GUI: DirectX 11 render backend, part 6

nice I probably found a new DXVK bug
This commit is contained in:
tildearrow 2023-06-13 04:06:03 -05:00
parent 4f39e6ee31
commit d85dd7071a
1 changed files with 7 additions and 1 deletions

View File

@ -109,6 +109,7 @@ bool FurnaceGUIRenderDX11::createRenderTarget() {
} else {
outW=chainDesc.BufferDesc.Width;
outH=chainDesc.BufferDesc.Height;
logI("DX11: buffer desc sizes: %d, %d",chainDesc.BufferDesc.Width,chainDesc.BufferDesc.Height);
}
result=swapchain->GetBuffer(0,IID_PPV_ARGS(&screen));
@ -133,6 +134,7 @@ bool FurnaceGUIRenderDX11::createRenderTarget() {
return false;
}
screen->Release();
return true;
}
@ -245,7 +247,11 @@ void FurnaceGUIRenderDX11::setBlendMode(FurnaceGUIBlendMode mode) {
void FurnaceGUIRenderDX11::resized(const SDL_Event& ev) {
destroyRenderTarget();
swapchain->ResizeBuffers(0,(unsigned int)ev.window.data1,(unsigned int)ev.window.data2,DXGI_FORMAT_UNKNOWN,DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH);
logI("DX11: resizing buffers");
HRESULT result=swapchain->ResizeBuffers(0,(unsigned int)ev.window.data1,(unsigned int)ev.window.data2,DXGI_FORMAT_UNKNOWN,DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH);
if (result!=S_OK) {
logW("error while resizing swapchain buffers! %.8x",result);
}
createRenderTarget();
}