Fixed EntityRegistry.addSpawn adding duplicate spawn entries. Closes #2112
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@ -234,6 +234,7 @@ public class EntityRegistry
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{
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List<SpawnListEntry> spawns = biome.getSpawnableList(typeOfCreature);
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boolean found = false;
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for (SpawnListEntry entry : spawns)
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{
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//Adjusting an existing spawn entry
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@ -242,11 +243,13 @@ public class EntityRegistry
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entry.itemWeight = weightedProb;
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entry.minGroupCount = min;
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entry.maxGroupCount = max;
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found = true;
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break;
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}
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}
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spawns.add(new SpawnListEntry(entityClass, weightedProb, min, max));
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if (!found)
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spawns.add(new SpawnListEntry(entityClass, weightedProb, min, max));
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}
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}
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