlayerItemWithRandomChoice(event.getFilledBucket(), false);
|
||||
player.dropItem(event.getFilledBucket(), false);
|
||||
|
||||
return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, stack);
|
||||
}
|
||||
|
@ -456,12 +456,12 @@ public class ForgeEventFactory
|
|||
|
||||
public static boolean renderFireOverlay(EntityPlayer player, float renderPartialTicks)
|
||||
{
|
||||
return renderBlockOverlay(player, renderPartialTicks, OverlayType.FIRE, Blocks.fire.getDefaultState(), new BlockPos(player));
|
||||
return renderBlockOverlay(player, renderPartialTicks, OverlayType.FIRE, Blocks.FIRE.getDefaultState(), new BlockPos(player));
|
||||
}
|
||||
|
||||
public static boolean renderWaterOverlay(EntityPlayer player, float renderPartialTicks)
|
||||
{
|
||||
return renderBlockOverlay(player, renderPartialTicks, OverlayType.WATER, Blocks.water.getDefaultState(), new BlockPos(player));
|
||||
return renderBlockOverlay(player, renderPartialTicks, OverlayType.WATER, Blocks.WATER.getDefaultState(), new BlockPos(player));
|
||||
}
|
||||
|
||||
public static boolean renderBlockOverlay(EntityPlayer player, float renderPartialTicks, OverlayType type, IBlockState block, BlockPos pos)
|
||||
|
|
|
@ -101,13 +101,13 @@ public class BlockEvent extends Event
|
|||
this.player = player;
|
||||
|
||||
if (state == null || !ForgeHooks.canHarvestBlock(state.getBlock(), player, world, pos) || // Handle empty block or player unable to break block scenario
|
||||
(state.getBlock().canSilkHarvest(world, pos, world.getBlockState(pos), player) && EnchantmentHelper.getEnchantmentLevel(Enchantments.silkTouch, player.getHeldItemMainhand()) > 0)) // If the block is being silk harvested, the exp dropped is 0
|
||||
(state.getBlock().canSilkHarvest(world, pos, world.getBlockState(pos), player) && EnchantmentHelper.getEnchantmentLevel(Enchantments.SILK_TOUCH, player.getHeldItemMainhand()) > 0)) // If the block is being silk harvested, the exp dropped is 0
|
||||
{
|
||||
this.exp = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
int bonusLevel = EnchantmentHelper.getEnchantmentLevel(Enchantments.fortune, player.getHeldItemMainhand());
|
||||
int bonusLevel = EnchantmentHelper.getEnchantmentLevel(Enchantments.FORTUNE, player.getHeldItemMainhand());
|
||||
this.exp = state.getBlock().getExpDrop(state, world, pos, bonusLevel);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -41,47 +41,47 @@ public abstract class BlockFluidBase extends Block implements IFluidBlock
|
|||
|
||||
static
|
||||
{
|
||||
defaultDisplacements.put(Blocks.oak_door, false);
|
||||
defaultDisplacements.put(Blocks.spruce_door, false);
|
||||
defaultDisplacements.put(Blocks.birch_door, false);
|
||||
defaultDisplacements.put(Blocks.jungle_door, false);
|
||||
defaultDisplacements.put(Blocks.acacia_door, false);
|
||||
defaultDisplacements.put(Blocks.dark_oak_door, false);
|
||||
defaultDisplacements.put(Blocks.trapdoor, false);
|
||||
defaultDisplacements.put(Blocks.iron_trapdoor, false);
|
||||
defaultDisplacements.put(Blocks.oak_fence, false);
|
||||
defaultDisplacements.put(Blocks.spruce_fence, false);
|
||||
defaultDisplacements.put(Blocks.birch_fence, false);
|
||||
defaultDisplacements.put(Blocks.jungle_fence, false);
|
||||
defaultDisplacements.put(Blocks.dark_oak_fence, false);
|
||||
defaultDisplacements.put(Blocks.acacia_fence, false);
|
||||
defaultDisplacements.put(Blocks.nether_brick_fence, false);
|
||||
defaultDisplacements.put(Blocks.oak_fence_gate, false);
|
||||
defaultDisplacements.put(Blocks.spruce_fence_gate, false);
|
||||
defaultDisplacements.put(Blocks.birch_fence_gate, false);
|
||||
defaultDisplacements.put(Blocks.jungle_fence_gate, false);
|
||||
defaultDisplacements.put(Blocks.dark_oak_fence_gate, false);
|
||||
defaultDisplacements.put(Blocks.acacia_fence_gate, false);
|
||||
defaultDisplacements.put(Blocks.wooden_pressure_plate, false);
|
||||
defaultDisplacements.put(Blocks.stone_pressure_plate, false);
|
||||
defaultDisplacements.put(Blocks.light_weighted_pressure_plate, false);
|
||||
defaultDisplacements.put(Blocks.heavy_weighted_pressure_plate, false);
|
||||
defaultDisplacements.put(Blocks.ladder, false);
|
||||
defaultDisplacements.put(Blocks.iron_bars, false);
|
||||
defaultDisplacements.put(Blocks.glass_pane, false);
|
||||
defaultDisplacements.put(Blocks.stained_glass_pane, false);
|
||||
defaultDisplacements.put(Blocks.portal, false);
|
||||
defaultDisplacements.put(Blocks.end_portal, false);
|
||||
defaultDisplacements.put(Blocks.cobblestone_wall, false);
|
||||
defaultDisplacements.put(Blocks.barrier, false);
|
||||
defaultDisplacements.put(Blocks.standing_banner, false);
|
||||
defaultDisplacements.put(Blocks.wall_banner, false);
|
||||
defaultDisplacements.put(Blocks.cake, false);
|
||||
defaultDisplacements.put(Blocks.OAK_DOOR, false);
|
||||
defaultDisplacements.put(Blocks.SPRUCE_DOOR, false);
|
||||
defaultDisplacements.put(Blocks.BIRCH_DOOR, false);
|
||||
defaultDisplacements.put(Blocks.JUNGLE_DOOR, false);
|
||||
defaultDisplacements.put(Blocks.ACACIA_DOOR, false);
|
||||
defaultDisplacements.put(Blocks.DARK_OAK_DOOR, false);
|
||||
defaultDisplacements.put(Blocks.TRAPDOOR, false);
|
||||
defaultDisplacements.put(Blocks.IRON_TRAPDOOR, false);
|
||||
defaultDisplacements.put(Blocks.OAK_FENCE, false);
|
||||
defaultDisplacements.put(Blocks.SPRUCE_FENCE, false);
|
||||
defaultDisplacements.put(Blocks.BIRCH_FENCE, false);
|
||||
defaultDisplacements.put(Blocks.JUNGLE_FENCE, false);
|
||||
defaultDisplacements.put(Blocks.DARK_OAK_FENCE, false);
|
||||
defaultDisplacements.put(Blocks.ACACIA_FENCE, false);
|
||||
defaultDisplacements.put(Blocks.NETHER_BRICK_FENCE, false);
|
||||
defaultDisplacements.put(Blocks.OAK_FENCE_GATE, false);
|
||||
defaultDisplacements.put(Blocks.SPRUCE_FENCE_GATE, false);
|
||||
defaultDisplacements.put(Blocks.BIRCH_FENCE_GATE, false);
|
||||
defaultDisplacements.put(Blocks.JUNGLE_FENCE_GATE, false);
|
||||
defaultDisplacements.put(Blocks.DARK_OAK_FENCE_GATE, false);
|
||||
defaultDisplacements.put(Blocks.ACACIA_FENCE_GATE, false);
|
||||
defaultDisplacements.put(Blocks.WOODEN_PRESSURE_PLATE, false);
|
||||
defaultDisplacements.put(Blocks.STONE_PRESSURE_PLATE, false);
|
||||
defaultDisplacements.put(Blocks.LIGHT_WEIGHTED_PRESSURE_PLATE, false);
|
||||
defaultDisplacements.put(Blocks.HEAVY_WEIGHTED_PRESSURE_PLATE, false);
|
||||
defaultDisplacements.put(Blocks.LADDER, false);
|
||||
defaultDisplacements.put(Blocks.IRON_BARS, false);
|
||||
defaultDisplacements.put(Blocks.GLASS_PANE, false);
|
||||
defaultDisplacements.put(Blocks.STAINED_GLASS_PANE, false);
|
||||
defaultDisplacements.put(Blocks.PORTAL, false);
|
||||
defaultDisplacements.put(Blocks.END_PORTAL, false);
|
||||
defaultDisplacements.put(Blocks.COBBLESTONE_WALL, false);
|
||||
defaultDisplacements.put(Blocks.BARRIER, false);
|
||||
defaultDisplacements.put(Blocks.STANDING_BANNER, false);
|
||||
defaultDisplacements.put(Blocks.WALL_BANNER, false);
|
||||
defaultDisplacements.put(Blocks.CAKE, false);
|
||||
|
||||
defaultDisplacements.put(Blocks.iron_door, false);
|
||||
defaultDisplacements.put(Blocks.standing_sign, false);
|
||||
defaultDisplacements.put(Blocks.wall_sign, false);
|
||||
defaultDisplacements.put(Blocks.reeds, false);
|
||||
defaultDisplacements.put(Blocks.IRON_DOOR, false);
|
||||
defaultDisplacements.put(Blocks.STANDING_SIGN, false);
|
||||
defaultDisplacements.put(Blocks.WALL_SIGN, false);
|
||||
defaultDisplacements.put(Blocks.REEDS, false);
|
||||
}
|
||||
protected Map<Block, Boolean> displacements = Maps.newHashMap();
|
||||
|
||||
|
@ -212,7 +212,7 @@ public abstract class BlockFluidBase extends Block implements IFluidBlock
|
|||
}
|
||||
|
||||
Material material = state.getMaterial();
|
||||
if (material.blocksMovement() || material == Material.portal)
|
||||
if (material.blocksMovement() || material == Material.PORTAL)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -261,7 +261,7 @@ public abstract class BlockFluidBase extends Block implements IFluidBlock
|
|||
}
|
||||
|
||||
Material material = state.getMaterial();
|
||||
if (material.blocksMovement() || material == Material.portal)
|
||||
if (material.blocksMovement() || material == Material.PORTAL)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -298,7 +298,7 @@ public abstract class BlockFluidBase extends Block implements IFluidBlock
|
|||
}
|
||||
|
||||
@Override
|
||||
public void func_189540_a(IBlockState state, World world, BlockPos pos, Block neighborBlock)
|
||||
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block neighborBlock)
|
||||
{
|
||||
world.scheduleUpdate(pos, this, tickRate);
|
||||
}
|
||||
|
|
|
@ -43,7 +43,7 @@ public class BlockFluidClassic extends BlockFluidBase
|
|||
public int getQuantaValue(IBlockAccess world, BlockPos pos)
|
||||
{
|
||||
IBlockState state = world.getBlockState(pos);
|
||||
if (state.getBlock() == Blocks.air)
|
||||
if (state.getBlock() == Blocks.AIR)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
@ -291,9 +291,9 @@ public class BlockFluidClassic extends BlockFluidBase
|
|||
|
||||
Material material = state.getMaterial();
|
||||
if (material.blocksMovement() ||
|
||||
material == Material.water ||
|
||||
material == Material.lava ||
|
||||
material == Material.portal)
|
||||
material == Material.WATER ||
|
||||
material == Material.LAVA ||
|
||||
material == Material.PORTAL)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -266,13 +266,13 @@ public class Fluid
|
|||
{
|
||||
if(fillSound == null)
|
||||
{
|
||||
if(getBlock() != null && getBlock().getDefaultState().getMaterial() == Material.lava)
|
||||
if(getBlock() != null && getBlock().getDefaultState().getMaterial() == Material.LAVA)
|
||||
{
|
||||
fillSound = SoundEvents.item_bucket_fill_lava;
|
||||
fillSound = SoundEvents.ITEM_BUCKET_FILL_LAVA;
|
||||
}
|
||||
else
|
||||
{
|
||||
fillSound = SoundEvents.item_bucket_fill;
|
||||
fillSound = SoundEvents.ITEM_BUCKET_FILL;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -283,13 +283,13 @@ public class Fluid
|
|||
{
|
||||
if(emptySound == null)
|
||||
{
|
||||
if(getBlock() != null && getBlock().getDefaultState().getMaterial() == Material.lava)
|
||||
if(getBlock() != null && getBlock().getDefaultState().getMaterial() == Material.LAVA)
|
||||
{
|
||||
emptySound = SoundEvents.item_bucket_empty_lava;
|
||||
emptySound = SoundEvents.ITEM_BUCKET_EMPTY_LAVA;
|
||||
}
|
||||
else
|
||||
{
|
||||
emptySound = SoundEvents.item_bucket_empty;
|
||||
emptySound = SoundEvents.ITEM_BUCKET_EMPTY;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -71,15 +71,15 @@ public abstract class FluidContainerRegistry
|
|||
private static Set<ContainerKey> emptyContainers = Sets.newHashSet();
|
||||
|
||||
public static final int BUCKET_VOLUME = 1000;
|
||||
public static final ItemStack EMPTY_BUCKET = new ItemStack(Items.bucket);
|
||||
public static final ItemStack EMPTY_BOTTLE = new ItemStack(Items.glass_bottle);
|
||||
private static final ItemStack NULL_EMPTYCONTAINER = new ItemStack(Items.bucket);
|
||||
public static final ItemStack EMPTY_BUCKET = new ItemStack(Items.BUCKET);
|
||||
public static final ItemStack EMPTY_BOTTLE = new ItemStack(Items.GLASS_BOTTLE);
|
||||
private static final ItemStack NULL_EMPTYCONTAINER = new ItemStack(Items.BUCKET);
|
||||
|
||||
static
|
||||
{
|
||||
registerFluidContainer(FluidRegistry.WATER, new ItemStack(Items.water_bucket), EMPTY_BUCKET);
|
||||
registerFluidContainer(FluidRegistry.LAVA, new ItemStack(Items.lava_bucket), EMPTY_BUCKET);
|
||||
registerFluidContainer(FluidRegistry.WATER, new ItemStack(Items.potionitem), EMPTY_BOTTLE);
|
||||
registerFluidContainer(FluidRegistry.WATER, new ItemStack(Items.WATER_BUCKET), EMPTY_BUCKET);
|
||||
registerFluidContainer(FluidRegistry.LAVA, new ItemStack(Items.LAVA_BUCKET), EMPTY_BUCKET);
|
||||
registerFluidContainer(FluidRegistry.WATER, new ItemStack(Items.POTIONITEM), EMPTY_BOTTLE);
|
||||
}
|
||||
|
||||
private FluidContainerRegistry(){}
|
||||
|
|
|
@ -55,14 +55,14 @@ public abstract class FluidRegistry
|
|||
public String getLocalizedName(FluidStack fs) {
|
||||
return I18n.translateToLocal("tile.water.name");
|
||||
}
|
||||
}.setBlock(Blocks.water).setUnlocalizedName(Blocks.water.getUnlocalizedName());
|
||||
}.setBlock(Blocks.WATER).setUnlocalizedName(Blocks.WATER.getUnlocalizedName());
|
||||
|
||||
public static final Fluid LAVA = new Fluid("lava", new ResourceLocation("blocks/lava_still"), new ResourceLocation("blocks/lava_flow")) {
|
||||
@Override
|
||||
public String getLocalizedName(FluidStack fs) {
|
||||
return I18n.translateToLocal("tile.lava.name");
|
||||
}
|
||||
}.setBlock(Blocks.lava).setLuminosity(15).setDensity(3000).setViscosity(6000).setTemperature(1300).setUnlocalizedName(Blocks.lava.getUnlocalizedName());
|
||||
}.setBlock(Blocks.LAVA).setLuminosity(15).setDensity(3000).setViscosity(6000).setTemperature(1300).setUnlocalizedName(Blocks.LAVA.getUnlocalizedName());
|
||||
|
||||
static
|
||||
{
|
||||
|
|
|
@ -20,9 +20,9 @@ public class TileFluidHandler extends TileEntity implements IFluidHandler
|
|||
}
|
||||
|
||||
@Override
|
||||
public NBTTagCompound func_189515_b(NBTTagCompound tag)
|
||||
public NBTTagCompound writeToNBT(NBTTagCompound tag)
|
||||
{
|
||||
tag = super.func_189515_b(tag);
|
||||
tag = super.writeToNBT(tag);
|
||||
tank.writeToNBT(tag);
|
||||
return tag;
|
||||
}
|
||||
|
|
|
@ -54,7 +54,7 @@ public class UniversalBucket extends Item implements IFluidContainerItem
|
|||
|
||||
this.setMaxStackSize(1);
|
||||
|
||||
this.setCreativeTab(CreativeTabs.tabMisc);
|
||||
this.setCreativeTab(CreativeTabs.MISC);
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
|
@ -107,7 +107,7 @@ public class UniversalBucket extends Item implements IFluidContainerItem
|
|||
}
|
||||
|
||||
// clicked on a block?
