tildearrow
0114523c96
OPLL: fix volume setting
2022-03-02 03:35:30 -05:00
tildearrow
56aa4b28fb
tiny drums mode fix
2022-03-01 23:28:05 -05:00
tildearrow
acc9b0aa57
Merge pull request #225 from cam900/ym2610b
...
Prepare to experimental support YM2610B and with Extended channel 3 mode, Some additions
2022-03-01 23:21:46 -05:00
tildearrow
b90fb02e63
OPLL: 99.9%
...
all features usable, except for custom patchsets (not sure how am i
gonna implement it)
2022-03-01 23:07:29 -05:00
tildearrow
614c1a4da8
OPLL: 99%
...
proper drums mode muting!
2022-03-01 22:42:40 -05:00
tildearrow
ceb1cd0181
OPLL: more drum fixes!
2022-03-01 22:10:03 -05:00
tildearrow
7f3460bfcd
i don't get it
2022-03-01 14:20:29 -05:00
tildearrow
7dae9058d7
OPLL: 97%
...
proper drums mode kinda works
2022-03-01 14:16:40 -05:00
cam900
1631af8f8e
Merge branch 'master' of https://github.com/tildearrow/furnace into ym2610b
2022-03-02 01:18:36 +09:00
tildearrow
4ff056c64f
NES: how is this not initialized?!
2022-03-01 02:38:19 -05:00
tildearrow
2605e8670c
OPLL: small order change fix
2022-03-01 01:00:33 -05:00
tildearrow
d9ae033f32
OPLL: 95%
...
FM macros working
TODO:
- proper drums
2022-03-01 00:56:13 -05:00
tildearrow
105aed5a50
OPLL: 94%
...
muting works (mostly)
TODO:
- FM macros
- proper drums
2022-03-01 00:00:30 -05:00
tildearrow
e80de1487e
i think I got it
...
but there is a leak
2022-02-28 23:31:49 -05:00
tildearrow
90ad8b5268
OPLL: 91%
...
GUI improvements
soon I gotta allocate macros for the YMU759 params
TODO:
- FM macros
- drums mode
- muting
2022-02-28 14:13:14 -05:00
cam900
ddf341dfc0
Add support YM2610* ADPCM-B Repeat flag, Add YM2610 ADPCM notes in GUI
2022-03-01 01:11:27 +09:00
tildearrow
4218440af1
help how does this work
2022-02-28 03:50:45 -05:00
tildearrow
539182e643
OPLL: 90%
...
effects implemented.
TODO:
- FM macros
- muting
- proper drum mode
- proper VRC7
2022-02-28 03:17:33 -05:00
tildearrow
e5c993eb14
lynx: re-apply panning on forceIns
2022-02-28 02:27:22 -05:00
tildearrow
14749e165e
OPLL: VRC7
2022-02-28 02:19:27 -05:00
tildearrow
6dc01159ee
OPLL: 88%
...
TODO:
- effects
- FM macros (ugh)
- muting
- proper drum mode
- proper VRC7
2022-02-28 01:25:10 -05:00
cam900
ac1c65fd62
Add register sheet for YM2610*
2022-02-28 04:45:55 +09:00
cam900
6d36a8fdd2
Merge branch 'master' of https://github.com/tildearrow/furnace into ym2610b
2022-02-28 03:04:28 +09:00
tildearrow
77285a65e6
OPLL: 85%
...
compatible drums work (kinda)
2022-02-27 02:58:30 -05:00
tildearrow
79c148849f
QSound: fix echo
...
thanks superctr
2022-02-27 00:46:23 -05:00
cam900
ee013ad7a9
Merge branch 'master' of https://github.com/tildearrow/furnace into ym2610b
2022-02-27 06:41:11 +09:00
cam900
34405de03c
Fix build actually
2022-02-27 06:40:13 +09:00
tildearrow
271b3fb0fe
OPLL: 80%
...
accuracy fixes pending though
then macros and then drum mode
2022-02-26 03:27:37 -05:00
tildearrow
c52258f943
update format to store OPLL preset number
2022-02-25 23:59:08 -05:00
tildearrow
60688d8ddb
OPLL: 40%
2022-02-25 17:55:33 -05:00
tildearrow
f403621d6e
this is not working well
...
i mean, seriously... OPLL output isn't 4-bit, right?
i must be doing something really wrong
2022-02-25 13:33:58 -05:00
cam900
d64ddaadee
Further fix build
2022-02-26 01:12:37 +09:00
cam900
b1a49dcdc5
Fix actually
2022-02-26 00:50:49 +09:00
cam900
ff743c92fd
Fix build
2022-02-26 00:31:17 +09:00
cam900
cd4c876c5e
Merge branch 'master' of https://github.com/tildearrow/furnace into ym2610b
...
# Conflicts:
# src/engine/engine.cpp
# src/engine/playback.cpp
2022-02-25 23:47:28 +09:00
tildearrow
c5b30bab75
soundddddd
2022-02-25 04:46:15 -05:00
tildearrow
37f850c6c4
prepare for OPLL system - DOES NOT WORK
2022-02-25 04:26:01 -05:00
cam900
e96cd77ba7
Remove unnecessary interface
2022-02-25 17:39:33 +09:00
tildearrow
9ea26da44e
ADPCM-B fixes
2022-02-25 01:04:07 -05:00
tildearrow
35e459d9e5
Neo Geo: implement ADPCM-B
2022-02-25 00:11:27 -05:00
tildearrow
efd78a23c0
GB: another fix
2022-02-24 22:59:01 -05:00
tildearrow
70eb17c33c
PCE: fix LFO a bit more
2022-02-24 22:52:32 -05:00
tildearrow
19c4f5559a
bring crash fix from 0.5.8
2022-02-24 22:52:20 -05:00
cam900
d831a522a4
Merge branch 'master' of https://github.com/tildearrow/furnace into ym2610b
...
