tildearrow
379b19a102
GUI: sample editor warnings, part 3
2023-06-29 02:27:11 -05:00
cam900
6639bf2112
Loop point ignored in K053260
2023-06-28 20:05:53 +09:00
cam900
8c4477c6dd
Fix offset
2023-06-26 20:00:29 +09:00
cam900
4efd3591d2
Add silence to avoid popping noise
2023-06-26 19:59:57 +09:00
cam900
7b49b4b8e0
Merge branches 'master' and 'k053260' of https://github.com/tildearrow/furnace into k053260
2023-06-26 19:47:25 +09:00
tildearrow
feef9234b6
MIDI output: don't spam logs on error
2023-06-25 04:57:04 -05:00
tildearrow
7beb1271ae
GUI: add option to disable preset selector
2023-06-24 18:55:55 -05:00
tildearrow
ecfb0c7136
GUI: sample editor warnings, part 2
2023-06-24 18:06:55 -05:00
tildearrow
598e8ddf03
don't handle a buffer of size 0
2023-06-24 17:45:43 -05:00
tildearrow
ba0d6903f6
YM2612: add forceIns heuristics
2023-06-24 16:00:55 -05:00
tildearrow
952c05406c
GUI: wrong sample loop end
2023-06-24 03:18:27 -05:00
tildearrow
f15bc78a96
GUI: sample editor warnings, part 1
2023-06-23 18:31:05 -05:00
tildearrow
7b184fe321
GUI: prepare for sample warnings
2023-06-22 20:03:39 -05:00
tildearrow
937c3f1c27
GUI: move delete button to end in sample list
2023-06-22 19:52:07 -05:00
tildearrow
aeeaa9ca1d
GUI: change color of destructive actions
2023-06-22 19:49:45 -05:00
tildearrow
6c36fb6e40
wrong color
2023-06-22 18:17:49 -05:00
tildearrow
955de31758
GitHub please disable your hot loading feature NOW
...
if it's not gonna work, why have it?
2023-06-22 18:09:10 -05:00
tildearrow
8fd1a9667c
GUI: prepare for destructive/warning/error color h
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ints
2023-06-22 18:05:17 -05:00
tildearrow
06a2d10ba1
VGM export: cap streams to 44100Hz
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VGMPlay doesn't like higher frequencies
2023-06-22 16:45:31 -05:00
tildearrow
95b51e6307
VGM export: NES DPCM, part 3
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dual chip
2023-06-22 15:45:27 -05:00
tildearrow
b9514bb98e
VGM export: NES DPCM, part 2
...
now it works
issue #1163
2023-06-22 15:40:50 -05:00
tildearrow
317aca0564
VGM export: NES DPCM, part 1
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still does not work
2023-06-22 15:20:48 -05:00
tildearrow
0bcd1b74ac
VGM export: prepare for NES DPCM
2023-06-22 04:55:12 -05:00
tildearrow
ef57ad531d
oh crap I did not commit
2023-06-22 03:24:39 -05:00
tildearrow
b31024847f
GUI: add presets for QuadTone engine
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issue #1172
2023-06-21 14:39:49 -05:00
cam900
a413868fcb
Merge branch 'master' of https://github.com/tildearrow/furnace into k053260
2023-06-21 20:06:09 +09:00
tildearrow
c777d699d2
POKEY: implement two-tone mode effect
2023-06-20 14:43:20 -05:00
tildearrow
4521cbfb4f
asdf
2023-06-20 04:26:23 -05:00
tildearrow
6e61343ad8
playSub optimization
...
MAY CAUSE REGRESSIONS but I don't know
2023-06-20 01:20:48 -05:00
tildearrow
443535a54c
fix possible hang in runMidiClock
...
issue #1167
2023-06-20 01:08:51 -05:00
tildearrow
9851f5cc87
YM2612: fix a couple DAC chan osc problems
...
issue #1168
2023-06-20 00:41:17 -05:00
tildearrow
c7da358376
fix .dmf PAL/NTSC thing
2023-06-20 00:29:47 -05:00
tildearrow
2e469396b1
fix inability to save 1.1.8 .dmf
2023-06-19 23:29:06 -05:00
tildearrow
ae6e68b976
chan osc volume balancing, part 2
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TODO: maybe change the range again?