|
||||
RayTraceResult mop = this.getMovingObjectPositionFromPlayer(world, player, false);
|
||||
RayTraceResult mop = this.rayTrace(world, player, false);
|
||||
|
||||
if(mop == null || mop.typeOfHit != RayTraceResult.Type.BLOCK)
|
||||
{
|
||||
|
@ -129,7 +129,7 @@ public class UniversalBucket extends Item implements IFluidContainerItem
|
|||
&& !player.capabilities.isCreativeMode)
|
||||
{
|
||||
// success!
|
||||
player.addStat(StatList.func_188057_b(this));
|
||||
player.addStat(StatList.getObjectUseStats(this));
|
||||
|
||||
itemstack.stackSize--;
|
||||
ItemStack emptyStack = getEmpty() != null ? getEmpty().copy() : new ItemStack(this);
|
||||
|
@ -181,12 +181,12 @@ public class UniversalBucket extends Item implements IFluidContainerItem
|
|||
}
|
||||
|
||||
// water goes poof?
|
||||
if (worldIn.provider.doesWaterVaporize() && (block == Blocks.flowing_water || block == Blocks.water))
|
||||
if (worldIn.provider.doesWaterVaporize() && (block == Blocks.FLOWING_WATER || block == Blocks.WATER))
|
||||
{
|
||||
int i = pos.getX();
|
||||
int j = pos.getY();
|
||||
int k = pos.getZ();
|
||||
worldIn.playSound(null, pos, SoundEvents.block_fire_extinguish, SoundCategory.BLOCKS, 0.5F,
|
||||
worldIn.playSound(null, pos, SoundEvents.BLOCK_FIRE_EXTINGUISH, SoundCategory.BLOCKS, 0.5F,
|
||||
2.6F + (worldIn.rand.nextFloat() - worldIn.rand.nextFloat()) * 0.8F);
|
||||
|
||||
for (int l = 0; l < 8; ++l)
|
||||
|
|
|
@ -662,7 +662,7 @@ public class FMLClientHandler implements IFMLSidedHandler
|
|||
@Override
|
||||
public NetworkManager getClientToServerNetworkManager()
|
||||
{
|
||||
return this.client.getNetHandler()!=null ? this.client.getNetHandler().getNetworkManager() : null;
|
||||
return this.client.getConnection()!=null ? this.client.getConnection().getNetworkManager() : null;
|
||||
}
|
||||
|
||||
public void handleClientWorldClosing(WorldClient world)
|
||||
|
|
|
@ -584,7 +584,7 @@ public class GuiModList extends GuiScreen
|
|||
for (ITextComponent part : line) {
|
||||
if (!(part instanceof TextComponentString))
|
||||
continue;
|
||||
k += GuiModList.this.fontRendererObj.getStringWidth(((TextComponentString)part).getChatComponentText_TextValue());
|
||||
k += GuiModList.this.fontRendererObj.getStringWidth(((TextComponentString)part).getText());
|
||||
if (k >= x)
|
||||
{
|
||||
GuiModList.this.handleComponentClick(part);
|
||||
|
|
|
@ -287,7 +287,7 @@ public abstract class GuiScrollingList
|
|||
{
|
||||
GlStateManager.disableLighting();
|
||||
GlStateManager.disableFog();
|
||||
this.client.renderEngine.bindTexture(Gui.optionsBackground);
|
||||
this.client.renderEngine.bindTexture(Gui.OPTIONS_BACKGROUND);
|
||||
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
float scale = 32.0F;
|
||||
worldr.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
|
|
|
@ -47,7 +47,7 @@ public class GuiButtonExt extends GuiButton
|
|||
{
|
||||
this.hovered = mouseX >= this.xPosition && mouseY >= this.yPosition && mouseX < this.xPosition + this.width && mouseY < this.yPosition + this.height;
|
||||
int k = this.getHoverState(this.hovered);
|
||||
GuiUtils.drawContinuousTexturedBox(buttonTextures, this.xPosition, this.yPosition, 0, 46 + k * 20, this.width, this.height, 200, 20, 2, 3, 2, 2, this.zLevel);
|
||||
GuiUtils.drawContinuousTexturedBox(BUTTON_TEXTURES, this.xPosition, this.yPosition, 0, 46 + k * 20, this.width, this.height, 200, 20, 2, 3, 2, 2, this.zLevel);
|
||||
this.mouseDragged(mc, mouseX, mouseY);
|
||||
int color = 14737632;
|
||||
|
||||
|
|
|
@ -40,7 +40,7 @@ public class GuiCheckBox extends GuiButton
|
|||
if (this.visible)
|
||||
{
|
||||
this.hovered = mouseX >= this.xPosition && mouseY >= this.yPosition && mouseX < this.xPosition + this.boxWidth && mouseY < this.yPosition + this.height;
|
||||
GuiUtils.drawContinuousTexturedBox(buttonTextures, this.xPosition, this.yPosition, 0, 46, this.boxWidth, this.height, 200, 20, 2, 3, 2, 2, this.zLevel);
|
||||
GuiUtils.drawContinuousTexturedBox(BUTTON_TEXTURES, this.xPosition, this.yPosition, 0, 46, this.boxWidth, this.height, 200, 20, 2, 3, 2, 2, this.zLevel);
|
||||
this.mouseDragged(mc, mouseX, mouseY);
|
||||
int color = 14737632;
|
||||
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
package net.minecraftforge.fml.client.config;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.GuiButton;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
|
||||
/**
|
||||
|
@ -39,7 +40,7 @@ public class GuiUnicodeGlyphButton extends GuiButtonExt
|
|||
{
|
||||
this.hovered = mouseX >= this.xPosition && mouseY >= this.yPosition && mouseX < this.xPosition + this.width && mouseY < this.yPosition + this.height;
|
||||
int k = this.getHoverState(this.hovered);
|
||||
GuiUtils.drawContinuousTexturedBox(buttonTextures, this.xPosition, this.yPosition, 0, 46 + k * 20, this.width, this.height, 200, 20, 2, 3, 2, 2, this.zLevel);
|
||||
GuiUtils.drawContinuousTexturedBox(GuiButton.BUTTON_TEXTURES, this.xPosition, this.yPosition, 0, 46 + k * 20, this.width, this.height, 200, 20, 2, 3, 2, 2, this.zLevel);
|
||||
this.mouseDragged(mc, mouseX, mouseY);
|
||||
int color = 14737632;
|
||||
|
||||
|
|
|
@ -366,7 +366,7 @@ public class FMLCommonHandler
|
|||
{
|
||||
for (ICrashCallable call: crashCallables)
|
||||
{
|
||||
category.func_189529_a(call.getLabel(), call);
|
||||
category.setDetail(call.getLabel(), call);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -109,7 +109,7 @@ public class FMLOutboundHandler extends ChannelOutboundHandlerAdapter {
|
|||
public List<NetworkDispatcher> selectNetworks(Object args, ChannelHandlerContext context, FMLProxyPacket packet)
|
||||
{
|
||||
EntityPlayerMP player = (EntityPlayerMP) args;
|
||||
NetworkDispatcher dispatcher = player == null ? null : player.playerNetServerHandler.netManager.channel().attr(NetworkDispatcher.FML_DISPATCHER).get();
|
||||
NetworkDispatcher dispatcher = player == null ? null : player.connection.netManager.channel().attr(NetworkDispatcher.FML_DISPATCHER).get();
|
||||
return dispatcher == null ? ImmutableList.<NetworkDispatcher>of() : ImmutableList.of(dispatcher);
|
||||
}
|
||||
},
|
||||
|
@ -130,7 +130,7 @@ public class FMLOutboundHandler extends ChannelOutboundHandlerAdapter {
|
|||
ImmutableList.Builder<NetworkDispatcher> builder = ImmutableList.builder();
|
||||
for (EntityPlayerMP player : FMLCommonHandler.instance().getMinecraftServerInstance().getPlayerList().getPlayerList())
|
||||
{
|
||||
NetworkDispatcher dispatcher = player.playerNetServerHandler.netManager.channel().attr(NetworkDispatcher.FML_DISPATCHER).get();
|
||||
NetworkDispatcher dispatcher = player.connection.netManager.channel().attr(NetworkDispatcher.FML_DISPATCHER).get();
|
||||
if (dispatcher != null) builder.add(dispatcher);
|
||||
}
|
||||
return builder.build();
|
||||
|
@ -160,7 +160,7 @@ public class FMLOutboundHandler extends ChannelOutboundHandlerAdapter {
|
|||
{
|
||||
if (dimension == player.dimension)
|
||||
{
|
||||
NetworkDispatcher dispatcher = player.playerNetServerHandler.netManager.channel().attr(NetworkDispatcher.FML_DISPATCHER).get();
|
||||
NetworkDispatcher dispatcher = player.connection.netManager.channel().attr(NetworkDispatcher.FML_DISPATCHER).get();
|
||||
// Null dispatchers may exist for fake players - skip them
|
||||
if (dispatcher != null) builder.add(dispatcher);
|
||||
}
|
||||
|
@ -200,7 +200,7 @@ public class FMLOutboundHandler extends ChannelOutboundHandlerAdapter {
|
|||
|
||||
if (d4 * d4 + d5 * d5 + d6 * d6 < tp.range * tp.range)
|
||||
{
|
||||
NetworkDispatcher dispatcher = player.playerNetServerHandler.netManager.channel().attr(NetworkDispatcher.FML_DISPATCHER).get();
|
||||
NetworkDispatcher dispatcher = player.connection.netManager.channel().attr(NetworkDispatcher.FML_DISPATCHER).get();
|
||||
if (dispatcher != null) builder.add(dispatcher);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -189,13 +189,13 @@ public class NetworkDispatcher extends SimpleChannelInboundHandler<Packet<?>> im
|
|||
completeServerSideConnection(ConnectionType.MODDED);
|
||||
}
|
||||
// FORGE: sometimes the netqueue will tick while login is occurring, causing an NPE. We shouldn't tick until the connection is complete
|
||||
if (this.playerEntity.playerNetServerHandler != this) return;
|
||||
if (this.playerEntity.connection != this) return;
|
||||
super.update();
|
||||
}
|
||||
};
|
||||
this.netHandler = serverHandler;
|
||||
// NULL the play server here - we restore it further on. If not, there are packets sent before the login
|
||||
player.playerNetServerHandler = null;
|
||||
player.connection = null;
|
||||
// manually for the manager into the PLAY state, so we can send packets later
|
||||
this.manager.setConnectionState(EnumConnectionState.PLAY);
|
||||
|
||||
|
|
|
@ -95,7 +95,7 @@ public class EntitySpawnHandler extends SimpleChannelInboundHandler<FMLMessage.E
|
|||
}
|
||||
}
|
||||
|
||||
EntityTracker.func_187254_a(entity, spawnMsg.rawX, spawnMsg.rawY, spawnMsg.rawZ);
|
||||
EntityTracker.updateServerPosition(entity, spawnMsg.rawX, spawnMsg.rawY, spawnMsg.rawZ);
|
||||
|
||||
EntityPlayerSP clientPlayer = FMLClientHandler.instance().getClientPlayerEntity();
|
||||
if (entity instanceof IThrowableEntity)
|
||||
|
|
|
@ -90,7 +90,7 @@ public class FMLNetworkHandler
|
|||
embeddedChannel.writeOutbound(openGui);
|
||||
entityPlayerMP.openContainer = remoteGuiContainer;
|
||||
entityPlayerMP.openContainer.windowId = windowId;
|
||||
entityPlayerMP.openContainer.onCraftGuiOpened(entityPlayerMP);
|
||||
entityPlayerMP.openContainer.addListener(entityPlayerMP);
|
||||
}
|
||||
}
|
||||
else if (entityPlayer instanceof FakePlayer)
|
||||
|
|
|
@ -113,7 +113,6 @@ public class EntityRegistry
|
|||
|
||||
private static final EntityRegistry INSTANCE = new EntityRegistry();
|
||||
|
||||
private BitSet availableIndices;
|
||||
private ListMultimap<ModContainer, EntityRegistration> entityRegistrations = ArrayListMultimap.create();
|
||||
private Map<String,ModContainer> entityNames = Maps.newHashMap();
|
||||
private BiMap<Class<? extends Entity>, EntityRegistration> entityClassRegistrations = HashBiMap.create();
|
||||
|
@ -125,12 +124,6 @@ public class EntityRegistry
|
|||
|
||||
private EntityRegistry()
|
||||
{
|
||||
availableIndices = new BitSet(256);
|
||||
availableIndices.set(1,255);
|
||||
for (Object id : EntityList.idToClassMapping.keySet())
|
||||
{
|
||||
availableIndices.clear((Integer)id);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -177,11 +170,11 @@ public class EntityRegistry
|
|||
{
|
||||
entityClassRegistrations.put(entityClass, er);
|
||||
entityNames.put(entityName, mc);
|
||||
if (!EntityList.classToStringMapping.containsKey(entityClass))
|
||||
if (!EntityList.CLASS_TO_NAME.containsKey(entityClass))
|
||||
{
|
||||
String entityModName = String.format("%s.%s", mc.getModId(), entityName);
|
||||
EntityList.classToStringMapping.put(entityClass, entityModName);
|
||||
EntityList.stringToClassMapping.put(entityModName, entityClass);
|
||||
EntityList.CLASS_TO_NAME.put(entityClass, entityModName);
|
||||
EntityList.NAME_TO_CLASS.put(entityModName, entityClass);
|
||||
FMLLog.finer("Automatically registered mod %s entity %s as %s", mc.getModId(), entityName, entityModName);
|
||||
}
|
||||
else
|
||||
|
@ -214,10 +207,10 @@ public class EntityRegistry
|
|||
|
||||
public static void registerEgg(Class<? extends Entity> entityClass, int primary, int secondary)
|
||||
{
|
||||
if (EntityList.classToStringMapping.containsKey(entityClass))
|
||||
if (EntityList.CLASS_TO_NAME.containsKey(entityClass))
|
||||
{
|
||||
String name = EntityList.classToStringMapping.get(entityClass);
|
||||
EntityList.entityEggs.put(name, new EntityList.EntityEggInfo(name, primary, secondary));
|
||||
String name = EntityList.CLASS_TO_NAME.get(entityClass);
|
||||
EntityList.ENTITY_EGGS.put(name, new EntityList.EntityEggInfo(name, primary, secondary));
|
||||
FMLLog.fine("Registering entity egg '%s' for %s", name, entityClass);
|
||||
}
|
||||
else
|
||||
|
@ -225,97 +218,6 @@ public class EntityRegistry
|
|||
FMLLog.fine("Failed registering entity egg %s (No entity found)", entityClass.getName());
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Registers in the minecraft Entity ID list. This is generally not a good idea and shouldn't be used.