# Conflicts:
# src/engine/engine.cpp
# src/engine/platform/ym2610Interface.cpp
2022-02-25 12:20:00 +09:00
tildearrow
28254d4b24
SMS: add 1.79MHz option
2022-02-24 18:00:19 -05:00
tildearrow
4b6d9adcb9
volume changes
...
as of now the master volume is 1.0x (it was 2.0x before)
NES has also been amplified.
these changes should not affect older songs.
2022-02-24 17:56:19 -05:00
tildearrow
82c8b97d9c
Neo Geo: safety checks
2022-02-24 16:53:38 -05:00
tildearrow
e4ad569f8d
Lynx: fix stereo
2022-02-24 16:53:20 -05:00
tildearrow
f7bd06c4eb
yay ADPCM-A and QSound work again!
2022-02-24 16:16:02 -05:00
cam900
1e2d5694b9
Prepare to support YM2610B and with Extended channel 3 mode
...
Allow 8 bit volume for YM2610 ADPCM-B
Remove sample mode macro in YM2610, it's always enabled and seperated channels.
TODO: ADPCM-B is still not implemented, FM Channel 2 is silenced in extended channel 3 configuration
2022-02-25 01:02:35 +09:00
tildearrow
1e98f0c4a1
sample system rewrite! **PLEASE READ**
...
this commit mostly rewrites the sample system.
as of now samples can be ADPCM, 8-bit, BRR or 16-bit
or something...
consider this VERY EXPERIMENTAL.
if you find any issues REPORT THEM immediately.
it's nearly 4am...
2022-02-24 03:57:45 -05:00
Ian Karlsson
a92c29bbdb
qsound clipping fix from MAME
2022-02-23 23:51:34 +01:00
Waldemar Pawlaszek
8d1da90d78
Fixing a bug that resulted with broken pitch range on non MSVC systems. ( #215 )
2022-02-23 22:48:06 +01:00
Ian Karlsson
ce3e8c6c6b
qsound: Reduce volume scaling
2022-02-23 09:26:22 +01:00
tildearrow
e4b9a6d1d9
compound system flattening, part 1
...
as of now compound systems (Genesis and Arcade) are translated to
separate chips.
this improves audio quality and makes things easier.
it also allows you to change the volume of each chip on a Genesis.
also adds SegaPCM system with 16 channels!
2022-02-23 02:52:30 -05:00
tildearrow
a7ecb4ecdb
header license oops
2022-02-23 02:13:43 -05:00
tildearrow
a5561f1899
tabs to spaces
2022-02-22 22:13:17 -05:00
tildearrow
e6ee28ce0d
Merge branch 'cps2' of https://github.com/superctr/furnace into superctr-cps2
2022-02-22 18:21:57 -05:00
Waldemar Pawlaszek
b1120575e4
Proper device resetting
2022-02-22 21:35:17 +01:00
Waldemar Pawlaszek
2e45b3066a
Removing unused variables
2022-02-22 21:34:56 +01:00
Ian Karlsson
e32ef2d881
Add 3xxx effect to set echo delay buffer length. Add documentation
2022-02-22 21:16:46 +01:00
Waldemar Pawlaszek
d07f28aec5
Compilation error fix
2022-02-22 21:12:10 +01:00
Waldemar Pawlaszek
69fb99bafd
Implementing register pool. Slightly reworking emulation core.
2022-02-22 12:52:05 +01:00
Ian Karlsson
b3908216f8
Implement QSound support
2022-02-22 11:36:12 +01:00
Waldemar Pawlaszek
79e53cfd10
Merge branch 'master' of git://github.com/tildearrow/furnace into tildearrow-master
...
# Conflicts:
# src/gui/insEdit.cpp
2022-02-22 09:13:49 +01:00
tildearrow
6ffb332c4e
PCE: fix samples being at double pitch
2022-02-21 22:59:56 -05:00
tildearrow
df35b8fb45
add register view
...
supported chips only.
2022-02-21 22:31:27 -05:00
Waldemar Pawlaszek
37ceb1542f
Further build errors correction
2022-02-21 20:43:02 +01:00
Waldemar Pawlaszek
bbd8669a1a
Missing license
2022-02-21 20:17:16 +01:00
Waldemar Pawlaszek
de6cbba472
Fixed gcc errors
2022-02-21 19:59:09 +01:00
Waldemar Pawlaszek
6e79e84e53
Added panning and load LFSR commands.
2022-02-21 19:59:09 +01:00
Waldemar Pawlaszek
8a8c8406b7
Merge branch 'tildearrow:master' into master
2022-02-21 05:58:25 +01:00
tildearrow
5ae4d883a5
one more mishap
2022-02-20 22:48:42 -05:00
tildearrow
28e6c205ee
C64: fix wave effect bypassing mute
2022-02-20 22:23:32 -05:00
tildearrow
8f03964fbb
NES: fix noise being totally wrong
2022-02-20 22:08:47 -05:00
tildearrow
5ffda66f22
NES: better channel muting
2022-02-20 21:54:03 -05:00
tildearrow
1030bc13b2
C64: fix wiz lab one more time
2022-02-20 21:45:28 -05:00
tildearrow
e697c055b6
replay keyOn in active channels during forceIns
...
fixes an issue when playing orders
2022-02-20 21:39:14 -05:00
Waldemar Pawlaszek
2e4c7ec60a
Initial Atari Lynx Support
2022-02-20 18:15:15 +01:00
tildearrow
67ec998196
LFO LFO LFO LFO LFO LFO LFO LFO LFO LFO LFO LFO
2022-02-19 17:35:52 -05:00
tildearrow
f376e919ff
Game Boy: fix sweep in non-sweep channel
2022-02-17 22:19:01 -05:00
tildearrow
36eaea0fa7
OPN: apply max freq limit
2022-02-17 22:07:20 -05:00
tildearrow
eafc3078cf
NES: fix high pitch being out of tune
2022-02-17 21:59:48 -05:00
tildearrow
456db22f9d
fix wrong include path
2022-02-17 04:26:23 -05:00
tildearrow
647f2f96b0
dear tildearrow are you drunk or what?
