ForgePatch/src/test/java/net/minecraftforge/debug/ForgeBlockStatesLoaderDebug...

133 lines
5.4 KiB
Java

package net.minecraftforge.debug;
import java.util.Map;
import java.util.Map.Entry;
import net.minecraft.block.Block;
import net.minecraft.block.BlockWall;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.block.statemap.IStateMapper;
import net.minecraft.client.renderer.block.statemap.StateMap;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemMultiTexture;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IStringSerializable;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.registry.GameData;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import com.google.common.base.Function;
import com.google.common.collect.Maps;
@Mod(modid = ForgeBlockStatesLoaderDebug.MODID)
public class ForgeBlockStatesLoaderDebug {
public static final String MODID = "ForgeBlockStatesLoader";
public static final String ASSETS = "forgeblockstatesloader:";
//public static final Block blockCustom = new CustomMappedBlock();
public static final String nameCustomWall = "custom_wall";
public static final BlockWall blockCustomWall = new BlockWall(Blocks.COBBLESTONE);
public static final ItemMultiTexture itemCustomWall = (ItemMultiTexture)new ItemMultiTexture(blockCustomWall, blockCustomWall, new Function<ItemStack, String>()
{
@Override
public String apply(ItemStack stack)
{
return BlockWall.EnumType.byMetadata(stack.getMetadata()).getUnlocalizedName();
}
}).setRegistryName(nameCustomWall);
@EventHandler
public void preInit(FMLPreInitializationEvent event)
{
//blockCustom.setUnlocalizedName(MODID + ".customBlock").setRegistryName("customBlock");
//GameRegistry.registerBlock(blockCustom);
blockCustomWall.setUnlocalizedName(MODID + ".customWall").setRegistryName(nameCustomWall);
GameRegistry.register(blockCustomWall);
GameRegistry.register(itemCustomWall);
GameData.getBlockItemMap().put(blockCustomWall, itemCustomWall);
if (event.getSide() == Side.CLIENT)
preInitClient(event);
}
@SideOnly(Side.CLIENT)
public void preInitClient(FMLPreInitializationEvent event)
{
//ModelLoader.setCustomStateMapper(blockCustom, new StateMap.Builder().withName(CustomMappedBlock.VARIANT).build());
ModelLoader.setCustomStateMapper(blockCustomWall, new IStateMapper()
{
StateMap stateMap = new StateMap.Builder().withName(BlockWall.VARIANT).withSuffix("_wall").build();
@Override
public Map<IBlockState, ModelResourceLocation> putStateModelLocations(Block block)
{
Map<IBlockState, ModelResourceLocation> map = (Map<IBlockState, ModelResourceLocation>) stateMap.putStateModelLocations(block);
Map<IBlockState, ModelResourceLocation> newMap = Maps.newHashMap();
for (Entry<IBlockState, ModelResourceLocation> e : map.entrySet())
{
ModelResourceLocation loc = e.getValue();
newMap.put(e.getKey(), new ModelResourceLocation(ASSETS + loc.getResourcePath(), loc.getVariant()));
}
return newMap;
}
});
Item customWallItem = Item.getItemFromBlock(blockCustomWall);
ModelLoader.setCustomModelResourceLocation(customWallItem, 0, new ModelResourceLocation(ASSETS + "cobblestone_wall", "inventory"));
ModelLoader.setCustomModelResourceLocation(customWallItem, 1, new ModelResourceLocation(ASSETS + "mossy_cobblestone_wall", "inventory"));
}
// this block is never actually used, it's only needed for the error message on load to see the variant it maps to
// disabling until we can make it a proper test
/*public static class CustomMappedBlock extends Block
{
public static final PropertyEnum<CustomVariant> VARIANT = PropertyEnum.create("type", CustomVariant.class);
protected CustomMappedBlock() {
super(Material.rock);
this.setUnlocalizedName(MODID + ".customMappedBlock");
}
@Override
protected BlockStateContainer createBlockState() {
return new BlockStateContainer(this, VARIANT);
}
@Override
public int getMetaFromState(IBlockState state)
{
return ((CustomVariant)state.getValue(VARIANT)).ordinal();
}
@Override
public IBlockState getStateFromMeta(int meta)
{
if(meta > CustomVariant.values().length || meta < 0)
meta = 0;
return this.getDefaultState().withProperty(VARIANT, CustomVariant.values()[meta]);
}
public static enum CustomVariant implements IStringSerializable {
type_a,
type_b;
public String getName() { return this.toString(); };
}
}*/
}