|
||||
* Simply use {@link #registerModEntity(Class, String, int, Object, int, int, boolean, int, int)} instead.
|
||||
*
|
||||
* @param entityClass Class of the entity being registered
|
||||
* @param entityName Name for the entity being registered
|
||||
* @param id A globally unique ID for the entity
|
||||
*/
|
||||
@Deprecated
|
||||
public static void registerGlobalEntityID(Class <? extends Entity > entityClass, String entityName, int id)
|
||||
{
|
||||
if (EntityList.classToStringMapping.containsKey(entityClass))
|
||||
{
|
||||
ModContainer activeModContainer = Loader.instance().activeModContainer();
|
||||
String modId = "unknown";
|
||||
if (activeModContainer != null)
|
||||
{
|
||||
modId = activeModContainer.getModId();
|
||||
}
|
||||
else
|
||||
{
|
||||
FMLLog.severe("There is a rogue mod failing to register entities from outside the context of mod loading. This is incredibly dangerous and should be stopped.");
|
||||
}
|
||||
FMLLog.warning("The mod %s tried to register the entity class %s which was already registered - if you wish to override default naming for FML mod entities, register it here first", modId, entityClass);
|
||||
return;
|
||||
}
|
||||
id = instance().validateAndClaimId(id);
|
||||
EntityList.addMapping(entityClass, entityName, id);
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers in the minecraft Entity ID list. This is generally not a good idea, and shouldn't be used.
|
||||
* Simply use {@link #registerModEntity(Class, String, int, Object, int, int, boolean)} instead.
|
||||
* @param entityClass The class of the entity being registered
|
||||
* @param entityName The name of the entity being registered
|
||||
* @param id The globally unique ID of the entity
|
||||
* @param backgroundEggColour An RGB colour value for the spawn egg background colour
|
||||
* @param foregroundEggColour An RGB colour value for the spawn egg foreground colour
|
||||
*/
|
||||
@Deprecated
|
||||
public static void registerGlobalEntityID(Class <? extends Entity > entityClass, String entityName, int id, int backgroundEggColour, int foregroundEggColour)
|
||||
{
|
||||
if (EntityList.classToStringMapping.containsKey(entityClass))
|
||||
{
|
||||
ModContainer activeModContainer = Loader.instance().activeModContainer();
|
||||
String modId = "unknown";
|
||||
if (activeModContainer != null)
|
||||
{
|
||||
modId = activeModContainer.getModId();
|
||||
}
|
||||
else
|
||||
{
|
||||
FMLLog.severe("There is a rogue mod failing to register entities from outside the context of mod loading. This is incredibly dangerous and should be stopped.");
|
||||
}
|
||||
FMLLog.warning("The mod %s tried to register the entity class %s which was already registered - if you wish to override default naming for FML mod entities, register it here first", modId, entityClass);
|
||||
return;
|
||||
}
|
||||
instance().validateAndClaimId(id);
|
||||
EntityList.addMapping(entityClass, entityName, id, backgroundEggColour, foregroundEggColour);
|
||||
}
|
||||
|
||||
private int validateAndClaimId(int id)
|
||||
{
|
||||
// workaround for broken ML
|
||||
int realId = id;
|
||||
if (id < Byte.MIN_VALUE)
|
||||
{
|
||||
FMLLog.warning("Compensating for modloader out of range compensation by mod : entityId %d for mod %s is now %d", id, Loader.instance().activeModContainer().getModId(), realId);
|
||||
realId += 3000;
|
||||
}
|
||||
|
||||
if (realId < 0)
|
||||
{
|
||||
realId += Byte.MAX_VALUE;
|
||||
}
|
||||
try
|
||||
{
|
||||
UnsignedBytes.checkedCast(realId);
|
||||
}
|
||||
catch (IllegalArgumentException e)
|
||||
{
|
||||
FMLLog.log(Level.ERROR, "The entity ID %d for mod %s is not an unsigned byte and may not work", id, Loader.instance().activeModContainer().getModId());
|
||||
}
|
||||
|
||||
if (!availableIndices.get(realId))
|
||||
{
|
||||
FMLLog.severe("The mod %s has attempted to register an entity ID %d which is already reserved. This could cause severe problems", Loader.instance().activeModContainer().getModId(), id);
|
||||
}
|
||||
availableIndices.clear(realId);
|
||||
return realId;
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a spawn entry for the supplied entity in the supplied {@link BiomeGenBase} list
|
||||
|
@ -360,7 +262,7 @@ public class EntityRegistry
|
|||
@SuppressWarnings("unchecked")
|
||||
public static void addSpawn(String entityName, int weightedProb, int min, int max, EnumCreatureType typeOfCreature, Biome... biomes)
|
||||
{
|
||||
Class <? extends Entity > entityClazz = EntityList.stringToClassMapping.get(entityName);
|
||||
Class <? extends Entity > entityClazz = EntityList.NAME_TO_CLASS.get(entityName);
|
||||
|
||||
if (EntityLiving.class.isAssignableFrom(entityClazz))
|
||||
{
|
||||
|
@ -400,7 +302,7 @@ public class EntityRegistry
|
|||
@SuppressWarnings("unchecked")
|
||||
public static void removeSpawn(String entityName, EnumCreatureType typeOfCreature, Biome... biomes)
|
||||
{
|
||||
Class <? extends Entity > entityClazz = EntityList.stringToClassMapping.get(entityName);
|
||||
Class <? extends Entity > entityClazz = EntityList.NAME_TO_CLASS.get(entityName);
|
||||
|
||||
if (EntityLiving.class.isAssignableFrom(entityClazz))
|
||||
{
|
||||
|
@ -408,23 +310,6 @@ public class EntityRegistry
|
|||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Utility function to try and obtain a globally unique entity ID. Not useful as it requires syncing between
|
||||
* client and server. Use {@link #registerModEntity(Class, String, int, Object, int, int, boolean)} instead,
|
||||
* for a much better experience.
|
||||
* @return A theoretically globally unique ID
|
||||
*/
|
||||
@Deprecated
|
||||
public static int findGlobalUniqueEntityId()
|
||||
{
|
||||
int res = instance().availableIndices.nextSetBit(0);
|
||||
if (res < 0)
|
||||
{
|
||||
throw new RuntimeException("No more entity indices left");
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
public EntityRegistration lookupModSpawn(Class<? extends Entity> clazz, boolean keepLooking)
|
||||
{
|
||||
Class<?> localClazz = clazz;
|
||||
|
|
|
@ -157,7 +157,7 @@ public class FMLControlledNamespacedRegistry<I extends IForgeRegistryEntry<I>> e
|
|||
this.dummiedLocations.clear();
|
||||
this.dummiedLocations.addAll(otherRegistry.dummiedLocations);
|
||||
|
||||
underlyingIntegerMap.func_186812_a();
|
||||
underlyingIntegerMap.clear();
|
||||
registryObjects.clear();
|
||||
|
||||
for (I thing : otherRegistry.typeSafeIterable())
|
||||
|
|
|
@ -50,8 +50,8 @@ class ObjectHolderRef {
|
|||
}
|
||||
else
|
||||
{
|
||||
ResourceLocation tmp = isBlock ? GameData.getBlockRegistry().getNameForObject((Block)existing) :
|
||||
isItem ? GameData.getItemRegistry().getNameForObject((Item)existing) : null;
|
||||
ResourceLocation tmp = isBlock ? ForgeRegistries.BLOCKS.getKey((Block)existing) :
|
||||
isItem ? ForgeRegistries.ITEMS.getKey((Item)existing) : null;
|
||||
this.injectedObject = tmp;
|
||||
}
|
||||
} catch (Exception e)
|
||||
|
@ -104,15 +104,15 @@ class ObjectHolderRef {
|
|||
Object thing;
|
||||
if (isBlock)
|
||||
{
|
||||
thing = GameData.getBlockRegistry().getObject(injectedObject);
|
||||
if (thing == Blocks.air)
|
||||
thing = ForgeRegistries.BLOCKS.getValue(injectedObject);
|
||||
if (thing == Blocks.AIR)
|
||||
{
|
||||
thing = null;
|
||||
}
|
||||
}
|
||||
else if (isItem)
|
||||
{
|
||||
thing = GameData.getItemRegistry().getObject(injectedObject);
|
||||
thing = ForgeRegistries.ITEMS.getValue(injectedObject);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -336,196 +336,6 @@ public class VillagerRegistry
|
|||
//This field is moved from EntityVillager over to here.
|
||||
//Moved to inner class to stop static initializer issues.
|
||||
//It is nasty I know but it's vanilla.