2022-02-15 17:22:09 -05:00
tildearrow
b24c572632
prevent division by zero, part 1
2022-02-15 15:19:36 -05:00
tildearrow
853ade2416
improve the status bar
...
issue #39
2022-02-15 01:46:03 -05:00
tildearrow
b9832abbeb
license clarification, part 3
2022-02-14 22:12:20 -05:00
tildearrow
1c3074bb43
PCE: also fix issue here (i think)
2022-02-14 02:45:20 -05:00
tildearrow
939416791b
Amiga: don't replay samples on set order
2022-02-14 02:32:37 -05:00
tildearrow
bfb902f649
fix #172
2022-02-13 23:49:01 -05:00
tildearrow
d2d60c4f1a
what
2022-02-13 18:13:29 -05:00
tildearrow
9ea510c351
SAA1099: implement SAASound core option
2022-02-13 17:49:24 -05:00
tildearrow
2f766553e8
add SAASound as an alternate SAA1099 core
...
DOES NOT WORK YET
2022-02-13 17:02:49 -05:00
tildearrow
7c80a88bbf
GUI: fix debug menu a bit
2022-02-13 15:03:07 -05:00
tildearrow
271c0dc08b
SMS: fix channel 3 muting at the beginning of song
2022-02-12 22:50:31 -05:00
tildearrow
6bcd3df691
oopsie
2022-02-12 21:19:38 -05:00
tildearrow
423d9fa45d
Amiga: early bus limits emulation
...
it appears that if the period is lower than 124, the positions start
to desync
this is emulated by UAE, but i am not sure whether this happens on a real machine
and this isn't emulated properly here either
2022-02-12 17:43:30 -05:00
tildearrow
91cbf9947b
NOTICE: ADPCM-B DOES NOT WORK YET
...
it's selectable now but the channel is useless (for now)
2022-02-10 03:35:08 -05:00
tildearrow
73dd66b439
GB: fix wave orientation
2022-02-10 02:56:36 -05:00
tildearrow
569de9d81a
add preliminary ymfm OPZ code
2022-02-09 23:19:02 -05:00
tildearrow
62f2f67b9d
add two more compatibility flags
...
for songs that relied upon pre-0.5.5 broken behavior
2022-02-09 22:07:32 -05:00
tildearrow
788ccfb334
unscrew alg + volume
2022-02-09 12:43:27 -05:00
tildearrow
5b7240bb4f
and fix it again
2022-02-08 22:49:52 -05:00
tildearrow
f1730baefa
fix artificial intelligence bomb
...
and a couple of songs that used 02xx after note off
2022-02-08 22:46:58 -05:00
tildearrow
23dc509524
implement reset macro on porta flag
2022-02-08 17:02:27 -05:00
tildearrow
bf537881ce
possibly implement envelope release points
...
no way to set them yet tho other than the MML string
2022-02-08 13:11:04 -05:00
tildearrow
8d45236cce
SMS: add option to disable noise phase reset
...
issue #83
2022-02-07 23:05:50 -05:00
tildearrow
e6201b8390
SMS: prepare for don't reset phase flag
2022-02-07 18:34:04 -05:00
tildearrow
1bb81394aa
NES: enable duty and'ing on properNoiseLayout
2022-02-07 00:49:01 -05:00
tildearrow
76beedae0c
i mean HAPPENING and the slide NOT HAPPENING
2022-02-07 00:30:37 -05:00
tildearrow
e25f5b229c
fix arpeggio not happening during slide on SMS
2022-02-07 00:30:15 -05:00
tildearrow
d0457a2e1b
VGM export: improvements
...
- use shorthand command for waiting at 50/60Hz
- don't write stream rate change if DAC is off
2022-02-06 16:47:12 -05:00
tildearrow
20ac87d256
C64: add ring/sync macro
2022-02-06 15:56:10 -05:00
tildearrow
e2c2e8140b
C64 filter mode macro i think
2022-02-06 15:44:06 -05:00
tildearrow
2ea35ef734
Arcade: add LFO wave macro
2022-02-06 02:25:32 -05:00
tildearrow
e06e316e10
add two new compatibility flags
...
proper noise range and duty macro is wave volume
2022-02-06 01:56:50 -05:00
tildearrow
9091081b9f
oh...
2022-02-05 23:53:30 -05:00
tildearrow
faed39843e
PCE: fix channel 2 being mute?!