2023-06-18 21:07:00 -05:00
tildearrow
9cb1fbcc45
chan osc volume balancing, part 1
2023-06-18 20:00:20 -05:00
tildearrow
e7b69b27e6
YM2151: fix Nuked chan osc
2023-06-18 13:55:55 -05:00
tildearrow
0e029def51
YM2612: fix chan osc again
2023-06-18 13:40:29 -05:00
tildearrow
4776020d05
GUI: per-chan osc improvements
2023-06-18 04:27:22 -05:00
tildearrow
b9414de49d
OPLL: fix vol macro for drums
2023-06-18 03:14:06 -05:00
tildearrow
e246501b3a
YM2612: fix DAC chan osc
2023-06-18 02:55:45 -05:00
cam900
7402575d11
Merge branch 'master' of https://github.com/tildearrow/furnace into k053260
2023-06-17 10:41:56 +09:00
tildearrow
d35fa6f1bc
new demo song
...
by Xan
2023-06-16 18:43:33 -05:00
tildearrow
29dfeccfe7
change chan osc range - PLEASE READ
...
as of now the range is ~32768, either from -16384 to 16383, or 0 to 32767.
it previously was -32768 to 32767 (~65536).
this change was made to better suit chips that only output a positive value.
if you are working on a new chip, update your code and shift right by one if necessary.
2023-06-16 17:30:11 -05:00
tildearrow
7b30cfb1b7
IGFD: some changes
2023-06-16 15:43:41 -05:00
tildearrow
fe2da0019a
YM2612: fix DualPCM chan osc sustain
...
issue #1162
2023-06-16 13:34:03 -05:00
tildearrow
89f8c8fa19
OPLL: try to fix vol macro for drums
2023-06-14 17:35:17 -05:00
tildearrow
cca84dea00
fix
2023-06-14 17:21:02 -05:00
tildearrow
c2369f57a7
and that's the DirectX 11 backend
...
now let's see whether CI likes that
2023-06-14 16:27:15 -05:00
tildearrow
83ad6e0894
GUI: DirectX 11 render backend, part 8
...
updateTexture for dynamic textures
2023-06-14 14:50:39 -05:00
tildearrow
6933446d8a
GUI: DirectX 11 render backend, part 7
...
now with texture workaround
2023-06-13 05:45:36 -05:00
tildearrow
1ffa80e845
and one more piece of code
2023-06-13 04:38:13 -05:00
tildearrow
8ee4734eab
DISCARD
2023-06-13 04:24:34 -05:00
tildearrow
db14ce602d
why are you not showing me the return value
...
I want to see what's going on
2023-06-13 04:16:19 -05:00
tildearrow
d85dd7071a
GUI: DirectX 11 render backend, part 6
...
nice I probably found a new DXVK bug
2023-06-13 04:06:03 -05:00
tildearrow
4f39e6ee31
GUI: DirectX 11 render backend, part 5
...
nope, not yet
2023-06-13 03:54:55 -05:00
tildearrow
ad8082a921
GUI: DirectX 11 render backend, part 4
...
ready to merge?
2023-06-13 03:12:12 -05:00
tildearrow
852f61b7fc
GUI: DirectX 11 render backend, part 3
2023-06-12 23:43:15 -05:00
tildearrow
d066b5b5a7
Merge pull request #1130 from YohananDiamond/piano-nitpicks
...
Add option to prevent piano input
2023-06-12 22:34:20 -05:00
tildearrow
cf144f4fe9
GUI: DirectX 11 render backend, part 2
2023-06-12 19:43:26 -05:00
tildearrow
2c912da89a
GUI: DirectX 11 render backend, part 1
2023-06-12 19:17:46 -05:00
tildearrow
f605ae9f65
GUI: prepare for DirectX 11 render backend
2023-06-12 16:47:54 -05:00
tildearrow
91a7132e79
GUI: add a draw metric
2023-06-12 15:58:16 -05:00
tildearrow
16adc1fb1b
GUI: fix intro carry-over in specific situations
...
issue #1149
2023-06-12 02:18:50 -05:00
tildearrow
54e7bd295d
GUI: give debug menu a default key bind
2023-06-12 00:18:20 -05:00
tildearrow
3410eb8b9e
GUI: make Window Debug tab on by default
2023-06-12 00:17:51 -05:00
tildearrow
6f6128cae7
GUI: fix Wayland scaling factor detection
...
when full-screen is on
2023-06-12 00:12:02 -05:00
tildearrow
c83232f8da
get rid of some custom tempo legacy
2023-06-11 18:57:32 -05:00
tildearrow
7f0dc576d8
GUI: possibly fix asset name carry-over issue
...
issue #1155
2023-06-11 18:20:07 -05:00
tildearrow
c51413fe37
GUI: I can just use ClipRect...