|
||||
private static final ITradeList[][][][] trades =
|
||||
{
|
||||
{
|
||||
{
|
||||
{
|
||||
new EmeraldForItems(Items.wheat, new PriceInfo(18, 22)),
|
||||
new EmeraldForItems(Items.potato, new PriceInfo(15, 19)),
|
||||
new EmeraldForItems(Items.carrot, new PriceInfo(15, 19)),
|
||||
new ListItemForEmeralds(Items.bread, new PriceInfo(-4, -2))
|
||||
},
|
||||
{
|
||||
new EmeraldForItems(Item.getItemFromBlock(Blocks.pumpkin), new PriceInfo(8, 13)),
|
||||
new ListItemForEmeralds(Items.pumpkin_pie, new PriceInfo(-3, -2))
|
||||
},
|
||||
{
|
||||
new EmeraldForItems(Item.getItemFromBlock(Blocks.melon_block), new PriceInfo(7, 12)),
|
||||
new ListItemForEmeralds(Items.apple, new PriceInfo(-5, -7))
|
||||
},
|
||||
{
|
||||
new ListItemForEmeralds(Items.cookie, new PriceInfo(-6, -10)),
|
||||
new ListItemForEmeralds(Items.cake, new PriceInfo(1, 1))
|
||||
}
|
||||
},
|
||||
{
|
||||
{
|
||||
new EmeraldForItems(Items.string, new PriceInfo(15, 20)),
|
||||
new EmeraldForItems(Items.coal, new PriceInfo(16, 24)),
|
||||
new ItemAndEmeraldToItem(Items.fish, new PriceInfo(6, 6), Items.cooked_fish, new PriceInfo(6, 6))
|
||||
},
|
||||
{
|
||||
new ListEnchantedItemForEmeralds(Items.fishing_rod, new PriceInfo(7, 8))
|
||||
}
|
||||
},
|
||||
{
|
||||
{
|
||||
new EmeraldForItems(Item.getItemFromBlock(Blocks.wool), new PriceInfo(16, 22)),
|
||||
new ListItemForEmeralds(Items.shears, new PriceInfo(3, 4))
|
||||
},
|
||||
{
|
||||
new ListItemForEmeralds(new ItemStack(Blocks.wool, 1, 0), new PriceInfo(1, 2)),
|
||||
new ListItemForEmeralds(new ItemStack(Blocks.wool, 1, 1), new PriceInfo(1, 2)),
|
||||
new ListItemForEmeralds(new ItemStack(Blocks.wool, 1, 2), new PriceInfo(1, 2)),
|
||||
new ListItemForEmeralds(new ItemStack(Blocks.wool, 1, 3), new PriceInfo(1, 2)),
|
||||
new ListItemForEmeralds(new ItemStack(Blocks.wool, 1, 4), new PriceInfo(1, 2)),
|
||||
new ListItemForEmeralds(new ItemStack(Blocks.wool, 1, 5), new PriceInfo(1, 2)),
|
||||
new ListItemForEmeralds(new ItemStack(Blocks.wool, 1, 6), new PriceInfo(1, 2)),
|
||||
new ListItemForEmeralds(new ItemStack(Blocks.wool, 1, 7), new PriceInfo(1, 2)),
|
||||
new ListItemForEmeralds(new ItemStack(Blocks.wool, 1, 8), new PriceInfo(1, 2)),
|
||||
new ListItemForEmeralds(new ItemStack(Blocks.wool, 1, 9), new PriceInfo(1, 2)),
|
||||
new ListItemForEmeralds(new ItemStack(Blocks.wool, 1, 10), new PriceInfo(1, 2)),
|
||||
new ListItemForEmeralds(new ItemStack(Blocks.wool, 1, 11), new PriceInfo(1, 2)),
|
||||
new ListItemForEmeralds(new ItemStack(Blocks.wool, 1, 12), new PriceInfo(1, 2)),
|
||||
new ListItemForEmeralds(new ItemStack(Blocks.wool, 1, 13), new PriceInfo(1, 2)),
|
||||
new ListItemForEmeralds(new ItemStack(Blocks.wool, 1, 14), new PriceInfo(1, 2)),
|
||||
new ListItemForEmeralds(new ItemStack(Blocks.wool, 1, 15), new PriceInfo(1, 2))
|
||||
}
|
||||
},
|
||||
{
|
||||
{
|
||||
new EmeraldForItems(Items.string, new PriceInfo(15, 20)),
|
||||
new ListItemForEmeralds(Items.arrow, new PriceInfo(-12, -8))
|
||||
},
|
||||
{
|
||||
new ListItemForEmeralds(Items.bow, new PriceInfo(2, 3)),
|
||||
new ItemAndEmeraldToItem(Item.getItemFromBlock(Blocks.gravel), new PriceInfo(10, 10), Items.flint, new PriceInfo(6, 10))
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
{
|
||||
{
|
||||
new EmeraldForItems(Items.paper, new PriceInfo(24, 36)),
|
||||
new ListEnchantedBookForEmeralds()
|
||||
},
|
||||
{
|
||||
new EmeraldForItems(Items.book, new PriceInfo(8, 10)),
|
||||
new ListItemForEmeralds(Items.compass, new PriceInfo(10, 12)),
|
||||
new ListItemForEmeralds(Item.getItemFromBlock(Blocks.bookshelf), new PriceInfo(3, 4))
|
||||
},
|
||||
{
|
||||
new EmeraldForItems(Items.written_book, new PriceInfo(2, 2)),
|
||||
new ListItemForEmeralds(Items.clock, new PriceInfo(10, 12)),
|
||||
new ListItemForEmeralds(Item.getItemFromBlock(Blocks.glass), new PriceInfo(-5, -3))
|
||||
},
|
||||
{
|
||||
new ListEnchantedBookForEmeralds()
|
||||
},
|
||||
{
|
||||
new ListEnchantedBookForEmeralds()
|
||||
},
|
||||
{
|
||||
new ListItemForEmeralds(Items.name_tag, new PriceInfo(20, 22))
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
{
|
||||
{
|
||||
new EmeraldForItems(Items.rotten_flesh, new PriceInfo(36, 40)),
|
||||
new EmeraldForItems(Items.gold_ingot, new PriceInfo(8, 10))
|
||||
},
|
||||
{
|
||||
new ListItemForEmeralds(Items.redstone, new PriceInfo(-4, -1)),
|
||||
new ListItemForEmeralds(new ItemStack(Items.dye, 1, EnumDyeColor.BLUE.getDyeDamage()), new PriceInfo(-2, -1))
|
||||
},
|
||||
{
|
||||
new ListItemForEmeralds(Items.ender_pearl, new PriceInfo(4, 7)),
|
||||
new ListItemForEmeralds(Item.getItemFromBlock(Blocks.glowstone), new PriceInfo(-3, -1))
|
||||
},
|
||||
{
|
||||
new ListItemForEmeralds(Items.experience_bottle, new PriceInfo(3, 11))
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
{
|
||||
{
|
||||
new EmeraldForItems(Items.coal, new PriceInfo(16, 24)),
|
||||
new ListItemForEmeralds(Items.iron_helmet, new PriceInfo(4, 6))
|
||||
},
|
||||
{
|
||||
new EmeraldForItems(Items.iron_ingot, new PriceInfo(7, 9)),
|
||||
new ListItemForEmeralds(Items.iron_chestplate, new PriceInfo(10, 14))
|
||||
},
|
||||
{
|
||||
new EmeraldForItems(Items.diamond, new PriceInfo(3, 4)),
|
||||
new ListEnchantedItemForEmeralds(Items.diamond_chestplate, new PriceInfo(16, 19))
|
||||
},
|
||||
{
|
||||
new ListItemForEmeralds(Items.chainmail_boots, new PriceInfo(5, 7)),
|
||||
new ListItemForEmeralds(Items.chainmail_leggings, new PriceInfo(9, 11)),
|
||||
new ListItemForEmeralds(Items.chainmail_helmet, new PriceInfo(5, 7)),
|
||||
new ListItemForEmeralds(Items.chainmail_chestplate, new PriceInfo(11, 15))
|
||||
}
|
||||
},
|
||||
{
|
||||
{
|
||||
new EmeraldForItems(Items.coal, new PriceInfo(16, 24)),
|
||||
new ListItemForEmeralds(Items.iron_axe, new PriceInfo(6, 8))
|
||||
},
|
||||
{
|
||||
new EmeraldForItems(Items.iron_ingot, new PriceInfo(7, 9)),
|
||||
new ListEnchantedItemForEmeralds(Items.iron_sword, new PriceInfo(9, 10))
|
||||
},
|
||||
{
|
||||
new EmeraldForItems(Items.diamond, new PriceInfo(3, 4)),
|
||||
new ListEnchantedItemForEmeralds(Items.diamond_sword, new PriceInfo(12, 15)),
|
||||
new ListEnchantedItemForEmeralds(Items.diamond_axe, new PriceInfo(9, 12))
|
||||
}
|
||||
},
|
||||
{
|
||||
{
|
||||
new EmeraldForItems(Items.coal, new PriceInfo(16, 24)),
|
||||
new ListEnchantedItemForEmeralds(Items.iron_shovel, new PriceInfo(5, 7))
|
||||
},
|
||||
{
|
||||
new EmeraldForItems(Items.iron_ingot, new PriceInfo(7, 9)),
|
||||
new ListEnchantedItemForEmeralds(Items.iron_pickaxe, new PriceInfo(9, 11))
|
||||
},
|
||||
{
|
||||
new EmeraldForItems(Items.diamond, new PriceInfo(3, 4)),
|
||||
new ListEnchantedItemForEmeralds(Items.diamond_pickaxe, new PriceInfo(12, 15))
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
{
|
||||
{
|
||||
new EmeraldForItems(Items.porkchop, new PriceInfo(14, 18)),
|
||||
new EmeraldForItems(Items.chicken, new PriceInfo(14, 18))
|
||||
},
|
||||
{
|
||||
new EmeraldForItems(Items.coal, new PriceInfo(16, 24)),
|
||||
new ListItemForEmeralds(Items.cooked_porkchop, new PriceInfo(-7, -5)),
|
||||
new ListItemForEmeralds(Items.cooked_chicken, new PriceInfo(-8, -6))
|
||||
}
|
||||
},
|
||||
{
|
||||
{
|
||||
new EmeraldForItems(Items.leather, new PriceInfo(9, 12)),
|
||||
new ListItemForEmeralds(Items.leather_leggings, new PriceInfo(2, 4))
|
||||
},
|
||||
{
|
||||
new ListEnchantedItemForEmeralds(Items.leather_chestplate, new PriceInfo(7, 12))
|
||||
},
|
||||
{
|
||||
new ListItemForEmeralds(Items.saddle, new PriceInfo(8, 10))
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
private static final ITradeList[][][][] trades = EntityVillager.GET_TRADES_DONT_USE();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -158,7 +158,7 @@ public class ItemHandlerHelper
|
|||
if (remainder == null || remainder.stackSize != stack.stackSize)
|
||||
{
|
||||
world.playSound(player, player.posX, player.posY, player.posZ,
|
||||
SoundEvents.entity_item_pickup, SoundCategory.PLAYERS, 0.2F, ((world.rand.nextFloat() - world.rand.nextFloat()) * 0.7F + 1.0F) * 2.0F);
|
||||
SoundEvents.ENTITY_ITEM_PICKUP, SoundCategory.PLAYERS, 0.2F, ((world.rand.nextFloat() - world.rand.nextFloat()) * 0.7F + 1.0F) * 2.0F);
|
||||
}
|
||||
|
||||
// drop remaining itemstack into the world
|
||||
|
|
|
@ -57,196 +57,196 @@ public class OreDictionary
|
|||
if (!hasInit)
|
||||
{
|
||||
// tree- and wood-related things
|
||||
registerOre("logWood", new ItemStack(Blocks.log, 1, WILDCARD_VALUE));
|
||||
registerOre("logWood", new ItemStack(Blocks.log2, 1, WILDCARD_VALUE));
|
||||
registerOre("plankWood", new ItemStack(Blocks.planks, 1, WILDCARD_VALUE));
|
||||
registerOre("slabWood", new ItemStack(Blocks.wooden_slab, 1, WILDCARD_VALUE));
|
||||
registerOre("stairWood", Blocks.oak_stairs);
|
||||
registerOre("stairWood", Blocks.spruce_stairs);
|
||||
registerOre("stairWood", Blocks.birch_stairs);
|
||||
registerOre("stairWood", Blocks.jungle_stairs);
|
||||
registerOre("stairWood", Blocks.acacia_stairs);
|
||||
registerOre("stairWood", Blocks.dark_oak_stairs);
|
||||
registerOre("stickWood", Items.stick);
|
||||
registerOre("treeSapling", new ItemStack(Blocks.sapling, 1, WILDCARD_VALUE));
|
||||
registerOre("treeLeaves", new ItemStack(Blocks.leaves, 1, WILDCARD_VALUE));
|
||||
registerOre("treeLeaves", new ItemStack(Blocks.leaves2, 1, WILDCARD_VALUE));
|
||||
registerOre("vine", Blocks.vine);
|
||||
registerOre("logWood", new ItemStack(Blocks.LOG, 1, WILDCARD_VALUE));
|
||||
registerOre("logWood", new ItemStack(Blocks.LOG2, 1, WILDCARD_VALUE));
|
||||
registerOre("plankWood", new ItemStack(Blocks.PLANKS, 1, WILDCARD_VALUE));
|
||||
registerOre("slabWood", new ItemStack(Blocks.WOODEN_SLAB, 1, WILDCARD_VALUE));
|
||||
registerOre("stairWood", Blocks.OAK_STAIRS);
|
||||
registerOre("stairWood", Blocks.SPRUCE_STAIRS);
|
||||
registerOre("stairWood", Blocks.BIRCH_STAIRS);
|
||||
registerOre("stairWood", Blocks.JUNGLE_STAIRS);
|
||||
registerOre("stairWood", Blocks.ACACIA_STAIRS);
|
||||
registerOre("stairWood", Blocks.DARK_OAK_STAIRS);
|
||||
registerOre("stickWood", Items.STICK);
|
||||
registerOre("treeSapling", new ItemStack(Blocks.SAPLING, 1, WILDCARD_VALUE));
|
||||
registerOre("treeLeaves", new ItemStack(Blocks.LEAVES, 1, WILDCARD_VALUE));
