78 lines
2.8 KiB
Java
78 lines
2.8 KiB
Java
/*
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* Forge Mod Loader
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* Copyright (c) 2012-2014 cpw.
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* All rights reserved. This program and the accompanying materials
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* are made available under the terms of the GNU Lesser Public License v2.1
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* which accompanies this distribution, and is available at
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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*
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* Contributors (this class):
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* bspkrs - implementation
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*/
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package net.minecraftforge.fml.client.config;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.GuiButton;
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/**
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* This class provides a button that fixes several bugs present in the vanilla GuiButton drawing code.
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* The gist of it is that it allows buttons of any size without gaps in the graphics and with the
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* borders drawn properly. It also prevents button text from extending out of the sides of the button by
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* trimming the end of the string and adding an ellipsis.<br/><br/>
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*
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* The code that handles drawing the button is in GuiUtils.
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*
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* @author bspkrs
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*/
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public class GuiButtonExt extends GuiButton
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{
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public GuiButtonExt(int id, int xPos, int yPos, String displayString)
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{
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super(id, xPos, yPos, displayString);
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}
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public GuiButtonExt(int id, int xPos, int yPos, int width, int height, String displayString)
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{
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super(id, xPos, yPos, width, height, displayString);
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}
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/**
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* Draws this button to the screen.
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*/
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@Override
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public void drawButton(Minecraft mc, int mouseX, int mouseY)
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{
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if (this.visible)
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{
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this.hovered = mouseX >= this.xPosition && mouseY >= this.yPosition && mouseX < this.xPosition + this.width && mouseY < this.yPosition + this.height;
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int k = this.getHoverState(this.hovered);
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GuiUtils.drawContinuousTexturedBox(BUTTON_TEXTURES, this.xPosition, this.yPosition, 0, 46 + k * 20, this.width, this.height, 200, 20, 2, 3, 2, 2, this.zLevel);
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this.mouseDragged(mc, mouseX, mouseY);
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int color = 14737632;
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if (packedFGColour != 0)
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{
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color = packedFGColour;
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}
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else if (!this.enabled)
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{
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color = 10526880;
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}
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else if (this.hovered)
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{
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color = 16777120;
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}
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String buttonText = this.displayString;
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int strWidth = mc.fontRendererObj.getStringWidth(buttonText);
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int ellipsisWidth = mc.fontRendererObj.getStringWidth("...");
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if (strWidth > width - 6 && strWidth > ellipsisWidth)
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buttonText = mc.fontRendererObj.trimStringToWidth(buttonText, width - 6 - ellipsisWidth).trim() + "...";
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this.drawCenteredString(mc.fontRendererObj, buttonText, this.xPosition + this.width / 2, this.yPosition + (this.height - 8) / 2, color);
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}
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}
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}
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