...
another discovery towards LFO fix?
fixes #141
2022-02-05 23:51:29 -05:00
tildearrow
12d4cd6467
add LFO speed macro
2022-02-05 16:40:03 -05:00
tildearrow
026b232c02
more LFO fix code
2022-02-05 16:19:22 -05:00
tildearrow
59cbfdcad9
PCE: partial fix to LFO
...
issue #88
2022-02-05 15:15:27 -05:00
tildearrow
cb430fc169
Genesis: fix bus overload when using ymfm core
2022-02-05 04:31:20 -05:00
tildearrow
bbd174498e
Arcade: fix wrong sample pitch on diff clock rate
2022-02-04 21:40:48 -05:00
tildearrow
6b040084e0
Genesis: add alternate clock speed
2022-02-04 21:35:24 -05:00
tildearrow
acdf4d6503
Amiga: add stereo separation setting
2022-02-04 17:59:55 -05:00
tildearrow
4e1c6d78c2
fix Neo Geo detuning
2022-02-04 16:21:18 -05:00
tildearrow
902febe298
actually implement pitch of C-4
2022-02-04 03:29:40 -05:00
tildearrow
c1864849a0
PCE: oh yes another sample fix
2022-02-04 01:53:43 -05:00
tildearrow
584b8426ff
GUI: improve debug menu
2022-02-03 18:38:57 -05:00
tildearrow
4dd935bbcc
Genesis/Neo Geo ext.: fix possible TL bug
2022-02-03 16:17:30 -05:00
tildearrow
c682c921a1
fix compatible-style retrigger
2022-02-03 15:43:41 -05:00
tildearrow
0ceec182a0
SAA: fix negative octaves
2022-02-03 02:46:49 -05:00
tildearrow
9b83c304e5
AY8930: fix negative octaves
2022-02-03 02:46:42 -05:00
tildearrow
35e39d2c32
arcade limits
2022-02-03 02:30:21 -05:00
tildearrow
5086bc1097
implement the linear pitch flag
2022-02-03 02:24:11 -05:00
tildearrow
ccfe3bdd97
Genesis: add ability to use ymfm instead of Nuked
2022-02-02 23:08:45 -05:00
tildearrow
545f3ffdf4
Genesis: add DAC distortion flag
2022-02-02 03:06:30 -05:00
tildearrow
ec9cc0e254
remove some debug messages
2022-02-02 02:49:39 -05:00
tildearrow
9c33abaa19
Genesis: fix extended channel 3 muting
2022-02-02 02:46:29 -05:00
tildearrow
cbf66b1e62
prepare to add register cheat sheets
2022-02-02 02:14:42 -05:00
tildearrow
f03ed7c833
NES: add hardware sweep effect
2022-02-01 18:28:48 -05:00
tildearrow
d691ec6d76
add a chip playground
...
in debug menu
2022-02-01 18:08:19 -05:00
tildearrow
f29d4bce1b
implement 11xx effect on FM platforms
...
please no ch 3
2022-02-01 15:12:06 -05:00
tildearrow
5f918a7d18
SAA: add envelope macro
2022-02-01 03:44:02 -05:00
tildearrow
4f5d37d415
VGM export: fix Genesis samples wrongly pitched
2022-02-01 03:23:29 -05:00
tildearrow
f75803c3b2
C64: fix filter reset not working well
2022-02-01 03:16:03 -05:00
tildearrow
72c548394f
now add noise and/or mask macro for real
...
upcoming is auto-PWM
2022-01-31 17:45:02 -05:00
tildearrow
e95258ad91
AEGJDSKADFGIOGSHBJSFKAL;FS
2022-01-31 17:28:17 -05:00
tildearrow
d4858f0d40
fqwhjdgl;f'a\?SFG
2022-01-31 17:02:44 -05:00
tildearrow
afe318c402
seemingly fix it
2022-01-31 17:00:52 -05:00
tildearrow
23ff23f7e7
again
2022-01-31 16:40:47 -05:00
tildearrow
9492edcdab
prepare to fix AY8930 emulation
2022-01-31 16:33:45 -05:00
tildearrow
de4875676f
PCE: fix samples being one octave higher
2022-01-31 02:28:51 -05:00
tildearrow
237ad1f517
SMS: possibly fix noise pitch issue
...
hoping this causes no regressions. fixes #56
2022-01-30 17:10:15 -05:00
tildearrow
bf9eb8b0a4
fix two possible pitch slide regressions
...
now let's fix blue crow
2022-01-30 15:55:31 -05:00
tildearrow
822d542350
limit volume macro to system maximum
...
fixes #71
2022-01-30 12:31:50 -05:00
tildearrow
fbb5455292
add PM/AM depth macro
2022-01-29 04:37:53 -05:00
tildearrow
b6da7871d4
make the flags option actually work
2022-01-29 00:20:27 -05:00
tildearrow
44649e3ce4
update ymfm readme
2022-01-28 22:33:42 -05:00
tildearrow
3b95baa60e
Neo Geo: fix an ymfm bug...
2022-01-28 22:28:08 -05:00
tildearrow
bfed0b3209
change setPAL to setFlags
2022-01-28 12:59:53 -05:00
tildearrow
ec66b7a21b
add song tuning
...
soon: system clock settings
2022-01-28 00:55:51 -05:00
tildearrow
b812fc4041
prepare for sample C-4 freq
...
issue #70
2022-01-27 16:52:06 -05:00
tildearrow
c4163699b6
Arcade: add noise freq macro
...