|
||||
registerOre("treeLeaves", new ItemStack(Blocks.LEAVES2, 1, WILDCARD_VALUE));
|
||||
registerOre("vine", Blocks.VINE);
|
||||
|
||||
// Ores
|
||||
registerOre("oreGold", Blocks.gold_ore);
|
||||
registerOre("oreIron", Blocks.iron_ore);
|
||||
registerOre("oreLapis", Blocks.lapis_ore);
|
||||
registerOre("oreDiamond", Blocks.diamond_ore);
|
||||
registerOre("oreRedstone", Blocks.redstone_ore);
|
||||
registerOre("oreEmerald", Blocks.emerald_ore);
|
||||
registerOre("oreQuartz", Blocks.quartz_ore);
|
||||
registerOre("oreCoal", Blocks.coal_ore);
|
||||
registerOre("oreGold", Blocks.GOLD_ORE);
|
||||
registerOre("oreIron", Blocks.IRON_ORE);
|
||||
registerOre("oreLapis", Blocks.LAPIS_ORE);
|
||||
registerOre("oreDiamond", Blocks.DIAMOND_ORE);
|
||||
registerOre("oreRedstone", Blocks.REDSTONE_ORE);
|
||||
registerOre("oreEmerald", Blocks.EMERALD_ORE);
|
||||
registerOre("oreQuartz", Blocks.QUARTZ_ORE);
|
||||
registerOre("oreCoal", Blocks.COAL_ORE);
|
||||
|
||||
// ingots/nuggets
|
||||
registerOre("ingotIron", Items.iron_ingot);
|
||||
registerOre("ingotGold", Items.gold_ingot);
|
||||
registerOre("ingotBrick", Items.brick);
|
||||
registerOre("ingotBrickNether", Items.netherbrick);
|
||||
registerOre("nuggetGold", Items.gold_nugget);
|
||||
registerOre("ingotIron", Items.IRON_INGOT);
|
||||
registerOre("ingotGold", Items.GOLD_INGOT);
|
||||
registerOre("ingotBrick", Items.BRICK);
|
||||
registerOre("ingotBrickNether", Items.NETHERBRICK);
|
||||
registerOre("nuggetGold", Items.GOLD_NUGGET);
|
||||
|
||||
// gems and dusts
|
||||
registerOre("gemDiamond", Items.diamond);
|
||||
registerOre("gemEmerald", Items.emerald);
|
||||
registerOre("gemQuartz", Items.quartz);
|
||||
registerOre("gemPrismarine", Items.prismarine_shard);
|
||||
registerOre("dustPrismarine", Items.prismarine_crystals);
|
||||
registerOre("dustRedstone", Items.redstone);
|
||||
registerOre("dustGlowstone", Items.glowstone_dust);
|
||||
registerOre("gemLapis", new ItemStack(Items.dye, 1, 4));
|
||||
registerOre("gemDiamond", Items.DIAMOND);
|
||||
registerOre("gemEmerald", Items.EMERALD);
|
||||
registerOre("gemQuartz", Items.QUARTZ);
|
||||
registerOre("gemPrismarine", Items.PRISMARINE_SHARD);
|
||||
registerOre("dustPrismarine", Items.PRISMARINE_CRYSTALS);
|
||||
registerOre("dustRedstone", Items.REDSTONE);
|
||||
registerOre("dustGlowstone", Items.GLOWSTONE_DUST);
|
||||
registerOre("gemLapis", new ItemStack(Items.DYE, 1, 4));
|
||||
|
||||
// storage blocks
|
||||
registerOre("blockGold", Blocks.gold_block);
|
||||
registerOre("blockIron", Blocks.iron_block);
|
||||
registerOre("blockLapis", Blocks.lapis_block);
|
||||
registerOre("blockDiamond", Blocks.diamond_block);
|
||||
registerOre("blockRedstone", Blocks.redstone_block);
|
||||
registerOre("blockEmerald", Blocks.emerald_block);
|
||||
registerOre("blockQuartz", Blocks.quartz_block);
|
||||
registerOre("blockCoal", Blocks.coal_block);
|
||||
registerOre("blockGold", Blocks.GOLD_BLOCK);
|
||||
registerOre("blockIron", Blocks.IRON_BLOCK);
|
||||
registerOre("blockLapis", Blocks.LAPIS_BLOCK);
|
||||
registerOre("blockDiamond", Blocks.DIAMOND_BLOCK);
|
||||
registerOre("blockRedstone", Blocks.REDSTONE_BLOCK);
|
||||
registerOre("blockEmerald", Blocks.EMERALD_BLOCK);
|
||||
registerOre("blockQuartz", Blocks.QUARTZ_BLOCK);
|
||||
registerOre("blockCoal", Blocks.COAL_BLOCK);
|
||||
|
||||
// crops
|
||||
registerOre("cropWheat", Items.wheat);
|
||||
registerOre("cropPotato", Items.potato);
|
||||
registerOre("cropCarrot", Items.carrot);
|
||||
registerOre("cropNetherWart", Items.nether_wart);
|
||||
registerOre("sugarcane", Items.reeds);
|
||||
registerOre("blockCactus", Blocks.cactus);
|
||||
registerOre("cropWheat", Items.WHEAT);
|
||||
registerOre("cropPotato", Items.POTATO);
|
||||
registerOre("cropCarrot", Items.CARROT);
|
||||
registerOre("cropNetherWart", Items.NETHER_WART);
|
||||
registerOre("sugarcane", Items.REEDS);
|
||||
registerOre("blockCactus", Blocks.CACTUS);
|
||||
|
||||
// misc materials
|
||||
registerOre("dye", new ItemStack(Items.dye, 1, WILDCARD_VALUE));
|
||||
registerOre("paper", new ItemStack(Items.paper));
|
||||
registerOre("dye", new ItemStack(Items.DYE, 1, WILDCARD_VALUE));
|
||||
registerOre("paper", new ItemStack(Items.PAPER));
|
||||
|
||||
// mob drops
|
||||
registerOre("slimeball", Items.slime_ball);
|
||||
registerOre("enderpearl", Items.ender_pearl);
|
||||
registerOre("bone", Items.bone);
|
||||
registerOre("gunpowder", Items.gunpowder);
|
||||
registerOre("string", Items.string);
|
||||
registerOre("netherStar", Items.nether_star);
|
||||
registerOre("leather", Items.leather);
|
||||
registerOre("feather", Items.feather);
|
||||
registerOre("egg", Items.egg);
|
||||
registerOre("slimeball", Items.SLIME_BALL);
|
||||
registerOre("enderpearl", Items.ENDER_PEARL);
|
||||
registerOre("bone", Items.BONE);
|
||||
registerOre("gunpowder", Items.GUNPOWDER);
|
||||
registerOre("string", Items.STRING);
|
||||
registerOre("netherStar", Items.NETHER_STAR);
|
||||
registerOre("leather", Items.LEATHER);
|
||||
registerOre("feather", Items.FEATHER);
|
||||
registerOre("egg", Items.EGG);
|
||||
|
||||
// records
|
||||
registerOre("record", Items.record_13);
|
||||
registerOre("record", Items.record_cat);
|
||||
registerOre("record", Items.record_blocks);
|
||||
registerOre("record", Items.record_chirp);
|
||||
registerOre("record", Items.record_far);
|
||||
registerOre("record", Items.record_mall);
|
||||
registerOre("record", Items.record_mellohi);
|
||||
registerOre("record", Items.record_stal);
|
||||
registerOre("record", Items.record_strad);
|
||||
registerOre("record", Items.record_ward);
|
||||
registerOre("record", Items.record_11);
|
||||
registerOre("record", Items.record_wait);
|
||||
registerOre("record", Items.RECORD_13);
|
||||
registerOre("record", Items.RECORD_CAT);
|
||||
registerOre("record", Items.RECORD_BLOCKS);
|
||||
registerOre("record", Items.RECORD_CHIRP);
|
||||
registerOre("record", Items.RECORD_FAR);
|
||||
registerOre("record", Items.RECORD_MALL);
|
||||
registerOre("record", Items.RECORD_MELLOHI);
|
||||
registerOre("record", Items.RECORD_STAL);
|
||||
registerOre("record", Items.RECORD_STRAD);
|
||||
registerOre("record", Items.RECORD_WARD);
|
||||
registerOre("record", Items.RECORD_11);
|
||||
registerOre("record", Items.RECORD_WAIT);
|
||||
|
||||
// blocks
|
||||
registerOre("dirt", Blocks.dirt);
|
||||
registerOre("grass", Blocks.grass);
|
||||
registerOre("stone", Blocks.stone);
|
||||
registerOre("cobblestone", Blocks.cobblestone);
|
||||
registerOre("gravel", Blocks.gravel);
|
||||
registerOre("sand", new ItemStack(Blocks.sand, 1, WILDCARD_VALUE));
|
||||
registerOre("sandstone", new ItemStack(Blocks.sandstone, 1, WILDCARD_VALUE));
|
||||
registerOre("sandstone", new ItemStack(Blocks.red_sandstone, 1, WILDCARD_VALUE));
|
||||
registerOre("netherrack", Blocks.netherrack);
|
||||
registerOre("obsidian", Blocks.obsidian);
|
||||
registerOre("glowstone", Blocks.glowstone);
|
||||
registerOre("endstone", Blocks.end_stone);
|
||||
registerOre("torch", Blocks.torch);
|
||||
registerOre("workbench", Blocks.crafting_table);
|
||||
registerOre("blockSlime", Blocks.slime_block);
|
||||
registerOre("blockPrismarine", new ItemStack(Blocks.prismarine, 1, BlockPrismarine.EnumType.ROUGH.getMetadata()));
|
||||
registerOre("blockPrismarineBrick", new ItemStack(Blocks.prismarine, 1, BlockPrismarine.EnumType.BRICKS.getMetadata()));
|
||||
registerOre("blockPrismarineDark", new ItemStack(Blocks.prismarine, 1, BlockPrismarine.EnumType.DARK.getMetadata()));
|
||||
registerOre("stoneGranite", new ItemStack(Blocks.stone, 1, 1));
|
||||
registerOre("stoneGranitePolished", new ItemStack(Blocks.stone, 1, 2));
|
||||
registerOre("stoneDiorite", new ItemStack(Blocks.stone, 1, 3));
|
||||
registerOre("stoneDioritePolished", new ItemStack(Blocks.stone, 1, 4));
|
||||
registerOre("stoneAndesite", new ItemStack(Blocks.stone, 1, 5));
|
||||
registerOre("stoneAndesitePolished", new ItemStack(Blocks.stone, 1, 6));
|
||||
registerOre("blockGlassColorless", Blocks.glass);
|
||||
registerOre("blockGlass", Blocks.glass);
|
||||
registerOre("blockGlass", new ItemStack(Blocks.stained_glass, 1, WILDCARD_VALUE));
|
||||
registerOre("dirt", Blocks.DIRT);
|
||||
registerOre("grass", Blocks.GRASS);
|
||||
registerOre("stone", Blocks.STONE);
|
||||
registerOre("cobblestone", Blocks.COBBLESTONE);
|
||||
registerOre("gravel", Blocks.GRAVEL);
|
||||
registerOre("sand", new ItemStack(Blocks.SAND, 1, WILDCARD_VALUE));
|
||||
registerOre("sandstone", new ItemStack(Blocks.SANDSTONE, 1, WILDCARD_VALUE));
|
||||
registerOre("sandstone", new ItemStack(Blocks.RED_SANDSTONE, 1, WILDCARD_VALUE));
|
||||
registerOre("netherrack", Blocks.NETHERRACK);
|
||||
registerOre("obsidian", Blocks.OBSIDIAN);
|
||||
registerOre("glowstone", Blocks.GLOWSTONE);
|
||||
registerOre("endstone", Blocks.END_STONE);
|
||||
registerOre("torch", Blocks.TORCH);
|
||||
registerOre("workbench", Blocks.CRAFTING_TABLE);
|
||||
registerOre("blockSlime", Blocks.SLIME_BLOCK);
|
||||
registerOre("blockPrismarine", new ItemStack(Blocks.PRISMARINE, 1, BlockPrismarine.EnumType.ROUGH.getMetadata()));
|
||||
registerOre("blockPrismarineBrick", new ItemStack(Blocks.PRISMARINE, 1, BlockPrismarine.EnumType.BRICKS.getMetadata()));
|
||||
registerOre("blockPrismarineDark", new ItemStack(Blocks.PRISMARINE, 1, BlockPrismarine.EnumType.DARK.getMetadata()));
|
||||
registerOre("stoneGranite", new ItemStack(Blocks.STONE, 1, 1));
|
||||
registerOre("stoneGranitePolished", new ItemStack(Blocks.STONE, 1, 2));
|
||||
registerOre("stoneDiorite", new ItemStack(Blocks.STONE, 1, 3));
|
||||
registerOre("stoneDioritePolished", new ItemStack(Blocks.STONE, 1, 4));
|
||||
registerOre("stoneAndesite", new ItemStack(Blocks.STONE, 1, 5));
|
||||
registerOre("stoneAndesitePolished", new ItemStack(Blocks.STONE, 1, 6));
|
||||
registerOre("blockGlassColorless", Blocks.GLASS);
|
||||
registerOre("blockGlass", Blocks.GLASS);
|
||||
registerOre("blockGlass", new ItemStack(Blocks.STAINED_GLASS, 1, WILDCARD_VALUE));
|
||||
//blockGlass{Color} is added below with dyes
|
||||
registerOre("paneGlassColorless", Blocks.glass_pane);
|
||||
registerOre("paneGlass", Blocks.glass_pane);
|
||||
