Tidy up some more todos

This commit is contained in:
cpw 2016-07-27 10:52:48 -04:00
parent 056ff67a81
commit 543156a008
4 changed files with 6 additions and 2 deletions

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@ -109,7 +109,9 @@ public interface IModGuiFactory {
*
* @author cpw
*
* TODO remove in 1.11 - this was never fully implemented and will be removed
*/
@Deprecated
public interface RuntimeOptionGuiHandler {
/**
* Called to add widgets to the screen, such as buttons.

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@ -69,6 +69,7 @@ import net.minecraftforge.fml.relauncher.Side;
import org.apache.logging.log4j.Level;
// TODO build test suites to validate the behaviour of this stuff and make it less annoyingly magical
public class NetworkDispatcher extends SimpleChannelInboundHandler<Packet<?>> implements ChannelOutboundHandler {
private static boolean DEBUG_HANDSHAKE = Boolean.parseBoolean(System.getProperty("fml.debugNetworkHandshake", "false"));
private static enum ConnectionState {

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@ -364,7 +364,7 @@ public class PersistentRegistryManager
newRegistry.loadIds(frozenRegistry.getEntriesNotIn(newRegistry), Maps.<ResourceLocation, Integer>newLinkedHashMap(), remaps.get(registryName), frozenRegistry, registryName);
}
// TODO: Remove when we don't care about loading 1.7.10(?) worlds?
// TODO: Remove in 1.11 when we don't care about loading 1.8 worlds and below
private static ResourceLocation getFixedName(ResourceLocation registryName)
{
//Translate old names

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@ -57,7 +57,8 @@ public interface IFMLLoadingPlugin
* main thread, to perform any additional setup this coremod may require. It will be
* run <strong>prior</strong> to Minecraft starting, so it CANNOT operate on minecraft
* itself. The game will deliberately crash if this code is detected to trigger a
* minecraft class loading (TODO: implement crash ;) )
* minecraft class loading
* TODO: implement crash ;)
*/
String getSetupClass();