issue #16
2022-01-27 15:42:31 -05:00
tildearrow
30b553e87e
AY: add envelope and auto-envelope macros
2022-01-27 15:31:48 -05:00
tildearrow
3ed738dd6a
Arcade: fix arpeggio macro
2022-01-27 02:35:16 -05:00
tildearrow
3cf71c4ccb
Neo Geo: implement FM macros
2022-01-27 02:32:34 -05:00
tildearrow
5eb974456d
Arcade: implement FM macros
2022-01-27 02:17:09 -05:00
tildearrow
0e633ea69b
GUI: add a debug window
2022-01-27 00:29:16 -05:00
tildearrow
30b012cc5e
Game Boy: initialize uninitialized variable
2022-01-26 18:03:25 -05:00
tildearrow
1347d16da4
Genesis: fully implement volume macro
2022-01-26 18:03:08 -05:00
tildearrow
a895cb9c5e
NES: fix issue for real
2022-01-26 16:07:55 -05:00
tildearrow
bf19feab89
NES: actually set chip type to 2A07 if PAL
...
fixes #72
see also #27
2022-01-26 15:55:37 -05:00
tildearrow
f86838df99
no longer shift arpeggio macro by 12
2022-01-26 15:53:52 -05:00
tildearrow
d882fd33f8
GB: lower volume
...
somehow a fix brought in a bug
2022-01-26 03:00:49 -05:00
tildearrow
8bcab6e139
VGM export: write resets and GD3 tag
...
may be non-standard compliant (yet)
also it crashes foobar2000 for some reason but this will be fixed
2022-01-25 18:46:27 -05:00
tildearrow
c7ee0ce642
save my register writes
2022-01-25 16:52:55 -05:00
tildearrow
b6c536c907
VGM export: fix PC Engine samples
2022-01-25 02:38:46 -05:00
tildearrow
511b6ba0be
VGM export: PCE samples (kinda)
2022-01-24 18:04:09 -05:00
tildearrow
cda191afee
VGM export: NES samples
2022-01-24 17:48:58 -05:00
tildearrow
92b5620497
VGM export: fix sample glitch if length&255==0
2022-01-24 17:19:34 -05:00
tildearrow
9d2032d627
VGM export: Arcade sample looping
2022-01-24 17:13:47 -05:00
tildearrow
d945e5299a
Merge commit 'bd8c06bbb786df086d478e1574c6fe11ee6651b6'
2022-01-24 15:53:02 -05:00
tildearrow
bd8c06bbb7
prevent crash when playing empty sample
...
fixes #62
2022-01-24 15:47:39 -05:00
tildearrow
50a0f1f360
VGM export: fix up SegaPCM
...
turns out it is capable of arbitrary loop position!
2022-01-24 15:23:42 -05:00
tildearrow
fedc045909
add SegaPCM commands
...
let's hope it works
2022-01-24 13:06:06 -05:00
tildearrow
e221bcb023
VGM export: bake SegaPCM samples
...
after this, the following has to be done:
- PCM playback
- PCM playback on PCE and NES (let's hope this is possible)
2022-01-24 12:39:05 -05:00
tildearrow
ea796c2d6b
VGM export: fix noise in Neo Geo
2022-01-24 02:57:49 -05:00
tildearrow
a3a2e3ff47
add more chips to VGM export
...
missing:
- Sega PCM
- Neo Geo ADPCM
2022-01-24 02:09:03 -05:00
tildearrow
858d5343b8
earliest VGM export!
...
only supports single-chip Genesis for now
the other systems will be added shortly
2022-01-24 01:01:08 -05:00
tildearrow
524f8c312e
Genesis: implement arp macros
2022-01-23 15:55:12 -05:00
tildearrow
45d9bef2a8
Genesis: restore LFO value when changing order
2022-01-23 15:15:46 -05:00
tildearrow
cd2854d027
it works
2022-01-23 15:12:00 -05:00
tildearrow
b39b1c0a25
Genesis: implement FM macros (partial, untested)
2022-01-23 13:19:19 -05:00
tildearrow
a45c697004
now Neo Geo
2022-01-23 00:57:47 -05:00
tildearrow
f286e65dc1
fix it!
2022-01-22 18:06:18 -05:00
tildearrow
d62b111c78
Genesis: separate channel state from instrument
...
paves way for FM macros
with this change, extended channel 3 mode breaks! do not use
until I diagnose the problem.
2022-01-22 17:43:57 -05:00
tildearrow
c64c1c1c2d
Amiga: tune it a bit
2022-01-22 02:54:46 -05:00
tildearrow
413fbd985a
NES: same thing
2022-01-22 02:38:01 -05:00
tildearrow
371c23a7ee
Genesis: fix sample desync when muting DAC channel
2022-01-22 02:36:58 -05:00
tildearrow
4cffcc01e5
ffffiiiiixxxx #47
2022-01-21 04:35:25 -05:00
tildearrow
bc32809ecb
fix #46
2022-01-21 04:27:00 -05:00
tildearrow
e06911258e
TIA: fix mute being ignored at times
2022-01-20 23:14:18 -05:00
tildearrow
ff0e48679b
arcade: fix PCM channels not muting when Nuked-OPM
2022-01-20 22:13:56 -05:00
tildearrow
730561d3a3
arcade: add effects to control AMD/PMD
2022-01-20 17:54:11 -05:00
tildearrow
4b43694db0
fix negative notes
2022-01-20 16:56:35 -05:00
tildearrow
05bbfaced2
get rid of a debug message
2022-01-20 16:41:18 -05:00
tildearrow
917c9cf2e3
Genesis: allow sample preview
2022-01-20 16:40:18 -05:00
tildearrow
0b7772e76c
PCE: allow sample preview
2022-01-20 16:33:20 -05:00
tildearrow
0f28ae0fee
implement Furnace-style PCM on Arcade/Gen/NES/PCE
2022-01-20 16:09:05 -05:00
tildearrow
751f6d025a
prepare to add effect descriptions
2022-01-20 13:48:20 -05:00
tildearrow
1ee23ac198
AY8930: fix first channel envelope reset at random
2022-01-20 03:25:57 -05:00
tildearrow
75ce5f4e2a
add auto-envelope mode (29xy effect)
...