registerOre("paneGlass", new ItemStack(Blocks.stained_glass_pane, 1, WILDCARD_VALUE));
|
||||
registerOre("paneGlassColorless", Blocks.GLASS_PANE);
|
||||
registerOre("paneGlass", Blocks.GLASS_PANE);
|
||||
registerOre("paneGlass", new ItemStack(Blocks.STAINED_GLASS_PANE, 1, WILDCARD_VALUE));
|
||||
//paneGlass{Color} is added below with dyes
|
||||
|
||||
// chests
|
||||
registerOre("chest", Blocks.chest);
|
||||
registerOre("chest", Blocks.ender_chest);
|
||||
registerOre("chest", Blocks.trapped_chest);
|
||||
registerOre("chestWood", Blocks.chest);
|
||||
registerOre("chestEnder", Blocks.ender_chest);
|
||||
registerOre("chestTrapped", Blocks.trapped_chest);
|
||||
registerOre("chest", Blocks.CHEST);
|
||||
registerOre("chest", Blocks.ENDER_CHEST);
|
||||
registerOre("chest", Blocks.TRAPPED_CHEST);
|
||||
registerOre("chestWood", Blocks.CHEST);
|
||||
registerOre("chestEnder", Blocks.ENDER_CHEST);
|
||||
registerOre("chestTrapped", Blocks.TRAPPED_CHEST);
|
||||
}
|
||||
|
||||
// Build our list of items to replace with ore tags
|
||||
Map<ItemStack, String> replacements = new HashMap<ItemStack, String>();
|
||||
|
||||
// wood-related things
|
||||
replacements.put(new ItemStack(Items.stick), "stickWood");
|
||||
replacements.put(new ItemStack(Blocks.planks), "plankWood");
|
||||
replacements.put(new ItemStack(Blocks.planks, 1, WILDCARD_VALUE), "plankWood");
|
||||
replacements.put(new ItemStack(Blocks.wooden_slab, 1, WILDCARD_VALUE), "slabWood");
|
||||
replacements.put(new ItemStack(Items.STICK), "stickWood");
|
||||
replacements.put(new ItemStack(Blocks.PLANKS), "plankWood");
|
||||
replacements.put(new ItemStack(Blocks.PLANKS, 1, WILDCARD_VALUE), "plankWood");
|
||||
replacements.put(new ItemStack(Blocks.WOODEN_SLAB, 1, WILDCARD_VALUE), "slabWood");
|
||||
|
||||
// ingots/nuggets
|
||||
replacements.put(new ItemStack(Items.gold_ingot), "ingotGold");
|
||||
replacements.put(new ItemStack(Items.iron_ingot), "ingotIron");
|
||||
replacements.put(new ItemStack(Items.GOLD_INGOT), "ingotGold");
|
||||
replacements.put(new ItemStack(Items.IRON_INGOT), "ingotIron");
|
||||
|
||||
// gems and dusts
|
||||
replacements.put(new ItemStack(Items.diamond), "gemDiamond");
|
||||
replacements.put(new ItemStack(Items.emerald), "gemEmerald");
|
||||
replacements.put(new ItemStack(Items.prismarine_shard), "gemPrismarine");
|
||||
replacements.put(new ItemStack(Items.prismarine_crystals), "dustPrismarine");
|
||||
replacements.put(new ItemStack(Items.redstone), "dustRedstone");
|
||||
replacements.put(new ItemStack(Items.glowstone_dust), "dustGlowstone");
|
||||
replacements.put(new ItemStack(Items.DIAMOND), "gemDiamond");
|
||||
replacements.put(new ItemStack(Items.EMERALD), "gemEmerald");
|
||||
replacements.put(new ItemStack(Items.PRISMARINE_SHARD), "gemPrismarine");
|
||||
replacements.put(new ItemStack(Items.PRISMARINE_CRYSTALS), "dustPrismarine");
|
||||
replacements.put(new ItemStack(Items.REDSTONE), "dustRedstone");
|
||||
replacements.put(new ItemStack(Items.GLOWSTONE_DUST), "dustGlowstone");
|
||||
|
||||
// crops
|
||||
replacements.put(new ItemStack(Items.reeds), "sugarcane");
|
||||
replacements.put(new ItemStack(Blocks.cactus), "blockCactus");
|
||||
replacements.put(new ItemStack(Items.REEDS), "sugarcane");
|
||||
replacements.put(new ItemStack(Blocks.CACTUS), "blockCactus");
|
||||
|
||||
// misc materials
|
||||
replacements.put(new ItemStack(Items.paper), "paper");
|
||||
replacements.put(new ItemStack(Items.PAPER), "paper");
|
||||
|
||||
// mob drops
|
||||
replacements.put(new ItemStack(Items.slime_ball), "slimeball");
|
||||
replacements.put(new ItemStack(Items.string), "string");
|
||||
replacements.put(new ItemStack(Items.leather), "leather");
|
||||
replacements.put(new ItemStack(Items.ender_pearl), "enderpearl");
|
||||
replacements.put(new ItemStack(Items.gunpowder), "gunpowder");
|
||||
replacements.put(new ItemStack(Items.nether_star), "netherStar");
|
||||
replacements.put(new ItemStack(Items.feather), "feather");
|
||||
replacements.put(new ItemStack(Items.bone), "bone");
|
||||
replacements.put(new ItemStack(Items.egg), "egg");
|
||||
replacements.put(new ItemStack(Items.SLIME_BALL), "slimeball");
|
||||
replacements.put(new ItemStack(Items.STRING), "string");
|
||||
replacements.put(new ItemStack(Items.LEATHER), "leather");
|
||||
replacements.put(new ItemStack(Items.ENDER_PEARL), "enderpearl");
|
||||
replacements.put(new ItemStack(Items.GUNPOWDER), "gunpowder");
|
||||
replacements.put(new ItemStack(Items.NETHER_STAR), "netherStar");
|
||||
replacements.put(new ItemStack(Items.FEATHER), "feather");
|
||||
replacements.put(new ItemStack(Items.BONE), "bone");
|
||||
replacements.put(new ItemStack(Items.EGG), "egg");
|
||||
|
||||
// blocks
|
||||
replacements.put(new ItemStack(Blocks.stone), "stone");
|
||||
replacements.put(new ItemStack(Blocks.cobblestone), "cobblestone");
|
||||
replacements.put(new ItemStack(Blocks.cobblestone, 1, WILDCARD_VALUE), "cobblestone");
|
||||
replacements.put(new ItemStack(Blocks.glowstone), "glowstone");
|
||||
replacements.put(new ItemStack(Blocks.glass), "blockGlassColorless");
|
||||
replacements.put(new ItemStack(Blocks.prismarine), "prismarine");
|
||||
replacements.put(new ItemStack(Blocks.stone, 1, 1), "stoneGranite");
|
||||
replacements.put(new ItemStack(Blocks.stone, 1, 2), "stoneGranitePolished");
|
||||
replacements.put(new ItemStack(Blocks.stone, 1, 3), "stoneDiorite");
|
||||
replacements.put(new ItemStack(Blocks.stone, 1, 4), "stoneDioritePolished");
|
||||
replacements.put(new ItemStack(Blocks.stone, 1, 5), "stoneAndesite");
|
||||
replacements.put(new ItemStack(Blocks.stone, 1, 6), "stoneAndesitePolished");
|
||||
replacements.put(new ItemStack(Blocks.STONE), "stone");
|
||||
replacements.put(new ItemStack(Blocks.COBBLESTONE), "cobblestone");
|
||||
replacements.put(new ItemStack(Blocks.COBBLESTONE, 1, WILDCARD_VALUE), "cobblestone");
|
||||
replacements.put(new ItemStack(Blocks.GLOWSTONE), "glowstone");
|
||||
replacements.put(new ItemStack(Blocks.GLASS), "blockGlassColorless");
|
||||
replacements.put(new ItemStack(Blocks.PRISMARINE), "prismarine");
|
||||
replacements.put(new ItemStack(Blocks.STONE, 1, 1), "stoneGranite");
|
||||
replacements.put(new ItemStack(Blocks.STONE, 1, 2), "stoneGranitePolished");
|
||||
replacements.put(new ItemStack(Blocks.STONE, 1, 3), "stoneDiorite");
|
||||
replacements.put(new ItemStack(Blocks.STONE, 1, 4), "stoneDioritePolished");
|
||||
replacements.put(new ItemStack(Blocks.STONE, 1, 5), "stoneAndesite");
|
||||
replacements.put(new ItemStack(Blocks.STONE, 1, 6), "stoneAndesitePolished");
|
||||
|
||||
// chests
|
||||
replacements.put(new ItemStack(Blocks.chest), "chestWood");
|
||||
replacements.put(new ItemStack(Blocks.ender_chest), "chestEnder");
|
||||
replacements.put(new ItemStack(Blocks.trapped_chest), "chestTrapped");
|
||||
replacements.put(new ItemStack(Blocks.CHEST), "chestWood");
|
||||
replacements.put(new ItemStack(Blocks.ENDER_CHEST), "chestEnder");
|
||||
replacements.put(new ItemStack(Blocks.TRAPPED_CHEST), "chestTrapped");
|
||||
|
||||
// Register dyes
|
||||
String[] dyes =
|
||||
|
@ -271,9 +271,9 @@ public class OreDictionary
|
|||
|
||||
for(int i = 0; i < 16; i++)
|
||||
{
|
||||
ItemStack dye = new ItemStack(Items.dye, 1, i);
|
||||
ItemStack block = new ItemStack(Blocks.stained_glass, 1, 15 - i);
|
||||
ItemStack pane = new ItemStack(Blocks.stained_glass_pane, 1, 15 - i);
|
||||
ItemStack dye = new ItemStack(Items.DYE, 1, i);
|
||||
ItemStack block = new ItemStack(Blocks.STAINED_GLASS, 1, 15 - i);
|
||||
ItemStack pane = new ItemStack(Blocks.STAINED_GLASS_PANE, 1, 15 - i);
|
||||
if (!hasInit)
|
||||
{
|
||||
registerOre("dye" + dyes[i], dye);
|
||||
|
@ -291,32 +291,32 @@ public class OreDictionary
|
|||
// Ignore recipes for the following items
|
||||
ItemStack[] exclusions = new ItemStack[]
|
||||
{
|
||||
new ItemStack(Blocks.lapis_block),
|
||||
new ItemStack(Items.cookie),
|
||||
new ItemStack(Blocks.stonebrick),
|
||||
new ItemStack(Blocks.stone_slab, 1, WILDCARD_VALUE),
|
||||
new ItemStack(Blocks.stone_stairs),
|
||||
new ItemStack(Blocks.cobblestone_wall),
|
||||
new ItemStack(Blocks.oak_fence),
|
||||
new ItemStack(Blocks.oak_fence_gate),
|
||||
new ItemStack(Blocks.oak_stairs),
|
||||
new ItemStack(Blocks.spruce_fence),
|
||||
new ItemStack(Blocks.spruce_fence_gate),
|
||||
new ItemStack(Blocks.spruce_stairs),
|
||||
new ItemStack(Blocks.birch_fence),
|
||||
new ItemStack(Blocks.birch_fence_gate),
|
||||
new ItemStack(Blocks.birch_stairs),
|
||||
new ItemStack(Blocks.jungle_fence),
|
||||
new ItemStack(Blocks.jungle_fence_gate),
|
||||
new ItemStack(Blocks.jungle_stairs),
|
||||
new ItemStack(Blocks.acacia_fence),
|
||||
new ItemStack(Blocks.acacia_fence_gate),
|
||||
new ItemStack(Blocks.acacia_stairs),
|
||||
new ItemStack(Blocks.dark_oak_fence),
|
||||
new ItemStack(Blocks.dark_oak_fence_gate),
|
||||
new ItemStack(Blocks.dark_oak_stairs),
|
||||
new ItemStack(Blocks.wooden_slab),
|
||||
new ItemStack(Blocks.glass_pane),
|
||||
new ItemStack(Blocks.LAPIS_BLOCK),
|
||||
new ItemStack(Items.COOKIE),
|
||||
new ItemStack(Blocks.STONEBRICK),
|
||||
new ItemStack(Blocks.STONE_SLAB, 1, WILDCARD_VALUE),
|
||||
new ItemStack(Blocks.STONE_STAIRS),
|
||||
new ItemStack(Blocks.COBBLESTONE_WALL),
|
||||
new ItemStack(Blocks.OAK_FENCE),
|
||||
new ItemStack(Blocks.OAK_FENCE_GATE),
|
||||
new ItemStack(Blocks.OAK_STAIRS),
|
||||
new ItemStack(Blocks.SPRUCE_FENCE),
|
||||
new ItemStack(Blocks.SPRUCE_FENCE_GATE),
|
||||
new ItemStack(Blocks.SPRUCE_STAIRS),
|
||||
new ItemStack(Blocks.BIRCH_STAIRS),
|
||||
new ItemStack(Blocks.BIRCH_FENCE_GATE),
|
||||
new ItemStack(Blocks.BIRCH_STAIRS),
|
||||
new ItemStack(Blocks.JUNGLE_FENCE),
|
||||
new ItemStack(Blocks.JUNGLE_FENCE_GATE),
|
||||
new ItemStack(Blocks.JUNGLE_STAIRS),
|
||||
new ItemStack(Blocks.ACACIA_FENCE),
|
||||
new ItemStack(Blocks.ACACIA_FENCE_GATE),
|
||||
new ItemStack(Blocks.ACACIA_STAIRS),
|
||||
new ItemStack(Blocks.DARK_OAK_FENCE),
|
||||
new ItemStack(Blocks.DARK_OAK_FENCE_GATE),
|
||||
new ItemStack(Blocks.DARK_OAK_STAIRS),
|
||||
new ItemStack(Blocks.WOODEN_SLAB),
|
||||
new ItemStack(Blocks.GLASS_PANE),
|
||||
null //So the above can have a comma and we don't have to keep editing extra lines.
