Commit Graph

710 Commits

Author SHA1 Message Date
tildearrow a0db8ab49a OPZ: possibly fix fixed freq emulation 2022-05-02 01:22:49 -05:00
tildearrow 34f7750c27 OPZ: fix muting 2022-05-02 01:15:42 -05:00
tildearrow 6380876b9a OPL: fix panning 2022-05-02 00:41:58 -05:00
tildearrow 5adc29906a
Merge pull request #410 from grauw/dispatch-render-samples
Move renderSamples() to DivDispatch implementations.
2022-05-02 00:25:58 -05:00
tildearrow 7a67730c29 damn it 2022-05-02 00:23:03 -05:00
tildearrow 430d0329bd per-channel oscilloscope, part 10
OPZ
2022-05-02 00:22:34 -05:00
tildearrow de09073232 NES: NSFPlay per-channel osc 2022-05-02 00:05:28 -05:00
tildearrow 61b4e3745f NES: NSFPlay muting 2022-05-01 23:57:53 -05:00
tildearrow e1cec62af4 NES: now fix tri_mute 2022-05-01 23:48:35 -05:00
tildearrow 153e025cf8 NES: finally 2022-05-01 23:48:02 -05:00
tildearrow cb7aa4aa05 NES: wire up NSFplay
no muting supported for now
see #27
2022-05-01 23:20:20 -05:00
tildearrow 7b31f6a3e5 now fix it damn it 2022-05-01 22:52:22 -05:00
tildearrow e873070d84 now move these files 2022-05-01 22:22:02 -05:00
Laurens Holst 7f0074511c Move renderSamples() to DivDispatch implementations.
To prevent rendering samples for systems that are not in use.

Additionally, it gives the systems more flexibility to render the samples
according to their specific configuration.
2022-05-01 23:23:38 +02:00
tildearrow 58fe971a3c Clang you are so arrogant 2022-05-01 05:18:30 -05:00
tildearrow 9f19b5dfc4 ok so screw you 2022-05-01 05:10:41 -05:00
tildearrow 05ae774617 let's hope this works 2022-05-01 04:49:41 -05:00
tildearrow e1a02f64de attempt to fix CI 2022-05-01 04:30:04 -05:00
tildearrow 3a4f120120 per-channel oscilloscope, part 8
TIA is done
2022-05-01 04:01:25 -05:00
tildearrow 47f83c0472 per-channel oscilloscope, part 7
YM2610 and YM2610B
only TIA is left
2022-05-01 03:47:04 -05:00
tildearrow 415e490025 per-channel oscilloscope, part 6
YM2612 and OPM (ymfm)!
2022-05-01 03:12:32 -05:00
tildearrow c0e9b48b5b per-channel oscilloscope, part 5
SAA1099 (SAASound and MAME), Lynx, MMC5, N163, PC Engine, PC Speaker,
PET, QSound, WonderSwan, VERA, VIC-20, VRC6 and X1-010!
2022-05-01 02:40:03 -05:00
tildearrow e1fd16637c per-channel oscilloscope, part 4
OPM, OPN2, OPLL and SN
plus hide unimplemented channels
2022-04-30 22:59:26 -05:00
tildearrow ddcd486c61 YM2612: fix Furnace DAC mode glitching slides 2022-04-30 20:52:48 -05:00
tildearrow 1c3dcae05e per-channel oscilloscope, part 3
K00/C64/NES fixed
FDS, Game Boy and Sound Unit
2022-04-30 18:33:12 -05:00
tildearrow c738ece374 per-channel oscilloscope, part 2
AY8930, K00, C64 and NES
2022-04-30 14:36:12 -05:00
tildearrow 4197fa44fb GUI: prepare for a per-channel oscilloscope?
currently supported systems:
- Amiga
- AY-3-8910
- Dummy System
- OPLL
- SegaPCM

no trigger supported yet!
2022-04-30 03:58:30 -05:00
tildearrow 2e8634626d new panning effects (80/81/82) 2022-04-29 23:41:14 -05:00
tildearrow 8500fa4c4c NES: add DMC write effect 2022-04-29 00:18:51 -05:00
tildearrow abd42cbb03 SoundUnit: implement panning 2022-04-29 00:08:56 -05:00
tildearrow 5567746e0b QSound: implement panning macro - PLEASE READ
the panning strategy for QSound has changed!
it's now 08xy where x is left and y is right (muting is not possible though!)
this makes it consistent with other chips, plus QSound's pan range was
32 anyway

in order to toggle the QSound effect use effect 12xx
2022-04-28 23:58:11 -05:00
tildearrow d211170e86 implement relative pitch macro mode 2022-04-28 01:31:16 -05:00
tildearrow 77b4e57c58 prepare for relative pitch macro 2022-04-28 00:50:09 -05:00
tildearrow 66f5b2117f dev90 - linear pitch macro option 2022-04-28 00:26:21 -05:00
tildearrow 4a9855f090 dev89 - C64: add test/gate macro
and "don't test/gate before new note" setting
2022-04-27 23:54:45 -05:00
tildearrow f2b974acc5 SoundUnit: ring modulation 2022-04-27 22:57:36 -05:00
tildearrow 180ff2457d NES: fix audio resolution being too low 2022-04-27 20:36:32 -05:00
tildearrow dce862fdb9 SoundUnit: more stuff 2022-04-27 18:28:46 -05:00
tildearrow 410a509d73 SoundUnit: max cutoff 16383 2022-04-27 18:03:24 -05:00
tildearrow 8db3831ab6 fix MSVC oh my 2022-04-27 05:02:18 -05:00
tildearrow 78bdd98e0b improvements to sysDef and UX changes
- "no undo" in clear option
- only display instrument types depending on current systems
2022-04-27 04:48:56 -05:00
tildearrow 24d60507e7 sysDef refactor, part 2
to @cam900 and @grauw: you may now pull this to your branch.
check out the comments in sysDef.cpp though.
2022-04-27 00:56:15 -05:00
tildearrow e8f29cf122 prepare for macroInt preview in instrument editor 2022-04-26 15:24:45 -05:00
tildearrow e8c9b645c5 GUI: implement instrument preview in file dialog
SADLY it's just for the built-in file dialog
but i'll think of a solution for the external one
2022-04-25 18:58:17 -05:00
tildearrow 2e52a2855c WonderSwan: fix noise phase reset 2022-04-25 18:07:49 -05:00
tildearrow 3e1c2197eb OPL: fix #369 2022-04-25 18:04:13 -05:00
tildearrow 2a952b1a66 dev87 - C64 changes
issue #335
2022-04-25 17:55:48 -05:00
tildearrow 1b97d3912b YM2612: hopefully the final pitch slide fix 2022-04-25 11:59:02 -05:00
tildearrow bcade6931a YM2612: allow for DAC rate higher than 32KHz
issue #391
2022-04-25 01:42:26 -05:00
tildearrow 832df58929 YM2612: fix several sample bugs 2022-04-25 01:24:42 -05:00