this closes #32
2022-01-20 03:23:03 -05:00
tildearrow
4ee17d35cd
implement sample loop on the rest of systems
2022-01-20 02:46:28 -05:00
tildearrow
e394b5ca5a
C64: solve one ADSR bug
...
set decay to 0 if sustain is 15
2022-01-19 22:58:37 -05:00
tildearrow
f98662d329
slide accuracy fixes
2022-01-19 01:27:32 -05:00
tildearrow
e87239f8ce
fix retrigger implementation
...
no longer broken
2022-01-19 00:01:34 -05:00
tildearrow
5a7cf57aa2
AY8930: implement noise and/or mask
...
cannot confirm whether this behavior is accurate to hardware though...
thanks Eulous for details on this!
2022-01-18 18:21:27 -05:00
tildearrow
488bd45907
lower PCE volume a bit
...
see issue #16
2022-01-18 17:35:41 -05:00
tildearrow
a956f37f1b
Genesis/Neo Geo: fix extended channel mode volume
2022-01-18 17:18:07 -05:00
tildearrow
64745648a0
allow negative octaves
2022-01-18 16:55:32 -05:00
tildearrow
05fd372728
AY: fix wave macro and effect
2022-01-18 15:48:40 -05:00
tildearrow
0356cf2c7a
TIA: add 10xx effect for selecting shape
2022-01-18 15:12:36 -05:00
tildearrow
345962092e
add notifyWaveChange
...
fixes #8
2022-01-18 00:25:10 -05:00
tildearrow
6d9f5db6a4
add notifyInsChange
...
see issue #8
2022-01-17 23:59:52 -05:00
tildearrow
7165d39105
Neo Geo/AY: implement 20xx command
2022-01-17 21:14:35 -05:00
tildearrow
d73c0512eb
fix Microsoft C compiler build... again
2022-01-17 18:15:47 -05:00
tildearrow
ce027d99f6
force insChanged on note input
...
partially solves issue #8
2022-01-17 18:01:40 -05:00
tildearrow
f3a61f3222
fix build in old compiler
2022-01-17 17:12:24 -05:00
tildearrow
69be47b419
PCE: no abort
2022-01-17 16:59:34 -05:00
tildearrow
6884494b5c
fix issue with volume macro+slide
2022-01-17 16:23:47 -05:00
tildearrow
8b89f1b516
prepare for writing register dumps
2022-01-17 13:29:35 -05:00
tildearrow
12236248dd
prepare for eventual export
2022-01-16 23:21:27 -05:00
tildearrow
8c80af4a46
SAA1099: fix octave not being set in last 2 chans
2022-01-16 01:55:54 -05:00
tildearrow
85c7612194
TIA: one more mute refinement
2022-01-16 01:43:55 -05:00
tildearrow
c09ce1892b
Amiga: limit sample length
2022-01-15 22:49:53 -05:00
tildearrow
93f82637ad
Amiga: respect max period
2022-01-15 22:49:09 -05:00
tildearrow
31f8378cef
Amiga: take loop pos into account
2022-01-15 18:03:37 -05:00
tildearrow
755042a8fe
Amiga: fix max volume
2022-01-15 17:54:09 -05:00
tildearrow
79b86da98b
Amiga: get rid of a debug message
2022-01-15 17:32:39 -05:00
tildearrow
113a1577b6
do the Amiga
2022-01-15 17:28:33 -05:00
tildearrow
a06a82ca89
prepare for amiga system
2022-01-15 15:50:53 -05:00
tildearrow
29ca2033d9
AY: remove redundant break
2022-01-14 23:38:07 -05:00
tildearrow
10c78e3fd2
now actually finish SAA1099
2022-01-14 23:37:03 -05:00
tildearrow
0e2230d036
hopefully finish the SAA1099 platform
2022-01-14 23:26:22 -05:00
tildearrow
d2cef16adf
WHAT?!
2022-01-14 20:34:15 -05:00
tildearrow
e05db17ce2
it plays notes
2022-01-14 18:19:52 -05:00
tildearrow
740521b469
AY: don't write to bufR
2022-01-14 16:35:19 -05:00
tildearrow
307665f531
prepare for SAA1099
2022-01-14 16:29:27 -05:00
tildearrow
390eb66647
TIA: absolute arp macros are now periodic
2022-01-14 15:34:54 -05:00
tildearrow
3afb0f815d
lower the volume of TIA by half
2022-01-14 14:12:49 -05:00
tildearrow
ad145a13e4
fix the desync
2022-01-14 04:41:32 -05:00
tildearrow
573ce69dc7
add TIA platform
...
currently there is a desync bug which remains to be fixed...
2022-01-14 03:37:36 -05:00
tildearrow
6d2aa8d23e
change AY frequency
2022-01-14 00:26:10 -05:00
tildearrow
dce06d8ec4
add AY8930 platform
2022-01-14 00:02:10 -05:00
tildearrow
91e8ff01cf
add notifyInsDeletion
...
prevent invalid memory access when deleting instruments
2022-01-13 19:36:02 -05:00
tildearrow
0545775de6
prepare for better ins del safety
2022-01-13 17:40:29 -05:00
tildearrow
fea783eaac
fix macOS build
2022-01-13 16:12:02 -05:00
tildearrow
0b352ecd9a
add AY-3-8910 platform!
...
this paves the way for eventual AY-3-8930 platform...
