prepare to add effect descriptions

This commit is contained in:
tildearrow 2022-01-20 13:48:20 -05:00
parent 8d1e14e844
commit 751f6d025a
4 changed files with 75 additions and 1 deletions

View File

@ -209,6 +209,13 @@ class DivDispatch {
*/
virtual int getPortaFloor(int ch);
/**
* get a description of a dispatch-specific effect.
* @param effect the effect.
* @return the description, or NULL if effect is invalid.
*/
virtual const char* getEffectName(unsigned char effect);
/**
* set the region to PAL.
* @param pal whether to set it to PAL.

View File

@ -573,6 +573,66 @@ DivInstrumentType DivEngine::getPreferInsType(int chan) {
return DIV_INS_FM;
}
const char* DivEngine::getEffectDesc(unsigned char effect, int chan) {
switch (effect) {
case 0x00:
return "00xy: Arpeggio";
case 0x01:
return "01xx: Pitch slide up";
case 0x02:
return "02xx: Pitch slide down";
case 0x03:
return "03xx: Portamento";
case 0x04:
return "04xy: Vibrato";
case 0x08:
return "08xy: Set panning";
case 0x09:
return "09xx: Set speed 1";
case 0x0a:
return "0Axy: Volume slide";
case 0x0b:
return "0Bxx: Jump to pattern";
case 0x0c:
return "0Cxx: Retrigger";
case 0x0d:
return "0Dxx: Jump to next pattern";
case 0x0f:
return "0Fxx: Set speed 2";
case 0xe0:
return "E0xx: Set arp speed";
case 0xe1:
return "E1xy: Note slide up";
case 0xe2:
return "E2xy: Note slide down";
case 0xe3:
return "E3xx: Set vibrato shape";
case 0xe4:
return "E4xx: Set vibrato range";
case 0xe5:
return "E5xx: Set pitch";
case 0xea:
return "EAxx: Legato";
case 0xeb:
return "EBxx: Set sample bank";
case 0xec:
return "ECxx: Note cut";
case 0xed:
return "EDxx: Note delay";
case 0xee:
return "EExx: Send external command";
case 0xef:
return "EFxx: Set global tuning";
default:
if (chan>=0 && chan<chans) {
const char* ret=disCont[dispatchOfChan[chan]].dispatch->getEffectName(effect);
if (ret!=NULL) return ret;
}
break;
}
return "Invalid effect";
}
bool DivEngine::loadDMF(unsigned char* file, size_t len) {
SafeReader reader=SafeReader(file,len);
try {

View File

@ -278,6 +278,9 @@ class DivEngine {
// get channel count
int getTotalChannelCount();
// get effect description
const char* getEffectDesc(unsigned char effect, int chan);
// get channel type
// - 0: FM
// - 1: pulse

View File

@ -39,6 +39,10 @@ int DivDispatch::getPortaFloor(int ch) {
return 0x00;
}
const char* DivDispatch::getEffectName(unsigned char effect) {
return NULL;
}
void DivDispatch::setPAL(bool pal) {
}
@ -78,4 +82,4 @@ void DivDispatch::quit() {
}
DivDispatch::~DivDispatch() {
}
}