2023-06-11 17:23:20 -05:00
tildearrow
c89b733188
fix possible division by zero
2023-06-11 15:28:01 -05:00
tildearrow
d6f986abb1
fix the chan osc
2023-06-11 14:33:58 -05:00
tildearrow
8264449c7a
GUI: remove double semicolon
2023-06-10 19:22:44 -05:00
tildearrow
6bc4877417
PC speaker: fix volume macro
...
issue #1147
2023-06-10 17:34:30 -05:00
tildearrow
accec6d865
GUI: and now for backspace too
2023-06-10 15:50:08 -05:00
tildearrow
02f6a0f217
GUI: add very useful setting
...
push entire channel when inserting
2023-06-10 15:26:36 -05:00
tildearrow
599244e1bc
VERA: fix PCM vol macro
...
issue #1142
2023-06-10 01:42:31 -05:00
tildearrow
c5eaa4c716
fix force mono audio
2023-06-09 14:57:14 -05:00
tildearrow
402c520276
GUI: add option for late clear
2023-06-08 04:15:57 -05:00
tildearrow
32c300ff41
GUI: ellipsis char count
2023-06-08 01:04:28 -05:00
tildearrow
6ae9f8e083
fix build
2023-06-08 01:00:47 -05:00
tildearrow
f7d2b81e91
GUI: don't hide chan osc title bar
2023-06-07 17:45:08 -05:00
tildearrow
05cff9afb5
GUI: fix chan osc overflow, part 1
2023-06-07 17:41:08 -05:00
tildearrow
b3b1f3abc6
renderGL: don't glFinish
2023-06-07 04:36:33 -05:00
tildearrow
a02853b561
fix
2023-06-06 16:46:12 -05:00
tildearrow
62c8b7d56b
GUI: draw per-chan osc on mobile
2023-06-06 16:24:15 -05:00
tildearrow
d6c91a688a
Tremolo is broken. part 2.
2023-06-06 15:54:24 -05:00
tildearrow
540af1e2ef
Tremolo is broken.
2023-06-06 14:58:02 -05:00
tildearrow
2f45f59906
ZSM: variable set but not used
2023-06-06 03:31:05 -05:00
tildearrow
6b89dec812
ZSM: code style
2023-06-05 23:24:34 -05:00
tildearrow
982678eff3
GUI: fix one digit effect when it is 10xx
...
issue #1141
2023-06-05 18:59:27 -05:00
tildearrow
5e0eb9aa23
dev159 - add 8-bit dither option
2023-06-05 04:28:07 -05:00
tildearrow
17464b6446
move documentation out of papers
2023-06-05 00:08:37 -05:00
tildearrow
7560b9c10e
GUI: more debug info
2023-06-04 23:55:57 -05:00
tildearrow
8cd6554659
GUI: do not initialize haptic if not mobile
...
too slow
2023-06-04 22:37:32 -05:00
tildearrow
0c43900922
GUI: make it work with SDL 2.0.8
...
which openSUSE Leap uses
2023-06-04 17:09:18 -05:00
tildearrow
59062cbe40
Merge pull request #1139 from YohananDiamond/pattern-editor-focus-fix
...
Fix pattern editor focus when selecting instrument
2023-06-04 12:45:27 -05:00
tildearrow
9c4a7cd6d4
renderGL: fix OpenGL ES stuff
2023-06-03 17:08:20 -05:00
tildearrow
b2cf64c117
GUI: GL render backend now supports ES
2023-06-03 15:05:55 -05:00
YohananDiamond
169b664837
please work
2023-06-03 16:54:52 -03:00
tildearrow
20b4ad5cbd
PFFFFFFFFFFFFFFFFFF
2023-06-03 02:27:37 -05:00
tildearrow
398a896d6e
opengl32.lib doesn't provide glActiveTexture
2023-06-03 02:10:28 -05:00
tildearrow
bfd7a94660
Merge branch 'master' of github.com:tildearrow/furnace
2023-06-03 01:42:06 -05:00
tildearrow
541985bd87
GUI: add an OpenGL render backend
...
enable by adding `renderBackend=OpenGL` to furnace.cfg
2023-06-03 01:41:34 -05:00
YohananDiamond
02c316f9d1
Part 2
2023-06-03 02:27:35 -03:00
tildearrow
55c2be8cec
GUI: prepare for multiple render backends
...
I want to see whether I can bind OpenGL to this thing
2023-06-02 20:21:37 -05:00
YohananDiamond
81e53f39f0
Fix pattern editor focus when selecting instrument
2023-06-02 19:21:50 -03:00
tildearrow
b56be59344
GUI: check SDL_Init status
2023-06-02 14:11:47 -05:00
tildearrow
8c10c7ed5d
GUI: fix possible division by zero
2023-06-02 14:06:25 -05:00
tildearrow
827a0074ba
another demo song
...
by niffuM
2023-06-01 15:55:01 -05:00
tildearrow
fdf0f9d073
new demo song
...
by Hortus
2023-06-01 15:51:39 -05:00
tildearrow
aaebdf3e5e
POKEY: E5xx fix?