2022-01-13 02:52:19 -05:00
tildearrow
9ff852d1db
PCE: reduce CPU usage
2022-01-12 22:14:20 -05:00
tildearrow
651db5784e
implement more effects
...
- C64: set fine duty and filter
- Neo Geo: slide SSG envelope
2022-01-11 18:38:26 -05:00
tildearrow
5637639950
waveform width/height controls
2022-01-11 03:16:32 -05:00
tildearrow
5bcc3d5d6d
absolute C64 filter macros!
...
exclusive to .fur format
2022-01-10 17:04:31 -05:00
tildearrow
9f6bb570c9
absolute C64 duty macros!
...
exclusive to .fur format
2022-01-10 16:54:58 -05:00
tildearrow
9b6db75d4f
C64: use full cutoff/duty range
...
this means .dmf becomes a second-class citizen since it only supports a
range of 0-100 (yeah) for arbitrary reasons...
the last bit to do is add effect that allows you to use the full range
2022-01-09 17:00:52 -05:00
tildearrow
e961cf79ca
NES: add NESAPU struct
...
to allow multi-chip support
2022-01-08 17:44:17 -05:00
tildearrow
121a9b2cb8
prepare for multiple chip support
2022-01-08 01:57:37 -05:00
tildearrow
dc5990a37e
a lot of master system fixes!
...
fixes forest frolick, professional tracker, YZYX, Monday (kinda),
MasterTracker and Ice Fields
2021-12-29 02:08:50 -05:00
tildearrow
3e34c60b32
fix volume after note off
2021-12-29 00:52:20 -05:00
tildearrow
0479650597
C64: fix volume not being set after skip
2021-12-28 01:20:48 -05:00
tildearrow
d766c4aaf0
finally do EFxx right
...
took a while to figure out...
2021-12-28 00:51:38 -05:00
tildearrow
772aac5806
fix crash when muting in ext ch mode
2021-12-27 16:47:37 -05:00
tildearrow
65444d4a99
el diego 2 finally plays back correctly
...
ALMOST
2021-12-27 16:31:16 -05:00
tildearrow
1605f4f3c0
better global pitch effect
...
still work in progress
2021-12-27 16:15:11 -05:00
tildearrow
7ba8607270
changes to sample rate storage
...
as of now we store and use the actual sample rate as opposed to an index
fo a fixed rate table.
this allows for more flexibility in a future file format...
2021-12-23 18:04:44 -05:00
tildearrow
7b360b55a7
PCE: aaand fix another bug
2021-12-21 17:21:27 -05:00
tildearrow
726b457ae7
another uninitialized variable
2021-12-21 16:02:31 -05:00
tildearrow
8d8f26d4f7
PCE: fix pan reset on change order
2021-12-21 01:32:26 -05:00
tildearrow
997c460fc1
greatly improved playback resume
...
no more song weirding out when changing orders
2021-12-21 01:29:07 -05:00
tildearrow
8551326800
arcade: properly set AM/PM depth
...
fixes sixeight-v2.dmf
2021-12-19 00:57:29 -05:00
tildearrow
3a0e94df5e
genesis: fix muting the PCM channel
2021-12-19 00:51:10 -05:00
tildearrow
efd5e844ce
genesis: fix massive bug when muting SN
2021-12-19 00:49:47 -05:00
tildearrow
b3b66ecbdb
channel mute/solo!
2021-12-18 03:25:42 -05:00
tildearrow
289dd3e565
arcade: fix crash on high sample
2021-12-17 03:33:26 -05:00
tildearrow
c54df74df1
GUI: rate change and new window title
2021-12-15 17:32:08 -05:00
tildearrow
2879b5e4d0
arcade: add ymfm-based core
...
less CPU usage at the cost of some quality
2021-12-15 01:23:58 -05:00
tildearrow
52087edceb
lots of changes
...
- GUI: ability to load files
- GUI: arrow key navigation
- fix sample volumes
2021-12-15 00:37:27 -05:00
tildearrow
29d7be032a
neo geo: remove debug spam
2021-12-14 21:47:44 -05:00
tildearrow
95e3a098d0
add Neo Geo extended channel 2 support
2021-12-14 14:31:57 -05:00
tildearrow
28a9d2c4a3
now the GUI
2021-12-14 12:40:26 -05:00
tildearrow
bde8a7f79d
warning-free compilation
2021-12-14 12:33:26 -05:00
tildearrow
2f813c55e0
GUI: instrument selector
2021-12-11 16:44:02 -05:00
tildearrow
1bf64c4f4f
NES; don't crash
2021-12-11 13:34:29 -05:00
tildearrow
a17e91955a
add reset() for every platform
2021-12-11 13:14:38 -05:00
tildearrow
f39e2ea112
GUI: play/stop/change order
2021-12-11 03:34:43 -05:00
tildearrow
20a9282efe
neo geo: finish it up
2021-12-10 23:41:00 -05:00
tildearrow
fbd94bbce9
neo geo: ADPCM!!
2021-12-10 22:51:50 -05:00
tildearrow
e365aa4bdb
more neo geo stuff
2021-12-10 04:22:13 -05:00
tildearrow
442180956c
neo geo: more work
2021-12-09 17:06:28 -05:00
tildearrow
d789ae759e
neo geo let's goooooo
2021-12-09 13:25:02 -05:00
tildearrow
6cc0d58624
get things ready for neo geo
2021-12-09 03:37:31 -05:00
tildearrow
248cc6d37a
properly handle note off in PCM
2021-12-09 03:25:00 -05:00
tildearrow
e2a41974ff
PCM sample bank support
2021-12-09 03:13:37 -05:00
tildearrow
2dcf5f890e
PCE: note off disables PCM mode
2021-12-09 02:54:14 -05:00
tildearrow
b358338613
arcade: minor optimization
2021-12-09 01:03:05 -05:00
tildearrow
defaf7397a
arcade: finish it up
...
