Arcade: fix wrong sample pitch on diff clock rate

This commit is contained in:
tildearrow 2022-02-04 21:40:48 -05:00
parent 58b14fccd6
commit bbd174498e
1 changed files with 1 additions and 1 deletions

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@ -413,7 +413,7 @@ int DivPlatformArcade::dispatch(DivCommand c) {
break;
}
chan[c.chan].pcm.pos=0;
chan[c.chan].baseFreq=(c.value<<6)+baseFreqOff;
chan[c.chan].baseFreq=(c.value<<6);
chan[c.chan].freqChanged=true;
chan[c.chan].furnacePCM=true;
if (dumpWrites) { // Sega PCM writes