|
||||
};
|
||||
|
||||
|
|
|
@ -42,8 +42,8 @@ net/minecraft/client/renderer/block/model/FaceBakery.rotateVertex(Lorg/lwjgl/uti
|
|||
net/minecraft/item/ItemBlock.setTileEntityNBT(Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/item/ItemStack;Lnet/minecraft/entity/player/EntityPlayer;)Z=|p_179224_0_,p_179224_1_,p_179224_2_,player
|
||||
|
||||
net/minecraft/server/management/PlayerList.initializeConnectionToPlayer(Lnet/minecraft/network/NetworkManager;Lnet/minecraft/entity/player/EntityPlayerMP;Lnet/minecraft/network/NetHandlerPlayServer;)V=|p_72355_1_,p_72355_2_,nethandlerplayserver
|
||||
net/minecraft/item/ItemMonsterPlacer.spawnCreature(Lnet/minecraft/world/World;Ljava/lang/String;DDD)Lnet/minecraft/entity/Entity;=|p_77840_0_,name,p_77840_2_,p_77840_4_,p_77840_6_
|
||||
|
||||
net/minecraft/stats/StatList.replaceAllSimilarBlocks([Lnet/minecraft/stats/StatBase;Z)V=|p_75924_0_,useItemIds
|
||||
net/minecraft/stats/StatList.mergeStatBases([Lnet/minecraft/stats/StatBase;Lnet/minecraft/block/Block;Lnet/minecraft/block/Block;Z)V=|p_151180_0_,p_151180_1_,p_151180_2_,useItemIds
|
||||
net/minecraft/item/ItemStack.<init>(Lnet/minecraft/item/Item;IILnet/minecraft/nbt/NBTTagCompound;)V=|p_i1881_1_,p_i1881_2_,p_i1881_3_,capNBT
|
||||
|
||||
|
|
|
@ -90,8 +90,8 @@ public class DynBucketTest
|
|||
}
|
||||
});
|
||||
ModelBakery.registerItemVariants(dynBottle, bottle);
|
||||
ModelLoader.setCustomModelResourceLocation(Item.itemRegistry.getObject(simpleTankName), 0, new ModelResourceLocation(simpleTankName, "normal"));
|
||||
ModelLoader.setCustomModelResourceLocation(Item.itemRegistry.getObject(testItemName), 0, new ModelResourceLocation(new ResourceLocation("minecraft", "stick"), "inventory"));
|
||||
ModelLoader.setCustomModelResourceLocation(Item.REGISTRY.getObject(simpleTankName), 0, new ModelResourceLocation(simpleTankName, "normal"));
|
||||
ModelLoader.setCustomModelResourceLocation(Item.REGISTRY.getObject(testItemName), 0, new ModelResourceLocation(new ResourceLocation("minecraft", "stick"), "inventory"));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -125,7 +125,7 @@ public class DynBucketTest
|
|||
//registerFluidContainer2(FluidRegistry.getFluid(TestGas.name), i++);
|
||||
|
||||
// Set TestFluidBlocks blockstate to use milk instead of testfluid for the texture to be loaded
|
||||
FluidContainerRegistry.registerFluidContainer(FluidRegistry.getFluid("milk"), new ItemStack(Items.milk_bucket), FluidContainerRegistry.EMPTY_BUCKET);
|
||||
FluidContainerRegistry.registerFluidContainer(FluidRegistry.getFluid("milk"), new ItemStack(Items.MILK_BUCKET), FluidContainerRegistry.EMPTY_BUCKET);
|
||||
|
||||
proxy.setupModels();
|
||||
//MinecraftForge.EVENT_BUS.register(this);
|
||||
|
@ -139,7 +139,7 @@ public class DynBucketTest
|
|||
|
||||
FluidStack fs = new FluidStack(fluid, FluidContainerRegistry.BUCKET_VOLUME);
|
||||
ItemStack stack = new ItemStack(dynBucket, 1, meta);
|
||||
FluidContainerRegistry.registerFluidContainer(fs, stack, new ItemStack(Items.bucket));
|
||||
FluidContainerRegistry.registerFluidContainer(fs, stack, new ItemStack(Items.BUCKET));
|
||||
}
|
||||
|
||||
@SuppressWarnings("unused")
|
||||
|
@ -150,7 +150,7 @@ public class DynBucketTest
|
|||
|
||||
FluidStack fs = new FluidStack(fluid, 250);
|
||||
ItemStack stack = new ItemStack(dynBottle, 1, meta);
|
||||
FluidContainerRegistry.registerFluidContainer(fs, stack, new ItemStack(Items.glass_bottle));
|
||||
FluidContainerRegistry.registerFluidContainer(fs, stack, new ItemStack(Items.GLASS_BOTTLE));
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
|
@ -182,17 +182,17 @@ public class DynBucketTest
|
|||
ItemStackHandler handler2 = new ItemStackHandler(5);
|
||||
IItemHandler joined = new CombinedInvWrapper(handler, handler2);
|
||||
|
||||
handler.setStackInSlot(0, new ItemStack(Blocks.stone));
|
||||
handler.setStackInSlot(1, new ItemStack(Blocks.grass));
|
||||
handler.setStackInSlot(2, new ItemStack(Blocks.dirt));
|
||||
handler.setStackInSlot(3, new ItemStack(Blocks.glass));
|
||||
handler.setStackInSlot(4, new ItemStack(Blocks.sand));
|
||||
handler.setStackInSlot(0, new ItemStack(Blocks.STONE));
|
||||
handler.setStackInSlot(1, new ItemStack(Blocks.GRASS));
|
||||
handler.setStackInSlot(2, new ItemStack(Blocks.DIRT));
|
||||
handler.setStackInSlot(3, new ItemStack(Blocks.GLASS));
|
||||
handler.setStackInSlot(4, new ItemStack(Blocks.SAND));
|
||||
|
||||
handler2.setStackInSlot(0, new ItemStack(Blocks.slime_block));
|
||||
handler2.setStackInSlot(1, new ItemStack(Blocks.tnt));
|
||||
handler2.setStackInSlot(2, new ItemStack(Blocks.planks));
|
||||
handler2.setStackInSlot(3, new ItemStack(Blocks.log));
|
||||
handler2.setStackInSlot(4, new ItemStack(Blocks.diamond_block));
|
||||
handler2.setStackInSlot(0, new ItemStack(Blocks.SLIME_BLOCK));
|
||||
handler2.setStackInSlot(1, new ItemStack(Blocks.TNT));
|
||||
handler2.setStackInSlot(2, new ItemStack(Blocks.PLANKS));
|
||||
handler2.setStackInSlot(3, new ItemStack(Blocks.LOG));
|
||||
handler2.setStackInSlot(4, new ItemStack(Blocks.DIAMOND_BLOCK));
|
||||
|
||||
for (int i = 0; i < handler.getSlots(); i++) {
|
||||
System.out.println("Expected 1: " + handler.getStackInSlot(i));
|
||||
|
@ -217,7 +217,7 @@ public class DynBucketTest
|
|||
setUnlocalizedName("dynbucket");
|
||||
setMaxStackSize(1);
|
||||
setHasSubtypes(true);
|
||||
setCreativeTab(CreativeTabs.tabMisc);
|
||||
setCreativeTab(CreativeTabs.MISC);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -236,12 +236,12 @@ public class DynBucketTest
|
|||
{
|
||||
public DynBottle()
|
||||
{
|
||||
super(250, new ItemStack(Items.glass_bottle), true);
|
||||
super(250, new ItemStack(Items.GLASS_BOTTLE), true);
|
||||
setUnlocalizedName("dynbottle");
|
||||
setRegistryName(new ResourceLocation(MODID, "dynbottle"));
|
||||
setMaxStackSize(16);
|
||||
setHasSubtypes(true);
|
||||
setCreativeTab(CreativeTabs.tabMisc);
|
||||
setCreativeTab(CreativeTabs.MISC);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -251,8 +251,8 @@ public class DynBucketTest
|
|||
|
||||
protected BlockSimpleTank()
|
||||
{
|
||||
super(Material.rock);
|
||||
setCreativeTab(CreativeTabs.tabMisc);
|
||||
super(Material.ROCK);
|
||||
setCreativeTab(CreativeTabs.MISC);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -369,17 +369,17 @@ public class DynBucketTest
|
|||
}
|
||||
|
||||
@Override
|
||||
public NBTTagCompound func_189515_b(NBTTagCompound tags)
|
||||
public NBTTagCompound writeToNBT(NBTTagCompound tags)
|
||||
{
|
||||
tags = super.func_189515_b(tags);
|
||||
tags = super.writeToNBT(tags);
|
||||
tank.writeToNBT(tags);
|
||||
return tags;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SPacketUpdateTileEntity func_189518_D_() {
|
||||
public SPacketUpdateTileEntity getUpdatePacket() {
|
||||
NBTTagCompound tag = new NBTTagCompound();
|
||||
func_189515_b(tag);
|
||||
tag = writeToNBT(tag);
|
||||
return new SPacketUpdateTileEntity(this.getPos(), this.getBlockMetadata(), tag);
|
||||
}
|
||||
|
||||
|
|
|
@ -37,7 +37,7 @@ public class ForgeBlockStatesLoaderDebug {
|
|||
|
||||
//public static final Block blockCustom = new CustomMappedBlock();
|
||||
public static final String nameCustomWall = "custom_wall";
|
||||
public static final BlockWall blockCustomWall = new BlockWall(Blocks.cobblestone);
|
||||
public static final BlockWall blockCustomWall = new BlockWall(Blocks.COBBLESTONE);
|
||||
public static final ItemMultiTexture itemCustomWall = (ItemMultiTexture)new ItemMultiTexture(blockCustomWall, blockCustomWall, new Function<ItemStack, String>()
|
||||
{
|
||||
@Override
|
||||
|
|
|
@ -51,7 +51,7 @@ public class ItemLayerModelDebug
|
|||
|
||||
private TestItem()
|
||||
{
|
||||
setCreativeTab(CreativeTabs.tabBlock);
|
||||
setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
|
||||
setUnlocalizedName(MODID + ":" + name);
|
||||
setRegistryName(new ResourceLocation(MODID, name));
|
||||
}
|
||||
|
|
|
@ -123,8 +123,8 @@ public class ItemTileDebug
|
|||
|
||||
private TestBlock()
|
||||
{
|
||||
super(Material.iron);
|
||||
setCreativeTab(CreativeTabs.tabBlock);
|
||||
super(Material.IRON);
|
||||
setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
|
||||
setUnlocalizedName(MODID + ":" + name);
|
||||
setRegistryName(new ResourceLocation(MODID, name));
|
||||
}
|
||||
|
|
|
@ -34,7 +34,7 @@ public class LootTablesDebug {
|
|||
LootPool main = event.getTable().getPool("main"); //Note: This CAN NPE if another mod removes things
|
||||
main.removeEntry("minecraft:wooden_axe");
|
||||
main.removeEntry("minecraft:stone_axe");
|
||||
main.addEntry(new LootEntryItem(Items.diamond_chestplate, 1, 0, new LootFunction[0], new LootCondition[0], MODID + ":diamond_chestplate"));
|
||||
main.addEntry(new LootEntryItem(Items.DIAMOND_CHESTPLATE, 1, 0, new LootFunction[0], new LootCondition[0], MODID + ":diamond_chestplate"));
|
||||
|
||||
// Get rid of all building mats. Which is pool #3, index starts at 0, but 0 is named "main"
|
||||
event.getTable().removePool("pool3");
|
||||
|
|
|
@ -77,10 +77,10 @@ public class ModelAnimationDebug
|
|||
{
|
||||
public void preInit(FMLPreInitializationEvent event)
|
||||
{
|
||||
GameRegistry.register(new Block(Material.wood)
|
||||
GameRegistry.register(new Block(Material.WOOD)
|
||||
{
|
||||
{
|
||||
setCreativeTab(CreativeTabs.tabBlock);
|
||||
setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
|
||||
setUnlocalizedName(MODID + "." + blockName);
|
||||
setRegistryName(blockId);
|
||||
}
|
||||
|
@ -152,7 +152,7 @@ public class ModelAnimationDebug
|
|||
return true;
|
||||
}
|
||||
});
|
||||
GameRegistry.register(new ItemBlock(Block.blockRegistry.getObject(blockId))
|
||||
GameRegistry.register(new ItemBlock(Block.REGISTRY.getObject(blockId))
|
||||
{
|
||||
@Override
|
||||
public ICapabilityProvider initCapabilities(ItemStack stack, NBTTagCompound nbt)
|
||||
|
@ -181,7 +181,7 @@ public class ModelAnimationDebug
|
|||
{
|
||||
super.preInit(event);
|
||||
B3DLoader.INSTANCE.addDomain(MODID);
|
||||
ModelLoader.setCustomModelResourceLocation(Item.itemRegistry.getObject(blockId), 0, new ModelResourceLocation(blockId, "inventory"));
|
||||
ModelLoader.setCustomModelResourceLocation(Item.REGISTRY.getObject(blockId), 0, new ModelResourceLocation(blockId, "inventory"));
|
||||
ClientRegistry.bindTileEntitySpecialRenderer(Chest.class, new AnimationTESR<Chest>()
|
||||
{
|
||||
@Override
|
||||
|
@ -219,7 +219,7 @@ public class ModelAnimationDebug
|
|||
{
|
||||
protected ResourceLocation getEntityTexture(EntityChest entity)
|
||||
{
|
||||
return TextureMap.locationBlocksTexture;
|
||||
return TextureMap.LOCATION_BLOCKS_TEXTURE;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
|
|
@ -132,8 +132,8 @@ public class ModelBakeEventDebug
|
|||
|
||||
private CustomModelBlock()
|
||||
{
|
||||
super(Material.iron);
|
||||
setCreativeTab(CreativeTabs.tabBlock);
|
||||
super(Material.IRON);
|
||||
setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
|
||||
setUnlocalizedName(MODID + ":" + name);
|
||||
setRegistryName(blockName);
|
||||
}
|
||||
|
|
|
@ -158,8 +158,8 @@ public class ModelFluidDebug
|
|||
|
||||
private TestFluidBlock()
|
||||
{
|
||||
super(TestFluid.instance, Material.water);
|
||||
setCreativeTab(CreativeTabs.tabBlock);
|
||||
super(TestFluid.instance, Material.WATER);
|
||||
setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
|
||||
setUnlocalizedName(MODID + ":" + name);
|
||||
setRegistryName(new ResourceLocation(MODID, name));
|
||||
}
|
||||
|
@ -172,8 +172,8 @@ public class ModelFluidDebug
|
|||
|
||||
private MilkFluidBlock()
|
||||
{
|
||||
super(milkFluid, Material.water);
|
||||
setCreativeTab(CreativeTabs.tabBlock);
|
||||
super(milkFluid, Material.WATER);
|
||||
setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
|
||||
setUnlocalizedName(MODID + ":" + name);
|
||||
setRegistryName(new ResourceLocation(MODID, name));
|
||||
}
|
||||
|
@ -186,8 +186,8 @@ public class ModelFluidDebug
|
|||
|
||||
private TestGasBlock()
|
||||
{
|
||||
super(TestGas.instance, Material.lava);
|
||||
setCreativeTab(CreativeTabs.tabBlock);
|
||||
super(TestGas.instance, Material.LAVA);
|
||||
setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
|
||||
setUnlocalizedName(MODID + ":" + name);
|
||||
setRegistryName(new ResourceLocation(MODID, name));
|
||||
}
|
||||
|
|
|
@ -124,9 +124,9 @@ public class ModelLoaderRegistryDebug
|
|||
|
||||
private CustomModelBlock()
|
||||
{
|
||||
super(Material.iron);
|
||||
super(Material.IRON);
|
||||
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
|
||||
setCreativeTab(CreativeTabs.tabBlock);
|
||||
setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
|
||||
setUnlocalizedName(MODID + ":" + name);
|
||||
setRegistryName(new ResourceLocation(MODID, name));
|
||||
}
|
||||
|
@ -225,8 +225,8 @@ public class ModelLoaderRegistryDebug
|
|||
|
||||
private OBJTesseractBlock()
|
||||
{
|
||||
super(Material.iron);
|
||||
setCreativeTab(CreativeTabs.tabBlock);
|
||||
super(Material.IRON);
|
||||
setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
|
||||
setUnlocalizedName(MODID + ":" + name);
|
||||
setRegistryName(new ResourceLocation(MODID, name));
|
||||
}
|
||||
|
@ -371,8 +371,8 @@ public class ModelLoaderRegistryDebug
|
|||
|
||||
private OBJVertexColoring1()
|
||||
{
|
||||
super(Material.iron);
|
||||
setCreativeTab(CreativeTabs.tabBlock);
|
||||