0.12 feature parityyyyyyyy!
2021-12-09 00:46:48 -05:00
tildearrow
7ac225e839
arcade: even more work
...
PCM tonight
2021-12-08 18:29:50 -05:00
tildearrow
6dcc3416ee
arcade: a bit of extra work
2021-12-08 17:54:14 -05:00
tildearrow
aff0afa7d1
prepare for arcade platform!
2021-12-08 17:40:35 -05:00
tildearrow
9362cfa481
add clock drift for exact tempo
2021-12-08 02:57:41 -05:00
tildearrow
6a02754996
add PAL flag to dispatch
...
now platforms run at their correct clock speed when in PAL mode
also fix clipping in Genesis
2021-12-08 01:56:40 -05:00
tildearrow
fe5f8afa05
uninitialized variables? oh my!
2021-12-08 01:31:35 -05:00
tildearrow
4eec990ec1
when the fix breaks something
2021-12-08 01:16:29 -05:00
tildearrow
db46dd79d2
honor arpeggio macro during legato
2021-12-08 00:56:46 -05:00
tildearrow
65ab3a2b5d
keyOffAffectsArp is now per-channel
2021-12-08 00:33:00 -05:00
tildearrow
3f5b0019dc
C64: fix rael
2021-12-07 16:25:42 -05:00
tildearrow
655ad5139d
PCE: remove clip clicks
2021-12-07 14:29:48 -05:00
tildearrow
3ee761fc87
C64: finish it all
...
all modules play correctly, bar:
- motherfunksignal (almost)
- filters are a bit weird
2021-12-07 01:23:57 -05:00
tildearrow
145403e7dd
Merge branch 'master' of github.com:tildearrow/furnace
2021-12-06 16:52:03 -05:00
tildearrow
d6fb6b0bb3
more optimization
...
as of now non-stereo sound chips are only processed once
2021-12-06 16:51:18 -05:00
tildearrow
6efcfc2e8a
prepare for possible major optimization
...
by just forwarding an output buffer to the dispatch and begin/length,
the number of calls may be reduced which improves performance.
2021-12-06 05:21:42 -05:00
tildearrow
18fb2a4b9f
C64: more work!
2021-12-06 03:26:39 -05:00
tildearrow
ce4b6c7044
genesis: comment out two debug messages
2021-12-06 03:26:33 -05:00
tildearrow
055b4f9c26
genesis: fix delay bug
2021-12-06 03:07:29 -05:00
tildearrow
8478481466
hmmm
2021-12-06 02:59:12 -05:00
tildearrow
1ac45e27a2
delete several unneeded files
2021-12-05 17:16:30 -05:00
tildearrow
480b26c95c
more C64 work
2021-12-05 16:45:29 -05:00
tildearrow
24956e8177
Merge branch 'master' of github.com:tildearrow/furnace
2021-12-05 16:21:28 -05:00
tildearrow
0f3f173b6e
rework some of the playback logic
...
paving the way for C64
2021-12-05 16:11:12 -05:00
tildearrow
e52f5c9147
wow
2021-12-05 01:30:33 -05:00
tildearrow
ff07a19405
kind of C64
2021-12-04 23:55:28 -05:00
tildearrow
2f7001681c
prepare for C64 platform!
2021-12-04 02:42:22 -05:00
tildearrow
796f9b0cf5
one more fix!
2021-12-04 02:28:15 -05:00
tildearrow
6599eb4f7e
many fixes to NES system playback
2021-12-04 02:19:14 -05:00
tildearrow
3286c3c0c5
NES system! almost
2021-12-04 01:19:54 -05:00
tildearrow
c543553b0f
prepare for NES platform
2021-12-03 16:04:07 -05:00
tildearrow
f7080bb2c1
add parameter parsing
2021-06-09 03:33:03 -05:00
tildearrow
fa445d8614
GB: reduce CPU usage
...
SameBoy works faster if you do multiple runs in the acquire function
2021-06-09 02:17:04 -05:00
tildearrow
b30c5679ae
genesis: reduce CPU usage
...
the chip uses TDM to output the channels one by one
so we just run the chip 6 times and output at 1/6th the rate, which
means less work for blip_buf and less C++ overhead
2021-06-09 01:57:12 -05:00
tildearrow
99e59278ad
PCE: kind of implement LFO
2021-06-09 01:08:42 -05:00
tildearrow
480ddf489a
dummy: more work
2021-06-09 00:10:23 -05:00
tildearrow
1edd633422
PCE: now for 8-bit samples aaaaa
2021-06-08 23:17:38 -05:00
tildearrow
451c35f41b
PCE: sample playback
2021-06-08 23:16:29 -05:00
tildearrow
cd1851606e
PCE: the adventures of arp fail
2021-06-08 21:49:24 -05:00
tildearrow
8f3b9e03da
PCE: make the noise actually work
2021-06-08 21:25:07 -05:00
tildearrow
8b9da366e4
PCE: implement noise, wave and pan commands
...
TODO: actually implement noise mode very well
2021-06-08 20:45:38 -05:00
tildearrow
8dffdca25a
PCE: more work
2021-06-08 16:46:27 -05:00
tildearrow
1379b4c935
PCE: now prepare for volume
2021-06-07 03:42:18 -05:00
tildearrow
c0e4e20b3e
finally, episode 2
...
now we really output the wave
2021-06-07 03:05:42 -05:00