2023-05-28 04:51:38 -05:00
tildearrow
831598b1aa
FIXED
2023-05-27 22:02:06 -05:00
tildearrow
5d2562a4d7
FIX LATER
2023-05-27 18:51:33 -05:00
tildearrow
4947d02c68
allow saving patterns in old format
2023-05-26 01:30:01 -05:00
tildearrow
1cdca76336
stop reading config if there's a zero
...
most likely corrupt file
2023-05-24 22:14:36 -05:00
tildearrow
4d36bd2336
VGM export; fix loop trail when loop is off
2023-05-24 14:25:30 -05:00
YohananDiamond
e07c14db81
Add option to prevent piano input
2023-05-24 12:47:20 -03:00
tildearrow
b24b22dfd9
release v0.6pre5
...
the thousand-star release
2023-05-24 04:22:15 -05:00
tildearrow
4c069178e7
fix secret arp speed parameter
2023-05-24 04:08:28 -05:00
tildearrow
6d0f6bf50f
move loop when trimming in sample editor
2023-05-24 04:05:14 -05:00
tildearrow
3b688774fe
move loop when deleting in sample editor
2023-05-24 03:33:51 -05:00
tildearrow
c7b24f706f
GUI: improve sample type conversion
2023-05-24 02:54:36 -05:00
tildearrow
0fd5483b59
SNES: fix BRR once again
2023-05-24 02:38:43 -05:00
tildearrow
4b12f440fa
variable set but not used
2023-05-24 02:12:42 -05:00
tildearrow
ab29b82e78
GUI: prevent exit from being clicked by accident
...
issue #361
2023-05-24 01:58:12 -05:00
tildearrow
0c0efaea50
make use of sample loop flag
...
issue #1109
this MAY BREAK THINGS
if any problems, REVERT THIS ONE
2023-05-24 01:51:27 -05:00
tildearrow
f55dbc7376
AY: fix 5B per-chan osc
2023-05-24 01:34:01 -05:00
tildearrow
00108a04f5
PCM DAC: wave interpolation
2023-05-24 01:24:45 -05:00
tildearrow
d7a3cc3049
QSound: fix forceIns
2023-05-24 01:17:06 -05:00
tildearrow
8988b52062
The first letter of description shall not upperca
2023-05-21 05:40:10 -05:00
tildearrow
2da1fe8821
prepare for patchbay effects
2023-05-21 04:39:36 -05:00
tildearrow
85ef486949
GUI: update credits
2023-05-20 23:20:39 -05:00
tildearrow
d644189201
C64: prevent multiple write to filter reg
...
issue #1114
2023-05-20 15:19:45 -05:00
tildearrow
61a15835db
pattern pointers shall be unsigned
2023-05-20 14:58:57 -05:00
tildearrow
31a4e6efdc
GUI: fix crash in asset dir
...
when moving incompatible types
2023-05-19 13:46:24 -05:00
tildearrow
eaa82d49eb
add a -subsong parameter
2023-05-19 00:49:05 -05:00
tildearrow
90d1fd60d8
dev157 - new pattern format
2023-05-18 19:50:36 -05:00
tildearrow
347d35be19
GUI: add option to toggle save compression
2023-05-18 15:52:48 -05:00
tildearrow
dae87a4980
GUI: prevent unified view from bricking mobile
2023-05-18 02:34:19 -05:00
tildearrow
c05557b59d
OPLL: fix compilation
2023-05-17 14:37:43 -05:00
tildearrow
fba1743655
maybe uninitialized
2023-05-17 05:45:22 -05:00
tildearrow
1c3ad94b59
asset directories, part 12
2023-05-17 04:08:17 -05:00
tildearrow
bd8e8fbaff
asset directories, part 11
2023-05-16 19:00:05 -05:00
tildearrow
4195046283
asset directories, part 10
2023-05-16 13:41:08 -05:00
tildearrow
b1e2d76ce6
asset directories, part 9
2023-05-16 04:29:26 -05:00
tildearrow
92cf966a36
asset directories, part 8
2023-05-16 03:04:16 -05:00
tildearrow
160753243d
asset directories, part 7
2023-05-16 02:44:46 -05:00
tildearrow
22638d5199
asset directories, part 6
2023-05-16 00:04:26 -05:00
tildearrow
442ccd0e09
asset directories, part 5
2023-05-15 23:27:45 -05:00
tildearrow
1f5b08e09e
asset directories, part 4
...
partially working
2023-05-15 19:11:50 -05:00