super(Material.IRON);
|
||||
setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
|
||||
setUnlocalizedName(name);
|
||||
setRegistryName(new ResourceLocation(MODID, name));
|
||||
}
|
||||
|
@ -403,9 +403,9 @@ public class ModelLoaderRegistryDebug
|
|||
|
||||
private OBJDirectionEye()
|
||||
{
|
||||
super(Material.iron);
|
||||
super(Material.IRON);
|
||||
setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
|
||||
setCreativeTab(CreativeTabs.tabBlock);
|
||||
setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
|
||||
setUnlocalizedName(name);
|
||||
setRegistryName(new ResourceLocation(MODID, name));
|
||||
}
|
||||
|
@ -487,8 +487,8 @@ public class ModelLoaderRegistryDebug
|
|||
|
||||
private OBJVertexColoring2()
|
||||
{
|
||||
super(Material.iron);
|
||||
setCreativeTab(CreativeTabs.tabBlock);
|
||||
super(Material.IRON);
|
||||
setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
|
||||
setUnlocalizedName(name);
|
||||
setRegistryName(new ResourceLocation(MODID, name));
|
||||
}
|
||||
|
@ -590,9 +590,9 @@ public class ModelLoaderRegistryDebug
|
|||
|
||||
private OBJDirectionBlock()
|
||||
{
|
||||
super(Material.iron);
|
||||
super(Material.IRON);
|
||||
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
|
||||
setCreativeTab(CreativeTabs.tabBlock);
|
||||
setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
|
||||
setUnlocalizedName(MODID + ":" + name);
|
||||
setRegistryName(new ResourceLocation(MODID, name));
|
||||
}
|
||||
|
@ -678,9 +678,9 @@ public class ModelLoaderRegistryDebug
|
|||
|
||||
private OBJCustomDataBlock()
|
||||
{
|
||||
super(Material.iron);
|
||||
super(Material.IRON);
|
||||
this.setDefaultState(this.blockState.getBaseState().withProperty(NORTH, false).withProperty(SOUTH, false).withProperty(WEST, false).withProperty(EAST, false));
|
||||
setCreativeTab(CreativeTabs.tabBlock);
|
||||
setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
|
||||
setUnlocalizedName(MODID + ":" + name);
|
||||
setRegistryName(new ResourceLocation(MODID, name));
|
||||
}
|
||||
|
@ -735,8 +735,8 @@ public class ModelLoaderRegistryDebug
|
|||
public ExtendedBlockState state = new ExtendedBlockState(this, new IProperty[0], new IUnlistedProperty[] {OBJModel.OBJProperty.INSTANCE});
|
||||
private OBJDynamicEye()
|
||||
{
|
||||
super(Material.iron);
|
||||
setCreativeTab(CreativeTabs.tabBlock);
|
||||
super(Material.IRON);
|
||||
setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
|
||||
setUnlocalizedName(MODID + ":" + name);
|
||||
setRegistryName(new ResourceLocation(MODID, name));
|
||||
}
|
||||
|
|
|
@ -32,10 +32,10 @@ public class MultiLayerModelDebug
|
|||
{
|
||||
public void preInit(FMLPreInitializationEvent event)
|
||||
{
|
||||
GameRegistry.register(new Block(Material.wood)
|
||||
GameRegistry.register(new Block(Material.WOOD)
|
||||
{
|
||||
{
|
||||
setCreativeTab(CreativeTabs.tabBlock);
|
||||
setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
|
||||
setUnlocalizedName(MODID + "." + blockName);
|
||||
setRegistryName(blockId);
|
||||
}
|
||||
|
@ -52,7 +52,7 @@ public class MultiLayerModelDebug
|
|||
return layer == BlockRenderLayer.SOLID || layer == BlockRenderLayer.TRANSLUCENT;
|
||||
}
|
||||
});
|
||||
GameRegistry.register(new ItemBlock(Block.blockRegistry.getObject(blockId)).setRegistryName(blockId));
|
||||
GameRegistry.register(new ItemBlock(Block.REGISTRY.getObject(blockId)).setRegistryName(blockId));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -64,7 +64,7 @@ public class MultiLayerModelDebug
|
|||
public void preInit(FMLPreInitializationEvent event)
|
||||
{
|
||||
super.preInit(event);
|
||||
ModelLoader.setCustomModelResourceLocation(Item.itemRegistry.getObject(blockId), 0, new ModelResourceLocation(blockId, "inventory"));
|
||||
ModelLoader.setCustomModelResourceLocation(Item.REGISTRY.getObject(blockId), 0, new ModelResourceLocation(blockId, "inventory"));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -60,7 +60,7 @@ public class PotionRegistryDebug {
|
|||
public void renderInventoryEffect(int x, int y, PotionEffect effect, Minecraft mc) {
|
||||
Potion potion = effect.getPotion();
|
||||
|
||||
mc.getTextureManager().bindTexture(TextureMap.locationBlocksTexture);
|
||||
mc.getTextureManager().bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
|
||||
TextureAtlasSprite sprite = mc.getTextureMapBlocks().getAtlasSprite("minecraft:blocks/fire_layer_0");
|
||||
|
||||
x += 6;
|
||||
|
@ -89,7 +89,7 @@ public class PotionRegistryDebug {
|
|||
public void renderHUDEffect(int x, int y, PotionEffect effect, Minecraft mc, float alpha) {
|
||||
Potion potion = effect.getPotion();
|
||||
|
||||
mc.getTextureManager().bindTexture(TextureMap.locationBlocksTexture);
|
||||
mc.getTextureManager().bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
|
||||
TextureAtlasSprite sprite = mc.getTextureMapBlocks().getAtlasSprite("minecraft:blocks/tnt_side");
|
||||
|
||||
x += 3;
|
||||
|
|
|
@ -8,33 +8,33 @@ import net.minecraftforge.fml.common.Mod.EventHandler;
|
|||
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
|
||||
|
||||
@Mod(modid="BrewingRecipeRegistryTest", name="BrewingRecipeRegistryTest", version="0.0.0")
|
||||
public class BrewingRecipeRegistryTest
|
||||
public class BrewingRecipeRegistryTest
|
||||
{
|
||||
|
||||
public static final boolean ENABLE = false;
|
||||
|
||||
|
||||
@EventHandler
|
||||
public void init(FMLInitializationEvent event)
|
||||
public void init(FMLInitializationEvent event)
|
||||
{
|
||||
if(!ENABLE) return;
|
||||
|
||||
// The following adds a recipe that brews a piece of rotten flesh "into" a diamond sword resulting in a diamond hoe
|
||||
BrewingRecipeRegistry.addRecipe(new ItemStack(Items.diamond_sword), new ItemStack(Items.rotten_flesh), new ItemStack(Items.diamond_hoe));
|
||||
|
||||
ItemStack output0 = BrewingRecipeRegistry.getOutput(new ItemStack(Items.diamond_sword), new ItemStack(Items.rotten_flesh));
|
||||
if(output0.getItem() == Items.diamond_hoe)
|
||||
// The following adds a recipe that brews a piece of rotten flesh "into" a diamond sword resulting in a diamond hoe
|
||||
BrewingRecipeRegistry.addRecipe(new ItemStack(Items.DIAMOND_SWORD), new ItemStack(Items.ROTTEN_FLESH), new ItemStack(Items.DIAMOND_HOE));
|
||||
|
||||
ItemStack output0 = BrewingRecipeRegistry.getOutput(new ItemStack(Items.DIAMOND_SWORD), new ItemStack(Items.ROTTEN_FLESH));
|
||||
if(output0.getItem() == Items.DIAMOND_HOE)
|
||||
System.out.println("Recipe succefully registered and working. Diamond Hoe obtained.");
|
||||
|
||||
|
||||
// Testing if OreDictionary support is working. Register a recipe that brews a gemDiamond into a gold sword resulting in a diamond sword
|
||||
BrewingRecipeRegistry.addRecipe(new ItemStack(Items.golden_sword), "gemDiamond", new ItemStack(Items.diamond_sword));
|
||||
|
||||
ItemStack output1 = BrewingRecipeRegistry.getOutput(new ItemStack(Items.golden_sword), new ItemStack(Items.diamond));
|
||||
if(output1.getItem() == Items.diamond_sword)
|
||||
BrewingRecipeRegistry.addRecipe(new ItemStack(Items.GOLDEN_SWORD), "gemDiamond", new ItemStack(Items.DIAMOND_SWORD));
|
||||
|
||||
ItemStack output1 = BrewingRecipeRegistry.getOutput(new ItemStack(Items.GOLDEN_SWORD), new ItemStack(Items.DIAMOND));
|
||||
if(output1.getItem() == Items.DIAMOND_SWORD)
|
||||
System.out.println("Recipe succefully registered and working. Diamond Sword obtained.");
|
||||
|
||||
|
||||
// In vanilla, brewing netherwart into a water bottle results in an awkward potion (with metadata 16). The following tests if that still happens
|
||||
ItemStack output2 = BrewingRecipeRegistry.getOutput(new ItemStack(Items.potionitem, 1, 0), new ItemStack(Items.nether_wart));
|
||||
if(output2 != null && output2.getItem() == Items.potionitem && output2.getItemDamage() == 16)
|
||||
ItemStack output2 = BrewingRecipeRegistry.getOutput(new ItemStack(Items.POTIONITEM, 1, 0), new ItemStack(Items.NETHER_WART));
|
||||
if(output2 != null && output2.getItem() == Items.POTIONITEM && output2.getItemDamage() == 16)
|
||||
System.out.println("Vanilla behaviour still in place. Brewed Water Bottle with Nether Wart and got Awkward Potion");
|
||||
}
|
||||
}
|
||||
|
|
|
@ -15,12 +15,12 @@ public class FOVModifierTest {
|
|||
@EventHandler
|
||||
public void init(FMLInitializationEvent event)
|
||||
{
|
||||
MinecraftForge.EVENT_BUS.register(this);
|
||||
MinecraftForge.EVENT_BUS.register(this);
|
||||
}
|
||||
|
||||
|
||||
@SubscribeEvent
|
||||
public void getFOVModifier(EntityViewRenderEvent.FOVModifier event) {
|
||||
if(event.getState().getMaterial() == Material.water)
|
||||
if(event.getState().getMaterial() == Material.WATER)
|
||||
event.setFOV(event.getFOV() / 60.0f * 50.0f);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -152,7 +152,7 @@ public class NoBedSleepingTest
|
|||
|
||||
private ItemSleepingPill()
|
||||
{
|
||||
setCreativeTab(CreativeTabs.tabMisc);
|
||||
setCreativeTab(CreativeTabs.MISC);
|
||||
setUnlocalizedName(MODID + ":" + name);
|
||||
setRegistryName(new ResourceLocation(MODID, name));
|
||||
}
|
||||
|
|
|
@ -50,11 +50,11 @@ public class PlayerInteractEventTest
|
|||
|
||||
if (evt.getItemStack() != null)
|
||||
{
|
||||
if (evt.getItemStack().getItem() == Items.golden_pickaxe)
|
||||
if (evt.getItemStack().getItem() == Items.GOLDEN_PICKAXE)
|
||||
evt.setCanceled(true); // Redstone should not activate and pick should not be able to dig anything
|
||||
if (evt.getItemStack().getItem() == Items.diamond_pickaxe)
|
||||
if (evt.getItemStack().getItem() == Items.DIAMOND_PICKAXE)
|
||||
evt.setUseBlock(Event.Result.DENY); // Redstone should not activate, pick should still dig
|
||||
if (evt.getItemStack().getItem() == Items.iron_pickaxe)
|
||||
if (evt.getItemStack().getItem() == Items.IRON_PICKAXE)
|
||||
evt.setUseItem(Event.Result.DENY); // Pick should not dig, Redstone should still activate
|
||||
}
|
||||
|
||||
|
@ -88,18 +88,18 @@ public class PlayerInteractEventTest
|
|||
// Case: Flint and steel in main hand on top of a TE will light a fire, not open the TE.
|
||||
// Note that if you do this on a chest, the f+s will fail, but then your off hand will open the chest
|
||||
// If you dual wield flints and steels and right click a chest nothing should happen
|
||||
if (evt.getItemStack() != null && evt.getItemStack().getItem() == Items.flint_and_steel)
|
||||
if (evt.getItemStack() != null && evt.getItemStack().getItem() == Items.FLINT_AND_STEEL)
|
||||
evt.setUseBlock(Event.Result.DENY);
|
||||
|
||||
// Case: Painting in main hand
|
||||
// Opening a TE will also place a painting on the TE if possible
|
||||
if (evt.getHand() == EnumHand.MAIN_HAND && evt.getItemStack() != null && evt.getItemStack().getItem() == Items.painting) {
|
||||
if (evt.getHand() == EnumHand.MAIN_HAND && evt.getItemStack() != null && evt.getItemStack().getItem() == Items.PAINTING) {
|
||||
evt.setUseItem(Event.Result.ALLOW);
|
||||
}
|
||||
|
||||
// Spawn egg in main hand, block in offhand -> block should be placed
|
||||
// Sword in main hand, spawn egg in offhand -> nothing should happen
|
||||
if (evt.getItemStack() != null && evt.getItemStack().getItem() == Items.spawn_egg) {
|
||||
if (evt.getItemStack() != null && evt.getItemStack().getItem() == Items.SPAWN_EGG) {
|
||||
evt.setCanceled(true);
|
||||
}
|
||||
|
||||
|
@ -115,7 +115,7 @@ public class PlayerInteractEventTest
|
|||
// Case: Ender pearl in main hand, bow in offhand with arrows in inv -> Bow should trigger
|
||||
// Case: Sword in main hand, ender pearl in offhand -> Nothing should happen
|
||||
|
||||
if (evt.getItemStack() != null && evt.getItemStack().getItem() == Items.ender_pearl)
|
||||
if (evt.getItemStack() != null && evt.getItemStack().getItem() == Items.ENDER_PEARL)
|
||||
evt.setCanceled(true);
|
||||
}
|
||||
|
||||
|
@ -127,7 +127,7 @@ public class PlayerInteractEventTest
|
|||
|
||||
if (evt.getItemStack() != null
|
||||
&& evt.getTarget() instanceof EntityArmorStand
|
||||
&& evt.getItemStack().getItem() == Items.iron_helmet)
|
||||
&& evt.getItemStack().getItem() == Items.IRON_HELMET)
|
||||
evt.setCanceled(true); // Should not be able to place iron helmet onto armor stand (you will put it on instead)
|
||||
|
||||
if (evt.getWorld().isRemote
|
||||
|
|
|
@ -45,7 +45,7 @@ public class TestCapabilityMod
|
|||
public void onInteract(PlayerInteractEvent.LeftClickBlock event)
|
||||
{
|
||||
if (event.getItemStack() == null) return;
|
||||
if (event.getItemStack().getItem() != Items.stick) return;
|
||||
if (event.getItemStack().getItem() != Items.STICK) return;
|
||||
|
||||
// This is just a example of how to interact with the TE, note the strong type binding that getCapability has
|
||||
TileEntity te = event.getWorld().getTileEntity(event.getPos());
|
||||
|
@ -55,7 +55,7 @@ public class TestCapabilityMod
|
|||
IExampleCapability inv = te.getCapability(TEST_CAP, event.getFace());
|
||||
System.out.println("Hi I'm a " + inv.getOwnerType());
|
||||
}
|
||||
if (event.getWorld().getBlockState(event.getPos()).getBlock() == Blocks.dirt)
|
||||
if (event.getWorld().getBlockState(event.getPos()).getBlock() == Blocks.DIRT)
|
||||
{
|
||||
event.getEntityPlayer().addChatMessage(new TextComponentString(TextFormatting.RED + "" + TextFormatting.ITALIC + "TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST"));
|
||||
event.setCanceled(true);
|
||||
|
|
Loading…
Reference in a new issue